winlivebg_test1

annotate src/wglext.h @ 2:a9025f31ae2d

sortof works, testing with colcycle hack
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 28 Oct 2019 16:07:25 +0200
parents
children
rev   line source
nuclear@2 1 #ifndef __wgl_wglext_h_
nuclear@2 2 #define __wgl_wglext_h_ 1
nuclear@2 3
nuclear@2 4 #ifdef __cplusplus
nuclear@2 5 extern "C" {
nuclear@2 6 #endif
nuclear@2 7
nuclear@2 8 /*
nuclear@2 9 ** Copyright (c) 2013-2018 The Khronos Group Inc.
nuclear@2 10 **
nuclear@2 11 ** Permission is hereby granted, free of charge, to any person obtaining a
nuclear@2 12 ** copy of this software and/or associated documentation files (the
nuclear@2 13 ** "Materials"), to deal in the Materials without restriction, including
nuclear@2 14 ** without limitation the rights to use, copy, modify, merge, publish,
nuclear@2 15 ** distribute, sublicense, and/or sell copies of the Materials, and to
nuclear@2 16 ** permit persons to whom the Materials are furnished to do so, subject to
nuclear@2 17 ** the following conditions:
nuclear@2 18 **
nuclear@2 19 ** The above copyright notice and this permission notice shall be included
nuclear@2 20 ** in all copies or substantial portions of the Materials.
nuclear@2 21 **
nuclear@2 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
nuclear@2 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
nuclear@2 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
nuclear@2 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
nuclear@2 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
nuclear@2 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
nuclear@2 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
nuclear@2 29 */
nuclear@2 30 /*
nuclear@2 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
nuclear@2 32 ** API Registry. The current version of the Registry, generator scripts
nuclear@2 33 ** used to make the header, and the header can be found at
nuclear@2 34 ** https://github.com/KhronosGroup/OpenGL-Registry
nuclear@2 35 */
nuclear@2 36
nuclear@2 37 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
nuclear@2 38 #define WIN32_LEAN_AND_MEAN 1
nuclear@2 39 #include <windows.h>
nuclear@2 40 #endif
nuclear@2 41
nuclear@2 42 #define WGL_WGLEXT_VERSION 20190728
nuclear@2 43
nuclear@2 44 /* Generated C header for:
nuclear@2 45 * API: wgl
nuclear@2 46 * Versions considered: .*
nuclear@2 47 * Versions emitted: _nomatch_^
nuclear@2 48 * Default extensions included: wgl
nuclear@2 49 * Additional extensions included: _nomatch_^
nuclear@2 50 * Extensions removed: _nomatch_^
nuclear@2 51 */
nuclear@2 52
nuclear@2 53 #ifndef WGL_ARB_buffer_region
nuclear@2 54 #define WGL_ARB_buffer_region 1
nuclear@2 55 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
nuclear@2 56 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
nuclear@2 57 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
nuclear@2 58 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
nuclear@2 59 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
nuclear@2 60 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
nuclear@2 61 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
nuclear@2 62 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
nuclear@2 63 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 64 HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
nuclear@2 65 VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
nuclear@2 66 BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
nuclear@2 67 BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
nuclear@2 68 #endif
nuclear@2 69 #endif /* WGL_ARB_buffer_region */
nuclear@2 70
nuclear@2 71 #ifndef WGL_ARB_context_flush_control
nuclear@2 72 #define WGL_ARB_context_flush_control 1
nuclear@2 73 #define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
nuclear@2 74 #define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
nuclear@2 75 #define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
nuclear@2 76 #endif /* WGL_ARB_context_flush_control */
nuclear@2 77
nuclear@2 78 #ifndef WGL_ARB_create_context
nuclear@2 79 #define WGL_ARB_create_context 1
nuclear@2 80 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
nuclear@2 81 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
nuclear@2 82 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
nuclear@2 83 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
nuclear@2 84 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
nuclear@2 85 #define WGL_CONTEXT_FLAGS_ARB 0x2094
nuclear@2 86 #define ERROR_INVALID_VERSION_ARB 0x2095
nuclear@2 87 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
nuclear@2 88 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 89 HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
nuclear@2 90 #endif
nuclear@2 91 #endif /* WGL_ARB_create_context */
nuclear@2 92
nuclear@2 93 #ifndef WGL_ARB_create_context_no_error
nuclear@2 94 #define WGL_ARB_create_context_no_error 1
nuclear@2 95 #define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
nuclear@2 96 #endif /* WGL_ARB_create_context_no_error */
nuclear@2 97
nuclear@2 98 #ifndef WGL_ARB_create_context_profile
nuclear@2 99 #define WGL_ARB_create_context_profile 1
nuclear@2 100 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
nuclear@2 101 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
nuclear@2 102 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
nuclear@2 103 #define ERROR_INVALID_PROFILE_ARB 0x2096
nuclear@2 104 #endif /* WGL_ARB_create_context_profile */
nuclear@2 105
nuclear@2 106 #ifndef WGL_ARB_create_context_robustness
nuclear@2 107 #define WGL_ARB_create_context_robustness 1
nuclear@2 108 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
nuclear@2 109 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
nuclear@2 110 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
nuclear@2 111 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
nuclear@2 112 #endif /* WGL_ARB_create_context_robustness */
nuclear@2 113
nuclear@2 114 #ifndef WGL_ARB_extensions_string
nuclear@2 115 #define WGL_ARB_extensions_string 1
nuclear@2 116 typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
nuclear@2 117 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 118 const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
nuclear@2 119 #endif
nuclear@2 120 #endif /* WGL_ARB_extensions_string */
nuclear@2 121
nuclear@2 122 #ifndef WGL_ARB_framebuffer_sRGB
nuclear@2 123 #define WGL_ARB_framebuffer_sRGB 1
nuclear@2 124 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
nuclear@2 125 #endif /* WGL_ARB_framebuffer_sRGB */
nuclear@2 126
nuclear@2 127 #ifndef WGL_ARB_make_current_read
nuclear@2 128 #define WGL_ARB_make_current_read 1
nuclear@2 129 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
nuclear@2 130 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
nuclear@2 131 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
nuclear@2 132 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
nuclear@2 133 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 134 BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
nuclear@2 135 HDC WINAPI wglGetCurrentReadDCARB (void);
nuclear@2 136 #endif
nuclear@2 137 #endif /* WGL_ARB_make_current_read */
nuclear@2 138
nuclear@2 139 #ifndef WGL_ARB_multisample
nuclear@2 140 #define WGL_ARB_multisample 1
nuclear@2 141 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
nuclear@2 142 #define WGL_SAMPLES_ARB 0x2042
nuclear@2 143 #endif /* WGL_ARB_multisample */
nuclear@2 144
nuclear@2 145 #ifndef WGL_ARB_pbuffer
nuclear@2 146 #define WGL_ARB_pbuffer 1
nuclear@2 147 DECLARE_HANDLE(HPBUFFERARB);
nuclear@2 148 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
nuclear@2 149 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
nuclear@2 150 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
nuclear@2 151 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
nuclear@2 152 #define WGL_PBUFFER_LARGEST_ARB 0x2033
nuclear@2 153 #define WGL_PBUFFER_WIDTH_ARB 0x2034
nuclear@2 154 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
nuclear@2 155 #define WGL_PBUFFER_LOST_ARB 0x2036
nuclear@2 156 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
nuclear@2 157 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
nuclear@2 158 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
nuclear@2 159 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
nuclear@2 160 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
nuclear@2 161 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 162 HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
nuclear@2 163 HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
nuclear@2 164 int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
nuclear@2 165 BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
nuclear@2 166 BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
nuclear@2 167 #endif
nuclear@2 168 #endif /* WGL_ARB_pbuffer */
nuclear@2 169
nuclear@2 170 #ifndef WGL_ARB_pixel_format
nuclear@2 171 #define WGL_ARB_pixel_format 1
nuclear@2 172 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
nuclear@2 173 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
nuclear@2 174 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
nuclear@2 175 #define WGL_ACCELERATION_ARB 0x2003
nuclear@2 176 #define WGL_NEED_PALETTE_ARB 0x2004
nuclear@2 177 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
nuclear@2 178 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
nuclear@2 179 #define WGL_SWAP_METHOD_ARB 0x2007
nuclear@2 180 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
nuclear@2 181 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
nuclear@2 182 #define WGL_TRANSPARENT_ARB 0x200A
nuclear@2 183 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
nuclear@2 184 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
nuclear@2 185 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
nuclear@2 186 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
nuclear@2 187 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
nuclear@2 188 #define WGL_SHARE_DEPTH_ARB 0x200C
nuclear@2 189 #define WGL_SHARE_STENCIL_ARB 0x200D
nuclear@2 190 #define WGL_SHARE_ACCUM_ARB 0x200E
nuclear@2 191 #define WGL_SUPPORT_GDI_ARB 0x200F
nuclear@2 192 #define WGL_SUPPORT_OPENGL_ARB 0x2010
nuclear@2 193 #define WGL_DOUBLE_BUFFER_ARB 0x2011
nuclear@2 194 #define WGL_STEREO_ARB 0x2012
nuclear@2 195 #define WGL_PIXEL_TYPE_ARB 0x2013
nuclear@2 196 #define WGL_COLOR_BITS_ARB 0x2014
nuclear@2 197 #define WGL_RED_BITS_ARB 0x2015
nuclear@2 198 #define WGL_RED_SHIFT_ARB 0x2016
nuclear@2 199 #define WGL_GREEN_BITS_ARB 0x2017
nuclear@2 200 #define WGL_GREEN_SHIFT_ARB 0x2018
nuclear@2 201 #define WGL_BLUE_BITS_ARB 0x2019
nuclear@2 202 #define WGL_BLUE_SHIFT_ARB 0x201A
nuclear@2 203 #define WGL_ALPHA_BITS_ARB 0x201B
nuclear@2 204 #define WGL_ALPHA_SHIFT_ARB 0x201C
nuclear@2 205 #define WGL_ACCUM_BITS_ARB 0x201D
nuclear@2 206 #define WGL_ACCUM_RED_BITS_ARB 0x201E
nuclear@2 207 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
nuclear@2 208 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
nuclear@2 209 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
nuclear@2 210 #define WGL_DEPTH_BITS_ARB 0x2022
nuclear@2 211 #define WGL_STENCIL_BITS_ARB 0x2023
nuclear@2 212 #define WGL_AUX_BUFFERS_ARB 0x2024
nuclear@2 213 #define WGL_NO_ACCELERATION_ARB 0x2025
nuclear@2 214 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
nuclear@2 215 #define WGL_FULL_ACCELERATION_ARB 0x2027
nuclear@2 216 #define WGL_SWAP_EXCHANGE_ARB 0x2028
nuclear@2 217 #define WGL_SWAP_COPY_ARB 0x2029
nuclear@2 218 #define WGL_SWAP_UNDEFINED_ARB 0x202A
nuclear@2 219 #define WGL_TYPE_RGBA_ARB 0x202B
nuclear@2 220 #define WGL_TYPE_COLORINDEX_ARB 0x202C
nuclear@2 221 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
nuclear@2 222 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
nuclear@2 223 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
nuclear@2 224 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 225 BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
nuclear@2 226 BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
nuclear@2 227 BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
nuclear@2 228 #endif
nuclear@2 229 #endif /* WGL_ARB_pixel_format */
nuclear@2 230
nuclear@2 231 #ifndef WGL_ARB_pixel_format_float
nuclear@2 232 #define WGL_ARB_pixel_format_float 1
nuclear@2 233 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
nuclear@2 234 #endif /* WGL_ARB_pixel_format_float */
nuclear@2 235
nuclear@2 236 #ifndef WGL_ARB_render_texture
nuclear@2 237 #define WGL_ARB_render_texture 1
nuclear@2 238 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
nuclear@2 239 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
nuclear@2 240 #define WGL_TEXTURE_FORMAT_ARB 0x2072
nuclear@2 241 #define WGL_TEXTURE_TARGET_ARB 0x2073
nuclear@2 242 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
nuclear@2 243 #define WGL_TEXTURE_RGB_ARB 0x2075
nuclear@2 244 #define WGL_TEXTURE_RGBA_ARB 0x2076
nuclear@2 245 #define WGL_NO_TEXTURE_ARB 0x2077
nuclear@2 246 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
nuclear@2 247 #define WGL_TEXTURE_1D_ARB 0x2079
nuclear@2 248 #define WGL_TEXTURE_2D_ARB 0x207A
nuclear@2 249 #define WGL_MIPMAP_LEVEL_ARB 0x207B
nuclear@2 250 #define WGL_CUBE_MAP_FACE_ARB 0x207C
nuclear@2 251 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
nuclear@2 252 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
nuclear@2 253 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
nuclear@2 254 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
nuclear@2 255 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
nuclear@2 256 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
nuclear@2 257 #define WGL_FRONT_LEFT_ARB 0x2083
nuclear@2 258 #define WGL_FRONT_RIGHT_ARB 0x2084
nuclear@2 259 #define WGL_BACK_LEFT_ARB 0x2085
nuclear@2 260 #define WGL_BACK_RIGHT_ARB 0x2086
nuclear@2 261 #define WGL_AUX0_ARB 0x2087
nuclear@2 262 #define WGL_AUX1_ARB 0x2088
nuclear@2 263 #define WGL_AUX2_ARB 0x2089
nuclear@2 264 #define WGL_AUX3_ARB 0x208A
nuclear@2 265 #define WGL_AUX4_ARB 0x208B
nuclear@2 266 #define WGL_AUX5_ARB 0x208C
nuclear@2 267 #define WGL_AUX6_ARB 0x208D
nuclear@2 268 #define WGL_AUX7_ARB 0x208E
nuclear@2 269 #define WGL_AUX8_ARB 0x208F
nuclear@2 270 #define WGL_AUX9_ARB 0x2090
nuclear@2 271 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
nuclear@2 272 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
nuclear@2 273 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
nuclear@2 274 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 275 BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
nuclear@2 276 BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
nuclear@2 277 BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
nuclear@2 278 #endif
nuclear@2 279 #endif /* WGL_ARB_render_texture */
nuclear@2 280
nuclear@2 281 #ifndef WGL_ARB_robustness_application_isolation
nuclear@2 282 #define WGL_ARB_robustness_application_isolation 1
nuclear@2 283 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
nuclear@2 284 #endif /* WGL_ARB_robustness_application_isolation */
nuclear@2 285
nuclear@2 286 #ifndef WGL_ARB_robustness_share_group_isolation
nuclear@2 287 #define WGL_ARB_robustness_share_group_isolation 1
nuclear@2 288 #endif /* WGL_ARB_robustness_share_group_isolation */
nuclear@2 289
nuclear@2 290 #ifndef WGL_3DFX_multisample
nuclear@2 291 #define WGL_3DFX_multisample 1
nuclear@2 292 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
nuclear@2 293 #define WGL_SAMPLES_3DFX 0x2061
nuclear@2 294 #endif /* WGL_3DFX_multisample */
nuclear@2 295
nuclear@2 296 #ifndef WGL_3DL_stereo_control
nuclear@2 297 #define WGL_3DL_stereo_control 1
nuclear@2 298 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
nuclear@2 299 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
nuclear@2 300 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
nuclear@2 301 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
nuclear@2 302 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
nuclear@2 303 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 304 BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
nuclear@2 305 #endif
nuclear@2 306 #endif /* WGL_3DL_stereo_control */
nuclear@2 307
nuclear@2 308 #ifndef WGL_AMD_gpu_association
nuclear@2 309 #define WGL_AMD_gpu_association 1
nuclear@2 310 #define WGL_GPU_VENDOR_AMD 0x1F00
nuclear@2 311 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
nuclear@2 312 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
nuclear@2 313 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
nuclear@2 314 #define WGL_GPU_RAM_AMD 0x21A3
nuclear@2 315 #define WGL_GPU_CLOCK_AMD 0x21A4
nuclear@2 316 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
nuclear@2 317 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
nuclear@2 318 #define WGL_GPU_NUM_RB_AMD 0x21A7
nuclear@2 319 #define WGL_GPU_NUM_SPI_AMD 0x21A8
nuclear@2 320 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
nuclear@2 321 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void *data);
nuclear@2 322 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
nuclear@2 323 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
nuclear@2 324 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
nuclear@2 325 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
nuclear@2 326 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
nuclear@2 327 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
nuclear@2 328 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@2 329 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 330 UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
nuclear@2 331 INT WINAPI wglGetGPUInfoAMD (UINT id, INT property, GLenum dataType, UINT size, void *data);
nuclear@2 332 UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
nuclear@2 333 HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
nuclear@2 334 HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
nuclear@2 335 BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
nuclear@2 336 BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
nuclear@2 337 HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
nuclear@2 338 VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@2 339 #endif
nuclear@2 340 #endif /* WGL_AMD_gpu_association */
nuclear@2 341
nuclear@2 342 #ifndef WGL_ATI_pixel_format_float
nuclear@2 343 #define WGL_ATI_pixel_format_float 1
nuclear@2 344 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
nuclear@2 345 #endif /* WGL_ATI_pixel_format_float */
nuclear@2 346
nuclear@2 347 #ifndef WGL_ATI_render_texture_rectangle
nuclear@2 348 #define WGL_ATI_render_texture_rectangle 1
nuclear@2 349 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
nuclear@2 350 #endif /* WGL_ATI_render_texture_rectangle */
nuclear@2 351
nuclear@2 352 #ifndef WGL_EXT_colorspace
nuclear@2 353 #define WGL_EXT_colorspace 1
nuclear@2 354 #define WGL_COLORSPACE_EXT 0x309D
nuclear@2 355 #define WGL_COLORSPACE_SRGB_EXT 0x3089
nuclear@2 356 #define WGL_COLORSPACE_LINEAR_EXT 0x308A
nuclear@2 357 #endif /* WGL_EXT_colorspace */
nuclear@2 358
nuclear@2 359 #ifndef WGL_EXT_create_context_es2_profile
nuclear@2 360 #define WGL_EXT_create_context_es2_profile 1
nuclear@2 361 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
nuclear@2 362 #endif /* WGL_EXT_create_context_es2_profile */
nuclear@2 363
nuclear@2 364 #ifndef WGL_EXT_create_context_es_profile
nuclear@2 365 #define WGL_EXT_create_context_es_profile 1
nuclear@2 366 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
nuclear@2 367 #endif /* WGL_EXT_create_context_es_profile */
nuclear@2 368
nuclear@2 369 #ifndef WGL_EXT_depth_float
nuclear@2 370 #define WGL_EXT_depth_float 1
nuclear@2 371 #define WGL_DEPTH_FLOAT_EXT 0x2040
nuclear@2 372 #endif /* WGL_EXT_depth_float */
nuclear@2 373
nuclear@2 374 #ifndef WGL_EXT_display_color_table
nuclear@2 375 #define WGL_EXT_display_color_table 1
nuclear@2 376 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
nuclear@2 377 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
nuclear@2 378 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
nuclear@2 379 typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
nuclear@2 380 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 381 GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
nuclear@2 382 GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
nuclear@2 383 GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
nuclear@2 384 VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
nuclear@2 385 #endif
nuclear@2 386 #endif /* WGL_EXT_display_color_table */
nuclear@2 387
nuclear@2 388 #ifndef WGL_EXT_extensions_string
nuclear@2 389 #define WGL_EXT_extensions_string 1
nuclear@2 390 typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
nuclear@2 391 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 392 const char *WINAPI wglGetExtensionsStringEXT (void);
nuclear@2 393 #endif
nuclear@2 394 #endif /* WGL_EXT_extensions_string */
nuclear@2 395
nuclear@2 396 #ifndef WGL_EXT_framebuffer_sRGB
nuclear@2 397 #define WGL_EXT_framebuffer_sRGB 1
nuclear@2 398 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
nuclear@2 399 #endif /* WGL_EXT_framebuffer_sRGB */
nuclear@2 400
nuclear@2 401 #ifndef WGL_EXT_make_current_read
nuclear@2 402 #define WGL_EXT_make_current_read 1
nuclear@2 403 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
nuclear@2 404 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
nuclear@2 405 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
nuclear@2 406 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 407 BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
nuclear@2 408 HDC WINAPI wglGetCurrentReadDCEXT (void);
nuclear@2 409 #endif
nuclear@2 410 #endif /* WGL_EXT_make_current_read */
nuclear@2 411
nuclear@2 412 #ifndef WGL_EXT_multisample
nuclear@2 413 #define WGL_EXT_multisample 1
nuclear@2 414 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
nuclear@2 415 #define WGL_SAMPLES_EXT 0x2042
nuclear@2 416 #endif /* WGL_EXT_multisample */
nuclear@2 417
nuclear@2 418 #ifndef WGL_EXT_pbuffer
nuclear@2 419 #define WGL_EXT_pbuffer 1
nuclear@2 420 DECLARE_HANDLE(HPBUFFEREXT);
nuclear@2 421 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
nuclear@2 422 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
nuclear@2 423 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
nuclear@2 424 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
nuclear@2 425 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
nuclear@2 426 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
nuclear@2 427 #define WGL_PBUFFER_LARGEST_EXT 0x2033
nuclear@2 428 #define WGL_PBUFFER_WIDTH_EXT 0x2034
nuclear@2 429 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
nuclear@2 430 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
nuclear@2 431 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
nuclear@2 432 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
nuclear@2 433 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
nuclear@2 434 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
nuclear@2 435 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 436 HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
nuclear@2 437 HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
nuclear@2 438 int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
nuclear@2 439 BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
nuclear@2 440 BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
nuclear@2 441 #endif
nuclear@2 442 #endif /* WGL_EXT_pbuffer */
nuclear@2 443
nuclear@2 444 #ifndef WGL_EXT_pixel_format
nuclear@2 445 #define WGL_EXT_pixel_format 1
nuclear@2 446 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
nuclear@2 447 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
nuclear@2 448 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
nuclear@2 449 #define WGL_ACCELERATION_EXT 0x2003
nuclear@2 450 #define WGL_NEED_PALETTE_EXT 0x2004
nuclear@2 451 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
nuclear@2 452 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
nuclear@2 453 #define WGL_SWAP_METHOD_EXT 0x2007
nuclear@2 454 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
nuclear@2 455 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
nuclear@2 456 #define WGL_TRANSPARENT_EXT 0x200A
nuclear@2 457 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
nuclear@2 458 #define WGL_SHARE_DEPTH_EXT 0x200C
nuclear@2 459 #define WGL_SHARE_STENCIL_EXT 0x200D
nuclear@2 460 #define WGL_SHARE_ACCUM_EXT 0x200E
nuclear@2 461 #define WGL_SUPPORT_GDI_EXT 0x200F
nuclear@2 462 #define WGL_SUPPORT_OPENGL_EXT 0x2010
nuclear@2 463 #define WGL_DOUBLE_BUFFER_EXT 0x2011
nuclear@2 464 #define WGL_STEREO_EXT 0x2012
nuclear@2 465 #define WGL_PIXEL_TYPE_EXT 0x2013
nuclear@2 466 #define WGL_COLOR_BITS_EXT 0x2014
nuclear@2 467 #define WGL_RED_BITS_EXT 0x2015
nuclear@2 468 #define WGL_RED_SHIFT_EXT 0x2016
nuclear@2 469 #define WGL_GREEN_BITS_EXT 0x2017
nuclear@2 470 #define WGL_GREEN_SHIFT_EXT 0x2018
nuclear@2 471 #define WGL_BLUE_BITS_EXT 0x2019
nuclear@2 472 #define WGL_BLUE_SHIFT_EXT 0x201A
nuclear@2 473 #define WGL_ALPHA_BITS_EXT 0x201B
nuclear@2 474 #define WGL_ALPHA_SHIFT_EXT 0x201C
nuclear@2 475 #define WGL_ACCUM_BITS_EXT 0x201D
nuclear@2 476 #define WGL_ACCUM_RED_BITS_EXT 0x201E
nuclear@2 477 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
nuclear@2 478 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
nuclear@2 479 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
nuclear@2 480 #define WGL_DEPTH_BITS_EXT 0x2022
nuclear@2 481 #define WGL_STENCIL_BITS_EXT 0x2023
nuclear@2 482 #define WGL_AUX_BUFFERS_EXT 0x2024
nuclear@2 483 #define WGL_NO_ACCELERATION_EXT 0x2025
nuclear@2 484 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
nuclear@2 485 #define WGL_FULL_ACCELERATION_EXT 0x2027
nuclear@2 486 #define WGL_SWAP_EXCHANGE_EXT 0x2028
nuclear@2 487 #define WGL_SWAP_COPY_EXT 0x2029
nuclear@2 488 #define WGL_SWAP_UNDEFINED_EXT 0x202A
nuclear@2 489 #define WGL_TYPE_RGBA_EXT 0x202B
nuclear@2 490 #define WGL_TYPE_COLORINDEX_EXT 0x202C
nuclear@2 491 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
nuclear@2 492 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
nuclear@2 493 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
nuclear@2 494 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 495 BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
nuclear@2 496 BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
nuclear@2 497 BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
nuclear@2 498 #endif
nuclear@2 499 #endif /* WGL_EXT_pixel_format */
nuclear@2 500
nuclear@2 501 #ifndef WGL_EXT_pixel_format_packed_float
nuclear@2 502 #define WGL_EXT_pixel_format_packed_float 1
nuclear@2 503 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
nuclear@2 504 #endif /* WGL_EXT_pixel_format_packed_float */
nuclear@2 505
nuclear@2 506 #ifndef WGL_EXT_swap_control
nuclear@2 507 #define WGL_EXT_swap_control 1
nuclear@2 508 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
nuclear@2 509 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
nuclear@2 510 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 511 BOOL WINAPI wglSwapIntervalEXT (int interval);
nuclear@2 512 int WINAPI wglGetSwapIntervalEXT (void);
nuclear@2 513 #endif
nuclear@2 514 #endif /* WGL_EXT_swap_control */
nuclear@2 515
nuclear@2 516 #ifndef WGL_EXT_swap_control_tear
nuclear@2 517 #define WGL_EXT_swap_control_tear 1
nuclear@2 518 #endif /* WGL_EXT_swap_control_tear */
nuclear@2 519
nuclear@2 520 #ifndef WGL_I3D_digital_video_control
nuclear@2 521 #define WGL_I3D_digital_video_control 1
nuclear@2 522 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
nuclear@2 523 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
nuclear@2 524 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
nuclear@2 525 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
nuclear@2 526 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
nuclear@2 527 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
nuclear@2 528 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 529 BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
nuclear@2 530 BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
nuclear@2 531 #endif
nuclear@2 532 #endif /* WGL_I3D_digital_video_control */
nuclear@2 533
nuclear@2 534 #ifndef WGL_I3D_gamma
nuclear@2 535 #define WGL_I3D_gamma 1
nuclear@2 536 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
nuclear@2 537 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
nuclear@2 538 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
nuclear@2 539 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
nuclear@2 540 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
nuclear@2 541 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
nuclear@2 542 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 543 BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
nuclear@2 544 BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
nuclear@2 545 BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
nuclear@2 546 BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
nuclear@2 547 #endif
nuclear@2 548 #endif /* WGL_I3D_gamma */
nuclear@2 549
nuclear@2 550 #ifndef WGL_I3D_genlock
nuclear@2 551 #define WGL_I3D_genlock 1
nuclear@2 552 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
nuclear@2 553 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
nuclear@2 554 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
nuclear@2 555 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
nuclear@2 556 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
nuclear@2 557 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
nuclear@2 558 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
nuclear@2 559 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
nuclear@2 560 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
nuclear@2 561 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
nuclear@2 562 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
nuclear@2 563 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
nuclear@2 564 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
nuclear@2 565 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
nuclear@2 566 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
nuclear@2 567 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
nuclear@2 568 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
nuclear@2 569 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
nuclear@2 570 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
nuclear@2 571 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
nuclear@2 572 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
nuclear@2 573 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 574 BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
nuclear@2 575 BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
nuclear@2 576 BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
nuclear@2 577 BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
nuclear@2 578 BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
nuclear@2 579 BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
nuclear@2 580 BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
nuclear@2 581 BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
nuclear@2 582 BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
nuclear@2 583 BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
nuclear@2 584 BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
nuclear@2 585 BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
nuclear@2 586 #endif
nuclear@2 587 #endif /* WGL_I3D_genlock */
nuclear@2 588
nuclear@2 589 #ifndef WGL_I3D_image_buffer
nuclear@2 590 #define WGL_I3D_image_buffer 1
nuclear@2 591 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
nuclear@2 592 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
nuclear@2 593 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
nuclear@2 594 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
nuclear@2 595 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
nuclear@2 596 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
nuclear@2 597 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 598 LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
nuclear@2 599 BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
nuclear@2 600 BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
nuclear@2 601 BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
nuclear@2 602 #endif
nuclear@2 603 #endif /* WGL_I3D_image_buffer */
nuclear@2 604
nuclear@2 605 #ifndef WGL_I3D_swap_frame_lock
nuclear@2 606 #define WGL_I3D_swap_frame_lock 1
nuclear@2 607 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
nuclear@2 608 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
nuclear@2 609 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
nuclear@2 610 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
nuclear@2 611 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 612 BOOL WINAPI wglEnableFrameLockI3D (void);
nuclear@2 613 BOOL WINAPI wglDisableFrameLockI3D (void);
nuclear@2 614 BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
nuclear@2 615 BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
nuclear@2 616 #endif
nuclear@2 617 #endif /* WGL_I3D_swap_frame_lock */
nuclear@2 618
nuclear@2 619 #ifndef WGL_I3D_swap_frame_usage
nuclear@2 620 #define WGL_I3D_swap_frame_usage 1
nuclear@2 621 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
nuclear@2 622 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
nuclear@2 623 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
nuclear@2 624 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
nuclear@2 625 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 626 BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
nuclear@2 627 BOOL WINAPI wglBeginFrameTrackingI3D (void);
nuclear@2 628 BOOL WINAPI wglEndFrameTrackingI3D (void);
nuclear@2 629 BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
nuclear@2 630 #endif
nuclear@2 631 #endif /* WGL_I3D_swap_frame_usage */
nuclear@2 632
nuclear@2 633 #ifndef WGL_NV_DX_interop
nuclear@2 634 #define WGL_NV_DX_interop 1
nuclear@2 635 #define WGL_ACCESS_READ_ONLY_NV 0x00000000
nuclear@2 636 #define WGL_ACCESS_READ_WRITE_NV 0x00000001
nuclear@2 637 #define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002
nuclear@2 638 typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
nuclear@2 639 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
nuclear@2 640 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
nuclear@2 641 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
nuclear@2 642 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
nuclear@2 643 typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
nuclear@2 644 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
nuclear@2 645 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
nuclear@2 646 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 647 BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
nuclear@2 648 HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
nuclear@2 649 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
nuclear@2 650 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
nuclear@2 651 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
nuclear@2 652 BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
nuclear@2 653 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
nuclear@2 654 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
nuclear@2 655 #endif
nuclear@2 656 #endif /* WGL_NV_DX_interop */
nuclear@2 657
nuclear@2 658 #ifndef WGL_NV_DX_interop2
nuclear@2 659 #define WGL_NV_DX_interop2 1
nuclear@2 660 #endif /* WGL_NV_DX_interop2 */
nuclear@2 661
nuclear@2 662 #ifndef WGL_NV_copy_image
nuclear@2 663 #define WGL_NV_copy_image 1
nuclear@2 664 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
nuclear@2 665 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 666 BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
nuclear@2 667 #endif
nuclear@2 668 #endif /* WGL_NV_copy_image */
nuclear@2 669
nuclear@2 670 #ifndef WGL_NV_delay_before_swap
nuclear@2 671 #define WGL_NV_delay_before_swap 1
nuclear@2 672 typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds);
nuclear@2 673 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 674 BOOL WINAPI wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds);
nuclear@2 675 #endif
nuclear@2 676 #endif /* WGL_NV_delay_before_swap */
nuclear@2 677
nuclear@2 678 #ifndef WGL_NV_float_buffer
nuclear@2 679 #define WGL_NV_float_buffer 1
nuclear@2 680 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
nuclear@2 681 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
nuclear@2 682 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
nuclear@2 683 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
nuclear@2 684 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
nuclear@2 685 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
nuclear@2 686 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
nuclear@2 687 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
nuclear@2 688 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
nuclear@2 689 #endif /* WGL_NV_float_buffer */
nuclear@2 690
nuclear@2 691 #ifndef WGL_NV_gpu_affinity
nuclear@2 692 #define WGL_NV_gpu_affinity 1
nuclear@2 693 DECLARE_HANDLE(HGPUNV);
nuclear@2 694 struct _GPU_DEVICE {
nuclear@2 695 DWORD cb;
nuclear@2 696 CHAR DeviceName[32];
nuclear@2 697 CHAR DeviceString[128];
nuclear@2 698 DWORD Flags;
nuclear@2 699 RECT rcVirtualScreen;
nuclear@2 700 };
nuclear@2 701 typedef struct _GPU_DEVICE *PGPU_DEVICE;
nuclear@2 702 #define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
nuclear@2 703 #define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
nuclear@2 704 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
nuclear@2 705 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
nuclear@2 706 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
nuclear@2 707 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
nuclear@2 708 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
nuclear@2 709 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 710 BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
nuclear@2 711 BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
nuclear@2 712 HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
nuclear@2 713 BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
nuclear@2 714 BOOL WINAPI wglDeleteDCNV (HDC hdc);
nuclear@2 715 #endif
nuclear@2 716 #endif /* WGL_NV_gpu_affinity */
nuclear@2 717
nuclear@2 718 #ifndef WGL_NV_multigpu_context
nuclear@2 719 #define WGL_NV_multigpu_context 1
nuclear@2 720 #define WGL_CONTEXT_MULTIGPU_ATTRIB_NV 0x20AA
nuclear@2 721 #define WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV 0x20AB
nuclear@2 722 #define WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV 0x20AC
nuclear@2 723 #define WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV 0x20AD
nuclear@2 724 #define WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV 0x20AE
nuclear@2 725 #endif /* WGL_NV_multigpu_context */
nuclear@2 726
nuclear@2 727 #ifndef WGL_NV_multisample_coverage
nuclear@2 728 #define WGL_NV_multisample_coverage 1
nuclear@2 729 #define WGL_COVERAGE_SAMPLES_NV 0x2042
nuclear@2 730 #define WGL_COLOR_SAMPLES_NV 0x20B9
nuclear@2 731 #endif /* WGL_NV_multisample_coverage */
nuclear@2 732
nuclear@2 733 #ifndef WGL_NV_present_video
nuclear@2 734 #define WGL_NV_present_video 1
nuclear@2 735 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
nuclear@2 736 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
nuclear@2 737 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList);
nuclear@2 738 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
nuclear@2 739 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
nuclear@2 740 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 741 int WINAPI wglEnumerateVideoDevicesNV (HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList);
nuclear@2 742 BOOL WINAPI wglBindVideoDeviceNV (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
nuclear@2 743 BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
nuclear@2 744 #endif
nuclear@2 745 #endif /* WGL_NV_present_video */
nuclear@2 746
nuclear@2 747 #ifndef WGL_NV_render_depth_texture
nuclear@2 748 #define WGL_NV_render_depth_texture 1
nuclear@2 749 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
nuclear@2 750 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
nuclear@2 751 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
nuclear@2 752 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
nuclear@2 753 #define WGL_DEPTH_COMPONENT_NV 0x20A7
nuclear@2 754 #endif /* WGL_NV_render_depth_texture */
nuclear@2 755
nuclear@2 756 #ifndef WGL_NV_render_texture_rectangle
nuclear@2 757 #define WGL_NV_render_texture_rectangle 1
nuclear@2 758 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
nuclear@2 759 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
nuclear@2 760 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
nuclear@2 761 #endif /* WGL_NV_render_texture_rectangle */
nuclear@2 762
nuclear@2 763 #ifndef WGL_NV_swap_group
nuclear@2 764 #define WGL_NV_swap_group 1
nuclear@2 765 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
nuclear@2 766 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
nuclear@2 767 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
nuclear@2 768 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
nuclear@2 769 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
nuclear@2 770 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
nuclear@2 771 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 772 BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
nuclear@2 773 BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
nuclear@2 774 BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
nuclear@2 775 BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
nuclear@2 776 BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
nuclear@2 777 BOOL WINAPI wglResetFrameCountNV (HDC hDC);
nuclear@2 778 #endif
nuclear@2 779 #endif /* WGL_NV_swap_group */
nuclear@2 780
nuclear@2 781 #ifndef WGL_NV_vertex_array_range
nuclear@2 782 #define WGL_NV_vertex_array_range 1
nuclear@2 783 typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
nuclear@2 784 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
nuclear@2 785 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 786 void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
nuclear@2 787 void WINAPI wglFreeMemoryNV (void *pointer);
nuclear@2 788 #endif
nuclear@2 789 #endif /* WGL_NV_vertex_array_range */
nuclear@2 790
nuclear@2 791 #ifndef WGL_NV_video_capture
nuclear@2 792 #define WGL_NV_video_capture 1
nuclear@2 793 DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
nuclear@2 794 #define WGL_UNIQUE_ID_NV 0x20CE
nuclear@2 795 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
nuclear@2 796 typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
nuclear@2 797 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
nuclear@2 798 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
nuclear@2 799 typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
nuclear@2 800 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
nuclear@2 801 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 802 BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
nuclear@2 803 UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
nuclear@2 804 BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
nuclear@2 805 BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
nuclear@2 806 BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
nuclear@2 807 #endif
nuclear@2 808 #endif /* WGL_NV_video_capture */
nuclear@2 809
nuclear@2 810 #ifndef WGL_NV_video_output
nuclear@2 811 #define WGL_NV_video_output 1
nuclear@2 812 DECLARE_HANDLE(HPVIDEODEV);
nuclear@2 813 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
nuclear@2 814 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
nuclear@2 815 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
nuclear@2 816 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
nuclear@2 817 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
nuclear@2 818 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
nuclear@2 819 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
nuclear@2 820 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
nuclear@2 821 #define WGL_VIDEO_OUT_FRAME 0x20C8
nuclear@2 822 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
nuclear@2 823 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
nuclear@2 824 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
nuclear@2 825 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
nuclear@2 826 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
nuclear@2 827 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
nuclear@2 828 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
nuclear@2 829 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
nuclear@2 830 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
nuclear@2 831 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
nuclear@2 832 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 833 BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
nuclear@2 834 BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
nuclear@2 835 BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
nuclear@2 836 BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
nuclear@2 837 BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
nuclear@2 838 BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
nuclear@2 839 #endif
nuclear@2 840 #endif /* WGL_NV_video_output */
nuclear@2 841
nuclear@2 842 #ifndef WGL_OML_sync_control
nuclear@2 843 #define WGL_OML_sync_control 1
nuclear@2 844 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
nuclear@2 845 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
nuclear@2 846 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
nuclear@2 847 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
nuclear@2 848 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
nuclear@2 849 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
nuclear@2 850 #ifdef WGL_WGLEXT_PROTOTYPES
nuclear@2 851 BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
nuclear@2 852 BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
nuclear@2 853 INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
nuclear@2 854 INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
nuclear@2 855 BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
nuclear@2 856 BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
nuclear@2 857 #endif
nuclear@2 858 #endif /* WGL_OML_sync_control */
nuclear@2 859
nuclear@2 860 #ifdef __cplusplus
nuclear@2 861 }
nuclear@2 862 #endif
nuclear@2 863
nuclear@2 864 #endif