rayzor
annotate src/scene.h @ 14:a9a948809c6f
starting the renderer screen, plus misc stuff
author | John Tsiombikas <nuclear@member.fsf.org> |
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date | Sun, 13 Apr 2014 08:06:21 +0300 |
parents | d94a69933a71 |
children | be616b58df99 |
rev | line source |
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nuclear@1 | 1 #ifndef SCENE_H_ |
nuclear@1 | 2 #define SCENE_H_ |
nuclear@1 | 3 |
nuclear@1 | 4 #include <string> |
nuclear@1 | 5 #include <vector.h> |
nuclear@13 | 6 #include "snode.h" |
nuclear@1 | 7 #include "object.h" |
nuclear@1 | 8 #include "light.h" |
nuclear@1 | 9 #include "camera.h" |
nuclear@1 | 10 |
nuclear@1 | 11 class Scene { |
nuclear@1 | 12 private: |
nuclear@1 | 13 char *name; |
nuclear@12 | 14 vector<SceneNode*> nodes; |
nuclear@12 | 15 |
nuclear@1 | 16 vector<Object*> objects; |
nuclear@1 | 17 vector<Light*> lights; |
nuclear@1 | 18 vector<Camera*> cameras; |
nuclear@6 | 19 Camera *active_cam; |
nuclear@1 | 20 |
nuclear@12 | 21 vector<int> sel; |
nuclear@12 | 22 |
nuclear@1 | 23 public: |
nuclear@1 | 24 Scene(); |
nuclear@1 | 25 ~Scene(); |
nuclear@1 | 26 |
nuclear@1 | 27 void clear(); |
nuclear@1 | 28 |
nuclear@1 | 29 void set_name(const char *name); |
nuclear@1 | 30 const char *get_name() const; |
nuclear@1 | 31 |
nuclear@12 | 32 void add(SceneNode *node); |
nuclear@6 | 33 |
nuclear@12 | 34 int get_node_count() const; |
nuclear@6 | 35 int get_object_count() const; |
nuclear@6 | 36 int get_light_count() const; |
nuclear@6 | 37 int get_camera_count() const; |
nuclear@6 | 38 |
nuclear@12 | 39 SceneNode *get_node(int idx); |
nuclear@12 | 40 const SceneNode *get_node(int idx) const; |
nuclear@6 | 41 Object *get_object(int idx); |
nuclear@6 | 42 const Object *get_object(int idx) const; |
nuclear@6 | 43 Light *get_light(int idx); |
nuclear@6 | 44 const Light *get_light(int idx) const; |
nuclear@6 | 45 Camera *get_camera(int idx); |
nuclear@6 | 46 const Camera *get_camera(int idx) const; |
nuclear@6 | 47 |
nuclear@1 | 48 void draw() const; |
nuclear@12 | 49 |
nuclear@12 | 50 void select(int s); |
nuclear@12 | 51 void clear_selection(); |
nuclear@12 | 52 int get_selection_count() const; |
nuclear@12 | 53 int get_selection(int idx = 0) const; |
nuclear@1 | 54 }; |
nuclear@1 | 55 |
nuclear@1 | 56 #endif // SCENE_H_ |