stratgame

diff src/menu_part.cc @ 0:86b53f76899f

foo
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 21 May 2012 19:07:40 +0300
parents
children
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/menu_part.cc	Mon May 21 19:07:40 2012 +0300
     1.3 @@ -0,0 +1,48 @@
     1.4 +#include <stdlib.h>
     1.5 +#include <imtk.h>
     1.6 +#include "opengl.h"
     1.7 +#include "part.h"
     1.8 +#include "game_part.h"
     1.9 +#include "menu_part.h"
    1.10 +
    1.11 +static int width, height;
    1.12 +
    1.13 +
    1.14 +MainMenu::~MainMenu() {}
    1.15 +
    1.16 +void MainMenu::draw() const
    1.17 +{
    1.18 +	glClear(GL_COLOR_BUFFER_BIT);
    1.19 +
    1.20 +	imtk_begin();
    1.21 +
    1.22 +	imtk_layout_start(width / 2, height / 2);
    1.23 +	imtk_layout_dir(IMTK_VERTICAL);
    1.24 +	imtk_layout_spacing(10);
    1.25 +
    1.26 +	if(imtk_button(IMUID, "Play", IMTK_AUTO, IMTK_AUTO)) {
    1.27 +		cur_part = game_part;
    1.28 +	}
    1.29 +	if(imtk_button(IMUID, "Quit", IMTK_AUTO, IMTK_AUTO)) {
    1.30 +		exit(0);
    1.31 +	}
    1.32 +
    1.33 +	imtk_end();
    1.34 +}
    1.35 +
    1.36 +void MainMenu::reshape(int x, int y)
    1.37 +{
    1.38 +	imtk_set_viewport(x, y);
    1.39 +	width = x;
    1.40 +	height = y;
    1.41 +}
    1.42 +
    1.43 +void MainMenu::mouse_button(int bn, bool pressed)
    1.44 +{
    1.45 +	imtk_inp_mouse(bn, pressed ? 1 : 0);
    1.46 +}
    1.47 +
    1.48 +void MainMenu::mouse_motion(int x, int y)
    1.49 +{
    1.50 +	imtk_inp_motion(x, y);
    1.51 +}