vrshoot
diff sdr/font.v.glsl @ 0:b2f14e535253
initial commit
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sat, 01 Feb 2014 19:58:19 +0200 |
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children |
line diff
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/sdr/font.v.glsl Sat Feb 01 19:58:19 2014 +0200 1.3 @@ -0,0 +1,15 @@ 1.4 +uniform vec2 st_fbsize; 1.5 +uniform mat4 st_world_matrix; 1.6 + 1.7 +attribute vec4 attr_vertex, attr_texcoord; 1.8 + 1.9 +varying vec2 texcoord; 1.10 + 1.11 +void main() 1.12 +{ 1.13 + vec4 pos = st_world_matrix * attr_vertex; 1.14 + pos.xy = (pos.xy / st_fbsize - 0.5) * 2.0; 1.15 + 1.16 + gl_Position = pos; 1.17 + texcoord = attr_texcoord.st; 1.18 +}