cloth2

diff src/cloth.h @ 0:ef0c22554406

cloth sim test, initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 11 Jan 2016 16:51:16 +0200
parents
children dc15b741486c
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/cloth.h	Mon Jan 11 16:51:16 2016 +0200
     1.3 @@ -0,0 +1,42 @@
     1.4 +#ifndef CLOTH_H_
     1.5 +#define CLOTH_H_
     1.6 +
     1.7 +#include <vector>
     1.8 +#include <gmath/gmath.h>
     1.9 +#include "object.h"
    1.10 +
    1.11 +using namespace gph;
    1.12 +
    1.13 +struct ClothMass {
    1.14 +	Vector3 pos, vel;
    1.15 +	bool fixed;
    1.16 +};
    1.17 +
    1.18 +class Cloth {
    1.19 +private:
    1.20 +	float mass, elast;	// global mass attributes
    1.21 +	float spring_k;		// spring constant for all springs
    1.22 +	Vector3 grav, forces;
    1.23 +
    1.24 +	std::vector<ClothMass> masses;
    1.25 +	std::vector<std::vector<float> > conn;	// spring lengths, <0 means not connected
    1.26 +
    1.27 +	std::vector<Object*> colliders;
    1.28 +
    1.29 +	bool find_collision(const Ray &ray, HitPoint *hit) const;
    1.30 +
    1.31 +public:
    1.32 +	Cloth();
    1.33 +
    1.34 +	void create_rect(int x, int y, float width, float height);
    1.35 +
    1.36 +	void transform(const Matrix4x4 &xform);
    1.37 +
    1.38 +	void add_collider(Object *o);
    1.39 +
    1.40 +	void step(float dt);
    1.41 +
    1.42 +	void draw() const;
    1.43 +};
    1.44 +
    1.45 +#endif	// CLOTH_H_