conworlds

diff conworlds.vcxproj.filters @ 15:9b0db7dbde6e

hmmm doesn't work properly yes
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 24 Aug 2014 14:36:00 +0300
parents 283cdfa7dda2
children 2da585428507
line diff
     1.1 --- a/conworlds.vcxproj.filters	Sun Aug 24 09:43:58 2014 +0300
     1.2 +++ b/conworlds.vcxproj.filters	Sun Aug 24 14:36:00 2014 +0300
     1.3 @@ -55,6 +55,42 @@
     1.4      <ClCompile Include="src\vr\mathutil.c">
     1.5        <Filter>src\vr</Filter>
     1.6      </ClCompile>
     1.7 +    <ClCompile Include="src\assload.cc">
     1.8 +      <Filter>src</Filter>
     1.9 +    </ClCompile>
    1.10 +    <ClCompile Include="src\gameopt.cc">
    1.11 +      <Filter>src</Filter>
    1.12 +    </ClCompile>
    1.13 +    <ClCompile Include="src\geom.cc">
    1.14 +      <Filter>src</Filter>
    1.15 +    </ClCompile>
    1.16 +    <ClCompile Include="src\light.cc">
    1.17 +      <Filter>src</Filter>
    1.18 +    </ClCompile>
    1.19 +    <ClCompile Include="src\logger.cc">
    1.20 +      <Filter>src</Filter>
    1.21 +    </ClCompile>
    1.22 +    <ClCompile Include="src\material.cc">
    1.23 +      <Filter>src</Filter>
    1.24 +    </ClCompile>
    1.25 +    <ClCompile Include="src\mesh.cc">
    1.26 +      <Filter>src</Filter>
    1.27 +    </ClCompile>
    1.28 +    <ClCompile Include="src\object.cc">
    1.29 +      <Filter>src</Filter>
    1.30 +    </ClCompile>
    1.31 +    <ClCompile Include="src\scene.cc">
    1.32 +      <Filter>src</Filter>
    1.33 +    </ClCompile>
    1.34 +    <ClCompile Include="src\shader.cc">
    1.35 +      <Filter>src</Filter>
    1.36 +    </ClCompile>
    1.37 +    <ClCompile Include="src\unistate.cc">
    1.38 +      <Filter>src</Filter>
    1.39 +    </ClCompile>
    1.40 +    <ClCompile Include="src\xform_node.cc">
    1.41 +      <Filter>src</Filter>
    1.42 +    </ClCompile>
    1.43    </ItemGroup>
    1.44    <ItemGroup>
    1.45      <ClInclude Include="src\camera.h">
    1.46 @@ -90,5 +126,49 @@
    1.47      <ClInclude Include="src\vr\mathutil.h">
    1.48        <Filter>src\vr</Filter>
    1.49      </ClInclude>
    1.50 +    <ClInclude Include="src\assload.h">
    1.51 +      <Filter>src</Filter>
    1.52 +    </ClInclude>
    1.53 +    <ClInclude Include="src\dataset.h">
    1.54 +      <Filter>src</Filter>
    1.55 +    </ClInclude>
    1.56 +    <ClInclude Include="src\gameopt.h">
    1.57 +      <Filter>src</Filter>
    1.58 +    </ClInclude>
    1.59 +    <ClInclude Include="src\geom.h">
    1.60 +      <Filter>src</Filter>
    1.61 +    </ClInclude>
    1.62 +    <ClInclude Include="src\light.h">
    1.63 +      <Filter>src</Filter>
    1.64 +    </ClInclude>
    1.65 +    <ClInclude Include="src\logger.h">
    1.66 +      <Filter>src</Filter>
    1.67 +    </ClInclude>
    1.68 +    <ClInclude Include="src\material.h">
    1.69 +      <Filter>src</Filter>
    1.70 +    </ClInclude>
    1.71 +    <ClInclude Include="src\mesh.h">
    1.72 +      <Filter>src</Filter>
    1.73 +    </ClInclude>
    1.74 +    <ClInclude Include="src\object.h">
    1.75 +      <Filter>src</Filter>
    1.76 +    </ClInclude>
    1.77 +    <ClInclude Include="src\scene.h">
    1.78 +      <Filter>src</Filter>
    1.79 +    </ClInclude>
    1.80 +    <ClInclude Include="src\shader.h">
    1.81 +      <Filter>src</Filter>
    1.82 +    </ClInclude>
    1.83 +    <ClInclude Include="src\unistate.h">
    1.84 +      <Filter>src</Filter>
    1.85 +    </ClInclude>
    1.86 +    <ClInclude Include="src\xform_node.h">
    1.87 +      <Filter>src</Filter>
    1.88 +    </ClInclude>
    1.89 +  </ItemGroup>
    1.90 +  <ItemGroup>
    1.91 +    <None Include="src\dataset.inl">
    1.92 +      <Filter>src</Filter>
    1.93 +    </None>
    1.94    </ItemGroup>
    1.95  </Project>
    1.96 \ No newline at end of file