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view libs/assimp/Q3DLoader.h @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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1 /*
2 Open Asset Import Library (assimp)
3 ----------------------------------------------------------------------
5 Copyright (c) 2006-2012, assimp team
6 All rights reserved.
8 Redistribution and use of this software in source and binary forms,
9 with or without modification, are permitted provided that the
10 following conditions are met:
12 * Redistributions of source code must retain the above
13 copyright notice, this list of conditions and the
14 following disclaimer.
16 * Redistributions in binary form must reproduce the above
17 copyright notice, this list of conditions and the
18 following disclaimer in the documentation and/or other
19 materials provided with the distribution.
21 * Neither the name of the assimp team, nor the names of its
22 contributors may be used to endorse or promote products
23 derived from this software without specific prior
24 written permission of the assimp team.
26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
38 ----------------------------------------------------------------------
39 */
41 /** @file Q3DLoader.h
42 * @brief Declaration of the Q3D importer class.
43 */
44 #ifndef AI_Q3DLOADER_H_INCLUDED
45 #define AI_Q3DLOADER_H_INCLUDED
47 #include "BaseImporter.h"
48 #include "assimp/types.h"
49 #include <vector>
51 namespace Assimp {
53 // ---------------------------------------------------------------------------
54 /** Importer class for the Quick3D Object and Scene formats.
55 */
56 class Q3DImporter : public BaseImporter
57 {
58 public:
59 Q3DImporter();
60 ~Q3DImporter();
63 public:
65 // -------------------------------------------------------------------
66 /** Returns whether the class can handle the format of the given file.
67 * See BaseImporter::CanRead() for details. */
68 bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
69 bool checkSig) const;
71 protected:
73 // -------------------------------------------------------------------
74 /** Return importer meta information.
75 * See #BaseImporter::GetInfo for the details
76 */
77 const aiImporterDesc* GetInfo () const;
79 // -------------------------------------------------------------------
80 /** Imports the given file into the given scene structure.
81 * See BaseImporter::InternReadFile() for details
82 */
83 void InternReadFile( const std::string& pFile, aiScene* pScene,
84 IOSystem* pIOHandler);
86 private:
88 struct Material
89 {
90 Material()
91 : diffuse (0.6f,0.6f,0.6f)
92 , transparency (0.f)
93 , texIdx (UINT_MAX)
94 {}
96 aiString name;
97 aiColor3D ambient, diffuse, specular;
98 float transparency;
100 unsigned int texIdx;
101 };
103 struct Face
104 {
105 Face(unsigned int s)
106 : indices (s)
107 , uvindices (s)
108 , mat (0)
109 {
110 }
112 std::vector<unsigned int> indices;
113 std::vector<unsigned int> uvindices;
114 unsigned int mat;
115 };
117 struct Mesh
118 {
120 std::vector<aiVector3D> verts;
121 std::vector<aiVector3D> normals;
122 std::vector<aiVector3D> uv;
123 std::vector<Face> faces;
125 uint32_t prevUVIdx;
126 };
127 };
129 } // end of namespace Assimp
131 #endif // AI_Q3DIMPORTER_H_IN