vrheights

diff vrheights.vcxproj @ 13:0168104ec568

- added new files to the vs project - fixed bug caused by LibOVR's failure to restore OpenGL state
author John Tsiombikas <nuclear@member.fsf.org>
date Sat, 04 Oct 2014 03:41:59 +0300
parents 0eca023ed909
children
line diff
     1.1 --- a/vrheights.vcxproj	Fri Oct 03 23:11:43 2014 +0300
     1.2 +++ b/vrheights.vcxproj	Sat Oct 04 03:41:59 2014 +0300
     1.3 @@ -57,7 +57,7 @@
     1.4      <Link>
     1.5        <SubSystem>Console</SubSystem>
     1.6        <GenerateDebugInformation>true</GenerateDebugInformation>
     1.7 -      <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libdrawtext.lib;%(AdditionalDependencies)</AdditionalDependencies>
     1.8 +      <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libimago2d.lib;libdrawtext.lib;goat3d.lib;zlib.lib;libpng.lib;jpeglib.lib;%(AdditionalDependencies)</AdditionalDependencies>
     1.9      </Link>
    1.10    </ItemDefinitionGroup>
    1.11    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.12 @@ -76,7 +76,7 @@
    1.13        <GenerateDebugInformation>true</GenerateDebugInformation>
    1.14        <EnableCOMDATFolding>true</EnableCOMDATFolding>
    1.15        <OptimizeReferences>true</OptimizeReferences>
    1.16 -      <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libdrawtext.lib;%(AdditionalDependencies)</AdditionalDependencies>
    1.17 +      <AdditionalDependencies>SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;glew32.lib;libgoatvr.lib;libvmath.lib;libimago2.lib;libdrawtext.lib;goat3d.lib;zlib.lib;libpng.lib;jpeglib.lib;%(AdditionalDependencies)</AdditionalDependencies>
    1.18      </Link>
    1.19    </ItemDefinitionGroup>
    1.20    <ItemGroup>
    1.21 @@ -85,17 +85,27 @@
    1.22      <ClCompile Include="src\game.cc" />
    1.23      <ClCompile Include="src\game_var.cc" />
    1.24      <ClCompile Include="src\main.cc" />
    1.25 +    <ClCompile Include="src\material.cc" />
    1.26 +    <ClCompile Include="src\mesh.cc" />
    1.27 +    <ClCompile Include="src\object.cc" />
    1.28      <ClCompile Include="src\opengl.cc" />
    1.29 +    <ClCompile Include="src\scenefile.cc" />
    1.30      <ClCompile Include="src\teapot.c" />
    1.31 +    <ClCompile Include="src\texman.cc" />
    1.32    </ItemGroup>
    1.33    <ItemGroup>
    1.34      <ClInclude Include="src\bezmath.h" />
    1.35      <ClInclude Include="src\console.h" />
    1.36      <ClInclude Include="src\game.h" />
    1.37      <ClInclude Include="src\game_var.h" />
    1.38 +    <ClInclude Include="src\material.h" />
    1.39 +    <ClInclude Include="src\mesh.h" />
    1.40 +    <ClInclude Include="src\object.h" />
    1.41      <ClInclude Include="src\opengl.h" />
    1.42 +    <ClInclude Include="src\scenefile.h" />
    1.43      <ClInclude Include="src\teapot.h" />
    1.44      <ClInclude Include="src\teapot_data.h" />
    1.45 +    <ClInclude Include="src\texman.h" />
    1.46    </ItemGroup>
    1.47    <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    1.48    <ImportGroup Label="ExtensionTargets">