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annotate libs/assimp/assimp/vector2.inl @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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rev   line source
nuclear@0 1 /*
nuclear@0 2 ---------------------------------------------------------------------------
nuclear@0 3 Open Asset Import Library (assimp)
nuclear@0 4 ---------------------------------------------------------------------------
nuclear@0 5
nuclear@0 6 Copyright (c) 2006-2012, assimp team
nuclear@0 7
nuclear@0 8 All rights reserved.
nuclear@0 9
nuclear@0 10 Redistribution and use of this software in source and binary forms,
nuclear@0 11 with or without modification, are permitted provided that the following
nuclear@0 12 conditions are met:
nuclear@0 13
nuclear@0 14 * Redistributions of source code must retain the above
nuclear@0 15 copyright notice, this list of conditions and the
nuclear@0 16 following disclaimer.
nuclear@0 17
nuclear@0 18 * Redistributions in binary form must reproduce the above
nuclear@0 19 copyright notice, this list of conditions and the
nuclear@0 20 following disclaimer in the documentation and/or other
nuclear@0 21 materials provided with the distribution.
nuclear@0 22
nuclear@0 23 * Neither the name of the assimp team, nor the names of its
nuclear@0 24 contributors may be used to endorse or promote products
nuclear@0 25 derived from this software without specific prior
nuclear@0 26 written permission of the assimp team.
nuclear@0 27
nuclear@0 28 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 29 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 30 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 31 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 32 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 33 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 34 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 35 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 36 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 37 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 38 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 39 ---------------------------------------------------------------------------
nuclear@0 40 */
nuclear@0 41
nuclear@0 42 /** @file aiVector2D.inl
nuclear@0 43 * @brief Inline implementation of aiVector2t<TReal> operators
nuclear@0 44 */
nuclear@0 45 #ifndef AI_VECTOR2D_INL_INC
nuclear@0 46 #define AI_VECTOR2D_INL_INC
nuclear@0 47
nuclear@0 48 #ifdef __cplusplus
nuclear@0 49 #include "vector2.h"
nuclear@0 50
nuclear@0 51 // ------------------------------------------------------------------------------------------------
nuclear@0 52 template <typename TReal>
nuclear@0 53 template <typename TOther>
nuclear@0 54 aiVector2t<TReal>::operator aiVector2t<TOther> () const {
nuclear@0 55 return aiVector2t<TOther>(static_cast<TOther>(x),static_cast<TOther>(y));
nuclear@0 56 }
nuclear@0 57 // ------------------------------------------------------------------------------------------------
nuclear@0 58 template <typename TReal>
nuclear@0 59 void aiVector2t<TReal>::Set( TReal pX, TReal pY) {
nuclear@0 60 x = pX; y = pY;
nuclear@0 61 }
nuclear@0 62
nuclear@0 63 // ------------------------------------------------------------------------------------------------
nuclear@0 64 template <typename TReal>
nuclear@0 65 TReal aiVector2t<TReal>::SquareLength() const {
nuclear@0 66 return x*x + y*y;
nuclear@0 67 }
nuclear@0 68
nuclear@0 69 // ------------------------------------------------------------------------------------------------
nuclear@0 70 template <typename TReal>
nuclear@0 71 TReal aiVector2t<TReal>::Length() const {
nuclear@0 72 return ::sqrt( SquareLength());
nuclear@0 73 }
nuclear@0 74
nuclear@0 75 // ------------------------------------------------------------------------------------------------
nuclear@0 76 template <typename TReal>
nuclear@0 77 aiVector2t<TReal>& aiVector2t<TReal>::Normalize() {
nuclear@0 78 *this /= Length();
nuclear@0 79 return *this;
nuclear@0 80 }
nuclear@0 81
nuclear@0 82 // ------------------------------------------------------------------------------------------------
nuclear@0 83 template <typename TReal>
nuclear@0 84 const aiVector2t<TReal>& aiVector2t<TReal>::operator += (const aiVector2t& o) {
nuclear@0 85 x += o.x; y += o.y;
nuclear@0 86 return *this;
nuclear@0 87 }
nuclear@0 88
nuclear@0 89 // ------------------------------------------------------------------------------------------------
nuclear@0 90 template <typename TReal>
nuclear@0 91 const aiVector2t<TReal>& aiVector2t<TReal>::operator -= (const aiVector2t& o) {
nuclear@0 92 x -= o.x; y -= o.y;
nuclear@0 93 return *this;
nuclear@0 94 }
nuclear@0 95
nuclear@0 96 // ------------------------------------------------------------------------------------------------
nuclear@0 97 template <typename TReal>
nuclear@0 98 const aiVector2t<TReal>& aiVector2t<TReal>::operator *= (TReal f) {
nuclear@0 99 x *= f; y *= f;
nuclear@0 100 return *this;
nuclear@0 101 }
nuclear@0 102
nuclear@0 103 // ------------------------------------------------------------------------------------------------
nuclear@0 104 template <typename TReal>
nuclear@0 105 const aiVector2t<TReal>& aiVector2t<TReal>::operator /= (TReal f) {
nuclear@0 106 x /= f; y /= f;
nuclear@0 107 return *this;
nuclear@0 108 }
nuclear@0 109
nuclear@0 110 // ------------------------------------------------------------------------------------------------
nuclear@0 111 template <typename TReal>
nuclear@0 112 TReal aiVector2t<TReal>::operator[](unsigned int i) const {
nuclear@0 113 return *(&x + i);
nuclear@0 114 }
nuclear@0 115
nuclear@0 116 // ------------------------------------------------------------------------------------------------
nuclear@0 117 template <typename TReal>
nuclear@0 118 TReal& aiVector2t<TReal>::operator[](unsigned int i) {
nuclear@0 119 return *(&x + i);
nuclear@0 120 }
nuclear@0 121
nuclear@0 122 // ------------------------------------------------------------------------------------------------
nuclear@0 123 template <typename TReal>
nuclear@0 124 bool aiVector2t<TReal>::operator== (const aiVector2t& other) const {
nuclear@0 125 return x == other.x && y == other.y;
nuclear@0 126 }
nuclear@0 127
nuclear@0 128 // ------------------------------------------------------------------------------------------------
nuclear@0 129 template <typename TReal>
nuclear@0 130 bool aiVector2t<TReal>::operator!= (const aiVector2t& other) const {
nuclear@0 131 return x != other.x || y != other.y;
nuclear@0 132 }
nuclear@0 133
nuclear@0 134 // ------------------------------------------------------------------------------------------------
nuclear@0 135 template <typename TReal>
nuclear@0 136 aiVector2t<TReal>& aiVector2t<TReal>::operator= (TReal f) {
nuclear@0 137 x = y = f;
nuclear@0 138 return *this;
nuclear@0 139 }
nuclear@0 140
nuclear@0 141 // ------------------------------------------------------------------------------------------------
nuclear@0 142 template <typename TReal>
nuclear@0 143 const aiVector2t<TReal> aiVector2t<TReal>::SymMul(const aiVector2t& o) {
nuclear@0 144 return aiVector2t(x*o.x,y*o.y);
nuclear@0 145 }
nuclear@0 146
nuclear@0 147
nuclear@0 148 // ------------------------------------------------------------------------------------------------
nuclear@0 149 // symmetric addition
nuclear@0 150 template <typename TReal>
nuclear@0 151 inline aiVector2t<TReal> operator + (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2)
nuclear@0 152 {
nuclear@0 153 return aiVector2t<TReal>( v1.x + v2.x, v1.y + v2.y);
nuclear@0 154 }
nuclear@0 155
nuclear@0 156 // ------------------------------------------------------------------------------------------------
nuclear@0 157 // symmetric subtraction
nuclear@0 158 template <typename TReal>
nuclear@0 159 inline aiVector2t<TReal> operator - (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2)
nuclear@0 160 {
nuclear@0 161 return aiVector2t<TReal>( v1.x - v2.x, v1.y - v2.y);
nuclear@0 162 }
nuclear@0 163
nuclear@0 164 // ------------------------------------------------------------------------------------------------
nuclear@0 165 // scalar product
nuclear@0 166 template <typename TReal>
nuclear@0 167 inline TReal operator * (const aiVector2t<TReal>& v1, const aiVector2t<TReal>& v2)
nuclear@0 168 {
nuclear@0 169 return v1.x*v2.x + v1.y*v2.y;
nuclear@0 170 }
nuclear@0 171
nuclear@0 172 // ------------------------------------------------------------------------------------------------
nuclear@0 173 // scalar multiplication
nuclear@0 174 template <typename TReal>
nuclear@0 175 inline aiVector2t<TReal> operator * ( TReal f, const aiVector2t<TReal>& v)
nuclear@0 176 {
nuclear@0 177 return aiVector2t<TReal>( f*v.x, f*v.y);
nuclear@0 178 }
nuclear@0 179
nuclear@0 180 // ------------------------------------------------------------------------------------------------
nuclear@0 181 // and the other way around
nuclear@0 182 template <typename TReal>
nuclear@0 183 inline aiVector2t<TReal> operator * ( const aiVector2t<TReal>& v, TReal f)
nuclear@0 184 {
nuclear@0 185 return aiVector2t<TReal>( f*v.x, f*v.y);
nuclear@0 186 }
nuclear@0 187
nuclear@0 188 // ------------------------------------------------------------------------------------------------
nuclear@0 189 // scalar division
nuclear@0 190 template <typename TReal>
nuclear@0 191 inline aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, TReal f)
nuclear@0 192 {
nuclear@0 193
nuclear@0 194 return v * (1/f);
nuclear@0 195 }
nuclear@0 196
nuclear@0 197 // ------------------------------------------------------------------------------------------------
nuclear@0 198 // vector division
nuclear@0 199 template <typename TReal>
nuclear@0 200 inline aiVector2t<TReal> operator / ( const aiVector2t<TReal>& v, const aiVector2t<TReal>& v2)
nuclear@0 201 {
nuclear@0 202 return aiVector2t<TReal>(v.x / v2.x,v.y / v2.y);
nuclear@0 203 }
nuclear@0 204
nuclear@0 205 // ------------------------------------------------------------------------------------------------
nuclear@0 206 // vector negation
nuclear@0 207 template <typename TReal>
nuclear@0 208 inline aiVector2t<TReal> operator - ( const aiVector2t<TReal>& v)
nuclear@0 209 {
nuclear@0 210 return aiVector2t<TReal>( -v.x, -v.y);
nuclear@0 211 }
nuclear@0 212
nuclear@0 213 #endif
nuclear@0 214 #endif