nuclear@0: #ifndef GAME_H_ nuclear@0: #define GAME_H_ nuclear@0: nuclear@0: bool game_init(int argc, char **argv); nuclear@0: void game_shutdown(); nuclear@0: nuclear@0: void game_draw(); nuclear@0: void game_reshape(int x, int y); nuclear@0: void game_keyboard(int key, bool press); nuclear@0: void game_mbutton(int bn, bool press, int x, int y); nuclear@0: void game_mmotion(int x, int y); nuclear@0: nuclear@0: #endif /* GAME_H_ */