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nuclear@1
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1 #include <stdlib.h>
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nuclear@0
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2 #include <limits.h>
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nuclear@0
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3 #include <assert.h>
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nuclear@0
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4 #include "anim.h"
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nuclear@0
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5 #include "dynarr.h"
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nuclear@0
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6
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nuclear@7
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7 #define ROT_USE_SLERP
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nuclear@7
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8
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nuclear@0
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9 static void invalidate_cache(struct anm_node *node);
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10
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11 int anm_init_animation(struct anm_animation *anim)
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12 {
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13 int i, j;
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nuclear@0
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14 static const float defaults[] = {
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15 0.0f, 0.0f, 0.0f, /* default position */
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16 0.0f, 0.0f, 0.0f, 1.0f, /* default rotation quat */
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17 1.0f, 1.0f, 1.0f /* default scale factor */
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nuclear@0
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18 };
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19
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20 anim->name = 0;
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21
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nuclear@21
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22 for(i=0; i<ANM_NUM_TRACKS; i++) {
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23 if(anm_init_track(anim->tracks + i) == -1) {
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24 for(j=0; j<i; j++) {
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25 anm_destroy_track(anim->tracks + i);
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nuclear@21
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26 }
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nuclear@21
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27 }
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nuclear@21
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28 anm_set_track_default(anim->tracks + i, defaults[i]);
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nuclear@21
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29 }
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nuclear@21
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30 return 0;
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nuclear@21
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31 }
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nuclear@21
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32
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nuclear@21
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33 void anm_destroy_animation(struct anm_animation *anim)
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34 {
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nuclear@21
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35 int i;
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nuclear@21
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36 for(i=0; i<ANM_NUM_TRACKS; i++) {
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37 anm_destroy_track(anim->tracks + i);
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nuclear@21
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38 }
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nuclear@21
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39 free(anim->name);
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nuclear@21
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40 }
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nuclear@21
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41
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nuclear@22
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42 void anm_set_animation_name(struct anm_animation *anim, const char *name)
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nuclear@22
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43 {
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nuclear@22
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44 char *newname = malloc(strlen(name) + 1);
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nuclear@22
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45 if(!newname) return;
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nuclear@22
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46
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nuclear@23
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47 strcpy(newname, name);
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nuclear@23
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48
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nuclear@22
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49 free(anim->name);
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nuclear@22
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50 anim->name = newname;
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nuclear@22
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51 }
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nuclear@22
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52
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nuclear@21
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53 /* ---- node implementation ----- */
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54
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nuclear@21
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55 int anm_init_node(struct anm_node *node)
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nuclear@21
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56 {
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nuclear@0
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57 memset(node, 0, sizeof *node);
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nuclear@0
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58
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nuclear@21
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59 node->cur_anim[1] = -1;
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nuclear@21
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60
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nuclear@21
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61 if(!(node->animations = dynarr_alloc(1, sizeof *node->animations))) {
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62 return -1;
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nuclear@21
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63 }
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nuclear@21
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64 if(anm_init_animation(node->animations) == -1) {
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nuclear@21
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65 dynarr_free(node->animations);
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nuclear@21
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66 return -1;
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nuclear@21
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67 }
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nuclear@21
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68
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nuclear@0
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69 /* initialize thread-local matrix cache */
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nuclear@0
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70 pthread_key_create(&node->cache_key, 0);
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nuclear@10
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71 pthread_mutex_init(&node->cache_list_lock, 0);
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nuclear@0
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72
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nuclear@0
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73 return 0;
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nuclear@0
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74 }
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nuclear@0
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75
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nuclear@0
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76 void anm_destroy_node(struct anm_node *node)
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nuclear@0
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77 {
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78 int i;
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79 free(node->name);
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80
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nuclear@0
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81 for(i=0; i<ANM_NUM_TRACKS; i++) {
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nuclear@21
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82 anm_destroy_animation(node->animations + i);
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nuclear@0
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83 }
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nuclear@21
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84 dynarr_free(node->animations);
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nuclear@0
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85
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nuclear@0
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86 /* destroy thread-specific cache */
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87 pthread_key_delete(node->cache_key);
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nuclear@0
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88
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nuclear@0
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89 while(node->cache_list) {
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nuclear@0
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90 struct mat_cache *tmp = node->cache_list;
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nuclear@0
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91 node->cache_list = tmp->next;
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nuclear@0
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92 free(tmp);
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nuclear@0
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93 }
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nuclear@0
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94 }
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nuclear@0
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95
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nuclear@0
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96 void anm_destroy_node_tree(struct anm_node *tree)
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nuclear@0
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97 {
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98 struct anm_node *c, *tmp;
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99
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nuclear@0
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100 if(!tree) return;
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101
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nuclear@0
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102 c = tree->child;
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nuclear@0
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103 while(c) {
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104 tmp = c;
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105 c = c->next;
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106
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107 anm_destroy_node_tree(tmp);
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nuclear@0
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108 }
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nuclear@0
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109 anm_destroy_node(tree);
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nuclear@0
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110 }
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nuclear@0
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111
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nuclear@0
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112 struct anm_node *anm_create_node(void)
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nuclear@0
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113 {
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114 struct anm_node *n;
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115
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nuclear@0
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116 if((n = malloc(sizeof *n))) {
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117 if(anm_init_node(n) == -1) {
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118 free(n);
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nuclear@0
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119 return 0;
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nuclear@0
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120 }
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nuclear@0
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121 }
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nuclear@0
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122 return n;
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nuclear@0
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123 }
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nuclear@0
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124
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nuclear@0
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125 void anm_free_node(struct anm_node *node)
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126 {
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127 anm_destroy_node(node);
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128 free(node);
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nuclear@0
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129 }
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nuclear@0
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130
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nuclear@0
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131 void anm_free_node_tree(struct anm_node *tree)
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132 {
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nuclear@0
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133 struct anm_node *c, *tmp;
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nuclear@0
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134
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nuclear@0
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135 if(!tree) return;
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nuclear@0
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136
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nuclear@0
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137 c = tree->child;
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nuclear@0
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138 while(c) {
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nuclear@0
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139 tmp = c;
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nuclear@0
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140 c = c->next;
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nuclear@0
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141
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nuclear@0
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142 anm_free_node_tree(tmp);
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nuclear@0
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143 }
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nuclear@0
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144
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nuclear@0
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145 anm_free_node(tree);
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nuclear@0
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146 }
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nuclear@0
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147
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nuclear@0
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148 int anm_set_node_name(struct anm_node *node, const char *name)
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nuclear@0
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149 {
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nuclear@0
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150 char *str;
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nuclear@0
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151
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nuclear@0
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152 if(!(str = malloc(strlen(name) + 1))) {
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nuclear@0
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153 return -1;
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nuclear@0
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154 }
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nuclear@0
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155 strcpy(str, name);
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nuclear@0
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156 free(node->name);
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nuclear@0
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157 node->name = str;
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nuclear@0
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158 return 0;
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nuclear@0
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159 }
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nuclear@0
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160
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nuclear@0
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161 const char *anm_get_node_name(struct anm_node *node)
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nuclear@0
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162 {
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163 return node->name ? node->name : "";
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nuclear@0
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164 }
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nuclear@0
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165
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nuclear@0
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166 void anm_link_node(struct anm_node *p, struct anm_node *c)
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nuclear@0
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167 {
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nuclear@0
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168 c->next = p->child;
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nuclear@0
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169 p->child = c;
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nuclear@0
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170
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nuclear@0
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171 c->parent = p;
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nuclear@0
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172 invalidate_cache(c);
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nuclear@0
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173 }
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nuclear@0
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174
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nuclear@0
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175 int anm_unlink_node(struct anm_node *p, struct anm_node *c)
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nuclear@0
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176 {
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nuclear@0
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177 struct anm_node *iter;
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nuclear@0
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178
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nuclear@0
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179 if(p->child == c) {
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nuclear@0
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180 p->child = c->next;
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nuclear@0
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181 c->next = 0;
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nuclear@0
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182 invalidate_cache(c);
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nuclear@0
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183 return 0;
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nuclear@0
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184 }
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nuclear@0
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185
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nuclear@0
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186 iter = p->child;
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nuclear@0
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187 while(iter->next) {
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nuclear@0
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188 if(iter->next == c) {
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nuclear@0
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189 iter->next = c->next;
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nuclear@0
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190 c->next = 0;
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nuclear@0
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191 invalidate_cache(c);
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nuclear@0
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192 return 0;
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nuclear@0
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193 }
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nuclear@0
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194 }
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nuclear@0
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195 return -1;
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nuclear@0
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196 }
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nuclear@0
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197
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nuclear@21
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198 void anm_set_pivot(struct anm_node *node, vec3_t piv)
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nuclear@21
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199 {
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nuclear@21
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200 node->pivot = piv;
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nuclear@21
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201 }
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nuclear@21
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202
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nuclear@21
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203 vec3_t anm_get_pivot(struct anm_node *node)
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nuclear@21
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204 {
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nuclear@21
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205 return node->pivot;
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nuclear@21
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206 }
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nuclear@21
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207
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nuclear@21
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208
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nuclear@21
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209 /* animation management */
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nuclear@21
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210
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nuclear@21
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211 int anm_use_node_animation(struct anm_node *node, int aidx)
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nuclear@21
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212 {
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nuclear@21
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213 if(aidx == node->cur_anim[0] && node->cur_anim[1] == -1) {
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nuclear@21
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214 return 0; /* no change, no invalidation */
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nuclear@21
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215 }
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nuclear@21
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216
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nuclear@21
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217 if(aidx < 0 || aidx >= anm_get_animation_count(node)) {
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nuclear@21
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218 return -1;
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nuclear@21
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219 }
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nuclear@21
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220
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nuclear@21
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221 node->cur_anim[0] = aidx;
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nuclear@21
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222 node->cur_anim[1] = -1;
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nuclear@21
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223 node->cur_mix = 0;
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nuclear@24
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224 node->blend_dur = -1;
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nuclear@21
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225
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nuclear@21
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226 invalidate_cache(node);
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nuclear@21
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227 return 0;
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nuclear@21
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228 }
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nuclear@21
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229
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nuclear@21
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230 int anm_use_node_animations(struct anm_node *node, int aidx, int bidx, float t)
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nuclear@21
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231 {
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nuclear@21
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232 int num_anim;
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nuclear@21
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233
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nuclear@21
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234 if(node->cur_anim[0] == aidx && node->cur_anim[1] == bidx &&
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nuclear@21
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235 fabs(t - node->cur_mix) < 1e-6) {
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nuclear@21
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236 return 0; /* no change, no invalidation */
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nuclear@21
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237 }
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nuclear@21
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238
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nuclear@21
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239 num_anim = anm_get_animation_count(node);
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nuclear@21
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240 if(aidx < 0 || aidx >= num_anim) {
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nuclear@21
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241 return anm_use_animation(node, bidx);
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nuclear@21
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242 }
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nuclear@21
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243 if(bidx < 0 || bidx >= num_anim) {
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nuclear@21
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244 return anm_use_animation(node, aidx);
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nuclear@21
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245 }
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nuclear@21
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246 node->cur_anim[0] = aidx;
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nuclear@21
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247 node->cur_anim[1] = bidx;
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nuclear@21
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248 node->cur_mix = t;
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nuclear@21
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249
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nuclear@21
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250 invalidate_cache(node);
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nuclear@21
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251 return 0;
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nuclear@21
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252 }
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nuclear@21
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253
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nuclear@21
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254 int anm_use_animation(struct anm_node *node, int aidx)
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nuclear@21
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255 {
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nuclear@21
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256 struct anm_node *child;
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nuclear@21
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257
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nuclear@21
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258 if(anm_use_node_animation(node, aidx) == -1) {
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nuclear@21
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259 return -1;
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nuclear@21
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260 }
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nuclear@21
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261
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nuclear@21
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262 child = node->child;
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nuclear@21
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263 while(child) {
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nuclear@21
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264 if(anm_use_animation(child, aidx) == -1) {
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nuclear@21
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265 return -1;
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nuclear@21
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266 }
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nuclear@21
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267 child = child->next;
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nuclear@21
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268 }
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nuclear@21
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269 return 0;
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nuclear@21
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270 }
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nuclear@21
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271
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nuclear@21
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272 int anm_use_animations(struct anm_node *node, int aidx, int bidx, float t)
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nuclear@21
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273 {
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nuclear@21
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274 struct anm_node *child;
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nuclear@21
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275
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nuclear@21
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276 if(anm_use_node_animations(node, aidx, bidx, t) == -1) {
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nuclear@21
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277 return -1;
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nuclear@21
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278 }
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nuclear@21
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279
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nuclear@21
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280 child = node->child;
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nuclear@21
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281 while(child) {
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nuclear@21
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282 if(anm_use_animations(child, aidx, bidx, t) == -1) {
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nuclear@21
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283 return -1;
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nuclear@21
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284 }
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nuclear@21
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285 child = child->next;
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nuclear@21
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286 }
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nuclear@21
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287 return 0;
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nuclear@21
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288
|
nuclear@21
|
289 }
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nuclear@21
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290
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nuclear@24
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291 void anm_set_node_animation_offset(struct anm_node *node, anm_time_t offs, int which)
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nuclear@24
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292 {
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nuclear@24
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293 if(which < 0 || which >= 2) {
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nuclear@24
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294 return;
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nuclear@24
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295 }
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nuclear@24
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296 node->cur_anim_offset[which] = offs;
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nuclear@24
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297 }
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nuclear@24
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298
|
nuclear@24
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299 anm_time_t anm_get_animation_offset(const struct anm_node *node, int which)
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nuclear@24
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300 {
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nuclear@24
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301 if(which < 0 || which >= 2) {
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nuclear@24
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302 return 0;
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nuclear@24
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303 }
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nuclear@24
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304 return node->cur_anim_offset[which];
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nuclear@24
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305 }
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nuclear@24
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306
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nuclear@24
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307 void anm_set_animation_offset(struct anm_node *node, anm_time_t offs, int which)
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nuclear@24
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308 {
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nuclear@24
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309 struct anm_node *c = node->child;
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nuclear@24
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310 while(c) {
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nuclear@24
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311 anm_set_animation_offset(c, offs, which);
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nuclear@24
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312 c = c->next;
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nuclear@24
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313 }
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nuclear@24
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314
|
nuclear@24
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315 anm_set_node_animation_offset(node, offs, which);
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nuclear@24
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316 }
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nuclear@24
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317
|
nuclear@24
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318 int anm_get_active_animation_index(const struct anm_node *node, int which)
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nuclear@21
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319 {
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nuclear@21
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320 if(which < 0 || which >= 2) return -1;
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nuclear@21
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321 return node->cur_anim[which];
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nuclear@21
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322 }
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nuclear@21
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323
|
nuclear@24
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324 struct anm_animation *anm_get_active_animation(const struct anm_node *node, int which)
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nuclear@21
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325 {
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nuclear@21
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326 int idx = anm_get_active_animation_index(node, which);
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nuclear@21
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327 if(idx < 0 || idx >= anm_get_animation_count(node)) {
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nuclear@21
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328 return 0;
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nuclear@21
|
329 }
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nuclear@21
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330 return node->animations + idx;
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nuclear@21
|
331 }
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nuclear@21
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332
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nuclear@24
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333 float anm_get_active_animation_mix(const struct anm_node *node)
|
nuclear@21
|
334 {
|
nuclear@21
|
335 return node->cur_mix;
|
nuclear@21
|
336 }
|
nuclear@21
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337
|
nuclear@24
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338 int anm_get_animation_count(const struct anm_node *node)
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nuclear@21
|
339 {
|
nuclear@21
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340 return dynarr_size(node->animations);
|
nuclear@21
|
341 }
|
nuclear@21
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342
|
nuclear@21
|
343 int anm_add_node_animation(struct anm_node *node)
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nuclear@21
|
344 {
|
nuclear@21
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345 struct anm_animation newanim;
|
nuclear@21
|
346 anm_init_animation(&newanim);
|
nuclear@21
|
347
|
nuclear@21
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348 node->animations = dynarr_push(node->animations, &newanim);
|
nuclear@21
|
349 return 0;
|
nuclear@21
|
350 }
|
nuclear@21
|
351
|
nuclear@21
|
352 int anm_remove_node_animation(struct anm_node *node, int idx)
|
nuclear@21
|
353 {
|
nuclear@21
|
354 fprintf(stderr, "anm_remove_animation: unimplemented!");
|
nuclear@21
|
355 abort();
|
nuclear@21
|
356 return 0;
|
nuclear@21
|
357 }
|
nuclear@21
|
358
|
nuclear@21
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359 int anm_add_animation(struct anm_node *node)
|
nuclear@21
|
360 {
|
nuclear@21
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361 struct anm_node *child;
|
nuclear@21
|
362
|
nuclear@21
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363 if(anm_add_node_animation(node) == -1) {
|
nuclear@21
|
364 return -1;
|
nuclear@21
|
365 }
|
nuclear@21
|
366
|
nuclear@21
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367 child = node->child;
|
nuclear@21
|
368 while(child) {
|
nuclear@21
|
369 if(anm_add_animation(child)) {
|
nuclear@21
|
370 return -1;
|
nuclear@21
|
371 }
|
nuclear@21
|
372 child = child->next;
|
nuclear@21
|
373 }
|
nuclear@21
|
374 return 0;
|
nuclear@21
|
375 }
|
nuclear@21
|
376
|
nuclear@21
|
377 int anm_remove_animation(struct anm_node *node, int idx)
|
nuclear@21
|
378 {
|
nuclear@21
|
379 struct anm_node *child;
|
nuclear@21
|
380
|
nuclear@21
|
381 if(anm_remove_node_animation(node, idx) == -1) {
|
nuclear@21
|
382 return -1;
|
nuclear@21
|
383 }
|
nuclear@21
|
384
|
nuclear@21
|
385 child = node->child;
|
nuclear@21
|
386 while(child) {
|
nuclear@21
|
387 if(anm_remove_animation(child, idx) == -1) {
|
nuclear@21
|
388 return -1;
|
nuclear@21
|
389 }
|
nuclear@21
|
390 child = child->next;
|
nuclear@21
|
391 }
|
nuclear@21
|
392 return 0;
|
nuclear@21
|
393 }
|
nuclear@21
|
394
|
nuclear@21
|
395 struct anm_animation *anm_get_animation(struct anm_node *node, int idx)
|
nuclear@21
|
396 {
|
nuclear@21
|
397 if(idx < 0 || idx > anm_get_animation_count(node)) {
|
nuclear@21
|
398 return 0;
|
nuclear@21
|
399 }
|
nuclear@21
|
400 return node->animations + idx;
|
nuclear@21
|
401 }
|
nuclear@21
|
402
|
nuclear@21
|
403 struct anm_animation *anm_get_animation_by_name(struct anm_node *node, const char *name)
|
nuclear@21
|
404 {
|
nuclear@21
|
405 return anm_get_animation(node, anm_find_animation(node, name));
|
nuclear@21
|
406 }
|
nuclear@21
|
407
|
nuclear@21
|
408 int anm_find_animation(struct anm_node *node, const char *name)
|
nuclear@21
|
409 {
|
nuclear@21
|
410 int i, count = anm_get_animation_count(node);
|
nuclear@21
|
411 for(i=0; i<count; i++) {
|
nuclear@21
|
412 if(strcmp(node->animations[i].name, name) == 0) {
|
nuclear@21
|
413 return i;
|
nuclear@21
|
414 }
|
nuclear@21
|
415 }
|
nuclear@21
|
416 return -1;
|
nuclear@21
|
417 }
|
nuclear@21
|
418
|
nuclear@21
|
419 /* all the rest act on the current animation(s) */
|
nuclear@21
|
420
|
nuclear@21
|
421 void anm_set_interpolator(struct anm_node *node, enum anm_interpolator in)
|
nuclear@21
|
422 {
|
nuclear@21
|
423 int i;
|
nuclear@21
|
424 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@21
|
425 if(!anim) return;
|
nuclear@21
|
426
|
nuclear@21
|
427 for(i=0; i<ANM_NUM_TRACKS; i++) {
|
nuclear@21
|
428 anm_set_track_interpolator(anim->tracks + i, in);
|
nuclear@21
|
429 }
|
nuclear@21
|
430 invalidate_cache(node);
|
nuclear@21
|
431 }
|
nuclear@21
|
432
|
nuclear@21
|
433 void anm_set_extrapolator(struct anm_node *node, enum anm_extrapolator ex)
|
nuclear@21
|
434 {
|
nuclear@21
|
435 int i;
|
nuclear@21
|
436 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@21
|
437 if(!anim) return;
|
nuclear@21
|
438
|
nuclear@21
|
439 for(i=0; i<ANM_NUM_TRACKS; i++) {
|
nuclear@21
|
440 anm_set_track_extrapolator(anim->tracks + i, ex);
|
nuclear@21
|
441 }
|
nuclear@21
|
442 invalidate_cache(node);
|
nuclear@21
|
443 }
|
nuclear@21
|
444
|
nuclear@23
|
445 void anm_set_node_active_animation_name(struct anm_node *node, const char *name)
|
nuclear@23
|
446 {
|
nuclear@23
|
447 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@23
|
448 if(!anim) return;
|
nuclear@23
|
449
|
nuclear@23
|
450 anm_set_animation_name(anim, name);
|
nuclear@23
|
451 }
|
nuclear@23
|
452
|
nuclear@23
|
453 void anm_set_active_animation_name(struct anm_node *node, const char *name)
|
nuclear@23
|
454 {
|
nuclear@23
|
455 struct anm_node *child;
|
nuclear@23
|
456
|
nuclear@23
|
457 anm_set_node_active_animation_name(node, name);
|
nuclear@23
|
458
|
nuclear@23
|
459 child = node->child;
|
nuclear@23
|
460 while(child) {
|
nuclear@23
|
461 anm_set_active_animation_name(child, name);
|
nuclear@23
|
462 child = child->next;
|
nuclear@23
|
463 }
|
nuclear@23
|
464 }
|
nuclear@23
|
465
|
nuclear@23
|
466 const char *anm_get_active_animation_name(struct anm_node *node)
|
nuclear@23
|
467 {
|
nuclear@23
|
468 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@23
|
469 if(anim) {
|
nuclear@23
|
470 return anim->name;
|
nuclear@23
|
471 }
|
nuclear@23
|
472 return 0;
|
nuclear@23
|
473 }
|
nuclear@23
|
474
|
nuclear@24
|
475 /* ---- high level animation blending ---- */
|
nuclear@24
|
476 void anm_transition(struct anm_node *node, int anmidx, anm_time_t start, anm_time_t dur)
|
nuclear@24
|
477 {
|
nuclear@24
|
478 struct anm_node *c = node->child;
|
nuclear@24
|
479 while(c) {
|
nuclear@24
|
480 anm_transition(c, anmidx, start, dur);
|
nuclear@24
|
481 c = c->next;
|
nuclear@24
|
482 }
|
nuclear@24
|
483
|
nuclear@24
|
484 anm_node_transition(node, anmidx, start, dur);
|
nuclear@24
|
485 }
|
nuclear@24
|
486
|
nuclear@24
|
487 void anm_node_transition(struct anm_node *node, int anmidx, anm_time_t start, anm_time_t dur)
|
nuclear@24
|
488 {
|
nuclear@24
|
489 node->cur_anim[1] = anmidx;
|
nuclear@24
|
490 node->cur_anim_offset[1] = start;
|
nuclear@24
|
491 node->blend_dur = dur;
|
nuclear@24
|
492 }
|
nuclear@24
|
493
|
nuclear@24
|
494
|
nuclear@24
|
495 #define BLEND_START_TM node->cur_anim_offset[1]
|
nuclear@24
|
496
|
nuclear@24
|
497 static anm_time_t animation_time(struct anm_node *node, anm_time_t tm, int which)
|
nuclear@24
|
498 {
|
nuclear@24
|
499 float t;
|
nuclear@24
|
500
|
nuclear@24
|
501 if(node->blend_dur >= 0) {
|
nuclear@24
|
502 /* we're in transition... */
|
nuclear@24
|
503 t = (float)(tm - BLEND_START_TM) / (float)node->blend_dur;
|
nuclear@24
|
504 if(t < 0.0) t = 0.0;
|
nuclear@24
|
505
|
nuclear@24
|
506 node->cur_mix = t;
|
nuclear@24
|
507
|
nuclear@24
|
508 if(t > 1.0) {
|
nuclear@24
|
509 /* switch completely over to the target animation and stop blending */
|
nuclear@24
|
510 anm_use_node_animation(node, node->cur_anim[1]);
|
nuclear@24
|
511 node->cur_anim_offset[0] = node->cur_anim_offset[1];
|
nuclear@24
|
512 }
|
nuclear@24
|
513 }
|
nuclear@24
|
514
|
nuclear@24
|
515 return tm - node->cur_anim_offset[which];
|
nuclear@24
|
516 }
|
nuclear@24
|
517
|
nuclear@24
|
518
|
nuclear@0
|
519 void anm_set_position(struct anm_node *node, vec3_t pos, anm_time_t tm)
|
nuclear@0
|
520 {
|
nuclear@21
|
521 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@21
|
522 if(!anim) return;
|
nuclear@21
|
523
|
nuclear@21
|
524 anm_set_value(anim->tracks + ANM_TRACK_POS_X, tm, pos.x);
|
nuclear@21
|
525 anm_set_value(anim->tracks + ANM_TRACK_POS_Y, tm, pos.y);
|
nuclear@21
|
526 anm_set_value(anim->tracks + ANM_TRACK_POS_Z, tm, pos.z);
|
nuclear@0
|
527 invalidate_cache(node);
|
nuclear@0
|
528 }
|
nuclear@0
|
529
|
nuclear@24
|
530
|
nuclear@0
|
531 vec3_t anm_get_node_position(struct anm_node *node, anm_time_t tm)
|
nuclear@0
|
532 {
|
nuclear@0
|
533 vec3_t v;
|
nuclear@24
|
534 anm_time_t tm0 = animation_time(node, tm, 0);
|
nuclear@21
|
535 struct anm_animation *anim0 = anm_get_active_animation(node, 0);
|
nuclear@21
|
536 struct anm_animation *anim1 = anm_get_active_animation(node, 1);
|
nuclear@21
|
537
|
nuclear@21
|
538 if(!anim0) {
|
nuclear@21
|
539 return v3_cons(0, 0, 0);
|
nuclear@21
|
540 }
|
nuclear@21
|
541
|
nuclear@24
|
542 v.x = anm_get_value(anim0->tracks + ANM_TRACK_POS_X, tm0);
|
nuclear@24
|
543 v.y = anm_get_value(anim0->tracks + ANM_TRACK_POS_Y, tm0);
|
nuclear@24
|
544 v.z = anm_get_value(anim0->tracks + ANM_TRACK_POS_Z, tm0);
|
nuclear@21
|
545
|
nuclear@21
|
546 if(anim1) {
|
nuclear@21
|
547 vec3_t v1;
|
nuclear@24
|
548 anm_time_t tm1 = animation_time(node, tm, 1);
|
nuclear@24
|
549 v1.x = anm_get_value(anim1->tracks + ANM_TRACK_POS_X, tm1);
|
nuclear@24
|
550 v1.y = anm_get_value(anim1->tracks + ANM_TRACK_POS_Y, tm1);
|
nuclear@24
|
551 v1.z = anm_get_value(anim1->tracks + ANM_TRACK_POS_Z, tm1);
|
nuclear@21
|
552
|
nuclear@21
|
553 v.x = v.x + (v1.x - v.x) * node->cur_mix;
|
nuclear@21
|
554 v.y = v.y + (v1.y - v.y) * node->cur_mix;
|
nuclear@21
|
555 v.z = v.z + (v1.z - v.z) * node->cur_mix;
|
nuclear@21
|
556 }
|
nuclear@21
|
557
|
nuclear@0
|
558 return v;
|
nuclear@0
|
559 }
|
nuclear@0
|
560
|
nuclear@0
|
561 void anm_set_rotation(struct anm_node *node, quat_t rot, anm_time_t tm)
|
nuclear@0
|
562 {
|
nuclear@21
|
563 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@21
|
564 if(!anim) return;
|
nuclear@21
|
565
|
nuclear@21
|
566 anm_set_value(anim->tracks + ANM_TRACK_ROT_X, tm, rot.x);
|
nuclear@21
|
567 anm_set_value(anim->tracks + ANM_TRACK_ROT_Y, tm, rot.y);
|
nuclear@21
|
568 anm_set_value(anim->tracks + ANM_TRACK_ROT_Z, tm, rot.z);
|
nuclear@21
|
569 anm_set_value(anim->tracks + ANM_TRACK_ROT_W, tm, rot.w);
|
nuclear@0
|
570 invalidate_cache(node);
|
nuclear@0
|
571 }
|
nuclear@0
|
572
|
nuclear@21
|
573 static quat_t get_node_rotation(struct anm_node *node, anm_time_t tm, struct anm_animation *anim)
|
nuclear@0
|
574 {
|
nuclear@7
|
575 #ifndef ROT_USE_SLERP
|
nuclear@7
|
576 quat_t q;
|
nuclear@21
|
577 q.x = anm_get_value(anim->tracks + ANM_TRACK_ROT_X, tm);
|
nuclear@21
|
578 q.y = anm_get_value(anim->tracks + ANM_TRACK_ROT_Y, tm);
|
nuclear@21
|
579 q.z = anm_get_value(anim->tracks + ANM_TRACK_ROT_Z, tm);
|
nuclear@21
|
580 q.w = anm_get_value(anim->tracks + ANM_TRACK_ROT_W, tm);
|
nuclear@7
|
581 return q;
|
nuclear@7
|
582 #else
|
nuclear@0
|
583 int idx0, idx1, last_idx;
|
nuclear@0
|
584 anm_time_t tstart, tend;
|
nuclear@0
|
585 float t, dt;
|
nuclear@0
|
586 struct anm_track *track_x, *track_y, *track_z, *track_w;
|
nuclear@0
|
587 quat_t q, q1, q2;
|
nuclear@0
|
588
|
nuclear@21
|
589 track_x = anim->tracks + ANM_TRACK_ROT_X;
|
nuclear@21
|
590 track_y = anim->tracks + ANM_TRACK_ROT_Y;
|
nuclear@21
|
591 track_z = anim->tracks + ANM_TRACK_ROT_Z;
|
nuclear@21
|
592 track_w = anim->tracks + ANM_TRACK_ROT_W;
|
nuclear@0
|
593
|
nuclear@0
|
594 if(!track_x->count) {
|
nuclear@0
|
595 q.x = track_x->def_val;
|
nuclear@0
|
596 q.y = track_y->def_val;
|
nuclear@0
|
597 q.z = track_z->def_val;
|
nuclear@0
|
598 q.w = track_w->def_val;
|
nuclear@0
|
599 return q;
|
nuclear@0
|
600 }
|
nuclear@0
|
601
|
nuclear@0
|
602 last_idx = track_x->count - 1;
|
nuclear@0
|
603
|
nuclear@0
|
604 tstart = track_x->keys[0].time;
|
nuclear@0
|
605 tend = track_x->keys[last_idx].time;
|
nuclear@6
|
606
|
nuclear@6
|
607 if(tstart == tend) {
|
nuclear@6
|
608 q.x = track_x->keys[0].val;
|
nuclear@6
|
609 q.y = track_y->keys[0].val;
|
nuclear@6
|
610 q.z = track_z->keys[0].val;
|
nuclear@6
|
611 q.w = track_w->keys[0].val;
|
nuclear@6
|
612 return q;
|
nuclear@6
|
613 }
|
nuclear@6
|
614
|
nuclear@0
|
615 tm = anm_remap_time(track_x, tm, tstart, tend);
|
nuclear@0
|
616
|
nuclear@0
|
617 idx0 = anm_get_key_interval(track_x, tm);
|
nuclear@0
|
618 assert(idx0 >= 0 && idx0 < track_x->count);
|
nuclear@0
|
619 idx1 = idx0 + 1;
|
nuclear@0
|
620
|
nuclear@6
|
621 if(idx0 == last_idx) {
|
nuclear@6
|
622 q.x = track_x->keys[idx0].val;
|
nuclear@6
|
623 q.y = track_y->keys[idx0].val;
|
nuclear@6
|
624 q.z = track_z->keys[idx0].val;
|
nuclear@6
|
625 q.w = track_w->keys[idx0].val;
|
nuclear@6
|
626 return q;
|
nuclear@6
|
627 }
|
nuclear@6
|
628
|
nuclear@0
|
629 dt = (float)(track_x->keys[idx1].time - track_x->keys[idx0].time);
|
nuclear@0
|
630 t = (float)(tm - track_x->keys[idx0].time) / dt;
|
nuclear@0
|
631
|
nuclear@0
|
632 q1.x = track_x->keys[idx0].val;
|
nuclear@0
|
633 q1.y = track_y->keys[idx0].val;
|
nuclear@0
|
634 q1.z = track_z->keys[idx0].val;
|
nuclear@0
|
635 q1.w = track_w->keys[idx0].val;
|
nuclear@0
|
636
|
nuclear@0
|
637 q2.x = track_x->keys[idx1].val;
|
nuclear@0
|
638 q2.y = track_y->keys[idx1].val;
|
nuclear@0
|
639 q2.z = track_z->keys[idx1].val;
|
nuclear@0
|
640 q2.w = track_w->keys[idx1].val;
|
nuclear@0
|
641
|
nuclear@9
|
642 /*q1 = quat_normalize(q1);
|
nuclear@9
|
643 q2 = quat_normalize(q2);*/
|
nuclear@9
|
644
|
nuclear@0
|
645 return quat_slerp(q1, q2, t);
|
nuclear@7
|
646 #endif
|
nuclear@0
|
647 }
|
nuclear@0
|
648
|
nuclear@21
|
649 quat_t anm_get_node_rotation(struct anm_node *node, anm_time_t tm)
|
nuclear@21
|
650 {
|
nuclear@21
|
651 quat_t q;
|
nuclear@24
|
652 anm_time_t tm0 = animation_time(node, tm, 0);
|
nuclear@21
|
653 struct anm_animation *anim0 = anm_get_active_animation(node, 0);
|
nuclear@21
|
654 struct anm_animation *anim1 = anm_get_active_animation(node, 1);
|
nuclear@21
|
655
|
nuclear@21
|
656 if(!anim0) {
|
nuclear@21
|
657 return quat_identity();
|
nuclear@21
|
658 }
|
nuclear@21
|
659
|
nuclear@24
|
660 q = get_node_rotation(node, tm0, anim0);
|
nuclear@21
|
661
|
nuclear@21
|
662 if(anim1) {
|
nuclear@24
|
663 anm_time_t tm1 = animation_time(node, tm, 1);
|
nuclear@24
|
664 quat_t q1 = get_node_rotation(node, tm1, anim1);
|
nuclear@21
|
665
|
nuclear@21
|
666 q = quat_slerp(q, q1, node->cur_mix);
|
nuclear@21
|
667 }
|
nuclear@21
|
668 return q;
|
nuclear@21
|
669 }
|
nuclear@21
|
670
|
nuclear@0
|
671 void anm_set_scaling(struct anm_node *node, vec3_t scl, anm_time_t tm)
|
nuclear@0
|
672 {
|
nuclear@21
|
673 struct anm_animation *anim = anm_get_active_animation(node, 0);
|
nuclear@21
|
674 if(!anim) return;
|
nuclear@21
|
675
|
nuclear@21
|
676 anm_set_value(anim->tracks + ANM_TRACK_SCL_X, tm, scl.x);
|
nuclear@21
|
677 anm_set_value(anim->tracks + ANM_TRACK_SCL_Y, tm, scl.y);
|
nuclear@21
|
678 anm_set_value(anim->tracks + ANM_TRACK_SCL_Z, tm, scl.z);
|
nuclear@0
|
679 invalidate_cache(node);
|
nuclear@0
|
680 }
|
nuclear@0
|
681
|
nuclear@0
|
682 vec3_t anm_get_node_scaling(struct anm_node *node, anm_time_t tm)
|
nuclear@0
|
683 {
|
nuclear@0
|
684 vec3_t v;
|
nuclear@24
|
685 anm_time_t tm0 = animation_time(node, tm, 0);
|
nuclear@21
|
686 struct anm_animation *anim0 = anm_get_active_animation(node, 0);
|
nuclear@21
|
687 struct anm_animation *anim1 = anm_get_active_animation(node, 1);
|
nuclear@21
|
688
|
nuclear@21
|
689 if(!anim0) {
|
nuclear@21
|
690 return v3_cons(1, 1, 1);
|
nuclear@21
|
691 }
|
nuclear@21
|
692
|
nuclear@24
|
693 v.x = anm_get_value(anim0->tracks + ANM_TRACK_SCL_X, tm0);
|
nuclear@24
|
694 v.y = anm_get_value(anim0->tracks + ANM_TRACK_SCL_Y, tm0);
|
nuclear@24
|
695 v.z = anm_get_value(anim0->tracks + ANM_TRACK_SCL_Z, tm0);
|
nuclear@21
|
696
|
nuclear@21
|
697 if(anim1) {
|
nuclear@21
|
698 vec3_t v1;
|
nuclear@24
|
699 anm_time_t tm1 = animation_time(node, tm, 1);
|
nuclear@24
|
700 v1.x = anm_get_value(anim1->tracks + ANM_TRACK_SCL_X, tm1);
|
nuclear@24
|
701 v1.y = anm_get_value(anim1->tracks + ANM_TRACK_SCL_Y, tm1);
|
nuclear@24
|
702 v1.z = anm_get_value(anim1->tracks + ANM_TRACK_SCL_Z, tm1);
|
nuclear@21
|
703
|
nuclear@21
|
704 v.x = v.x + (v1.x - v.x) * node->cur_mix;
|
nuclear@21
|
705 v.y = v.y + (v1.y - v.y) * node->cur_mix;
|
nuclear@21
|
706 v.z = v.z + (v1.z - v.z) * node->cur_mix;
|
nuclear@21
|
707 }
|
nuclear@21
|
708
|
nuclear@0
|
709 return v;
|
nuclear@0
|
710 }
|
nuclear@0
|
711
|
nuclear@0
|
712
|
nuclear@0
|
713 vec3_t anm_get_position(struct anm_node *node, anm_time_t tm)
|
nuclear@0
|
714 {
|
nuclear@0
|
715 mat4_t xform;
|
nuclear@0
|
716 vec3_t pos = {0.0, 0.0, 0.0};
|
nuclear@0
|
717
|
nuclear@0
|
718 if(!node->parent) {
|
nuclear@0
|
719 return anm_get_node_position(node, tm);
|
nuclear@0
|
720 }
|
nuclear@0
|
721
|
nuclear@0
|
722 anm_get_matrix(node, xform, tm);
|
nuclear@0
|
723 return v3_transform(pos, xform);
|
nuclear@0
|
724 }
|
nuclear@0
|
725
|
nuclear@0
|
726 quat_t anm_get_rotation(struct anm_node *node, anm_time_t tm)
|
nuclear@0
|
727 {
|
nuclear@0
|
728 quat_t rot, prot;
|
nuclear@0
|
729 rot = anm_get_node_rotation(node, tm);
|
nuclear@0
|
730
|
nuclear@0
|
731 if(!node->parent) {
|
nuclear@0
|
732 return rot;
|
nuclear@0
|
733 }
|
nuclear@0
|
734
|
nuclear@0
|
735 prot = anm_get_rotation(node->parent, tm);
|
nuclear@0
|
736 return quat_mul(prot, rot);
|
nuclear@0
|
737 }
|
nuclear@0
|
738
|
nuclear@0
|
739 vec3_t anm_get_scaling(struct anm_node *node, anm_time_t tm)
|
nuclear@0
|
740 {
|
nuclear@0
|
741 vec3_t s, ps;
|
nuclear@0
|
742 s = anm_get_node_scaling(node, tm);
|
nuclear@0
|
743
|
nuclear@0
|
744 if(!node->parent) {
|
nuclear@0
|
745 return s;
|
nuclear@0
|
746 }
|
nuclear@0
|
747
|
nuclear@0
|
748 ps = anm_get_scaling(node->parent, tm);
|
nuclear@0
|
749 return v3_mul(s, ps);
|
nuclear@0
|
750 }
|
nuclear@0
|
751
|
nuclear@5
|
752 void anm_get_node_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm)
|
nuclear@5
|
753 {
|
nuclear@9
|
754 int i;
|
nuclear@9
|
755 mat4_t rmat;
|
nuclear@5
|
756 vec3_t pos, scale;
|
nuclear@5
|
757 quat_t rot;
|
nuclear@5
|
758
|
nuclear@5
|
759 pos = anm_get_node_position(node, tm);
|
nuclear@5
|
760 rot = anm_get_node_rotation(node, tm);
|
nuclear@5
|
761 scale = anm_get_node_scaling(node, tm);
|
nuclear@5
|
762
|
nuclear@9
|
763 m4_set_translation(mat, node->pivot.x, node->pivot.y, node->pivot.z);
|
nuclear@5
|
764
|
nuclear@5
|
765 quat_to_mat4(rmat, rot);
|
nuclear@9
|
766 for(i=0; i<3; i++) {
|
nuclear@9
|
767 mat[i][0] = rmat[i][0];
|
nuclear@9
|
768 mat[i][1] = rmat[i][1];
|
nuclear@9
|
769 mat[i][2] = rmat[i][2];
|
nuclear@9
|
770 }
|
nuclear@9
|
771 /* this loop is equivalent to: m4_mult(mat, mat, rmat); */
|
nuclear@5
|
772
|
nuclear@9
|
773 mat[0][0] *= scale.x; mat[0][1] *= scale.y; mat[0][2] *= scale.z; mat[0][3] += pos.x;
|
nuclear@9
|
774 mat[1][0] *= scale.x; mat[1][1] *= scale.y; mat[1][2] *= scale.z; mat[1][3] += pos.y;
|
nuclear@9
|
775 mat[2][0] *= scale.x; mat[2][1] *= scale.y; mat[2][2] *= scale.z; mat[2][3] += pos.z;
|
nuclear@9
|
776
|
nuclear@9
|
777 m4_translate(mat, -node->pivot.x, -node->pivot.y, -node->pivot.z);
|
nuclear@9
|
778
|
nuclear@9
|
779 /* that's basically: pivot * rotation * translation * scaling * -pivot */
|
nuclear@5
|
780 }
|
nuclear@5
|
781
|
nuclear@5
|
782 void anm_get_node_inv_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm)
|
nuclear@5
|
783 {
|
nuclear@5
|
784 mat4_t tmp;
|
nuclear@5
|
785 anm_get_node_matrix(node, tmp, tm);
|
nuclear@5
|
786 m4_inverse(mat, tmp);
|
nuclear@5
|
787 }
|
nuclear@5
|
788
|
nuclear@20
|
789 void anm_eval_node(struct anm_node *node, anm_time_t tm)
|
nuclear@20
|
790 {
|
nuclear@20
|
791 anm_get_node_matrix(node, node->matrix, tm);
|
nuclear@20
|
792 }
|
nuclear@20
|
793
|
nuclear@20
|
794 void anm_eval(struct anm_node *node, anm_time_t tm)
|
nuclear@20
|
795 {
|
nuclear@20
|
796 struct anm_node *c;
|
nuclear@20
|
797
|
nuclear@20
|
798 anm_eval_node(node, tm);
|
nuclear@20
|
799
|
nuclear@20
|
800 if(node->parent) {
|
nuclear@20
|
801 /* due to post-order traversal, the parent matrix is already evaluated */
|
nuclear@20
|
802 m4_mult(node->matrix, node->parent->matrix, node->matrix);
|
nuclear@20
|
803 }
|
nuclear@20
|
804
|
nuclear@20
|
805 /* recersively evaluate all children */
|
nuclear@20
|
806 c = node->child;
|
nuclear@20
|
807 while(c) {
|
nuclear@20
|
808 anm_eval(c, tm);
|
nuclear@20
|
809 c = c->next;
|
nuclear@20
|
810 }
|
nuclear@20
|
811 }
|
nuclear@20
|
812
|
nuclear@0
|
813 void anm_get_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm)
|
nuclear@0
|
814 {
|
nuclear@0
|
815 struct mat_cache *cache = pthread_getspecific(node->cache_key);
|
nuclear@0
|
816 if(!cache) {
|
nuclear@0
|
817 cache = malloc(sizeof *cache);
|
nuclear@0
|
818 assert(cache);
|
nuclear@0
|
819
|
nuclear@0
|
820 pthread_mutex_lock(&node->cache_list_lock);
|
nuclear@0
|
821 cache->next = node->cache_list;
|
nuclear@0
|
822 node->cache_list = cache;
|
nuclear@0
|
823 pthread_mutex_unlock(&node->cache_list_lock);
|
nuclear@0
|
824
|
nuclear@0
|
825 cache->time = ANM_TIME_INVAL;
|
nuclear@2
|
826 cache->inv_time = ANM_TIME_INVAL;
|
nuclear@0
|
827 pthread_setspecific(node->cache_key, cache);
|
nuclear@0
|
828 }
|
nuclear@0
|
829
|
nuclear@0
|
830 if(cache->time != tm) {
|
nuclear@5
|
831 anm_get_node_matrix(node, cache->matrix, tm);
|
nuclear@0
|
832
|
nuclear@0
|
833 if(node->parent) {
|
nuclear@0
|
834 mat4_t parent_mat;
|
nuclear@0
|
835
|
nuclear@4
|
836 anm_get_matrix(node->parent, parent_mat, tm);
|
nuclear@0
|
837 m4_mult(cache->matrix, parent_mat, cache->matrix);
|
nuclear@0
|
838 }
|
nuclear@0
|
839 cache->time = tm;
|
nuclear@0
|
840 }
|
nuclear@0
|
841 m4_copy(mat, cache->matrix);
|
nuclear@0
|
842 }
|
nuclear@0
|
843
|
nuclear@0
|
844 void anm_get_inv_matrix(struct anm_node *node, mat4_t mat, anm_time_t tm)
|
nuclear@0
|
845 {
|
nuclear@0
|
846 struct mat_cache *cache = pthread_getspecific(node->cache_key);
|
nuclear@0
|
847 if(!cache) {
|
nuclear@0
|
848 cache = malloc(sizeof *cache);
|
nuclear@0
|
849 assert(cache);
|
nuclear@0
|
850
|
nuclear@0
|
851 pthread_mutex_lock(&node->cache_list_lock);
|
nuclear@0
|
852 cache->next = node->cache_list;
|
nuclear@0
|
853 node->cache_list = cache;
|
nuclear@0
|
854 pthread_mutex_unlock(&node->cache_list_lock);
|
nuclear@0
|
855
|
nuclear@0
|
856 cache->inv_time = ANM_TIME_INVAL;
|
nuclear@2
|
857 cache->inv_time = ANM_TIME_INVAL;
|
nuclear@0
|
858 pthread_setspecific(node->cache_key, cache);
|
nuclear@0
|
859 }
|
nuclear@0
|
860
|
nuclear@0
|
861 if(cache->inv_time != tm) {
|
nuclear@0
|
862 anm_get_matrix(node, mat, tm);
|
nuclear@0
|
863 m4_inverse(cache->inv_matrix, mat);
|
nuclear@0
|
864 cache->inv_time = tm;
|
nuclear@0
|
865 }
|
nuclear@0
|
866 m4_copy(mat, cache->inv_matrix);
|
nuclear@0
|
867 }
|
nuclear@0
|
868
|
nuclear@0
|
869 anm_time_t anm_get_start_time(struct anm_node *node)
|
nuclear@0
|
870 {
|
nuclear@21
|
871 int i, j;
|
nuclear@0
|
872 struct anm_node *c;
|
nuclear@0
|
873 anm_time_t res = LONG_MAX;
|
nuclear@0
|
874
|
nuclear@21
|
875 for(j=0; j<2; j++) {
|
nuclear@21
|
876 struct anm_animation *anim = anm_get_active_animation(node, j);
|
nuclear@21
|
877 if(!anim) break;
|
nuclear@21
|
878
|
nuclear@21
|
879 for(i=0; i<ANM_NUM_TRACKS; i++) {
|
nuclear@21
|
880 if(anim->tracks[i].count) {
|
nuclear@21
|
881 anm_time_t tm = anim->tracks[i].keys[0].time;
|
nuclear@21
|
882 if(tm < res) {
|
nuclear@21
|
883 res = tm;
|
nuclear@21
|
884 }
|
nuclear@0
|
885 }
|
nuclear@0
|
886 }
|
nuclear@0
|
887 }
|
nuclear@0
|
888
|
nuclear@0
|
889 c = node->child;
|
nuclear@0
|
890 while(c) {
|
nuclear@0
|
891 anm_time_t tm = anm_get_start_time(c);
|
nuclear@0
|
892 if(tm < res) {
|
nuclear@0
|
893 res = tm;
|
nuclear@0
|
894 }
|
nuclear@0
|
895 c = c->next;
|
nuclear@0
|
896 }
|
nuclear@0
|
897 return res;
|
nuclear@0
|
898 }
|
nuclear@0
|
899
|
nuclear@0
|
900 anm_time_t anm_get_end_time(struct anm_node *node)
|
nuclear@0
|
901 {
|
nuclear@21
|
902 int i, j;
|
nuclear@0
|
903 struct anm_node *c;
|
nuclear@0
|
904 anm_time_t res = LONG_MIN;
|
nuclear@0
|
905
|
nuclear@21
|
906 for(j=0; j<2; j++) {
|
nuclear@21
|
907 struct anm_animation *anim = anm_get_active_animation(node, j);
|
nuclear@21
|
908 if(!anim) break;
|
nuclear@21
|
909
|
nuclear@21
|
910 for(i=0; i<ANM_NUM_TRACKS; i++) {
|
nuclear@21
|
911 if(anim->tracks[i].count) {
|
nuclear@21
|
912 anm_time_t tm = anim->tracks[i].keys[anim->tracks[i].count - 1].time;
|
nuclear@21
|
913 if(tm > res) {
|
nuclear@21
|
914 res = tm;
|
nuclear@21
|
915 }
|
nuclear@0
|
916 }
|
nuclear@0
|
917 }
|
nuclear@0
|
918 }
|
nuclear@0
|
919
|
nuclear@0
|
920 c = node->child;
|
nuclear@0
|
921 while(c) {
|
nuclear@0
|
922 anm_time_t tm = anm_get_end_time(c);
|
nuclear@0
|
923 if(tm > res) {
|
nuclear@0
|
924 res = tm;
|
nuclear@0
|
925 }
|
nuclear@0
|
926 c = c->next;
|
nuclear@0
|
927 }
|
nuclear@0
|
928 return res;
|
nuclear@0
|
929 }
|
nuclear@0
|
930
|
nuclear@0
|
931 static void invalidate_cache(struct anm_node *node)
|
nuclear@0
|
932 {
|
nuclear@0
|
933 struct mat_cache *cache = pthread_getspecific(node->cache_key);
|
nuclear@0
|
934 if(cache) {
|
nuclear@13
|
935 cache->time = cache->inv_time = ANM_TIME_INVAL;
|
nuclear@0
|
936 }
|
nuclear@0
|
937 }
|