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nuclear@6
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1 #include <stdio.h>
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nuclear@6
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2 #include <stdlib.h>
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nuclear@6
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3 #include <string.h>
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nuclear@6
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4 #include <errno.h>
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nuclear@8
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5 #include <limits.h>
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nuclear@6
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6 #include <string>
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nuclear@6
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7 #include <vector>
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nuclear@6
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8 #include <map>
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nuclear@6
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9 #include "mesh.h"
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10
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John@11
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11 #ifndef PATH_MAX
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John@11
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12 #define PATH_MAX 512
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John@11
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13 #endif
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John@11
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14
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nuclear@6
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15 using namespace std;
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16
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nuclear@8
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17 #define COMMANDS \
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18 CMD(V), \
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19 CMD(VN), \
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20 CMD(VT), \
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21 CMD(F), \
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22 CMD(O), \
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23 CMD(G), \
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24 CMD(MTLLIB), \
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25 CMD(USEMTL), \
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26 CMD(NEWMTL), \
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27 CMD(KA), \
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28 CMD(KD), \
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29 CMD(KS), \
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30 CMD(NS), \
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31 CMD(NI), \
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32 CMD(D), \
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33 CMD(TR), \
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34 CMD(MAP_KD), \
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35 CMD(MAP_KS), \
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36 CMD(MAP_NS), \
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37 CMD(MAP_D), \
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38 CMD(REFL), \
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39 CMD(BUMP)
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40
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nuclear@6
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41 #define CMD(x) CMD_##x
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42 enum {
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43 COMMANDS,
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44 CMD_UNK
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nuclear@6
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45 };
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nuclear@6
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46 #undef CMD
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47
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nuclear@6
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48 #define CMD(x) #x
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nuclear@6
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49 static const char *cmd_names[] = {
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50 COMMANDS,
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51 0
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52 };
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53 #undef CMD
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54
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nuclear@6
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55 struct Vector3 {
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56 float x, y, z;
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57
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nuclear@6
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58 Vector3() { x = y = z = 0.0; }
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nuclear@6
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59 Vector3(float a, float b, float c) { x = a; y = b; z = c; }
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nuclear@6
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60 };
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61
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nuclear@6
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62 struct Vector2 {
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63 float x, y;
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64
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nuclear@6
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65 Vector2() { x = y = 0.0; }
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nuclear@6
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66 Vector2(float a, float b) { x = a; y = b; }
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67 };
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68
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69 struct obj_face {
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70 int elem;
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71 int v[4], n[4], t[4];
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72 };
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73
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74 struct obj_file {
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75 string cur_obj, cur_mat;
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76 vector<Vector3> v, vn, vt;
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77 vector<obj_face> f;
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78 };
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79
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80 struct obj_mat {
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81 string name; // newmtl <name>
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82 Vector3 ambient, diffuse, specular; // Ka, Kd, Ks
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83 float shininess; // Ns
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nuclear@6
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84 float ior; // Ni
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nuclear@6
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85 float alpha; // d, Tr
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86
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87 string tex_dif, tex_spec, tex_shin, tex_alpha; // map_Kd, map_Ks, map_Ns, map_d
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88 string tex_refl; // refl -type sphere|cube file
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89 string tex_bump; // bump
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90
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91 obj_mat() { reset(); }
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92
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93 void reset() {
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94 ambient = diffuse = Vector3(0.5, 0.5, 0.5);
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95 specular = Vector3(0.0, 0.0, 0.0);
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96 name = tex_dif = tex_spec = tex_shin = tex_alpha = tex_refl = tex_bump = "";
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97 shininess = 0;
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98 ior = alpha = 1;
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nuclear@6
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99 }
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100 };
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101
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nuclear@6
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102 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl);
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103 static Mesh *cons_mesh(obj_file *obj);
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104
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105 static int get_cmd(char *str);
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nuclear@6
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106 static bool is_int(const char *str);
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nuclear@6
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107 static bool is_float(const char *str);
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nuclear@6
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108 static bool parse_vec(Vector3 *vec);
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109 static bool parse_color(Vector3 *col);
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110 static bool parse_face(obj_face *face);
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111 static const char *parse_map();
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112
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113 static bool find_file(char *res, int sz, const char *fname, const char *path = ".", const char *mode = "rb");
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114 static const char *dirname(const char *str);
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115
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116 static map<string, int> matnames;
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117
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118
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119 #define INVALID_IDX INT_MIN
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120
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121 #define SEP " \t\n\r\v"
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122 #define BUF_SZ 512
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123
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124 bool Scene::load(const char *fname)
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125 {
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126 FILE *fp;
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127
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128 if(!(fp = fopen(fname, "rb"))) {
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129 fprintf(stderr, "failed to open %s: %s\n", fname, strerror(errno));
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nuclear@6
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130 return false;
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nuclear@6
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131 }
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132
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133 bool res = load(fp);
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nuclear@6
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134 fclose(fp);
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nuclear@6
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135 return res;
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nuclear@6
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136 }
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137
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nuclear@6
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138 bool Scene::load(FILE *fp)
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139 {
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nuclear@6
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140 static int seq;
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nuclear@6
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141 char cur_name[16];
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142
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143 obj_file obj;
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nuclear@8
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144
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nuclear@6
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145 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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146 obj.cur_obj = cur_name;
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147
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nuclear@6
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148 int prev_cmd = 0, obj_added = 0;
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nuclear@6
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149 for(;;) {
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nuclear@6
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150 Vector3 vec;
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nuclear@6
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151 obj_face face;
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nuclear@8
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152
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nuclear@6
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153 char line[BUF_SZ];
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nuclear@6
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154 fgets(line, sizeof line, fp);
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nuclear@6
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155 if(feof(fp)) {
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nuclear@6
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156 break;
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nuclear@6
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157 }
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nuclear@6
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158
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nuclear@6
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159 char *tok;
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nuclear@6
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160 if(!(tok = strtok(line, SEP))) {
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nuclear@6
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161 continue; // ignore empty lines
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nuclear@6
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162 }
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163
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nuclear@6
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164 int cmd;
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nuclear@6
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165 if((cmd = get_cmd(tok)) == -1) {
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nuclear@6
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166 continue; // ignore unknown commands ...
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nuclear@6
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167 }
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nuclear@6
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168
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nuclear@6
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169 switch(cmd) {
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nuclear@6
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170 case CMD_V:
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nuclear@6
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171 if(!parse_vec(&vec)) {
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172 continue;
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173 }
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174 obj.v.push_back(vec);
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175 break;
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176
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177 case CMD_VN:
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178 if(!parse_vec(&vec)) {
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179 continue;
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180 }
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nuclear@6
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181 obj.vn.push_back(vec);
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182 break;
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183
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nuclear@6
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184 case CMD_VT:
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185 if(!parse_vec(&vec)) {
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186 continue;
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187 }
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nuclear@6
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188 vec.y = 1.0 - vec.y;
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189 obj.vt.push_back(vec);
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190 break;
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191
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nuclear@6
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192 case CMD_O:
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193 case CMD_G:
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nuclear@6
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194 if(prev_cmd == CMD_O || prev_cmd == CMD_G) {
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195 break; // just in case we've got both of them in a row
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196 }
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nuclear@6
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197 /* if we have any previous data, group them up, add the object
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198 * and continue with the new one...
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199 */
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200 if(!obj.f.empty()) {
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201 Mesh *mesh = cons_mesh(&obj);
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202 mesh->matid = matnames[obj.cur_mat];
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203 meshes.push_back(mesh);
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204 obj_added++;
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205
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206 obj.f.clear(); // clean the face list
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207 }
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208 if((tok = strtok(0, SEP))) {
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209 obj.cur_obj = tok;
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210 } else {
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211 sprintf(cur_name, "default%02d.obj", seq++);
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212 obj.cur_obj = cur_name;
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213 }
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214 break;
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215
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216 case CMD_MTLLIB:
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nuclear@6
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217 if((tok = strtok(0, SEP))) {
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nuclear@6
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218 char path[PATH_MAX];
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219
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220 sprintf(path, ".:%s", dirname(tok));
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221 if(!find_file(path, PATH_MAX, tok, path)) {
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222 fprintf(stderr, "material library not found: %s\n", tok);
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223 continue;
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224 }
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225
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226 FILE *mfile;
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227 if(!(mfile = fopen(path, "rb"))) {
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228 fprintf(stderr, "failed to open material library: %s\n", path);
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229 continue;
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230 }
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231
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nuclear@6
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232 // load all materials of the mtl file into a vector
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233 vector<obj_mat> vmtl;
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234 if(!read_materials(mfile, &vmtl)) {
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235 continue;
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236 }
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nuclear@6
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237 fclose(mfile);
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238
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nuclear@6
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239 // and add them all to the scene
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240 for(size_t i=0; i<vmtl.size(); i++) {
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241 Material mat;
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242
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243 mat.kd[0] = vmtl[i].diffuse.x;
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244 mat.kd[1] = vmtl[i].diffuse.y;
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245 mat.kd[2] = vmtl[i].diffuse.z;
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246
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247 mat.ks[0] = vmtl[i].specular.x;
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248 mat.ks[1] = vmtl[i].specular.y;
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249 mat.ks[2] = vmtl[i].specular.z;
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250
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251 mat.kt = 1.0 - vmtl[i].alpha;
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252 mat.kr = 0.0; // TODO
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253 mat.spow = vmtl[i].shininess;
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254
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255 matnames[vmtl[i].name] = i;
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nuclear@6
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256 }
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nuclear@6
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257 }
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nuclear@6
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258 break;
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259
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nuclear@6
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260 case CMD_USEMTL:
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nuclear@6
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261 if((tok = strtok(0, SEP))) {
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nuclear@6
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262 obj.cur_mat = tok;
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nuclear@6
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263 } else {
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nuclear@6
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264 obj.cur_mat = "";
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nuclear@6
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265 }
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266 break;
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267
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nuclear@6
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268 case CMD_F:
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269 if(!parse_face(&face)) {
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nuclear@6
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270 continue;
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271 }
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nuclear@6
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272
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nuclear@6
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273 // convert negative indices to regular indices
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274 for(int i=0; i<4; i++) {
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nuclear@6
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275 if(face.v[i] < 0 && face.v[i] != INVALID_IDX) {
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nuclear@6
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276 face.v[i] = obj.v.size() + face.v[i];
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277 }
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nuclear@6
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278 if(face.n[i] < 0 && face.n[i] != INVALID_IDX) {
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nuclear@6
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279 face.n[i] = obj.vn.size() + face.n[i];
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nuclear@6
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280 }
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nuclear@6
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281 if(face.t[i] < 0 && face.t[i] != INVALID_IDX) {
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nuclear@6
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282 face.t[i] = obj.vt.size() + face.t[i];
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nuclear@6
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283 }
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nuclear@6
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284 }
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nuclear@6
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285
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nuclear@6
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286 // break quads into triangles if needed
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287 obj.f.push_back(face);
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nuclear@6
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288 if(face.elem == 4) {
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nuclear@6
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289 face.v[1] = face.v[2];
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nuclear@6
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290 face.n[1] = face.n[2];
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nuclear@6
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291 face.t[1] = face.t[2];
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nuclear@6
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292
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293 face.v[2] = face.v[3];
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294 face.n[2] = face.n[3];
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295 face.t[2] = face.t[3];
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nuclear@6
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296
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nuclear@6
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297 obj.f.push_back(face);
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nuclear@6
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298 }
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nuclear@6
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299 break;
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nuclear@6
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300
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301 default:
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302 break; // ignore unknown commands
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nuclear@6
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303 }
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nuclear@6
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304
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nuclear@6
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305 prev_cmd = cmd;
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nuclear@6
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306 }
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307
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nuclear@6
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308 // reached end of file...
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nuclear@6
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309 if(!obj.f.empty()) {
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nuclear@6
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310 Mesh *mesh = cons_mesh(&obj);
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311 mesh->matid = matnames[obj.cur_mat];
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312 meshes.push_back(mesh);
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nuclear@6
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313 obj_added++;
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nuclear@6
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314 }
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nuclear@6
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315
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nuclear@6
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316 return obj_added > 0;
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nuclear@6
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317 }
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nuclear@6
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318
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nuclear@6
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319 static Mesh *cons_mesh(obj_file *obj)
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320 {
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321 Mesh *mesh;
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nuclear@6
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322
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nuclear@6
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323 // need at least one of each element
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324 bool added_norm = false, added_tc = false;
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nuclear@6
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325 if(obj->vn.empty()) {
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nuclear@6
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326 obj->vn.push_back(Vector3(0, 0, 0));
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nuclear@6
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327 added_norm = true;
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nuclear@6
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328 }
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nuclear@6
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329 if(obj->vt.empty()) {
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nuclear@6
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330 obj->vt.push_back(Vector3(0, 0, 0));
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331 added_tc = true;
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nuclear@6
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332 }
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333
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nuclear@6
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334 mesh = new Mesh;
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335
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nuclear@6
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336 for(size_t i=0; i<obj->f.size(); i++) {
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nuclear@6
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337 Face face;
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nuclear@6
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338
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nuclear@6
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339 for(int j=0; j<3; j++) {
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nuclear@6
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340 obj_face *f = &obj->f[i];
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nuclear@6
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341
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nuclear@6
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342 face.v[j].pos[0] = obj->v[f->v[j]].x;
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nuclear@6
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343 face.v[j].pos[1] = obj->v[f->v[j]].y;
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nuclear@6
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344 face.v[j].pos[2] = obj->v[f->v[j]].z;
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nuclear@6
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345
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nuclear@6
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346 int nidx = f->n[j] < 0 ? 0 : f->n[j];
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nuclear@6
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347 face.v[j].normal[0] = obj->vn[nidx].x;
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nuclear@6
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348 face.v[j].normal[1] = obj->vn[nidx].y;
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nuclear@6
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349 face.v[j].normal[2] = obj->vn[nidx].z;
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nuclear@6
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350
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nuclear@6
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351 int tidx = f->t[j] < 0 ? 0 : f->t[j];
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nuclear@6
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352 face.v[j].tex[0] = obj->vt[tidx].x;
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nuclear@6
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353 face.v[j].tex[1] = obj->vt[tidx].y;
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nuclear@6
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354 }
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nuclear@6
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355 mesh->faces.push_back(face);
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nuclear@6
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356 }
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nuclear@6
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357
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nuclear@6
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358 if(added_norm) {
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nuclear@6
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359 obj->vn.pop_back();
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nuclear@6
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360 }
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nuclear@6
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361 if(added_tc) {
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nuclear@6
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362 obj->vt.pop_back();
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nuclear@6
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363 }
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nuclear@8
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364
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nuclear@6
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365 return mesh;
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nuclear@6
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366 }
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nuclear@6
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367
|
nuclear@6
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368 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl)
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nuclear@6
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369 {
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nuclear@6
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370 obj_mat mat;
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nuclear@6
|
371
|
nuclear@6
|
372 for(;;) {
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nuclear@6
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373 char line[BUF_SZ];
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nuclear@6
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374 fgets(line, sizeof line, fp);
|
nuclear@6
|
375 if(feof(fp)) {
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nuclear@6
|
376 break;
|
nuclear@6
|
377 }
|
nuclear@6
|
378
|
nuclear@6
|
379 char *tok;
|
nuclear@6
|
380 if(!(tok = strtok(line, SEP))) {
|
nuclear@6
|
381 continue;
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nuclear@6
|
382 }
|
nuclear@6
|
383
|
nuclear@6
|
384 int cmd;
|
nuclear@6
|
385 if((cmd = get_cmd(tok)) == -1) {
|
nuclear@6
|
386 continue;
|
nuclear@6
|
387 }
|
nuclear@6
|
388
|
nuclear@6
|
389 switch(cmd) {
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nuclear@6
|
390 case CMD_NEWMTL:
|
nuclear@6
|
391 // add the previous material, and start a new one
|
nuclear@6
|
392 if(mat.name.length() > 0) {
|
nuclear@6
|
393 vmtl->push_back(mat);
|
nuclear@6
|
394 mat.reset();
|
nuclear@6
|
395 }
|
nuclear@6
|
396 if((tok = strtok(0, SEP))) {
|
nuclear@6
|
397 mat.name = tok;
|
nuclear@6
|
398 }
|
nuclear@6
|
399 break;
|
nuclear@6
|
400
|
nuclear@6
|
401 case CMD_KA:
|
nuclear@6
|
402 parse_color(&mat.ambient);
|
nuclear@6
|
403 break;
|
nuclear@6
|
404
|
nuclear@6
|
405 case CMD_KD:
|
nuclear@6
|
406 parse_color(&mat.diffuse);
|
nuclear@6
|
407 break;
|
nuclear@6
|
408
|
nuclear@6
|
409 case CMD_KS:
|
nuclear@6
|
410 parse_color(&mat.specular);
|
nuclear@6
|
411 break;
|
nuclear@6
|
412
|
nuclear@6
|
413 case CMD_NS:
|
nuclear@6
|
414 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
415 mat.shininess = atof(tok);
|
nuclear@6
|
416 }
|
nuclear@6
|
417 break;
|
nuclear@6
|
418
|
nuclear@6
|
419 case CMD_NI:
|
nuclear@6
|
420 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
421 mat.ior = atof(tok);
|
nuclear@6
|
422 }
|
nuclear@6
|
423 break;
|
nuclear@6
|
424
|
nuclear@6
|
425 case CMD_D:
|
nuclear@6
|
426 case CMD_TR:
|
nuclear@6
|
427 {
|
nuclear@6
|
428 Vector3 c;
|
nuclear@6
|
429 if(parse_color(&c)) {
|
nuclear@6
|
430 mat.alpha = cmd == CMD_D ? c.x : 1.0 - c.x;
|
nuclear@6
|
431 }
|
nuclear@6
|
432 }
|
nuclear@6
|
433 break;
|
nuclear@6
|
434
|
nuclear@6
|
435 case CMD_MAP_KD:
|
nuclear@6
|
436 mat.tex_dif = parse_map();
|
nuclear@6
|
437 break;
|
nuclear@6
|
438
|
nuclear@6
|
439 default:
|
nuclear@6
|
440 break;
|
nuclear@6
|
441 }
|
nuclear@6
|
442 }
|
nuclear@6
|
443
|
nuclear@6
|
444 if(mat.name.length() > 0) {
|
nuclear@6
|
445 vmtl->push_back(mat);
|
nuclear@6
|
446 }
|
nuclear@6
|
447 return true;
|
nuclear@6
|
448 }
|
nuclear@6
|
449
|
nuclear@6
|
450 static int get_cmd(char *str)
|
nuclear@6
|
451 {
|
nuclear@6
|
452 char *s = str;
|
nuclear@8
|
453 while((*s = toupper(*s))) s++;
|
nuclear@6
|
454
|
nuclear@6
|
455 for(int i=0; cmd_names[i]; i++) {
|
nuclear@6
|
456 if(strcmp(str, cmd_names[i]) == 0) {
|
nuclear@6
|
457 return i;
|
nuclear@6
|
458 }
|
nuclear@6
|
459 }
|
nuclear@6
|
460 return CMD_UNK;
|
nuclear@6
|
461 }
|
nuclear@6
|
462
|
nuclear@6
|
463 static bool is_int(const char *str)
|
nuclear@6
|
464 {
|
nuclear@6
|
465 char *tmp;
|
nuclear@6
|
466 strtol(str, &tmp, 10);
|
nuclear@6
|
467 return tmp != str;
|
nuclear@6
|
468 }
|
nuclear@6
|
469
|
nuclear@6
|
470 static bool is_float(const char *str)
|
nuclear@6
|
471 {
|
nuclear@6
|
472 char *tmp;
|
nuclear@6
|
473 strtod(str, &tmp);
|
nuclear@6
|
474 return tmp != str;
|
nuclear@6
|
475 }
|
nuclear@6
|
476
|
nuclear@6
|
477 static bool parse_vec(Vector3 *vec)
|
nuclear@6
|
478 {
|
nuclear@6
|
479 for(int i=0; i<3; i++) {
|
nuclear@6
|
480 char *tok;
|
nuclear@6
|
481
|
nuclear@6
|
482 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
483 if(i < 2) {
|
nuclear@6
|
484 return false;
|
nuclear@6
|
485 }
|
nuclear@6
|
486 vec->z = 0.0;
|
nuclear@6
|
487 } else {
|
nuclear@6
|
488 float v = atof(tok);
|
nuclear@6
|
489
|
nuclear@6
|
490 switch(i) {
|
nuclear@6
|
491 case 0:
|
nuclear@6
|
492 vec->x = v;
|
nuclear@6
|
493 break;
|
nuclear@6
|
494 case 1:
|
nuclear@6
|
495 vec->y = v;
|
nuclear@6
|
496 break;
|
nuclear@6
|
497 case 2:
|
nuclear@6
|
498 vec->z = v;
|
nuclear@6
|
499 break;
|
nuclear@6
|
500 }
|
nuclear@6
|
501 }
|
nuclear@6
|
502 }
|
nuclear@6
|
503 return true;
|
nuclear@6
|
504 }
|
nuclear@6
|
505
|
nuclear@6
|
506 static bool parse_color(Vector3 *col)
|
nuclear@6
|
507 {
|
nuclear@6
|
508 for(int i=0; i<3; i++) {
|
nuclear@6
|
509 char *tok;
|
nuclear@6
|
510
|
nuclear@6
|
511 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
512 col->y = col->z = col->x;
|
nuclear@6
|
513 return i > 0 ? true : false;
|
nuclear@6
|
514 }
|
nuclear@6
|
515
|
nuclear@6
|
516 float v = atof(tok);
|
nuclear@6
|
517 switch(i) {
|
nuclear@6
|
518 case 0:
|
nuclear@6
|
519 col->x = v;
|
nuclear@6
|
520 break;
|
nuclear@6
|
521 case 1:
|
nuclear@6
|
522 col->y = v;
|
nuclear@6
|
523 break;
|
nuclear@6
|
524 case 2:
|
nuclear@6
|
525 col->z = v;
|
nuclear@6
|
526 break;
|
nuclear@6
|
527 }
|
nuclear@6
|
528 }
|
nuclear@6
|
529 return true;
|
nuclear@6
|
530 }
|
nuclear@6
|
531
|
nuclear@6
|
532 static bool parse_face(obj_face *face)
|
nuclear@6
|
533 {
|
nuclear@6
|
534 char *tok[] = {0, 0, 0, 0};
|
nuclear@6
|
535 face->elem = 0;
|
nuclear@6
|
536
|
nuclear@6
|
537 for(int i=0; i<4; i++) {
|
nuclear@6
|
538 if((!(tok[i] = strtok(0, SEP)) || !is_int(tok[i]))) {
|
nuclear@6
|
539 if(i < 3) return false; // less than 3 verts? not a polygon
|
nuclear@6
|
540 } else {
|
nuclear@6
|
541 face->elem++;
|
nuclear@6
|
542 }
|
nuclear@6
|
543 }
|
nuclear@6
|
544
|
nuclear@6
|
545 for(int i=0; i<4; i++) {
|
nuclear@6
|
546 char *subtok = tok[i];
|
nuclear@6
|
547
|
nuclear@6
|
548 if(!subtok || !*subtok || !is_int(subtok)) {
|
nuclear@6
|
549 if(i < 3) {
|
nuclear@6
|
550 return false;
|
nuclear@6
|
551 }
|
nuclear@6
|
552 face->v[i] = INVALID_IDX;
|
nuclear@6
|
553 } else {
|
nuclear@6
|
554 face->v[i] = atoi(subtok);
|
nuclear@6
|
555 if(face->v[i] > 0) face->v[i]--; /* convert to 0-based */
|
nuclear@6
|
556 }
|
nuclear@6
|
557
|
nuclear@6
|
558 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
559 subtok++;
|
nuclear@6
|
560 }
|
nuclear@6
|
561 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
562 face->t[i] = atoi(subtok);
|
nuclear@6
|
563 if(face->t[i] > 0) face->t[i]--; /* convert to 0-based */
|
nuclear@6
|
564 } else {
|
nuclear@6
|
565 face->t[i] = INVALID_IDX;
|
nuclear@6
|
566 }
|
nuclear@6
|
567
|
nuclear@6
|
568 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
569 subtok++;
|
nuclear@6
|
570 }
|
nuclear@6
|
571 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
572 face->n[i] = atoi(subtok);
|
nuclear@6
|
573 if(face->n[i] > 0) face->n[i]--; /* convert to 0-based */
|
nuclear@6
|
574 } else {
|
nuclear@6
|
575 face->n[i] = INVALID_IDX;
|
nuclear@6
|
576 }
|
nuclear@6
|
577 }
|
nuclear@6
|
578
|
nuclear@6
|
579 return true;
|
nuclear@6
|
580 }
|
nuclear@6
|
581
|
nuclear@6
|
582 static const char *parse_map()
|
nuclear@6
|
583 {
|
nuclear@6
|
584 char *tok, *prev = 0;
|
nuclear@6
|
585
|
nuclear@6
|
586 while((tok = strtok(0, SEP))) {
|
nuclear@6
|
587 prev = tok;
|
nuclear@6
|
588 }
|
nuclear@6
|
589
|
nuclear@6
|
590 return prev ? prev : "";
|
nuclear@6
|
591 }
|
nuclear@6
|
592
|
nuclear@6
|
593 static bool find_file(char *res, int sz, const char *fname, const char *path, const char *mode)
|
nuclear@6
|
594 {
|
nuclear@6
|
595 FILE *fp;
|
nuclear@6
|
596 const char *beg, *end;
|
nuclear@6
|
597 int fnamelen = strlen(fname);
|
nuclear@6
|
598
|
nuclear@6
|
599 beg = path;
|
nuclear@6
|
600 while(beg && *beg) {
|
nuclear@6
|
601 end = beg;
|
nuclear@6
|
602 while(*end && *end != ':') {
|
nuclear@6
|
603 end++;
|
nuclear@6
|
604 }
|
nuclear@6
|
605
|
nuclear@6
|
606 int sz = end - beg + 1;
|
nuclear@6
|
607 char *pathname = (char*)alloca(sz + fnamelen + 2);
|
nuclear@6
|
608 memcpy(pathname, beg, sz);
|
nuclear@6
|
609 strcat(pathname, "/");
|
nuclear@6
|
610 strcat(pathname, fname);
|
nuclear@6
|
611
|
nuclear@6
|
612 if((fp = fopen(pathname, mode))) {
|
nuclear@6
|
613 fclose(fp);
|
nuclear@6
|
614 strncpy(res, pathname, sz);
|
nuclear@6
|
615 return true;
|
nuclear@6
|
616 }
|
nuclear@6
|
617
|
nuclear@6
|
618 beg += sz;
|
nuclear@6
|
619 }
|
nuclear@6
|
620 return false;
|
nuclear@6
|
621 }
|
nuclear@6
|
622
|
nuclear@6
|
623 static const char *dirname(const char *str)
|
nuclear@6
|
624 {
|
nuclear@6
|
625 static char buf[PATH_MAX];
|
nuclear@6
|
626
|
nuclear@6
|
627 if(!str || !*str) {
|
nuclear@6
|
628 strcpy(buf, ".");
|
nuclear@6
|
629 } else {
|
nuclear@6
|
630 strncpy(buf, str, PATH_MAX);
|
nuclear@6
|
631 char *ptr = strrchr(buf, '/');
|
nuclear@6
|
632
|
nuclear@6
|
633 if(*ptr) *ptr = 0;
|
nuclear@6
|
634 }
|
nuclear@6
|
635 return buf;
|
nuclear@6
|
636 }
|