vrshoot

annotate libs/assimp/ObjFileParser.cpp @ 0:b2f14e535253

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 01 Feb 2014 19:58:19 +0200
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rev   line source
nuclear@0 1 /*
nuclear@0 2 ---------------------------------------------------------------------------
nuclear@0 3 Open Asset Import Library (assimp)
nuclear@0 4 ---------------------------------------------------------------------------
nuclear@0 5
nuclear@0 6 Copyright (c) 2006-2012, assimp team
nuclear@0 7
nuclear@0 8 All rights reserved.
nuclear@0 9
nuclear@0 10 Redistribution and use of this software in source and binary forms,
nuclear@0 11 with or without modification, are permitted provided that the following
nuclear@0 12 conditions are met:
nuclear@0 13
nuclear@0 14 * Redistributions of source code must retain the above
nuclear@0 15 copyright notice, this list of conditions and the
nuclear@0 16 following disclaimer.
nuclear@0 17
nuclear@0 18 * Redistributions in binary form must reproduce the above
nuclear@0 19 copyright notice, this list of conditions and the
nuclear@0 20 following disclaimer in the documentation and/or other
nuclear@0 21 materials provided with the distribution.
nuclear@0 22
nuclear@0 23 * Neither the name of the assimp team, nor the names of its
nuclear@0 24 contributors may be used to endorse or promote products
nuclear@0 25 derived from this software without specific prior
nuclear@0 26 written permission of the assimp team.
nuclear@0 27
nuclear@0 28 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
nuclear@0 29 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
nuclear@0 30 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
nuclear@0 31 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
nuclear@0 32 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
nuclear@0 33 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
nuclear@0 34 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
nuclear@0 35 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
nuclear@0 36 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
nuclear@0 37 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
nuclear@0 38 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nuclear@0 39 ---------------------------------------------------------------------------
nuclear@0 40 */
nuclear@0 41
nuclear@0 42 #include "AssimpPCH.h"
nuclear@0 43 #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
nuclear@0 44
nuclear@0 45 #include "ObjFileParser.h"
nuclear@0 46 #include "ObjFileMtlImporter.h"
nuclear@0 47 #include "ObjTools.h"
nuclear@0 48 #include "ObjFileData.h"
nuclear@0 49 #include "ParsingUtils.h"
nuclear@0 50 #include "assimp/types.h"
nuclear@0 51 #include "DefaultIOSystem.h"
nuclear@0 52
nuclear@0 53 namespace Assimp
nuclear@0 54 {
nuclear@0 55
nuclear@0 56 // -------------------------------------------------------------------
nuclear@0 57 const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
nuclear@0 58
nuclear@0 59 // -------------------------------------------------------------------
nuclear@0 60 // Constructor with loaded data and directories.
nuclear@0 61 ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem *io ) :
nuclear@0 62 m_DataIt(Data.begin()),
nuclear@0 63 m_DataItEnd(Data.end()),
nuclear@0 64 m_pModel(NULL),
nuclear@0 65 m_uiLine(0),
nuclear@0 66 m_pIO( io )
nuclear@0 67 {
nuclear@0 68 std::fill_n(m_buffer,BUFFERSIZE,0);
nuclear@0 69
nuclear@0 70 // Create the model instance to store all the data
nuclear@0 71 m_pModel = new ObjFile::Model();
nuclear@0 72 m_pModel->m_ModelName = strModelName;
nuclear@0 73
nuclear@0 74 m_pModel->m_pDefaultMaterial = new ObjFile::Material();
nuclear@0 75 m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL );
nuclear@0 76 m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL );
nuclear@0 77 m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial;
nuclear@0 78
nuclear@0 79 // Start parsing the file
nuclear@0 80 parseFile();
nuclear@0 81 }
nuclear@0 82
nuclear@0 83 // -------------------------------------------------------------------
nuclear@0 84 // Destructor
nuclear@0 85 ObjFileParser::~ObjFileParser()
nuclear@0 86 {
nuclear@0 87 /*delete m_pModel->m_pDefaultMaterial;
nuclear@0 88 m_pModel->m_pDefaultMaterial = NULL;*/
nuclear@0 89
nuclear@0 90 delete m_pModel;
nuclear@0 91 m_pModel = NULL;
nuclear@0 92 }
nuclear@0 93
nuclear@0 94 // -------------------------------------------------------------------
nuclear@0 95 // Returns a pointer to the model instance.
nuclear@0 96 ObjFile::Model *ObjFileParser::GetModel() const
nuclear@0 97 {
nuclear@0 98 return m_pModel;
nuclear@0 99 }
nuclear@0 100
nuclear@0 101 // -------------------------------------------------------------------
nuclear@0 102 // File parsing method.
nuclear@0 103 void ObjFileParser::parseFile()
nuclear@0 104 {
nuclear@0 105 if (m_DataIt == m_DataItEnd)
nuclear@0 106 return;
nuclear@0 107
nuclear@0 108 while (m_DataIt != m_DataItEnd)
nuclear@0 109 {
nuclear@0 110 switch (*m_DataIt)
nuclear@0 111 {
nuclear@0 112 case 'v': // Parse a vertex texture coordinate
nuclear@0 113 {
nuclear@0 114 ++m_DataIt;
nuclear@0 115 if (*m_DataIt == ' ')
nuclear@0 116 {
nuclear@0 117 // Read in vertex definition
nuclear@0 118 getVector3(m_pModel->m_Vertices);
nuclear@0 119 }
nuclear@0 120 else if (*m_DataIt == 't')
nuclear@0 121 {
nuclear@0 122 // Read in texture coordinate (2D)
nuclear@0 123 ++m_DataIt;
nuclear@0 124 getVector2(m_pModel->m_TextureCoord);
nuclear@0 125 }
nuclear@0 126 else if (*m_DataIt == 'n')
nuclear@0 127 {
nuclear@0 128 // Read in normal vector definition
nuclear@0 129 ++m_DataIt;
nuclear@0 130 getVector3( m_pModel->m_Normals );
nuclear@0 131 }
nuclear@0 132 }
nuclear@0 133 break;
nuclear@0 134
nuclear@0 135 case 'p': // Parse a face, line or point statement
nuclear@0 136 case 'l':
nuclear@0 137 case 'f':
nuclear@0 138 {
nuclear@0 139 getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
nuclear@0 140 ? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
nuclear@0 141 }
nuclear@0 142 break;
nuclear@0 143
nuclear@0 144 case '#': // Parse a comment
nuclear@0 145 {
nuclear@0 146 getComment();
nuclear@0 147 }
nuclear@0 148 break;
nuclear@0 149
nuclear@0 150 case 'u': // Parse a material desc. setter
nuclear@0 151 {
nuclear@0 152 getMaterialDesc();
nuclear@0 153 }
nuclear@0 154 break;
nuclear@0 155
nuclear@0 156 case 'm': // Parse a material library
nuclear@0 157 {
nuclear@0 158 getMaterialLib();
nuclear@0 159 }
nuclear@0 160 break;
nuclear@0 161
nuclear@0 162 case 'g': // Parse group name
nuclear@0 163 {
nuclear@0 164 getGroupName();
nuclear@0 165 }
nuclear@0 166 break;
nuclear@0 167
nuclear@0 168 case 's': // Parse group number
nuclear@0 169 {
nuclear@0 170 getGroupNumber();
nuclear@0 171 }
nuclear@0 172 break;
nuclear@0 173
nuclear@0 174 case 'o': // Parse object name
nuclear@0 175 {
nuclear@0 176 getObjectName();
nuclear@0 177 }
nuclear@0 178 break;
nuclear@0 179
nuclear@0 180 default:
nuclear@0 181 {
nuclear@0 182 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 183 }
nuclear@0 184 break;
nuclear@0 185 }
nuclear@0 186 }
nuclear@0 187 }
nuclear@0 188
nuclear@0 189 // -------------------------------------------------------------------
nuclear@0 190 // Copy the next word in a temporary buffer
nuclear@0 191 void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
nuclear@0 192 {
nuclear@0 193 size_t index = 0;
nuclear@0 194 m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
nuclear@0 195 while ( m_DataIt != m_DataItEnd && !isSeparator(*m_DataIt) )
nuclear@0 196 {
nuclear@0 197 pBuffer[index] = *m_DataIt;
nuclear@0 198 index++;
nuclear@0 199 if (index == length-1)
nuclear@0 200 break;
nuclear@0 201 ++m_DataIt;
nuclear@0 202 }
nuclear@0 203 pBuffer[index] = '\0';
nuclear@0 204 }
nuclear@0 205
nuclear@0 206 // -------------------------------------------------------------------
nuclear@0 207 // Copy the next line into a temporary buffer
nuclear@0 208 void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
nuclear@0 209 {
nuclear@0 210 size_t index = 0;
nuclear@0 211 while (m_DataIt != m_DataItEnd)
nuclear@0 212 {
nuclear@0 213 if (*m_DataIt == '\n' || *m_DataIt == '\r' || index == length-1)
nuclear@0 214 break;
nuclear@0 215
nuclear@0 216 pBuffer[ index ] = *m_DataIt;
nuclear@0 217 ++index;
nuclear@0 218 ++m_DataIt;
nuclear@0 219 }
nuclear@0 220 pBuffer[ index ] = '\0';
nuclear@0 221 }
nuclear@0 222
nuclear@0 223 // -------------------------------------------------------------------
nuclear@0 224 // Get values for a new 3D vector instance
nuclear@0 225 void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array)
nuclear@0 226 {
nuclear@0 227 float x, y, z;
nuclear@0 228 copyNextWord(m_buffer, BUFFERSIZE);
nuclear@0 229 x = (float) fast_atof(m_buffer);
nuclear@0 230
nuclear@0 231 copyNextWord(m_buffer, BUFFERSIZE);
nuclear@0 232 y = (float) fast_atof(m_buffer);
nuclear@0 233
nuclear@0 234 copyNextWord(m_buffer, BUFFERSIZE);
nuclear@0 235 z = (float) fast_atof(m_buffer);
nuclear@0 236
nuclear@0 237 point3d_array.push_back( aiVector3D( x, y, z ) );
nuclear@0 238 //skipLine();
nuclear@0 239 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 240 }
nuclear@0 241
nuclear@0 242 // -------------------------------------------------------------------
nuclear@0 243 // Get values for a new 2D vector instance
nuclear@0 244 void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array )
nuclear@0 245 {
nuclear@0 246 float x, y;
nuclear@0 247 copyNextWord(m_buffer, BUFFERSIZE);
nuclear@0 248 x = (float) fast_atof(m_buffer);
nuclear@0 249
nuclear@0 250 copyNextWord(m_buffer, BUFFERSIZE);
nuclear@0 251 y = (float) fast_atof(m_buffer);
nuclear@0 252
nuclear@0 253 point2d_array.push_back(aiVector2D(x, y));
nuclear@0 254
nuclear@0 255 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 256 }
nuclear@0 257
nuclear@0 258 // -------------------------------------------------------------------
nuclear@0 259 // Get values for a new face instance
nuclear@0 260 void ObjFileParser::getFace(aiPrimitiveType type)
nuclear@0 261 {
nuclear@0 262 copyNextLine(m_buffer, BUFFERSIZE);
nuclear@0 263 if (m_DataIt == m_DataItEnd)
nuclear@0 264 return;
nuclear@0 265
nuclear@0 266 char *pPtr = m_buffer;
nuclear@0 267 char *pEnd = &pPtr[BUFFERSIZE];
nuclear@0 268 pPtr = getNextToken<char*>(pPtr, pEnd);
nuclear@0 269 if (pPtr == pEnd || *pPtr == '\0')
nuclear@0 270 return;
nuclear@0 271
nuclear@0 272 std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
nuclear@0 273 std::vector<unsigned int> *pTexID = new std::vector<unsigned int>;
nuclear@0 274 std::vector<unsigned int> *pNormalID = new std::vector<unsigned int>;
nuclear@0 275 bool hasNormal = false;
nuclear@0 276
nuclear@0 277 const bool vt = (!m_pModel->m_TextureCoord.empty());
nuclear@0 278 const bool vn = (!m_pModel->m_Normals.empty());
nuclear@0 279 int iStep = 0, iPos = 0;
nuclear@0 280 while (pPtr != pEnd)
nuclear@0 281 {
nuclear@0 282 iStep = 1;
nuclear@0 283
nuclear@0 284 if (IsLineEnd(*pPtr))
nuclear@0 285 break;
nuclear@0 286
nuclear@0 287 if (*pPtr=='/' )
nuclear@0 288 {
nuclear@0 289 if (type == aiPrimitiveType_POINT) {
nuclear@0 290 DefaultLogger::get()->error("Obj: Separator unexpected in point statement");
nuclear@0 291 }
nuclear@0 292 if (iPos == 0)
nuclear@0 293 {
nuclear@0 294 //if there are no texture coordinates in the file, but normals
nuclear@0 295 if (!vt && vn) {
nuclear@0 296 iPos = 1;
nuclear@0 297 iStep++;
nuclear@0 298 }
nuclear@0 299 }
nuclear@0 300 iPos++;
nuclear@0 301 }
nuclear@0 302 else if ( isSeparator(*pPtr) )
nuclear@0 303 {
nuclear@0 304 iPos = 0;
nuclear@0 305 }
nuclear@0 306 else
nuclear@0 307 {
nuclear@0 308 //OBJ USES 1 Base ARRAYS!!!!
nuclear@0 309 const int iVal = atoi( pPtr );
nuclear@0 310 int tmp = iVal;
nuclear@0 311 while ( ( tmp = tmp / 10 )!=0 )
nuclear@0 312 ++iStep;
nuclear@0 313
nuclear@0 314 if ( iVal > 0 )
nuclear@0 315 {
nuclear@0 316 // Store parsed index
nuclear@0 317 if ( 0 == iPos )
nuclear@0 318 {
nuclear@0 319 pIndices->push_back( iVal-1 );
nuclear@0 320 }
nuclear@0 321 else if ( 1 == iPos )
nuclear@0 322 {
nuclear@0 323 pTexID->push_back( iVal-1 );
nuclear@0 324 }
nuclear@0 325 else if ( 2 == iPos )
nuclear@0 326 {
nuclear@0 327 pNormalID->push_back( iVal-1 );
nuclear@0 328 hasNormal = true;
nuclear@0 329 }
nuclear@0 330 else
nuclear@0 331 {
nuclear@0 332 reportErrorTokenInFace();
nuclear@0 333 }
nuclear@0 334 }
nuclear@0 335 }
nuclear@0 336 pPtr += iStep;
nuclear@0 337 }
nuclear@0 338
nuclear@0 339 if ( pIndices->empty() )
nuclear@0 340 {
nuclear@0 341 DefaultLogger::get()->error("Obj: Ignoring empty face");
nuclear@0 342 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 343 return;
nuclear@0 344 }
nuclear@0 345
nuclear@0 346 ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID, type );
nuclear@0 347
nuclear@0 348 // Set active material, if one set
nuclear@0 349 if (NULL != m_pModel->m_pCurrentMaterial)
nuclear@0 350 face->m_pMaterial = m_pModel->m_pCurrentMaterial;
nuclear@0 351 else
nuclear@0 352 face->m_pMaterial = m_pModel->m_pDefaultMaterial;
nuclear@0 353
nuclear@0 354 // Create a default object, if nothing is there
nuclear@0 355 if ( NULL == m_pModel->m_pCurrent )
nuclear@0 356 createObject( "defaultobject" );
nuclear@0 357
nuclear@0 358 // Assign face to mesh
nuclear@0 359 if ( NULL == m_pModel->m_pCurrentMesh )
nuclear@0 360 {
nuclear@0 361 createMesh();
nuclear@0 362 }
nuclear@0 363
nuclear@0 364 // Store the face
nuclear@0 365 m_pModel->m_pCurrentMesh->m_Faces.push_back( face );
nuclear@0 366 m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size();
nuclear@0 367 m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size();
nuclear@0 368 if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal )
nuclear@0 369 {
nuclear@0 370 m_pModel->m_pCurrentMesh->m_hasNormals = true;
nuclear@0 371 }
nuclear@0 372 // Skip the rest of the line
nuclear@0 373 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 374 }
nuclear@0 375
nuclear@0 376 // -------------------------------------------------------------------
nuclear@0 377 // Get values for a new material description
nuclear@0 378 void ObjFileParser::getMaterialDesc()
nuclear@0 379 {
nuclear@0 380 // Each material request a new object.
nuclear@0 381 // Sometimes the object is already created (see 'o' tag by example), but it is not initialized !
nuclear@0 382 // So, we create a new object only if the current on is already initialized !
nuclear@0 383 if (m_pModel->m_pCurrent != NULL &&
nuclear@0 384 ( m_pModel->m_pCurrent->m_Meshes.size() > 1 ||
nuclear@0 385 (m_pModel->m_pCurrent->m_Meshes.size() == 1 && m_pModel->m_Meshes[m_pModel->m_pCurrent->m_Meshes[0]]->m_Faces.size() != 0) )
nuclear@0 386 )
nuclear@0 387 m_pModel->m_pCurrent = NULL;
nuclear@0 388
nuclear@0 389 // Get next data for material data
nuclear@0 390 m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
nuclear@0 391 if (m_DataIt == m_DataItEnd)
nuclear@0 392 return;
nuclear@0 393
nuclear@0 394 char *pStart = &(*m_DataIt);
nuclear@0 395 while ( m_DataIt != m_DataItEnd && !isSeparator(*m_DataIt) )
nuclear@0 396 ++m_DataIt;
nuclear@0 397
nuclear@0 398 // Get name
nuclear@0 399 std::string strName(pStart, &(*m_DataIt));
nuclear@0 400 if ( strName.empty())
nuclear@0 401 return;
nuclear@0 402
nuclear@0 403 // Search for material
nuclear@0 404 std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName );
nuclear@0 405 if ( it == m_pModel->m_MaterialMap.end() )
nuclear@0 406 {
nuclear@0 407 // Not found, use default material
nuclear@0 408 m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
nuclear@0 409 DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping");
nuclear@0 410 }
nuclear@0 411 else
nuclear@0 412 {
nuclear@0 413 // Found, using detected material
nuclear@0 414 m_pModel->m_pCurrentMaterial = (*it).second;
nuclear@0 415 if ( needsNewMesh( strName ))
nuclear@0 416 {
nuclear@0 417 createMesh();
nuclear@0 418 }
nuclear@0 419 m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strName );
nuclear@0 420 }
nuclear@0 421
nuclear@0 422 // Skip rest of line
nuclear@0 423 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 424 }
nuclear@0 425
nuclear@0 426 // -------------------------------------------------------------------
nuclear@0 427 // Get a comment, values will be skipped
nuclear@0 428 void ObjFileParser::getComment()
nuclear@0 429 {
nuclear@0 430 while (m_DataIt != m_DataItEnd)
nuclear@0 431 {
nuclear@0 432 if ( '\n' == (*m_DataIt))
nuclear@0 433 {
nuclear@0 434 ++m_DataIt;
nuclear@0 435 break;
nuclear@0 436 }
nuclear@0 437 else
nuclear@0 438 {
nuclear@0 439 ++m_DataIt;
nuclear@0 440 }
nuclear@0 441 }
nuclear@0 442 }
nuclear@0 443
nuclear@0 444 // -------------------------------------------------------------------
nuclear@0 445 // Get material library from file.
nuclear@0 446 void ObjFileParser::getMaterialLib()
nuclear@0 447 {
nuclear@0 448 // Translate tuple
nuclear@0 449 m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
nuclear@0 450 if (m_DataIt == m_DataItEnd)
nuclear@0 451 return;
nuclear@0 452
nuclear@0 453 char *pStart = &(*m_DataIt);
nuclear@0 454 while (m_DataIt != m_DataItEnd && !isNewLine(*m_DataIt))
nuclear@0 455 m_DataIt++;
nuclear@0 456
nuclear@0 457 // Check for existence
nuclear@0 458 const std::string strMatName(pStart, &(*m_DataIt));
nuclear@0 459 IOStream *pFile = m_pIO->Open(strMatName);
nuclear@0 460
nuclear@0 461 if (!pFile )
nuclear@0 462 {
nuclear@0 463 DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
nuclear@0 464 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 465 return;
nuclear@0 466 }
nuclear@0 467
nuclear@0 468 // Import material library data from file
nuclear@0 469 std::vector<char> buffer;
nuclear@0 470 BaseImporter::TextFileToBuffer(pFile,buffer);
nuclear@0 471 m_pIO->Close( pFile );
nuclear@0 472
nuclear@0 473 // Importing the material library
nuclear@0 474 ObjFileMtlImporter mtlImporter( buffer, strMatName, m_pModel );
nuclear@0 475 }
nuclear@0 476
nuclear@0 477 // -------------------------------------------------------------------
nuclear@0 478 // Set a new material definition as the current material.
nuclear@0 479 void ObjFileParser::getNewMaterial()
nuclear@0 480 {
nuclear@0 481 m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
nuclear@0 482 m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
nuclear@0 483 if ( m_DataIt == m_DataItEnd )
nuclear@0 484 return;
nuclear@0 485
nuclear@0 486 char *pStart = &(*m_DataIt);
nuclear@0 487 std::string strMat( pStart, *m_DataIt );
nuclear@0 488 while ( m_DataIt != m_DataItEnd && isSeparator( *m_DataIt ) )
nuclear@0 489 m_DataIt++;
nuclear@0 490 std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
nuclear@0 491 if ( it == m_pModel->m_MaterialMap.end() )
nuclear@0 492 {
nuclear@0 493 // Show a warning, if material was not found
nuclear@0 494 DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat);
nuclear@0 495 m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
nuclear@0 496 }
nuclear@0 497 else
nuclear@0 498 {
nuclear@0 499 // Set new material
nuclear@0 500 if ( needsNewMesh( strMat ) )
nuclear@0 501 {
nuclear@0 502 createMesh();
nuclear@0 503 }
nuclear@0 504 m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
nuclear@0 505 }
nuclear@0 506
nuclear@0 507 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 508 }
nuclear@0 509
nuclear@0 510 // -------------------------------------------------------------------
nuclear@0 511 int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
nuclear@0 512 {
nuclear@0 513 int mat_index = -1;
nuclear@0 514 if ( strMaterialName.empty() )
nuclear@0 515 return mat_index;
nuclear@0 516 for (size_t index = 0; index < m_pModel->m_MaterialLib.size(); ++index)
nuclear@0 517 {
nuclear@0 518 if ( strMaterialName == m_pModel->m_MaterialLib[ index ])
nuclear@0 519 {
nuclear@0 520 mat_index = (int)index;
nuclear@0 521 break;
nuclear@0 522 }
nuclear@0 523 }
nuclear@0 524 return mat_index;
nuclear@0 525 }
nuclear@0 526
nuclear@0 527 // -------------------------------------------------------------------
nuclear@0 528 // Getter for a group name.
nuclear@0 529 void ObjFileParser::getGroupName()
nuclear@0 530 {
nuclear@0 531 std::string strGroupName;
nuclear@0 532
nuclear@0 533 m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName);
nuclear@0 534 if ( isEndOfBuffer( m_DataIt, m_DataItEnd ) )
nuclear@0 535 return;
nuclear@0 536
nuclear@0 537 // Change active group, if necessary
nuclear@0 538 if ( m_pModel->m_strActiveGroup != strGroupName )
nuclear@0 539 {
nuclear@0 540 // Search for already existing entry
nuclear@0 541 ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(strGroupName);
nuclear@0 542
nuclear@0 543 // We are mapping groups into the object structure
nuclear@0 544 createObject( strGroupName );
nuclear@0 545
nuclear@0 546 // New group name, creating a new entry
nuclear@0 547 if (it == m_pModel->m_Groups.end())
nuclear@0 548 {
nuclear@0 549 std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>;
nuclear@0 550 m_pModel->m_Groups[ strGroupName ] = pFaceIDArray;
nuclear@0 551 m_pModel->m_pGroupFaceIDs = (pFaceIDArray);
nuclear@0 552 }
nuclear@0 553 else
nuclear@0 554 {
nuclear@0 555 m_pModel->m_pGroupFaceIDs = (*it).second;
nuclear@0 556 }
nuclear@0 557 m_pModel->m_strActiveGroup = strGroupName;
nuclear@0 558 }
nuclear@0 559 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 560 }
nuclear@0 561
nuclear@0 562 // -------------------------------------------------------------------
nuclear@0 563 // Not supported
nuclear@0 564 void ObjFileParser::getGroupNumber()
nuclear@0 565 {
nuclear@0 566 // Not used
nuclear@0 567
nuclear@0 568 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 569 }
nuclear@0 570
nuclear@0 571 // -------------------------------------------------------------------
nuclear@0 572 // Stores values for a new object instance, name will be used to
nuclear@0 573 // identify it.
nuclear@0 574 void ObjFileParser::getObjectName()
nuclear@0 575 {
nuclear@0 576 m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
nuclear@0 577 if (m_DataIt == m_DataItEnd)
nuclear@0 578 return;
nuclear@0 579 char *pStart = &(*m_DataIt);
nuclear@0 580 while ( m_DataIt != m_DataItEnd && !isSeparator( *m_DataIt ) )
nuclear@0 581 ++m_DataIt;
nuclear@0 582
nuclear@0 583 std::string strObjectName(pStart, &(*m_DataIt));
nuclear@0 584 if (!strObjectName.empty())
nuclear@0 585 {
nuclear@0 586 // Reset current object
nuclear@0 587 m_pModel->m_pCurrent = NULL;
nuclear@0 588
nuclear@0 589 // Search for actual object
nuclear@0 590 for (std::vector<ObjFile::Object*>::const_iterator it = m_pModel->m_Objects.begin();
nuclear@0 591 it != m_pModel->m_Objects.end();
nuclear@0 592 ++it)
nuclear@0 593 {
nuclear@0 594 if ((*it)->m_strObjName == strObjectName)
nuclear@0 595 {
nuclear@0 596 m_pModel->m_pCurrent = *it;
nuclear@0 597 break;
nuclear@0 598 }
nuclear@0 599 }
nuclear@0 600
nuclear@0 601 // Allocate a new object, if current one was not found before
nuclear@0 602 if ( NULL == m_pModel->m_pCurrent )
nuclear@0 603 createObject(strObjectName);
nuclear@0 604 }
nuclear@0 605 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 606 }
nuclear@0 607 // -------------------------------------------------------------------
nuclear@0 608 // Creates a new object instance
nuclear@0 609 void ObjFileParser::createObject(const std::string &strObjectName)
nuclear@0 610 {
nuclear@0 611 ai_assert( NULL != m_pModel );
nuclear@0 612 //ai_assert( !strObjectName.empty() );
nuclear@0 613
nuclear@0 614 m_pModel->m_pCurrent = new ObjFile::Object;
nuclear@0 615 m_pModel->m_pCurrent->m_strObjName = strObjectName;
nuclear@0 616 m_pModel->m_Objects.push_back( m_pModel->m_pCurrent );
nuclear@0 617
nuclear@0 618
nuclear@0 619 createMesh();
nuclear@0 620
nuclear@0 621 if( m_pModel->m_pCurrentMaterial )
nuclear@0 622 {
nuclear@0 623 m_pModel->m_pCurrentMesh->m_uiMaterialIndex =
nuclear@0 624 getMaterialIndex( m_pModel->m_pCurrentMaterial->MaterialName.data );
nuclear@0 625 m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial;
nuclear@0 626 }
nuclear@0 627 }
nuclear@0 628 // -------------------------------------------------------------------
nuclear@0 629 // Creates a new mesh
nuclear@0 630 void ObjFileParser::createMesh()
nuclear@0 631 {
nuclear@0 632 ai_assert( NULL != m_pModel );
nuclear@0 633 m_pModel->m_pCurrentMesh = new ObjFile::Mesh;
nuclear@0 634 m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
nuclear@0 635 unsigned int meshId = m_pModel->m_Meshes.size()-1;
nuclear@0 636 if ( NULL != m_pModel->m_pCurrent )
nuclear@0 637 {
nuclear@0 638 m_pModel->m_pCurrent->m_Meshes.push_back( meshId );
nuclear@0 639 }
nuclear@0 640 else
nuclear@0 641 {
nuclear@0 642 DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance.");
nuclear@0 643 }
nuclear@0 644 }
nuclear@0 645
nuclear@0 646 // -------------------------------------------------------------------
nuclear@0 647 // Returns true, if a new mesh must be created.
nuclear@0 648 bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
nuclear@0 649 {
nuclear@0 650 if(m_pModel->m_pCurrentMesh == 0)
nuclear@0 651 {
nuclear@0 652 // No mesh data yet
nuclear@0 653 return true;
nuclear@0 654 }
nuclear@0 655 bool newMat = false;
nuclear@0 656 int matIdx = getMaterialIndex( rMaterialName );
nuclear@0 657 int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
nuclear@0 658 if ( curMatIdx != int(ObjFile::Mesh::NoMaterial) || curMatIdx != matIdx )
nuclear@0 659 {
nuclear@0 660 // New material -> only one material per mesh, so we need to create a new
nuclear@0 661 // material
nuclear@0 662 newMat = true;
nuclear@0 663 }
nuclear@0 664 return newMat;
nuclear@0 665 }
nuclear@0 666
nuclear@0 667 // -------------------------------------------------------------------
nuclear@0 668 // Shows an error in parsing process.
nuclear@0 669 void ObjFileParser::reportErrorTokenInFace()
nuclear@0 670 {
nuclear@0 671 m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
nuclear@0 672 DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
nuclear@0 673 }
nuclear@0 674
nuclear@0 675 // -------------------------------------------------------------------
nuclear@0 676
nuclear@0 677 } // Namespace Assimp
nuclear@0 678
nuclear@0 679 #endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER