eqemu

view src/material.h @ 12:2656099aff12

added copyright notices and license
author John Tsiombikas <nuclear@member.fsf.org>
date Fri, 18 Jul 2014 07:04:21 +0300
parents 977bc1cb055b
children
line source
1 /*
2 eqemu - electronic queue system emulator
3 Copyright (C) 2014 John Tsiombikas <nuclear@member.fsf.org>,
4 Eleni-Maria Stea <eleni@mutantstargoat.com>
6 This program is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19 #ifndef MATERIAL_H_
20 #define MATERIAL_H_
22 #include "vmath.h"
24 enum {
25 TEX_DIFFUSE,
26 TEX_ENVMAP,
28 NUM_TEXTURES
29 };
31 class Material {
32 public:
33 Vector3 emissive;
34 Vector3 ambient;
35 Vector3 diffuse;
36 Vector3 specular;
37 float shininess;
38 float alpha;
40 unsigned int tex[NUM_TEXTURES];
41 Vector2 tex_scale[NUM_TEXTURES], tex_offset[NUM_TEXTURES];
43 unsigned int sdr;
45 Material();
47 void setup() const;
48 };
50 unsigned int load_texture(const char *fname);
51 unsigned int load_shader_program(const char *vname, const char *pname);
53 #endif // MATERIAL_H_