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nuclear@6
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1 #include <stdio.h>
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2 #include <stdlib.h>
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3 #include <string.h>
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4 #include <errno.h>
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5 #include <string>
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6 #include <vector>
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7 #include <map>
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8 #include "mesh.h"
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9
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10 using namespace std;
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11
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12 #define COMMANDS \
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13 CMD(V), \
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14 CMD(VN), \
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15 CMD(VT), \
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16 CMD(F), \
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17 CMD(O), \
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18 CMD(G), \
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19 CMD(MTLLIB), \
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20 CMD(USEMTL), \
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21 CMD(NEWMTL), \
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22 CMD(KA), \
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23 CMD(KD), \
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24 CMD(KS), \
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25 CMD(NS), \
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26 CMD(NI), \
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27 CMD(D), \
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28 CMD(TR), \
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29 CMD(MAP_KD), \
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30 CMD(MAP_KS), \
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31 CMD(MAP_NS), \
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32 CMD(MAP_D), \
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33 CMD(REFL), \
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34 CMD(BUMP)
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35
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36 #define CMD(x) CMD_##x
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37 enum {
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38 COMMANDS,
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39 CMD_UNK
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40 };
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41 #undef CMD
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42
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43 #define CMD(x) #x
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44 static const char *cmd_names[] = {
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45 COMMANDS,
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46 0
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47 };
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48 #undef CMD
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49
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50 struct Vector3 {
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51 float x, y, z;
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52
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53 Vector3() { x = y = z = 0.0; }
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54 Vector3(float a, float b, float c) { x = a; y = b; z = c; }
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55 };
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56
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57 struct Vector2 {
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58 float x, y;
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59
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60 Vector2() { x = y = 0.0; }
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61 Vector2(float a, float b) { x = a; y = b; }
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62 };
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63
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64 struct obj_face {
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65 int elem;
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66 int v[4], n[4], t[4];
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67 };
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68
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69 struct obj_file {
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70 string cur_obj, cur_mat;
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71 vector<Vector3> v, vn, vt;
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72 vector<obj_face> f;
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73 };
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74
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75 struct obj_mat {
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76 string name; // newmtl <name>
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77 Vector3 ambient, diffuse, specular; // Ka, Kd, Ks
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78 float shininess; // Ns
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79 float ior; // Ni
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80 float alpha; // d, Tr
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81
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82 string tex_dif, tex_spec, tex_shin, tex_alpha; // map_Kd, map_Ks, map_Ns, map_d
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83 string tex_refl; // refl -type sphere|cube file
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84 string tex_bump; // bump
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85
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86 obj_mat() { reset(); }
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87
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88 void reset() {
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89 ambient = diffuse = Vector3(0.5, 0.5, 0.5);
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90 specular = Vector3(0.0, 0.0, 0.0);
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91 name = tex_dif = tex_spec = tex_shin = tex_alpha = tex_refl = tex_bump = "";
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92 shininess = 0;
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93 ior = alpha = 1;
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94 }
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95 };
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96
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97 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl);
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98 static Mesh *cons_mesh(obj_file *obj);
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99
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100 static int get_cmd(char *str);
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101 static bool is_int(const char *str);
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102 static bool is_float(const char *str);
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103 static bool parse_vec(Vector3 *vec);
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104 static bool parse_color(Vector3 *col);
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105 static bool parse_face(obj_face *face);
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106 static const char *parse_map();
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107
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108 static bool find_file(char *res, int sz, const char *fname, const char *path = ".", const char *mode = "rb");
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109 static const char *dirname(const char *str);
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110
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111 static map<string, int> matnames;
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112
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113
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114 #define INVALID_IDX INT_MIN
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115
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116 #define SEP " \t\n\r\v"
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117 #define BUF_SZ 512
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118
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119 bool Scene::load(const char *fname)
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120 {
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121 FILE *fp;
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122
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123 if(!(fp = fopen(fname, "rb"))) {
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124 fprintf(stderr, "failed to open %s: %s\n", fname, strerror(errno));
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125 return false;
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126 }
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127
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128 bool res = load(fp);
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129 fclose(fp);
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130 return res;
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131 }
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132
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133 bool Scene::load(FILE *fp)
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134 {
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135 static int seq;
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136 char cur_name[16];
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137
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138 obj_file obj;
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139
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140 sprintf(cur_name, "default%02d.obj", seq++);
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141 obj.cur_obj = cur_name;
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142
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143 int prev_cmd = 0, obj_added = 0;
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144 for(;;) {
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145 Vector3 vec;
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146 obj_face face;
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147
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148 char line[BUF_SZ];
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149 fgets(line, sizeof line, fp);
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150 if(feof(fp)) {
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151 break;
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152 }
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153
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154 char *tok;
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155 if(!(tok = strtok(line, SEP))) {
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156 continue; // ignore empty lines
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157 }
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158
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159 int cmd;
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160 if((cmd = get_cmd(tok)) == -1) {
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161 continue; // ignore unknown commands ...
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162 }
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163
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164 switch(cmd) {
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165 case CMD_V:
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166 if(!parse_vec(&vec)) {
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167 continue;
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168 }
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169 obj.v.push_back(vec);
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170 break;
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171
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172 case CMD_VN:
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173 if(!parse_vec(&vec)) {
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174 continue;
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175 }
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176 obj.vn.push_back(vec);
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177 break;
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178
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179 case CMD_VT:
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180 if(!parse_vec(&vec)) {
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181 continue;
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182 }
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183 vec.y = 1.0 - vec.y;
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184 obj.vt.push_back(vec);
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185 break;
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186
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187 case CMD_O:
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188 case CMD_G:
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189 if(prev_cmd == CMD_O || prev_cmd == CMD_G) {
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190 break; // just in case we've got both of them in a row
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191 }
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192 /* if we have any previous data, group them up, add the object
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193 * and continue with the new one...
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194 */
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195 if(!obj.f.empty()) {
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196 Mesh *mesh = cons_mesh(&obj);
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197 mesh->matid = matnames[obj.cur_mat];
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198 meshes.push_back(mesh);
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199 obj_added++;
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200
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201 obj.f.clear(); // clean the face list
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202 }
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203 if((tok = strtok(0, SEP))) {
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204 obj.cur_obj = tok;
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205 } else {
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206 sprintf(cur_name, "default%02d.obj", seq++);
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207 obj.cur_obj = cur_name;
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208 }
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209 break;
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210
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211 case CMD_MTLLIB:
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212 if((tok = strtok(0, SEP))) {
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213 char path[PATH_MAX];
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214
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215 sprintf(path, ".:%s", dirname(tok));
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216 if(!find_file(path, PATH_MAX, tok, path)) {
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217 fprintf(stderr, "material library not found: %s\n", tok);
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218 continue;
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219 }
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220
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221 FILE *mfile;
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222 if(!(mfile = fopen(path, "rb"))) {
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223 fprintf(stderr, "failed to open material library: %s\n", path);
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224 continue;
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225 }
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226
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227 // load all materials of the mtl file into a vector
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228 vector<obj_mat> vmtl;
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229 if(!read_materials(mfile, &vmtl)) {
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230 continue;
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231 }
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232 fclose(mfile);
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233
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234 // and add them all to the scene
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235 for(size_t i=0; i<vmtl.size(); i++) {
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236 Material mat;
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237
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238 mat.kd[0] = vmtl[i].diffuse.x;
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239 mat.kd[1] = vmtl[i].diffuse.y;
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240 mat.kd[2] = vmtl[i].diffuse.z;
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241
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242 mat.ks[0] = vmtl[i].specular.x;
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243 mat.ks[1] = vmtl[i].specular.y;
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244 mat.ks[2] = vmtl[i].specular.z;
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245
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246 mat.kt = 1.0 - vmtl[i].alpha;
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247 mat.kr = 0.0; // TODO
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248 mat.spow = vmtl[i].shininess;
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249
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250 matnames[vmtl[i].name] = i;
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251 }
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252 }
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253 break;
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254
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255 case CMD_USEMTL:
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256 if((tok = strtok(0, SEP))) {
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257 obj.cur_mat = tok;
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258 } else {
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259 obj.cur_mat = "";
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260 }
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261 break;
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262
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263 case CMD_F:
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264 if(!parse_face(&face)) {
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265 continue;
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266 }
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267
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268 // convert negative indices to regular indices
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269 for(int i=0; i<4; i++) {
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270 if(face.v[i] < 0 && face.v[i] != INVALID_IDX) {
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271 face.v[i] = obj.v.size() + face.v[i];
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272 }
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273 if(face.n[i] < 0 && face.n[i] != INVALID_IDX) {
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274 face.n[i] = obj.vn.size() + face.n[i];
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275 }
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276 if(face.t[i] < 0 && face.t[i] != INVALID_IDX) {
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277 face.t[i] = obj.vt.size() + face.t[i];
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278 }
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279 }
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280
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281 // break quads into triangles if needed
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282 obj.f.push_back(face);
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283 if(face.elem == 4) {
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284 face.v[1] = face.v[2];
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285 face.n[1] = face.n[2];
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286 face.t[1] = face.t[2];
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287
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288 face.v[2] = face.v[3];
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289 face.n[2] = face.n[3];
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290 face.t[2] = face.t[3];
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291
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292 obj.f.push_back(face);
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293 }
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294 break;
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295
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296 default:
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297 break; // ignore unknown commands
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298 }
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299
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300 prev_cmd = cmd;
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301 }
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302
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303 // reached end of file...
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304 if(!obj.f.empty()) {
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305 Mesh *mesh = cons_mesh(&obj);
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306 mesh->matid = matnames[obj.cur_mat];
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307 meshes.push_back(mesh);
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308 obj_added++;
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309 }
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310
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311 return obj_added > 0;
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312 }
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313
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314 static Mesh *cons_mesh(obj_file *obj)
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315 {
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316 Mesh *mesh;
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317
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318 // need at least one of each element
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319 bool added_norm = false, added_tc = false;
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320 if(obj->vn.empty()) {
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321 obj->vn.push_back(Vector3(0, 0, 0));
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322 added_norm = true;
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323 }
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324 if(obj->vt.empty()) {
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325 obj->vt.push_back(Vector3(0, 0, 0));
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326 added_tc = true;
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327 }
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328
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329 mesh = new Mesh;
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330
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331 for(size_t i=0; i<obj->f.size(); i++) {
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332 Face face;
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333
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334 for(int j=0; j<3; j++) {
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335 obj_face *f = &obj->f[i];
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336
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337 face.v[j].pos[0] = obj->v[f->v[j]].x;
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338 face.v[j].pos[1] = obj->v[f->v[j]].y;
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339 face.v[j].pos[2] = obj->v[f->v[j]].z;
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340
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341 int nidx = f->n[j] < 0 ? 0 : f->n[j];
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342 face.v[j].normal[0] = obj->vn[nidx].x;
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343 face.v[j].normal[1] = obj->vn[nidx].y;
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344 face.v[j].normal[2] = obj->vn[nidx].z;
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345
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346 int tidx = f->t[j] < 0 ? 0 : f->t[j];
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347 face.v[j].tex[0] = obj->vt[tidx].x;
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348 face.v[j].tex[1] = obj->vt[tidx].y;
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349 }
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350 mesh->faces.push_back(face);
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351 }
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352
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353 if(added_norm) {
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354 obj->vn.pop_back();
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355 }
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356 if(added_tc) {
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357 obj->vt.pop_back();
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358 }
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359
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360 return mesh;
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361 }
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362
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363 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl)
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364 {
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365 obj_mat mat;
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366
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367 for(;;) {
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368 char line[BUF_SZ];
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369 fgets(line, sizeof line, fp);
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370 if(feof(fp)) {
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371 break;
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372 }
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373
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374 char *tok;
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375 if(!(tok = strtok(line, SEP))) {
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376 continue;
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377 }
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378
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379 int cmd;
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380 if((cmd = get_cmd(tok)) == -1) {
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381 continue;
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382 }
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383
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384 switch(cmd) {
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385 case CMD_NEWMTL:
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386 // add the previous material, and start a new one
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387 if(mat.name.length() > 0) {
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388 vmtl->push_back(mat);
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389 mat.reset();
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390 }
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391 if((tok = strtok(0, SEP))) {
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392 mat.name = tok;
|
nuclear@6
|
393 }
|
nuclear@6
|
394 break;
|
nuclear@6
|
395
|
nuclear@6
|
396 case CMD_KA:
|
nuclear@6
|
397 parse_color(&mat.ambient);
|
nuclear@6
|
398 break;
|
nuclear@6
|
399
|
nuclear@6
|
400 case CMD_KD:
|
nuclear@6
|
401 parse_color(&mat.diffuse);
|
nuclear@6
|
402 break;
|
nuclear@6
|
403
|
nuclear@6
|
404 case CMD_KS:
|
nuclear@6
|
405 parse_color(&mat.specular);
|
nuclear@6
|
406 break;
|
nuclear@6
|
407
|
nuclear@6
|
408 case CMD_NS:
|
nuclear@6
|
409 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
410 mat.shininess = atof(tok);
|
nuclear@6
|
411 }
|
nuclear@6
|
412 break;
|
nuclear@6
|
413
|
nuclear@6
|
414 case CMD_NI:
|
nuclear@6
|
415 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
416 mat.ior = atof(tok);
|
nuclear@6
|
417 }
|
nuclear@6
|
418 break;
|
nuclear@6
|
419
|
nuclear@6
|
420 case CMD_D:
|
nuclear@6
|
421 case CMD_TR:
|
nuclear@6
|
422 {
|
nuclear@6
|
423 Vector3 c;
|
nuclear@6
|
424 if(parse_color(&c)) {
|
nuclear@6
|
425 mat.alpha = cmd == CMD_D ? c.x : 1.0 - c.x;
|
nuclear@6
|
426 }
|
nuclear@6
|
427 }
|
nuclear@6
|
428 break;
|
nuclear@6
|
429
|
nuclear@6
|
430 case CMD_MAP_KD:
|
nuclear@6
|
431 mat.tex_dif = parse_map();
|
nuclear@6
|
432 break;
|
nuclear@6
|
433
|
nuclear@6
|
434 default:
|
nuclear@6
|
435 break;
|
nuclear@6
|
436 }
|
nuclear@6
|
437 }
|
nuclear@6
|
438
|
nuclear@6
|
439 if(mat.name.length() > 0) {
|
nuclear@6
|
440 vmtl->push_back(mat);
|
nuclear@6
|
441 }
|
nuclear@6
|
442 return true;
|
nuclear@6
|
443 }
|
nuclear@6
|
444
|
nuclear@6
|
445 static int get_cmd(char *str)
|
nuclear@6
|
446 {
|
nuclear@6
|
447 char *s = str;
|
nuclear@6
|
448 while((*s = toupper(*s))) s++;
|
nuclear@6
|
449
|
nuclear@6
|
450 for(int i=0; cmd_names[i]; i++) {
|
nuclear@6
|
451 if(strcmp(str, cmd_names[i]) == 0) {
|
nuclear@6
|
452 return i;
|
nuclear@6
|
453 }
|
nuclear@6
|
454 }
|
nuclear@6
|
455 return CMD_UNK;
|
nuclear@6
|
456 }
|
nuclear@6
|
457
|
nuclear@6
|
458 static bool is_int(const char *str)
|
nuclear@6
|
459 {
|
nuclear@6
|
460 char *tmp;
|
nuclear@6
|
461 strtol(str, &tmp, 10);
|
nuclear@6
|
462 return tmp != str;
|
nuclear@6
|
463 }
|
nuclear@6
|
464
|
nuclear@6
|
465 static bool is_float(const char *str)
|
nuclear@6
|
466 {
|
nuclear@6
|
467 char *tmp;
|
nuclear@6
|
468 strtod(str, &tmp);
|
nuclear@6
|
469 return tmp != str;
|
nuclear@6
|
470 }
|
nuclear@6
|
471
|
nuclear@6
|
472 static bool parse_vec(Vector3 *vec)
|
nuclear@6
|
473 {
|
nuclear@6
|
474 for(int i=0; i<3; i++) {
|
nuclear@6
|
475 char *tok;
|
nuclear@6
|
476
|
nuclear@6
|
477 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
478 if(i < 2) {
|
nuclear@6
|
479 return false;
|
nuclear@6
|
480 }
|
nuclear@6
|
481 vec->z = 0.0;
|
nuclear@6
|
482 } else {
|
nuclear@6
|
483 float v = atof(tok);
|
nuclear@6
|
484
|
nuclear@6
|
485 switch(i) {
|
nuclear@6
|
486 case 0:
|
nuclear@6
|
487 vec->x = v;
|
nuclear@6
|
488 break;
|
nuclear@6
|
489 case 1:
|
nuclear@6
|
490 vec->y = v;
|
nuclear@6
|
491 break;
|
nuclear@6
|
492 case 2:
|
nuclear@6
|
493 vec->z = v;
|
nuclear@6
|
494 break;
|
nuclear@6
|
495 }
|
nuclear@6
|
496 }
|
nuclear@6
|
497 }
|
nuclear@6
|
498 return true;
|
nuclear@6
|
499 }
|
nuclear@6
|
500
|
nuclear@6
|
501 static bool parse_color(Vector3 *col)
|
nuclear@6
|
502 {
|
nuclear@6
|
503 for(int i=0; i<3; i++) {
|
nuclear@6
|
504 char *tok;
|
nuclear@6
|
505
|
nuclear@6
|
506 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
507 col->y = col->z = col->x;
|
nuclear@6
|
508 return i > 0 ? true : false;
|
nuclear@6
|
509 }
|
nuclear@6
|
510
|
nuclear@6
|
511 float v = atof(tok);
|
nuclear@6
|
512 switch(i) {
|
nuclear@6
|
513 case 0:
|
nuclear@6
|
514 col->x = v;
|
nuclear@6
|
515 break;
|
nuclear@6
|
516 case 1:
|
nuclear@6
|
517 col->y = v;
|
nuclear@6
|
518 break;
|
nuclear@6
|
519 case 2:
|
nuclear@6
|
520 col->z = v;
|
nuclear@6
|
521 break;
|
nuclear@6
|
522 }
|
nuclear@6
|
523 }
|
nuclear@6
|
524 return true;
|
nuclear@6
|
525 }
|
nuclear@6
|
526
|
nuclear@6
|
527 static bool parse_face(obj_face *face)
|
nuclear@6
|
528 {
|
nuclear@6
|
529 char *tok[] = {0, 0, 0, 0};
|
nuclear@6
|
530 face->elem = 0;
|
nuclear@6
|
531
|
nuclear@6
|
532 for(int i=0; i<4; i++) {
|
nuclear@6
|
533 if((!(tok[i] = strtok(0, SEP)) || !is_int(tok[i]))) {
|
nuclear@6
|
534 if(i < 3) return false; // less than 3 verts? not a polygon
|
nuclear@6
|
535 } else {
|
nuclear@6
|
536 face->elem++;
|
nuclear@6
|
537 }
|
nuclear@6
|
538 }
|
nuclear@6
|
539
|
nuclear@6
|
540 for(int i=0; i<4; i++) {
|
nuclear@6
|
541 char *subtok = tok[i];
|
nuclear@6
|
542
|
nuclear@6
|
543 if(!subtok || !*subtok || !is_int(subtok)) {
|
nuclear@6
|
544 if(i < 3) {
|
nuclear@6
|
545 return false;
|
nuclear@6
|
546 }
|
nuclear@6
|
547 face->v[i] = INVALID_IDX;
|
nuclear@6
|
548 } else {
|
nuclear@6
|
549 face->v[i] = atoi(subtok);
|
nuclear@6
|
550 if(face->v[i] > 0) face->v[i]--; /* convert to 0-based */
|
nuclear@6
|
551 }
|
nuclear@6
|
552
|
nuclear@6
|
553 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
554 subtok++;
|
nuclear@6
|
555 }
|
nuclear@6
|
556 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
557 face->t[i] = atoi(subtok);
|
nuclear@6
|
558 if(face->t[i] > 0) face->t[i]--; /* convert to 0-based */
|
nuclear@6
|
559 } else {
|
nuclear@6
|
560 face->t[i] = INVALID_IDX;
|
nuclear@6
|
561 }
|
nuclear@6
|
562
|
nuclear@6
|
563 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
564 subtok++;
|
nuclear@6
|
565 }
|
nuclear@6
|
566 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
567 face->n[i] = atoi(subtok);
|
nuclear@6
|
568 if(face->n[i] > 0) face->n[i]--; /* convert to 0-based */
|
nuclear@6
|
569 } else {
|
nuclear@6
|
570 face->n[i] = INVALID_IDX;
|
nuclear@6
|
571 }
|
nuclear@6
|
572 }
|
nuclear@6
|
573
|
nuclear@6
|
574 return true;
|
nuclear@6
|
575 }
|
nuclear@6
|
576
|
nuclear@6
|
577 static const char *parse_map()
|
nuclear@6
|
578 {
|
nuclear@6
|
579 char *tok, *prev = 0;
|
nuclear@6
|
580
|
nuclear@6
|
581 while((tok = strtok(0, SEP))) {
|
nuclear@6
|
582 prev = tok;
|
nuclear@6
|
583 }
|
nuclear@6
|
584
|
nuclear@6
|
585 return prev ? prev : "";
|
nuclear@6
|
586 }
|
nuclear@6
|
587
|
nuclear@6
|
588 static bool find_file(char *res, int sz, const char *fname, const char *path, const char *mode)
|
nuclear@6
|
589 {
|
nuclear@6
|
590 FILE *fp;
|
nuclear@6
|
591 const char *beg, *end;
|
nuclear@6
|
592 int fnamelen = strlen(fname);
|
nuclear@6
|
593
|
nuclear@6
|
594 beg = path;
|
nuclear@6
|
595 while(beg && *beg) {
|
nuclear@6
|
596 end = beg;
|
nuclear@6
|
597 while(*end && *end != ':') {
|
nuclear@6
|
598 end++;
|
nuclear@6
|
599 }
|
nuclear@6
|
600
|
nuclear@6
|
601 int sz = end - beg + 1;
|
nuclear@6
|
602 char *pathname = (char*)alloca(sz + fnamelen + 2);
|
nuclear@6
|
603 memcpy(pathname, beg, sz);
|
nuclear@6
|
604 strcat(pathname, "/");
|
nuclear@6
|
605 strcat(pathname, fname);
|
nuclear@6
|
606
|
nuclear@6
|
607 if((fp = fopen(pathname, mode))) {
|
nuclear@6
|
608 fclose(fp);
|
nuclear@6
|
609 strncpy(res, pathname, sz);
|
nuclear@6
|
610 return true;
|
nuclear@6
|
611 }
|
nuclear@6
|
612
|
nuclear@6
|
613 beg += sz;
|
nuclear@6
|
614 }
|
nuclear@6
|
615 return false;
|
nuclear@6
|
616 }
|
nuclear@6
|
617
|
nuclear@6
|
618 static const char *dirname(const char *str)
|
nuclear@6
|
619 {
|
nuclear@6
|
620 static char buf[PATH_MAX];
|
nuclear@6
|
621
|
nuclear@6
|
622 if(!str || !*str) {
|
nuclear@6
|
623 strcpy(buf, ".");
|
nuclear@6
|
624 } else {
|
nuclear@6
|
625 strncpy(buf, str, PATH_MAX);
|
nuclear@6
|
626 char *ptr = strrchr(buf, '/');
|
nuclear@6
|
627
|
nuclear@6
|
628 if(*ptr) *ptr = 0;
|
nuclear@6
|
629 }
|
nuclear@6
|
630 return buf;
|
nuclear@6
|
631 }
|