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1 /*
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2 Open Asset Import Library (assimp)
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3 ----------------------------------------------------------------------
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4
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5 Copyright (c) 2006-2012, assimp team
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6 All rights reserved.
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7
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8 Redistribution and use of this software in source and binary forms,
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9 with or without modification, are permitted provided that the
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10 following conditions are met:
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11
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12 * Redistributions of source code must retain the above
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13 copyright notice, this list of conditions and the
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14 following disclaimer.
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15
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16 * Redistributions in binary form must reproduce the above
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17 copyright notice, this list of conditions and the
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18 following disclaimer in the documentation and/or other
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19 materials provided with the distribution.
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20
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21 * Neither the name of the assimp team, nor the names of its
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22 contributors may be used to endorse or promote products
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23 derived from this software without specific prior
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24 written permission of the assimp team.
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25
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26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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37
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38 ----------------------------------------------------------------------
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39 */
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40
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41 /** @file FindInstancesProcess.h
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42 * @brief Declares the aiProcess_FindInstances post-process step
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43 */
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44 #ifndef AI_FINDINSTANCES_H_INC
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45 #define AI_FINDINSTANCES_H_INC
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46
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47 #include "BaseProcess.h"
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48 #include "ProcessHelper.h"
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49
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50 class FindInstancesProcessTest;
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51 namespace Assimp {
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52
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53 // -------------------------------------------------------------------------------
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54 /** @brief Get a pseudo(!)-hash representing a mesh.
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55 *
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56 * The hash is built from number of vertices, faces, primitive types,
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57 * .... but *not* from the real mesh data. The funcction is not a perfect hash.
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58 * @param in Input mesh
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59 * @return Hash.
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60 */
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61 inline uint64_t GetMeshHash(aiMesh* in)
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62 {
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63 ai_assert(NULL != in);
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64
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65 // ... get an unique value representing the vertex format of the mesh
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66 const unsigned int fhash = GetMeshVFormatUnique(in);
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67
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68 // and bake it with number of vertices/faces/bones/matidx/ptypes
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69 return ((uint64_t)fhash << 32u) | ((
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70 (in->mNumBones << 16u) ^ (in->mNumVertices) ^
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71 (in->mNumFaces<<4u) ^ (in->mMaterialIndex<<15) ^
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72 (in->mPrimitiveTypes<<28)) & 0xffffffff );
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73 }
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74
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75 // -------------------------------------------------------------------------------
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76 /** @brief Perform a component-wise comparison of two arrays
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77 *
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78 * @param first First array
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79 * @param second Second aray
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80 * @param size Size of both arrays
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81 * @param e Epsilon
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82 * @return true if the arrays are identical
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83 */
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84 inline bool CompareArrays(const aiVector3D* first, const aiVector3D* second,
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85 unsigned int size, float e)
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86 {
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87 for (const aiVector3D* end = first+size; first != end; ++first,++second) {
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88 if ( (*first - *second).SquareLength() >= e)
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89 return false;
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90 }
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91 return true;
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92 }
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93
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94 // and the same for colors ...
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95 inline bool CompareArrays(const aiColor4D* first, const aiColor4D* second,
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96 unsigned int size, float e)
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97 {
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98 for (const aiColor4D* end = first+size; first != end; ++first,++second) {
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99 if ( GetColorDifference(*first,*second) >= e)
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100 return false;
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101 }
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102 return true;
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103 }
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104
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105 // ---------------------------------------------------------------------------
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106 /** @brief A post-processing steps to search for instanced meshes
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107 */
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108 class FindInstancesProcess : public BaseProcess
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109 {
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110 public:
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111
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112 FindInstancesProcess();
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113 ~FindInstancesProcess();
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114
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115 public:
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116 // -------------------------------------------------------------------
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117 // Check whether step is active in given flags combination
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118 bool IsActive( unsigned int pFlags) const;
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119
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120 // -------------------------------------------------------------------
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121 // Execute step on a given scene
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122 void Execute( aiScene* pScene);
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123
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124 // -------------------------------------------------------------------
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125 // Setup properties prior to executing the process
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126 void SetupProperties(const Importer* pImp);
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127
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128 private:
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129
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130 bool configSpeedFlag;
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131
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132 }; // ! end class FindInstancesProcess
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133 } // ! end namespace Assimp
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134
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135 #endif // !! AI_FINDINSTANCES_H_INC
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