stratgame
annotate src/part.cc @ 3:8d95187cb3ee
foo
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Wed, 23 May 2012 17:10:46 +0300 |
parents | 369b51c9e4a8 |
children |
rev | line source |
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nuclear@0 | 1 #include "opengl.h" |
nuclear@0 | 2 #include "part.h" |
nuclear@0 | 3 |
nuclear@0 | 4 Part *cur_part, *game_part, *menu_part; |
nuclear@0 | 5 |
nuclear@0 | 6 Part::~Part() |
nuclear@0 | 7 { |
nuclear@0 | 8 current_time = 0; |
nuclear@0 | 9 } |
nuclear@0 | 10 |
nuclear@2 | 11 bool Part::init() |
nuclear@2 | 12 { |
nuclear@2 | 13 return true; |
nuclear@2 | 14 } |
nuclear@2 | 15 |
nuclear@3 | 16 void Part::start() |
nuclear@3 | 17 { |
nuclear@3 | 18 if(cur_part) { |
nuclear@3 | 19 cur_part->stop(); |
nuclear@3 | 20 } |
nuclear@3 | 21 cur_part = this; |
nuclear@3 | 22 } |
nuclear@3 | 23 |
nuclear@3 | 24 void Part::stop() {} |
nuclear@3 | 25 |
nuclear@0 | 26 void Part::update(unsigned long msec) |
nuclear@0 | 27 { |
nuclear@0 | 28 current_time = msec; |
nuclear@0 | 29 } |
nuclear@0 | 30 |
nuclear@0 | 31 void Part::reshape(int x, int y) |
nuclear@0 | 32 { |
nuclear@0 | 33 glViewport(0, 0, x, y); |
nuclear@0 | 34 } |
nuclear@0 | 35 |
nuclear@0 | 36 void Part::key(int key, bool pressed) {} |
nuclear@0 | 37 void Part::mouse_button(int bn, bool pressed) {} |
nuclear@0 | 38 void Part::mouse_motion(int x, int y) {} |
nuclear@0 | 39 void Part::spaceball_motion(int x, int y, int z, int rx, int ry, int rz) {} |
nuclear@0 | 40 void Part::spaceball_button(int bn, bool pressed) {} |