vrheights
diff vrheights.vcxproj @ 13:0168104ec568
- added new files to the vs project
- fixed bug caused by LibOVR's failure to restore OpenGL state
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Sat, 04 Oct 2014 03:41:59 +0300 |
parents | 0eca023ed909 |
children |
line diff
1.1 --- a/vrheights.vcxproj Fri Oct 03 23:11:43 2014 +0300 1.2 +++ b/vrheights.vcxproj Sat Oct 04 03:41:59 2014 +0300 1.3 @@ -57,7 +57,7 @@ 1.4 <Link> 1.5 <SubSystem>Console</SubSystem> 1.6 <GenerateDebugInformation>true</GenerateDebugInformation> 1.7 - <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libdrawtext.lib;%(AdditionalDependencies)</AdditionalDependencies> 1.8 + <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libimago2d.lib;libdrawtext.lib;goat3d.lib;zlib.lib;libpng.lib;jpeglib.lib;%(AdditionalDependencies)</AdditionalDependencies> 1.9 </Link> 1.10 </ItemDefinitionGroup> 1.11 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 1.12 @@ -76,7 +76,7 @@ 1.13 <GenerateDebugInformation>true</GenerateDebugInformation> 1.14 <EnableCOMDATFolding>true</EnableCOMDATFolding> 1.15 <OptimizeReferences>true</OptimizeReferences> 1.16 - <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libdrawtext.lib;%(AdditionalDependencies)</AdditionalDependencies> 1.17 + <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libimago2.lib;libdrawtext.lib;goat3d.lib;zlib.lib;libpng.lib;jpeglib.lib;%(AdditionalDependencies)</AdditionalDependencies> 1.18 </Link> 1.19 </ItemDefinitionGroup> 1.20 <ItemGroup> 1.21 @@ -85,17 +85,27 @@ 1.22 <ClCompile Include="src\game.cc" /> 1.23 <ClCompile Include="src\game_var.cc" /> 1.24 <ClCompile Include="src\main.cc" /> 1.25 + <ClCompile Include="src\material.cc" /> 1.26 + <ClCompile Include="src\mesh.cc" /> 1.27 + <ClCompile Include="src\object.cc" /> 1.28 <ClCompile Include="src\opengl.cc" /> 1.29 + <ClCompile Include="src\scenefile.cc" /> 1.30 <ClCompile Include="src\teapot.c" /> 1.31 + <ClCompile Include="src\texman.cc" /> 1.32 </ItemGroup> 1.33 <ItemGroup> 1.34 <ClInclude Include="src\bezmath.h" /> 1.35 <ClInclude Include="src\console.h" /> 1.36 <ClInclude Include="src\game.h" /> 1.37 <ClInclude Include="src\game_var.h" /> 1.38 + <ClInclude Include="src\material.h" /> 1.39 + <ClInclude Include="src\mesh.h" /> 1.40 + <ClInclude Include="src\object.h" /> 1.41 <ClInclude Include="src\opengl.h" /> 1.42 + <ClInclude Include="src\scenefile.h" /> 1.43 <ClInclude Include="src\teapot.h" /> 1.44 <ClInclude Include="src\teapot_data.h" /> 1.45 + <ClInclude Include="src\texman.h" /> 1.46 </ItemGroup> 1.47 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 1.48 <ImportGroup Label="ExtensionTargets">