vrshoot
annotate sdr/font.v.glsl @ 3:c179c72369be
rename candy->vr
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Mon, 03 Feb 2014 08:52:13 +0200 |
parents | |
children |
rev | line source |
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nuclear@0 | 1 uniform vec2 st_fbsize; |
nuclear@0 | 2 uniform mat4 st_world_matrix; |
nuclear@0 | 3 |
nuclear@0 | 4 attribute vec4 attr_vertex, attr_texcoord; |
nuclear@0 | 5 |
nuclear@0 | 6 varying vec2 texcoord; |
nuclear@0 | 7 |
nuclear@0 | 8 void main() |
nuclear@0 | 9 { |
nuclear@0 | 10 vec4 pos = st_world_matrix * attr_vertex; |
nuclear@0 | 11 pos.xy = (pos.xy / st_fbsize - 0.5) * 2.0; |
nuclear@0 | 12 |
nuclear@0 | 13 gl_Position = pos; |
nuclear@0 | 14 texcoord = attr_texcoord.st; |
nuclear@0 | 15 } |