vrshoot
diff libs/assimp/MD2Loader.h @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/libs/assimp/MD2Loader.h Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,122 @@ 1.4 +/* 1.5 +Open Asset Import Library (assimp) 1.6 +---------------------------------------------------------------------- 1.7 + 1.8 +Copyright (c) 2006-2012, assimp team 1.9 +All rights reserved. 1.10 + 1.11 +Redistribution and use of this software in source and binary forms, 1.12 +with or without modification, are permitted provided that the 1.13 +following conditions are met: 1.14 + 1.15 +* Redistributions of source code must retain the above 1.16 + copyright notice, this list of conditions and the 1.17 + following disclaimer. 1.18 + 1.19 +* Redistributions in binary form must reproduce the above 1.20 + copyright notice, this list of conditions and the 1.21 + following disclaimer in the documentation and/or other 1.22 + materials provided with the distribution. 1.23 + 1.24 +* Neither the name of the assimp team, nor the names of its 1.25 + contributors may be used to endorse or promote products 1.26 + derived from this software without specific prior 1.27 + written permission of the assimp team. 1.28 + 1.29 +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 1.30 +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 1.31 +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 1.32 +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 1.33 +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 1.34 +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 1.35 +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 1.36 +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 1.37 +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 1.38 +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 1.39 +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 1.40 + 1.41 +---------------------------------------------------------------------- 1.42 +*/ 1.43 + 1.44 +/** @file MD2Loader.h 1.45 + * @brief Declaration of the .MD2 importer class. 1.46 + */ 1.47 +#ifndef AI_MD2LOADER_H_INCLUDED 1.48 +#define AI_MD2LOADER_H_INCLUDED 1.49 + 1.50 +#include "BaseImporter.h" 1.51 +#include "assimp/types.h" 1.52 + 1.53 +struct aiNode; 1.54 +#include "MD2FileData.h" 1.55 + 1.56 +namespace Assimp { 1.57 + 1.58 + 1.59 +using namespace MD2; 1.60 + 1.61 +// --------------------------------------------------------------------------- 1.62 +/** Importer class for MD2 1.63 +*/ 1.64 +class MD2Importer : public BaseImporter 1.65 +{ 1.66 +public: 1.67 + MD2Importer(); 1.68 + ~MD2Importer(); 1.69 + 1.70 + 1.71 +public: 1.72 + 1.73 + // ------------------------------------------------------------------- 1.74 + /** Returns whether the class can handle the format of the given file. 1.75 + * See BaseImporter::CanRead() for details. */ 1.76 + bool CanRead( const std::string& pFile, IOSystem* pIOHandler, 1.77 + bool checkSig) const; 1.78 + 1.79 + 1.80 + // ------------------------------------------------------------------- 1.81 + /** Called prior to ReadFile(). 1.82 + * The function is a request to the importer to update its configuration 1.83 + * basing on the Importer's configuration property list. 1.84 + */ 1.85 + void SetupProperties(const Importer* pImp); 1.86 + 1.87 +protected: 1.88 + 1.89 + // ------------------------------------------------------------------- 1.90 + /** Return importer meta information. 1.91 + * See #BaseImporter::GetInfo for the details 1.92 + */ 1.93 + const aiImporterDesc* GetInfo () const; 1.94 + 1.95 + // ------------------------------------------------------------------- 1.96 + /** Imports the given file into the given scene structure. 1.97 + * See BaseImporter::InternReadFile() for details 1.98 + */ 1.99 + void InternReadFile( const std::string& pFile, aiScene* pScene, 1.100 + IOSystem* pIOHandler); 1.101 + 1.102 + 1.103 + // ------------------------------------------------------------------- 1.104 + /** Validate the header of the file 1.105 + */ 1.106 + void ValidateHeader(); 1.107 + 1.108 +protected: 1.109 + 1.110 + /** Configuration option: frame to be loaded */ 1.111 + unsigned int configFrameID; 1.112 + 1.113 + /** Header of the MD2 file */ 1.114 + BE_NCONST MD2::Header* m_pcHeader; 1.115 + 1.116 + /** Buffer to hold the loaded file */ 1.117 + BE_NCONST uint8_t* mBuffer; 1.118 + 1.119 + /** Size of the file, in bytes */ 1.120 + unsigned int fileSize; 1.121 +}; 1.122 + 1.123 +} // end of namespace Assimp 1.124 + 1.125 +#endif // AI_3DSIMPORTER_H_INC