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1 /*
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2 Open Asset Import Library (assimp)
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3 ----------------------------------------------------------------------
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4
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5 Copyright (c) 2006-2012, assimp team
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6 All rights reserved.
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7
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8 Redistribution and use of this software in source and binary forms,
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9 with or without modification, are permitted provided that the
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10 following conditions are met:
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11
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12 * Redistributions of source code must retain the above
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13 copyright notice, this list of conditions and the
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14 following disclaimer.
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15
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16 * Redistributions in binary form must reproduce the above
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17 copyright notice, this list of conditions and the
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18 following disclaimer in the documentation and/or other
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19 materials provided with the distribution.
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20
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21 * Neither the name of the assimp team, nor the names of its
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22 contributors may be used to endorse or promote products
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23 derived from this software without specific prior
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24 written permission of the assimp team.
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25
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26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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37
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38 ----------------------------------------------------------------------
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39 */
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40
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41 /** @file MD2Loader.h
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42 * @brief Declaration of the .MD2 importer class.
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43 */
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44 #ifndef AI_MD2LOADER_H_INCLUDED
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45 #define AI_MD2LOADER_H_INCLUDED
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46
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47 #include "BaseImporter.h"
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48 #include "assimp/types.h"
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49
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50 struct aiNode;
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51 #include "MD2FileData.h"
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52
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53 namespace Assimp {
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54
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55
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56 using namespace MD2;
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57
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58 // ---------------------------------------------------------------------------
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59 /** Importer class for MD2
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60 */
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61 class MD2Importer : public BaseImporter
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62 {
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63 public:
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64 MD2Importer();
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65 ~MD2Importer();
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66
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67
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68 public:
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69
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70 // -------------------------------------------------------------------
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71 /** Returns whether the class can handle the format of the given file.
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72 * See BaseImporter::CanRead() for details. */
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73 bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
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74 bool checkSig) const;
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75
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76
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77 // -------------------------------------------------------------------
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78 /** Called prior to ReadFile().
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79 * The function is a request to the importer to update its configuration
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80 * basing on the Importer's configuration property list.
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81 */
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82 void SetupProperties(const Importer* pImp);
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83
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84 protected:
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85
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86 // -------------------------------------------------------------------
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87 /** Return importer meta information.
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88 * See #BaseImporter::GetInfo for the details
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89 */
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90 const aiImporterDesc* GetInfo () const;
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91
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92 // -------------------------------------------------------------------
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93 /** Imports the given file into the given scene structure.
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94 * See BaseImporter::InternReadFile() for details
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95 */
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96 void InternReadFile( const std::string& pFile, aiScene* pScene,
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97 IOSystem* pIOHandler);
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98
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99
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100 // -------------------------------------------------------------------
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101 /** Validate the header of the file
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102 */
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103 void ValidateHeader();
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104
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105 protected:
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106
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107 /** Configuration option: frame to be loaded */
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108 unsigned int configFrameID;
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109
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110 /** Header of the MD2 file */
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111 BE_NCONST MD2::Header* m_pcHeader;
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112
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113 /** Buffer to hold the loaded file */
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114 BE_NCONST uint8_t* mBuffer;
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115
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116 /** Size of the file, in bytes */
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117 unsigned int fileSize;
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118 };
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119
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120 } // end of namespace Assimp
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121
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122 #endif // AI_3DSIMPORTER_H_INC
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