conworlds

view conworlds.vcxproj.filters @ 15:9b0db7dbde6e

hmmm doesn't work properly yes
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 24 Aug 2014 14:36:00 +0300
parents 283cdfa7dda2
children 2da585428507
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <Filter Include="src">
5 <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
6 <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx;h;inl</Extensions>
7 </Filter>
8 <Filter Include="src\vr">
9 <UniqueIdentifier>{e881ab02-1a45-43f6-a15d-ee7f77256a1e}</UniqueIdentifier>
10 </Filter>
11 </ItemGroup>
12 <ItemGroup>
13 <ClCompile Include="src\main.cc">
14 <Filter>src</Filter>
15 </ClCompile>
16 <ClCompile Include="src\camera.cc">
17 <Filter>src</Filter>
18 </ClCompile>
19 <ClCompile Include="src\opengl.cc">
20 <Filter>src</Filter>
21 </ClCompile>
22 <ClCompile Include="src\sdr.c">
23 <Filter>src</Filter>
24 </ClCompile>
25 <ClCompile Include="src\game.cc">
26 <Filter>src</Filter>
27 </ClCompile>
28 <ClCompile Include="src\image.cc">
29 <Filter>src</Filter>
30 </ClCompile>
31 <ClCompile Include="src\texture.cc">
32 <Filter>src</Filter>
33 </ClCompile>
34 <ClCompile Include="src\vr\vr.c">
35 <Filter>src\vr</Filter>
36 </ClCompile>
37 <ClCompile Include="src\vr\vr_libovr.c">
38 <Filter>src\vr</Filter>
39 </ClCompile>
40 <ClCompile Include="src\vr\vr_modules.c">
41 <Filter>src\vr</Filter>
42 </ClCompile>
43 <ClCompile Include="src\vr\vr_null.c">
44 <Filter>src\vr</Filter>
45 </ClCompile>
46 <ClCompile Include="src\vr\rbtree.c">
47 <Filter>src\vr</Filter>
48 </ClCompile>
49 <ClCompile Include="src\vr\opt.c">
50 <Filter>src\vr</Filter>
51 </ClCompile>
52 <ClCompile Include="src\vr\vr_openhmd.c">
53 <Filter>src\vr</Filter>
54 </ClCompile>
55 <ClCompile Include="src\vr\mathutil.c">
56 <Filter>src\vr</Filter>
57 </ClCompile>
58 <ClCompile Include="src\assload.cc">
59 <Filter>src</Filter>
60 </ClCompile>
61 <ClCompile Include="src\gameopt.cc">
62 <Filter>src</Filter>
63 </ClCompile>
64 <ClCompile Include="src\geom.cc">
65 <Filter>src</Filter>
66 </ClCompile>
67 <ClCompile Include="src\light.cc">
68 <Filter>src</Filter>
69 </ClCompile>
70 <ClCompile Include="src\logger.cc">
71 <Filter>src</Filter>
72 </ClCompile>
73 <ClCompile Include="src\material.cc">
74 <Filter>src</Filter>
75 </ClCompile>
76 <ClCompile Include="src\mesh.cc">
77 <Filter>src</Filter>
78 </ClCompile>
79 <ClCompile Include="src\object.cc">
80 <Filter>src</Filter>
81 </ClCompile>
82 <ClCompile Include="src\scene.cc">
83 <Filter>src</Filter>
84 </ClCompile>
85 <ClCompile Include="src\shader.cc">
86 <Filter>src</Filter>
87 </ClCompile>
88 <ClCompile Include="src\unistate.cc">
89 <Filter>src</Filter>
90 </ClCompile>
91 <ClCompile Include="src\xform_node.cc">
92 <Filter>src</Filter>
93 </ClCompile>
94 </ItemGroup>
95 <ItemGroup>
96 <ClInclude Include="src\camera.h">
97 <Filter>src</Filter>
98 </ClInclude>
99 <ClInclude Include="src\game.h">
100 <Filter>src</Filter>
101 </ClInclude>
102 <ClInclude Include="src\image.h">
103 <Filter>src</Filter>
104 </ClInclude>
105 <ClInclude Include="src\opengl.h">
106 <Filter>src</Filter>
107 </ClInclude>
108 <ClInclude Include="src\sdr.h">
109 <Filter>src</Filter>
110 </ClInclude>
111 <ClInclude Include="src\texture.h">
112 <Filter>src</Filter>
113 </ClInclude>
114 <ClInclude Include="src\vr\vr.h">
115 <Filter>src\vr</Filter>
116 </ClInclude>
117 <ClInclude Include="src\vr\vr_impl.h">
118 <Filter>src\vr</Filter>
119 </ClInclude>
120 <ClInclude Include="src\vr\rbtree.h">
121 <Filter>src\vr</Filter>
122 </ClInclude>
123 <ClInclude Include="src\vr\opt.h">
124 <Filter>src\vr</Filter>
125 </ClInclude>
126 <ClInclude Include="src\vr\mathutil.h">
127 <Filter>src\vr</Filter>
128 </ClInclude>
129 <ClInclude Include="src\assload.h">
130 <Filter>src</Filter>
131 </ClInclude>
132 <ClInclude Include="src\dataset.h">
133 <Filter>src</Filter>
134 </ClInclude>
135 <ClInclude Include="src\gameopt.h">
136 <Filter>src</Filter>
137 </ClInclude>
138 <ClInclude Include="src\geom.h">
139 <Filter>src</Filter>
140 </ClInclude>
141 <ClInclude Include="src\light.h">
142 <Filter>src</Filter>
143 </ClInclude>
144 <ClInclude Include="src\logger.h">
145 <Filter>src</Filter>
146 </ClInclude>
147 <ClInclude Include="src\material.h">
148 <Filter>src</Filter>
149 </ClInclude>
150 <ClInclude Include="src\mesh.h">
151 <Filter>src</Filter>
152 </ClInclude>
153 <ClInclude Include="src\object.h">
154 <Filter>src</Filter>
155 </ClInclude>
156 <ClInclude Include="src\scene.h">
157 <Filter>src</Filter>
158 </ClInclude>
159 <ClInclude Include="src\shader.h">
160 <Filter>src</Filter>
161 </ClInclude>
162 <ClInclude Include="src\unistate.h">
163 <Filter>src</Filter>
164 </ClInclude>
165 <ClInclude Include="src\xform_node.h">
166 <Filter>src</Filter>
167 </ClInclude>
168 </ItemGroup>
169 <ItemGroup>
170 <None Include="src\dataset.inl">
171 <Filter>src</Filter>
172 </None>
173 </ItemGroup>
174 </Project>