stratgame

annotate src/part.h @ 0:86b53f76899f

foo
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 21 May 2012 19:07:40 +0300
parents
children 369b51c9e4a8
rev   line source
nuclear@0 1 #ifndef GAME_H_
nuclear@0 2 #define GAME_H_
nuclear@0 3
nuclear@0 4 class Part;
nuclear@0 5
nuclear@0 6 extern Part *cur_part;
nuclear@0 7 extern Part *game_part, *menu_part;
nuclear@0 8
nuclear@0 9 class Part {
nuclear@0 10 protected:
nuclear@0 11 unsigned long current_time;
nuclear@0 12
nuclear@0 13 public:
nuclear@0 14 virtual ~Part();
nuclear@0 15
nuclear@0 16 virtual void update(unsigned long msec);
nuclear@0 17 virtual void draw() const = 0;
nuclear@0 18
nuclear@0 19 virtual void reshape(int x, int y);
nuclear@0 20 virtual void key(int key, bool pressed);
nuclear@0 21 virtual void mouse_button(int bn, bool pressed);
nuclear@0 22 virtual void mouse_motion(int x, int y);
nuclear@0 23 virtual void spaceball_motion(int x, int y, int z, int rx, int ry, int rz);
nuclear@0 24 virtual void spaceball_button(int bn, bool pressed);
nuclear@0 25 };
nuclear@0 26
nuclear@0 27 #endif /* GAME_H_ */