cloth2

annotate src/cloth.h @ 0:ef0c22554406

cloth sim test, initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 11 Jan 2016 16:51:16 +0200
parents
children dc15b741486c
rev   line source
nuclear@0 1 #ifndef CLOTH_H_
nuclear@0 2 #define CLOTH_H_
nuclear@0 3
nuclear@0 4 #include <vector>
nuclear@0 5 #include <gmath/gmath.h>
nuclear@0 6 #include "object.h"
nuclear@0 7
nuclear@0 8 using namespace gph;
nuclear@0 9
nuclear@0 10 struct ClothMass {
nuclear@0 11 Vector3 pos, vel;
nuclear@0 12 bool fixed;
nuclear@0 13 };
nuclear@0 14
nuclear@0 15 class Cloth {
nuclear@0 16 private:
nuclear@0 17 float mass, elast; // global mass attributes
nuclear@0 18 float spring_k; // spring constant for all springs
nuclear@0 19 Vector3 grav, forces;
nuclear@0 20
nuclear@0 21 std::vector<ClothMass> masses;
nuclear@0 22 std::vector<std::vector<float> > conn; // spring lengths, <0 means not connected
nuclear@0 23
nuclear@0 24 std::vector<Object*> colliders;
nuclear@0 25
nuclear@0 26 bool find_collision(const Ray &ray, HitPoint *hit) const;
nuclear@0 27
nuclear@0 28 public:
nuclear@0 29 Cloth();
nuclear@0 30
nuclear@0 31 void create_rect(int x, int y, float width, float height);
nuclear@0 32
nuclear@0 33 void transform(const Matrix4x4 &xform);
nuclear@0 34
nuclear@0 35 void add_collider(Object *o);
nuclear@0 36
nuclear@0 37 void step(float dt);
nuclear@0 38
nuclear@0 39 void draw() const;
nuclear@0 40 };
nuclear@0 41
nuclear@0 42 #endif // CLOTH_H_