eqemu

annotate src/material.h @ 6:977bc1cb055b

almost done
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 18 Jul 2014 02:35:06 +0300
parents 9b5bb05ae53a
children 2656099aff12
rev   line source
nuclear@3 1 #ifndef MATERIAL_H_
nuclear@3 2 #define MATERIAL_H_
nuclear@3 3
nuclear@3 4 #include "vmath.h"
nuclear@3 5
nuclear@5 6 enum {
nuclear@5 7 TEX_DIFFUSE,
nuclear@5 8 TEX_ENVMAP,
nuclear@5 9
nuclear@5 10 NUM_TEXTURES
nuclear@5 11 };
nuclear@5 12
nuclear@3 13 class Material {
nuclear@3 14 public:
nuclear@6 15 Vector3 emissive;
nuclear@3 16 Vector3 ambient;
nuclear@3 17 Vector3 diffuse;
nuclear@3 18 Vector3 specular;
nuclear@3 19 float shininess;
nuclear@3 20 float alpha;
nuclear@3 21
nuclear@5 22 unsigned int tex[NUM_TEXTURES];
nuclear@5 23 Vector2 tex_scale[NUM_TEXTURES], tex_offset[NUM_TEXTURES];
nuclear@5 24
nuclear@5 25 unsigned int sdr;
nuclear@5 26
nuclear@3 27 Material();
nuclear@3 28
nuclear@3 29 void setup() const;
nuclear@3 30 };
nuclear@3 31
nuclear@5 32 unsigned int load_texture(const char *fname);
nuclear@5 33 unsigned int load_shader_program(const char *vname, const char *pname);
nuclear@5 34
nuclear@3 35 #endif // MATERIAL_H_