vrheights
view vrheights.vcxproj @ 7:0eca023ed909
- fixed the hmd-tracking / mouselook interaction
- added game variable system
author | John Tsiombikas <nuclear@member.fsf.org> |
---|---|
date | Wed, 01 Oct 2014 01:06:55 +0300 |
parents | 053a52f0cb64 |
children | 0168104ec568 |
line source
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 </ItemGroup>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{1B3B97CD-5F66-4FE4-86B6-684A5AABCBAF}</ProjectGuid>
15 <Keyword>Win32Proj</Keyword>
16 <RootNamespace>vrheights</RootNamespace>
17 </PropertyGroup>
18 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
19 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
20 <ConfigurationType>Application</ConfigurationType>
21 <UseDebugLibraries>true</UseDebugLibraries>
22 <PlatformToolset>v120</PlatformToolset>
23 <CharacterSet>MultiByte</CharacterSet>
24 </PropertyGroup>
25 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
26 <ConfigurationType>Application</ConfigurationType>
27 <UseDebugLibraries>false</UseDebugLibraries>
28 <PlatformToolset>v120</PlatformToolset>
29 <WholeProgramOptimization>true</WholeProgramOptimization>
30 <CharacterSet>MultiByte</CharacterSet>
31 </PropertyGroup>
32 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
33 <ImportGroup Label="ExtensionSettings">
34 </ImportGroup>
35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
37 </ImportGroup>
38 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
39 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
40 </ImportGroup>
41 <PropertyGroup Label="UserMacros" />
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
43 <LinkIncremental>true</LinkIncremental>
44 </PropertyGroup>
45 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
46 <LinkIncremental>false</LinkIncremental>
47 </PropertyGroup>
48 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
49 <ClCompile>
50 <PrecompiledHeader>
51 </PrecompiledHeader>
52 <WarningLevel>Level3</WarningLevel>
53 <Optimization>Disabled</Optimization>
54 <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
55 <DisableSpecificWarnings>4244;4305;4996</DisableSpecificWarnings>
56 </ClCompile>
57 <Link>
58 <SubSystem>Console</SubSystem>
59 <GenerateDebugInformation>true</GenerateDebugInformation>
60 <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libdrawtext.lib;%(AdditionalDependencies)</AdditionalDependencies>
61 </Link>
62 </ItemDefinitionGroup>
63 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
64 <ClCompile>
65 <WarningLevel>Level3</WarningLevel>
66 <PrecompiledHeader>
67 </PrecompiledHeader>
68 <Optimization>MaxSpeed</Optimization>
69 <FunctionLevelLinking>true</FunctionLevelLinking>
70 <IntrinsicFunctions>true</IntrinsicFunctions>
71 <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
72 <DisableSpecificWarnings>4244;4305;4996</DisableSpecificWarnings>
73 </ClCompile>
74 <Link>
75 <SubSystem>Windows</SubSystem>
76 <GenerateDebugInformation>true</GenerateDebugInformation>
77 <EnableCOMDATFolding>true</EnableCOMDATFolding>
78 <OptimizeReferences>true</OptimizeReferences>
79 <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libdrawtext.lib;%(AdditionalDependencies)</AdditionalDependencies>
80 </Link>
81 </ItemDefinitionGroup>
82 <ItemGroup>
83 <ClCompile Include="src\bezmath.c" />
84 <ClCompile Include="src\console.cc" />
85 <ClCompile Include="src\game.cc" />
86 <ClCompile Include="src\game_var.cc" />
87 <ClCompile Include="src\main.cc" />
88 <ClCompile Include="src\opengl.cc" />
89 <ClCompile Include="src\teapot.c" />
90 </ItemGroup>
91 <ItemGroup>
92 <ClInclude Include="src\bezmath.h" />
93 <ClInclude Include="src\console.h" />
94 <ClInclude Include="src\game.h" />
95 <ClInclude Include="src\game_var.h" />
96 <ClInclude Include="src\opengl.h" />
97 <ClInclude Include="src\teapot.h" />
98 <ClInclude Include="src\teapot_data.h" />
99 </ItemGroup>
100 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
101 <ImportGroup Label="ExtensionTargets">
102 </ImportGroup>
103 </Project>