vrshoot

annotate libs/assimp/assimp/color4.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
parents
children
rev   line source
nuclear@0 1 /*
nuclear@0 2 ---------------------------------------------------------------------------
nuclear@0 3 Open Asset Import Library (assimp)
nuclear@0 4 ---------------------------------------------------------------------------
nuclear@0 5
nuclear@0 6 Copyright (c) 2006-2012, assimp team
nuclear@0 7
nuclear@0 8 All rights reserved.
nuclear@0 9
nuclear@0 10 Redistribution and use of this software in source and binary forms,
nuclear@0 11 with or without modification, are permitted provided that the following
nuclear@0 12 conditions are met:
nuclear@0 13
nuclear@0 14 * Redistributions of source code must retain the above
nuclear@0 15 copyright notice, this list of conditions and the
nuclear@0 16 following disclaimer.
nuclear@0 17
nuclear@0 18 * Redistributions in binary form must reproduce the above
nuclear@0 19 copyright notice, this list of conditions and the
nuclear@0 20 following disclaimer in the documentation and/or other
nuclear@0 21 materials provided with the distribution.
nuclear@0 22
nuclear@0 23 * Neither the name of the assimp team, nor the names of its
nuclear@0 24 contributors may be used to endorse or promote products
nuclear@0 25 derived from this software without specific prior
nuclear@0 26 written permission of the assimp team.
nuclear@0 27
nuclear@0 28 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 29 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 30 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 31 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 32 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 33 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 34 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 35 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 36 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 37 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 38 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 39 ---------------------------------------------------------------------------
nuclear@0 40 */
nuclear@0 41 /** @file aiColor4D.h
nuclear@0 42 * @brief RGBA color structure, including operators when compiling in C++
nuclear@0 43 */
nuclear@0 44 #ifndef AI_COLOR4D_H_INC
nuclear@0 45 #define AI_COLOR4D_H_INC
nuclear@0 46
nuclear@0 47 #include "./Compiler/pushpack1.h"
nuclear@0 48
nuclear@0 49 #ifdef __cplusplus
nuclear@0 50
nuclear@0 51 // ----------------------------------------------------------------------------------
nuclear@0 52 /** Represents a color in Red-Green-Blue space including an
nuclear@0 53 * alpha component. Color values range from 0 to 1. */
nuclear@0 54 // ----------------------------------------------------------------------------------
nuclear@0 55 template <typename TReal>
nuclear@0 56 class aiColor4t
nuclear@0 57 {
nuclear@0 58 public:
nuclear@0 59 aiColor4t () : r(), g(), b(), a() {}
nuclear@0 60 aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a)
nuclear@0 61 : r(_r), g(_g), b(_b), a(_a) {}
nuclear@0 62 aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {}
nuclear@0 63 aiColor4t (const aiColor4t& o)
nuclear@0 64 : r(o.r), g(o.g), b(o.b), a(o.a) {}
nuclear@0 65
nuclear@0 66 public:
nuclear@0 67 // combined operators
nuclear@0 68 const aiColor4t& operator += (const aiColor4t& o);
nuclear@0 69 const aiColor4t& operator -= (const aiColor4t& o);
nuclear@0 70 const aiColor4t& operator *= (TReal f);
nuclear@0 71 const aiColor4t& operator /= (TReal f);
nuclear@0 72
nuclear@0 73 public:
nuclear@0 74 // comparison
nuclear@0 75 bool operator == (const aiColor4t& other) const;
nuclear@0 76 bool operator != (const aiColor4t& other) const;
nuclear@0 77
nuclear@0 78 // color tuple access, rgba order
nuclear@0 79 inline TReal operator[](unsigned int i) const;
nuclear@0 80 inline TReal& operator[](unsigned int i);
nuclear@0 81
nuclear@0 82 /** check whether a color is (close to) black */
nuclear@0 83 inline bool IsBlack() const;
nuclear@0 84
nuclear@0 85 public:
nuclear@0 86
nuclear@0 87 // Red, green, blue and alpha color values
nuclear@0 88 TReal r, g, b, a;
nuclear@0 89 } PACK_STRUCT; // !struct aiColor4D
nuclear@0 90
nuclear@0 91 typedef aiColor4t<float> aiColor4D;
nuclear@0 92
nuclear@0 93 #else
nuclear@0 94
nuclear@0 95 struct aiColor4D {
nuclear@0 96 float r, g, b, a;
nuclear@0 97 } PACK_STRUCT;
nuclear@0 98
nuclear@0 99 #endif // __cplusplus
nuclear@0 100
nuclear@0 101 #include "./Compiler/poppack1.h"
nuclear@0 102
nuclear@0 103 #endif // AI_COLOR4D_H_INC