vrshoot
diff libs/assimp/assimp/color4.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 01 Feb 2014 19:58:19 +0200 |
parents | |
children |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/assimp/color4.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,103 @@ 1.4 +/* 1.5 +--------------------------------------------------------------------------- 1.6 +Open Asset Import Library (assimp) 1.7 +--------------------------------------------------------------------------- 1.8 + 1.9 +Copyright (c) 2006-2012, assimp team 1.10 + 1.11 +All rights reserved. 1.12 + 1.13 +Redistribution and use of this software in source and binary forms, 1.14 +with or without modification, are permitted provided that the following 1.15 +conditions are met: 1.16 + 1.17 +* Redistributions of source code must retain the above 1.18 + copyright notice, this list of conditions and the 1.19 + following disclaimer. 1.20 + 1.21 +* Redistributions in binary form must reproduce the above 1.22 + copyright notice, this list of conditions and the 1.23 + following disclaimer in the documentation and/or other 1.24 + materials provided with the distribution. 1.25 + 1.26 +* Neither the name of the assimp team, nor the names of its 1.27 + contributors may be used to endorse or promote products 1.28 + derived from this software without specific prior 1.29 + written permission of the assimp team. 1.30 + 1.31 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.32 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.33 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.34 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.35 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.36 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.37 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.38 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.39 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.40 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.41 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.42 +--------------------------------------------------------------------------- 1.43 +*/ 1.44 +/** @file aiColor4D.h 1.45 + * @brief RGBA color structure, including operators when compiling in C++ 1.46 + */ 1.47 +#ifndef AI_COLOR4D_H_INC 1.48 +#define AI_COLOR4D_H_INC 1.49 + 1.50 +#include "./Compiler/pushpack1.h" 1.51 + 1.52 +#ifdef __cplusplus 1.53 + 1.54 +// ---------------------------------------------------------------------------------- 1.55 +/** Represents a color in Red-Green-Blue space including an 1.56 +* alpha component. Color values range from 0 to 1. */ 1.57 +// ---------------------------------------------------------------------------------- 1.58 +template <typename TReal> 1.59 +class aiColor4t 1.60 +{ 1.61 +public: 1.62 + aiColor4t () : r(), g(), b(), a() {} 1.63 + aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a) 1.64 + : r(_r), g(_g), b(_b), a(_a) {} 1.65 + aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {} 1.66 + aiColor4t (const aiColor4t& o) 1.67 + : r(o.r), g(o.g), b(o.b), a(o.a) {} 1.68 + 1.69 +public: 1.70 + // combined operators 1.71 + const aiColor4t& operator += (const aiColor4t& o); 1.72 + const aiColor4t& operator -= (const aiColor4t& o); 1.73 + const aiColor4t& operator *= (TReal f); 1.74 + const aiColor4t& operator /= (TReal f); 1.75 + 1.76 +public: 1.77 + // comparison 1.78 + bool operator == (const aiColor4t& other) const; 1.79 + bool operator != (const aiColor4t& other) const; 1.80 + 1.81 + // color tuple access, rgba order 1.82 + inline TReal operator[](unsigned int i) const; 1.83 + inline TReal& operator[](unsigned int i); 1.84 + 1.85 + /** check whether a color is (close to) black */ 1.86 + inline bool IsBlack() const; 1.87 + 1.88 +public: 1.89 + 1.90 + // Red, green, blue and alpha color values 1.91 + TReal r, g, b, a; 1.92 +} PACK_STRUCT; // !struct aiColor4D 1.93 + 1.94 +typedef aiColor4t<float> aiColor4D; 1.95 + 1.96 +#else 1.97 + 1.98 +struct aiColor4D { 1.99 + float r, g, b, a; 1.100 +} PACK_STRUCT; 1.101 + 1.102 +#endif // __cplusplus 1.103 + 1.104 +#include "./Compiler/poppack1.h" 1.105 + 1.106 +#endif // AI_COLOR4D_H_INC