eqemu
annotate src/material.h @ 12:2656099aff12
added copyright notices and license
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Fri, 18 Jul 2014 07:04:21 +0300 |
parents | 977bc1cb055b |
children |
rev | line source |
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nuclear@12 | 1 /* |
nuclear@12 | 2 eqemu - electronic queue system emulator |
nuclear@12 | 3 Copyright (C) 2014 John Tsiombikas <nuclear@member.fsf.org>, |
nuclear@12 | 4 Eleni-Maria Stea <eleni@mutantstargoat.com> |
nuclear@12 | 5 |
nuclear@12 | 6 This program is free software: you can redistribute it and/or modify |
nuclear@12 | 7 it under the terms of the GNU General Public License as published by |
nuclear@12 | 8 the Free Software Foundation, either version 3 of the License, or |
nuclear@12 | 9 (at your option) any later version. |
nuclear@12 | 10 |
nuclear@12 | 11 This program is distributed in the hope that it will be useful, |
nuclear@12 | 12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
nuclear@12 | 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
nuclear@12 | 14 GNU General Public License for more details. |
nuclear@12 | 15 |
nuclear@12 | 16 You should have received a copy of the GNU General Public License |
nuclear@12 | 17 along with this program. If not, see <http://www.gnu.org/licenses/>. |
nuclear@12 | 18 */ |
nuclear@3 | 19 #ifndef MATERIAL_H_ |
nuclear@3 | 20 #define MATERIAL_H_ |
nuclear@3 | 21 |
nuclear@3 | 22 #include "vmath.h" |
nuclear@3 | 23 |
nuclear@5 | 24 enum { |
nuclear@5 | 25 TEX_DIFFUSE, |
nuclear@5 | 26 TEX_ENVMAP, |
nuclear@5 | 27 |
nuclear@5 | 28 NUM_TEXTURES |
nuclear@5 | 29 }; |
nuclear@5 | 30 |
nuclear@3 | 31 class Material { |
nuclear@3 | 32 public: |
nuclear@6 | 33 Vector3 emissive; |
nuclear@3 | 34 Vector3 ambient; |
nuclear@3 | 35 Vector3 diffuse; |
nuclear@3 | 36 Vector3 specular; |
nuclear@3 | 37 float shininess; |
nuclear@3 | 38 float alpha; |
nuclear@3 | 39 |
nuclear@5 | 40 unsigned int tex[NUM_TEXTURES]; |
nuclear@5 | 41 Vector2 tex_scale[NUM_TEXTURES], tex_offset[NUM_TEXTURES]; |
nuclear@5 | 42 |
nuclear@5 | 43 unsigned int sdr; |
nuclear@5 | 44 |
nuclear@3 | 45 Material(); |
nuclear@3 | 46 |
nuclear@3 | 47 void setup() const; |
nuclear@3 | 48 }; |
nuclear@3 | 49 |
nuclear@5 | 50 unsigned int load_texture(const char *fname); |
nuclear@5 | 51 unsigned int load_shader_program(const char *vname, const char *pname); |
nuclear@5 | 52 |
nuclear@3 | 53 #endif // MATERIAL_H_ |