nuclear@0: /* nuclear@0: Open Asset Import Library (assimp) nuclear@0: ---------------------------------------------------------------------- nuclear@0: nuclear@0: Copyright (c) 2006-2008, assimp team nuclear@0: All rights reserved. nuclear@0: nuclear@0: Redistribution and use of this software in source and binary forms, nuclear@0: with or without modification, are permitted provided that the nuclear@0: following conditions are met: nuclear@0: nuclear@0: * Redistributions of source code must retain the above nuclear@0: copyright notice, this list of conditions and the nuclear@0: following disclaimer. nuclear@0: nuclear@0: * Redistributions in binary form must reproduce the above nuclear@0: copyright notice, this list of conditions and the nuclear@0: following disclaimer in the documentation and/or other nuclear@0: materials provided with the distribution. nuclear@0: nuclear@0: * Neither the name of the assimp team, nor the names of its nuclear@0: contributors may be used to endorse or promote products nuclear@0: derived from this software without specific prior nuclear@0: written permission of the assimp team. nuclear@0: nuclear@0: THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS nuclear@0: "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT nuclear@0: LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR nuclear@0: A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT nuclear@0: OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, nuclear@0: SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT nuclear@0: LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, nuclear@0: DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY nuclear@0: THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT nuclear@0: (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE nuclear@0: OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. nuclear@0: nuclear@0: ---------------------------------------------------------------------- nuclear@0: */ nuclear@0: #ifndef AI_Q3BSP_ZIPARCHIVE_H_INC nuclear@0: #define AI_Q3BSP_ZIPARCHIVE_H_INC nuclear@0: nuclear@0: #include "../contrib/unzip/unzip.h" nuclear@0: #include "assimp/IOStream.hpp" nuclear@0: #include "assimp/IOSystem.hpp" nuclear@0: #include nuclear@0: #include nuclear@0: #include nuclear@0: #include nuclear@0: nuclear@0: namespace Assimp nuclear@0: { nuclear@0: namespace Q3BSP nuclear@0: { nuclear@0: nuclear@0: // ------------------------------------------------------------------------------------------------ nuclear@0: /// \class ZipFile nuclear@0: /// \ingroup Assimp::Q3BSP nuclear@0: /// nuclear@0: /// \brief nuclear@0: // ------------------------------------------------------------------------------------------------ nuclear@0: class ZipFile : public IOStream nuclear@0: { nuclear@0: public: nuclear@0: ZipFile( const std::string &rFileName, unzFile zipFile ) : nuclear@0: m_Name( rFileName ), nuclear@0: m_zipFile( zipFile ) nuclear@0: { nuclear@0: ai_assert( NULL != m_zipFile ); nuclear@0: } nuclear@0: nuclear@0: ~ZipFile() nuclear@0: { nuclear@0: m_zipFile = NULL; nuclear@0: } nuclear@0: nuclear@0: size_t Read(void* pvBuffer, size_t pSize, size_t pCount ) nuclear@0: { nuclear@0: size_t bytes_read = 0; nuclear@0: if ( NULL == m_zipFile ) nuclear@0: return bytes_read; nuclear@0: nuclear@0: // search file and place file pointer there nuclear@0: if ( unzLocateFile( m_zipFile, m_Name.c_str(), 0 ) == UNZ_OK ) nuclear@0: { nuclear@0: // get file size, etc. nuclear@0: unz_file_info fileInfo; nuclear@0: unzGetCurrentFileInfo( m_zipFile, &fileInfo, 0, 0, 0, 0, 0, 0 ); nuclear@0: const size_t size = pSize * pCount; nuclear@0: assert( size <= fileInfo.uncompressed_size ); nuclear@0: nuclear@0: // The file has EXACTLY the size of uncompressed_size. In C nuclear@0: // you need to mark the last character with '\0', so add nuclear@0: // another character nuclear@0: unzOpenCurrentFile( m_zipFile ); nuclear@0: const int ret = unzReadCurrentFile( m_zipFile, pvBuffer, fileInfo.uncompressed_size); nuclear@0: size_t filesize = fileInfo.uncompressed_size; nuclear@0: if ( ret < 0 || size_t(ret) != filesize ) nuclear@0: { nuclear@0: return 0; nuclear@0: } nuclear@0: bytes_read = ret; nuclear@0: unzCloseCurrentFile( m_zipFile ); nuclear@0: } nuclear@0: return bytes_read; nuclear@0: } nuclear@0: nuclear@0: size_t Write(const void* /*pvBuffer*/, size_t /*pSize*/, size_t /*pCount*/) nuclear@0: { nuclear@0: return 0; nuclear@0: } nuclear@0: nuclear@0: size_t FileSize() const nuclear@0: { nuclear@0: if ( NULL == m_zipFile ) nuclear@0: return 0; nuclear@0: if ( unzLocateFile( m_zipFile, m_Name.c_str(), 0 ) == UNZ_OK ) nuclear@0: { nuclear@0: unz_file_info fileInfo; nuclear@0: unzGetCurrentFileInfo( m_zipFile, &fileInfo, 0, 0, 0, 0, 0, 0 ); nuclear@0: return fileInfo.uncompressed_size; nuclear@0: } nuclear@0: return 0; nuclear@0: } nuclear@0: nuclear@0: aiReturn Seek(size_t /*pOffset*/, aiOrigin /*pOrigin*/) nuclear@0: { nuclear@0: return aiReturn_FAILURE; nuclear@0: } nuclear@0: nuclear@0: size_t Tell() const nuclear@0: { nuclear@0: return 0; nuclear@0: } nuclear@0: nuclear@0: void Flush() nuclear@0: { nuclear@0: // empty nuclear@0: } nuclear@0: nuclear@0: private: nuclear@0: std::string m_Name; nuclear@0: unzFile m_zipFile; nuclear@0: }; nuclear@0: nuclear@0: // ------------------------------------------------------------------------------------------------ nuclear@0: /// \class Q3BSPZipArchive nuclear@0: /// \ingroup Assimp::Q3BSP nuclear@0: /// nuclear@0: /// \brief IMplements a zip archive like the WinZip archives. Will be also used to import data nuclear@0: /// from a P3K archive ( Quake level format ). nuclear@0: // ------------------------------------------------------------------------------------------------ nuclear@0: class Q3BSPZipArchive : public Assimp::IOSystem nuclear@0: { nuclear@0: public: nuclear@0: static const unsigned int FileNameSize = 256; nuclear@0: nuclear@0: public: nuclear@0: Q3BSPZipArchive( const std::string & rFile ); nuclear@0: ~Q3BSPZipArchive(); nuclear@0: bool Exists( const char* pFile) const; nuclear@0: char getOsSeparator() const; nuclear@0: IOStream* Open(const char* pFile, const char* pMode = "rb"); nuclear@0: void Close( IOStream* pFile); nuclear@0: bool isOpen() const; nuclear@0: void getFileList( std::vector &rFileList ); nuclear@0: nuclear@0: private: nuclear@0: bool mapArchive(); nuclear@0: nuclear@0: private: nuclear@0: unzFile m_ZipFileHandle; nuclear@0: std::map m_ArchiveMap; nuclear@0: std::vector m_FileList; nuclear@0: bool m_bDirty; nuclear@0: }; nuclear@0: nuclear@0: // ------------------------------------------------------------------------------------------------ nuclear@0: nuclear@0: } // Namespace Q3BSP nuclear@0: } // Namespace Assimp nuclear@0: nuclear@0: #endif // AI_Q3BSP_ZIPARCHIVE_H_INC