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1 /*
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2 Open Asset Import Library (assimp)
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3 ----------------------------------------------------------------------
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4
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5 Copyright (c) 2006-2008, assimp team
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6 All rights reserved.
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7
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8 Redistribution and use of this software in source and binary forms,
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9 with or without modification, are permitted provided that the
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10 following conditions are met:
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11
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12 * Redistributions of source code must retain the above
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13 copyright notice, this list of conditions and the
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14 following disclaimer.
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15
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16 * Redistributions in binary form must reproduce the above
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17 copyright notice, this list of conditions and the
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18 following disclaimer in the documentation and/or other
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19 materials provided with the distribution.
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20
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21 * Neither the name of the assimp team, nor the names of its
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22 contributors may be used to endorse or promote products
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23 derived from this software without specific prior
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24 written permission of the assimp team.
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25
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26 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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28 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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29 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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30 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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31 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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32 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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33 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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34 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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35 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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36 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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37
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38 ----------------------------------------------------------------------
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39 */
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40 #ifndef AI_Q3BSP_ZIPARCHIVE_H_INC
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41 #define AI_Q3BSP_ZIPARCHIVE_H_INC
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42
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43 #include "../contrib/unzip/unzip.h"
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44 #include "assimp/IOStream.hpp"
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45 #include "assimp/IOSystem.hpp"
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46 #include <string>
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47 #include <vector>
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48 #include <map>
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49 #include <cassert>
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50
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51 namespace Assimp
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52 {
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53 namespace Q3BSP
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54 {
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55
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56 // ------------------------------------------------------------------------------------------------
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57 /// \class ZipFile
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58 /// \ingroup Assimp::Q3BSP
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59 ///
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60 /// \brief
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61 // ------------------------------------------------------------------------------------------------
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62 class ZipFile : public IOStream
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63 {
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64 public:
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65 ZipFile( const std::string &rFileName, unzFile zipFile ) :
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66 m_Name( rFileName ),
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67 m_zipFile( zipFile )
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68 {
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69 ai_assert( NULL != m_zipFile );
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70 }
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71
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72 ~ZipFile()
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73 {
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74 m_zipFile = NULL;
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75 }
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76
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77 size_t Read(void* pvBuffer, size_t pSize, size_t pCount )
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78 {
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79 size_t bytes_read = 0;
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80 if ( NULL == m_zipFile )
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81 return bytes_read;
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82
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83 // search file and place file pointer there
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84 if ( unzLocateFile( m_zipFile, m_Name.c_str(), 0 ) == UNZ_OK )
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85 {
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86 // get file size, etc.
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87 unz_file_info fileInfo;
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88 unzGetCurrentFileInfo( m_zipFile, &fileInfo, 0, 0, 0, 0, 0, 0 );
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89 const size_t size = pSize * pCount;
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90 assert( size <= fileInfo.uncompressed_size );
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91
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92 // The file has EXACTLY the size of uncompressed_size. In C
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93 // you need to mark the last character with '\0', so add
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94 // another character
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95 unzOpenCurrentFile( m_zipFile );
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96 const int ret = unzReadCurrentFile( m_zipFile, pvBuffer, fileInfo.uncompressed_size);
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97 size_t filesize = fileInfo.uncompressed_size;
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98 if ( ret < 0 || size_t(ret) != filesize )
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99 {
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100 return 0;
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101 }
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102 bytes_read = ret;
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103 unzCloseCurrentFile( m_zipFile );
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104 }
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105 return bytes_read;
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106 }
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107
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108 size_t Write(const void* /*pvBuffer*/, size_t /*pSize*/, size_t /*pCount*/)
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109 {
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110 return 0;
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111 }
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112
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113 size_t FileSize() const
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114 {
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115 if ( NULL == m_zipFile )
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116 return 0;
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117 if ( unzLocateFile( m_zipFile, m_Name.c_str(), 0 ) == UNZ_OK )
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118 {
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119 unz_file_info fileInfo;
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120 unzGetCurrentFileInfo( m_zipFile, &fileInfo, 0, 0, 0, 0, 0, 0 );
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121 return fileInfo.uncompressed_size;
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122 }
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123 return 0;
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124 }
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125
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126 aiReturn Seek(size_t /*pOffset*/, aiOrigin /*pOrigin*/)
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127 {
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128 return aiReturn_FAILURE;
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129 }
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130
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131 size_t Tell() const
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132 {
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133 return 0;
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134 }
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135
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136 void Flush()
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137 {
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138 // empty
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139 }
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140
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141 private:
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142 std::string m_Name;
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143 unzFile m_zipFile;
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144 };
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145
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146 // ------------------------------------------------------------------------------------------------
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147 /// \class Q3BSPZipArchive
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148 /// \ingroup Assimp::Q3BSP
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149 ///
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150 /// \brief IMplements a zip archive like the WinZip archives. Will be also used to import data
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151 /// from a P3K archive ( Quake level format ).
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152 // ------------------------------------------------------------------------------------------------
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153 class Q3BSPZipArchive : public Assimp::IOSystem
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154 {
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155 public:
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156 static const unsigned int FileNameSize = 256;
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157
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158 public:
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159 Q3BSPZipArchive( const std::string & rFile );
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160 ~Q3BSPZipArchive();
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161 bool Exists( const char* pFile) const;
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162 char getOsSeparator() const;
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163 IOStream* Open(const char* pFile, const char* pMode = "rb");
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164 void Close( IOStream* pFile);
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165 bool isOpen() const;
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166 void getFileList( std::vector<std::string> &rFileList );
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167
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168 private:
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169 bool mapArchive();
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170
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171 private:
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172 unzFile m_ZipFileHandle;
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173 std::map<std::string, IOStream*> m_ArchiveMap;
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174 std::vector<std::string> m_FileList;
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175 bool m_bDirty;
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176 };
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177
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178 // ------------------------------------------------------------------------------------------------
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179
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180 } // Namespace Q3BSP
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181 } // Namespace Assimp
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182
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183 #endif // AI_Q3BSP_ZIPARCHIVE_H_INC
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