rev |
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nuclear@6
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1 #include <stdio.h>
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nuclear@6
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2 #include <stdlib.h>
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nuclear@6
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3 #include <string.h>
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nuclear@6
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4 #include <errno.h>
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nuclear@8
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5 #include <limits.h>
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nuclear@6
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6 #include <string>
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nuclear@6
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7 #include <vector>
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nuclear@6
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8 #include <map>
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nuclear@6
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9 #include "mesh.h"
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nuclear@6
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10
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John@11
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11 #ifndef PATH_MAX
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John@11
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12 #define PATH_MAX 512
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John@11
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13 #endif
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John@11
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14
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nuclear@6
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15 using namespace std;
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nuclear@6
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16
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nuclear@8
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17 #define COMMANDS \
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nuclear@6
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18 CMD(V), \
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nuclear@6
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19 CMD(VN), \
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nuclear@6
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20 CMD(VT), \
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nuclear@6
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21 CMD(F), \
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nuclear@6
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22 CMD(O), \
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nuclear@6
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23 CMD(G), \
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nuclear@6
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24 CMD(MTLLIB), \
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nuclear@6
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25 CMD(USEMTL), \
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nuclear@6
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26 CMD(NEWMTL), \
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nuclear@6
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27 CMD(KA), \
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nuclear@6
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28 CMD(KD), \
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29 CMD(KS), \
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nuclear@6
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30 CMD(NS), \
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nuclear@6
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31 CMD(NI), \
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nuclear@6
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32 CMD(D), \
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nuclear@6
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33 CMD(TR), \
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nuclear@6
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34 CMD(MAP_KD), \
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nuclear@6
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35 CMD(MAP_KS), \
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nuclear@6
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36 CMD(MAP_NS), \
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nuclear@6
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37 CMD(MAP_D), \
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nuclear@6
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38 CMD(REFL), \
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nuclear@6
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39 CMD(BUMP)
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nuclear@6
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40
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nuclear@6
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41 #define CMD(x) CMD_##x
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nuclear@6
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42 enum {
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nuclear@6
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43 COMMANDS,
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nuclear@6
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44 CMD_UNK
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nuclear@6
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45 };
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nuclear@6
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46 #undef CMD
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nuclear@6
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47
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nuclear@6
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48 #define CMD(x) #x
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nuclear@6
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49 static const char *cmd_names[] = {
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nuclear@6
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50 COMMANDS,
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nuclear@6
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51 0
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nuclear@6
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52 };
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nuclear@6
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53 #undef CMD
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nuclear@6
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54
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nuclear@6
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55 struct Vector3 {
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nuclear@6
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56 float x, y, z;
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nuclear@6
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57
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nuclear@6
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58 Vector3() { x = y = z = 0.0; }
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nuclear@6
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59 Vector3(float a, float b, float c) { x = a; y = b; z = c; }
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nuclear@6
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60 };
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nuclear@6
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61
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nuclear@6
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62 struct Vector2 {
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nuclear@6
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63 float x, y;
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nuclear@6
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64
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nuclear@6
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65 Vector2() { x = y = 0.0; }
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nuclear@6
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66 Vector2(float a, float b) { x = a; y = b; }
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nuclear@6
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67 };
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nuclear@6
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68
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nuclear@6
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69 struct obj_face {
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nuclear@6
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70 int elem;
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nuclear@6
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71 int v[4], n[4], t[4];
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nuclear@6
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72 };
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nuclear@6
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73
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nuclear@6
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74 struct obj_file {
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nuclear@6
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75 string cur_obj, cur_mat;
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nuclear@6
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76 vector<Vector3> v, vn, vt;
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nuclear@6
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77 vector<obj_face> f;
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nuclear@6
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78 };
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nuclear@6
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79
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80 struct obj_mat {
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81 string name; // newmtl <name>
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82 Vector3 ambient, diffuse, specular; // Ka, Kd, Ks
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nuclear@6
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83 float shininess; // Ns
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nuclear@6
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84 float ior; // Ni
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nuclear@6
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85 float alpha; // d, Tr
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nuclear@6
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86
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nuclear@6
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87 string tex_dif, tex_spec, tex_shin, tex_alpha; // map_Kd, map_Ks, map_Ns, map_d
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nuclear@6
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88 string tex_refl; // refl -type sphere|cube file
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nuclear@6
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89 string tex_bump; // bump
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90
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nuclear@6
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91 obj_mat() { reset(); }
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92
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nuclear@6
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93 void reset() {
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nuclear@6
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94 ambient = diffuse = Vector3(0.5, 0.5, 0.5);
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nuclear@6
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95 specular = Vector3(0.0, 0.0, 0.0);
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nuclear@6
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96 name = tex_dif = tex_spec = tex_shin = tex_alpha = tex_refl = tex_bump = "";
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nuclear@6
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97 shininess = 0;
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nuclear@6
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98 ior = alpha = 1;
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nuclear@6
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99 }
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nuclear@6
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100 };
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nuclear@6
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101
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nuclear@6
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102 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl);
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nuclear@6
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103 static Mesh *cons_mesh(obj_file *obj);
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nuclear@6
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104
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nuclear@6
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105 static int get_cmd(char *str);
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nuclear@6
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106 static bool is_int(const char *str);
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nuclear@6
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107 static bool is_float(const char *str);
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nuclear@6
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108 static bool parse_vec(Vector3 *vec);
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nuclear@6
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109 static bool parse_color(Vector3 *col);
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nuclear@6
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110 static bool parse_face(obj_face *face);
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nuclear@6
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111 static const char *parse_map();
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nuclear@6
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112
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nuclear@6
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113 static bool find_file(char *res, int sz, const char *fname, const char *path = ".", const char *mode = "rb");
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nuclear@6
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114 static const char *dirname(const char *str);
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nuclear@6
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115
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nuclear@6
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116 static map<string, int> matnames;
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nuclear@6
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117
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nuclear@13
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118 bool Scene::add_mesh(Mesh *m)
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nuclear@13
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119 {
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nuclear@13
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120 // make sure triangles have material ids
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nuclear@13
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121 for(size_t i=0; i<m->faces.size(); i++) {
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nuclear@13
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122 m->faces[i].matid = m->matid;
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nuclear@13
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123 }
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nuclear@13
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124 meshes.push_back(m);
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nuclear@13
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125 return true;
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nuclear@13
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126 }
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nuclear@13
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127
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John@14
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128 int Scene::get_num_meshes() const
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John@14
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129 {
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John@14
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130 return (int)meshes.size();
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John@14
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131 }
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John@14
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132
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nuclear@13
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133 int Scene::get_num_faces() const
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nuclear@13
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134 {
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nuclear@13
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135 int num_faces = 0;
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nuclear@13
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136 for(size_t i=0; i<meshes.size(); i++) {
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nuclear@13
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137 num_faces += meshes[i]->faces.size();
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nuclear@13
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138 }
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nuclear@13
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139 printf("get_num_faces() = %d\n", num_faces);
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nuclear@13
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140 return num_faces;
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nuclear@13
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141 }
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nuclear@13
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142
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John@14
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143 int Scene::get_num_materials() const
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John@14
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144 {
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John@14
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145 return (int)matlib.size();
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John@14
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146 }
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John@14
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147
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John@14
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148 Material *Scene::get_materials()
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John@14
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149 {
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John@14
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150 if(matlib.empty()) {
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John@14
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151 return 0;
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John@14
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152 }
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John@14
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153 return &matlib[0];
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John@14
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154 }
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John@14
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155
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John@14
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156 const Material *Scene::get_materials() const
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John@14
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157 {
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John@14
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158 if(matlib.empty()) {
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John@14
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159 return 0;
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John@14
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160 }
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John@14
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161 return &matlib[0];
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John@14
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162 }
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John@14
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163
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nuclear@6
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164
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nuclear@6
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165 #define INVALID_IDX INT_MIN
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nuclear@6
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166
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nuclear@6
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167 #define SEP " \t\n\r\v"
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nuclear@6
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168 #define BUF_SZ 512
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nuclear@6
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169
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nuclear@6
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170 bool Scene::load(const char *fname)
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nuclear@6
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171 {
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nuclear@6
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172 FILE *fp;
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nuclear@6
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173
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nuclear@6
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174 if(!(fp = fopen(fname, "rb"))) {
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nuclear@6
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175 fprintf(stderr, "failed to open %s: %s\n", fname, strerror(errno));
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nuclear@6
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176 return false;
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nuclear@6
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177 }
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nuclear@6
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178
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nuclear@6
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179 bool res = load(fp);
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nuclear@6
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180 fclose(fp);
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nuclear@6
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181 return res;
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nuclear@6
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182 }
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nuclear@6
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183
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nuclear@6
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184 bool Scene::load(FILE *fp)
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nuclear@6
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185 {
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nuclear@6
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186 static int seq;
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nuclear@6
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187 char cur_name[16];
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nuclear@6
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188
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nuclear@6
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189 obj_file obj;
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nuclear@8
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190
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nuclear@6
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191 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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192 obj.cur_obj = cur_name;
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nuclear@6
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193
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nuclear@6
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194 int prev_cmd = 0, obj_added = 0;
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nuclear@6
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195 for(;;) {
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nuclear@6
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196 Vector3 vec;
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nuclear@6
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197 obj_face face;
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nuclear@8
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198
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nuclear@6
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199 char line[BUF_SZ];
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nuclear@6
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200 fgets(line, sizeof line, fp);
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nuclear@6
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201 if(feof(fp)) {
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nuclear@6
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202 break;
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nuclear@6
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203 }
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nuclear@6
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204
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nuclear@6
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205 char *tok;
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nuclear@6
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206 if(!(tok = strtok(line, SEP))) {
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nuclear@6
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207 continue; // ignore empty lines
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nuclear@6
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208 }
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nuclear@6
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209
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nuclear@6
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210 int cmd;
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nuclear@6
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211 if((cmd = get_cmd(tok)) == -1) {
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nuclear@6
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212 continue; // ignore unknown commands ...
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nuclear@6
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213 }
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nuclear@6
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214
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nuclear@6
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215 switch(cmd) {
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nuclear@6
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216 case CMD_V:
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nuclear@6
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217 if(!parse_vec(&vec)) {
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nuclear@6
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218 continue;
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nuclear@6
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219 }
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nuclear@6
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220 obj.v.push_back(vec);
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nuclear@6
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221 break;
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nuclear@6
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222
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nuclear@6
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223 case CMD_VN:
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nuclear@6
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224 if(!parse_vec(&vec)) {
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nuclear@6
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225 continue;
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nuclear@6
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226 }
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nuclear@6
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227 obj.vn.push_back(vec);
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nuclear@6
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228 break;
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nuclear@6
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229
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nuclear@6
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230 case CMD_VT:
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nuclear@6
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231 if(!parse_vec(&vec)) {
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nuclear@6
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232 continue;
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nuclear@6
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233 }
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nuclear@6
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234 vec.y = 1.0 - vec.y;
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nuclear@6
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235 obj.vt.push_back(vec);
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nuclear@6
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236 break;
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nuclear@6
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237
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nuclear@6
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238 case CMD_O:
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nuclear@6
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239 case CMD_G:
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nuclear@6
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240 if(prev_cmd == CMD_O || prev_cmd == CMD_G) {
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nuclear@6
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241 break; // just in case we've got both of them in a row
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nuclear@6
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242 }
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nuclear@6
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243 /* if we have any previous data, group them up, add the object
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nuclear@6
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244 * and continue with the new one...
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nuclear@6
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245 */
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nuclear@6
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246 if(!obj.f.empty()) {
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nuclear@6
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247 Mesh *mesh = cons_mesh(&obj);
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nuclear@6
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248 mesh->matid = matnames[obj.cur_mat];
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nuclear@13
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249 add_mesh(mesh);
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nuclear@6
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250 obj_added++;
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nuclear@6
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251
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nuclear@6
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252 obj.f.clear(); // clean the face list
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nuclear@6
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253 }
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nuclear@6
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254 if((tok = strtok(0, SEP))) {
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nuclear@6
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255 obj.cur_obj = tok;
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nuclear@6
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256 } else {
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nuclear@6
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257 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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258 obj.cur_obj = cur_name;
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nuclear@6
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259 }
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nuclear@6
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260 break;
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nuclear@6
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261
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nuclear@6
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262 case CMD_MTLLIB:
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nuclear@6
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263 if((tok = strtok(0, SEP))) {
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nuclear@6
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264 char path[PATH_MAX];
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nuclear@6
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265
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nuclear@6
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266 sprintf(path, ".:%s", dirname(tok));
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nuclear@6
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267 if(!find_file(path, PATH_MAX, tok, path)) {
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nuclear@6
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268 fprintf(stderr, "material library not found: %s\n", tok);
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nuclear@6
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269 continue;
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nuclear@6
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270 }
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nuclear@6
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271
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nuclear@6
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272 FILE *mfile;
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nuclear@6
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273 if(!(mfile = fopen(path, "rb"))) {
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nuclear@6
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274 fprintf(stderr, "failed to open material library: %s\n", path);
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nuclear@6
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275 continue;
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nuclear@6
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276 }
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nuclear@6
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277
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nuclear@6
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278 // load all materials of the mtl file into a vector
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nuclear@6
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279 vector<obj_mat> vmtl;
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nuclear@6
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280 if(!read_materials(mfile, &vmtl)) {
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nuclear@6
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281 continue;
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nuclear@6
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282 }
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nuclear@6
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283 fclose(mfile);
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nuclear@6
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284
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nuclear@6
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285 // and add them all to the scene
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nuclear@6
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286 for(size_t i=0; i<vmtl.size(); i++) {
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nuclear@6
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287 Material mat;
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nuclear@6
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288
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nuclear@6
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289 mat.kd[0] = vmtl[i].diffuse.x;
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nuclear@6
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290 mat.kd[1] = vmtl[i].diffuse.y;
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nuclear@6
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291 mat.kd[2] = vmtl[i].diffuse.z;
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nuclear@6
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292
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nuclear@6
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293 mat.ks[0] = vmtl[i].specular.x;
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nuclear@6
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294 mat.ks[1] = vmtl[i].specular.y;
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nuclear@6
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295 mat.ks[2] = vmtl[i].specular.z;
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nuclear@6
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296
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nuclear@6
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297 mat.kt = 1.0 - vmtl[i].alpha;
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nuclear@6
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298 mat.kr = 0.0; // TODO
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nuclear@6
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299 mat.spow = vmtl[i].shininess;
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nuclear@8
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300
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nuclear@13
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301 matlib.push_back(mat);
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nuclear@6
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302 matnames[vmtl[i].name] = i;
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nuclear@6
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303 }
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nuclear@6
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304 }
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nuclear@6
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305 break;
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nuclear@6
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306
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nuclear@6
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307 case CMD_USEMTL:
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nuclear@6
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308 if((tok = strtok(0, SEP))) {
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nuclear@6
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309 obj.cur_mat = tok;
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nuclear@6
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310 } else {
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nuclear@6
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311 obj.cur_mat = "";
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nuclear@6
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312 }
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nuclear@6
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313 break;
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nuclear@6
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314
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nuclear@6
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315 case CMD_F:
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nuclear@6
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316 if(!parse_face(&face)) {
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nuclear@6
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317 continue;
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nuclear@6
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318 }
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nuclear@6
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319
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nuclear@6
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320 // convert negative indices to regular indices
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nuclear@6
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321 for(int i=0; i<4; i++) {
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nuclear@6
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322 if(face.v[i] < 0 && face.v[i] != INVALID_IDX) {
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nuclear@6
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323 face.v[i] = obj.v.size() + face.v[i];
|
nuclear@6
|
324 }
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nuclear@6
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325 if(face.n[i] < 0 && face.n[i] != INVALID_IDX) {
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nuclear@6
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326 face.n[i] = obj.vn.size() + face.n[i];
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nuclear@6
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327 }
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nuclear@6
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328 if(face.t[i] < 0 && face.t[i] != INVALID_IDX) {
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nuclear@6
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329 face.t[i] = obj.vt.size() + face.t[i];
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nuclear@6
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330 }
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nuclear@6
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331 }
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nuclear@6
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332
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nuclear@6
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333 // break quads into triangles if needed
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nuclear@6
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334 obj.f.push_back(face);
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nuclear@6
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335 if(face.elem == 4) {
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nuclear@6
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336 face.v[1] = face.v[2];
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nuclear@6
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337 face.n[1] = face.n[2];
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nuclear@6
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338 face.t[1] = face.t[2];
|
nuclear@6
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339
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nuclear@6
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340 face.v[2] = face.v[3];
|
nuclear@6
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341 face.n[2] = face.n[3];
|
nuclear@6
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342 face.t[2] = face.t[3];
|
nuclear@6
|
343
|
nuclear@6
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344 obj.f.push_back(face);
|
nuclear@6
|
345 }
|
nuclear@6
|
346 break;
|
nuclear@6
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347
|
nuclear@6
|
348 default:
|
nuclear@6
|
349 break; // ignore unknown commands
|
nuclear@6
|
350 }
|
nuclear@6
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351
|
nuclear@6
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352 prev_cmd = cmd;
|
nuclear@6
|
353 }
|
nuclear@6
|
354
|
nuclear@6
|
355 // reached end of file...
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nuclear@6
|
356 if(!obj.f.empty()) {
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nuclear@6
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357 Mesh *mesh = cons_mesh(&obj);
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nuclear@6
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358 mesh->matid = matnames[obj.cur_mat];
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nuclear@13
|
359 add_mesh(mesh);
|
nuclear@6
|
360 obj_added++;
|
nuclear@6
|
361 }
|
nuclear@6
|
362
|
nuclear@6
|
363 return obj_added > 0;
|
nuclear@6
|
364 }
|
nuclear@6
|
365
|
nuclear@6
|
366 static Mesh *cons_mesh(obj_file *obj)
|
nuclear@6
|
367 {
|
nuclear@6
|
368 Mesh *mesh;
|
nuclear@6
|
369
|
nuclear@6
|
370 // need at least one of each element
|
nuclear@6
|
371 bool added_norm = false, added_tc = false;
|
nuclear@6
|
372 if(obj->vn.empty()) {
|
nuclear@6
|
373 obj->vn.push_back(Vector3(0, 0, 0));
|
nuclear@6
|
374 added_norm = true;
|
nuclear@6
|
375 }
|
nuclear@6
|
376 if(obj->vt.empty()) {
|
nuclear@6
|
377 obj->vt.push_back(Vector3(0, 0, 0));
|
nuclear@6
|
378 added_tc = true;
|
nuclear@6
|
379 }
|
nuclear@6
|
380
|
nuclear@6
|
381 mesh = new Mesh;
|
nuclear@6
|
382
|
nuclear@6
|
383 for(size_t i=0; i<obj->f.size(); i++) {
|
nuclear@6
|
384 Face face;
|
nuclear@6
|
385
|
nuclear@6
|
386 for(int j=0; j<3; j++) {
|
nuclear@6
|
387 obj_face *f = &obj->f[i];
|
nuclear@6
|
388
|
nuclear@6
|
389 face.v[j].pos[0] = obj->v[f->v[j]].x;
|
nuclear@6
|
390 face.v[j].pos[1] = obj->v[f->v[j]].y;
|
nuclear@6
|
391 face.v[j].pos[2] = obj->v[f->v[j]].z;
|
nuclear@13
|
392 face.v[j].pos[3] = 0.0;
|
nuclear@6
|
393
|
nuclear@6
|
394 int nidx = f->n[j] < 0 ? 0 : f->n[j];
|
nuclear@6
|
395 face.v[j].normal[0] = obj->vn[nidx].x;
|
nuclear@6
|
396 face.v[j].normal[1] = obj->vn[nidx].y;
|
nuclear@6
|
397 face.v[j].normal[2] = obj->vn[nidx].z;
|
nuclear@13
|
398 face.v[j].normal[3] = 0.0;
|
nuclear@6
|
399
|
nuclear@6
|
400 int tidx = f->t[j] < 0 ? 0 : f->t[j];
|
nuclear@6
|
401 face.v[j].tex[0] = obj->vt[tidx].x;
|
nuclear@6
|
402 face.v[j].tex[1] = obj->vt[tidx].y;
|
nuclear@6
|
403 }
|
nuclear@13
|
404
|
nuclear@13
|
405 face.normal[0] = face.v[0].normal[0];
|
nuclear@13
|
406 face.normal[1] = face.v[1].normal[1];
|
nuclear@13
|
407 face.normal[2] = face.v[2].normal[2];
|
nuclear@13
|
408 face.normal[3] = 0.0;
|
nuclear@13
|
409
|
nuclear@6
|
410 mesh->faces.push_back(face);
|
nuclear@6
|
411 }
|
nuclear@6
|
412
|
nuclear@6
|
413 if(added_norm) {
|
nuclear@6
|
414 obj->vn.pop_back();
|
nuclear@6
|
415 }
|
nuclear@6
|
416 if(added_tc) {
|
nuclear@6
|
417 obj->vt.pop_back();
|
nuclear@6
|
418 }
|
nuclear@8
|
419
|
nuclear@6
|
420 return mesh;
|
nuclear@6
|
421 }
|
nuclear@6
|
422
|
nuclear@6
|
423 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl)
|
nuclear@6
|
424 {
|
nuclear@6
|
425 obj_mat mat;
|
nuclear@6
|
426
|
nuclear@6
|
427 for(;;) {
|
nuclear@6
|
428 char line[BUF_SZ];
|
nuclear@6
|
429 fgets(line, sizeof line, fp);
|
nuclear@6
|
430 if(feof(fp)) {
|
nuclear@6
|
431 break;
|
nuclear@6
|
432 }
|
nuclear@6
|
433
|
nuclear@6
|
434 char *tok;
|
nuclear@6
|
435 if(!(tok = strtok(line, SEP))) {
|
nuclear@6
|
436 continue;
|
nuclear@6
|
437 }
|
nuclear@6
|
438
|
nuclear@6
|
439 int cmd;
|
nuclear@6
|
440 if((cmd = get_cmd(tok)) == -1) {
|
nuclear@6
|
441 continue;
|
nuclear@6
|
442 }
|
nuclear@6
|
443
|
nuclear@6
|
444 switch(cmd) {
|
nuclear@6
|
445 case CMD_NEWMTL:
|
nuclear@6
|
446 // add the previous material, and start a new one
|
nuclear@6
|
447 if(mat.name.length() > 0) {
|
nuclear@13
|
448 printf("Adding material: %s\n", mat.name.c_str());
|
nuclear@6
|
449 vmtl->push_back(mat);
|
nuclear@6
|
450 mat.reset();
|
nuclear@6
|
451 }
|
nuclear@6
|
452 if((tok = strtok(0, SEP))) {
|
nuclear@6
|
453 mat.name = tok;
|
nuclear@6
|
454 }
|
nuclear@6
|
455 break;
|
nuclear@6
|
456
|
nuclear@6
|
457 case CMD_KA:
|
nuclear@6
|
458 parse_color(&mat.ambient);
|
nuclear@6
|
459 break;
|
nuclear@6
|
460
|
nuclear@6
|
461 case CMD_KD:
|
nuclear@6
|
462 parse_color(&mat.diffuse);
|
nuclear@6
|
463 break;
|
nuclear@6
|
464
|
nuclear@6
|
465 case CMD_KS:
|
nuclear@6
|
466 parse_color(&mat.specular);
|
nuclear@6
|
467 break;
|
nuclear@6
|
468
|
nuclear@6
|
469 case CMD_NS:
|
nuclear@6
|
470 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
471 mat.shininess = atof(tok);
|
nuclear@6
|
472 }
|
nuclear@6
|
473 break;
|
nuclear@6
|
474
|
nuclear@6
|
475 case CMD_NI:
|
nuclear@6
|
476 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
477 mat.ior = atof(tok);
|
nuclear@6
|
478 }
|
nuclear@6
|
479 break;
|
nuclear@6
|
480
|
nuclear@6
|
481 case CMD_D:
|
nuclear@6
|
482 case CMD_TR:
|
nuclear@6
|
483 {
|
nuclear@6
|
484 Vector3 c;
|
nuclear@6
|
485 if(parse_color(&c)) {
|
nuclear@6
|
486 mat.alpha = cmd == CMD_D ? c.x : 1.0 - c.x;
|
nuclear@6
|
487 }
|
nuclear@6
|
488 }
|
nuclear@6
|
489 break;
|
nuclear@6
|
490
|
nuclear@6
|
491 case CMD_MAP_KD:
|
nuclear@6
|
492 mat.tex_dif = parse_map();
|
nuclear@6
|
493 break;
|
nuclear@6
|
494
|
nuclear@6
|
495 default:
|
nuclear@6
|
496 break;
|
nuclear@6
|
497 }
|
nuclear@6
|
498 }
|
nuclear@6
|
499
|
nuclear@6
|
500 if(mat.name.length() > 0) {
|
nuclear@13
|
501 printf("Adding material: %s\n", mat.name.c_str());
|
nuclear@6
|
502 vmtl->push_back(mat);
|
nuclear@6
|
503 }
|
nuclear@6
|
504 return true;
|
nuclear@6
|
505 }
|
nuclear@6
|
506
|
nuclear@6
|
507 static int get_cmd(char *str)
|
nuclear@6
|
508 {
|
nuclear@6
|
509 char *s = str;
|
nuclear@8
|
510 while((*s = toupper(*s))) s++;
|
nuclear@6
|
511
|
nuclear@6
|
512 for(int i=0; cmd_names[i]; i++) {
|
nuclear@6
|
513 if(strcmp(str, cmd_names[i]) == 0) {
|
nuclear@6
|
514 return i;
|
nuclear@6
|
515 }
|
nuclear@6
|
516 }
|
nuclear@6
|
517 return CMD_UNK;
|
nuclear@6
|
518 }
|
nuclear@6
|
519
|
nuclear@6
|
520 static bool is_int(const char *str)
|
nuclear@6
|
521 {
|
nuclear@6
|
522 char *tmp;
|
nuclear@6
|
523 strtol(str, &tmp, 10);
|
nuclear@6
|
524 return tmp != str;
|
nuclear@6
|
525 }
|
nuclear@6
|
526
|
nuclear@6
|
527 static bool is_float(const char *str)
|
nuclear@6
|
528 {
|
nuclear@6
|
529 char *tmp;
|
nuclear@6
|
530 strtod(str, &tmp);
|
nuclear@6
|
531 return tmp != str;
|
nuclear@6
|
532 }
|
nuclear@6
|
533
|
nuclear@6
|
534 static bool parse_vec(Vector3 *vec)
|
nuclear@6
|
535 {
|
nuclear@6
|
536 for(int i=0; i<3; i++) {
|
nuclear@6
|
537 char *tok;
|
nuclear@6
|
538
|
nuclear@6
|
539 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
540 if(i < 2) {
|
nuclear@6
|
541 return false;
|
nuclear@6
|
542 }
|
nuclear@6
|
543 vec->z = 0.0;
|
nuclear@6
|
544 } else {
|
nuclear@6
|
545 float v = atof(tok);
|
nuclear@6
|
546
|
nuclear@6
|
547 switch(i) {
|
nuclear@6
|
548 case 0:
|
nuclear@6
|
549 vec->x = v;
|
nuclear@6
|
550 break;
|
nuclear@6
|
551 case 1:
|
nuclear@6
|
552 vec->y = v;
|
nuclear@6
|
553 break;
|
nuclear@6
|
554 case 2:
|
nuclear@6
|
555 vec->z = v;
|
nuclear@6
|
556 break;
|
nuclear@6
|
557 }
|
nuclear@6
|
558 }
|
nuclear@6
|
559 }
|
nuclear@6
|
560 return true;
|
nuclear@6
|
561 }
|
nuclear@6
|
562
|
nuclear@6
|
563 static bool parse_color(Vector3 *col)
|
nuclear@6
|
564 {
|
nuclear@6
|
565 for(int i=0; i<3; i++) {
|
nuclear@6
|
566 char *tok;
|
nuclear@6
|
567
|
nuclear@6
|
568 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
569 col->y = col->z = col->x;
|
nuclear@6
|
570 return i > 0 ? true : false;
|
nuclear@6
|
571 }
|
nuclear@6
|
572
|
nuclear@6
|
573 float v = atof(tok);
|
nuclear@6
|
574 switch(i) {
|
nuclear@6
|
575 case 0:
|
nuclear@6
|
576 col->x = v;
|
nuclear@6
|
577 break;
|
nuclear@6
|
578 case 1:
|
nuclear@6
|
579 col->y = v;
|
nuclear@6
|
580 break;
|
nuclear@6
|
581 case 2:
|
nuclear@6
|
582 col->z = v;
|
nuclear@6
|
583 break;
|
nuclear@6
|
584 }
|
nuclear@6
|
585 }
|
nuclear@6
|
586 return true;
|
nuclear@6
|
587 }
|
nuclear@6
|
588
|
nuclear@6
|
589 static bool parse_face(obj_face *face)
|
nuclear@6
|
590 {
|
nuclear@6
|
591 char *tok[] = {0, 0, 0, 0};
|
nuclear@6
|
592 face->elem = 0;
|
nuclear@6
|
593
|
nuclear@6
|
594 for(int i=0; i<4; i++) {
|
nuclear@6
|
595 if((!(tok[i] = strtok(0, SEP)) || !is_int(tok[i]))) {
|
nuclear@6
|
596 if(i < 3) return false; // less than 3 verts? not a polygon
|
nuclear@6
|
597 } else {
|
nuclear@6
|
598 face->elem++;
|
nuclear@6
|
599 }
|
nuclear@6
|
600 }
|
nuclear@6
|
601
|
nuclear@6
|
602 for(int i=0; i<4; i++) {
|
nuclear@6
|
603 char *subtok = tok[i];
|
nuclear@6
|
604
|
nuclear@6
|
605 if(!subtok || !*subtok || !is_int(subtok)) {
|
nuclear@6
|
606 if(i < 3) {
|
nuclear@6
|
607 return false;
|
nuclear@6
|
608 }
|
nuclear@6
|
609 face->v[i] = INVALID_IDX;
|
nuclear@6
|
610 } else {
|
nuclear@6
|
611 face->v[i] = atoi(subtok);
|
nuclear@6
|
612 if(face->v[i] > 0) face->v[i]--; /* convert to 0-based */
|
nuclear@6
|
613 }
|
nuclear@6
|
614
|
nuclear@6
|
615 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
616 subtok++;
|
nuclear@6
|
617 }
|
nuclear@6
|
618 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
619 face->t[i] = atoi(subtok);
|
nuclear@6
|
620 if(face->t[i] > 0) face->t[i]--; /* convert to 0-based */
|
nuclear@6
|
621 } else {
|
nuclear@6
|
622 face->t[i] = INVALID_IDX;
|
nuclear@6
|
623 }
|
nuclear@6
|
624
|
nuclear@6
|
625 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
626 subtok++;
|
nuclear@6
|
627 }
|
nuclear@6
|
628 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
629 face->n[i] = atoi(subtok);
|
nuclear@6
|
630 if(face->n[i] > 0) face->n[i]--; /* convert to 0-based */
|
nuclear@6
|
631 } else {
|
nuclear@6
|
632 face->n[i] = INVALID_IDX;
|
nuclear@6
|
633 }
|
nuclear@6
|
634 }
|
nuclear@6
|
635
|
nuclear@6
|
636 return true;
|
nuclear@6
|
637 }
|
nuclear@6
|
638
|
nuclear@6
|
639 static const char *parse_map()
|
nuclear@6
|
640 {
|
nuclear@6
|
641 char *tok, *prev = 0;
|
nuclear@6
|
642
|
nuclear@6
|
643 while((tok = strtok(0, SEP))) {
|
nuclear@6
|
644 prev = tok;
|
nuclear@6
|
645 }
|
nuclear@6
|
646
|
nuclear@6
|
647 return prev ? prev : "";
|
nuclear@6
|
648 }
|
nuclear@6
|
649
|
nuclear@6
|
650 static bool find_file(char *res, int sz, const char *fname, const char *path, const char *mode)
|
nuclear@6
|
651 {
|
nuclear@6
|
652 FILE *fp;
|
nuclear@6
|
653 const char *beg, *end;
|
nuclear@6
|
654 int fnamelen = strlen(fname);
|
nuclear@6
|
655
|
nuclear@6
|
656 beg = path;
|
nuclear@6
|
657 while(beg && *beg) {
|
nuclear@6
|
658 end = beg;
|
nuclear@6
|
659 while(*end && *end != ':') {
|
nuclear@6
|
660 end++;
|
nuclear@6
|
661 }
|
nuclear@6
|
662
|
nuclear@13
|
663 int res_len = end - beg;
|
nuclear@13
|
664 char *pathname = (char*)alloca(res_len + fnamelen + 2);
|
nuclear@13
|
665 memcpy(pathname, beg, res_len);
|
nuclear@13
|
666 pathname[res_len] = 0;
|
John@14
|
667 if(res_len) {
|
John@14
|
668 strcat(pathname, "/");
|
John@14
|
669 }
|
nuclear@6
|
670 strcat(pathname, fname);
|
nuclear@6
|
671
|
nuclear@6
|
672 if((fp = fopen(pathname, mode))) {
|
nuclear@6
|
673 fclose(fp);
|
nuclear@6
|
674 strncpy(res, pathname, sz);
|
nuclear@6
|
675 return true;
|
nuclear@6
|
676 }
|
nuclear@6
|
677
|
nuclear@13
|
678 beg += res_len;
|
John@14
|
679 if(*beg == ':') beg++;
|
nuclear@6
|
680 }
|
nuclear@6
|
681 return false;
|
nuclear@6
|
682 }
|
nuclear@6
|
683
|
nuclear@6
|
684 static const char *dirname(const char *str)
|
nuclear@6
|
685 {
|
nuclear@6
|
686 static char buf[PATH_MAX];
|
nuclear@6
|
687
|
nuclear@6
|
688 if(!str || !*str) {
|
nuclear@6
|
689 strcpy(buf, ".");
|
nuclear@6
|
690 } else {
|
nuclear@6
|
691 strncpy(buf, str, PATH_MAX);
|
nuclear@6
|
692 char *ptr = strrchr(buf, '/');
|
nuclear@6
|
693
|
John@14
|
694 if(ptr && *ptr) {
|
John@14
|
695 *ptr = 0;
|
John@14
|
696 } else {
|
John@14
|
697 strcpy(buf, ".");
|
John@14
|
698 }
|
nuclear@6
|
699 }
|
nuclear@6
|
700 return buf;
|
nuclear@6
|
701 }
|