nuclear@3: #ifndef MATERIAL_H_ nuclear@3: #define MATERIAL_H_ nuclear@3: nuclear@3: #include "vmath.h" nuclear@3: nuclear@3: class Material { nuclear@3: public: nuclear@3: Vector3 ambient; nuclear@3: Vector3 diffuse; nuclear@3: Vector3 specular; nuclear@3: float shininess; nuclear@3: float alpha; nuclear@3: nuclear@3: Material(); nuclear@3: nuclear@3: void setup() const; nuclear@3: }; nuclear@3: nuclear@3: #endif // MATERIAL_H_