vrshoot

annotate libs/assimp/XFileParser.cpp @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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rev   line source
nuclear@0 1 /*
nuclear@0 2 ---------------------------------------------------------------------------
nuclear@0 3 Open Asset Import Library (assimp)
nuclear@0 4 ---------------------------------------------------------------------------
nuclear@0 5
nuclear@0 6 Copyright (c) 2006-2012, assimp team
nuclear@0 7
nuclear@0 8 All rights reserved.
nuclear@0 9
nuclear@0 10 Redistribution and use of this software in source and binary forms,
nuclear@0 11 with or without modification, are permitted provided that the following
nuclear@0 12 conditions are met:
nuclear@0 13
nuclear@0 14 * Redistributions of source code must retain the above
nuclear@0 15 copyright notice, this list of conditions and the
nuclear@0 16 following disclaimer.
nuclear@0 17
nuclear@0 18 * Redistributions in binary form must reproduce the above
nuclear@0 19 copyright notice, this list of conditions and the
nuclear@0 20 following disclaimer in the documentation and/or other
nuclear@0 21 materials provided with the distribution.
nuclear@0 22
nuclear@0 23 * Neither the name of the assimp team, nor the names of its
nuclear@0 24 contributors may be used to endorse or promote products
nuclear@0 25 derived from this software without specific prior
nuclear@0 26 written permission of the assimp team.
nuclear@0 27
nuclear@0 28 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 29 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 30 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 31 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 32 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 33 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 34 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 35 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 36 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 37 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 38 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 39 ---------------------------------------------------------------------------
nuclear@0 40 */
nuclear@0 41
nuclear@0 42 /** @file Implementation of the XFile parser helper class */
nuclear@0 43
nuclear@0 44 #include "AssimpPCH.h"
nuclear@0 45 #ifndef ASSIMP_BUILD_NO_X_IMPORTER
nuclear@0 46
nuclear@0 47 #include "XFileParser.h"
nuclear@0 48 #include "XFileHelper.h"
nuclear@0 49 #include "fast_atof.h"
nuclear@0 50
nuclear@0 51 using namespace Assimp;
nuclear@0 52 using namespace Assimp::XFile;
nuclear@0 53
nuclear@0 54 #ifndef ASSIMP_BUILD_NO_COMPRESSED_X
nuclear@0 55
nuclear@0 56 # ifdef ASSIMP_BUILD_NO_OWN_ZLIB
nuclear@0 57 # include <zlib.h>
nuclear@0 58 # else
nuclear@0 59 # include "../contrib/zlib/zlib.h"
nuclear@0 60 # endif
nuclear@0 61
nuclear@0 62 // Magic identifier for MSZIP compressed data
nuclear@0 63 #define MSZIP_MAGIC 0x4B43
nuclear@0 64 #define MSZIP_BLOCK 32786
nuclear@0 65
nuclear@0 66 // ------------------------------------------------------------------------------------------------
nuclear@0 67 // Dummy memory wrappers for use with zlib
nuclear@0 68 static void* dummy_alloc (void* /*opaque*/, unsigned int items, unsigned int size) {
nuclear@0 69 return ::operator new(items*size);
nuclear@0 70 }
nuclear@0 71
nuclear@0 72 static void dummy_free (void* /*opaque*/, void* address) {
nuclear@0 73 return ::operator delete(address);
nuclear@0 74 }
nuclear@0 75
nuclear@0 76 #endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
nuclear@0 77
nuclear@0 78 // ------------------------------------------------------------------------------------------------
nuclear@0 79 // Constructor. Creates a data structure out of the XFile given in the memory block.
nuclear@0 80 XFileParser::XFileParser( const std::vector<char>& pBuffer)
nuclear@0 81 {
nuclear@0 82 mMajorVersion = mMinorVersion = 0;
nuclear@0 83 mIsBinaryFormat = false;
nuclear@0 84 mBinaryNumCount = 0;
nuclear@0 85 P = End = NULL;
nuclear@0 86 mLineNumber = 0;
nuclear@0 87 mScene = NULL;
nuclear@0 88
nuclear@0 89 // vector to store uncompressed file for INFLATE'd X files
nuclear@0 90 std::vector<char> uncompressed;
nuclear@0 91
nuclear@0 92 // set up memory pointers
nuclear@0 93 P = &pBuffer.front();
nuclear@0 94 End = P + pBuffer.size() - 1;
nuclear@0 95
nuclear@0 96 // check header
nuclear@0 97 if( strncmp( P, "xof ", 4) != 0)
nuclear@0 98 throw DeadlyImportError( "Header mismatch, file is not an XFile.");
nuclear@0 99
nuclear@0 100 // read version. It comes in a four byte format such as "0302"
nuclear@0 101 mMajorVersion = (unsigned int)(P[4] - 48) * 10 + (unsigned int)(P[5] - 48);
nuclear@0 102 mMinorVersion = (unsigned int)(P[6] - 48) * 10 + (unsigned int)(P[7] - 48);
nuclear@0 103
nuclear@0 104 bool compressed = false;
nuclear@0 105
nuclear@0 106 // txt - pure ASCII text format
nuclear@0 107 if( strncmp( P + 8, "txt ", 4) == 0)
nuclear@0 108 mIsBinaryFormat = false;
nuclear@0 109
nuclear@0 110 // bin - Binary format
nuclear@0 111 else if( strncmp( P + 8, "bin ", 4) == 0)
nuclear@0 112 mIsBinaryFormat = true;
nuclear@0 113
nuclear@0 114 // tzip - Inflate compressed text format
nuclear@0 115 else if( strncmp( P + 8, "tzip", 4) == 0)
nuclear@0 116 {
nuclear@0 117 mIsBinaryFormat = false;
nuclear@0 118 compressed = true;
nuclear@0 119 }
nuclear@0 120 // bzip - Inflate compressed binary format
nuclear@0 121 else if( strncmp( P + 8, "bzip", 4) == 0)
nuclear@0 122 {
nuclear@0 123 mIsBinaryFormat = true;
nuclear@0 124 compressed = true;
nuclear@0 125 }
nuclear@0 126 else ThrowException( boost::str(boost::format("Unsupported xfile format '%c%c%c%c'")
nuclear@0 127 % P[8] % P[9] % P[10] % P[11]));
nuclear@0 128
nuclear@0 129 // float size
nuclear@0 130 mBinaryFloatSize = (unsigned int)(P[12] - 48) * 1000
nuclear@0 131 + (unsigned int)(P[13] - 48) * 100
nuclear@0 132 + (unsigned int)(P[14] - 48) * 10
nuclear@0 133 + (unsigned int)(P[15] - 48);
nuclear@0 134
nuclear@0 135 if( mBinaryFloatSize != 32 && mBinaryFloatSize != 64)
nuclear@0 136 ThrowException( boost::str( boost::format( "Unknown float size %1% specified in xfile header.")
nuclear@0 137 % mBinaryFloatSize));
nuclear@0 138
nuclear@0 139 P += 16;
nuclear@0 140
nuclear@0 141 // If this is a compressed X file, apply the inflate algorithm to it
nuclear@0 142 if (compressed)
nuclear@0 143 {
nuclear@0 144 #ifdef ASSIMP_BUILD_NO_COMPRESSED_X
nuclear@0 145 throw DeadlyImportError("Assimp was built without compressed X support");
nuclear@0 146 #else
nuclear@0 147 /* ///////////////////////////////////////////////////////////////////////
nuclear@0 148 * COMPRESSED X FILE FORMAT
nuclear@0 149 * ///////////////////////////////////////////////////////////////////////
nuclear@0 150 * [xhead]
nuclear@0 151 * 2 major
nuclear@0 152 * 2 minor
nuclear@0 153 * 4 type // bzip,tzip
nuclear@0 154 * [mszip_master_head]
nuclear@0 155 * 4 unkn // checksum?
nuclear@0 156 * 2 unkn // flags? (seems to be constant)
nuclear@0 157 * [mszip_head]
nuclear@0 158 * 2 ofs // offset to next section
nuclear@0 159 * 2 magic // 'CK'
nuclear@0 160 * ... ofs bytes of data
nuclear@0 161 * ... next mszip_head
nuclear@0 162 *
nuclear@0 163 * http://www.kdedevelopers.org/node/3181 has been very helpful.
nuclear@0 164 * ///////////////////////////////////////////////////////////////////////
nuclear@0 165 */
nuclear@0 166
nuclear@0 167 // build a zlib stream
nuclear@0 168 z_stream stream;
nuclear@0 169 stream.opaque = NULL;
nuclear@0 170 stream.zalloc = &dummy_alloc;
nuclear@0 171 stream.zfree = &dummy_free;
nuclear@0 172 stream.data_type = (mIsBinaryFormat ? Z_BINARY : Z_ASCII);
nuclear@0 173
nuclear@0 174 // initialize the inflation algorithm
nuclear@0 175 ::inflateInit2(&stream, -MAX_WBITS);
nuclear@0 176
nuclear@0 177 // skip unknown data (checksum, flags?)
nuclear@0 178 P += 6;
nuclear@0 179
nuclear@0 180 // First find out how much storage we'll need. Count sections.
nuclear@0 181 const char* P1 = P;
nuclear@0 182 unsigned int est_out = 0;
nuclear@0 183
nuclear@0 184 while (P1 + 3 < End)
nuclear@0 185 {
nuclear@0 186 // read next offset
nuclear@0 187 uint16_t ofs = *((uint16_t*)P1);
nuclear@0 188 AI_SWAP2(ofs); P1 += 2;
nuclear@0 189
nuclear@0 190 if (ofs >= MSZIP_BLOCK)
nuclear@0 191 throw DeadlyImportError("X: Invalid offset to next MSZIP compressed block");
nuclear@0 192
nuclear@0 193 // check magic word
nuclear@0 194 uint16_t magic = *((uint16_t*)P1);
nuclear@0 195 AI_SWAP2(magic); P1 += 2;
nuclear@0 196
nuclear@0 197 if (magic != MSZIP_MAGIC)
nuclear@0 198 throw DeadlyImportError("X: Unsupported compressed format, expected MSZIP header");
nuclear@0 199
nuclear@0 200 // and advance to the next offset
nuclear@0 201 P1 += ofs;
nuclear@0 202 est_out += MSZIP_BLOCK; // one decompressed block is 32786 in size
nuclear@0 203 }
nuclear@0 204
nuclear@0 205 // Allocate storage and terminating zero and do the actual uncompressing
nuclear@0 206 uncompressed.resize(est_out + 1);
nuclear@0 207 char* out = &uncompressed.front();
nuclear@0 208 while (P + 3 < End)
nuclear@0 209 {
nuclear@0 210 uint16_t ofs = *((uint16_t*)P);
nuclear@0 211 AI_SWAP2(ofs);
nuclear@0 212 P += 4;
nuclear@0 213
nuclear@0 214 // push data to the stream
nuclear@0 215 stream.next_in = (Bytef*)P;
nuclear@0 216 stream.avail_in = ofs;
nuclear@0 217 stream.next_out = (Bytef*)out;
nuclear@0 218 stream.avail_out = MSZIP_BLOCK;
nuclear@0 219
nuclear@0 220 // and decompress the data ....
nuclear@0 221 int ret = ::inflate( &stream, Z_SYNC_FLUSH );
nuclear@0 222 if (ret != Z_OK && ret != Z_STREAM_END)
nuclear@0 223 throw DeadlyImportError("X: Failed to decompress MSZIP-compressed data");
nuclear@0 224
nuclear@0 225 ::inflateReset( &stream );
nuclear@0 226 ::inflateSetDictionary( &stream, (const Bytef*)out , MSZIP_BLOCK - stream.avail_out );
nuclear@0 227
nuclear@0 228 // and advance to the next offset
nuclear@0 229 out += MSZIP_BLOCK - stream.avail_out;
nuclear@0 230 P += ofs;
nuclear@0 231 }
nuclear@0 232
nuclear@0 233 // terminate zlib
nuclear@0 234 ::inflateEnd(&stream);
nuclear@0 235
nuclear@0 236 // ok, update pointers to point to the uncompressed file data
nuclear@0 237 P = &uncompressed[0];
nuclear@0 238 End = out;
nuclear@0 239
nuclear@0 240 // FIXME: we don't need the compressed data anymore, could release
nuclear@0 241 // it already for better memory usage. Consider breaking const-co.
nuclear@0 242 DefaultLogger::get()->info("Successfully decompressed MSZIP-compressed file");
nuclear@0 243 #endif // !! ASSIMP_BUILD_NO_COMPRESSED_X
nuclear@0 244 }
nuclear@0 245 else
nuclear@0 246 {
nuclear@0 247 // start reading here
nuclear@0 248 ReadUntilEndOfLine();
nuclear@0 249 }
nuclear@0 250
nuclear@0 251 mScene = new Scene;
nuclear@0 252 ParseFile();
nuclear@0 253
nuclear@0 254 // filter the imported hierarchy for some degenerated cases
nuclear@0 255 if( mScene->mRootNode) {
nuclear@0 256 FilterHierarchy( mScene->mRootNode);
nuclear@0 257 }
nuclear@0 258 }
nuclear@0 259
nuclear@0 260 // ------------------------------------------------------------------------------------------------
nuclear@0 261 // Destructor. Destroys all imported data along with it
nuclear@0 262 XFileParser::~XFileParser()
nuclear@0 263 {
nuclear@0 264 // kill everything we created
nuclear@0 265 delete mScene;
nuclear@0 266 }
nuclear@0 267
nuclear@0 268 // ------------------------------------------------------------------------------------------------
nuclear@0 269 void XFileParser::ParseFile()
nuclear@0 270 {
nuclear@0 271 bool running = true;
nuclear@0 272 while( running )
nuclear@0 273 {
nuclear@0 274 // read name of next object
nuclear@0 275 std::string objectName = GetNextToken();
nuclear@0 276 if (objectName.length() == 0)
nuclear@0 277 break;
nuclear@0 278
nuclear@0 279 // parse specific object
nuclear@0 280 if( objectName == "template")
nuclear@0 281 ParseDataObjectTemplate();
nuclear@0 282 else
nuclear@0 283 if( objectName == "Frame")
nuclear@0 284 ParseDataObjectFrame( NULL);
nuclear@0 285 else
nuclear@0 286 if( objectName == "Mesh")
nuclear@0 287 {
nuclear@0 288 // some meshes have no frames at all
nuclear@0 289 Mesh* mesh = new Mesh;
nuclear@0 290 ParseDataObjectMesh( mesh);
nuclear@0 291 mScene->mGlobalMeshes.push_back( mesh);
nuclear@0 292 } else
nuclear@0 293 if( objectName == "AnimTicksPerSecond")
nuclear@0 294 ParseDataObjectAnimTicksPerSecond();
nuclear@0 295 else
nuclear@0 296 if( objectName == "AnimationSet")
nuclear@0 297 ParseDataObjectAnimationSet();
nuclear@0 298 else
nuclear@0 299 if( objectName == "Material")
nuclear@0 300 {
nuclear@0 301 // Material outside of a mesh or node
nuclear@0 302 Material material;
nuclear@0 303 ParseDataObjectMaterial( &material);
nuclear@0 304 mScene->mGlobalMaterials.push_back( material);
nuclear@0 305 } else
nuclear@0 306 if( objectName == "}")
nuclear@0 307 {
nuclear@0 308 // whatever?
nuclear@0 309 DefaultLogger::get()->warn("} found in dataObject");
nuclear@0 310 } else
nuclear@0 311 {
nuclear@0 312 // unknown format
nuclear@0 313 DefaultLogger::get()->warn("Unknown data object in animation of .x file");
nuclear@0 314 ParseUnknownDataObject();
nuclear@0 315 }
nuclear@0 316 }
nuclear@0 317 }
nuclear@0 318
nuclear@0 319 // ------------------------------------------------------------------------------------------------
nuclear@0 320 void XFileParser::ParseDataObjectTemplate()
nuclear@0 321 {
nuclear@0 322 // parse a template data object. Currently not stored.
nuclear@0 323 std::string name;
nuclear@0 324 readHeadOfDataObject( &name);
nuclear@0 325
nuclear@0 326 // read GUID
nuclear@0 327 std::string guid = GetNextToken();
nuclear@0 328
nuclear@0 329 // read and ignore data members
nuclear@0 330 bool running = true;
nuclear@0 331 while ( running )
nuclear@0 332 {
nuclear@0 333 std::string s = GetNextToken();
nuclear@0 334
nuclear@0 335 if( s == "}")
nuclear@0 336 break;
nuclear@0 337
nuclear@0 338 if( s.length() == 0)
nuclear@0 339 ThrowException( "Unexpected end of file reached while parsing template definition");
nuclear@0 340 }
nuclear@0 341 }
nuclear@0 342
nuclear@0 343 // ------------------------------------------------------------------------------------------------
nuclear@0 344 void XFileParser::ParseDataObjectFrame( Node* pParent)
nuclear@0 345 {
nuclear@0 346 // A coordinate frame, or "frame of reference." The Frame template
nuclear@0 347 // is open and can contain any object. The Direct3D extensions (D3DX)
nuclear@0 348 // mesh-loading functions recognize Mesh, FrameTransformMatrix, and
nuclear@0 349 // Frame template instances as child objects when loading a Frame
nuclear@0 350 // instance.
nuclear@0 351 std::string name;
nuclear@0 352 readHeadOfDataObject(&name);
nuclear@0 353
nuclear@0 354 // create a named node and place it at its parent, if given
nuclear@0 355 Node* node = new Node( pParent);
nuclear@0 356 node->mName = name;
nuclear@0 357 if( pParent)
nuclear@0 358 {
nuclear@0 359 pParent->mChildren.push_back( node);
nuclear@0 360 } else
nuclear@0 361 {
nuclear@0 362 // there might be multiple root nodes
nuclear@0 363 if( mScene->mRootNode != NULL)
nuclear@0 364 {
nuclear@0 365 // place a dummy root if not there
nuclear@0 366 if( mScene->mRootNode->mName != "$dummy_root")
nuclear@0 367 {
nuclear@0 368 Node* exroot = mScene->mRootNode;
nuclear@0 369 mScene->mRootNode = new Node( NULL);
nuclear@0 370 mScene->mRootNode->mName = "$dummy_root";
nuclear@0 371 mScene->mRootNode->mChildren.push_back( exroot);
nuclear@0 372 exroot->mParent = mScene->mRootNode;
nuclear@0 373 }
nuclear@0 374 // put the new node as its child instead
nuclear@0 375 mScene->mRootNode->mChildren.push_back( node);
nuclear@0 376 node->mParent = mScene->mRootNode;
nuclear@0 377 } else
nuclear@0 378 {
nuclear@0 379 // it's the first node imported. place it as root
nuclear@0 380 mScene->mRootNode = node;
nuclear@0 381 }
nuclear@0 382 }
nuclear@0 383
nuclear@0 384 // Now inside a frame.
nuclear@0 385 // read tokens until closing brace is reached.
nuclear@0 386 bool running = true;
nuclear@0 387 while ( running )
nuclear@0 388 {
nuclear@0 389 std::string objectName = GetNextToken();
nuclear@0 390 if (objectName.size() == 0)
nuclear@0 391 ThrowException( "Unexpected end of file reached while parsing frame");
nuclear@0 392
nuclear@0 393 if( objectName == "}")
nuclear@0 394 break; // frame finished
nuclear@0 395 else
nuclear@0 396 if( objectName == "Frame")
nuclear@0 397 ParseDataObjectFrame( node); // child frame
nuclear@0 398 else
nuclear@0 399 if( objectName == "FrameTransformMatrix")
nuclear@0 400 ParseDataObjectTransformationMatrix( node->mTrafoMatrix);
nuclear@0 401 else
nuclear@0 402 if( objectName == "Mesh")
nuclear@0 403 {
nuclear@0 404 Mesh* mesh = new Mesh;
nuclear@0 405 node->mMeshes.push_back( mesh);
nuclear@0 406 ParseDataObjectMesh( mesh);
nuclear@0 407 } else
nuclear@0 408 {
nuclear@0 409 DefaultLogger::get()->warn("Unknown data object in frame in x file");
nuclear@0 410 ParseUnknownDataObject();
nuclear@0 411 }
nuclear@0 412 }
nuclear@0 413 }
nuclear@0 414
nuclear@0 415 // ------------------------------------------------------------------------------------------------
nuclear@0 416 void XFileParser::ParseDataObjectTransformationMatrix( aiMatrix4x4& pMatrix)
nuclear@0 417 {
nuclear@0 418 // read header, we're not interested if it has a name
nuclear@0 419 readHeadOfDataObject();
nuclear@0 420
nuclear@0 421 // read its components
nuclear@0 422 pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat();
nuclear@0 423 pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat();
nuclear@0 424 pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat();
nuclear@0 425 pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat();
nuclear@0 426 pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat();
nuclear@0 427 pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat();
nuclear@0 428 pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat();
nuclear@0 429 pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat();
nuclear@0 430
nuclear@0 431 // trailing symbols
nuclear@0 432 CheckForSemicolon();
nuclear@0 433 CheckForClosingBrace();
nuclear@0 434 }
nuclear@0 435
nuclear@0 436 // ------------------------------------------------------------------------------------------------
nuclear@0 437 void XFileParser::ParseDataObjectMesh( Mesh* pMesh)
nuclear@0 438 {
nuclear@0 439 std::string name;
nuclear@0 440 readHeadOfDataObject( &name);
nuclear@0 441
nuclear@0 442 // read vertex count
nuclear@0 443 unsigned int numVertices = ReadInt();
nuclear@0 444 pMesh->mPositions.resize( numVertices);
nuclear@0 445
nuclear@0 446 // read vertices
nuclear@0 447 for( unsigned int a = 0; a < numVertices; a++)
nuclear@0 448 pMesh->mPositions[a] = ReadVector3();
nuclear@0 449
nuclear@0 450 // read position faces
nuclear@0 451 unsigned int numPosFaces = ReadInt();
nuclear@0 452 pMesh->mPosFaces.resize( numPosFaces);
nuclear@0 453 for( unsigned int a = 0; a < numPosFaces; a++)
nuclear@0 454 {
nuclear@0 455 unsigned int numIndices = ReadInt();
nuclear@0 456 if( numIndices < 3)
nuclear@0 457 ThrowException( boost::str( boost::format( "Invalid index count %1% for face %2%.") % numIndices % a));
nuclear@0 458
nuclear@0 459 // read indices
nuclear@0 460 Face& face = pMesh->mPosFaces[a];
nuclear@0 461 for( unsigned int b = 0; b < numIndices; b++)
nuclear@0 462 face.mIndices.push_back( ReadInt());
nuclear@0 463 TestForSeparator();
nuclear@0 464 }
nuclear@0 465
nuclear@0 466 // here, other data objects may follow
nuclear@0 467 bool running = true;
nuclear@0 468 while ( running )
nuclear@0 469 {
nuclear@0 470 std::string objectName = GetNextToken();
nuclear@0 471
nuclear@0 472 if( objectName.size() == 0)
nuclear@0 473 ThrowException( "Unexpected end of file while parsing mesh structure");
nuclear@0 474 else
nuclear@0 475 if( objectName == "}")
nuclear@0 476 break; // mesh finished
nuclear@0 477 else
nuclear@0 478 if( objectName == "MeshNormals")
nuclear@0 479 ParseDataObjectMeshNormals( pMesh);
nuclear@0 480 else
nuclear@0 481 if( objectName == "MeshTextureCoords")
nuclear@0 482 ParseDataObjectMeshTextureCoords( pMesh);
nuclear@0 483 else
nuclear@0 484 if( objectName == "MeshVertexColors")
nuclear@0 485 ParseDataObjectMeshVertexColors( pMesh);
nuclear@0 486 else
nuclear@0 487 if( objectName == "MeshMaterialList")
nuclear@0 488 ParseDataObjectMeshMaterialList( pMesh);
nuclear@0 489 else
nuclear@0 490 if( objectName == "VertexDuplicationIndices")
nuclear@0 491 ParseUnknownDataObject(); // we'll ignore vertex duplication indices
nuclear@0 492 else
nuclear@0 493 if( objectName == "XSkinMeshHeader")
nuclear@0 494 ParseDataObjectSkinMeshHeader( pMesh);
nuclear@0 495 else
nuclear@0 496 if( objectName == "SkinWeights")
nuclear@0 497 ParseDataObjectSkinWeights( pMesh);
nuclear@0 498 else
nuclear@0 499 {
nuclear@0 500 DefaultLogger::get()->warn("Unknown data object in mesh in x file");
nuclear@0 501 ParseUnknownDataObject();
nuclear@0 502 }
nuclear@0 503 }
nuclear@0 504 }
nuclear@0 505
nuclear@0 506 // ------------------------------------------------------------------------------------------------
nuclear@0 507 void XFileParser::ParseDataObjectSkinWeights( Mesh *pMesh)
nuclear@0 508 {
nuclear@0 509 readHeadOfDataObject();
nuclear@0 510
nuclear@0 511 std::string transformNodeName;
nuclear@0 512 GetNextTokenAsString( transformNodeName);
nuclear@0 513
nuclear@0 514 pMesh->mBones.push_back( Bone());
nuclear@0 515 Bone& bone = pMesh->mBones.back();
nuclear@0 516 bone.mName = transformNodeName;
nuclear@0 517
nuclear@0 518 // read vertex weights
nuclear@0 519 unsigned int numWeights = ReadInt();
nuclear@0 520 bone.mWeights.reserve( numWeights);
nuclear@0 521
nuclear@0 522 for( unsigned int a = 0; a < numWeights; a++)
nuclear@0 523 {
nuclear@0 524 BoneWeight weight;
nuclear@0 525 weight.mVertex = ReadInt();
nuclear@0 526 bone.mWeights.push_back( weight);
nuclear@0 527 }
nuclear@0 528
nuclear@0 529 // read vertex weights
nuclear@0 530 for( unsigned int a = 0; a < numWeights; a++)
nuclear@0 531 bone.mWeights[a].mWeight = ReadFloat();
nuclear@0 532
nuclear@0 533 // read matrix offset
nuclear@0 534 bone.mOffsetMatrix.a1 = ReadFloat(); bone.mOffsetMatrix.b1 = ReadFloat();
nuclear@0 535 bone.mOffsetMatrix.c1 = ReadFloat(); bone.mOffsetMatrix.d1 = ReadFloat();
nuclear@0 536 bone.mOffsetMatrix.a2 = ReadFloat(); bone.mOffsetMatrix.b2 = ReadFloat();
nuclear@0 537 bone.mOffsetMatrix.c2 = ReadFloat(); bone.mOffsetMatrix.d2 = ReadFloat();
nuclear@0 538 bone.mOffsetMatrix.a3 = ReadFloat(); bone.mOffsetMatrix.b3 = ReadFloat();
nuclear@0 539 bone.mOffsetMatrix.c3 = ReadFloat(); bone.mOffsetMatrix.d3 = ReadFloat();
nuclear@0 540 bone.mOffsetMatrix.a4 = ReadFloat(); bone.mOffsetMatrix.b4 = ReadFloat();
nuclear@0 541 bone.mOffsetMatrix.c4 = ReadFloat(); bone.mOffsetMatrix.d4 = ReadFloat();
nuclear@0 542
nuclear@0 543 CheckForSemicolon();
nuclear@0 544 CheckForClosingBrace();
nuclear@0 545 }
nuclear@0 546
nuclear@0 547 // ------------------------------------------------------------------------------------------------
nuclear@0 548 void XFileParser::ParseDataObjectSkinMeshHeader( Mesh* /*pMesh*/ )
nuclear@0 549 {
nuclear@0 550 readHeadOfDataObject();
nuclear@0 551
nuclear@0 552 /*unsigned int maxSkinWeightsPerVertex =*/ ReadInt();
nuclear@0 553 /*unsigned int maxSkinWeightsPerFace =*/ ReadInt();
nuclear@0 554 /*unsigned int numBonesInMesh = */ReadInt();
nuclear@0 555
nuclear@0 556 CheckForClosingBrace();
nuclear@0 557 }
nuclear@0 558
nuclear@0 559 // ------------------------------------------------------------------------------------------------
nuclear@0 560 void XFileParser::ParseDataObjectMeshNormals( Mesh* pMesh)
nuclear@0 561 {
nuclear@0 562 readHeadOfDataObject();
nuclear@0 563
nuclear@0 564 // read count
nuclear@0 565 unsigned int numNormals = ReadInt();
nuclear@0 566 pMesh->mNormals.resize( numNormals);
nuclear@0 567
nuclear@0 568 // read normal vectors
nuclear@0 569 for( unsigned int a = 0; a < numNormals; a++)
nuclear@0 570 pMesh->mNormals[a] = ReadVector3();
nuclear@0 571
nuclear@0 572 // read normal indices
nuclear@0 573 unsigned int numFaces = ReadInt();
nuclear@0 574 if( numFaces != pMesh->mPosFaces.size())
nuclear@0 575 ThrowException( "Normal face count does not match vertex face count.");
nuclear@0 576
nuclear@0 577 for( unsigned int a = 0; a < numFaces; a++)
nuclear@0 578 {
nuclear@0 579 unsigned int numIndices = ReadInt();
nuclear@0 580 pMesh->mNormFaces.push_back( Face());
nuclear@0 581 Face& face = pMesh->mNormFaces.back();
nuclear@0 582
nuclear@0 583 for( unsigned int b = 0; b < numIndices; b++)
nuclear@0 584 face.mIndices.push_back( ReadInt());
nuclear@0 585
nuclear@0 586 TestForSeparator();
nuclear@0 587 }
nuclear@0 588
nuclear@0 589 CheckForClosingBrace();
nuclear@0 590 }
nuclear@0 591
nuclear@0 592 // ------------------------------------------------------------------------------------------------
nuclear@0 593 void XFileParser::ParseDataObjectMeshTextureCoords( Mesh* pMesh)
nuclear@0 594 {
nuclear@0 595 readHeadOfDataObject();
nuclear@0 596 if( pMesh->mNumTextures + 1 > AI_MAX_NUMBER_OF_TEXTURECOORDS)
nuclear@0 597 ThrowException( "Too many sets of texture coordinates");
nuclear@0 598
nuclear@0 599 std::vector<aiVector2D>& coords = pMesh->mTexCoords[pMesh->mNumTextures++];
nuclear@0 600
nuclear@0 601 unsigned int numCoords = ReadInt();
nuclear@0 602 if( numCoords != pMesh->mPositions.size())
nuclear@0 603 ThrowException( "Texture coord count does not match vertex count");
nuclear@0 604
nuclear@0 605 coords.resize( numCoords);
nuclear@0 606 for( unsigned int a = 0; a < numCoords; a++)
nuclear@0 607 coords[a] = ReadVector2();
nuclear@0 608
nuclear@0 609 CheckForClosingBrace();
nuclear@0 610 }
nuclear@0 611
nuclear@0 612 // ------------------------------------------------------------------------------------------------
nuclear@0 613 void XFileParser::ParseDataObjectMeshVertexColors( Mesh* pMesh)
nuclear@0 614 {
nuclear@0 615 readHeadOfDataObject();
nuclear@0 616 if( pMesh->mNumColorSets + 1 > AI_MAX_NUMBER_OF_COLOR_SETS)
nuclear@0 617 ThrowException( "Too many colorsets");
nuclear@0 618 std::vector<aiColor4D>& colors = pMesh->mColors[pMesh->mNumColorSets++];
nuclear@0 619
nuclear@0 620 unsigned int numColors = ReadInt();
nuclear@0 621 if( numColors != pMesh->mPositions.size())
nuclear@0 622 ThrowException( "Vertex color count does not match vertex count");
nuclear@0 623
nuclear@0 624 colors.resize( numColors, aiColor4D( 0, 0, 0, 1));
nuclear@0 625 for( unsigned int a = 0; a < numColors; a++)
nuclear@0 626 {
nuclear@0 627 unsigned int index = ReadInt();
nuclear@0 628 if( index >= pMesh->mPositions.size())
nuclear@0 629 ThrowException( "Vertex color index out of bounds");
nuclear@0 630
nuclear@0 631 colors[index] = ReadRGBA();
nuclear@0 632 // HACK: (thom) Maxon Cinema XPort plugin puts a third separator here, kwxPort puts a comma.
nuclear@0 633 // Ignore gracefully.
nuclear@0 634 if( !mIsBinaryFormat)
nuclear@0 635 {
nuclear@0 636 FindNextNoneWhiteSpace();
nuclear@0 637 if( *P == ';' || *P == ',')
nuclear@0 638 P++;
nuclear@0 639 }
nuclear@0 640 }
nuclear@0 641
nuclear@0 642 CheckForClosingBrace();
nuclear@0 643 }
nuclear@0 644
nuclear@0 645 // ------------------------------------------------------------------------------------------------
nuclear@0 646 void XFileParser::ParseDataObjectMeshMaterialList( Mesh* pMesh)
nuclear@0 647 {
nuclear@0 648 readHeadOfDataObject();
nuclear@0 649
nuclear@0 650 // read material count
nuclear@0 651 /*unsigned int numMaterials =*/ ReadInt();
nuclear@0 652 // read non triangulated face material index count
nuclear@0 653 unsigned int numMatIndices = ReadInt();
nuclear@0 654
nuclear@0 655 // some models have a material index count of 1... to be able to read them we
nuclear@0 656 // replicate this single material index on every face
nuclear@0 657 if( numMatIndices != pMesh->mPosFaces.size() && numMatIndices != 1)
nuclear@0 658 ThrowException( "Per-Face material index count does not match face count.");
nuclear@0 659
nuclear@0 660 // read per-face material indices
nuclear@0 661 for( unsigned int a = 0; a < numMatIndices; a++)
nuclear@0 662 pMesh->mFaceMaterials.push_back( ReadInt());
nuclear@0 663
nuclear@0 664 // in version 03.02, the face indices end with two semicolons.
nuclear@0 665 // commented out version check, as version 03.03 exported from blender also has 2 semicolons
nuclear@0 666 if( !mIsBinaryFormat) // && MajorVersion == 3 && MinorVersion <= 2)
nuclear@0 667 {
nuclear@0 668 if(P < End && *P == ';')
nuclear@0 669 ++P;
nuclear@0 670 }
nuclear@0 671
nuclear@0 672 // if there was only a single material index, replicate it on all faces
nuclear@0 673 while( pMesh->mFaceMaterials.size() < pMesh->mPosFaces.size())
nuclear@0 674 pMesh->mFaceMaterials.push_back( pMesh->mFaceMaterials.front());
nuclear@0 675
nuclear@0 676 // read following data objects
nuclear@0 677 bool running = true;
nuclear@0 678 while ( running )
nuclear@0 679 {
nuclear@0 680 std::string objectName = GetNextToken();
nuclear@0 681 if( objectName.size() == 0)
nuclear@0 682 ThrowException( "Unexpected end of file while parsing mesh material list.");
nuclear@0 683 else
nuclear@0 684 if( objectName == "}")
nuclear@0 685 break; // material list finished
nuclear@0 686 else
nuclear@0 687 if( objectName == "{")
nuclear@0 688 {
nuclear@0 689 // template materials
nuclear@0 690 std::string matName = GetNextToken();
nuclear@0 691 Material material;
nuclear@0 692 material.mIsReference = true;
nuclear@0 693 material.mName = matName;
nuclear@0 694 pMesh->mMaterials.push_back( material);
nuclear@0 695
nuclear@0 696 CheckForClosingBrace(); // skip }
nuclear@0 697 } else
nuclear@0 698 if( objectName == "Material")
nuclear@0 699 {
nuclear@0 700 pMesh->mMaterials.push_back( Material());
nuclear@0 701 ParseDataObjectMaterial( &pMesh->mMaterials.back());
nuclear@0 702 } else
nuclear@0 703 if( objectName == ";")
nuclear@0 704 {
nuclear@0 705 // ignore
nuclear@0 706 } else
nuclear@0 707 {
nuclear@0 708 DefaultLogger::get()->warn("Unknown data object in material list in x file");
nuclear@0 709 ParseUnknownDataObject();
nuclear@0 710 }
nuclear@0 711 }
nuclear@0 712 }
nuclear@0 713
nuclear@0 714 // ------------------------------------------------------------------------------------------------
nuclear@0 715 void XFileParser::ParseDataObjectMaterial( Material* pMaterial)
nuclear@0 716 {
nuclear@0 717 std::string matName;
nuclear@0 718 readHeadOfDataObject( &matName);
nuclear@0 719 if( matName.empty())
nuclear@0 720 matName = std::string( "material") + boost::lexical_cast<std::string>( mLineNumber);
nuclear@0 721 pMaterial->mName = matName;
nuclear@0 722 pMaterial->mIsReference = false;
nuclear@0 723
nuclear@0 724 // read material values
nuclear@0 725 pMaterial->mDiffuse = ReadRGBA();
nuclear@0 726 pMaterial->mSpecularExponent = ReadFloat();
nuclear@0 727 pMaterial->mSpecular = ReadRGB();
nuclear@0 728 pMaterial->mEmissive = ReadRGB();
nuclear@0 729
nuclear@0 730 // read other data objects
nuclear@0 731 bool running = true;
nuclear@0 732 while ( running )
nuclear@0 733 {
nuclear@0 734 std::string objectName = GetNextToken();
nuclear@0 735 if( objectName.size() == 0)
nuclear@0 736 ThrowException( "Unexpected end of file while parsing mesh material");
nuclear@0 737 else
nuclear@0 738 if( objectName == "}")
nuclear@0 739 break; // material finished
nuclear@0 740 else
nuclear@0 741 if( objectName == "TextureFilename" || objectName == "TextureFileName")
nuclear@0 742 {
nuclear@0 743 // some exporters write "TextureFileName" instead.
nuclear@0 744 std::string texname;
nuclear@0 745 ParseDataObjectTextureFilename( texname);
nuclear@0 746 pMaterial->mTextures.push_back( TexEntry( texname));
nuclear@0 747 } else
nuclear@0 748 if( objectName == "NormalmapFilename" || objectName == "NormalmapFileName")
nuclear@0 749 {
nuclear@0 750 // one exporter writes out the normal map in a separate filename tag
nuclear@0 751 std::string texname;
nuclear@0 752 ParseDataObjectTextureFilename( texname);
nuclear@0 753 pMaterial->mTextures.push_back( TexEntry( texname, true));
nuclear@0 754 } else
nuclear@0 755 {
nuclear@0 756 DefaultLogger::get()->warn("Unknown data object in material in x file");
nuclear@0 757 ParseUnknownDataObject();
nuclear@0 758 }
nuclear@0 759 }
nuclear@0 760 }
nuclear@0 761
nuclear@0 762 // ------------------------------------------------------------------------------------------------
nuclear@0 763 void XFileParser::ParseDataObjectAnimTicksPerSecond()
nuclear@0 764 {
nuclear@0 765 readHeadOfDataObject();
nuclear@0 766 mScene->mAnimTicksPerSecond = ReadInt();
nuclear@0 767 CheckForClosingBrace();
nuclear@0 768 }
nuclear@0 769
nuclear@0 770 // ------------------------------------------------------------------------------------------------
nuclear@0 771 void XFileParser::ParseDataObjectAnimationSet()
nuclear@0 772 {
nuclear@0 773 std::string animName;
nuclear@0 774 readHeadOfDataObject( &animName);
nuclear@0 775
nuclear@0 776 Animation* anim = new Animation;
nuclear@0 777 mScene->mAnims.push_back( anim);
nuclear@0 778 anim->mName = animName;
nuclear@0 779
nuclear@0 780 bool running = true;
nuclear@0 781 while ( running )
nuclear@0 782 {
nuclear@0 783 std::string objectName = GetNextToken();
nuclear@0 784 if( objectName.length() == 0)
nuclear@0 785 ThrowException( "Unexpected end of file while parsing animation set.");
nuclear@0 786 else
nuclear@0 787 if( objectName == "}")
nuclear@0 788 break; // animation set finished
nuclear@0 789 else
nuclear@0 790 if( objectName == "Animation")
nuclear@0 791 ParseDataObjectAnimation( anim);
nuclear@0 792 else
nuclear@0 793 {
nuclear@0 794 DefaultLogger::get()->warn("Unknown data object in animation set in x file");
nuclear@0 795 ParseUnknownDataObject();
nuclear@0 796 }
nuclear@0 797 }
nuclear@0 798 }
nuclear@0 799
nuclear@0 800 // ------------------------------------------------------------------------------------------------
nuclear@0 801 void XFileParser::ParseDataObjectAnimation( Animation* pAnim)
nuclear@0 802 {
nuclear@0 803 readHeadOfDataObject();
nuclear@0 804 AnimBone* banim = new AnimBone;
nuclear@0 805 pAnim->mAnims.push_back( banim);
nuclear@0 806
nuclear@0 807 bool running = true;
nuclear@0 808 while( running )
nuclear@0 809 {
nuclear@0 810 std::string objectName = GetNextToken();
nuclear@0 811
nuclear@0 812 if( objectName.length() == 0)
nuclear@0 813 ThrowException( "Unexpected end of file while parsing animation.");
nuclear@0 814 else
nuclear@0 815 if( objectName == "}")
nuclear@0 816 break; // animation finished
nuclear@0 817 else
nuclear@0 818 if( objectName == "AnimationKey")
nuclear@0 819 ParseDataObjectAnimationKey( banim);
nuclear@0 820 else
nuclear@0 821 if( objectName == "AnimationOptions")
nuclear@0 822 ParseUnknownDataObject(); // not interested
nuclear@0 823 else
nuclear@0 824 if( objectName == "{")
nuclear@0 825 {
nuclear@0 826 // read frame name
nuclear@0 827 banim->mBoneName = GetNextToken();
nuclear@0 828 CheckForClosingBrace();
nuclear@0 829 } else
nuclear@0 830 {
nuclear@0 831 DefaultLogger::get()->warn("Unknown data object in animation in x file");
nuclear@0 832 ParseUnknownDataObject();
nuclear@0 833 }
nuclear@0 834 }
nuclear@0 835 }
nuclear@0 836
nuclear@0 837 // ------------------------------------------------------------------------------------------------
nuclear@0 838 void XFileParser::ParseDataObjectAnimationKey( AnimBone* pAnimBone)
nuclear@0 839 {
nuclear@0 840 readHeadOfDataObject();
nuclear@0 841
nuclear@0 842 // read key type
nuclear@0 843 unsigned int keyType = ReadInt();
nuclear@0 844
nuclear@0 845 // read number of keys
nuclear@0 846 unsigned int numKeys = ReadInt();
nuclear@0 847
nuclear@0 848 for( unsigned int a = 0; a < numKeys; a++)
nuclear@0 849 {
nuclear@0 850 // read time
nuclear@0 851 unsigned int time = ReadInt();
nuclear@0 852
nuclear@0 853 // read keys
nuclear@0 854 switch( keyType)
nuclear@0 855 {
nuclear@0 856 case 0: // rotation quaternion
nuclear@0 857 {
nuclear@0 858 // read count
nuclear@0 859 if( ReadInt() != 4)
nuclear@0 860 ThrowException( "Invalid number of arguments for quaternion key in animation");
nuclear@0 861
nuclear@0 862 aiQuatKey key;
nuclear@0 863 key.mTime = double( time);
nuclear@0 864 key.mValue.w = ReadFloat();
nuclear@0 865 key.mValue.x = ReadFloat();
nuclear@0 866 key.mValue.y = ReadFloat();
nuclear@0 867 key.mValue.z = ReadFloat();
nuclear@0 868 pAnimBone->mRotKeys.push_back( key);
nuclear@0 869
nuclear@0 870 CheckForSemicolon();
nuclear@0 871 break;
nuclear@0 872 }
nuclear@0 873
nuclear@0 874 case 1: // scale vector
nuclear@0 875 case 2: // position vector
nuclear@0 876 {
nuclear@0 877 // read count
nuclear@0 878 if( ReadInt() != 3)
nuclear@0 879 ThrowException( "Invalid number of arguments for vector key in animation");
nuclear@0 880
nuclear@0 881 aiVectorKey key;
nuclear@0 882 key.mTime = double( time);
nuclear@0 883 key.mValue = ReadVector3();
nuclear@0 884
nuclear@0 885 if( keyType == 2)
nuclear@0 886 pAnimBone->mPosKeys.push_back( key);
nuclear@0 887 else
nuclear@0 888 pAnimBone->mScaleKeys.push_back( key);
nuclear@0 889
nuclear@0 890 break;
nuclear@0 891 }
nuclear@0 892
nuclear@0 893 case 3: // combined transformation matrix
nuclear@0 894 case 4: // denoted both as 3 or as 4
nuclear@0 895 {
nuclear@0 896 // read count
nuclear@0 897 if( ReadInt() != 16)
nuclear@0 898 ThrowException( "Invalid number of arguments for matrix key in animation");
nuclear@0 899
nuclear@0 900 // read matrix
nuclear@0 901 MatrixKey key;
nuclear@0 902 key.mTime = double( time);
nuclear@0 903 key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat();
nuclear@0 904 key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat();
nuclear@0 905 key.mMatrix.a2 = ReadFloat(); key.mMatrix.b2 = ReadFloat();
nuclear@0 906 key.mMatrix.c2 = ReadFloat(); key.mMatrix.d2 = ReadFloat();
nuclear@0 907 key.mMatrix.a3 = ReadFloat(); key.mMatrix.b3 = ReadFloat();
nuclear@0 908 key.mMatrix.c3 = ReadFloat(); key.mMatrix.d3 = ReadFloat();
nuclear@0 909 key.mMatrix.a4 = ReadFloat(); key.mMatrix.b4 = ReadFloat();
nuclear@0 910 key.mMatrix.c4 = ReadFloat(); key.mMatrix.d4 = ReadFloat();
nuclear@0 911 pAnimBone->mTrafoKeys.push_back( key);
nuclear@0 912
nuclear@0 913 CheckForSemicolon();
nuclear@0 914 break;
nuclear@0 915 }
nuclear@0 916
nuclear@0 917 default:
nuclear@0 918 ThrowException( boost::str( boost::format( "Unknown key type %1% in animation.") % keyType));
nuclear@0 919 break;
nuclear@0 920 } // end switch
nuclear@0 921
nuclear@0 922 // key separator
nuclear@0 923 CheckForSeparator();
nuclear@0 924 }
nuclear@0 925
nuclear@0 926 CheckForClosingBrace();
nuclear@0 927 }
nuclear@0 928
nuclear@0 929 // ------------------------------------------------------------------------------------------------
nuclear@0 930 void XFileParser::ParseDataObjectTextureFilename( std::string& pName)
nuclear@0 931 {
nuclear@0 932 readHeadOfDataObject();
nuclear@0 933 GetNextTokenAsString( pName);
nuclear@0 934 CheckForClosingBrace();
nuclear@0 935
nuclear@0 936 // FIX: some files (e.g. AnimationTest.x) have "" as texture file name
nuclear@0 937 if (!pName.length())
nuclear@0 938 {
nuclear@0 939 DefaultLogger::get()->warn("Length of texture file name is zero. Skipping this texture.");
nuclear@0 940 }
nuclear@0 941
nuclear@0 942 // some exporters write double backslash paths out. We simply replace them if we find them
nuclear@0 943 while( pName.find( "\\\\") != std::string::npos)
nuclear@0 944 pName.replace( pName.find( "\\\\"), 2, "\\");
nuclear@0 945 }
nuclear@0 946
nuclear@0 947 // ------------------------------------------------------------------------------------------------
nuclear@0 948 void XFileParser::ParseUnknownDataObject()
nuclear@0 949 {
nuclear@0 950 // find opening delimiter
nuclear@0 951 bool running = true;
nuclear@0 952 while( running )
nuclear@0 953 {
nuclear@0 954 std::string t = GetNextToken();
nuclear@0 955 if( t.length() == 0)
nuclear@0 956 ThrowException( "Unexpected end of file while parsing unknown segment.");
nuclear@0 957
nuclear@0 958 if( t == "{")
nuclear@0 959 break;
nuclear@0 960 }
nuclear@0 961
nuclear@0 962 unsigned int counter = 1;
nuclear@0 963
nuclear@0 964 // parse until closing delimiter
nuclear@0 965 while( counter > 0)
nuclear@0 966 {
nuclear@0 967 std::string t = GetNextToken();
nuclear@0 968
nuclear@0 969 if( t.length() == 0)
nuclear@0 970 ThrowException( "Unexpected end of file while parsing unknown segment.");
nuclear@0 971
nuclear@0 972 if( t == "{")
nuclear@0 973 ++counter;
nuclear@0 974 else
nuclear@0 975 if( t == "}")
nuclear@0 976 --counter;
nuclear@0 977 }
nuclear@0 978 }
nuclear@0 979
nuclear@0 980 // ------------------------------------------------------------------------------------------------
nuclear@0 981 //! checks for closing curly brace
nuclear@0 982 void XFileParser::CheckForClosingBrace()
nuclear@0 983 {
nuclear@0 984 if( GetNextToken() != "}")
nuclear@0 985 ThrowException( "Closing brace expected.");
nuclear@0 986 }
nuclear@0 987
nuclear@0 988 // ------------------------------------------------------------------------------------------------
nuclear@0 989 //! checks for one following semicolon
nuclear@0 990 void XFileParser::CheckForSemicolon()
nuclear@0 991 {
nuclear@0 992 if( mIsBinaryFormat)
nuclear@0 993 return;
nuclear@0 994
nuclear@0 995 if( GetNextToken() != ";")
nuclear@0 996 ThrowException( "Semicolon expected.");
nuclear@0 997 }
nuclear@0 998
nuclear@0 999 // ------------------------------------------------------------------------------------------------
nuclear@0 1000 //! checks for a separator char, either a ',' or a ';'
nuclear@0 1001 void XFileParser::CheckForSeparator()
nuclear@0 1002 {
nuclear@0 1003 if( mIsBinaryFormat)
nuclear@0 1004 return;
nuclear@0 1005
nuclear@0 1006 std::string token = GetNextToken();
nuclear@0 1007 if( token != "," && token != ";")
nuclear@0 1008 ThrowException( "Separator character (';' or ',') expected.");
nuclear@0 1009 }
nuclear@0 1010
nuclear@0 1011 // ------------------------------------------------------------------------------------------------
nuclear@0 1012 // tests and possibly consumes a separator char, but does nothing if there was no separator
nuclear@0 1013 void XFileParser::TestForSeparator()
nuclear@0 1014 {
nuclear@0 1015 if( mIsBinaryFormat)
nuclear@0 1016 return;
nuclear@0 1017
nuclear@0 1018 FindNextNoneWhiteSpace();
nuclear@0 1019 if( P >= End)
nuclear@0 1020 return;
nuclear@0 1021
nuclear@0 1022 // test and skip
nuclear@0 1023 if( *P == ';' || *P == ',')
nuclear@0 1024 P++;
nuclear@0 1025 }
nuclear@0 1026
nuclear@0 1027 // ------------------------------------------------------------------------------------------------
nuclear@0 1028 void XFileParser::readHeadOfDataObject( std::string* poName)
nuclear@0 1029 {
nuclear@0 1030 std::string nameOrBrace = GetNextToken();
nuclear@0 1031 if( nameOrBrace != "{")
nuclear@0 1032 {
nuclear@0 1033 if( poName)
nuclear@0 1034 *poName = nameOrBrace;
nuclear@0 1035
nuclear@0 1036 if( GetNextToken() != "{")
nuclear@0 1037 ThrowException( "Opening brace expected.");
nuclear@0 1038 }
nuclear@0 1039 }
nuclear@0 1040
nuclear@0 1041 // ------------------------------------------------------------------------------------------------
nuclear@0 1042 std::string XFileParser::GetNextToken()
nuclear@0 1043 {
nuclear@0 1044 std::string s;
nuclear@0 1045
nuclear@0 1046 // process binary-formatted file
nuclear@0 1047 if( mIsBinaryFormat)
nuclear@0 1048 {
nuclear@0 1049 // in binary mode it will only return NAME and STRING token
nuclear@0 1050 // and (correctly) skip over other tokens.
nuclear@0 1051
nuclear@0 1052 if( End - P < 2) return s;
nuclear@0 1053 unsigned int tok = ReadBinWord();
nuclear@0 1054 unsigned int len;
nuclear@0 1055
nuclear@0 1056 // standalone tokens
nuclear@0 1057 switch( tok)
nuclear@0 1058 {
nuclear@0 1059 case 1:
nuclear@0 1060 // name token
nuclear@0 1061 if( End - P < 4) return s;
nuclear@0 1062 len = ReadBinDWord();
nuclear@0 1063 if( End - P < int(len)) return s;
nuclear@0 1064 s = std::string(P, len);
nuclear@0 1065 P += len;
nuclear@0 1066 return s;
nuclear@0 1067 case 2:
nuclear@0 1068 // string token
nuclear@0 1069 if( End - P < 4) return s;
nuclear@0 1070 len = ReadBinDWord();
nuclear@0 1071 if( End - P < int(len)) return s;
nuclear@0 1072 s = std::string(P, len);
nuclear@0 1073 P += (len + 2);
nuclear@0 1074 return s;
nuclear@0 1075 case 3:
nuclear@0 1076 // integer token
nuclear@0 1077 P += 4;
nuclear@0 1078 return "<integer>";
nuclear@0 1079 case 5:
nuclear@0 1080 // GUID token
nuclear@0 1081 P += 16;
nuclear@0 1082 return "<guid>";
nuclear@0 1083 case 6:
nuclear@0 1084 if( End - P < 4) return s;
nuclear@0 1085 len = ReadBinDWord();
nuclear@0 1086 P += (len * 4);
nuclear@0 1087 return "<int_list>";
nuclear@0 1088 case 7:
nuclear@0 1089 if( End - P < 4) return s;
nuclear@0 1090 len = ReadBinDWord();
nuclear@0 1091 P += (len * mBinaryFloatSize);
nuclear@0 1092 return "<flt_list>";
nuclear@0 1093 case 0x0a:
nuclear@0 1094 return "{";
nuclear@0 1095 case 0x0b:
nuclear@0 1096 return "}";
nuclear@0 1097 case 0x0c:
nuclear@0 1098 return "(";
nuclear@0 1099 case 0x0d:
nuclear@0 1100 return ")";
nuclear@0 1101 case 0x0e:
nuclear@0 1102 return "[";
nuclear@0 1103 case 0x0f:
nuclear@0 1104 return "]";
nuclear@0 1105 case 0x10:
nuclear@0 1106 return "<";
nuclear@0 1107 case 0x11:
nuclear@0 1108 return ">";
nuclear@0 1109 case 0x12:
nuclear@0 1110 return ".";
nuclear@0 1111 case 0x13:
nuclear@0 1112 return ",";
nuclear@0 1113 case 0x14:
nuclear@0 1114 return ";";
nuclear@0 1115 case 0x1f:
nuclear@0 1116 return "template";
nuclear@0 1117 case 0x28:
nuclear@0 1118 return "WORD";
nuclear@0 1119 case 0x29:
nuclear@0 1120 return "DWORD";
nuclear@0 1121 case 0x2a:
nuclear@0 1122 return "FLOAT";
nuclear@0 1123 case 0x2b:
nuclear@0 1124 return "DOUBLE";
nuclear@0 1125 case 0x2c:
nuclear@0 1126 return "CHAR";
nuclear@0 1127 case 0x2d:
nuclear@0 1128 return "UCHAR";
nuclear@0 1129 case 0x2e:
nuclear@0 1130 return "SWORD";
nuclear@0 1131 case 0x2f:
nuclear@0 1132 return "SDWORD";
nuclear@0 1133 case 0x30:
nuclear@0 1134 return "void";
nuclear@0 1135 case 0x31:
nuclear@0 1136 return "string";
nuclear@0 1137 case 0x32:
nuclear@0 1138 return "unicode";
nuclear@0 1139 case 0x33:
nuclear@0 1140 return "cstring";
nuclear@0 1141 case 0x34:
nuclear@0 1142 return "array";
nuclear@0 1143 }
nuclear@0 1144 }
nuclear@0 1145 // process text-formatted file
nuclear@0 1146 else
nuclear@0 1147 {
nuclear@0 1148 FindNextNoneWhiteSpace();
nuclear@0 1149 if( P >= End)
nuclear@0 1150 return s;
nuclear@0 1151
nuclear@0 1152 while( (P < End) && !isspace( (unsigned char) *P))
nuclear@0 1153 {
nuclear@0 1154 // either keep token delimiters when already holding a token, or return if first valid char
nuclear@0 1155 if( *P == ';' || *P == '}' || *P == '{' || *P == ',')
nuclear@0 1156 {
nuclear@0 1157 if( !s.size())
nuclear@0 1158 s.append( P++, 1);
nuclear@0 1159 break; // stop for delimiter
nuclear@0 1160 }
nuclear@0 1161 s.append( P++, 1);
nuclear@0 1162 }
nuclear@0 1163 }
nuclear@0 1164 return s;
nuclear@0 1165 }
nuclear@0 1166
nuclear@0 1167 // ------------------------------------------------------------------------------------------------
nuclear@0 1168 void XFileParser::FindNextNoneWhiteSpace()
nuclear@0 1169 {
nuclear@0 1170 if( mIsBinaryFormat)
nuclear@0 1171 return;
nuclear@0 1172
nuclear@0 1173 bool running = true;
nuclear@0 1174 while( running )
nuclear@0 1175 {
nuclear@0 1176 while( P < End && isspace( (unsigned char) *P))
nuclear@0 1177 {
nuclear@0 1178 if( *P == '\n')
nuclear@0 1179 mLineNumber++;
nuclear@0 1180 ++P;
nuclear@0 1181 }
nuclear@0 1182
nuclear@0 1183 if( P >= End)
nuclear@0 1184 return;
nuclear@0 1185
nuclear@0 1186 // check if this is a comment
nuclear@0 1187 if( (P[0] == '/' && P[1] == '/') || P[0] == '#')
nuclear@0 1188 ReadUntilEndOfLine();
nuclear@0 1189 else
nuclear@0 1190 break;
nuclear@0 1191 }
nuclear@0 1192 }
nuclear@0 1193
nuclear@0 1194 // ------------------------------------------------------------------------------------------------
nuclear@0 1195 void XFileParser::GetNextTokenAsString( std::string& poString)
nuclear@0 1196 {
nuclear@0 1197 if( mIsBinaryFormat)
nuclear@0 1198 {
nuclear@0 1199 poString = GetNextToken();
nuclear@0 1200 return;
nuclear@0 1201 }
nuclear@0 1202
nuclear@0 1203 FindNextNoneWhiteSpace();
nuclear@0 1204 if( P >= End)
nuclear@0 1205 ThrowException( "Unexpected end of file while parsing string");
nuclear@0 1206
nuclear@0 1207 if( *P != '"')
nuclear@0 1208 ThrowException( "Expected quotation mark.");
nuclear@0 1209 ++P;
nuclear@0 1210
nuclear@0 1211 while( P < End && *P != '"')
nuclear@0 1212 poString.append( P++, 1);
nuclear@0 1213
nuclear@0 1214 if( P >= End-1)
nuclear@0 1215 ThrowException( "Unexpected end of file while parsing string");
nuclear@0 1216
nuclear@0 1217 if( P[1] != ';' || P[0] != '"')
nuclear@0 1218 ThrowException( "Expected quotation mark and semicolon at the end of a string.");
nuclear@0 1219 P+=2;
nuclear@0 1220 }
nuclear@0 1221
nuclear@0 1222 // ------------------------------------------------------------------------------------------------
nuclear@0 1223 void XFileParser::ReadUntilEndOfLine()
nuclear@0 1224 {
nuclear@0 1225 if( mIsBinaryFormat)
nuclear@0 1226 return;
nuclear@0 1227
nuclear@0 1228 while( P < End)
nuclear@0 1229 {
nuclear@0 1230 if( *P == '\n' || *P == '\r')
nuclear@0 1231 {
nuclear@0 1232 ++P; mLineNumber++;
nuclear@0 1233 return;
nuclear@0 1234 }
nuclear@0 1235
nuclear@0 1236 ++P;
nuclear@0 1237 }
nuclear@0 1238 }
nuclear@0 1239
nuclear@0 1240 // ------------------------------------------------------------------------------------------------
nuclear@0 1241 unsigned short XFileParser::ReadBinWord()
nuclear@0 1242 {
nuclear@0 1243 ai_assert(End - P >= 2);
nuclear@0 1244 const unsigned char* q = (const unsigned char*) P;
nuclear@0 1245 unsigned short tmp = q[0] | (q[1] << 8);
nuclear@0 1246 P += 2;
nuclear@0 1247 return tmp;
nuclear@0 1248 }
nuclear@0 1249
nuclear@0 1250 // ------------------------------------------------------------------------------------------------
nuclear@0 1251 unsigned int XFileParser::ReadBinDWord()
nuclear@0 1252 {
nuclear@0 1253 ai_assert(End - P >= 4);
nuclear@0 1254 const unsigned char* q = (const unsigned char*) P;
nuclear@0 1255 unsigned int tmp = q[0] | (q[1] << 8) | (q[2] << 16) | (q[3] << 24);
nuclear@0 1256 P += 4;
nuclear@0 1257 return tmp;
nuclear@0 1258 }
nuclear@0 1259
nuclear@0 1260 // ------------------------------------------------------------------------------------------------
nuclear@0 1261 unsigned int XFileParser::ReadInt()
nuclear@0 1262 {
nuclear@0 1263 if( mIsBinaryFormat)
nuclear@0 1264 {
nuclear@0 1265 if( mBinaryNumCount == 0 && End - P >= 2)
nuclear@0 1266 {
nuclear@0 1267 unsigned short tmp = ReadBinWord(); // 0x06 or 0x03
nuclear@0 1268 if( tmp == 0x06 && End - P >= 4) // array of ints follows
nuclear@0 1269 mBinaryNumCount = ReadBinDWord();
nuclear@0 1270 else // single int follows
nuclear@0 1271 mBinaryNumCount = 1;
nuclear@0 1272 }
nuclear@0 1273
nuclear@0 1274 --mBinaryNumCount;
nuclear@0 1275 if ( End - P >= 4) {
nuclear@0 1276 return ReadBinDWord();
nuclear@0 1277 } else {
nuclear@0 1278 P = End;
nuclear@0 1279 return 0;
nuclear@0 1280 }
nuclear@0 1281 } else
nuclear@0 1282 {
nuclear@0 1283 FindNextNoneWhiteSpace();
nuclear@0 1284
nuclear@0 1285 // TODO: consider using strtol10 instead???
nuclear@0 1286
nuclear@0 1287 // check preceeding minus sign
nuclear@0 1288 bool isNegative = false;
nuclear@0 1289 if( *P == '-')
nuclear@0 1290 {
nuclear@0 1291 isNegative = true;
nuclear@0 1292 P++;
nuclear@0 1293 }
nuclear@0 1294
nuclear@0 1295 // at least one digit expected
nuclear@0 1296 if( !isdigit( *P))
nuclear@0 1297 ThrowException( "Number expected.");
nuclear@0 1298
nuclear@0 1299 // read digits
nuclear@0 1300 unsigned int number = 0;
nuclear@0 1301 while( P < End)
nuclear@0 1302 {
nuclear@0 1303 if( !isdigit( *P))
nuclear@0 1304 break;
nuclear@0 1305 number = number * 10 + (*P - 48);
nuclear@0 1306 P++;
nuclear@0 1307 }
nuclear@0 1308
nuclear@0 1309 CheckForSeparator();
nuclear@0 1310 return isNegative ? ((unsigned int) -int( number)) : number;
nuclear@0 1311 }
nuclear@0 1312 }
nuclear@0 1313
nuclear@0 1314 // ------------------------------------------------------------------------------------------------
nuclear@0 1315 float XFileParser::ReadFloat()
nuclear@0 1316 {
nuclear@0 1317 if( mIsBinaryFormat)
nuclear@0 1318 {
nuclear@0 1319 if( mBinaryNumCount == 0 && End - P >= 2)
nuclear@0 1320 {
nuclear@0 1321 unsigned short tmp = ReadBinWord(); // 0x07 or 0x42
nuclear@0 1322 if( tmp == 0x07 && End - P >= 4) // array of floats following
nuclear@0 1323 mBinaryNumCount = ReadBinDWord();
nuclear@0 1324 else // single float following
nuclear@0 1325 mBinaryNumCount = 1;
nuclear@0 1326 }
nuclear@0 1327
nuclear@0 1328 --mBinaryNumCount;
nuclear@0 1329 if( mBinaryFloatSize == 8)
nuclear@0 1330 {
nuclear@0 1331 if( End - P >= 8) {
nuclear@0 1332 float result = (float) (*(double*) P);
nuclear@0 1333 P += 8;
nuclear@0 1334 return result;
nuclear@0 1335 } else {
nuclear@0 1336 P = End;
nuclear@0 1337 return 0;
nuclear@0 1338 }
nuclear@0 1339 } else
nuclear@0 1340 {
nuclear@0 1341 if( End - P >= 4) {
nuclear@0 1342 float result = *(float*) P;
nuclear@0 1343 P += 4;
nuclear@0 1344 return result;
nuclear@0 1345 } else {
nuclear@0 1346 P = End;
nuclear@0 1347 return 0;
nuclear@0 1348 }
nuclear@0 1349 }
nuclear@0 1350 }
nuclear@0 1351
nuclear@0 1352 // text version
nuclear@0 1353 FindNextNoneWhiteSpace();
nuclear@0 1354 // check for various special strings to allow reading files from faulty exporters
nuclear@0 1355 // I mean you, Blender!
nuclear@0 1356 // Reading is safe because of the terminating zero
nuclear@0 1357 if( strncmp( P, "-1.#IND00", 9) == 0 || strncmp( P, "1.#IND00", 8) == 0)
nuclear@0 1358 {
nuclear@0 1359 P += 9;
nuclear@0 1360 CheckForSeparator();
nuclear@0 1361 return 0.0f;
nuclear@0 1362 } else
nuclear@0 1363 if( strncmp( P, "1.#QNAN0", 8) == 0)
nuclear@0 1364 {
nuclear@0 1365 P += 8;
nuclear@0 1366 CheckForSeparator();
nuclear@0 1367 return 0.0f;
nuclear@0 1368 }
nuclear@0 1369
nuclear@0 1370 float result = 0.0f;
nuclear@0 1371 P = fast_atoreal_move<float>( P, result);
nuclear@0 1372
nuclear@0 1373 CheckForSeparator();
nuclear@0 1374
nuclear@0 1375 return result;
nuclear@0 1376 }
nuclear@0 1377
nuclear@0 1378 // ------------------------------------------------------------------------------------------------
nuclear@0 1379 aiVector2D XFileParser::ReadVector2()
nuclear@0 1380 {
nuclear@0 1381 aiVector2D vector;
nuclear@0 1382 vector.x = ReadFloat();
nuclear@0 1383 vector.y = ReadFloat();
nuclear@0 1384 TestForSeparator();
nuclear@0 1385
nuclear@0 1386 return vector;
nuclear@0 1387 }
nuclear@0 1388
nuclear@0 1389 // ------------------------------------------------------------------------------------------------
nuclear@0 1390 aiVector3D XFileParser::ReadVector3()
nuclear@0 1391 {
nuclear@0 1392 aiVector3D vector;
nuclear@0 1393 vector.x = ReadFloat();
nuclear@0 1394 vector.y = ReadFloat();
nuclear@0 1395 vector.z = ReadFloat();
nuclear@0 1396 TestForSeparator();
nuclear@0 1397
nuclear@0 1398 return vector;
nuclear@0 1399 }
nuclear@0 1400
nuclear@0 1401 // ------------------------------------------------------------------------------------------------
nuclear@0 1402 aiColor4D XFileParser::ReadRGBA()
nuclear@0 1403 {
nuclear@0 1404 aiColor4D color;
nuclear@0 1405 color.r = ReadFloat();
nuclear@0 1406 color.g = ReadFloat();
nuclear@0 1407 color.b = ReadFloat();
nuclear@0 1408 color.a = ReadFloat();
nuclear@0 1409 TestForSeparator();
nuclear@0 1410
nuclear@0 1411 return color;
nuclear@0 1412 }
nuclear@0 1413
nuclear@0 1414 // ------------------------------------------------------------------------------------------------
nuclear@0 1415 aiColor3D XFileParser::ReadRGB()
nuclear@0 1416 {
nuclear@0 1417 aiColor3D color;
nuclear@0 1418 color.r = ReadFloat();
nuclear@0 1419 color.g = ReadFloat();
nuclear@0 1420 color.b = ReadFloat();
nuclear@0 1421 TestForSeparator();
nuclear@0 1422
nuclear@0 1423 return color;
nuclear@0 1424 }
nuclear@0 1425
nuclear@0 1426 // ------------------------------------------------------------------------------------------------
nuclear@0 1427 // Throws an exception with a line number and the given text.
nuclear@0 1428 void XFileParser::ThrowException( const std::string& pText)
nuclear@0 1429 {
nuclear@0 1430 if( mIsBinaryFormat)
nuclear@0 1431 throw DeadlyImportError( pText);
nuclear@0 1432 else
nuclear@0 1433 throw DeadlyImportError( boost::str( boost::format( "Line %d: %s") % mLineNumber % pText));
nuclear@0 1434 }
nuclear@0 1435
nuclear@0 1436
nuclear@0 1437 // ------------------------------------------------------------------------------------------------
nuclear@0 1438 // Filters the imported hierarchy for some degenerated cases that some exporters produce.
nuclear@0 1439 void XFileParser::FilterHierarchy( XFile::Node* pNode)
nuclear@0 1440 {
nuclear@0 1441 // if the node has just a single unnamed child containing a mesh, remove
nuclear@0 1442 // the anonymous node inbetween. The 3DSMax kwXport plugin seems to produce this
nuclear@0 1443 // mess in some cases
nuclear@0 1444 if( pNode->mChildren.size() == 1 && pNode->mMeshes.empty() )
nuclear@0 1445 {
nuclear@0 1446 XFile::Node* child = pNode->mChildren.front();
nuclear@0 1447 if( child->mName.length() == 0 && child->mMeshes.size() > 0)
nuclear@0 1448 {
nuclear@0 1449 // transfer its meshes to us
nuclear@0 1450 for( unsigned int a = 0; a < child->mMeshes.size(); a++)
nuclear@0 1451 pNode->mMeshes.push_back( child->mMeshes[a]);
nuclear@0 1452 child->mMeshes.clear();
nuclear@0 1453
nuclear@0 1454 // transfer the transform as well
nuclear@0 1455 pNode->mTrafoMatrix = pNode->mTrafoMatrix * child->mTrafoMatrix;
nuclear@0 1456
nuclear@0 1457 // then kill it
nuclear@0 1458 delete child;
nuclear@0 1459 pNode->mChildren.clear();
nuclear@0 1460 }
nuclear@0 1461 }
nuclear@0 1462
nuclear@0 1463 // recurse
nuclear@0 1464 for( unsigned int a = 0; a < pNode->mChildren.size(); a++)
nuclear@0 1465 FilterHierarchy( pNode->mChildren[a]);
nuclear@0 1466 }
nuclear@0 1467
nuclear@0 1468 #endif // !! ASSIMP_BUILD_NO_X_IMPORTER