clray

annotate src/clray.cc @ 46:b5eb404af481

- added -d switch to start in OpenGL rendering mode
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 29 Aug 2010 14:02:37 +0100
parents f9eec11e5acc
children 30bf84881553
rev   line source
nuclear@0 1 #include <stdio.h>
nuclear@3 2 #include <stdlib.h>
nuclear@2 3 #include <string.h>
nuclear@27 4 #include <ctype.h>
nuclear@2 5 #include <errno.h>
nuclear@3 6 #ifndef __APPLE__
nuclear@3 7 #include <GL/glut.h>
nuclear@3 8 #else
nuclear@3 9 #include <GLUT/glut.h>
nuclear@3 10 #endif
nuclear@3 11 #include "rt.h"
nuclear@12 12 #include "matrix.h"
nuclear@22 13 #include "scene.h"
nuclear@39 14 #include "ocl.h"
nuclear@0 15
nuclear@3 16 void cleanup();
nuclear@3 17 void disp();
nuclear@3 18 void reshape(int x, int y);
nuclear@3 19 void keyb(unsigned char key, int x, int y);
nuclear@3 20 void mouse(int bn, int status, int x, int y);
nuclear@3 21 void motion(int x, int y);
nuclear@2 22 bool write_ppm(const char *fname, float *fb, int xsz, int ysz);
nuclear@2 23
nuclear@3 24 static int xsz, ysz;
nuclear@3 25 static bool need_update = true;
nuclear@3 26
nuclear@8 27 static float cam_theta, cam_phi = 25.0;
nuclear@8 28 static float cam_dist = 10.0;
nuclear@8 29
nuclear@32 30 static bool dbg_glrender = false;
nuclear@27 31 static bool dbg_show_kdtree = false;
nuclear@27 32 static bool dbg_show_obj = true;
nuclear@13 33
nuclear@13 34 static Scene scn;
nuclear@39 35 static unsigned int tex;
nuclear@12 36
nuclear@43 37
nuclear@3 38 int main(int argc, char **argv)
nuclear@0 39 {
nuclear@3 40 glutInitWindowSize(800, 600);
nuclear@3 41 glutInit(&argc, argv);
nuclear@13 42
nuclear@13 43 int loaded = 0;
nuclear@13 44 for(int i=1; i<argc; i++) {
nuclear@27 45 if(argv[i][0] == '-' && argv[i][2] == 0) {
nuclear@27 46 switch(argv[i][1]) {
nuclear@27 47 case 'i':
nuclear@27 48 if(!argv[++i] || !isdigit(argv[i][0])) {
nuclear@27 49 fprintf(stderr, "-i must be followed by the intersection cost\n");
nuclear@27 50 return 1;
nuclear@27 51 }
nuclear@27 52
nuclear@27 53 set_accel_param(ACCEL_PARAM_COST_INTERSECT, atoi(argv[i]));
nuclear@27 54 break;
nuclear@27 55
nuclear@27 56 case 't':
nuclear@27 57 if(!argv[++i] || !isdigit(argv[i][0])) {
nuclear@27 58 fprintf(stderr, "-t must be followed by the traversal cost\n");
nuclear@27 59 return 1;
nuclear@27 60 }
nuclear@27 61
nuclear@27 62 set_accel_param(ACCEL_PARAM_COST_TRAVERSE, atoi(argv[i]));
nuclear@27 63 break;
nuclear@27 64
nuclear@27 65 case 'c':
nuclear@27 66 if(!argv[++i] || !isdigit(argv[i][0])) {
nuclear@27 67 fprintf(stderr, "-c must be followed by the max number of items per leaf node\n");
nuclear@27 68 return 1;
nuclear@27 69 }
nuclear@27 70
nuclear@27 71 set_accel_param(ACCEL_PARAM_MAX_NODE_ITEMS, atoi(argv[i]));
nuclear@27 72 break;
nuclear@27 73
nuclear@46 74 case 'd':
nuclear@46 75 dbg_glrender = true;
nuclear@46 76 break;
nuclear@46 77
nuclear@27 78 default:
nuclear@27 79 fprintf(stderr, "unrecognized option: %s\n", argv[i]);
nuclear@27 80 return 1;
nuclear@27 81 }
nuclear@27 82 } else {
nuclear@27 83 if(!scn.load(argv[i])) {
nuclear@27 84 fprintf(stderr, "failed to load scene: %s\n", argv[i]);
nuclear@27 85 return false;
nuclear@27 86 }
nuclear@27 87 loaded++;
nuclear@13 88 }
nuclear@13 89 }
nuclear@13 90
nuclear@13 91 if(!loaded) {
nuclear@13 92 fprintf(stderr, "you must specify a scene file to load\n");
nuclear@13 93 return false;
nuclear@13 94 }
nuclear@13 95 if(!scn.get_num_faces()) {
nuclear@13 96 fprintf(stderr, "didn't load any polygons\n");
nuclear@13 97 return false;
nuclear@13 98 }
nuclear@13 99
nuclear@18 100 glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
nuclear@3 101 glutCreateWindow("OpenCL Raytracer");
nuclear@0 102
nuclear@3 103 xsz = glutGet(GLUT_WINDOW_WIDTH);
nuclear@3 104 ysz = glutGet(GLUT_WINDOW_HEIGHT);
nuclear@2 105
nuclear@3 106 glutDisplayFunc(disp);
nuclear@3 107 glutReshapeFunc(reshape);
nuclear@3 108 glutKeyboardFunc(keyb);
nuclear@3 109 glutMouseFunc(mouse);
nuclear@3 110 glutMotionFunc(motion);
nuclear@0 111
nuclear@32 112 unsigned int *test_pattern = new unsigned int[xsz * ysz];
nuclear@32 113 for(int i=0; i<ysz; i++) {
nuclear@32 114 for(int j=0; j<xsz; j++) {
nuclear@32 115 test_pattern[i * xsz + j] = ((i >> 4) & 1) == ((j >> 4) & 1) ? 0xff0000 : 0xff00;
nuclear@32 116 }
nuclear@32 117 }
nuclear@27 118
nuclear@39 119 glGenTextures(1, &tex);
nuclear@39 120 glBindTexture(GL_TEXTURE_2D, tex);
nuclear@3 121 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
nuclear@3 122 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
nuclear@3 123 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
nuclear@3 124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
nuclear@39 125 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F_ARB, xsz, ysz, 0, GL_RGBA, GL_UNSIGNED_BYTE, test_pattern);
nuclear@32 126 delete [] test_pattern;
nuclear@2 127
nuclear@39 128 if(!init_opencl()) {
nuclear@39 129 return 1;
nuclear@39 130 }
nuclear@39 131
nuclear@39 132 if(!init_renderer(xsz, ysz, &scn, tex)) {
nuclear@39 133 return 1;
nuclear@39 134 }
nuclear@39 135 atexit(cleanup);
nuclear@39 136
nuclear@3 137 glutMainLoop();
nuclear@0 138 return 0;
nuclear@0 139 }
nuclear@2 140
nuclear@3 141 void cleanup()
nuclear@2 142 {
nuclear@41 143 printf("destroying renderer ...\n");
nuclear@3 144 destroy_renderer();
nuclear@40 145
nuclear@41 146 printf("shutting down OpenCL ...\n");
nuclear@40 147 destroy_opencl();
nuclear@40 148
nuclear@41 149 printf("cleaning up OpenGL resources ...\n");
nuclear@41 150 glDeleteTextures(1, &tex);
nuclear@3 151 }
nuclear@2 152
nuclear@12 153 static Matrix4x4 mat, inv_mat, inv_trans;
nuclear@12 154
nuclear@3 155 void disp()
nuclear@3 156 {
nuclear@8 157 glMatrixMode(GL_MODELVIEW);
nuclear@8 158 glLoadIdentity();
nuclear@8 159
nuclear@3 160 if(need_update) {
nuclear@12 161 glPushMatrix();
nuclear@12 162 glRotatef(-cam_theta, 0, 1, 0);
nuclear@12 163 glRotatef(-cam_phi, 1, 0, 0);
nuclear@12 164 glTranslatef(0, 0, cam_dist);
nuclear@8 165
nuclear@12 166 glGetFloatv(GL_MODELVIEW_MATRIX, mat.m);
nuclear@8 167
nuclear@12 168 inv_mat = mat;
nuclear@12 169 inv_mat.invert();
nuclear@12 170
nuclear@12 171 /*inv_trans = inv_mat;
nuclear@12 172 inv_trans.transpose();*/
nuclear@12 173 inv_trans = mat;
nuclear@12 174 inv_trans.m[3] = inv_trans.m[7] = inv_trans.m[11] = 0.0;
nuclear@12 175 inv_trans.m[12] = inv_trans.m[13] = inv_trans.m[14] = 0.0;
nuclear@12 176 inv_trans.m[15] = 1.0;
nuclear@12 177
nuclear@12 178 set_xform(mat.m, inv_trans.m);
nuclear@8 179 glPopMatrix();
nuclear@8 180
nuclear@13 181 if(!dbg_glrender) {
nuclear@13 182 if(!render()) {
nuclear@13 183 exit(1);
nuclear@13 184 }
nuclear@13 185 need_update = false;
nuclear@12 186 }
nuclear@3 187 }
nuclear@2 188
nuclear@12 189 if(dbg_glrender) {
nuclear@12 190 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
nuclear@12 191 glLoadMatrixf(inv_mat.m);
nuclear@27 192 dbg_render_gl(&scn, dbg_show_kdtree, dbg_show_obj);
nuclear@12 193 } else {
nuclear@12 194 glEnable(GL_TEXTURE_2D);
nuclear@22 195 glDisable(GL_LIGHTING);
nuclear@2 196
nuclear@12 197 glBegin(GL_QUADS);
nuclear@12 198 glColor3f(1, 1, 1);
nuclear@12 199 glTexCoord2f(0, 1); glVertex2f(-1, -1);
nuclear@12 200 glTexCoord2f(1, 1); glVertex2f(1, -1);
nuclear@12 201 glTexCoord2f(1, 0); glVertex2f(1, 1);
nuclear@12 202 glTexCoord2f(0, 0); glVertex2f(-1, 1);
nuclear@12 203 glEnd();
nuclear@2 204
nuclear@12 205 glDisable(GL_TEXTURE_2D);
nuclear@12 206 }
nuclear@3 207
nuclear@3 208 glutSwapBuffers();
nuclear@3 209 }
nuclear@3 210
nuclear@3 211 void reshape(int x, int y)
nuclear@3 212 {
nuclear@3 213 glViewport(0, 0, x, y);
nuclear@3 214
nuclear@3 215 /* reallocate the framebuffer */
nuclear@3 216 /*delete [] fb;
nuclear@3 217 fb = new float[x * y * 4];
nuclear@3 218 set_framebuffer(fb, x, y);*/
nuclear@3 219 }
nuclear@3 220
nuclear@3 221 void keyb(unsigned char key, int x, int y)
nuclear@3 222 {
nuclear@3 223 switch(key) {
nuclear@3 224 case 27:
nuclear@3 225 exit(0);
nuclear@3 226
nuclear@12 227 case 'r':
nuclear@12 228 need_update = true;
nuclear@12 229 glutPostRedisplay();
nuclear@3 230 break;
nuclear@3 231
nuclear@12 232 case 'd':
nuclear@12 233 dbg_glrender = !dbg_glrender;
nuclear@12 234 if(dbg_glrender) {
nuclear@21 235 printf("Debug OpenGL rendering\n");
nuclear@21 236 } else {
nuclear@21 237 printf("Raytracing\n");
nuclear@12 238 }
nuclear@3 239 glutPostRedisplay();
nuclear@3 240 break;
nuclear@3 241
nuclear@27 242 case 'k':
nuclear@27 243 dbg_show_kdtree = !dbg_show_kdtree;
nuclear@27 244 if(dbg_glrender) {
nuclear@27 245 glutPostRedisplay();
nuclear@27 246 }
nuclear@27 247 break;
nuclear@27 248
nuclear@27 249 case 'o':
nuclear@27 250 dbg_show_obj = !dbg_show_obj;
nuclear@27 251 if(dbg_glrender) {
nuclear@27 252 glutPostRedisplay();
nuclear@27 253 }
nuclear@27 254 break;
nuclear@27 255
nuclear@3 256 default:
nuclear@3 257 break;
nuclear@3 258 }
nuclear@3 259 }
nuclear@3 260
nuclear@8 261 static bool bnstate[32];
nuclear@8 262 static int prev_x, prev_y;
nuclear@8 263
nuclear@3 264 void mouse(int bn, int state, int x, int y)
nuclear@3 265 {
nuclear@8 266 if(state == GLUT_DOWN) {
nuclear@8 267 prev_x = x;
nuclear@8 268 prev_y = y;
nuclear@8 269 bnstate[bn] = true;
nuclear@8 270 } else {
nuclear@8 271 bnstate[bn] = false;
nuclear@8 272 }
nuclear@3 273 }
nuclear@3 274
nuclear@8 275 #define ROT_SCALE 0.5
nuclear@8 276 #define PAN_SCALE 0.1
nuclear@8 277
nuclear@3 278 void motion(int x, int y)
nuclear@3 279 {
nuclear@8 280 int dx = x - prev_x;
nuclear@8 281 int dy = y - prev_y;
nuclear@8 282 prev_x = x;
nuclear@8 283 prev_y = y;
nuclear@8 284
nuclear@8 285 if(bnstate[0]) {
nuclear@8 286 cam_theta += dx * ROT_SCALE;
nuclear@8 287 cam_phi += dy * ROT_SCALE;
nuclear@8 288
nuclear@12 289 if(cam_phi < -89) cam_phi = -89;
nuclear@8 290 if(cam_phi > 89) cam_phi = 89;
nuclear@8 291
nuclear@8 292 need_update = true;
nuclear@8 293 glutPostRedisplay();
nuclear@8 294 }
nuclear@8 295 if(bnstate[2]) {
nuclear@8 296 cam_dist += dy * PAN_SCALE;
nuclear@8 297 if(cam_dist < 0) cam_dist = 0;
nuclear@8 298
nuclear@8 299 need_update = true;
nuclear@8 300 glutPostRedisplay();
nuclear@8 301 }
nuclear@2 302 }
nuclear@2 303
nuclear@2 304 bool write_ppm(const char *fname, float *fb, int xsz, int ysz)
nuclear@2 305 {
nuclear@2 306 FILE *fp;
nuclear@2 307
nuclear@2 308 if(!(fp = fopen(fname, "wb"))) {
nuclear@2 309 fprintf(stderr, "write_ppm: failed to open file %s for writing: %s\n", fname, strerror(errno));
nuclear@2 310 return false;
nuclear@2 311 }
nuclear@2 312 fprintf(fp, "P6\n%d %d\n255\n", xsz, ysz);
nuclear@2 313
nuclear@2 314 for(int i=0; i<xsz * ysz * 4; i++) {
nuclear@2 315 if(i % 4 == 3) continue;
nuclear@2 316
nuclear@2 317 unsigned char c = (unsigned char)(fb[i] * 255.0);
nuclear@2 318 fputc(c, fp);
nuclear@2 319 }
nuclear@2 320 fclose(fp);
nuclear@2 321 return true;
nuclear@2 322 }