rev |
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nuclear@6
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1 #include <stdio.h>
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nuclear@6
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2 #include <stdlib.h>
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nuclear@6
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3 #include <string.h>
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John@15
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4 #include <math.h>
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nuclear@6
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5 #include <errno.h>
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nuclear@8
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6 #include <limits.h>
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nuclear@6
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7 #include <string>
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nuclear@6
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8 #include <vector>
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nuclear@6
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9 #include <map>
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nuclear@6
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10 #include "mesh.h"
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nuclear@6
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11
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John@11
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12 #ifndef PATH_MAX
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John@11
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13 #define PATH_MAX 512
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John@11
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14 #endif
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John@11
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15
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nuclear@6
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16 using namespace std;
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nuclear@6
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17
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nuclear@8
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18 #define COMMANDS \
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nuclear@6
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19 CMD(V), \
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nuclear@6
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20 CMD(VN), \
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nuclear@6
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21 CMD(VT), \
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22 CMD(F), \
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nuclear@6
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23 CMD(O), \
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nuclear@6
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24 CMD(G), \
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nuclear@6
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25 CMD(MTLLIB), \
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nuclear@6
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26 CMD(USEMTL), \
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nuclear@6
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27 CMD(NEWMTL), \
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nuclear@6
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28 CMD(KA), \
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nuclear@6
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29 CMD(KD), \
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nuclear@6
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30 CMD(KS), \
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nuclear@16
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31 CMD(KR), \
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nuclear@6
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32 CMD(NS), \
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nuclear@6
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33 CMD(NI), \
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nuclear@6
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34 CMD(D), \
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nuclear@6
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35 CMD(TR), \
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nuclear@6
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36 CMD(MAP_KD), \
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nuclear@6
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37 CMD(MAP_KS), \
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nuclear@6
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38 CMD(MAP_NS), \
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nuclear@6
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39 CMD(MAP_D), \
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nuclear@6
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40 CMD(REFL), \
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nuclear@6
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41 CMD(BUMP)
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nuclear@6
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42
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nuclear@6
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43 #define CMD(x) CMD_##x
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nuclear@6
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44 enum {
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nuclear@6
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45 COMMANDS,
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nuclear@6
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46 CMD_UNK
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nuclear@6
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47 };
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nuclear@6
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48 #undef CMD
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nuclear@6
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49
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nuclear@6
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50 #define CMD(x) #x
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nuclear@6
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51 static const char *cmd_names[] = {
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nuclear@6
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52 COMMANDS,
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nuclear@6
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53 0
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nuclear@6
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54 };
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nuclear@6
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55 #undef CMD
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nuclear@6
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56
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nuclear@6
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57 struct Vector3 {
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nuclear@6
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58 float x, y, z;
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nuclear@6
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59
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nuclear@6
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60 Vector3() { x = y = z = 0.0; }
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nuclear@6
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61 Vector3(float a, float b, float c) { x = a; y = b; z = c; }
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nuclear@20
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62
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nuclear@20
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63 void normalize() { float len = sqrt(x * x + y * y + z * z); x /= len; y /= len; z /= len; }
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nuclear@6
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64 };
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nuclear@6
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65
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nuclear@6
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66 struct Vector2 {
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nuclear@6
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67 float x, y;
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68
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nuclear@6
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69 Vector2() { x = y = 0.0; }
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nuclear@6
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70 Vector2(float a, float b) { x = a; y = b; }
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nuclear@6
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71 };
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nuclear@6
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72
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nuclear@6
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73 struct obj_face {
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nuclear@6
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74 int elem;
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nuclear@6
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75 int v[4], n[4], t[4];
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nuclear@6
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76 };
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nuclear@6
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77
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nuclear@6
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78 struct obj_file {
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nuclear@6
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79 string cur_obj, cur_mat;
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nuclear@6
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80 vector<Vector3> v, vn, vt;
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nuclear@6
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81 vector<obj_face> f;
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nuclear@6
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82 };
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nuclear@6
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83
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nuclear@6
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84 struct obj_mat {
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nuclear@6
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85 string name; // newmtl <name>
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nuclear@6
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86 Vector3 ambient, diffuse, specular; // Ka, Kd, Ks
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nuclear@6
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87 float shininess; // Ns
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nuclear@6
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88 float ior; // Ni
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nuclear@6
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89 float alpha; // d, Tr
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nuclear@16
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90 float refl; // Kr (my extesnsion)
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nuclear@6
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91
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nuclear@6
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92 string tex_dif, tex_spec, tex_shin, tex_alpha; // map_Kd, map_Ks, map_Ns, map_d
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93 string tex_refl; // refl -type sphere|cube file
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nuclear@6
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94 string tex_bump; // bump
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nuclear@6
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95
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nuclear@6
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96 obj_mat() { reset(); }
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nuclear@6
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97
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nuclear@6
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98 void reset() {
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nuclear@6
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99 ambient = diffuse = Vector3(0.5, 0.5, 0.5);
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nuclear@6
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100 specular = Vector3(0.0, 0.0, 0.0);
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nuclear@6
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101 name = tex_dif = tex_spec = tex_shin = tex_alpha = tex_refl = tex_bump = "";
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nuclear@6
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102 shininess = 0;
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nuclear@6
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103 ior = alpha = 1;
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nuclear@19
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104 refl = 0.0;
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nuclear@6
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105 }
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nuclear@6
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106 };
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nuclear@6
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107
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nuclear@6
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108 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl);
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nuclear@6
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109 static Mesh *cons_mesh(obj_file *obj);
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nuclear@6
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110
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nuclear@6
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111 static int get_cmd(char *str);
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nuclear@6
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112 static bool is_int(const char *str);
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nuclear@6
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113 static bool is_float(const char *str);
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nuclear@6
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114 static bool parse_vec(Vector3 *vec);
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nuclear@6
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115 static bool parse_color(Vector3 *col);
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nuclear@6
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116 static bool parse_face(obj_face *face);
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nuclear@6
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117 static const char *parse_map();
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nuclear@6
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118
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nuclear@6
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119 static bool find_file(char *res, int sz, const char *fname, const char *path = ".", const char *mode = "rb");
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nuclear@6
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120 static const char *dirname(const char *str);
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nuclear@6
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121
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nuclear@20
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122 static Vector3 operator -(const Vector3 &a, const Vector3 &b);
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nuclear@20
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123 static Vector3 cross(const Vector3 &a, const Vector3 &b);
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nuclear@20
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124
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nuclear@6
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125 static map<string, int> matnames;
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nuclear@6
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126
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John@15
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127
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John@15
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128 #define FEQ(a, b) (fabs((a) - (b)) < 1e-8)
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John@15
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129 bool Face::operator ==(const Face &f) const
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John@15
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130 {
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John@15
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131 for(int i=0; i<3; i++) {
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John@15
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132 for(int j=0; j<3; j++) {
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John@15
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133 if(!FEQ(v[i].pos[j], f.v[i].pos[j])) {
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John@15
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134 return false;
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John@15
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135 }
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John@15
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136 if(!FEQ(v[i].normal[j], f.v[i].normal[j])) {
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John@15
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137 return false;
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John@15
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138 }
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John@15
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139 }
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John@15
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140 if(!FEQ(normal[i], f.normal[i])) {
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John@15
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141 return false;
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John@15
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142 }
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John@15
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143 }
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John@15
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144 return true;
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John@15
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145 }
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John@15
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146
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nuclear@13
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147 bool Scene::add_mesh(Mesh *m)
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nuclear@13
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148 {
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nuclear@13
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149 // make sure triangles have material ids
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nuclear@13
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150 for(size_t i=0; i<m->faces.size(); i++) {
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nuclear@13
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151 m->faces[i].matid = m->matid;
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nuclear@13
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152 }
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nuclear@13
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153 meshes.push_back(m);
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nuclear@13
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154 return true;
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nuclear@13
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155 }
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nuclear@13
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156
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John@14
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157 int Scene::get_num_meshes() const
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John@14
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158 {
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John@14
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159 return (int)meshes.size();
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John@14
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160 }
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John@14
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161
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nuclear@13
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162 int Scene::get_num_faces() const
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nuclear@13
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163 {
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nuclear@13
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164 int num_faces = 0;
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nuclear@13
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165 for(size_t i=0; i<meshes.size(); i++) {
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nuclear@13
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166 num_faces += meshes[i]->faces.size();
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nuclear@13
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167 }
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nuclear@13
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168 printf("get_num_faces() = %d\n", num_faces);
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nuclear@13
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169 return num_faces;
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nuclear@13
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170 }
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nuclear@13
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171
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John@14
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172 int Scene::get_num_materials() const
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John@14
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173 {
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John@14
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174 return (int)matlib.size();
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John@14
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175 }
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John@14
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176
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John@14
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177 Material *Scene::get_materials()
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John@14
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178 {
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John@14
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179 if(matlib.empty()) {
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John@14
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180 return 0;
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John@14
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181 }
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John@14
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182 return &matlib[0];
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John@14
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183 }
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John@14
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184
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John@14
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185 const Material *Scene::get_materials() const
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John@14
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186 {
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John@14
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187 if(matlib.empty()) {
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John@14
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188 return 0;
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John@14
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189 }
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John@14
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190 return &matlib[0];
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John@14
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191 }
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John@14
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192
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nuclear@6
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193
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nuclear@6
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194 #define INVALID_IDX INT_MIN
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nuclear@6
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195
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nuclear@6
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196 #define SEP " \t\n\r\v"
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nuclear@6
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197 #define BUF_SZ 512
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nuclear@6
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198
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nuclear@6
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199 bool Scene::load(const char *fname)
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nuclear@6
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200 {
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nuclear@6
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201 FILE *fp;
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nuclear@6
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202
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nuclear@6
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203 if(!(fp = fopen(fname, "rb"))) {
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nuclear@6
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204 fprintf(stderr, "failed to open %s: %s\n", fname, strerror(errno));
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nuclear@6
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205 return false;
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nuclear@6
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206 }
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nuclear@6
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207
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nuclear@6
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208 bool res = load(fp);
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nuclear@6
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209 fclose(fp);
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nuclear@6
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210 return res;
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nuclear@6
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211 }
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nuclear@6
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212
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nuclear@6
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213 bool Scene::load(FILE *fp)
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nuclear@6
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214 {
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nuclear@6
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215 static int seq;
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nuclear@6
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216 char cur_name[16];
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nuclear@6
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217
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nuclear@6
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218 obj_file obj;
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nuclear@8
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219
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nuclear@6
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220 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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221 obj.cur_obj = cur_name;
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nuclear@6
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222
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nuclear@6
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223 int prev_cmd = 0, obj_added = 0;
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nuclear@6
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224 for(;;) {
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nuclear@6
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225 Vector3 vec;
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nuclear@6
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226 obj_face face;
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nuclear@8
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227
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nuclear@6
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228 char line[BUF_SZ];
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nuclear@6
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229 fgets(line, sizeof line, fp);
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nuclear@6
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230 if(feof(fp)) {
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nuclear@6
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231 break;
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nuclear@6
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232 }
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nuclear@6
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233
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nuclear@6
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234 char *tok;
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nuclear@6
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235 if(!(tok = strtok(line, SEP))) {
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nuclear@6
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236 continue; // ignore empty lines
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nuclear@6
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237 }
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nuclear@6
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238
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nuclear@6
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239 int cmd;
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nuclear@6
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240 if((cmd = get_cmd(tok)) == -1) {
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nuclear@6
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241 continue; // ignore unknown commands ...
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nuclear@6
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242 }
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nuclear@6
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243
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nuclear@6
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244 switch(cmd) {
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nuclear@6
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245 case CMD_V:
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nuclear@6
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246 if(!parse_vec(&vec)) {
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nuclear@6
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247 continue;
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nuclear@6
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248 }
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nuclear@6
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249 obj.v.push_back(vec);
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nuclear@6
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250 break;
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nuclear@6
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251
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nuclear@6
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252 case CMD_VN:
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nuclear@6
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253 if(!parse_vec(&vec)) {
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nuclear@6
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254 continue;
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nuclear@6
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255 }
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nuclear@6
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256 obj.vn.push_back(vec);
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nuclear@6
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257 break;
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nuclear@6
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258
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nuclear@6
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259 case CMD_VT:
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nuclear@6
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260 if(!parse_vec(&vec)) {
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nuclear@6
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261 continue;
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nuclear@6
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262 }
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nuclear@6
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263 vec.y = 1.0 - vec.y;
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nuclear@6
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264 obj.vt.push_back(vec);
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nuclear@6
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265 break;
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nuclear@6
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266
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nuclear@6
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267 case CMD_O:
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nuclear@6
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268 case CMD_G:
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nuclear@6
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269 if(prev_cmd == CMD_O || prev_cmd == CMD_G) {
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nuclear@6
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270 break; // just in case we've got both of them in a row
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nuclear@6
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271 }
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nuclear@6
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272 /* if we have any previous data, group them up, add the object
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nuclear@6
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273 * and continue with the new one...
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nuclear@6
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274 */
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nuclear@6
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275 if(!obj.f.empty()) {
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nuclear@6
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276 Mesh *mesh = cons_mesh(&obj);
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nuclear@6
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277 mesh->matid = matnames[obj.cur_mat];
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nuclear@13
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278 add_mesh(mesh);
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nuclear@6
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279 obj_added++;
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nuclear@6
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280
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nuclear@6
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281 obj.f.clear(); // clean the face list
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nuclear@6
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282 }
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nuclear@6
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283 if((tok = strtok(0, SEP))) {
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nuclear@6
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284 obj.cur_obj = tok;
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nuclear@6
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285 } else {
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nuclear@6
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286 sprintf(cur_name, "default%02d.obj", seq++);
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nuclear@6
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287 obj.cur_obj = cur_name;
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nuclear@6
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288 }
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nuclear@6
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289 break;
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nuclear@6
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290
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nuclear@6
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291 case CMD_MTLLIB:
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nuclear@6
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292 if((tok = strtok(0, SEP))) {
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nuclear@6
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293 char path[PATH_MAX];
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nuclear@6
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294
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nuclear@6
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295 sprintf(path, ".:%s", dirname(tok));
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nuclear@6
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296 if(!find_file(path, PATH_MAX, tok, path)) {
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nuclear@6
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297 fprintf(stderr, "material library not found: %s\n", tok);
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nuclear@6
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298 continue;
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nuclear@6
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299 }
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nuclear@6
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300
|
nuclear@6
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301 FILE *mfile;
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nuclear@6
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302 if(!(mfile = fopen(path, "rb"))) {
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nuclear@6
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303 fprintf(stderr, "failed to open material library: %s\n", path);
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nuclear@6
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304 continue;
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nuclear@6
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305 }
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nuclear@6
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306
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nuclear@6
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307 // load all materials of the mtl file into a vector
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nuclear@6
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308 vector<obj_mat> vmtl;
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nuclear@6
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309 if(!read_materials(mfile, &vmtl)) {
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nuclear@6
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310 continue;
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nuclear@6
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311 }
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nuclear@6
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312 fclose(mfile);
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nuclear@6
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313
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nuclear@6
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314 // and add them all to the scene
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nuclear@6
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315 for(size_t i=0; i<vmtl.size(); i++) {
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nuclear@6
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316 Material mat;
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nuclear@6
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317
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nuclear@6
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318 mat.kd[0] = vmtl[i].diffuse.x;
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nuclear@6
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319 mat.kd[1] = vmtl[i].diffuse.y;
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nuclear@6
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320 mat.kd[2] = vmtl[i].diffuse.z;
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nuclear@6
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321
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nuclear@6
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322 mat.ks[0] = vmtl[i].specular.x;
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nuclear@6
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323 mat.ks[1] = vmtl[i].specular.y;
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nuclear@6
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324 mat.ks[2] = vmtl[i].specular.z;
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nuclear@6
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325
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nuclear@6
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326 mat.kt = 1.0 - vmtl[i].alpha;
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nuclear@16
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327 mat.kr = vmtl[i].refl;
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nuclear@6
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328 mat.spow = vmtl[i].shininess;
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nuclear@8
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329
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nuclear@13
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330 matlib.push_back(mat);
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nuclear@6
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331 matnames[vmtl[i].name] = i;
|
nuclear@6
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332 }
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nuclear@6
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333 }
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nuclear@6
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334 break;
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nuclear@6
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335
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nuclear@6
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336 case CMD_USEMTL:
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nuclear@6
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337 if((tok = strtok(0, SEP))) {
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nuclear@6
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338 obj.cur_mat = tok;
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nuclear@6
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339 } else {
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nuclear@6
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340 obj.cur_mat = "";
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nuclear@6
|
341 }
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nuclear@6
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342 break;
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nuclear@6
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343
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nuclear@6
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344 case CMD_F:
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nuclear@6
|
345 if(!parse_face(&face)) {
|
nuclear@6
|
346 continue;
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nuclear@6
|
347 }
|
nuclear@6
|
348
|
nuclear@6
|
349 // convert negative indices to regular indices
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nuclear@6
|
350 for(int i=0; i<4; i++) {
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nuclear@6
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351 if(face.v[i] < 0 && face.v[i] != INVALID_IDX) {
|
nuclear@6
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352 face.v[i] = obj.v.size() + face.v[i];
|
nuclear@6
|
353 }
|
nuclear@6
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354 if(face.n[i] < 0 && face.n[i] != INVALID_IDX) {
|
nuclear@6
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355 face.n[i] = obj.vn.size() + face.n[i];
|
nuclear@6
|
356 }
|
nuclear@6
|
357 if(face.t[i] < 0 && face.t[i] != INVALID_IDX) {
|
nuclear@6
|
358 face.t[i] = obj.vt.size() + face.t[i];
|
nuclear@6
|
359 }
|
nuclear@6
|
360 }
|
nuclear@6
|
361
|
nuclear@6
|
362 // break quads into triangles if needed
|
nuclear@6
|
363 obj.f.push_back(face);
|
nuclear@6
|
364 if(face.elem == 4) {
|
nuclear@6
|
365 face.v[1] = face.v[2];
|
nuclear@6
|
366 face.n[1] = face.n[2];
|
nuclear@6
|
367 face.t[1] = face.t[2];
|
nuclear@6
|
368
|
nuclear@6
|
369 face.v[2] = face.v[3];
|
nuclear@6
|
370 face.n[2] = face.n[3];
|
nuclear@6
|
371 face.t[2] = face.t[3];
|
nuclear@6
|
372
|
nuclear@6
|
373 obj.f.push_back(face);
|
nuclear@6
|
374 }
|
nuclear@6
|
375 break;
|
nuclear@6
|
376
|
nuclear@6
|
377 default:
|
nuclear@6
|
378 break; // ignore unknown commands
|
nuclear@6
|
379 }
|
nuclear@6
|
380
|
nuclear@6
|
381 prev_cmd = cmd;
|
nuclear@6
|
382 }
|
nuclear@6
|
383
|
nuclear@6
|
384 // reached end of file...
|
nuclear@6
|
385 if(!obj.f.empty()) {
|
nuclear@6
|
386 Mesh *mesh = cons_mesh(&obj);
|
nuclear@6
|
387 mesh->matid = matnames[obj.cur_mat];
|
nuclear@13
|
388 add_mesh(mesh);
|
nuclear@6
|
389 obj_added++;
|
nuclear@6
|
390 }
|
nuclear@6
|
391
|
nuclear@6
|
392 return obj_added > 0;
|
nuclear@6
|
393 }
|
nuclear@6
|
394
|
nuclear@6
|
395 static Mesh *cons_mesh(obj_file *obj)
|
nuclear@6
|
396 {
|
nuclear@6
|
397 Mesh *mesh;
|
nuclear@6
|
398
|
nuclear@6
|
399 // need at least one of each element
|
nuclear@6
|
400 bool added_norm = false, added_tc = false;
|
nuclear@6
|
401 if(obj->vn.empty()) {
|
nuclear@6
|
402 obj->vn.push_back(Vector3(0, 0, 0));
|
nuclear@6
|
403 added_norm = true;
|
nuclear@6
|
404 }
|
nuclear@6
|
405 if(obj->vt.empty()) {
|
nuclear@6
|
406 obj->vt.push_back(Vector3(0, 0, 0));
|
nuclear@6
|
407 added_tc = true;
|
nuclear@6
|
408 }
|
nuclear@6
|
409
|
nuclear@6
|
410 mesh = new Mesh;
|
nuclear@6
|
411
|
nuclear@6
|
412 for(size_t i=0; i<obj->f.size(); i++) {
|
nuclear@6
|
413 Face face;
|
nuclear@20
|
414 Vector3 v[3];
|
nuclear@6
|
415
|
nuclear@6
|
416 for(int j=0; j<3; j++) {
|
nuclear@6
|
417 obj_face *f = &obj->f[i];
|
nuclear@6
|
418
|
nuclear@20
|
419 face.v[j].pos[0] = v[j].x = obj->v[f->v[j]].x;
|
nuclear@20
|
420 face.v[j].pos[1] = v[j].y = obj->v[f->v[j]].y;
|
nuclear@20
|
421 face.v[j].pos[2] = v[j].z = obj->v[f->v[j]].z;
|
nuclear@13
|
422 face.v[j].pos[3] = 0.0;
|
nuclear@6
|
423
|
nuclear@6
|
424 int nidx = f->n[j] < 0 ? 0 : f->n[j];
|
nuclear@6
|
425 face.v[j].normal[0] = obj->vn[nidx].x;
|
nuclear@6
|
426 face.v[j].normal[1] = obj->vn[nidx].y;
|
nuclear@6
|
427 face.v[j].normal[2] = obj->vn[nidx].z;
|
nuclear@13
|
428 face.v[j].normal[3] = 0.0;
|
nuclear@6
|
429
|
nuclear@6
|
430 int tidx = f->t[j] < 0 ? 0 : f->t[j];
|
nuclear@6
|
431 face.v[j].tex[0] = obj->vt[tidx].x;
|
nuclear@6
|
432 face.v[j].tex[1] = obj->vt[tidx].y;
|
nuclear@6
|
433 }
|
nuclear@13
|
434
|
nuclear@20
|
435 Vector3 a = v[1] - v[0];
|
nuclear@20
|
436 Vector3 b = v[2] - v[0];
|
nuclear@20
|
437 Vector3 n = cross(a, b);
|
nuclear@20
|
438 n.normalize();
|
nuclear@20
|
439
|
nuclear@20
|
440 face.normal[0] = n.x;
|
nuclear@20
|
441 face.normal[1] = n.y;
|
nuclear@20
|
442 face.normal[2] = n.z;
|
nuclear@13
|
443 face.normal[3] = 0.0;
|
nuclear@13
|
444
|
nuclear@6
|
445 mesh->faces.push_back(face);
|
nuclear@6
|
446 }
|
nuclear@6
|
447
|
nuclear@6
|
448 if(added_norm) {
|
nuclear@6
|
449 obj->vn.pop_back();
|
nuclear@6
|
450 }
|
nuclear@6
|
451 if(added_tc) {
|
nuclear@6
|
452 obj->vt.pop_back();
|
nuclear@6
|
453 }
|
nuclear@8
|
454
|
nuclear@6
|
455 return mesh;
|
nuclear@6
|
456 }
|
nuclear@6
|
457
|
nuclear@6
|
458 static bool read_materials(FILE *fp, vector<obj_mat> *vmtl)
|
nuclear@6
|
459 {
|
nuclear@6
|
460 obj_mat mat;
|
nuclear@6
|
461
|
nuclear@6
|
462 for(;;) {
|
nuclear@6
|
463 char line[BUF_SZ];
|
nuclear@6
|
464 fgets(line, sizeof line, fp);
|
nuclear@6
|
465 if(feof(fp)) {
|
nuclear@6
|
466 break;
|
nuclear@6
|
467 }
|
nuclear@6
|
468
|
nuclear@6
|
469 char *tok;
|
nuclear@6
|
470 if(!(tok = strtok(line, SEP))) {
|
nuclear@6
|
471 continue;
|
nuclear@6
|
472 }
|
nuclear@6
|
473
|
nuclear@6
|
474 int cmd;
|
nuclear@6
|
475 if((cmd = get_cmd(tok)) == -1) {
|
nuclear@6
|
476 continue;
|
nuclear@6
|
477 }
|
nuclear@6
|
478
|
nuclear@6
|
479 switch(cmd) {
|
nuclear@6
|
480 case CMD_NEWMTL:
|
nuclear@6
|
481 // add the previous material, and start a new one
|
nuclear@6
|
482 if(mat.name.length() > 0) {
|
nuclear@13
|
483 printf("Adding material: %s\n", mat.name.c_str());
|
nuclear@6
|
484 vmtl->push_back(mat);
|
nuclear@6
|
485 mat.reset();
|
nuclear@6
|
486 }
|
nuclear@6
|
487 if((tok = strtok(0, SEP))) {
|
nuclear@6
|
488 mat.name = tok;
|
nuclear@6
|
489 }
|
nuclear@6
|
490 break;
|
nuclear@6
|
491
|
nuclear@6
|
492 case CMD_KA:
|
nuclear@6
|
493 parse_color(&mat.ambient);
|
nuclear@6
|
494 break;
|
nuclear@6
|
495
|
nuclear@6
|
496 case CMD_KD:
|
nuclear@6
|
497 parse_color(&mat.diffuse);
|
nuclear@6
|
498 break;
|
nuclear@6
|
499
|
nuclear@6
|
500 case CMD_KS:
|
nuclear@6
|
501 parse_color(&mat.specular);
|
nuclear@6
|
502 break;
|
nuclear@6
|
503
|
nuclear@16
|
504 case CMD_KR:
|
nuclear@16
|
505 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@16
|
506 mat.refl = atof(tok);
|
nuclear@16
|
507 }
|
nuclear@16
|
508 break;
|
nuclear@16
|
509
|
nuclear@6
|
510 case CMD_NS:
|
nuclear@6
|
511 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
512 mat.shininess = atof(tok);
|
nuclear@6
|
513 }
|
nuclear@6
|
514 break;
|
nuclear@6
|
515
|
nuclear@6
|
516 case CMD_NI:
|
nuclear@6
|
517 if((tok = strtok(0, SEP)) && is_float(tok)) {
|
nuclear@6
|
518 mat.ior = atof(tok);
|
nuclear@6
|
519 }
|
nuclear@6
|
520 break;
|
nuclear@6
|
521
|
nuclear@6
|
522 case CMD_D:
|
nuclear@6
|
523 case CMD_TR:
|
nuclear@6
|
524 {
|
nuclear@6
|
525 Vector3 c;
|
nuclear@6
|
526 if(parse_color(&c)) {
|
nuclear@6
|
527 mat.alpha = cmd == CMD_D ? c.x : 1.0 - c.x;
|
nuclear@6
|
528 }
|
nuclear@6
|
529 }
|
nuclear@6
|
530 break;
|
nuclear@6
|
531
|
nuclear@6
|
532 case CMD_MAP_KD:
|
nuclear@6
|
533 mat.tex_dif = parse_map();
|
nuclear@6
|
534 break;
|
nuclear@6
|
535
|
nuclear@6
|
536 default:
|
nuclear@6
|
537 break;
|
nuclear@6
|
538 }
|
nuclear@6
|
539 }
|
nuclear@6
|
540
|
nuclear@6
|
541 if(mat.name.length() > 0) {
|
nuclear@13
|
542 printf("Adding material: %s\n", mat.name.c_str());
|
nuclear@6
|
543 vmtl->push_back(mat);
|
nuclear@6
|
544 }
|
nuclear@6
|
545 return true;
|
nuclear@6
|
546 }
|
nuclear@6
|
547
|
nuclear@6
|
548 static int get_cmd(char *str)
|
nuclear@6
|
549 {
|
nuclear@6
|
550 char *s = str;
|
nuclear@8
|
551 while((*s = toupper(*s))) s++;
|
nuclear@6
|
552
|
nuclear@6
|
553 for(int i=0; cmd_names[i]; i++) {
|
nuclear@6
|
554 if(strcmp(str, cmd_names[i]) == 0) {
|
nuclear@6
|
555 return i;
|
nuclear@6
|
556 }
|
nuclear@6
|
557 }
|
nuclear@6
|
558 return CMD_UNK;
|
nuclear@6
|
559 }
|
nuclear@6
|
560
|
nuclear@6
|
561 static bool is_int(const char *str)
|
nuclear@6
|
562 {
|
nuclear@6
|
563 char *tmp;
|
nuclear@6
|
564 strtol(str, &tmp, 10);
|
nuclear@6
|
565 return tmp != str;
|
nuclear@6
|
566 }
|
nuclear@6
|
567
|
nuclear@6
|
568 static bool is_float(const char *str)
|
nuclear@6
|
569 {
|
nuclear@6
|
570 char *tmp;
|
nuclear@6
|
571 strtod(str, &tmp);
|
nuclear@6
|
572 return tmp != str;
|
nuclear@6
|
573 }
|
nuclear@6
|
574
|
nuclear@6
|
575 static bool parse_vec(Vector3 *vec)
|
nuclear@6
|
576 {
|
nuclear@6
|
577 for(int i=0; i<3; i++) {
|
nuclear@6
|
578 char *tok;
|
nuclear@6
|
579
|
nuclear@6
|
580 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
581 if(i < 2) {
|
nuclear@6
|
582 return false;
|
nuclear@6
|
583 }
|
nuclear@6
|
584 vec->z = 0.0;
|
nuclear@6
|
585 } else {
|
nuclear@6
|
586 float v = atof(tok);
|
nuclear@6
|
587
|
nuclear@6
|
588 switch(i) {
|
nuclear@6
|
589 case 0:
|
nuclear@6
|
590 vec->x = v;
|
nuclear@6
|
591 break;
|
nuclear@6
|
592 case 1:
|
nuclear@6
|
593 vec->y = v;
|
nuclear@6
|
594 break;
|
nuclear@6
|
595 case 2:
|
nuclear@6
|
596 vec->z = v;
|
nuclear@6
|
597 break;
|
nuclear@6
|
598 }
|
nuclear@6
|
599 }
|
nuclear@6
|
600 }
|
nuclear@6
|
601 return true;
|
nuclear@6
|
602 }
|
nuclear@6
|
603
|
nuclear@6
|
604 static bool parse_color(Vector3 *col)
|
nuclear@6
|
605 {
|
nuclear@6
|
606 for(int i=0; i<3; i++) {
|
nuclear@6
|
607 char *tok;
|
nuclear@6
|
608
|
nuclear@6
|
609 if(!(tok = strtok(0, SEP)) || !is_float(tok)) {
|
nuclear@6
|
610 col->y = col->z = col->x;
|
nuclear@6
|
611 return i > 0 ? true : false;
|
nuclear@6
|
612 }
|
nuclear@6
|
613
|
nuclear@6
|
614 float v = atof(tok);
|
nuclear@6
|
615 switch(i) {
|
nuclear@6
|
616 case 0:
|
nuclear@6
|
617 col->x = v;
|
nuclear@6
|
618 break;
|
nuclear@6
|
619 case 1:
|
nuclear@6
|
620 col->y = v;
|
nuclear@6
|
621 break;
|
nuclear@6
|
622 case 2:
|
nuclear@6
|
623 col->z = v;
|
nuclear@6
|
624 break;
|
nuclear@6
|
625 }
|
nuclear@6
|
626 }
|
nuclear@6
|
627 return true;
|
nuclear@6
|
628 }
|
nuclear@6
|
629
|
nuclear@6
|
630 static bool parse_face(obj_face *face)
|
nuclear@6
|
631 {
|
nuclear@6
|
632 char *tok[] = {0, 0, 0, 0};
|
nuclear@6
|
633 face->elem = 0;
|
nuclear@6
|
634
|
nuclear@6
|
635 for(int i=0; i<4; i++) {
|
nuclear@6
|
636 if((!(tok[i] = strtok(0, SEP)) || !is_int(tok[i]))) {
|
nuclear@6
|
637 if(i < 3) return false; // less than 3 verts? not a polygon
|
nuclear@6
|
638 } else {
|
nuclear@6
|
639 face->elem++;
|
nuclear@6
|
640 }
|
nuclear@6
|
641 }
|
nuclear@6
|
642
|
nuclear@6
|
643 for(int i=0; i<4; i++) {
|
nuclear@6
|
644 char *subtok = tok[i];
|
nuclear@6
|
645
|
nuclear@6
|
646 if(!subtok || !*subtok || !is_int(subtok)) {
|
nuclear@6
|
647 if(i < 3) {
|
nuclear@6
|
648 return false;
|
nuclear@6
|
649 }
|
nuclear@6
|
650 face->v[i] = INVALID_IDX;
|
nuclear@6
|
651 } else {
|
nuclear@6
|
652 face->v[i] = atoi(subtok);
|
nuclear@6
|
653 if(face->v[i] > 0) face->v[i]--; /* convert to 0-based */
|
nuclear@6
|
654 }
|
nuclear@6
|
655
|
nuclear@6
|
656 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
657 subtok++;
|
nuclear@6
|
658 }
|
nuclear@6
|
659 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
660 face->t[i] = atoi(subtok);
|
nuclear@6
|
661 if(face->t[i] > 0) face->t[i]--; /* convert to 0-based */
|
nuclear@6
|
662 } else {
|
nuclear@6
|
663 face->t[i] = INVALID_IDX;
|
nuclear@6
|
664 }
|
nuclear@6
|
665
|
nuclear@6
|
666 while(subtok && *subtok && *subtok != '/') {
|
nuclear@6
|
667 subtok++;
|
nuclear@6
|
668 }
|
nuclear@6
|
669 if(subtok && *subtok && *++subtok && is_int(subtok)) {
|
nuclear@6
|
670 face->n[i] = atoi(subtok);
|
nuclear@6
|
671 if(face->n[i] > 0) face->n[i]--; /* convert to 0-based */
|
nuclear@6
|
672 } else {
|
nuclear@6
|
673 face->n[i] = INVALID_IDX;
|
nuclear@6
|
674 }
|
nuclear@6
|
675 }
|
nuclear@6
|
676
|
nuclear@6
|
677 return true;
|
nuclear@6
|
678 }
|
nuclear@6
|
679
|
nuclear@6
|
680 static const char *parse_map()
|
nuclear@6
|
681 {
|
nuclear@6
|
682 char *tok, *prev = 0;
|
nuclear@6
|
683
|
nuclear@6
|
684 while((tok = strtok(0, SEP))) {
|
nuclear@6
|
685 prev = tok;
|
nuclear@6
|
686 }
|
nuclear@6
|
687
|
nuclear@6
|
688 return prev ? prev : "";
|
nuclear@6
|
689 }
|
nuclear@6
|
690
|
nuclear@6
|
691 static bool find_file(char *res, int sz, const char *fname, const char *path, const char *mode)
|
nuclear@6
|
692 {
|
nuclear@6
|
693 FILE *fp;
|
nuclear@6
|
694 const char *beg, *end;
|
nuclear@6
|
695 int fnamelen = strlen(fname);
|
nuclear@6
|
696
|
nuclear@6
|
697 beg = path;
|
nuclear@6
|
698 while(beg && *beg) {
|
nuclear@6
|
699 end = beg;
|
nuclear@6
|
700 while(*end && *end != ':') {
|
nuclear@6
|
701 end++;
|
nuclear@6
|
702 }
|
nuclear@6
|
703
|
nuclear@13
|
704 int res_len = end - beg;
|
nuclear@13
|
705 char *pathname = (char*)alloca(res_len + fnamelen + 2);
|
nuclear@13
|
706 memcpy(pathname, beg, res_len);
|
nuclear@13
|
707 pathname[res_len] = 0;
|
John@14
|
708 if(res_len) {
|
John@14
|
709 strcat(pathname, "/");
|
John@14
|
710 }
|
nuclear@6
|
711 strcat(pathname, fname);
|
nuclear@6
|
712
|
nuclear@6
|
713 if((fp = fopen(pathname, mode))) {
|
nuclear@6
|
714 fclose(fp);
|
nuclear@6
|
715 strncpy(res, pathname, sz);
|
nuclear@6
|
716 return true;
|
nuclear@6
|
717 }
|
nuclear@6
|
718
|
nuclear@13
|
719 beg += res_len;
|
John@14
|
720 if(*beg == ':') beg++;
|
nuclear@6
|
721 }
|
nuclear@6
|
722 return false;
|
nuclear@6
|
723 }
|
nuclear@6
|
724
|
nuclear@6
|
725 static const char *dirname(const char *str)
|
nuclear@6
|
726 {
|
nuclear@6
|
727 static char buf[PATH_MAX];
|
nuclear@6
|
728
|
nuclear@6
|
729 if(!str || !*str) {
|
nuclear@6
|
730 strcpy(buf, ".");
|
nuclear@6
|
731 } else {
|
nuclear@6
|
732 strncpy(buf, str, PATH_MAX);
|
nuclear@6
|
733 char *ptr = strrchr(buf, '/');
|
nuclear@6
|
734
|
John@14
|
735 if(ptr && *ptr) {
|
John@14
|
736 *ptr = 0;
|
John@14
|
737 } else {
|
John@14
|
738 strcpy(buf, ".");
|
John@14
|
739 }
|
nuclear@6
|
740 }
|
nuclear@6
|
741 return buf;
|
nuclear@6
|
742 }
|
nuclear@20
|
743
|
nuclear@20
|
744 static Vector3 operator -(const Vector3 &a, const Vector3 &b)
|
nuclear@20
|
745 {
|
nuclear@20
|
746 return Vector3(a.x - b.x, a.y - b.y, a.z - b.z);
|
nuclear@20
|
747 }
|
nuclear@20
|
748
|
nuclear@20
|
749 static Vector3 cross(const Vector3 &a, const Vector3 &b)
|
nuclear@20
|
750 {
|
nuclear@20
|
751 Vector3 res;
|
nuclear@20
|
752 res.x = a.y * b.z - a.z * b.y;
|
nuclear@20
|
753 res.y = a.z * b.x - a.x * b.z;
|
nuclear@20
|
754 res.z = a.x * b.y - a.y * b.x;
|
nuclear@20
|
755 return res;
|
nuclear@20
|
756 }
|