vrshoot

annotate src/gfxutil.h @ 2:334d17aed7de

visual studio project files
author John Tsiombikas <nuclear@member.fsf.org>
date Sun, 02 Feb 2014 18:36:38 +0200
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nuclear@0 1 #ifndef GFXUTIL_H_
nuclear@0 2 #define GFXUTIL_H_
nuclear@0 3
nuclear@0 4 #include <vmath/vmath.h>
nuclear@0 5
nuclear@0 6 class Texture2D;
nuclear@0 7 class ShaderProg;
nuclear@0 8
nuclear@0 9 void draw_rect(const Vector3 &v1, const Vector3 &v2, Texture2D *tex = 0, ShaderProg *sdr = 0);
nuclear@0 10
nuclear@0 11 #endif // GFXUTIL_H_