vrseasons

view src/game.h @ 2:eea1b91dc3d4

added is_complete() to framebuffer object and fixed GL_UNSUPPORTED_FRAMEBUFFER on intel
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 13 Apr 2015 16:51:52 +0300
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1 #ifndef GAME_H_
2 #define GAME_H_
4 bool game_init(int argc, char **argv);
5 void game_shutdown();
7 void game_draw();
8 void game_reshape(int x, int y);
9 void game_keyboard(int key, bool press);
10 void game_mbutton(int bn, bool press, int x, int y);
11 void game_mmotion(int x, int y);
13 #endif /* GAME_H_ */