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nuclear@7
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1 /* SimplyGL window system module for GLUT */
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nuclear@7
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2 /* link-with: -lglut */
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nuclear@7
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3
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nuclear@7
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4 #include "config.h"
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nuclear@7
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5
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nuclear@7
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6 #ifdef USE_WSYS_MODULE_GLUT
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7
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nuclear@7
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8 #include <setjmp.h>
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nuclear@7
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9 #ifndef __APPLE__
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nuclear@7
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10 #include <GL/glut.h>
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nuclear@7
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11 #ifdef FREEGLUT
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nuclear@7
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12 #include <GL/freeglut_ext.h>
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nuclear@7
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13 #endif /* freeglut */
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14
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nuclear@7
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15 #else /* apple */
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nuclear@7
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16 #include <GLUT/glut.h>
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nuclear@7
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17 #endif
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18
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nuclear@7
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19 #include "sgl.h"
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nuclear@7
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20 #include "wsys.h"
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21
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22 struct window {
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23 int id;
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24 struct window *next;
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25 };
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26
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nuclear@7
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27 static int init(void);
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28 static void shutdown(void);
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29
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nuclear@7
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30 /* video mode switching */
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31 static int set_vidmode(int xsz, int ysz);
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32 static int get_vidmode(int *xsz, int *ysz);
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33
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nuclear@7
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34 /* create/destroy windows */
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nuclear@7
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35 static int create_window(int xsz, int ysz, unsigned int flags);
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nuclear@7
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36 static void close_window(int id);
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37
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nuclear@7
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38 /* window management */
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nuclear@7
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39 static int set_active(int id);
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nuclear@7
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40 static int set_title(const char *str);
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nuclear@7
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41 static void redisplay(void);
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nuclear@7
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42 static void swap_buffers(void);
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43
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44 static int get_modifiers(void);
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45
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nuclear@7
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46 /* event handling and friends */
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47 static void set_event(int idx, int enable);
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nuclear@7
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48 static int process_events(void);
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49
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nuclear@7
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50 /* callbacks */
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51 static void disp_cb(void);
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nuclear@7
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52 static void reshape_cb(int x, int y);
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nuclear@7
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53 static void keyb_down_cb(unsigned char c, int x, int y);
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nuclear@7
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54 static void keyb_up_cb(unsigned char c, int x, int y);
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nuclear@7
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55 static void special_down_cb(int c, int x, int y);
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nuclear@7
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56 static void special_up_cb(int c, int x, int y);
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nuclear@7
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57 static void mouse_cb(int bn, int state, int x, int y);
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nuclear@7
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58 static void motion_cb(int x, int y);
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nuclear@7
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59 static void passive_cb(int x, int y);
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nuclear@7
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60 static void idle_cb(void);
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61
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62
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63 static struct wsys_module ws = {
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64 "glut", 1,
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65 init,
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66 shutdown,
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67 set_vidmode,
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68 get_vidmode,
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69 create_window,
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70 close_window,
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71 set_active,
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72 set_title,
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73 redisplay,
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74 swap_buffers,
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75 get_modifiers,
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76 set_event,
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77 process_events,
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78 0
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79 };
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80
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nuclear@7
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81 #ifndef FREEGLUT
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82 static jmp_buf jbuf;
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83 #endif
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84
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85 static struct window *winlist;
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86
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87
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nuclear@7
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88 /* this is the only exported function, everything else should be static */
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89 void sgl_register_glut(void)
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90 {
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91 sgl_register_module(&ws);
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92 }
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93
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94 static int init(void)
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95 {
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96 char *argv[] = { "simplygl", 0 };
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97 int argc = 1;
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98
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99 glutInit(&argc, argv);
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100 return 0;
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101 }
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102
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103 static void shutdown(void)
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104 {
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105 struct window *win = winlist;
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106
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107 while(win) {
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108 int id = win->id;
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109 win = win->next;
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110
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111 close_window(id);
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112 }
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113 winlist = 0;
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114 }
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115
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116 static int set_vidmode(int xsz, int ysz)
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117 {
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118 /* TODO */
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119 return 0;
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120 }
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121
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122 static int get_vidmode(int *xsz, int *ysz)
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123 {
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124 /* TODO */
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125 return 0;
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126 }
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127
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128 static int create_window(int xsz, int ysz, unsigned int flags)
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129 {
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130 struct window *win;
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131 unsigned int glut_flags = GLUT_RGBA;
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132
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133 if(flags & SGL_DOUBLE) {
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134 glut_flags |= GLUT_DOUBLE;
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135 }
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136 if(flags & SGL_DEPTH) {
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137 glut_flags |= GLUT_DEPTH;
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138 }
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139 if(flags & SGL_STENCIL) {
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140 glut_flags |= GLUT_STENCIL;
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141 }
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142 if(flags & SGL_STEREO) {
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143 glut_flags |= GLUT_STEREO;
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144 }
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145 if(flags & SGL_MULTISAMPLE) {
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146 glut_flags |= GLUT_MULTISAMPLE;
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147 }
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148
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149 if(!(win = malloc(sizeof *win))) {
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150 return -1;
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151 }
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152
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153 glutInitDisplayMode(glut_flags);
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154 glutInitWindowSize(xsz, ysz);
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155 if((win->id = glutCreateWindow("OpenGL/GLUT")) <= 0) {
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156 free(win);
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157 return -1;
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158 }
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159
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160 win->next = winlist;
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161 winlist = win;
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162 return win->id;
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163 }
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164
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165 static void close_window(int id)
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166 {
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167 struct window dummy, *win, *prev;
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168
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169 dummy.next = win = winlist;
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170 prev = &dummy;
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171
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172 while(win) {
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173 if(win->id == id) {
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174 prev->next = win->next;
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175 free(win);
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176 break;
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177 }
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178 win = win->next;
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179 }
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180
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181 glutDestroyWindow(id);
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182 }
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183
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184 static int set_active(int id)
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185 {
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186 glutSetWindow(id);
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187 return 0;
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188 }
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189
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nuclear@7
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190 static int set_title(const char *str)
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191 {
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192 glutSetWindowTitle(str);
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193 glutSetIconTitle(str);
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194 return 0;
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195 }
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196
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nuclear@7
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197 static void redisplay(void)
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198 {
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199 glutPostRedisplay();
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200 }
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201
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nuclear@7
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202 static void swap_buffers(void)
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203 {
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204 glutSwapBuffers();
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205 }
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206
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207 static int get_modifiers(void)
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208 {
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209 return glutGetModifiers();
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210 }
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211
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212 static void set_event(int idx, int enable)
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213 {
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214 switch(idx) {
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215 case SGL_DISPLAY:
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216 glutDisplayFunc(enable ? disp_cb : 0);
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217 break;
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218 case SGL_RESHAPE:
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219 glutReshapeFunc(enable ? reshape_cb : 0);
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220 break;
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221 case SGL_KEYBOARD:
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222 glutKeyboardFunc(enable ? keyb_down_cb : 0);
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223 glutKeyboardUpFunc(enable ? keyb_up_cb : 0);
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224 glutSpecialFunc(enable ? special_down_cb : 0);
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225 glutSpecialUpFunc(enable ? special_up_cb : 0);
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226 break;
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227 case SGL_MOUSE:
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228 glutMouseFunc(enable ? mouse_cb : 0);
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229 break;
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230 case SGL_MOTION:
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231 glutMotionFunc(enable ? motion_cb : 0);
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232 break;
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233 case SGL_PASSIVE:
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234 glutPassiveMotionFunc(enable ? passive_cb : 0);
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235 break;
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236 case SGL_IDLE:
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237 glutIdleFunc(enable ? idle_cb : 0);
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238 break;
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239 default:
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240 break;
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241 }
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242 }
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243
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244 static int process_events(void)
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245 {
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246 #ifdef FREEGLUT
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247 glutMainLoopEvent();
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248 #else
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249 if(setjmp(jbuf) == 0) {
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250 glutMainLoop();
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251 }
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nuclear@7
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252 /* ok ... what happens is any callback that kicks in will set the idle func
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253 * if it's not set, and then the idle func will longjmp right back here...
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254 */
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255 #endif
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256 return 0;
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257 }
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258
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259 static void disp_cb(void)
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260 {
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261 sgl_display_callback_t func = sgl_get_callback(SGL_DISPLAY);
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262 func();
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263
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264 #ifndef FREEGLUT
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265 glutIdleFunc(idle_cb);
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266 #endif
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267 }
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268
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nuclear@7
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269 static void reshape_cb(int x, int y)
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270 {
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271 sgl_reshape_callback_t func = sgl_get_callback(SGL_RESHAPE);
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272 func(x, y);
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273
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274 #ifndef FREEGLUT
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275 glutIdleFunc(idle_cb);
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276 #endif
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277 }
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278
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279 static void keyb_down_cb(unsigned char c, int x, int y)
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280 {
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281 sgl_keyboard_callback_t func = sgl_get_callback(SGL_KEYBOARD);
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282 func((int)c, 1);
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283
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284 #ifndef FREEGLUT
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285 glutIdleFunc(idle_cb);
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286 #endif
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287 }
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288
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289 static void keyb_up_cb(unsigned char c, int x, int y)
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290 {
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291 sgl_keyboard_callback_t func = sgl_get_callback(SGL_KEYBOARD);
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292 func((int)c, 0);
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293
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294 #ifndef FREEGLUT
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295 glutIdleFunc(idle_cb);
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296 #endif
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nuclear@7
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297 }
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298
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299 static void special_down_cb(int c, int x, int y)
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300 {
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301 sgl_keyboard_callback_t func = sgl_get_callback(SGL_KEYBOARD);
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302 func(c, 1);
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303
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304 #ifndef FREEGLUT
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305 glutIdleFunc(idle_cb);
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306 #endif
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nuclear@7
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307 }
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nuclear@7
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308
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nuclear@7
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309 static void special_up_cb(int c, int x, int y)
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310 {
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311 sgl_keyboard_callback_t func = sgl_get_callback(SGL_KEYBOARD);
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312 func(c, 0);
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313
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314 #ifndef FREEGLUT
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315 glutIdleFunc(idle_cb);
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316 #endif
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nuclear@7
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317 }
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318
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nuclear@7
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319 static void mouse_cb(int bn, int state, int x, int y)
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320 {
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321 sgl_mouse_callback_t func = sgl_get_callback(SGL_MOUSE);
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322 func(0, bn, state, x, y);
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323
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324 #ifndef FREEGLUT
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325 glutIdleFunc(idle_cb);
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326 #endif
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327 }
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328
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329 static void motion_cb(int x, int y)
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330 {
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331 sgl_motion_callback_t func = sgl_get_callback(SGL_MOTION);
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332 func(0, x, y);
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333
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334 #ifndef FREEGLUT
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335 glutIdleFunc(idle_cb);
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336 #endif
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337 }
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338
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339 static void passive_cb(int x, int y)
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340 {
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341 sgl_passive_callback_t func = sgl_get_callback(SGL_PASSIVE);
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342 func(0, x, y);
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343
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344 #ifndef FREEGLUT
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345 glutIdleFunc(idle_cb);
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346 #endif
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347 }
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348
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nuclear@7
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349 static void idle_cb(void)
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350 {
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351 sgl_idle_callback_t func = sgl_get_callback(SGL_IDLE);
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352 if(func) {
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353 func();
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354 #ifndef FREEGLUT
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355 } else {
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nuclear@7
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356 /* this was just the longjmp trick so restore the lack of idle func */
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357 glutIdleFunc(0);
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nuclear@7
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358 #endif
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nuclear@7
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359 }
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nuclear@7
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360
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nuclear@7
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361 #ifndef FREEGLUT
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nuclear@7
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362 longjmp(jbuf, 0);
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nuclear@7
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363 #endif
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nuclear@7
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364 }
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nuclear@7
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365
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nuclear@8
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366 #else
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nuclear@8
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367 int sgl_wsys_glut_silence_the_fucking_empty_file_warnings;
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nuclear@7
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368 #endif /* USE_WSYS_MODULE_GLUT */
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