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1 #include <stdio.h>
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2 #include <stdlib.h>
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3 #include <string.h>
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4 #include <GL/glut.h>
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5 #include "sdr.h"
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6
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7 #ifdef FREEGLUT
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8 #include <GL/freeglut_ext.h>
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9 #define MOUSEWHEEL
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10 #endif
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11
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12 void redraw(void);
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13 void set_material_color(float r, float g, float b, float a);
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14 void setup_lights(void);
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15 void key_handler(unsigned char key, int x, int y);
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16 void key_up_handler(unsigned char key, int x, int y);
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17 void skey_handler(int key, int x, int y);
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18 void button_handler(int bn, int state, int x, int y);
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19 void mouse_handler(int x, int y);
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20 void reshape(int x, int y);
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21 #ifdef MOUSEWHEEL
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22 void wheel_handler(int unk, int dir, int x, int y);
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23 #endif
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24 void menu_handler(int val);
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25 void init_sdr(void);
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26
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27 int xres, yres;
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28
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29 float cam_x, cam_y = 0.6, cam_z = 4;
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30 float cam_rot, cam_pitch = 35.0;
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31
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32 float pan_offs = 0.025;
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33
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34 unsigned int prog;
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35
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36 float roughness = 0.24;
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37 float specularity = 0.86;
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38 float ior = 3.2;
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39 float spec_pow = 60.0;
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40
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41 enum {DSDR_LAMBERT, DSDR_OREN_NAYAR};
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42 enum {SSDR_PHONG, SSDR_BLINN, SSDR_COOK_TORR};
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43
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44 int dif_sdr = DSDR_OREN_NAYAR;
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45 int spec_sdr = SSDR_COOK_TORR;
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46
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47 int main(int argc, char **argv)
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48 {
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49 unsigned int vs, ps, pslib;
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50 int dif_menu, spec_menu, i;
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51
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52 for(i=1; i<argc; i++) {
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53 if(argv[i][0] == '-' && argv[i][2] == 0) {
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54 switch(argv[i][1]) {
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nuclear@0
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55 case 'd':
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56 if(strcmp(argv[++i], "lambert") == 0) {
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57 dif_sdr = DSDR_LAMBERT;
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58 } else if(strcmp(argv[i], "oren-nayar") == 0) {
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59 dif_sdr = DSDR_OREN_NAYAR;
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60 } else {
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61 printf("-d (diffuse model) choices:\n");
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62 printf(" lambert \"Photometria sive de mensura de gratibus luminis, colorum et umbrae\", 1760\n");
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63 printf(" oren-nayar \"Generalization of Lambert's Reflectance Model\", SIGGRAPH 1994\n");
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64 return EXIT_FAILURE;
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65 }
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66 break;
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67
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68 case 's':
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69 if(strcmp(argv[++i], "phong") == 0) {
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70 spec_sdr = SSDR_PHONG;
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71 } else if(strcmp(argv[i], "cook-torrance") == 0) {
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72 spec_sdr = SSDR_COOK_TORR;
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73 } else {
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74 printf("-s (specular model) choices:\n");
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75 printf(" phong \"Illumination for Computer Generated Pictures\", CACM 1975\n");
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76 printf(" blinn \"Models of Light Reflection for Computer Synthesized Pictures\", SIGGRAPH 1977\n");
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77 printf(" cook-torrance \"A Reflectance Model for Computer Graphics\", SIGGRAPH 1981\n");
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78 return EXIT_FAILURE;
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79 }
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80 break;
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81
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82 default:
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83 fprintf(stderr, "unrecognized argument: %s\n", argv[i]);
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84 return EXIT_FAILURE;
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85 }
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86 }
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87 }
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88
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89 glutInitWindowSize(800, 600);
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90 glutInit(&argc, argv);
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91 glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
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92 glutCreateWindow("1.roughness 2.specularity 3.ior 4.phong power");
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93 xres = glutGet(GLUT_WINDOW_WIDTH);
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94 yres = glutGet(GLUT_WINDOW_HEIGHT);
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95
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96 glutKeyboardFunc(key_handler);
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97 glutKeyboardUpFunc(key_up_handler);
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98 glutSpecialFunc(skey_handler);
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99 glutMotionFunc(mouse_handler);
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100 glutMouseFunc(button_handler);
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101 glutReshapeFunc(reshape);
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102 glutDisplayFunc(redraw);
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103 #ifdef MOUSEWHEEL
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104 glutMouseWheelFunc(wheel_handler);
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105 #endif
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106
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107 /* create the menus */
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108 dif_menu = glutCreateMenu(menu_handler);
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109 glutAddMenuEntry("lambert", DSDR_LAMBERT);
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110 glutAddMenuEntry("oren-nayar", DSDR_OREN_NAYAR);
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111
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112 spec_menu = glutCreateMenu(menu_handler);
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113 glutAddMenuEntry("phong", SSDR_PHONG + 10);
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114 glutAddMenuEntry("blinn", SSDR_BLINN + 10);
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115 glutAddMenuEntry("cook-torrance", SSDR_COOK_TORR + 10);
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116
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117 glutCreateMenu(menu_handler);
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118 glutAddSubMenu("diffuse models", dif_menu);
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119 glutAddSubMenu("specular models", spec_menu);
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120
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121 glutAttachMenu(GLUT_RIGHT_BUTTON);
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122
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123
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124 glEnable(GL_DEPTH_TEST);
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125 glEnable(GL_CULL_FACE);
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126
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127 glEnable(GL_LIGHTING);
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128 glEnable(GL_LIGHT0);
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129
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130 glMatrixMode(GL_PROJECTION);
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131 gluPerspective(45.0, (float)xres / (float)yres, 1.0, 100.0);
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132 glMatrixMode(GL_MODELVIEW);
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133
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134 init_sdr();
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135
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136 if(!(vs = load_vertex_shader("sdr.vs.glsl"))) {
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137 fprintf(stderr, "failed to load vertex shader\n");
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138 return EXIT_FAILURE;
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139 }
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140
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141 if(!(pslib = load_pixel_shader("sdr_ref_models.glsl"))) {
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142 fprintf(stderr, "failed to load reflection models shader\n");
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143 return EXIT_FAILURE;
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144 }
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145
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146 if(!(ps = load_pixel_shader("sdr.ps.glsl"))) {
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147 fprintf(stderr, "failed to load pixel shader\n");
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148 return EXIT_FAILURE;
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149 }
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150
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151 if(!(prog = create_program())) {
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152 fprintf(stderr, "failed to create GPU program\n");
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153 return EXIT_FAILURE;
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154 }
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155 attach_shader(prog, vs);
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156 attach_shader(prog, pslib);
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157 attach_shader(prog, ps);
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158
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159 if(link_program(prog) == -1) {
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160 fprintf(stderr, "failed to link GPU program\n");
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161 return EXIT_FAILURE;
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162 }
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163
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164 glutMainLoop();
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165 return 0;
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166 }
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167
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168 void setup_lights(void)
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169 {
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170 float lpos[] = {-6, 8, 10, 1};
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171 glLightfv(GL_LIGHT0, GL_POSITION, lpos);
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172 }
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173
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174 void redraw(void)
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175 {
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176 glClearColor(0, 0, 0, 0);
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177 glClearDepth(1.0);
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178
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179 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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180
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181 glMatrixMode(GL_MODELVIEW);
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182 glLoadIdentity();
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183 glTranslatef(-cam_x, -cam_y, -cam_z);
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184 glRotatef(cam_pitch, 1, 0, 0);
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185 glRotatef(cam_rot, 0, 1, 0);
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186
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187 setup_lights();
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188
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189 glPushMatrix();
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190 glTranslatef(0, 0.8, 0);
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191
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192 bind_program(prog);
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193 set_uniform_float(prog, "rough", roughness);
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194 set_uniform_float(prog, "specularity", specularity);
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195 set_uniform_float(prog, "ior", ior);
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196 set_uniform_float(prog, "dif_sdr", dif_sdr);
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197 set_uniform_float(prog, "spec_sdr", spec_sdr);
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198 glFrontFace(GL_CW);
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199 set_material_color(0.55, 0.20, 0.10, 1.0);
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200 /*set_material_color(0.87, 0.72, 0.62, 1.0);*/
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201 glutSolidTeapot(1.0);
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202 glFrontFace(GL_CCW);
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203 bind_program(0);
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204
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205 glPopMatrix();
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206
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207
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208 glutSwapBuffers();
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209 }
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210
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211 void set_material_color(float r, float g, float b, float a)
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212 {
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213 float col[4];
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214 col[0] = r;
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215 col[1] = g;
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216 col[2] = b;
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217 col[3] = a;
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218 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, col);
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219 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, spec_pow);
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220 }
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221
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222 int mod_rough, mod_spec, mod_ior, mod_spow;
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223
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224 void key_handler(unsigned char key, int x, int y)
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225 {
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226 switch(key) {
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227 case 27:
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228 exit(0);
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229
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230 case '1':
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231 mod_rough = 1;
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232 break;
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233
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234 case '2':
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235 mod_spec = 1;
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236 break;
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237
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238 case '3':
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239 mod_ior = 1;
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240 break;
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241
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242 case '4':
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243 mod_spow = 1;
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244 break;
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245
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246 default:
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247 break;
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248 }
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249 }
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250
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251 void key_up_handler(unsigned char key, int x, int y)
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252 {
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253 switch(key) {
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254 case '1':
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255 mod_rough = 0;
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256 break;
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257
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258 case '2':
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259 mod_spec = 0;
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260 break;
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261
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262 case '3':
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263 mod_ior = 0;
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264 break;
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265
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266 case '4':
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267 mod_spow = 0;
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268 break;
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269
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270 default:
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271 break;
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272 }
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273 }
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274
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275 void skey_handler(int key, int x, int y)
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276 {
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277 switch(key) {
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278 default:
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279 break;
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280 }
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281 }
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282
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283 static int prev_x = -1;
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284 static int prev_y = -1;
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285 static int pbn;
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286
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287 void button_handler(int button, int state, int x, int y)
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288 {
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289 if(state == GLUT_DOWN) {
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290 prev_x = x;
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291 prev_y = y;
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292 pbn = button;
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293 } else {
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294 prev_x = -1;
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295 prev_y = -1;
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296 }
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297 }
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298
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299
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300 #define MIN(a, b) ((a) < (b) ? (a) : (b))
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301 #define MAX(a, b) ((a) > (b) ? (a) : (b))
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302
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303 void mouse_handler(int x, int y)
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304 {
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305 if(pbn == GLUT_LEFT_BUTTON) {
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306 if(mod_rough || mod_spec || mod_ior || mod_spow) {
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307 float dx = (float)(x - prev_x) / (float)xres;
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308
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309 if(mod_rough) {
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310 roughness = MAX(0.0, MIN(roughness + dx, 1.0));
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311 printf("roughness: %.3f\n", roughness);
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312 }
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313 if(mod_spec) {
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314 specularity = MAX(0.0, MIN(specularity + dx, 1.0));
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315 printf("specularity: %.3f\n", specularity);
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316 }
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317 if(mod_ior) {
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318 ior = MAX(ior + dx, 0.0);
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319 printf("ior: %.3f\n", ior);
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320 }
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321 if(mod_spow) {
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322 spec_pow = MAX(spec_pow + dx * 50.0, 0.01);
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323 printf("specular power: %.3f\n", spec_pow);
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324 }
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325 } else {
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326 /*
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327 cam_x += (float)(prev_x - x) * pan_offs;
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328 cam_y += (float)(y - prev_y) * pan_offs;
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329 */
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330 }
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331
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332 prev_x = x;
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333 prev_y = y;
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334 glutPostRedisplay();
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335
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336 } else if(pbn == GLUT_MIDDLE_BUTTON) {
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337 cam_rot += (float)(x - prev_x) / 2.0f;
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338 cam_pitch += (float)(y - prev_y) / 2.0f;
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339 if(cam_pitch > 90.0) cam_pitch = 90.0;
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340 if(cam_pitch < -90.0) cam_pitch = -90.0;
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341
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nuclear@0
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342 prev_x = x;
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343 prev_y = y;
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nuclear@0
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344 glutPostRedisplay();
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345
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346 } else if(pbn == GLUT_RIGHT_BUTTON) {
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nuclear@0
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347 /*
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348 cam_z -= (float)(prev_y - y) / 2.0f;
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nuclear@0
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349 prev_y = y;
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nuclear@0
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350 glutPostRedisplay();
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351 */
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352 }
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353 }
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354
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355 void reshape(int x, int y)
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356 {
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357 glViewport(0, 0, x, y);
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358 xres = x;
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359 yres = y;
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360
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361 glMatrixMode(GL_PROJECTION);
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362 glLoadIdentity();
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363 gluPerspective(45.0, (float)xres / (float)yres, 1.0, 100.0);
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nuclear@0
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364 glMatrixMode(GL_MODELVIEW);
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nuclear@0
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365 }
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366
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nuclear@0
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367 #ifdef MOUSEWHEEL
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368 void wheel_handler(int unk, int dir, int x, int y)
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nuclear@0
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369 {
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nuclear@0
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370 if(dir > 0) {
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nuclear@0
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371 cam_z -= pan_offs * 5.0;
|
nuclear@0
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372 } else {
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373 cam_z += pan_offs * 5.0;
|
nuclear@0
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374 }
|
nuclear@0
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375 glutPostRedisplay();
|
nuclear@0
|
376 }
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nuclear@0
|
377 #endif
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378
|
nuclear@0
|
379 void menu_handler(int val)
|
nuclear@0
|
380 {
|
nuclear@0
|
381 if(val < 10) {
|
nuclear@0
|
382 dif_sdr = val;
|
nuclear@0
|
383 } else {
|
nuclear@0
|
384 spec_sdr = val - 10;
|
nuclear@0
|
385 }
|
nuclear@0
|
386 glutPostRedisplay();
|
nuclear@0
|
387 }
|