eqemu
annotate src/material.h @ 3:f9274bebe55e
adding 3d graphics stuff
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Thu, 17 Jul 2014 02:35:19 +0300 |
parents | |
children | 9b5bb05ae53a |
rev | line source |
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nuclear@3 | 1 #ifndef MATERIAL_H_ |
nuclear@3 | 2 #define MATERIAL_H_ |
nuclear@3 | 3 |
nuclear@3 | 4 #include "vmath.h" |
nuclear@3 | 5 |
nuclear@3 | 6 class Material { |
nuclear@3 | 7 public: |
nuclear@3 | 8 Vector3 ambient; |
nuclear@3 | 9 Vector3 diffuse; |
nuclear@3 | 10 Vector3 specular; |
nuclear@3 | 11 float shininess; |
nuclear@3 | 12 float alpha; |
nuclear@3 | 13 |
nuclear@3 | 14 Material(); |
nuclear@3 | 15 |
nuclear@3 | 16 void setup() const; |
nuclear@3 | 17 }; |
nuclear@3 | 18 |
nuclear@3 | 19 #endif // MATERIAL_H_ |