conworlds
annotate conworlds.vcxproj.filters @ 15:9b0db7dbde6e
hmmm doesn't work properly yes
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 24 Aug 2014 14:36:00 +0300 |
parents | 283cdfa7dda2 |
children | 2da585428507 |
rev | line source |
---|---|
nuclear@0 | 1 <?xml version="1.0" encoding="utf-8"?> |
nuclear@0 | 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
nuclear@0 | 3 <ItemGroup> |
nuclear@5 | 4 <Filter Include="src"> |
nuclear@0 | 5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> |
nuclear@5 | 6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx;h;inl</Extensions> |
nuclear@0 | 7 </Filter> |
nuclear@5 | 8 <Filter Include="src\vr"> |
nuclear@5 | 9 <UniqueIdentifier>{e881ab02-1a45-43f6-a15d-ee7f77256a1e}</UniqueIdentifier> |
nuclear@0 | 10 </Filter> |
nuclear@0 | 11 </ItemGroup> |
nuclear@0 | 12 <ItemGroup> |
nuclear@0 | 13 <ClCompile Include="src\main.cc"> |
nuclear@5 | 14 <Filter>src</Filter> |
nuclear@0 | 15 </ClCompile> |
nuclear@0 | 16 <ClCompile Include="src\camera.cc"> |
nuclear@5 | 17 <Filter>src</Filter> |
nuclear@0 | 18 </ClCompile> |
nuclear@0 | 19 <ClCompile Include="src\opengl.cc"> |
nuclear@5 | 20 <Filter>src</Filter> |
nuclear@0 | 21 </ClCompile> |
nuclear@0 | 22 <ClCompile Include="src\sdr.c"> |
nuclear@5 | 23 <Filter>src</Filter> |
nuclear@0 | 24 </ClCompile> |
nuclear@0 | 25 <ClCompile Include="src\game.cc"> |
nuclear@5 | 26 <Filter>src</Filter> |
nuclear@0 | 27 </ClCompile> |
nuclear@0 | 28 <ClCompile Include="src\image.cc"> |
nuclear@5 | 29 <Filter>src</Filter> |
nuclear@0 | 30 </ClCompile> |
nuclear@0 | 31 <ClCompile Include="src\texture.cc"> |
nuclear@5 | 32 <Filter>src</Filter> |
nuclear@5 | 33 </ClCompile> |
nuclear@5 | 34 <ClCompile Include="src\vr\vr.c"> |
nuclear@5 | 35 <Filter>src\vr</Filter> |
nuclear@5 | 36 </ClCompile> |
nuclear@5 | 37 <ClCompile Include="src\vr\vr_libovr.c"> |
nuclear@5 | 38 <Filter>src\vr</Filter> |
nuclear@5 | 39 </ClCompile> |
nuclear@5 | 40 <ClCompile Include="src\vr\vr_modules.c"> |
nuclear@5 | 41 <Filter>src\vr</Filter> |
nuclear@5 | 42 </ClCompile> |
nuclear@5 | 43 <ClCompile Include="src\vr\vr_null.c"> |
nuclear@5 | 44 <Filter>src\vr</Filter> |
nuclear@0 | 45 </ClCompile> |
nuclear@7 | 46 <ClCompile Include="src\vr\rbtree.c"> |
nuclear@7 | 47 <Filter>src\vr</Filter> |
nuclear@7 | 48 </ClCompile> |
nuclear@7 | 49 <ClCompile Include="src\vr\opt.c"> |
nuclear@7 | 50 <Filter>src\vr</Filter> |
nuclear@7 | 51 </ClCompile> |
nuclear@11 | 52 <ClCompile Include="src\vr\vr_openhmd.c"> |
nuclear@11 | 53 <Filter>src\vr</Filter> |
nuclear@11 | 54 </ClCompile> |
nuclear@11 | 55 <ClCompile Include="src\vr\mathutil.c"> |
nuclear@11 | 56 <Filter>src\vr</Filter> |
nuclear@11 | 57 </ClCompile> |
nuclear@15 | 58 <ClCompile Include="src\assload.cc"> |
nuclear@15 | 59 <Filter>src</Filter> |
nuclear@15 | 60 </ClCompile> |
nuclear@15 | 61 <ClCompile Include="src\gameopt.cc"> |
nuclear@15 | 62 <Filter>src</Filter> |
nuclear@15 | 63 </ClCompile> |
nuclear@15 | 64 <ClCompile Include="src\geom.cc"> |
nuclear@15 | 65 <Filter>src</Filter> |
nuclear@15 | 66 </ClCompile> |
nuclear@15 | 67 <ClCompile Include="src\light.cc"> |
nuclear@15 | 68 <Filter>src</Filter> |
nuclear@15 | 69 </ClCompile> |
nuclear@15 | 70 <ClCompile Include="src\logger.cc"> |
nuclear@15 | 71 <Filter>src</Filter> |
nuclear@15 | 72 </ClCompile> |
nuclear@15 | 73 <ClCompile Include="src\material.cc"> |
nuclear@15 | 74 <Filter>src</Filter> |
nuclear@15 | 75 </ClCompile> |
nuclear@15 | 76 <ClCompile Include="src\mesh.cc"> |
nuclear@15 | 77 <Filter>src</Filter> |
nuclear@15 | 78 </ClCompile> |
nuclear@15 | 79 <ClCompile Include="src\object.cc"> |
nuclear@15 | 80 <Filter>src</Filter> |
nuclear@15 | 81 </ClCompile> |
nuclear@15 | 82 <ClCompile Include="src\scene.cc"> |
nuclear@15 | 83 <Filter>src</Filter> |
nuclear@15 | 84 </ClCompile> |
nuclear@15 | 85 <ClCompile Include="src\shader.cc"> |
nuclear@15 | 86 <Filter>src</Filter> |
nuclear@15 | 87 </ClCompile> |
nuclear@15 | 88 <ClCompile Include="src\unistate.cc"> |
nuclear@15 | 89 <Filter>src</Filter> |
nuclear@15 | 90 </ClCompile> |
nuclear@15 | 91 <ClCompile Include="src\xform_node.cc"> |
nuclear@15 | 92 <Filter>src</Filter> |
nuclear@15 | 93 </ClCompile> |
nuclear@0 | 94 </ItemGroup> |
nuclear@0 | 95 <ItemGroup> |
nuclear@0 | 96 <ClInclude Include="src\camera.h"> |
nuclear@5 | 97 <Filter>src</Filter> |
nuclear@5 | 98 </ClInclude> |
nuclear@5 | 99 <ClInclude Include="src\game.h"> |
nuclear@5 | 100 <Filter>src</Filter> |
nuclear@5 | 101 </ClInclude> |
nuclear@5 | 102 <ClInclude Include="src\image.h"> |
nuclear@5 | 103 <Filter>src</Filter> |
nuclear@5 | 104 </ClInclude> |
nuclear@5 | 105 <ClInclude Include="src\opengl.h"> |
nuclear@5 | 106 <Filter>src</Filter> |
nuclear@0 | 107 </ClInclude> |
nuclear@0 | 108 <ClInclude Include="src\sdr.h"> |
nuclear@5 | 109 <Filter>src</Filter> |
nuclear@0 | 110 </ClInclude> |
nuclear@0 | 111 <ClInclude Include="src\texture.h"> |
nuclear@5 | 112 <Filter>src</Filter> |
nuclear@5 | 113 </ClInclude> |
nuclear@5 | 114 <ClInclude Include="src\vr\vr.h"> |
nuclear@5 | 115 <Filter>src\vr</Filter> |
nuclear@5 | 116 </ClInclude> |
nuclear@5 | 117 <ClInclude Include="src\vr\vr_impl.h"> |
nuclear@5 | 118 <Filter>src\vr</Filter> |
nuclear@0 | 119 </ClInclude> |
nuclear@7 | 120 <ClInclude Include="src\vr\rbtree.h"> |
nuclear@7 | 121 <Filter>src\vr</Filter> |
nuclear@7 | 122 </ClInclude> |
nuclear@7 | 123 <ClInclude Include="src\vr\opt.h"> |
nuclear@7 | 124 <Filter>src\vr</Filter> |
nuclear@7 | 125 </ClInclude> |
nuclear@11 | 126 <ClInclude Include="src\vr\mathutil.h"> |
nuclear@11 | 127 <Filter>src\vr</Filter> |
nuclear@11 | 128 </ClInclude> |
nuclear@15 | 129 <ClInclude Include="src\assload.h"> |
nuclear@15 | 130 <Filter>src</Filter> |
nuclear@15 | 131 </ClInclude> |
nuclear@15 | 132 <ClInclude Include="src\dataset.h"> |
nuclear@15 | 133 <Filter>src</Filter> |
nuclear@15 | 134 </ClInclude> |
nuclear@15 | 135 <ClInclude Include="src\gameopt.h"> |
nuclear@15 | 136 <Filter>src</Filter> |
nuclear@15 | 137 </ClInclude> |
nuclear@15 | 138 <ClInclude Include="src\geom.h"> |
nuclear@15 | 139 <Filter>src</Filter> |
nuclear@15 | 140 </ClInclude> |
nuclear@15 | 141 <ClInclude Include="src\light.h"> |
nuclear@15 | 142 <Filter>src</Filter> |
nuclear@15 | 143 </ClInclude> |
nuclear@15 | 144 <ClInclude Include="src\logger.h"> |
nuclear@15 | 145 <Filter>src</Filter> |
nuclear@15 | 146 </ClInclude> |
nuclear@15 | 147 <ClInclude Include="src\material.h"> |
nuclear@15 | 148 <Filter>src</Filter> |
nuclear@15 | 149 </ClInclude> |
nuclear@15 | 150 <ClInclude Include="src\mesh.h"> |
nuclear@15 | 151 <Filter>src</Filter> |
nuclear@15 | 152 </ClInclude> |
nuclear@15 | 153 <ClInclude Include="src\object.h"> |
nuclear@15 | 154 <Filter>src</Filter> |
nuclear@15 | 155 </ClInclude> |
nuclear@15 | 156 <ClInclude Include="src\scene.h"> |
nuclear@15 | 157 <Filter>src</Filter> |
nuclear@15 | 158 </ClInclude> |
nuclear@15 | 159 <ClInclude Include="src\shader.h"> |
nuclear@15 | 160 <Filter>src</Filter> |
nuclear@15 | 161 </ClInclude> |
nuclear@15 | 162 <ClInclude Include="src\unistate.h"> |
nuclear@15 | 163 <Filter>src</Filter> |
nuclear@15 | 164 </ClInclude> |
nuclear@15 | 165 <ClInclude Include="src\xform_node.h"> |
nuclear@15 | 166 <Filter>src</Filter> |
nuclear@15 | 167 </ClInclude> |
nuclear@15 | 168 </ItemGroup> |
nuclear@15 | 169 <ItemGroup> |
nuclear@15 | 170 <None Include="src\dataset.inl"> |
nuclear@15 | 171 <Filter>src</Filter> |
nuclear@15 | 172 </None> |
nuclear@0 | 173 </ItemGroup> |
nuclear@0 | 174 </Project> |