conworlds
diff conworlds.vcxproj.filters @ 15:9b0db7dbde6e
hmmm doesn't work properly yes
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sun, 24 Aug 2014 14:36:00 +0300 |
parents | 283cdfa7dda2 |
children | 2da585428507 |
line diff
1.1 --- a/conworlds.vcxproj.filters Sun Aug 24 09:43:58 2014 +0300 1.2 +++ b/conworlds.vcxproj.filters Sun Aug 24 14:36:00 2014 +0300 1.3 @@ -55,6 +55,42 @@ 1.4 <ClCompile Include="src\vr\mathutil.c"> 1.5 <Filter>src\vr</Filter> 1.6 </ClCompile> 1.7 + <ClCompile Include="src\assload.cc"> 1.8 + <Filter>src</Filter> 1.9 + </ClCompile> 1.10 + <ClCompile Include="src\gameopt.cc"> 1.11 + <Filter>src</Filter> 1.12 + </ClCompile> 1.13 + <ClCompile Include="src\geom.cc"> 1.14 + <Filter>src</Filter> 1.15 + </ClCompile> 1.16 + <ClCompile Include="src\light.cc"> 1.17 + <Filter>src</Filter> 1.18 + </ClCompile> 1.19 + <ClCompile Include="src\logger.cc"> 1.20 + <Filter>src</Filter> 1.21 + </ClCompile> 1.22 + <ClCompile Include="src\material.cc"> 1.23 + <Filter>src</Filter> 1.24 + </ClCompile> 1.25 + <ClCompile Include="src\mesh.cc"> 1.26 + <Filter>src</Filter> 1.27 + </ClCompile> 1.28 + <ClCompile Include="src\object.cc"> 1.29 + <Filter>src</Filter> 1.30 + </ClCompile> 1.31 + <ClCompile Include="src\scene.cc"> 1.32 + <Filter>src</Filter> 1.33 + </ClCompile> 1.34 + <ClCompile Include="src\shader.cc"> 1.35 + <Filter>src</Filter> 1.36 + </ClCompile> 1.37 + <ClCompile Include="src\unistate.cc"> 1.38 + <Filter>src</Filter> 1.39 + </ClCompile> 1.40 + <ClCompile Include="src\xform_node.cc"> 1.41 + <Filter>src</Filter> 1.42 + </ClCompile> 1.43 </ItemGroup> 1.44 <ItemGroup> 1.45 <ClInclude Include="src\camera.h"> 1.46 @@ -90,5 +126,49 @@ 1.47 <ClInclude Include="src\vr\mathutil.h"> 1.48 <Filter>src\vr</Filter> 1.49 </ClInclude> 1.50 + <ClInclude Include="src\assload.h"> 1.51 + <Filter>src</Filter> 1.52 + </ClInclude> 1.53 + <ClInclude Include="src\dataset.h"> 1.54 + <Filter>src</Filter> 1.55 + </ClInclude> 1.56 + <ClInclude Include="src\gameopt.h"> 1.57 + <Filter>src</Filter> 1.58 + </ClInclude> 1.59 + <ClInclude Include="src\geom.h"> 1.60 + <Filter>src</Filter> 1.61 + </ClInclude> 1.62 + <ClInclude Include="src\light.h"> 1.63 + <Filter>src</Filter> 1.64 + </ClInclude> 1.65 + <ClInclude Include="src\logger.h"> 1.66 + <Filter>src</Filter> 1.67 + </ClInclude> 1.68 + <ClInclude Include="src\material.h"> 1.69 + <Filter>src</Filter> 1.70 + </ClInclude> 1.71 + <ClInclude Include="src\mesh.h"> 1.72 + <Filter>src</Filter> 1.73 + </ClInclude> 1.74 + <ClInclude Include="src\object.h"> 1.75 + <Filter>src</Filter> 1.76 + </ClInclude> 1.77 + <ClInclude Include="src\scene.h"> 1.78 + <Filter>src</Filter> 1.79 + </ClInclude> 1.80 + <ClInclude Include="src\shader.h"> 1.81 + <Filter>src</Filter> 1.82 + </ClInclude> 1.83 + <ClInclude Include="src\unistate.h"> 1.84 + <Filter>src</Filter> 1.85 + </ClInclude> 1.86 + <ClInclude Include="src\xform_node.h"> 1.87 + <Filter>src</Filter> 1.88 + </ClInclude> 1.89 + </ItemGroup> 1.90 + <ItemGroup> 1.91 + <None Include="src\dataset.inl"> 1.92 + <Filter>src</Filter> 1.93 + </None> 1.94 </ItemGroup> 1.95 </Project> 1.96 \ No newline at end of file