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nuclear@6
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1 #include <stdio.h>
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nuclear@6
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2 #include <stdlib.h>
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nuclear@6
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3 #include <string.h>
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John@15
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4 #include <math.h>
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nuclear@6
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5 #include <errno.h>
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nuclear@8
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6 #include <limits.h>
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nuclear@6
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7 #include <string>
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nuclear@6
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8 #include <vector>
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nuclear@6
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9 #include <map>
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nuclear@6
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10 #include "mesh.h"
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nuclear@6
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11
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John@11
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12 #ifndef PATH_MAX
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13 #define PATH_MAX 512
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14 #endif
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John@11
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15
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nuclear@6
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16 using namespace std;
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17
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nuclear@8
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18 #define COMMANDS \
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nuclear@6
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19 CMD(V), \
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20 CMD(VN), \
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21 CMD(VT), \
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22 CMD(F), \
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23 CMD(O), \
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24 CMD(G), \
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25 CMD(MTLLIB), \
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26 CMD(USEMTL), \
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27 CMD(NEWMTL), \
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28 CMD(KA), \
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29 CMD(KD), \
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30 CMD(KS), \
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31 CMD(NS), \
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32 CMD(NI), \
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33 CMD(D), \
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34 CMD(TR), \
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nuclear@6
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35 CMD(MAP_KD), \
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nuclear@6
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36 CMD(MAP_KS), \
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nuclear@6
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37 CMD(MAP_NS), \
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nuclear@6
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38 CMD(MAP_D), \
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nuclear@6
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39 CMD(REFL), \
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nuclear@6
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40 CMD(BUMP)
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41
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nuclear@6
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42 #define CMD(x) CMD_##x
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nuclear@6
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43 enum {
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nuclear@6
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44 COMMANDS,
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nuclear@6
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45 CMD_UNK
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nuclear@6
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46 };
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nuclear@6
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47 #undef CMD
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48
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nuclear@6
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49 #define CMD(x) #x
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nuclear@6
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50 static const char *cmd_names[] = {
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nuclear@6
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51 COMMANDS,
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52 0
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53 };
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nuclear@6
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54 #undef CMD
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55
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56 struct Vector3 {
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57 float x, y, z;
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58
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nuclear@6
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59 Vector3() { x = y = z = 0.0; }
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nuclear@6
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60 Vector3(float a, float b, float c) { x = a; y = b; z = c; }
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nuclear@6
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61 };
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62
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63 struct Vector2 {
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nuclear@6
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64 float x, y;
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65
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nuclear@6
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66 Vector2() { x = y = 0.0; }
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nuclear@6
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67 Vector2(float a, float b) { x = a; y = b; }
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nuclear@6
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68 };
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69
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70 struct obj_face {
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71 int elem;
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72 int v[4], n[4], t[4];
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73 };
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74
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75 struct obj_file {
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76 string cur_obj, cur_mat;
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77 vector<Vector3> v, vn, vt;
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78 vector<obj_face> f;
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79 };
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80
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81 struct obj_mat {
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82 string name; // newmtl <name>
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83 Vector3 ambient, diffuse, specular; // Ka, Kd, Ks
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nuclear@6
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84 float shininess; // Ns
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nuclear@6
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85 float ior; // Ni
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nuclear@6
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86 float alpha; // d, Tr
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87
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88 string tex_dif, tex_spec, tex_shin, tex_alpha; // map_Kd, map_Ks, map_Ns, map_d
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89 string tex_refl; // refl -type sphere|cube file
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90 string tex_bump; // bump
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91
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92 obj_mat() { reset(); }
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93
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nuclear@6
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94 void reset() {
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95 ambient = diffuse = Vector3(0.5, 0.5, 0.5);
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96 specular = Vector3(0.0, 0.0, 0.0);
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97 name = tex_dif = tex_spec = tex_shin = tex_alpha = tex_refl = tex_bump = "";
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98 shininess = 0;
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nuclear@6
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99 ior = alpha = 1;
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nuclear@6
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100 }
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nuclear@6
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101 };
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nuclear@6
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102
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nuclear@6
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103 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl);
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104 static Mesh *cons_mesh(obj_file *obj);
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105
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nuclear@6
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106 static int get_cmd(char *str);
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nuclear@6
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107 static bool is_int(const char *str);
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nuclear@6
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108 static bool is_float(const char *str);
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nuclear@6
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109 static bool parse_vec(Vector3 *vec);
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nuclear@6
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110 static bool parse_color(Vector3 *col);
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nuclear@6
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111 static bool parse_face(obj_face *face);
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nuclear@6
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112 static const char *parse_map();
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113
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114 static bool find_file(char *res, int sz, const char *fname, const char *path = ".", const char *mode = "rb");
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nuclear@6
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115 static const char *dirname(const char *str);
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116
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nuclear@6
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117 static map<string, int> matnames;
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118
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John@15
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119
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120 #define FEQ(a, b) (fabs((a) - (b)) < 1e-8)
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John@15
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121 bool Face::operator ==(const Face &f) const
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122 {
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123 for(int i=0; i<3; i++) {
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124 for(int j=0; j<3; j++) {
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John@15
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125 if(!FEQ(v[i].pos[j], f.v[i].pos[j])) {
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John@15
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126 return false;
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John@15
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127 }
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John@15
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128 if(!FEQ(v[i].normal[j], f.v[i].normal[j])) {
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John@15
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129 return false;
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John@15
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130 }
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John@15
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131 }
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John@15
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132 if(!FEQ(normal[i], f.normal[i])) {
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John@15
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133 return false;
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John@15
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134 }
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John@15
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135 }
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John@15
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136 return true;
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John@15
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137 }
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John@15
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138
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nuclear@13
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139 bool Scene::add_mesh(Mesh *m)
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nuclear@13
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140 {
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nuclear@13
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141 // make sure triangles have material ids
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nuclear@13
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142 for(size_t i=0; i<m->faces.size(); i++) {
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nuclear@13
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143 m->faces[i].matid = m->matid;
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nuclear@13
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144 }
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nuclear@13
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145 meshes.push_back(m);
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nuclear@13
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146 return true;
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nuclear@13
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147 }
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nuclear@13
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148
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John@14
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149 int Scene::get_num_meshes() const
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John@14
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150 {
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John@14
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151 return (int)meshes.size();
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John@14
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152 }
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John@14
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153
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nuclear@13
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154 int Scene::get_num_faces() const
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nuclear@13
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155 {
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nuclear@13
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156 int num_faces = 0;
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nuclear@13
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157 for(size_t i=0; i<meshes.size(); i++) {
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nuclear@13
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158 num_faces += meshes[i]->faces.size();
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nuclear@13
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159 }
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nuclear@13
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160 printf("get_num_faces() = %d\n", num_faces);
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nuclear@13
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161 return num_faces;
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nuclear@13
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162 }
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nuclear@13
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163
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John@14
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164 int Scene::get_num_materials() const
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John@14
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165 {
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John@14
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166 return (int)matlib.size();
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John@14
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167 }
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John@14
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168
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John@14
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169 Material *Scene::get_materials()
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John@14
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170 {
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John@14
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171 if(matlib.empty()) {
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John@14
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172 return 0;
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John@14
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173 }
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John@14
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174 return &matlib[0];
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John@14
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175 }
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John@14
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176
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John@14
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177 const Material *Scene::get_materials() const
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John@14
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178 {
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John@14
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179 if(matlib.empty()) {
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John@14
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180 return 0;
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John@14
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181 }
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John@14
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182 return &matlib[0];
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John@14
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183 }
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John@14
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184
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nuclear@6
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185
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nuclear@6
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186 #define INVALID_IDX INT_MIN
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nuclear@6
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187
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nuclear@6
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188 #define SEP " \t\n\r\v"
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nuclear@6
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189 #define BUF_SZ 512
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nuclear@6
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190
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nuclear@6
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191 bool Scene::load(const char *fname)
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nuclear@6
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192 {
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nuclear@6
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193 FILE *fp;
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194
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nuclear@6
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195 if(!(fp = fopen(fname, "rb"))) {
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nuclear@6
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196 fprintf(stderr, "failed to open %s: %s\n", fname, strerror(errno));
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nuclear@6
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197 return false;
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nuclear@6
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198 }
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nuclear@6
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199
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200 bool res = load(fp);
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nuclear@6
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201 fclose(fp);
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nuclear@6
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202 return res;
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nuclear@6
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203 }
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nuclear@6
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204
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nuclear@6
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205 bool Scene::load(FILE *fp)
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nuclear@6
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206 {
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nuclear@6
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207 static int seq;
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nuclear@6
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208 char cur_name[16];
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nuclear@6
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209
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210 obj_file obj;
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nuclear@8
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211
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nuclear@6
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212 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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213 obj.cur_obj = cur_name;
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214
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nuclear@6
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215 int prev_cmd = 0, obj_added = 0;
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nuclear@6
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216 for(;;) {
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nuclear@6
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217 Vector3 vec;
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nuclear@6
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218 obj_face face;
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nuclear@8
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219
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nuclear@6
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220 char line[BUF_SZ];
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nuclear@6
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221 fgets(line, sizeof line, fp);
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nuclear@6
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222 if(feof(fp)) {
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nuclear@6
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223 break;
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nuclear@6
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224 }
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nuclear@6
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225
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nuclear@6
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226 char *tok;
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nuclear@6
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227 if(!(tok = strtok(line, SEP))) {
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nuclear@6
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228 continue; // ignore empty lines
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nuclear@6
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229 }
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nuclear@6
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230
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nuclear@6
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231 int cmd;
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nuclear@6
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232 if((cmd = get_cmd(tok)) == -1) {
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nuclear@6
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233 continue; // ignore unknown commands ...
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nuclear@6
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234 }
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nuclear@6
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235
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nuclear@6
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236 switch(cmd) {
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nuclear@6
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237 case CMD_V:
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nuclear@6
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238 if(!parse_vec(&vec)) {
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nuclear@6
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239 continue;
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nuclear@6
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240 }
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nuclear@6
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241 obj.v.push_back(vec);
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nuclear@6
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242 break;
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nuclear@6
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243
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nuclear@6
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244 case CMD_VN:
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nuclear@6
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245 if(!parse_vec(&vec)) {
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nuclear@6
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246 continue;
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nuclear@6
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247 }
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nuclear@6
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248 obj.vn.push_back(vec);
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nuclear@6
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249 break;
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nuclear@6
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250
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nuclear@6
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251 case CMD_VT:
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nuclear@6
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252 if(!parse_vec(&vec)) {
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nuclear@6
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253 continue;
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nuclear@6
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254 }
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nuclear@6
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255 vec.y = 1.0 - vec.y;
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nuclear@6
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256 obj.vt.push_back(vec);
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nuclear@6
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257 break;
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nuclear@6
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258
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nuclear@6
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259 case CMD_O:
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nuclear@6
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260 case CMD_G:
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nuclear@6
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261 if(prev_cmd == CMD_O || prev_cmd == CMD_G) {
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nuclear@6
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262 break; // just in case we've got both of them in a row
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nuclear@6
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263 }
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nuclear@6
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264 /* if we have any previous data, group them up, add the object
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nuclear@6
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265 * and continue with the new one...
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nuclear@6
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266 */
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nuclear@6
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267 if(!obj.f.empty()) {
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nuclear@6
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268 Mesh *mesh = cons_mesh(&obj);
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nuclear@6
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269 mesh->matid = matnames[obj.cur_mat];
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nuclear@13
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270 add_mesh(mesh);
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nuclear@6
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271 obj_added++;
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nuclear@6
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272
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nuclear@6
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273 obj.f.clear(); // clean the face list
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nuclear@6
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274 }
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nuclear@6
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275 if((tok = strtok(0, SEP))) {
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nuclear@6
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276 obj.cur_obj = tok;
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nuclear@6
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277 } else {
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nuclear@6
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278 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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279 obj.cur_obj = cur_name;
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nuclear@6
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280 }
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nuclear@6
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281 break;
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nuclear@6
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282
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nuclear@6
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283 case CMD_MTLLIB:
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nuclear@6
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284 if((tok = strtok(0, SEP))) {
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nuclear@6
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285 char path[PATH_MAX];
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nuclear@6
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286
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nuclear@6
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287 sprintf(path, ".:%s", dirname(tok));
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nuclear@6
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288 if(!find_file(path, PATH_MAX, tok, path)) {
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nuclear@6
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289 fprintf(stderr, "material library not found: %s\n", tok);
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nuclear@6
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290 continue;
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nuclear@6
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291 }
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nuclear@6
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292
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nuclear@6
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293 FILE *mfile;
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nuclear@6
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294 if(!(mfile = fopen(path, "rb"))) {
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nuclear@6
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295 fprintf(stderr, "failed to open material library: %s\n", path);
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nuclear@6
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296 continue;
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nuclear@6
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297 }
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nuclear@6
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298
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nuclear@6
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299 // load all materials of the mtl file into a vector
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nuclear@6
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300 vector<obj_mat> vmtl;
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nuclear@6
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301 if(!read_materials(mfile, &vmtl)) {
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nuclear@6
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302 continue;
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nuclear@6
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303 }
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nuclear@6
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304 fclose(mfile);
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nuclear@6
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305
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nuclear@6
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306 // and add them all to the scene
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nuclear@6
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307 for(size_t i=0; i<vmtl.size(); i++) {
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nuclear@6
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308 Material mat;
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nuclear@6
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309
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nuclear@6
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310 mat.kd[0] = vmtl[i].diffuse.x;
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nuclear@6
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311 mat.kd[1] = vmtl[i].diffuse.y;
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nuclear@6
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312 mat.kd[2] = vmtl[i].diffuse.z;
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nuclear@6
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313
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nuclear@6
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314 mat.ks[0] = vmtl[i].specular.x;
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nuclear@6
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315 mat.ks[1] = vmtl[i].specular.y;
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nuclear@6
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316 mat.ks[2] = vmtl[i].specular.z;
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nuclear@6
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317
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nuclear@6
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318 mat.kt = 1.0 - vmtl[i].alpha;
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nuclear@6
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319 mat.kr = 0.0; // TODO
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nuclear@6
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320 mat.spow = vmtl[i].shininess;
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nuclear@8
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321
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nuclear@13
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322 matlib.push_back(mat);
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nuclear@6
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323 matnames[vmtl[i].name] = i;
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nuclear@6
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324 }
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nuclear@6
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325 }
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nuclear@6
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326 break;
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nuclear@6
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327
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nuclear@6
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328 case CMD_USEMTL:
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nuclear@6
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329 if((tok = strtok(0, SEP))) {
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nuclear@6
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330 obj.cur_mat = tok;
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nuclear@6
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331 } else {
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nuclear@6
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332 obj.cur_mat = "";
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nuclear@6
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333 }
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nuclear@6
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334 break;
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nuclear@6
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335
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nuclear@6
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336 case CMD_F:
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nuclear@6
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337 if(!parse_face(&face)) {
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nuclear@6
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338 continue;
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nuclear@6
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339 }
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nuclear@6
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340
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nuclear@6
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341 // convert negative indices to regular indices
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nuclear@6
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342 for(int i=0; i<4; i++) {
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nuclear@6
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343 if(face.v[i] < 0 && face.v[i] != INVALID_IDX) {
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nuclear@6
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344 face.v[i] = obj.v.size() + face.v[i];
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nuclear@6
|
345 }
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nuclear@6
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346 if(face.n[i] < 0 && face.n[i] != INVALID_IDX) {
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nuclear@6
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347 face.n[i] = obj.vn.size() + face.n[i];
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nuclear@6
|
348 }
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nuclear@6
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349 if(face.t[i] < 0 && face.t[i] != INVALID_IDX) {
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nuclear@6
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350 face.t[i] = obj.vt.size() + face.t[i];
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nuclear@6
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351 }
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nuclear@6
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352 }
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nuclear@6
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353
|
nuclear@6
|
354 // break quads into triangles if needed
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nuclear@6
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355 obj.f.push_back(face);
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nuclear@6
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356 if(face.elem == 4) {
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nuclear@6
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357 face.v[1] = face.v[2];
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nuclear@6
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358 face.n[1] = face.n[2];
|
nuclear@6
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359 face.t[1] = face.t[2];
|
nuclear@6
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360
|
nuclear@6
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361 face.v[2] = face.v[3];
|
nuclear@6
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362 face.n[2] = face.n[3];
|
nuclear@6
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363 face.t[2] = face.t[3];
|
nuclear@6
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364
|
nuclear@6
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365 obj.f.push_back(face);
|
nuclear@6
|
366 }
|
nuclear@6
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367 break;
|
nuclear@6
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368
|
nuclear@6
|
369 default:
|
nuclear@6
|
370 break; // ignore unknown commands
|
nuclear@6
|
371 }
|
nuclear@6
|
372
|
nuclear@6
|
373 prev_cmd = cmd;
|
nuclear@6
|
374 }
|
nuclear@6
|
375
|
nuclear@6
|
376 // reached end of file...
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nuclear@6
|
377 if(!obj.f.empty()) {
|
nuclear@6
|
378 Mesh *mesh = cons_mesh(&obj);
|
nuclear@6
|
379 mesh->matid = matnames[obj.cur_mat];
|
nuclear@13
|
380 add_mesh(mesh);
|
nuclear@6
|
381 obj_added++;
|
nuclear@6
|
382 }
|
nuclear@6
|
383
|
nuclear@6
|
384 return obj_added > 0;
|
nuclear@6
|
385 }
|
nuclear@6
|
386
|
nuclear@6
|
387 static Mesh *cons_mesh(obj_file *obj)
|
nuclear@6
|
388 {
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nuclear@6
|
389 Mesh *mesh;
|
nuclear@6
|
390
|
nuclear@6
|
391 // need at least one of each element
|
nuclear@6
|
392 bool added_norm = false, added_tc = false;
|
nuclear@6
|
393 if(obj->vn.empty()) {
|
nuclear@6
|
394 obj->vn.push_back(Vector3(0, 0, 0));
|
nuclear@6
|
395 added_norm = true;
|
nuclear@6
|
396 }
|
nuclear@6
|
397 if(obj->vt.empty()) {
|
nuclear@6
|
398 obj->vt.push_back(Vector3(0, 0, 0));
|
nuclear@6
|
399 added_tc = true;
|
nuclear@6
|
400 }
|
nuclear@6
|
401
|
nuclear@6
|
402 mesh = new Mesh;
|
nuclear@6
|
403
|
nuclear@6
|
404 for(size_t i=0; i<obj->f.size(); i++) {
|
nuclear@6
|
405 Face face;
|
nuclear@6
|
406
|
nuclear@6
|
407 for(int j=0; j<3; j++) {
|
nuclear@6
|
408 obj_face *f = &obj->f[i];
|
nuclear@6
|
409
|
nuclear@6
|
410 face.v[j].pos[0] = obj->v[f->v[j]].x;
|
nuclear@6
|
411 face.v[j].pos[1] = obj->v[f->v[j]].y;
|
nuclear@6
|
412 face.v[j].pos[2] = obj->v[f->v[j]].z;
|
nuclear@13
|
413 face.v[j].pos[3] = 0.0;
|
nuclear@6
|
414
|
nuclear@6
|
415 int nidx = f->n[j] < 0 ? 0 : f->n[j];
|
nuclear@6
|
416 face.v[j].normal[0] = obj->vn[nidx].x;
|
nuclear@6
|
417 face.v[j].normal[1] = obj->vn[nidx].y;
|
nuclear@6
|
418 face.v[j].normal[2] = obj->vn[nidx].z;
|
nuclear@13
|
419 face.v[j].normal[3] = 0.0;
|
nuclear@6
|
420
|
nuclear@6
|
421 int tidx = f->t[j] < 0 ? 0 : f->t[j];
|
nuclear@6
|
422 face.v[j].tex[0] = obj->vt[tidx].x;
|
nuclear@6
|
423 face.v[j].tex[1] = obj->vt[tidx].y;
|
nuclear@6
|
424 }
|
nuclear@13
|
425
|
nuclear@13
|
426 face.normal[0] = face.v[0].normal[0];
|
nuclear@13
|
427 face.normal[1] = face.v[1].normal[1];
|
nuclear@13
|
428 face.normal[2] = face.v[2].normal[2];
|
nuclear@13
|
429 face.normal[3] = 0.0;
|
nuclear@13
|
430
|
nuclear@6
|
431 mesh->faces.push_back(face);
|
nuclear@6
|
432 }
|
nuclear@6
|
433
|
nuclear@6
|
434 if(added_norm) {
|
nuclear@6
|
435 obj->vn.pop_back();
|
nuclear@6
|
436 }
|
nuclear@6
|
437 if(added_tc) {
|
nuclear@6
|
438 obj->vt.pop_back();
|
nuclear@6
|
439 }
|
nuclear@8
|
440
|
nuclear@6
|
441 return mesh;
|
nuclear@6
|
442 }
|
nuclear@6
|
443
|
nuclear@6
|
444 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl)
|
nuclear@6
|
445 {
|
nuclear@6
|
446 obj_mat mat;
|
nuclear@6
|
447
|
nuclear@6
|
448 for(;;) {
|
nuclear@6
|
449 char line[BUF_SZ];
|
nuclear@6
|
450 fgets(line, sizeof line, fp);
|
nuclear@6
|
451 if(feof(fp)) {
|
nuclear@6
|
452 break;
|
nuclear@6
|
453 }
|
nuclear@6
|
454
|
nuclear@6
|
455 char *tok;
|
nuclear@6
|
456 if(!(tok = strtok(line, SEP))) {
|
nuclear@6
|
457 continue;
|
nuclear@6
|
458 }
|
nuclear@6
|
459
|
nuclear@6
|
460 int cmd;
|
nuclear@6
|
461 if((cmd = get_cmd(tok)) == -1) {
|
nuclear@6
|
462 continue;
|
nuclear@6
|
463 }
|
nuclear@6
|
464
|
nuclear@6
|
465 switch(cmd) {
|
nuclear@6
|
466 case CMD_NEWMTL:
|
nuclear@6
|
467 // add the previous material, and start a new one
|
nuclear@6
|
468 if(mat.name.length() > 0) {
|
nuclear@13
|
469 printf("Adding material: %s\n", mat.name.c_str());
|
nuclear@6
|
470 vmtl->push_back(mat);
|
nuclear@6
|
471 mat.reset();
|
nuclear@6
|
472 }
|
nuclear@6
|
473 if((tok = strtok(0, SEP))) {
|
nuclear@6
|
474 mat.name = tok;
|
nuclear@6
|
475 }
|
nuclear@6
|
476 break;
|
nuclear@6
|
477
|
nuclear@6
|
478 case CMD_KA:
|
nuclear@6
|
479 parse_color(&mat.ambient);
|
nuclear@6
|
480 break;
|
nuclear@6
|
481
|
nuclear@6
|
482 case CMD_KD:
|
nuclear@6
|
483 parse_color(&mat.diffuse);
|
nuclear@6
|
484 break;
|
nuclear@6
|
485
|
nuclear@6
|
486 case CMD_KS:
|
nuclear@6
|
487 parse_color(&mat.specular);
|
nuclear@6
|
488 break;
|
nuclear@6
|
489
|
nuclear@6
|
490 case CMD_NS:
|
nuclear@6
|
491 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
492 mat.shininess = atof(tok);
|
nuclear@6
|
493 }
|
nuclear@6
|
494 break;
|
nuclear@6
|
495
|
nuclear@6
|
496 case CMD_NI:
|
nuclear@6
|
497 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
498 mat.ior = atof(tok);
|
nuclear@6
|
499 }
|
nuclear@6
|
500 break;
|
nuclear@6
|
501
|
nuclear@6
|
502 case CMD_D:
|
nuclear@6
|
503 case CMD_TR:
|
nuclear@6
|
504 {
|
nuclear@6
|
505 Vector3 c;
|
nuclear@6
|
506 if(parse_color(&c)) {
|
nuclear@6
|
507 mat.alpha = cmd == CMD_D ? c.x : 1.0 - c.x;
|
nuclear@6
|
508 }
|
nuclear@6
|
509 }
|
nuclear@6
|
510 break;
|
nuclear@6
|
511
|
nuclear@6
|
512 case CMD_MAP_KD:
|
nuclear@6
|
513 mat.tex_dif = parse_map();
|
nuclear@6
|
514 break;
|
nuclear@6
|
515
|
nuclear@6
|
516 default:
|
nuclear@6
|
517 break;
|
nuclear@6
|
518 }
|
nuclear@6
|
519 }
|
nuclear@6
|
520
|
nuclear@6
|
521 if(mat.name.length() > 0) {
|
nuclear@13
|
522 printf("Adding material: %s\n", mat.name.c_str());
|
nuclear@6
|
523 vmtl->push_back(mat);
|
nuclear@6
|
524 }
|
nuclear@6
|
525 return true;
|
nuclear@6
|
526 }
|
nuclear@6
|
527
|
nuclear@6
|
528 static int get_cmd(char *str)
|
nuclear@6
|
529 {
|
nuclear@6
|
530 char *s = str;
|
nuclear@8
|
531 while((*s = toupper(*s))) s++;
|
nuclear@6
|
532
|
nuclear@6
|
533 for(int i=0; cmd_names[i]; i++) {
|
nuclear@6
|
534 if(strcmp(str, cmd_names[i]) == 0) {
|
nuclear@6
|
535 return i;
|
nuclear@6
|
536 }
|
nuclear@6
|
537 }
|
nuclear@6
|
538 return CMD_UNK;
|
nuclear@6
|
539 }
|
nuclear@6
|
540
|
nuclear@6
|
541 static bool is_int(const char *str)
|
nuclear@6
|
542 {
|
nuclear@6
|
543 char *tmp;
|
nuclear@6
|
544 strtol(str, &tmp, 10);
|
nuclear@6
|
545 return tmp != str;
|
nuclear@6
|
546 }
|
nuclear@6
|
547
|
nuclear@6
|
548 static bool is_float(const char *str)
|
nuclear@6
|
549 {
|
nuclear@6
|
550 char *tmp;
|
nuclear@6
|
551 strtod(str, &tmp);
|
nuclear@6
|
552 return tmp != str;
|
nuclear@6
|
553 }
|
nuclear@6
|
554
|
nuclear@6
|
555 static bool parse_vec(Vector3 *vec)
|
nuclear@6
|
556 {
|
nuclear@6
|
557 for(int i=0; i<3; i++) {
|
nuclear@6
|
558 char *tok;
|
nuclear@6
|
559
|
nuclear@6
|
560 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
561 if(i < 2) {
|
nuclear@6
|
562 return false;
|
nuclear@6
|
563 }
|
nuclear@6
|
564 vec->z = 0.0;
|
nuclear@6
|
565 } else {
|
nuclear@6
|
566 float v = atof(tok);
|
nuclear@6
|
567
|
nuclear@6
|
568 switch(i) {
|
nuclear@6
|
569 case 0:
|
nuclear@6
|
570 vec->x = v;
|
nuclear@6
|
571 break;
|
nuclear@6
|
572 case 1:
|
nuclear@6
|
573 vec->y = v;
|
nuclear@6
|
574 break;
|
nuclear@6
|
575 case 2:
|
nuclear@6
|
576 vec->z = v;
|
nuclear@6
|
577 break;
|
nuclear@6
|
578 }
|
nuclear@6
|
579 }
|
nuclear@6
|
580 }
|
nuclear@6
|
581 return true;
|
nuclear@6
|
582 }
|
nuclear@6
|
583
|
nuclear@6
|
584 static bool parse_color(Vector3 *col)
|
nuclear@6
|
585 {
|
nuclear@6
|
586 for(int i=0; i<3; i++) {
|
nuclear@6
|
587 char *tok;
|
nuclear@6
|
588
|
nuclear@6
|
589 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
590 col->y = col->z = col->x;
|
nuclear@6
|
591 return i > 0 ? true : false;
|
nuclear@6
|
592 }
|
nuclear@6
|
593
|
nuclear@6
|
594 float v = atof(tok);
|
nuclear@6
|
595 switch(i) {
|
nuclear@6
|
596 case 0:
|
nuclear@6
|
597 col->x = v;
|
nuclear@6
|
598 break;
|
nuclear@6
|
599 case 1:
|
nuclear@6
|
600 col->y = v;
|
nuclear@6
|
601 break;
|
nuclear@6
|
602 case 2:
|
nuclear@6
|
603 col->z = v;
|
nuclear@6
|
604 break;
|
nuclear@6
|
605 }
|
nuclear@6
|
606 }
|
nuclear@6
|
607 return true;
|
nuclear@6
|
608 }
|
nuclear@6
|
609
|
nuclear@6
|
610 static bool parse_face(obj_face *face)
|
nuclear@6
|
611 {
|
nuclear@6
|
612 char *tok[] = {0, 0, 0, 0};
|
nuclear@6
|
613 face->elem = 0;
|
nuclear@6
|
614
|
nuclear@6
|
615 for(int i=0; i<4; i++) {
|
nuclear@6
|
616 if((!(tok[i] = strtok(0, SEP)) || !is_int(tok[i]))) {
|
nuclear@6
|
617 if(i < 3) return false; // less than 3 verts? not a polygon
|
nuclear@6
|
618 } else {
|
nuclear@6
|
619 face->elem++;
|
nuclear@6
|
620 }
|
nuclear@6
|
621 }
|
nuclear@6
|
622
|
nuclear@6
|
623 for(int i=0; i<4; i++) {
|
nuclear@6
|
624 char *subtok = tok[i];
|
nuclear@6
|
625
|
nuclear@6
|
626 if(!subtok || !*subtok || !is_int(subtok)) {
|
nuclear@6
|
627 if(i < 3) {
|
nuclear@6
|
628 return false;
|
nuclear@6
|
629 }
|
nuclear@6
|
630 face->v[i] = INVALID_IDX;
|
nuclear@6
|
631 } else {
|
nuclear@6
|
632 face->v[i] = atoi(subtok);
|
nuclear@6
|
633 if(face->v[i] > 0) face->v[i]--; /* convert to 0-based */
|
nuclear@6
|
634 }
|
nuclear@6
|
635
|
nuclear@6
|
636 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
637 subtok++;
|
nuclear@6
|
638 }
|
nuclear@6
|
639 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
640 face->t[i] = atoi(subtok);
|
nuclear@6
|
641 if(face->t[i] > 0) face->t[i]--; /* convert to 0-based */
|
nuclear@6
|
642 } else {
|
nuclear@6
|
643 face->t[i] = INVALID_IDX;
|
nuclear@6
|
644 }
|
nuclear@6
|
645
|
nuclear@6
|
646 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
647 subtok++;
|
nuclear@6
|
648 }
|
nuclear@6
|
649 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
650 face->n[i] = atoi(subtok);
|
nuclear@6
|
651 if(face->n[i] > 0) face->n[i]--; /* convert to 0-based */
|
nuclear@6
|
652 } else {
|
nuclear@6
|
653 face->n[i] = INVALID_IDX;
|
nuclear@6
|
654 }
|
nuclear@6
|
655 }
|
nuclear@6
|
656
|
nuclear@6
|
657 return true;
|
nuclear@6
|
658 }
|
nuclear@6
|
659
|
nuclear@6
|
660 static const char *parse_map()
|
nuclear@6
|
661 {
|
nuclear@6
|
662 char *tok, *prev = 0;
|
nuclear@6
|
663
|
nuclear@6
|
664 while((tok = strtok(0, SEP))) {
|
nuclear@6
|
665 prev = tok;
|
nuclear@6
|
666 }
|
nuclear@6
|
667
|
nuclear@6
|
668 return prev ? prev : "";
|
nuclear@6
|
669 }
|
nuclear@6
|
670
|
nuclear@6
|
671 static bool find_file(char *res, int sz, const char *fname, const char *path, const char *mode)
|
nuclear@6
|
672 {
|
nuclear@6
|
673 FILE *fp;
|
nuclear@6
|
674 const char *beg, *end;
|
nuclear@6
|
675 int fnamelen = strlen(fname);
|
nuclear@6
|
676
|
nuclear@6
|
677 beg = path;
|
nuclear@6
|
678 while(beg && *beg) {
|
nuclear@6
|
679 end = beg;
|
nuclear@6
|
680 while(*end && *end != ':') {
|
nuclear@6
|
681 end++;
|
nuclear@6
|
682 }
|
nuclear@6
|
683
|
nuclear@13
|
684 int res_len = end - beg;
|
nuclear@13
|
685 char *pathname = (char*)alloca(res_len + fnamelen + 2);
|
nuclear@13
|
686 memcpy(pathname, beg, res_len);
|
nuclear@13
|
687 pathname[res_len] = 0;
|
John@14
|
688 if(res_len) {
|
John@14
|
689 strcat(pathname, "/");
|
John@14
|
690 }
|
nuclear@6
|
691 strcat(pathname, fname);
|
nuclear@6
|
692
|
nuclear@6
|
693 if((fp = fopen(pathname, mode))) {
|
nuclear@6
|
694 fclose(fp);
|
nuclear@6
|
695 strncpy(res, pathname, sz);
|
nuclear@6
|
696 return true;
|
nuclear@6
|
697 }
|
nuclear@6
|
698
|
nuclear@13
|
699 beg += res_len;
|
John@14
|
700 if(*beg == ':') beg++;
|
nuclear@6
|
701 }
|
nuclear@6
|
702 return false;
|
nuclear@6
|
703 }
|
nuclear@6
|
704
|
nuclear@6
|
705 static const char *dirname(const char *str)
|
nuclear@6
|
706 {
|
nuclear@6
|
707 static char buf[PATH_MAX];
|
nuclear@6
|
708
|
nuclear@6
|
709 if(!str || !*str) {
|
nuclear@6
|
710 strcpy(buf, ".");
|
nuclear@6
|
711 } else {
|
nuclear@6
|
712 strncpy(buf, str, PATH_MAX);
|
nuclear@6
|
713 char *ptr = strrchr(buf, '/');
|
nuclear@6
|
714
|
John@14
|
715 if(ptr && *ptr) {
|
John@14
|
716 *ptr = 0;
|
John@14
|
717 } else {
|
John@14
|
718 strcpy(buf, ".");
|
John@14
|
719 }
|
nuclear@6
|
720 }
|
nuclear@6
|
721 return buf;
|
nuclear@6
|
722 }
|