vrshoot
annotate src/gfxutil.h @ 2:334d17aed7de
visual studio project files
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 02 Feb 2014 18:36:38 +0200 |
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nuclear@0 | 1 #ifndef GFXUTIL_H_ |
nuclear@0 | 2 #define GFXUTIL_H_ |
nuclear@0 | 3 |
nuclear@0 | 4 #include <vmath/vmath.h> |
nuclear@0 | 5 |
nuclear@0 | 6 class Texture2D; |
nuclear@0 | 7 class ShaderProg; |
nuclear@0 | 8 |
nuclear@0 | 9 void draw_rect(const Vector3 &v1, const Vector3 &v2, Texture2D *tex = 0, ShaderProg *sdr = 0); |
nuclear@0 | 10 |
nuclear@0 | 11 #endif // GFXUTIL_H_ |