vrshoot

view src/gfxutil.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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1 #ifndef GFXUTIL_H_
2 #define GFXUTIL_H_
4 #include <vmath/vmath.h>
6 class Texture2D;
7 class ShaderProg;
9 void draw_rect(const Vector3 &v1, const Vector3 &v2, Texture2D *tex = 0, ShaderProg *sdr = 0);
11 #endif // GFXUTIL_H_