rayfract

annotate src/glew/GL/wglew.h @ 10:1496aae2e7d4

- simplified build by including dependences in the source tree - added make dep tracking - added mingw cross-build rules - added readme & licence
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 31 Jul 2023 18:58:56 +0300
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children
rev   line source
nuclear@10 1 /*
nuclear@10 2 ** The OpenGL Extension Wrangler Library
nuclear@10 3 ** Copyright (C) 2008-2017, Nigel Stewart <nigels[]users sourceforge net>
nuclear@10 4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
nuclear@10 5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
nuclear@10 6 ** Copyright (C) 2002, Lev Povalahev
nuclear@10 7 ** All rights reserved.
nuclear@10 8 **
nuclear@10 9 ** Redistribution and use in source and binary forms, with or without
nuclear@10 10 ** modification, are permitted provided that the following conditions are met:
nuclear@10 11 **
nuclear@10 12 ** * Redistributions of source code must retain the above copyright notice,
nuclear@10 13 ** this list of conditions and the following disclaimer.
nuclear@10 14 ** * Redistributions in binary form must reproduce the above copyright notice,
nuclear@10 15 ** this list of conditions and the following disclaimer in the documentation
nuclear@10 16 ** and/or other materials provided with the distribution.
nuclear@10 17 ** * The name of the author may be used to endorse or promote products
nuclear@10 18 ** derived from this software without specific prior written permission.
nuclear@10 19 **
nuclear@10 20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
nuclear@10 21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
nuclear@10 22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
nuclear@10 23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
nuclear@10 24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
nuclear@10 25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
nuclear@10 26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
nuclear@10 27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
nuclear@10 28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
nuclear@10 29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
nuclear@10 30 ** THE POSSIBILITY OF SUCH DAMAGE.
nuclear@10 31 */
nuclear@10 32
nuclear@10 33 /*
nuclear@10 34 ** Copyright (c) 2007 The Khronos Group Inc.
nuclear@10 35 **
nuclear@10 36 ** Permission is hereby granted, free of charge, to any person obtaining a
nuclear@10 37 ** copy of this software and/or associated documentation files (the
nuclear@10 38 ** "Materials"), to deal in the Materials without restriction, including
nuclear@10 39 ** without limitation the rights to use, copy, modify, merge, publish,
nuclear@10 40 ** distribute, sublicense, and/or sell copies of the Materials, and to
nuclear@10 41 ** permit persons to whom the Materials are furnished to do so, subject to
nuclear@10 42 ** the following conditions:
nuclear@10 43 **
nuclear@10 44 ** The above copyright notice and this permission notice shall be included
nuclear@10 45 ** in all copies or substantial portions of the Materials.
nuclear@10 46 **
nuclear@10 47 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
nuclear@10 48 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
nuclear@10 49 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
nuclear@10 50 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
nuclear@10 51 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
nuclear@10 52 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
nuclear@10 53 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
nuclear@10 54 */
nuclear@10 55
nuclear@10 56 #ifndef __wglew_h__
nuclear@10 57 #define __wglew_h__
nuclear@10 58 #define __WGLEW_H__
nuclear@10 59
nuclear@10 60 #ifdef __wglext_h_
nuclear@10 61 #error wglext.h included before wglew.h
nuclear@10 62 #endif
nuclear@10 63
nuclear@10 64 #define __wglext_h_
nuclear@10 65
nuclear@10 66 #if !defined(WINAPI)
nuclear@10 67 # ifndef WIN32_LEAN_AND_MEAN
nuclear@10 68 # define WIN32_LEAN_AND_MEAN 1
nuclear@10 69 # endif
nuclear@10 70 #include <windows.h>
nuclear@10 71 # undef WIN32_LEAN_AND_MEAN
nuclear@10 72 #endif
nuclear@10 73
nuclear@10 74 /*
nuclear@10 75 * GLEW_STATIC needs to be set when using the static version.
nuclear@10 76 * GLEW_BUILD is set when building the DLL version.
nuclear@10 77 */
nuclear@10 78 #ifdef GLEW_STATIC
nuclear@10 79 # define GLEWAPI extern
nuclear@10 80 #else
nuclear@10 81 # ifdef GLEW_BUILD
nuclear@10 82 # define GLEWAPI extern __declspec(dllexport)
nuclear@10 83 # else
nuclear@10 84 # define GLEWAPI extern __declspec(dllimport)
nuclear@10 85 # endif
nuclear@10 86 #endif
nuclear@10 87
nuclear@10 88 #ifdef __cplusplus
nuclear@10 89 extern "C" {
nuclear@10 90 #endif
nuclear@10 91
nuclear@10 92 /* -------------------------- WGL_3DFX_multisample ------------------------- */
nuclear@10 93
nuclear@10 94 #ifndef WGL_3DFX_multisample
nuclear@10 95 #define WGL_3DFX_multisample 1
nuclear@10 96
nuclear@10 97 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
nuclear@10 98 #define WGL_SAMPLES_3DFX 0x2061
nuclear@10 99
nuclear@10 100 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
nuclear@10 101
nuclear@10 102 #endif /* WGL_3DFX_multisample */
nuclear@10 103
nuclear@10 104 /* ------------------------- WGL_3DL_stereo_control ------------------------ */
nuclear@10 105
nuclear@10 106 #ifndef WGL_3DL_stereo_control
nuclear@10 107 #define WGL_3DL_stereo_control 1
nuclear@10 108
nuclear@10 109 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
nuclear@10 110 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
nuclear@10 111 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
nuclear@10 112 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
nuclear@10 113
nuclear@10 114 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
nuclear@10 115
nuclear@10 116 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
nuclear@10 117
nuclear@10 118 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
nuclear@10 119
nuclear@10 120 #endif /* WGL_3DL_stereo_control */
nuclear@10 121
nuclear@10 122 /* ------------------------ WGL_AMD_gpu_association ------------------------ */
nuclear@10 123
nuclear@10 124 #ifndef WGL_AMD_gpu_association
nuclear@10 125 #define WGL_AMD_gpu_association 1
nuclear@10 126
nuclear@10 127 #define WGL_GPU_VENDOR_AMD 0x1F00
nuclear@10 128 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
nuclear@10 129 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
nuclear@10 130 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
nuclear@10 131 #define WGL_GPU_RAM_AMD 0x21A3
nuclear@10 132 #define WGL_GPU_CLOCK_AMD 0x21A4
nuclear@10 133 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
nuclear@10 134 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
nuclear@10 135 #define WGL_GPU_NUM_RB_AMD 0x21A7
nuclear@10 136 #define WGL_GPU_NUM_SPI_AMD 0x21A8
nuclear@10 137
nuclear@10 138 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
nuclear@10 140 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
nuclear@10 141 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
nuclear@10 142 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
nuclear@10 143 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
nuclear@10 144 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
nuclear@10 145 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
nuclear@10 146 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
nuclear@10 147
nuclear@10 148 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
nuclear@10 149 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
nuclear@10 150 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
nuclear@10 151 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
nuclear@10 152 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
nuclear@10 153 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
nuclear@10 154 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
nuclear@10 155 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
nuclear@10 156 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
nuclear@10 157
nuclear@10 158 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
nuclear@10 159
nuclear@10 160 #endif /* WGL_AMD_gpu_association */
nuclear@10 161
nuclear@10 162 /* ------------------------- WGL_ARB_buffer_region ------------------------- */
nuclear@10 163
nuclear@10 164 #ifndef WGL_ARB_buffer_region
nuclear@10 165 #define WGL_ARB_buffer_region 1
nuclear@10 166
nuclear@10 167 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
nuclear@10 168 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
nuclear@10 169 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
nuclear@10 170 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
nuclear@10 171
nuclear@10 172 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
nuclear@10 173 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
nuclear@10 174 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
nuclear@10 175 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
nuclear@10 176
nuclear@10 177 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
nuclear@10 178 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
nuclear@10 179 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
nuclear@10 180 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
nuclear@10 181
nuclear@10 182 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
nuclear@10 183
nuclear@10 184 #endif /* WGL_ARB_buffer_region */
nuclear@10 185
nuclear@10 186 /* --------------------- WGL_ARB_context_flush_control --------------------- */
nuclear@10 187
nuclear@10 188 #ifndef WGL_ARB_context_flush_control
nuclear@10 189 #define WGL_ARB_context_flush_control 1
nuclear@10 190
nuclear@10 191 #define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
nuclear@10 192
nuclear@10 193 #endif /* WGL_ARB_context_flush_control */
nuclear@10 194
nuclear@10 195 /* ------------------------- WGL_ARB_create_context ------------------------ */
nuclear@10 196
nuclear@10 197 #ifndef WGL_ARB_create_context
nuclear@10 198 #define WGL_ARB_create_context 1
nuclear@10 199
nuclear@10 200 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
nuclear@10 201 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
nuclear@10 202 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
nuclear@10 203 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
nuclear@10 204 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
nuclear@10 205 #define WGL_CONTEXT_FLAGS_ARB 0x2094
nuclear@10 206 #define ERROR_INVALID_VERSION_ARB 0x2095
nuclear@10 207 #define ERROR_INVALID_PROFILE_ARB 0x2096
nuclear@10 208
nuclear@10 209 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
nuclear@10 210
nuclear@10 211 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
nuclear@10 212
nuclear@10 213 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
nuclear@10 214
nuclear@10 215 #endif /* WGL_ARB_create_context */
nuclear@10 216
nuclear@10 217 /* -------------------- WGL_ARB_create_context_no_error -------------------- */
nuclear@10 218
nuclear@10 219 #ifndef WGL_ARB_create_context_no_error
nuclear@10 220 #define WGL_ARB_create_context_no_error 1
nuclear@10 221
nuclear@10 222 #define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error)
nuclear@10 223
nuclear@10 224 #endif /* WGL_ARB_create_context_no_error */
nuclear@10 225
nuclear@10 226 /* --------------------- WGL_ARB_create_context_profile -------------------- */
nuclear@10 227
nuclear@10 228 #ifndef WGL_ARB_create_context_profile
nuclear@10 229 #define WGL_ARB_create_context_profile 1
nuclear@10 230
nuclear@10 231 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
nuclear@10 232 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
nuclear@10 233 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
nuclear@10 234
nuclear@10 235 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
nuclear@10 236
nuclear@10 237 #endif /* WGL_ARB_create_context_profile */
nuclear@10 238
nuclear@10 239 /* ------------------- WGL_ARB_create_context_robustness ------------------- */
nuclear@10 240
nuclear@10 241 #ifndef WGL_ARB_create_context_robustness
nuclear@10 242 #define WGL_ARB_create_context_robustness 1
nuclear@10 243
nuclear@10 244 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
nuclear@10 245 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
nuclear@10 246 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
nuclear@10 247 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
nuclear@10 248
nuclear@10 249 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
nuclear@10 250
nuclear@10 251 #endif /* WGL_ARB_create_context_robustness */
nuclear@10 252
nuclear@10 253 /* ----------------------- WGL_ARB_extensions_string ----------------------- */
nuclear@10 254
nuclear@10 255 #ifndef WGL_ARB_extensions_string
nuclear@10 256 #define WGL_ARB_extensions_string 1
nuclear@10 257
nuclear@10 258 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
nuclear@10 259
nuclear@10 260 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
nuclear@10 261
nuclear@10 262 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
nuclear@10 263
nuclear@10 264 #endif /* WGL_ARB_extensions_string */
nuclear@10 265
nuclear@10 266 /* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
nuclear@10 267
nuclear@10 268 #ifndef WGL_ARB_framebuffer_sRGB
nuclear@10 269 #define WGL_ARB_framebuffer_sRGB 1
nuclear@10 270
nuclear@10 271 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
nuclear@10 272
nuclear@10 273 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
nuclear@10 274
nuclear@10 275 #endif /* WGL_ARB_framebuffer_sRGB */
nuclear@10 276
nuclear@10 277 /* ----------------------- WGL_ARB_make_current_read ----------------------- */
nuclear@10 278
nuclear@10 279 #ifndef WGL_ARB_make_current_read
nuclear@10 280 #define WGL_ARB_make_current_read 1
nuclear@10 281
nuclear@10 282 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
nuclear@10 283 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
nuclear@10 284
nuclear@10 285 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
nuclear@10 286 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
nuclear@10 287
nuclear@10 288 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
nuclear@10 289 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
nuclear@10 290
nuclear@10 291 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
nuclear@10 292
nuclear@10 293 #endif /* WGL_ARB_make_current_read */
nuclear@10 294
nuclear@10 295 /* -------------------------- WGL_ARB_multisample -------------------------- */
nuclear@10 296
nuclear@10 297 #ifndef WGL_ARB_multisample
nuclear@10 298 #define WGL_ARB_multisample 1
nuclear@10 299
nuclear@10 300 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
nuclear@10 301 #define WGL_SAMPLES_ARB 0x2042
nuclear@10 302
nuclear@10 303 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
nuclear@10 304
nuclear@10 305 #endif /* WGL_ARB_multisample */
nuclear@10 306
nuclear@10 307 /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
nuclear@10 308
nuclear@10 309 #ifndef WGL_ARB_pbuffer
nuclear@10 310 #define WGL_ARB_pbuffer 1
nuclear@10 311
nuclear@10 312 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
nuclear@10 313 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
nuclear@10 314 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
nuclear@10 315 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
nuclear@10 316 #define WGL_PBUFFER_LARGEST_ARB 0x2033
nuclear@10 317 #define WGL_PBUFFER_WIDTH_ARB 0x2034
nuclear@10 318 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
nuclear@10 319 #define WGL_PBUFFER_LOST_ARB 0x2036
nuclear@10 320
nuclear@10 321 DECLARE_HANDLE(HPBUFFERARB);
nuclear@10 322
nuclear@10 323 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
nuclear@10 324 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
nuclear@10 325 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
nuclear@10 326 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
nuclear@10 327 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
nuclear@10 328
nuclear@10 329 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
nuclear@10 330 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
nuclear@10 331 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
nuclear@10 332 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
nuclear@10 333 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
nuclear@10 334
nuclear@10 335 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
nuclear@10 336
nuclear@10 337 #endif /* WGL_ARB_pbuffer */
nuclear@10 338
nuclear@10 339 /* -------------------------- WGL_ARB_pixel_format ------------------------- */
nuclear@10 340
nuclear@10 341 #ifndef WGL_ARB_pixel_format
nuclear@10 342 #define WGL_ARB_pixel_format 1
nuclear@10 343
nuclear@10 344 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
nuclear@10 345 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
nuclear@10 346 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
nuclear@10 347 #define WGL_ACCELERATION_ARB 0x2003
nuclear@10 348 #define WGL_NEED_PALETTE_ARB 0x2004
nuclear@10 349 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
nuclear@10 350 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
nuclear@10 351 #define WGL_SWAP_METHOD_ARB 0x2007
nuclear@10 352 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
nuclear@10 353 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
nuclear@10 354 #define WGL_TRANSPARENT_ARB 0x200A
nuclear@10 355 #define WGL_SHARE_DEPTH_ARB 0x200C
nuclear@10 356 #define WGL_SHARE_STENCIL_ARB 0x200D
nuclear@10 357 #define WGL_SHARE_ACCUM_ARB 0x200E
nuclear@10 358 #define WGL_SUPPORT_GDI_ARB 0x200F
nuclear@10 359 #define WGL_SUPPORT_OPENGL_ARB 0x2010
nuclear@10 360 #define WGL_DOUBLE_BUFFER_ARB 0x2011
nuclear@10 361 #define WGL_STEREO_ARB 0x2012
nuclear@10 362 #define WGL_PIXEL_TYPE_ARB 0x2013
nuclear@10 363 #define WGL_COLOR_BITS_ARB 0x2014
nuclear@10 364 #define WGL_RED_BITS_ARB 0x2015
nuclear@10 365 #define WGL_RED_SHIFT_ARB 0x2016
nuclear@10 366 #define WGL_GREEN_BITS_ARB 0x2017
nuclear@10 367 #define WGL_GREEN_SHIFT_ARB 0x2018
nuclear@10 368 #define WGL_BLUE_BITS_ARB 0x2019
nuclear@10 369 #define WGL_BLUE_SHIFT_ARB 0x201A
nuclear@10 370 #define WGL_ALPHA_BITS_ARB 0x201B
nuclear@10 371 #define WGL_ALPHA_SHIFT_ARB 0x201C
nuclear@10 372 #define WGL_ACCUM_BITS_ARB 0x201D
nuclear@10 373 #define WGL_ACCUM_RED_BITS_ARB 0x201E
nuclear@10 374 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
nuclear@10 375 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
nuclear@10 376 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
nuclear@10 377 #define WGL_DEPTH_BITS_ARB 0x2022
nuclear@10 378 #define WGL_STENCIL_BITS_ARB 0x2023
nuclear@10 379 #define WGL_AUX_BUFFERS_ARB 0x2024
nuclear@10 380 #define WGL_NO_ACCELERATION_ARB 0x2025
nuclear@10 381 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
nuclear@10 382 #define WGL_FULL_ACCELERATION_ARB 0x2027
nuclear@10 383 #define WGL_SWAP_EXCHANGE_ARB 0x2028
nuclear@10 384 #define WGL_SWAP_COPY_ARB 0x2029
nuclear@10 385 #define WGL_SWAP_UNDEFINED_ARB 0x202A
nuclear@10 386 #define WGL_TYPE_RGBA_ARB 0x202B
nuclear@10 387 #define WGL_TYPE_COLORINDEX_ARB 0x202C
nuclear@10 388 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
nuclear@10 389 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
nuclear@10 390 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
nuclear@10 391 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
nuclear@10 392 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
nuclear@10 393
nuclear@10 394 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
nuclear@10 395 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
nuclear@10 396 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
nuclear@10 397
nuclear@10 398 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
nuclear@10 399 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
nuclear@10 400 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
nuclear@10 401
nuclear@10 402 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
nuclear@10 403
nuclear@10 404 #endif /* WGL_ARB_pixel_format */
nuclear@10 405
nuclear@10 406 /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
nuclear@10 407
nuclear@10 408 #ifndef WGL_ARB_pixel_format_float
nuclear@10 409 #define WGL_ARB_pixel_format_float 1
nuclear@10 410
nuclear@10 411 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
nuclear@10 412
nuclear@10 413 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
nuclear@10 414
nuclear@10 415 #endif /* WGL_ARB_pixel_format_float */
nuclear@10 416
nuclear@10 417 /* ------------------------- WGL_ARB_render_texture ------------------------ */
nuclear@10 418
nuclear@10 419 #ifndef WGL_ARB_render_texture
nuclear@10 420 #define WGL_ARB_render_texture 1
nuclear@10 421
nuclear@10 422 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
nuclear@10 423 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
nuclear@10 424 #define WGL_TEXTURE_FORMAT_ARB 0x2072
nuclear@10 425 #define WGL_TEXTURE_TARGET_ARB 0x2073
nuclear@10 426 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
nuclear@10 427 #define WGL_TEXTURE_RGB_ARB 0x2075
nuclear@10 428 #define WGL_TEXTURE_RGBA_ARB 0x2076
nuclear@10 429 #define WGL_NO_TEXTURE_ARB 0x2077
nuclear@10 430 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
nuclear@10 431 #define WGL_TEXTURE_1D_ARB 0x2079
nuclear@10 432 #define WGL_TEXTURE_2D_ARB 0x207A
nuclear@10 433 #define WGL_MIPMAP_LEVEL_ARB 0x207B
nuclear@10 434 #define WGL_CUBE_MAP_FACE_ARB 0x207C
nuclear@10 435 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
nuclear@10 436 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
nuclear@10 437 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
nuclear@10 438 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
nuclear@10 439 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
nuclear@10 440 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
nuclear@10 441 #define WGL_FRONT_LEFT_ARB 0x2083
nuclear@10 442 #define WGL_FRONT_RIGHT_ARB 0x2084
nuclear@10 443 #define WGL_BACK_LEFT_ARB 0x2085
nuclear@10 444 #define WGL_BACK_RIGHT_ARB 0x2086
nuclear@10 445 #define WGL_AUX0_ARB 0x2087
nuclear@10 446 #define WGL_AUX1_ARB 0x2088
nuclear@10 447 #define WGL_AUX2_ARB 0x2089
nuclear@10 448 #define WGL_AUX3_ARB 0x208A
nuclear@10 449 #define WGL_AUX4_ARB 0x208B
nuclear@10 450 #define WGL_AUX5_ARB 0x208C
nuclear@10 451 #define WGL_AUX6_ARB 0x208D
nuclear@10 452 #define WGL_AUX7_ARB 0x208E
nuclear@10 453 #define WGL_AUX8_ARB 0x208F
nuclear@10 454 #define WGL_AUX9_ARB 0x2090
nuclear@10 455
nuclear@10 456 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
nuclear@10 457 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
nuclear@10 458 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
nuclear@10 459
nuclear@10 460 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
nuclear@10 461 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
nuclear@10 462 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
nuclear@10 463
nuclear@10 464 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
nuclear@10 465
nuclear@10 466 #endif /* WGL_ARB_render_texture */
nuclear@10 467
nuclear@10 468 /* ---------------- WGL_ARB_robustness_application_isolation --------------- */
nuclear@10 469
nuclear@10 470 #ifndef WGL_ARB_robustness_application_isolation
nuclear@10 471 #define WGL_ARB_robustness_application_isolation 1
nuclear@10 472
nuclear@10 473 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
nuclear@10 474
nuclear@10 475 #define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
nuclear@10 476
nuclear@10 477 #endif /* WGL_ARB_robustness_application_isolation */
nuclear@10 478
nuclear@10 479 /* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */
nuclear@10 480
nuclear@10 481 #ifndef WGL_ARB_robustness_share_group_isolation
nuclear@10 482 #define WGL_ARB_robustness_share_group_isolation 1
nuclear@10 483
nuclear@10 484 #define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
nuclear@10 485
nuclear@10 486 #define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
nuclear@10 487
nuclear@10 488 #endif /* WGL_ARB_robustness_share_group_isolation */
nuclear@10 489
nuclear@10 490 /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
nuclear@10 491
nuclear@10 492 #ifndef WGL_ATI_pixel_format_float
nuclear@10 493 #define WGL_ATI_pixel_format_float 1
nuclear@10 494
nuclear@10 495 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
nuclear@10 496 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
nuclear@10 497 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
nuclear@10 498
nuclear@10 499 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
nuclear@10 500
nuclear@10 501 #endif /* WGL_ATI_pixel_format_float */
nuclear@10 502
nuclear@10 503 /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
nuclear@10 504
nuclear@10 505 #ifndef WGL_ATI_render_texture_rectangle
nuclear@10 506 #define WGL_ATI_render_texture_rectangle 1
nuclear@10 507
nuclear@10 508 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
nuclear@10 509
nuclear@10 510 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
nuclear@10 511
nuclear@10 512 #endif /* WGL_ATI_render_texture_rectangle */
nuclear@10 513
nuclear@10 514 /* --------------------------- WGL_EXT_colorspace -------------------------- */
nuclear@10 515
nuclear@10 516 #ifndef WGL_EXT_colorspace
nuclear@10 517 #define WGL_EXT_colorspace 1
nuclear@10 518
nuclear@10 519 #define WGL_COLORSPACE_SRGB_EXT 0x3089
nuclear@10 520 #define WGL_COLORSPACE_LINEAR_EXT 0x308A
nuclear@10 521 #define WGL_COLORSPACE_EXT 0x309D
nuclear@10 522
nuclear@10 523 #define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace)
nuclear@10 524
nuclear@10 525 #endif /* WGL_EXT_colorspace */
nuclear@10 526
nuclear@10 527 /* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
nuclear@10 528
nuclear@10 529 #ifndef WGL_EXT_create_context_es2_profile
nuclear@10 530 #define WGL_EXT_create_context_es2_profile 1
nuclear@10 531
nuclear@10 532 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
nuclear@10 533
nuclear@10 534 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
nuclear@10 535
nuclear@10 536 #endif /* WGL_EXT_create_context_es2_profile */
nuclear@10 537
nuclear@10 538 /* ------------------- WGL_EXT_create_context_es_profile ------------------- */
nuclear@10 539
nuclear@10 540 #ifndef WGL_EXT_create_context_es_profile
nuclear@10 541 #define WGL_EXT_create_context_es_profile 1
nuclear@10 542
nuclear@10 543 #define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
nuclear@10 544
nuclear@10 545 #define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
nuclear@10 546
nuclear@10 547 #endif /* WGL_EXT_create_context_es_profile */
nuclear@10 548
nuclear@10 549 /* -------------------------- WGL_EXT_depth_float -------------------------- */
nuclear@10 550
nuclear@10 551 #ifndef WGL_EXT_depth_float
nuclear@10 552 #define WGL_EXT_depth_float 1
nuclear@10 553
nuclear@10 554 #define WGL_DEPTH_FLOAT_EXT 0x2040
nuclear@10 555
nuclear@10 556 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
nuclear@10 557
nuclear@10 558 #endif /* WGL_EXT_depth_float */
nuclear@10 559
nuclear@10 560 /* ---------------------- WGL_EXT_display_color_table ---------------------- */
nuclear@10 561
nuclear@10 562 #ifndef WGL_EXT_display_color_table
nuclear@10 563 #define WGL_EXT_display_color_table 1
nuclear@10 564
nuclear@10 565 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
nuclear@10 566 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
nuclear@10 567 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
nuclear@10 568 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
nuclear@10 569
nuclear@10 570 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
nuclear@10 571 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
nuclear@10 572 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
nuclear@10 573 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
nuclear@10 574
nuclear@10 575 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
nuclear@10 576
nuclear@10 577 #endif /* WGL_EXT_display_color_table */
nuclear@10 578
nuclear@10 579 /* ----------------------- WGL_EXT_extensions_string ----------------------- */
nuclear@10 580
nuclear@10 581 #ifndef WGL_EXT_extensions_string
nuclear@10 582 #define WGL_EXT_extensions_string 1
nuclear@10 583
nuclear@10 584 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
nuclear@10 585
nuclear@10 586 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
nuclear@10 587
nuclear@10 588 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
nuclear@10 589
nuclear@10 590 #endif /* WGL_EXT_extensions_string */
nuclear@10 591
nuclear@10 592 /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
nuclear@10 593
nuclear@10 594 #ifndef WGL_EXT_framebuffer_sRGB
nuclear@10 595 #define WGL_EXT_framebuffer_sRGB 1
nuclear@10 596
nuclear@10 597 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
nuclear@10 598
nuclear@10 599 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
nuclear@10 600
nuclear@10 601 #endif /* WGL_EXT_framebuffer_sRGB */
nuclear@10 602
nuclear@10 603 /* ----------------------- WGL_EXT_make_current_read ----------------------- */
nuclear@10 604
nuclear@10 605 #ifndef WGL_EXT_make_current_read
nuclear@10 606 #define WGL_EXT_make_current_read 1
nuclear@10 607
nuclear@10 608 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
nuclear@10 609
nuclear@10 610 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
nuclear@10 611 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
nuclear@10 612
nuclear@10 613 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
nuclear@10 614 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
nuclear@10 615
nuclear@10 616 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
nuclear@10 617
nuclear@10 618 #endif /* WGL_EXT_make_current_read */
nuclear@10 619
nuclear@10 620 /* -------------------------- WGL_EXT_multisample -------------------------- */
nuclear@10 621
nuclear@10 622 #ifndef WGL_EXT_multisample
nuclear@10 623 #define WGL_EXT_multisample 1
nuclear@10 624
nuclear@10 625 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
nuclear@10 626 #define WGL_SAMPLES_EXT 0x2042
nuclear@10 627
nuclear@10 628 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
nuclear@10 629
nuclear@10 630 #endif /* WGL_EXT_multisample */
nuclear@10 631
nuclear@10 632 /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
nuclear@10 633
nuclear@10 634 #ifndef WGL_EXT_pbuffer
nuclear@10 635 #define WGL_EXT_pbuffer 1
nuclear@10 636
nuclear@10 637 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
nuclear@10 638 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
nuclear@10 639 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
nuclear@10 640 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
nuclear@10 641 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
nuclear@10 642 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
nuclear@10 643 #define WGL_PBUFFER_LARGEST_EXT 0x2033
nuclear@10 644 #define WGL_PBUFFER_WIDTH_EXT 0x2034
nuclear@10 645 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
nuclear@10 646
nuclear@10 647 DECLARE_HANDLE(HPBUFFEREXT);
nuclear@10 648
nuclear@10 649 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
nuclear@10 650 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
nuclear@10 651 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
nuclear@10 652 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
nuclear@10 653 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
nuclear@10 654
nuclear@10 655 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
nuclear@10 656 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
nuclear@10 657 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
nuclear@10 658 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
nuclear@10 659 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
nuclear@10 660
nuclear@10 661 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
nuclear@10 662
nuclear@10 663 #endif /* WGL_EXT_pbuffer */
nuclear@10 664
nuclear@10 665 /* -------------------------- WGL_EXT_pixel_format ------------------------- */
nuclear@10 666
nuclear@10 667 #ifndef WGL_EXT_pixel_format
nuclear@10 668 #define WGL_EXT_pixel_format 1
nuclear@10 669
nuclear@10 670 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
nuclear@10 671 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
nuclear@10 672 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
nuclear@10 673 #define WGL_ACCELERATION_EXT 0x2003
nuclear@10 674 #define WGL_NEED_PALETTE_EXT 0x2004
nuclear@10 675 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
nuclear@10 676 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
nuclear@10 677 #define WGL_SWAP_METHOD_EXT 0x2007
nuclear@10 678 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
nuclear@10 679 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
nuclear@10 680 #define WGL_TRANSPARENT_EXT 0x200A
nuclear@10 681 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
nuclear@10 682 #define WGL_SHARE_DEPTH_EXT 0x200C
nuclear@10 683 #define WGL_SHARE_STENCIL_EXT 0x200D
nuclear@10 684 #define WGL_SHARE_ACCUM_EXT 0x200E
nuclear@10 685 #define WGL_SUPPORT_GDI_EXT 0x200F
nuclear@10 686 #define WGL_SUPPORT_OPENGL_EXT 0x2010
nuclear@10 687 #define WGL_DOUBLE_BUFFER_EXT 0x2011
nuclear@10 688 #define WGL_STEREO_EXT 0x2012
nuclear@10 689 #define WGL_PIXEL_TYPE_EXT 0x2013
nuclear@10 690 #define WGL_COLOR_BITS_EXT 0x2014
nuclear@10 691 #define WGL_RED_BITS_EXT 0x2015
nuclear@10 692 #define WGL_RED_SHIFT_EXT 0x2016
nuclear@10 693 #define WGL_GREEN_BITS_EXT 0x2017
nuclear@10 694 #define WGL_GREEN_SHIFT_EXT 0x2018
nuclear@10 695 #define WGL_BLUE_BITS_EXT 0x2019
nuclear@10 696 #define WGL_BLUE_SHIFT_EXT 0x201A
nuclear@10 697 #define WGL_ALPHA_BITS_EXT 0x201B
nuclear@10 698 #define WGL_ALPHA_SHIFT_EXT 0x201C
nuclear@10 699 #define WGL_ACCUM_BITS_EXT 0x201D
nuclear@10 700 #define WGL_ACCUM_RED_BITS_EXT 0x201E
nuclear@10 701 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
nuclear@10 702 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
nuclear@10 703 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
nuclear@10 704 #define WGL_DEPTH_BITS_EXT 0x2022
nuclear@10 705 #define WGL_STENCIL_BITS_EXT 0x2023
nuclear@10 706 #define WGL_AUX_BUFFERS_EXT 0x2024
nuclear@10 707 #define WGL_NO_ACCELERATION_EXT 0x2025
nuclear@10 708 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
nuclear@10 709 #define WGL_FULL_ACCELERATION_EXT 0x2027
nuclear@10 710 #define WGL_SWAP_EXCHANGE_EXT 0x2028
nuclear@10 711 #define WGL_SWAP_COPY_EXT 0x2029
nuclear@10 712 #define WGL_SWAP_UNDEFINED_EXT 0x202A
nuclear@10 713 #define WGL_TYPE_RGBA_EXT 0x202B
nuclear@10 714 #define WGL_TYPE_COLORINDEX_EXT 0x202C
nuclear@10 715
nuclear@10 716 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
nuclear@10 717 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
nuclear@10 718 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
nuclear@10 719
nuclear@10 720 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
nuclear@10 721 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
nuclear@10 722 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
nuclear@10 723
nuclear@10 724 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
nuclear@10 725
nuclear@10 726 #endif /* WGL_EXT_pixel_format */
nuclear@10 727
nuclear@10 728 /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
nuclear@10 729
nuclear@10 730 #ifndef WGL_EXT_pixel_format_packed_float
nuclear@10 731 #define WGL_EXT_pixel_format_packed_float 1
nuclear@10 732
nuclear@10 733 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
nuclear@10 734
nuclear@10 735 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
nuclear@10 736
nuclear@10 737 #endif /* WGL_EXT_pixel_format_packed_float */
nuclear@10 738
nuclear@10 739 /* -------------------------- WGL_EXT_swap_control ------------------------- */
nuclear@10 740
nuclear@10 741 #ifndef WGL_EXT_swap_control
nuclear@10 742 #define WGL_EXT_swap_control 1
nuclear@10 743
nuclear@10 744 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
nuclear@10 745 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
nuclear@10 746
nuclear@10 747 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
nuclear@10 748 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
nuclear@10 749
nuclear@10 750 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
nuclear@10 751
nuclear@10 752 #endif /* WGL_EXT_swap_control */
nuclear@10 753
nuclear@10 754 /* ----------------------- WGL_EXT_swap_control_tear ----------------------- */
nuclear@10 755
nuclear@10 756 #ifndef WGL_EXT_swap_control_tear
nuclear@10 757 #define WGL_EXT_swap_control_tear 1
nuclear@10 758
nuclear@10 759 #define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
nuclear@10 760
nuclear@10 761 #endif /* WGL_EXT_swap_control_tear */
nuclear@10 762
nuclear@10 763 /* --------------------- WGL_I3D_digital_video_control --------------------- */
nuclear@10 764
nuclear@10 765 #ifndef WGL_I3D_digital_video_control
nuclear@10 766 #define WGL_I3D_digital_video_control 1
nuclear@10 767
nuclear@10 768 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
nuclear@10 769 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
nuclear@10 770 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
nuclear@10 771 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
nuclear@10 772
nuclear@10 773 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
nuclear@10 774 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
nuclear@10 775
nuclear@10 776 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
nuclear@10 777 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
nuclear@10 778
nuclear@10 779 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
nuclear@10 780
nuclear@10 781 #endif /* WGL_I3D_digital_video_control */
nuclear@10 782
nuclear@10 783 /* ----------------------------- WGL_I3D_gamma ----------------------------- */
nuclear@10 784
nuclear@10 785 #ifndef WGL_I3D_gamma
nuclear@10 786 #define WGL_I3D_gamma 1
nuclear@10 787
nuclear@10 788 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
nuclear@10 789 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
nuclear@10 790
nuclear@10 791 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
nuclear@10 792 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
nuclear@10 793 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
nuclear@10 794 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
nuclear@10 795
nuclear@10 796 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
nuclear@10 797 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
nuclear@10 798 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
nuclear@10 799 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
nuclear@10 800
nuclear@10 801 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
nuclear@10 802
nuclear@10 803 #endif /* WGL_I3D_gamma */
nuclear@10 804
nuclear@10 805 /* ---------------------------- WGL_I3D_genlock ---------------------------- */
nuclear@10 806
nuclear@10 807 #ifndef WGL_I3D_genlock
nuclear@10 808 #define WGL_I3D_genlock 1
nuclear@10 809
nuclear@10 810 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
nuclear@10 811 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
nuclear@10 812 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
nuclear@10 813 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
nuclear@10 814 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
nuclear@10 815 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
nuclear@10 816 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
nuclear@10 817 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
nuclear@10 818 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
nuclear@10 819
nuclear@10 820 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
nuclear@10 821 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
nuclear@10 822 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
nuclear@10 823 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
nuclear@10 824 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
nuclear@10 825 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
nuclear@10 826 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
nuclear@10 827 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
nuclear@10 828 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
nuclear@10 829 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
nuclear@10 830 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
nuclear@10 831 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
nuclear@10 832
nuclear@10 833 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
nuclear@10 834 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
nuclear@10 835 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
nuclear@10 836 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
nuclear@10 837 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
nuclear@10 838 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
nuclear@10 839 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
nuclear@10 840 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
nuclear@10 841 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
nuclear@10 842 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
nuclear@10 843 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
nuclear@10 844 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
nuclear@10 845
nuclear@10 846 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
nuclear@10 847
nuclear@10 848 #endif /* WGL_I3D_genlock */
nuclear@10 849
nuclear@10 850 /* -------------------------- WGL_I3D_image_buffer ------------------------- */
nuclear@10 851
nuclear@10 852 #ifndef WGL_I3D_image_buffer
nuclear@10 853 #define WGL_I3D_image_buffer 1
nuclear@10 854
nuclear@10 855 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
nuclear@10 856 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
nuclear@10 857
nuclear@10 858 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
nuclear@10 859 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
nuclear@10 860 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
nuclear@10 861 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
nuclear@10 862
nuclear@10 863 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
nuclear@10 864 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
nuclear@10 865 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
nuclear@10 866 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
nuclear@10 867
nuclear@10 868 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
nuclear@10 869
nuclear@10 870 #endif /* WGL_I3D_image_buffer */
nuclear@10 871
nuclear@10 872 /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
nuclear@10 873
nuclear@10 874 #ifndef WGL_I3D_swap_frame_lock
nuclear@10 875 #define WGL_I3D_swap_frame_lock 1
nuclear@10 876
nuclear@10 877 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
nuclear@10 878 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
nuclear@10 879 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
nuclear@10 880 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
nuclear@10 881
nuclear@10 882 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
nuclear@10 883 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
nuclear@10 884 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
nuclear@10 885 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
nuclear@10 886
nuclear@10 887 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
nuclear@10 888
nuclear@10 889 #endif /* WGL_I3D_swap_frame_lock */
nuclear@10 890
nuclear@10 891 /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
nuclear@10 892
nuclear@10 893 #ifndef WGL_I3D_swap_frame_usage
nuclear@10 894 #define WGL_I3D_swap_frame_usage 1
nuclear@10 895
nuclear@10 896 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
nuclear@10 897 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
nuclear@10 898 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
nuclear@10 899 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
nuclear@10 900
nuclear@10 901 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
nuclear@10 902 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
nuclear@10 903 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
nuclear@10 904 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
nuclear@10 905
nuclear@10 906 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
nuclear@10 907
nuclear@10 908 #endif /* WGL_I3D_swap_frame_usage */
nuclear@10 909
nuclear@10 910 /* --------------------------- WGL_NV_DX_interop --------------------------- */
nuclear@10 911
nuclear@10 912 #ifndef WGL_NV_DX_interop
nuclear@10 913 #define WGL_NV_DX_interop 1
nuclear@10 914
nuclear@10 915 #define WGL_ACCESS_READ_ONLY_NV 0x0000
nuclear@10 916 #define WGL_ACCESS_READ_WRITE_NV 0x0001
nuclear@10 917 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
nuclear@10 918
nuclear@10 919 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
nuclear@10 920 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
nuclear@10 921 typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
nuclear@10 922 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice);
nuclear@10 923 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
nuclear@10 924 typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle);
nuclear@10 925 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
nuclear@10 926 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
nuclear@10 927
nuclear@10 928 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
nuclear@10 929 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
nuclear@10 930 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
nuclear@10 931 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
nuclear@10 932 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
nuclear@10 933 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
nuclear@10 934 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
nuclear@10 935 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
nuclear@10 936
nuclear@10 937 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
nuclear@10 938
nuclear@10 939 #endif /* WGL_NV_DX_interop */
nuclear@10 940
nuclear@10 941 /* --------------------------- WGL_NV_DX_interop2 -------------------------- */
nuclear@10 942
nuclear@10 943 #ifndef WGL_NV_DX_interop2
nuclear@10 944 #define WGL_NV_DX_interop2 1
nuclear@10 945
nuclear@10 946 #define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
nuclear@10 947
nuclear@10 948 #endif /* WGL_NV_DX_interop2 */
nuclear@10 949
nuclear@10 950 /* --------------------------- WGL_NV_copy_image --------------------------- */
nuclear@10 951
nuclear@10 952 #ifndef WGL_NV_copy_image
nuclear@10 953 #define WGL_NV_copy_image 1
nuclear@10 954
nuclear@10 955 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 956
nuclear@10 957 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
nuclear@10 958
nuclear@10 959 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
nuclear@10 960
nuclear@10 961 #endif /* WGL_NV_copy_image */
nuclear@10 962
nuclear@10 963 /* ------------------------ WGL_NV_delay_before_swap ----------------------- */
nuclear@10 964
nuclear@10 965 #ifndef WGL_NV_delay_before_swap
nuclear@10 966 #define WGL_NV_delay_before_swap 1
nuclear@10 967
nuclear@10 968 typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds);
nuclear@10 969
nuclear@10 970 #define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV)
nuclear@10 971
nuclear@10 972 #define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)
nuclear@10 973
nuclear@10 974 #endif /* WGL_NV_delay_before_swap */
nuclear@10 975
nuclear@10 976 /* -------------------------- WGL_NV_float_buffer -------------------------- */
nuclear@10 977
nuclear@10 978 #ifndef WGL_NV_float_buffer
nuclear@10 979 #define WGL_NV_float_buffer 1
nuclear@10 980
nuclear@10 981 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
nuclear@10 982 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
nuclear@10 983 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
nuclear@10 984 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
nuclear@10 985 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
nuclear@10 986 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
nuclear@10 987 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
nuclear@10 988 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
nuclear@10 989 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
nuclear@10 990
nuclear@10 991 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
nuclear@10 992
nuclear@10 993 #endif /* WGL_NV_float_buffer */
nuclear@10 994
nuclear@10 995 /* -------------------------- WGL_NV_gpu_affinity -------------------------- */
nuclear@10 996
nuclear@10 997 #ifndef WGL_NV_gpu_affinity
nuclear@10 998 #define WGL_NV_gpu_affinity 1
nuclear@10 999
nuclear@10 1000 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
nuclear@10 1001 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
nuclear@10 1002
nuclear@10 1003 DECLARE_HANDLE(HGPUNV);
nuclear@10 1004 typedef struct _GPU_DEVICE {
nuclear@10 1005 DWORD cb;
nuclear@10 1006 CHAR DeviceName[32];
nuclear@10 1007 CHAR DeviceString[128];
nuclear@10 1008 DWORD Flags;
nuclear@10 1009 RECT rcVirtualScreen;
nuclear@10 1010 } GPU_DEVICE, *PGPU_DEVICE;
nuclear@10 1011
nuclear@10 1012 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
nuclear@10 1013 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
nuclear@10 1014 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
nuclear@10 1015 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
nuclear@10 1016 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
nuclear@10 1017
nuclear@10 1018 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
nuclear@10 1019 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
nuclear@10 1020 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
nuclear@10 1021 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
nuclear@10 1022 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
nuclear@10 1023
nuclear@10 1024 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
nuclear@10 1025
nuclear@10 1026 #endif /* WGL_NV_gpu_affinity */
nuclear@10 1027
nuclear@10 1028 /* ---------------------- WGL_NV_multisample_coverage ---------------------- */
nuclear@10 1029
nuclear@10 1030 #ifndef WGL_NV_multisample_coverage
nuclear@10 1031 #define WGL_NV_multisample_coverage 1
nuclear@10 1032
nuclear@10 1033 #define WGL_COVERAGE_SAMPLES_NV 0x2042
nuclear@10 1034 #define WGL_COLOR_SAMPLES_NV 0x20B9
nuclear@10 1035
nuclear@10 1036 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
nuclear@10 1037
nuclear@10 1038 #endif /* WGL_NV_multisample_coverage */
nuclear@10 1039
nuclear@10 1040 /* -------------------------- WGL_NV_present_video ------------------------- */
nuclear@10 1041
nuclear@10 1042 #ifndef WGL_NV_present_video
nuclear@10 1043 #define WGL_NV_present_video 1
nuclear@10 1044
nuclear@10 1045 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
nuclear@10 1046
nuclear@10 1047 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
nuclear@10 1048
nuclear@10 1049 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
nuclear@10 1050 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
nuclear@10 1051 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
nuclear@10 1052
nuclear@10 1053 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
nuclear@10 1054 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
nuclear@10 1055 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
nuclear@10 1056
nuclear@10 1057 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
nuclear@10 1058
nuclear@10 1059 #endif /* WGL_NV_present_video */
nuclear@10 1060
nuclear@10 1061 /* ---------------------- WGL_NV_render_depth_texture ---------------------- */
nuclear@10 1062
nuclear@10 1063 #ifndef WGL_NV_render_depth_texture
nuclear@10 1064 #define WGL_NV_render_depth_texture 1
nuclear@10 1065
nuclear@10 1066 #define WGL_NO_TEXTURE_ARB 0x2077
nuclear@10 1067 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
nuclear@10 1068 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
nuclear@10 1069 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
nuclear@10 1070 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
nuclear@10 1071 #define WGL_DEPTH_COMPONENT_NV 0x20A7
nuclear@10 1072
nuclear@10 1073 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
nuclear@10 1074
nuclear@10 1075 #endif /* WGL_NV_render_depth_texture */
nuclear@10 1076
nuclear@10 1077 /* -------------------- WGL_NV_render_texture_rectangle -------------------- */
nuclear@10 1078
nuclear@10 1079 #ifndef WGL_NV_render_texture_rectangle
nuclear@10 1080 #define WGL_NV_render_texture_rectangle 1
nuclear@10 1081
nuclear@10 1082 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
nuclear@10 1083 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
nuclear@10 1084 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
nuclear@10 1085
nuclear@10 1086 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
nuclear@10 1087
nuclear@10 1088 #endif /* WGL_NV_render_texture_rectangle */
nuclear@10 1089
nuclear@10 1090 /* --------------------------- WGL_NV_swap_group --------------------------- */
nuclear@10 1091
nuclear@10 1092 #ifndef WGL_NV_swap_group
nuclear@10 1093 #define WGL_NV_swap_group 1
nuclear@10 1094
nuclear@10 1095 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
nuclear@10 1096 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
nuclear@10 1097 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
nuclear@10 1098 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
nuclear@10 1099 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
nuclear@10 1100 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
nuclear@10 1101
nuclear@10 1102 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
nuclear@10 1103 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
nuclear@10 1104 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
nuclear@10 1105 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
nuclear@10 1106 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
nuclear@10 1107 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
nuclear@10 1108
nuclear@10 1109 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
nuclear@10 1110
nuclear@10 1111 #endif /* WGL_NV_swap_group */
nuclear@10 1112
nuclear@10 1113 /* ----------------------- WGL_NV_vertex_array_range ----------------------- */
nuclear@10 1114
nuclear@10 1115 #ifndef WGL_NV_vertex_array_range
nuclear@10 1116 #define WGL_NV_vertex_array_range 1
nuclear@10 1117
nuclear@10 1118 typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
nuclear@10 1119 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
nuclear@10 1120
nuclear@10 1121 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
nuclear@10 1122 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
nuclear@10 1123
nuclear@10 1124 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
nuclear@10 1125
nuclear@10 1126 #endif /* WGL_NV_vertex_array_range */
nuclear@10 1127
nuclear@10 1128 /* -------------------------- WGL_NV_video_capture ------------------------- */
nuclear@10 1129
nuclear@10 1130 #ifndef WGL_NV_video_capture
nuclear@10 1131 #define WGL_NV_video_capture 1
nuclear@10 1132
nuclear@10 1133 #define WGL_UNIQUE_ID_NV 0x20CE
nuclear@10 1134 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
nuclear@10 1135
nuclear@10 1136 DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
nuclear@10 1137
nuclear@10 1138 typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
nuclear@10 1139 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList);
nuclear@10 1140 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
nuclear@10 1141 typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue);
nuclear@10 1142 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
nuclear@10 1143
nuclear@10 1144 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
nuclear@10 1145 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
nuclear@10 1146 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
nuclear@10 1147 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
nuclear@10 1148 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
nuclear@10 1149
nuclear@10 1150 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
nuclear@10 1151
nuclear@10 1152 #endif /* WGL_NV_video_capture */
nuclear@10 1153
nuclear@10 1154 /* -------------------------- WGL_NV_video_output -------------------------- */
nuclear@10 1155
nuclear@10 1156 #ifndef WGL_NV_video_output
nuclear@10 1157 #define WGL_NV_video_output 1
nuclear@10 1158
nuclear@10 1159 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
nuclear@10 1160 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
nuclear@10 1161 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
nuclear@10 1162 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
nuclear@10 1163 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
nuclear@10 1164 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
nuclear@10 1165 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
nuclear@10 1166 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
nuclear@10 1167 #define WGL_VIDEO_OUT_FRAME 0x20C8
nuclear@10 1168 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
nuclear@10 1169 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
nuclear@10 1170 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
nuclear@10 1171 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
nuclear@10 1172
nuclear@10 1173 DECLARE_HANDLE(HPVIDEODEV);
nuclear@10 1174
nuclear@10 1175 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
nuclear@10 1176 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
nuclear@10 1177 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
nuclear@10 1178 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
nuclear@10 1179 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
nuclear@10 1180 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
nuclear@10 1181
nuclear@10 1182 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
nuclear@10 1183 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
nuclear@10 1184 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
nuclear@10 1185 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
nuclear@10 1186 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
nuclear@10 1187 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
nuclear@10 1188
nuclear@10 1189 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
nuclear@10 1190
nuclear@10 1191 #endif /* WGL_NV_video_output */
nuclear@10 1192
nuclear@10 1193 /* -------------------------- WGL_OML_sync_control ------------------------- */
nuclear@10 1194
nuclear@10 1195 #ifndef WGL_OML_sync_control
nuclear@10 1196 #define WGL_OML_sync_control 1
nuclear@10 1197
nuclear@10 1198 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
nuclear@10 1199 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
nuclear@10 1200 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
nuclear@10 1201 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
nuclear@10 1202 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
nuclear@10 1203 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
nuclear@10 1204
nuclear@10 1205 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
nuclear@10 1206 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
nuclear@10 1207 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
nuclear@10 1208 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
nuclear@10 1209 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
nuclear@10 1210 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
nuclear@10 1211
nuclear@10 1212 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
nuclear@10 1213
nuclear@10 1214 #endif /* WGL_OML_sync_control */
nuclear@10 1215
nuclear@10 1216 /* ------------------------------------------------------------------------- */
nuclear@10 1217
nuclear@10 1218 #define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
nuclear@10 1219 #define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
nuclear@10 1220
nuclear@10 1221 WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
nuclear@10 1222
nuclear@10 1223 WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
nuclear@10 1224 WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
nuclear@10 1225 WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
nuclear@10 1226 WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
nuclear@10 1227 WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
nuclear@10 1228 WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
nuclear@10 1229 WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
nuclear@10 1230 WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
nuclear@10 1231 WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
nuclear@10 1232
nuclear@10 1233 WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
nuclear@10 1234 WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
nuclear@10 1235 WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
nuclear@10 1236 WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
nuclear@10 1237
nuclear@10 1238 WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
nuclear@10 1239
nuclear@10 1240 WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
nuclear@10 1241
nuclear@10 1242 WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
nuclear@10 1243 WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
nuclear@10 1244
nuclear@10 1245 WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
nuclear@10 1246 WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
nuclear@10 1247 WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
nuclear@10 1248 WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
nuclear@10 1249 WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
nuclear@10 1250
nuclear@10 1251 WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
nuclear@10 1252 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
nuclear@10 1253 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
nuclear@10 1254
nuclear@10 1255 WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
nuclear@10 1256 WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
nuclear@10 1257 WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
nuclear@10 1258
nuclear@10 1259 WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
nuclear@10 1260 WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
nuclear@10 1261 WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
nuclear@10 1262 WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
nuclear@10 1263
nuclear@10 1264 WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
nuclear@10 1265
nuclear@10 1266 WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
nuclear@10 1267 WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
nuclear@10 1268
nuclear@10 1269 WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
nuclear@10 1270 WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
nuclear@10 1271 WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
nuclear@10 1272 WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
nuclear@10 1273 WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
nuclear@10 1274
nuclear@10 1275 WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
nuclear@10 1276 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
nuclear@10 1277 WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
nuclear@10 1278
nuclear@10 1279 WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
nuclear@10 1280 WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
nuclear@10 1281
nuclear@10 1282 WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
nuclear@10 1283 WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
nuclear@10 1284
nuclear@10 1285 WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
nuclear@10 1286 WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
nuclear@10 1287 WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
nuclear@10 1288 WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
nuclear@10 1289
nuclear@10 1290 WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
nuclear@10 1291 WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
nuclear@10 1292 WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
nuclear@10 1293 WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
nuclear@10 1294 WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
nuclear@10 1295 WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
nuclear@10 1296 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
nuclear@10 1297 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
nuclear@10 1298 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
nuclear@10 1299 WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
nuclear@10 1300 WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
nuclear@10 1301 WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
nuclear@10 1302
nuclear@10 1303 WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
nuclear@10 1304 WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
nuclear@10 1305 WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
nuclear@10 1306 WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
nuclear@10 1307
nuclear@10 1308 WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
nuclear@10 1309 WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
nuclear@10 1310 WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
nuclear@10 1311 WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
nuclear@10 1312
nuclear@10 1313 WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
nuclear@10 1314 WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
nuclear@10 1315 WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
nuclear@10 1316 WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
nuclear@10 1317
nuclear@10 1318 WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV;
nuclear@10 1319 WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV;
nuclear@10 1320 WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV;
nuclear@10 1321 WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV;
nuclear@10 1322 WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV;
nuclear@10 1323 WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV;
nuclear@10 1324 WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV;
nuclear@10 1325 WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV;
nuclear@10 1326
nuclear@10 1327 WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
nuclear@10 1328
nuclear@10 1329 WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV;
nuclear@10 1330
nuclear@10 1331 WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
nuclear@10 1332 WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
nuclear@10 1333 WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
nuclear@10 1334 WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
nuclear@10 1335 WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
nuclear@10 1336
nuclear@10 1337 WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
nuclear@10 1338 WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
nuclear@10 1339 WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
nuclear@10 1340
nuclear@10 1341 WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
nuclear@10 1342 WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
nuclear@10 1343 WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
nuclear@10 1344 WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
nuclear@10 1345 WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
nuclear@10 1346 WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
nuclear@10 1347
nuclear@10 1348 WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
nuclear@10 1349 WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
nuclear@10 1350
nuclear@10 1351 WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV;
nuclear@10 1352 WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV;
nuclear@10 1353 WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV;
nuclear@10 1354 WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV;
nuclear@10 1355 WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV;
nuclear@10 1356
nuclear@10 1357 WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
nuclear@10 1358 WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
nuclear@10 1359 WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
nuclear@10 1360 WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
nuclear@10 1361 WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
nuclear@10 1362 WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
nuclear@10 1363
nuclear@10 1364 WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
nuclear@10 1365 WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
nuclear@10 1366 WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
nuclear@10 1367 WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
nuclear@10 1368 WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
nuclear@10 1369 WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
nuclear@10 1370 WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
nuclear@10 1371 WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
nuclear@10 1372 WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
nuclear@10 1373 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
nuclear@10 1374 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
nuclear@10 1375 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
nuclear@10 1376 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error;
nuclear@10 1377 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
nuclear@10 1378 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
nuclear@10 1379 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string;
nuclear@10 1380 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
nuclear@10 1381 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read;
nuclear@10 1382 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample;
nuclear@10 1383 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer;
nuclear@10 1384 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format;
nuclear@10 1385 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
nuclear@10 1386 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture;
nuclear@10 1387 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
nuclear@10 1388 WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
nuclear@10 1389 WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
nuclear@10 1390 WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
nuclear@10 1391 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace;
nuclear@10 1392 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
nuclear@10 1393 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile;
nuclear@10 1394 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float;
nuclear@10 1395 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table;
nuclear@10 1396 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string;
nuclear@10 1397 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
nuclear@10 1398 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read;
nuclear@10 1399 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample;
nuclear@10 1400 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer;
nuclear@10 1401 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format;
nuclear@10 1402 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
nuclear@10 1403 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control;
nuclear@10 1404 WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear;
nuclear@10 1405 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
nuclear@10 1406 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma;
nuclear@10 1407 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock;
nuclear@10 1408 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer;
nuclear@10 1409 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
nuclear@10 1410 WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
nuclear@10 1411 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop;
nuclear@10 1412 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2;
nuclear@10 1413 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image;
nuclear@10 1414 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap;
nuclear@10 1415 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer;
nuclear@10 1416 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
nuclear@10 1417 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
nuclear@10 1418 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video;
nuclear@10 1419 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
nuclear@10 1420 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
nuclear@10 1421 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group;
nuclear@10 1422 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
nuclear@10 1423 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture;
nuclear@10 1424 WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output;
nuclear@10 1425 WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control;
nuclear@10 1426 /* ------------------------------------------------------------------------- */
nuclear@10 1427
nuclear@10 1428 GLEWAPI GLenum GLEWAPIENTRY wglewInit ();
nuclear@10 1429 GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name);
nuclear@10 1430
nuclear@10 1431 #ifndef WGLEW_GET_VAR
nuclear@10 1432 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
nuclear@10 1433 #endif
nuclear@10 1434
nuclear@10 1435 #ifndef WGLEW_GET_FUN
nuclear@10 1436 #define WGLEW_GET_FUN(x) x
nuclear@10 1437 #endif
nuclear@10 1438
nuclear@10 1439 GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name);
nuclear@10 1440
nuclear@10 1441 #ifdef __cplusplus
nuclear@10 1442 }
nuclear@10 1443 #endif
nuclear@10 1444
nuclear@10 1445 #undef GLEWAPI
nuclear@10 1446
nuclear@10 1447 #endif /* __wglew_h__ */