3dengfx - realtime visualization system
3dengfx is a realtime visualization system, commonly refered to as 3d engine, that provides a
framework to help you easily create 3d graphics programs. 3dengfx provides
various abstraction layers presenting a very easy way to do most useful tasks,
and at the same time it is designed to be versatile enough to give you the
ability to bypass any of these abstractions in case they don't provide the needed
functionality. Furthermore, 3dengfx is very good as a building block to create
any functionality that you need on top of it; and the fact that it is licensed
under the terms of a free software license (GPL) makes it possible to adapt
it to fit your needs.
3dengfx is cross-platform, it uses the OpenGL cross-platform graphics library as the
means of accessing the underlying graphics hardware, and can be used with the
native windowing system (X11/win32), or a number of cross-platform libraries like
SDL, GLUT, or GTK+ as the means of abstraction from the various
window system mechanisms.