refmod_test

diff refmod_test.c @ 0:b469e6a72636

initial commit
author John Tsiombikas <nuclear@member.fsf.org>
date Thu, 18 Feb 2016 23:15:43 +0200
parents
children 7e911c994ef2
line diff
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/refmod_test.c	Thu Feb 18 23:15:43 2016 +0200
     1.3 @@ -0,0 +1,387 @@
     1.4 +#include <stdio.h>
     1.5 +#include <stdlib.h>
     1.6 +#include <string.h>
     1.7 +#include <GL/glut.h>
     1.8 +#include "sdr.h"
     1.9 +
    1.10 +#ifdef FREEGLUT
    1.11 +#include <GL/freeglut_ext.h>
    1.12 +#define MOUSEWHEEL
    1.13 +#endif
    1.14 +
    1.15 +void redraw(void);
    1.16 +void set_material_color(float r, float g, float b, float a);
    1.17 +void setup_lights(void);
    1.18 +void key_handler(unsigned char key, int x, int y);
    1.19 +void key_up_handler(unsigned char key, int x, int y);
    1.20 +void skey_handler(int key, int x, int y);
    1.21 +void button_handler(int bn, int state, int x, int y);
    1.22 +void mouse_handler(int x, int y);
    1.23 +void reshape(int x, int y);
    1.24 +#ifdef MOUSEWHEEL
    1.25 +void wheel_handler(int unk, int dir, int x, int y);
    1.26 +#endif
    1.27 +void menu_handler(int val);
    1.28 +void init_sdr(void);
    1.29 +
    1.30 +int xres, yres;
    1.31 +
    1.32 +float cam_x, cam_y = 0.6, cam_z = 4;
    1.33 +float cam_rot, cam_pitch = 35.0;
    1.34 +
    1.35 +float pan_offs = 0.025;
    1.36 +
    1.37 +unsigned int prog;
    1.38 +
    1.39 +float roughness = 0.24;
    1.40 +float specularity = 0.86;
    1.41 +float ior = 3.2;
    1.42 +float spec_pow = 60.0;
    1.43 +
    1.44 +enum {DSDR_LAMBERT, DSDR_OREN_NAYAR};
    1.45 +enum {SSDR_PHONG, SSDR_BLINN, SSDR_COOK_TORR};
    1.46 +
    1.47 +int dif_sdr = DSDR_OREN_NAYAR;
    1.48 +int spec_sdr = SSDR_COOK_TORR;
    1.49 +
    1.50 +int main(int argc, char **argv)
    1.51 +{
    1.52 +	unsigned int vs, ps, pslib;
    1.53 +	int dif_menu, spec_menu, i;
    1.54 +
    1.55 +	for(i=1; i<argc; i++) {
    1.56 +		if(argv[i][0] == '-' && argv[i][2] == 0) {
    1.57 +			switch(argv[i][1]) {
    1.58 +			case 'd':
    1.59 +				if(strcmp(argv[++i], "lambert") == 0) {
    1.60 +					dif_sdr = DSDR_LAMBERT;
    1.61 +				} else if(strcmp(argv[i], "oren-nayar") == 0) {
    1.62 +					dif_sdr = DSDR_OREN_NAYAR;
    1.63 +				} else {
    1.64 +					printf("-d (diffuse model) choices:\n");
    1.65 +					printf("  lambert        \"Photometria sive de mensura de gratibus luminis, colorum et umbrae\", 1760\n");
    1.66 +					printf("  oren-nayar     \"Generalization of Lambert's Reflectance Model\", SIGGRAPH 1994\n");
    1.67 +					return EXIT_FAILURE;
    1.68 +				}
    1.69 +				break;
    1.70 +
    1.71 +			case 's':
    1.72 +				if(strcmp(argv[++i], "phong") == 0) {
    1.73 +					spec_sdr = SSDR_PHONG;
    1.74 +				} else if(strcmp(argv[i], "cook-torrance") == 0) {
    1.75 +					spec_sdr = SSDR_COOK_TORR;
    1.76 +				} else {
    1.77 +					printf("-s (specular model) choices:\n");
    1.78 +					printf("  phong          \"Illumination for Computer Generated Pictures\", CACM 1975\n");
    1.79 +					printf("  blinn          \"Models of Light Reflection for Computer Synthesized Pictures\", SIGGRAPH 1977\n");
    1.80 +					printf("  cook-torrance  \"A Reflectance Model for Computer Graphics\", SIGGRAPH 1981\n");
    1.81 +					return EXIT_FAILURE;
    1.82 +				}
    1.83 +				break;
    1.84 +
    1.85 +			default:
    1.86 +				fprintf(stderr, "unrecognized argument: %s\n", argv[i]);
    1.87 +				return EXIT_FAILURE;
    1.88 +			}
    1.89 +		}
    1.90 +	}
    1.91 +
    1.92 +	glutInitWindowSize(800, 600);
    1.93 +	glutInit(&argc, argv);
    1.94 +	glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
    1.95 +	glutCreateWindow("1.roughness  2.specularity  3.ior  4.phong power");
    1.96 +	xres = glutGet(GLUT_WINDOW_WIDTH);
    1.97 +	yres = glutGet(GLUT_WINDOW_HEIGHT);
    1.98 +
    1.99 +	glutKeyboardFunc(key_handler);
   1.100 +	glutKeyboardUpFunc(key_up_handler);
   1.101 +	glutSpecialFunc(skey_handler);
   1.102 +	glutMotionFunc(mouse_handler);
   1.103 +	glutMouseFunc(button_handler);
   1.104 +	glutReshapeFunc(reshape);
   1.105 +	glutDisplayFunc(redraw);
   1.106 +#ifdef MOUSEWHEEL
   1.107 +	glutMouseWheelFunc(wheel_handler);
   1.108 +#endif
   1.109 +
   1.110 +	/* create the menus */
   1.111 +	dif_menu = glutCreateMenu(menu_handler);
   1.112 +	glutAddMenuEntry("lambert", DSDR_LAMBERT);
   1.113 +	glutAddMenuEntry("oren-nayar", DSDR_OREN_NAYAR);
   1.114 +
   1.115 +	spec_menu = glutCreateMenu(menu_handler);
   1.116 +	glutAddMenuEntry("phong", SSDR_PHONG + 10);
   1.117 +	glutAddMenuEntry("blinn", SSDR_BLINN + 10);
   1.118 +	glutAddMenuEntry("cook-torrance", SSDR_COOK_TORR + 10);
   1.119 +
   1.120 +	glutCreateMenu(menu_handler);
   1.121 +	glutAddSubMenu("diffuse models", dif_menu);
   1.122 +	glutAddSubMenu("specular models", spec_menu);
   1.123 +
   1.124 +	glutAttachMenu(GLUT_RIGHT_BUTTON);
   1.125 +
   1.126 +
   1.127 +	glEnable(GL_DEPTH_TEST);
   1.128 +	glEnable(GL_CULL_FACE);
   1.129 +	
   1.130 +	glEnable(GL_LIGHTING);
   1.131 +	glEnable(GL_LIGHT0);
   1.132 +
   1.133 +	glMatrixMode(GL_PROJECTION);
   1.134 +	gluPerspective(45.0, (float)xres / (float)yres, 1.0, 100.0);
   1.135 +	glMatrixMode(GL_MODELVIEW);
   1.136 +
   1.137 +	init_sdr();
   1.138 +
   1.139 +	if(!(vs = load_vertex_shader("sdr.vs.glsl"))) {
   1.140 +		fprintf(stderr, "failed to load vertex shader\n");
   1.141 +		return EXIT_FAILURE;
   1.142 +	}
   1.143 +
   1.144 +	if(!(pslib = load_pixel_shader("sdr_ref_models.glsl"))) {
   1.145 +		fprintf(stderr, "failed to load reflection models shader\n");
   1.146 +		return EXIT_FAILURE;
   1.147 +	}
   1.148 +
   1.149 +	if(!(ps = load_pixel_shader("sdr.ps.glsl"))) {
   1.150 +		fprintf(stderr, "failed to load pixel shader\n");
   1.151 +		return EXIT_FAILURE;
   1.152 +	}
   1.153 +
   1.154 +	if(!(prog = create_program())) {
   1.155 +		fprintf(stderr, "failed to create GPU program\n");
   1.156 +		return EXIT_FAILURE;
   1.157 +	}
   1.158 +	attach_shader(prog, vs);
   1.159 +	attach_shader(prog, pslib);
   1.160 +	attach_shader(prog, ps);
   1.161 +
   1.162 +	if(link_program(prog) == -1) {
   1.163 +		fprintf(stderr, "failed to link GPU program\n");
   1.164 +		return EXIT_FAILURE;
   1.165 +	}
   1.166 +
   1.167 +	glutMainLoop();
   1.168 +	return 0;
   1.169 +}
   1.170 +
   1.171 +void setup_lights(void)
   1.172 +{
   1.173 +	float lpos[] = {-6, 8, 10, 1};
   1.174 +	glLightfv(GL_LIGHT0, GL_POSITION, lpos);
   1.175 +}
   1.176 +
   1.177 +void redraw(void)
   1.178 +{
   1.179 +	glClearColor(0, 0, 0, 0);
   1.180 +	glClearDepth(1.0);
   1.181 +
   1.182 +	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
   1.183 +
   1.184 +	glMatrixMode(GL_MODELVIEW);
   1.185 +	glLoadIdentity();
   1.186 +	glTranslatef(-cam_x, -cam_y, -cam_z);
   1.187 +	glRotatef(cam_pitch, 1, 0, 0);
   1.188 +	glRotatef(cam_rot, 0, 1, 0);
   1.189 +
   1.190 +	setup_lights();
   1.191 +
   1.192 +	glPushMatrix();
   1.193 +	glTranslatef(0, 0.8, 0);
   1.194 +
   1.195 +	bind_program(prog);
   1.196 +	set_uniform_float(prog, "rough", roughness);
   1.197 +	set_uniform_float(prog, "specularity", specularity);
   1.198 +	set_uniform_float(prog, "ior", ior);
   1.199 +	set_uniform_float(prog, "dif_sdr", dif_sdr);
   1.200 +	set_uniform_float(prog, "spec_sdr", spec_sdr);
   1.201 +	glFrontFace(GL_CW);
   1.202 +	set_material_color(0.55, 0.20, 0.10, 1.0);
   1.203 +	/*set_material_color(0.87, 0.72, 0.62, 1.0);*/
   1.204 +	glutSolidTeapot(1.0);
   1.205 +	glFrontFace(GL_CCW);
   1.206 +	bind_program(0);
   1.207 +
   1.208 +	glPopMatrix();
   1.209 +	
   1.210 +
   1.211 +	glutSwapBuffers();
   1.212 +}
   1.213 +
   1.214 +void set_material_color(float r, float g, float b, float a)
   1.215 +{
   1.216 +	float col[4];
   1.217 +	col[0] = r;
   1.218 +	col[1] = g;
   1.219 +	col[2] = b;
   1.220 +	col[3] = a;
   1.221 +	glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, col);
   1.222 +	glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, spec_pow);
   1.223 +}
   1.224 +
   1.225 +int mod_rough, mod_spec, mod_ior, mod_spow;
   1.226 +
   1.227 +void key_handler(unsigned char key, int x, int y)
   1.228 +{
   1.229 +	switch(key) {
   1.230 +	case 27:
   1.231 +		exit(0);
   1.232 +
   1.233 +	case '1':
   1.234 +		mod_rough = 1;
   1.235 +		break;
   1.236 +
   1.237 +	case '2':
   1.238 +		mod_spec = 1;
   1.239 +		break;
   1.240 +
   1.241 +	case '3':
   1.242 +		mod_ior = 1;
   1.243 +		break;
   1.244 +
   1.245 +	case '4':
   1.246 +		mod_spow = 1;
   1.247 +		break;
   1.248 +
   1.249 +	default:
   1.250 +		break;
   1.251 +	}
   1.252 +}
   1.253 +
   1.254 +void key_up_handler(unsigned char key, int x, int y)
   1.255 +{
   1.256 +	switch(key) {
   1.257 +	case '1':
   1.258 +		mod_rough = 0;
   1.259 +		break;
   1.260 +
   1.261 +	case '2':
   1.262 +		mod_spec = 0;
   1.263 +		break;
   1.264 +
   1.265 +	case '3':
   1.266 +		mod_ior = 0;
   1.267 +		break;
   1.268 +
   1.269 +	case '4':
   1.270 +		mod_spow = 0;
   1.271 +		break;
   1.272 +
   1.273 +	default:
   1.274 +		break;
   1.275 +	}
   1.276 +}
   1.277 +
   1.278 +void skey_handler(int key, int x, int y)
   1.279 +{
   1.280 +	switch(key) {
   1.281 +	default:
   1.282 +		break;
   1.283 +	}
   1.284 +}
   1.285 +
   1.286 +static int prev_x = -1;
   1.287 +static int prev_y = -1;
   1.288 +static int pbn;
   1.289 +
   1.290 +void button_handler(int button, int state, int x, int y)
   1.291 +{
   1.292 +	if(state == GLUT_DOWN) {
   1.293 +		prev_x = x;
   1.294 +		prev_y = y;
   1.295 +		pbn = button;
   1.296 +	} else {
   1.297 +		prev_x = -1;
   1.298 +		prev_y = -1;
   1.299 +	}
   1.300 +}
   1.301 +
   1.302 +
   1.303 +#define MIN(a, b)		((a) < (b) ? (a) : (b))
   1.304 +#define MAX(a, b)		((a) > (b) ? (a) : (b))
   1.305 +
   1.306 +void mouse_handler(int x, int y)
   1.307 +{
   1.308 +	if(pbn == GLUT_LEFT_BUTTON) {
   1.309 +		if(mod_rough || mod_spec || mod_ior || mod_spow) {
   1.310 +			float dx = (float)(x - prev_x) / (float)xres;
   1.311 +
   1.312 +			if(mod_rough) {
   1.313 +				roughness = MAX(0.0, MIN(roughness + dx, 1.0));
   1.314 +				printf("roughness: %.3f\n", roughness);
   1.315 +			}
   1.316 +			if(mod_spec) {
   1.317 +				specularity = MAX(0.0, MIN(specularity + dx, 1.0));
   1.318 +				printf("specularity: %.3f\n", specularity);
   1.319 +			}
   1.320 +			if(mod_ior) {
   1.321 +				ior = MAX(ior + dx, 0.0);
   1.322 +				printf("ior: %.3f\n", ior);
   1.323 +			}
   1.324 +			if(mod_spow) {
   1.325 +				spec_pow = MAX(spec_pow + dx * 50.0, 0.01);
   1.326 +				printf("specular power: %.3f\n", spec_pow);
   1.327 +			}
   1.328 +		} else {
   1.329 +			/*
   1.330 +			cam_x += (float)(prev_x - x) * pan_offs;
   1.331 +			cam_y += (float)(y - prev_y) * pan_offs;
   1.332 +			*/
   1.333 +		}
   1.334 +
   1.335 +		prev_x = x;
   1.336 +		prev_y = y;
   1.337 +		glutPostRedisplay();
   1.338 +
   1.339 +	} else if(pbn == GLUT_MIDDLE_BUTTON) {
   1.340 +		cam_rot += (float)(x - prev_x) / 2.0f;
   1.341 +		cam_pitch += (float)(y - prev_y) / 2.0f;
   1.342 +		if(cam_pitch > 90.0) cam_pitch = 90.0;
   1.343 +		if(cam_pitch < -90.0) cam_pitch = -90.0;
   1.344 +		
   1.345 +		prev_x = x;
   1.346 +		prev_y = y;
   1.347 +		glutPostRedisplay();
   1.348 +
   1.349 +	} else if(pbn == GLUT_RIGHT_BUTTON) {
   1.350 +		/*
   1.351 +		cam_z -= (float)(prev_y - y) / 2.0f;
   1.352 +		prev_y = y;
   1.353 +		glutPostRedisplay();
   1.354 +		*/
   1.355 +	}
   1.356 +}
   1.357 +
   1.358 +void reshape(int x, int y)
   1.359 +{
   1.360 +	glViewport(0, 0, x, y);
   1.361 +	xres = x;
   1.362 +	yres = y;
   1.363 +
   1.364 +	glMatrixMode(GL_PROJECTION);
   1.365 +	glLoadIdentity();
   1.366 +	gluPerspective(45.0, (float)xres / (float)yres, 1.0, 100.0);
   1.367 +	glMatrixMode(GL_MODELVIEW);
   1.368 +}
   1.369 +
   1.370 +#ifdef MOUSEWHEEL
   1.371 +void wheel_handler(int unk, int dir, int x, int y)
   1.372 +{
   1.373 +	if(dir > 0) {
   1.374 +		cam_z -= pan_offs * 5.0;
   1.375 +	} else {
   1.376 +		cam_z += pan_offs * 5.0;
   1.377 +	}
   1.378 +	glutPostRedisplay();
   1.379 +}
   1.380 +#endif
   1.381 +
   1.382 +void menu_handler(int val)
   1.383 +{
   1.384 +	if(val < 10) {
   1.385 +		dif_sdr = val;
   1.386 +	} else {
   1.387 +		spec_sdr = val - 10;
   1.388 +	}
   1.389 +	glutPostRedisplay();
   1.390 +}