vrseasons
annotate src/game.h @ 2:eea1b91dc3d4
added is_complete() to framebuffer object and fixed GL_UNSUPPORTED_FRAMEBUFFER on intel
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 13 Apr 2015 16:51:52 +0300 |
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rev | line source |
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nuclear@0 | 1 #ifndef GAME_H_ |
nuclear@0 | 2 #define GAME_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 bool game_init(int argc, char **argv); |
nuclear@0 | 5 void game_shutdown(); |
nuclear@0 | 6 |
nuclear@0 | 7 void game_draw(); |
nuclear@0 | 8 void game_reshape(int x, int y); |
nuclear@0 | 9 void game_keyboard(int key, bool press); |
nuclear@0 | 10 void game_mbutton(int bn, bool press, int x, int y); |
nuclear@0 | 11 void game_mmotion(int x, int y); |
nuclear@0 | 12 |
nuclear@0 | 13 #endif /* GAME_H_ */ |