rayfract

annotate src/glew/GL/glew.h @ 10:1496aae2e7d4

- simplified build by including dependences in the source tree - added make dep tracking - added mingw cross-build rules - added readme & licence
author John Tsiombikas <nuclear@member.fsf.org>
date Mon, 31 Jul 2023 18:58:56 +0300
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children
rev   line source
nuclear@10 1 /*
nuclear@10 2 ** The OpenGL Extension Wrangler Library
nuclear@10 3 ** Copyright (C) 2008-2017, Nigel Stewart <nigels[]users sourceforge net>
nuclear@10 4 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
nuclear@10 5 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
nuclear@10 6 ** Copyright (C) 2002, Lev Povalahev
nuclear@10 7 ** All rights reserved.
nuclear@10 8 **
nuclear@10 9 ** Redistribution and use in source and binary forms, with or without
nuclear@10 10 ** modification, are permitted provided that the following conditions are met:
nuclear@10 11 **
nuclear@10 12 ** * Redistributions of source code must retain the above copyright notice,
nuclear@10 13 ** this list of conditions and the following disclaimer.
nuclear@10 14 ** * Redistributions in binary form must reproduce the above copyright notice,
nuclear@10 15 ** this list of conditions and the following disclaimer in the documentation
nuclear@10 16 ** and/or other materials provided with the distribution.
nuclear@10 17 ** * The name of the author may be used to endorse or promote products
nuclear@10 18 ** derived from this software without specific prior written permission.
nuclear@10 19 **
nuclear@10 20 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
nuclear@10 21 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
nuclear@10 22 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
nuclear@10 23 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
nuclear@10 24 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
nuclear@10 25 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
nuclear@10 26 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
nuclear@10 27 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
nuclear@10 28 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
nuclear@10 29 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
nuclear@10 30 ** THE POSSIBILITY OF SUCH DAMAGE.
nuclear@10 31 */
nuclear@10 32
nuclear@10 33 /*
nuclear@10 34 * Mesa 3-D graphics library
nuclear@10 35 * Version: 7.0
nuclear@10 36 *
nuclear@10 37 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
nuclear@10 38 *
nuclear@10 39 * Permission is hereby granted, free of charge, to any person obtaining a
nuclear@10 40 * copy of this software and associated documentation files (the "Software"),
nuclear@10 41 * to deal in the Software without restriction, including without limitation
nuclear@10 42 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
nuclear@10 43 * and/or sell copies of the Software, and to permit persons to whom the
nuclear@10 44 * Software is furnished to do so, subject to the following conditions:
nuclear@10 45 *
nuclear@10 46 * The above copyright notice and this permission notice shall be included
nuclear@10 47 * in all copies or substantial portions of the Software.
nuclear@10 48 *
nuclear@10 49 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
nuclear@10 50 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
nuclear@10 51 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
nuclear@10 52 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
nuclear@10 53 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
nuclear@10 54 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
nuclear@10 55 */
nuclear@10 56
nuclear@10 57 /*
nuclear@10 58 ** Copyright (c) 2007 The Khronos Group Inc.
nuclear@10 59 **
nuclear@10 60 ** Permission is hereby granted, free of charge, to any person obtaining a
nuclear@10 61 ** copy of this software and/or associated documentation files (the
nuclear@10 62 ** "Materials"), to deal in the Materials without restriction, including
nuclear@10 63 ** without limitation the rights to use, copy, modify, merge, publish,
nuclear@10 64 ** distribute, sublicense, and/or sell copies of the Materials, and to
nuclear@10 65 ** permit persons to whom the Materials are furnished to do so, subject to
nuclear@10 66 ** the following conditions:
nuclear@10 67 **
nuclear@10 68 ** The above copyright notice and this permission notice shall be included
nuclear@10 69 ** in all copies or substantial portions of the Materials.
nuclear@10 70 **
nuclear@10 71 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
nuclear@10 72 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
nuclear@10 73 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
nuclear@10 74 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
nuclear@10 75 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
nuclear@10 76 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
nuclear@10 77 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
nuclear@10 78 */
nuclear@10 79
nuclear@10 80 #ifndef __glew_h__
nuclear@10 81 #define __glew_h__
nuclear@10 82 #define __GLEW_H__
nuclear@10 83
nuclear@10 84 #if defined(__gl_h_) || defined(__GL_H__) || defined(_GL_H) || defined(__X_GL_H)
nuclear@10 85 #error gl.h included before glew.h
nuclear@10 86 #endif
nuclear@10 87 #if defined(__gl2_h_)
nuclear@10 88 #error gl2.h included before glew.h
nuclear@10 89 #endif
nuclear@10 90 #if defined(__gltypes_h_)
nuclear@10 91 #error gltypes.h included before glew.h
nuclear@10 92 #endif
nuclear@10 93 #if defined(__REGAL_H__)
nuclear@10 94 #error Regal.h included before glew.h
nuclear@10 95 #endif
nuclear@10 96 #if defined(__glext_h_) || defined(__GLEXT_H_)
nuclear@10 97 #error glext.h included before glew.h
nuclear@10 98 #endif
nuclear@10 99 #if defined(__gl_ATI_h_)
nuclear@10 100 #error glATI.h included before glew.h
nuclear@10 101 #endif
nuclear@10 102
nuclear@10 103 #define __gl_h_
nuclear@10 104 #define __gl2_h_
nuclear@10 105 #define __GL_H__
nuclear@10 106 #define _GL_H
nuclear@10 107 #define __gltypes_h_
nuclear@10 108 #define __REGAL_H__
nuclear@10 109 #define __X_GL_H
nuclear@10 110 #define __glext_h_
nuclear@10 111 #define __GLEXT_H_
nuclear@10 112 #define __gl_ATI_h_
nuclear@10 113
nuclear@10 114 #if defined(_WIN32)
nuclear@10 115
nuclear@10 116 /*
nuclear@10 117 * GLEW does not include <windows.h> to avoid name space pollution.
nuclear@10 118 * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
nuclear@10 119 * defined properly.
nuclear@10 120 */
nuclear@10 121 /* <windef.h> and <gl.h>*/
nuclear@10 122 #ifdef APIENTRY
nuclear@10 123 # ifndef GLAPIENTRY
nuclear@10 124 # define GLAPIENTRY APIENTRY
nuclear@10 125 # endif
nuclear@10 126 # ifndef GLEWAPIENTRY
nuclear@10 127 # define GLEWAPIENTRY APIENTRY
nuclear@10 128 # endif
nuclear@10 129 #else
nuclear@10 130 #define GLEW_APIENTRY_DEFINED
nuclear@10 131 # if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
nuclear@10 132 # define APIENTRY __stdcall
nuclear@10 133 # ifndef GLAPIENTRY
nuclear@10 134 # define GLAPIENTRY __stdcall
nuclear@10 135 # endif
nuclear@10 136 # ifndef GLEWAPIENTRY
nuclear@10 137 # define GLEWAPIENTRY __stdcall
nuclear@10 138 # endif
nuclear@10 139 # else
nuclear@10 140 # define APIENTRY
nuclear@10 141 # endif
nuclear@10 142 #endif
nuclear@10 143 #ifndef GLAPI
nuclear@10 144 # if defined(__MINGW32__) || defined(__CYGWIN__)
nuclear@10 145 # define GLAPI extern
nuclear@10 146 # endif
nuclear@10 147 #endif
nuclear@10 148 /* <winnt.h> */
nuclear@10 149 #ifndef CALLBACK
nuclear@10 150 #define GLEW_CALLBACK_DEFINED
nuclear@10 151 # if defined(__MINGW32__) || defined(__CYGWIN__)
nuclear@10 152 # define CALLBACK __attribute__ ((__stdcall__))
nuclear@10 153 # elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
nuclear@10 154 # define CALLBACK __stdcall
nuclear@10 155 # else
nuclear@10 156 # define CALLBACK
nuclear@10 157 # endif
nuclear@10 158 #endif
nuclear@10 159 /* <wingdi.h> and <winnt.h> */
nuclear@10 160 #ifndef WINGDIAPI
nuclear@10 161 #define GLEW_WINGDIAPI_DEFINED
nuclear@10 162 #define WINGDIAPI __declspec(dllimport)
nuclear@10 163 #endif
nuclear@10 164 /* <ctype.h> */
nuclear@10 165 #if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
nuclear@10 166 typedef unsigned short wchar_t;
nuclear@10 167 # define _WCHAR_T_DEFINED
nuclear@10 168 #endif
nuclear@10 169 /* <stddef.h> */
nuclear@10 170 #if !defined(_W64)
nuclear@10 171 # if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300
nuclear@10 172 # define _W64 __w64
nuclear@10 173 # else
nuclear@10 174 # define _W64
nuclear@10 175 # endif
nuclear@10 176 #endif
nuclear@10 177 #if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__)
nuclear@10 178 # ifdef _WIN64
nuclear@10 179 typedef __int64 ptrdiff_t;
nuclear@10 180 # else
nuclear@10 181 typedef _W64 int ptrdiff_t;
nuclear@10 182 # endif
nuclear@10 183 # define _PTRDIFF_T_DEFINED
nuclear@10 184 # define _PTRDIFF_T_
nuclear@10 185 #endif
nuclear@10 186
nuclear@10 187 #ifndef GLAPI
nuclear@10 188 # if defined(__MINGW32__) || defined(__CYGWIN__)
nuclear@10 189 # define GLAPI extern
nuclear@10 190 # else
nuclear@10 191 # define GLAPI WINGDIAPI
nuclear@10 192 # endif
nuclear@10 193 #endif
nuclear@10 194
nuclear@10 195 /*
nuclear@10 196 * GLEW_STATIC is defined for static library.
nuclear@10 197 * GLEW_BUILD is defined for building the DLL library.
nuclear@10 198 */
nuclear@10 199
nuclear@10 200 #ifdef GLEW_STATIC
nuclear@10 201 # define GLEWAPI extern
nuclear@10 202 #else
nuclear@10 203 # ifdef GLEW_BUILD
nuclear@10 204 # define GLEWAPI extern __declspec(dllexport)
nuclear@10 205 # else
nuclear@10 206 # define GLEWAPI extern __declspec(dllimport)
nuclear@10 207 # endif
nuclear@10 208 #endif
nuclear@10 209
nuclear@10 210 #else /* _UNIX */
nuclear@10 211
nuclear@10 212 /*
nuclear@10 213 * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO
nuclear@10 214 * C. On my system, this amounts to _3 lines_ of included code, all of
nuclear@10 215 * them pretty much harmless. If you know of a way of detecting 32 vs
nuclear@10 216 * 64 _targets_ at compile time you are free to replace this with
nuclear@10 217 * something that's portable. For now, _this_ is the portable solution.
nuclear@10 218 * (mem, 2004-01-04)
nuclear@10 219 */
nuclear@10 220
nuclear@10 221 #include <stddef.h>
nuclear@10 222
nuclear@10 223 /* SGI MIPSPro doesn't like stdint.h in C++ mode */
nuclear@10 224 /* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */
nuclear@10 225
nuclear@10 226 #if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__)
nuclear@10 227 #include <inttypes.h>
nuclear@10 228 #else
nuclear@10 229 #include <stdint.h>
nuclear@10 230 #endif
nuclear@10 231
nuclear@10 232 #define GLEW_APIENTRY_DEFINED
nuclear@10 233 #define APIENTRY
nuclear@10 234
nuclear@10 235 /*
nuclear@10 236 * GLEW_STATIC is defined for static library.
nuclear@10 237 */
nuclear@10 238
nuclear@10 239 #ifdef GLEW_STATIC
nuclear@10 240 # define GLEWAPI extern
nuclear@10 241 #else
nuclear@10 242 # if defined(__GNUC__) && __GNUC__>=4
nuclear@10 243 # define GLEWAPI extern __attribute__ ((visibility("default")))
nuclear@10 244 # elif defined(__SUNPRO_C) || defined(__SUNPRO_CC)
nuclear@10 245 # define GLEWAPI extern __global
nuclear@10 246 # else
nuclear@10 247 # define GLEWAPI extern
nuclear@10 248 # endif
nuclear@10 249 #endif
nuclear@10 250
nuclear@10 251 /* <glu.h> */
nuclear@10 252 #ifndef GLAPI
nuclear@10 253 #define GLAPI extern
nuclear@10 254 #endif
nuclear@10 255
nuclear@10 256 #endif /* _WIN32 */
nuclear@10 257
nuclear@10 258 #ifndef GLAPIENTRY
nuclear@10 259 #define GLAPIENTRY
nuclear@10 260 #endif
nuclear@10 261
nuclear@10 262 #ifndef GLEWAPIENTRY
nuclear@10 263 #define GLEWAPIENTRY
nuclear@10 264 #endif
nuclear@10 265
nuclear@10 266 #define GLEW_VAR_EXPORT GLEWAPI
nuclear@10 267 #define GLEW_FUN_EXPORT GLEWAPI
nuclear@10 268
nuclear@10 269 #ifdef __cplusplus
nuclear@10 270 extern "C" {
nuclear@10 271 #endif
nuclear@10 272
nuclear@10 273 /* ----------------------------- GL_VERSION_1_1 ---------------------------- */
nuclear@10 274
nuclear@10 275 #ifndef GL_VERSION_1_1
nuclear@10 276 #define GL_VERSION_1_1 1
nuclear@10 277
nuclear@10 278 typedef unsigned int GLenum;
nuclear@10 279 typedef unsigned int GLbitfield;
nuclear@10 280 typedef unsigned int GLuint;
nuclear@10 281 typedef int GLint;
nuclear@10 282 typedef int GLsizei;
nuclear@10 283 typedef unsigned char GLboolean;
nuclear@10 284 typedef signed char GLbyte;
nuclear@10 285 typedef short GLshort;
nuclear@10 286 typedef unsigned char GLubyte;
nuclear@10 287 typedef unsigned short GLushort;
nuclear@10 288 typedef unsigned long GLulong;
nuclear@10 289 typedef float GLfloat;
nuclear@10 290 typedef float GLclampf;
nuclear@10 291 typedef double GLdouble;
nuclear@10 292 typedef double GLclampd;
nuclear@10 293 typedef void GLvoid;
nuclear@10 294 #if defined(_MSC_VER) && _MSC_VER < 1400
nuclear@10 295 typedef __int64 GLint64EXT;
nuclear@10 296 typedef unsigned __int64 GLuint64EXT;
nuclear@10 297 #elif defined(_MSC_VER) || defined(__BORLANDC__)
nuclear@10 298 typedef signed long long GLint64EXT;
nuclear@10 299 typedef unsigned long long GLuint64EXT;
nuclear@10 300 #else
nuclear@10 301 # if defined(__MINGW32__) || defined(__CYGWIN__)
nuclear@10 302 #include <inttypes.h>
nuclear@10 303 # endif
nuclear@10 304 typedef int64_t GLint64EXT;
nuclear@10 305 typedef uint64_t GLuint64EXT;
nuclear@10 306 #endif
nuclear@10 307 typedef GLint64EXT GLint64;
nuclear@10 308 typedef GLuint64EXT GLuint64;
nuclear@10 309 typedef struct __GLsync *GLsync;
nuclear@10 310
nuclear@10 311 typedef char GLchar;
nuclear@10 312
nuclear@10 313 #define GL_ZERO 0
nuclear@10 314 #define GL_FALSE 0
nuclear@10 315 #define GL_LOGIC_OP 0x0BF1
nuclear@10 316 #define GL_NONE 0
nuclear@10 317 #define GL_TEXTURE_COMPONENTS 0x1003
nuclear@10 318 #define GL_NO_ERROR 0
nuclear@10 319 #define GL_POINTS 0x0000
nuclear@10 320 #define GL_CURRENT_BIT 0x00000001
nuclear@10 321 #define GL_TRUE 1
nuclear@10 322 #define GL_ONE 1
nuclear@10 323 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
nuclear@10 324 #define GL_LINES 0x0001
nuclear@10 325 #define GL_LINE_LOOP 0x0002
nuclear@10 326 #define GL_POINT_BIT 0x00000002
nuclear@10 327 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
nuclear@10 328 #define GL_LINE_STRIP 0x0003
nuclear@10 329 #define GL_LINE_BIT 0x00000004
nuclear@10 330 #define GL_TRIANGLES 0x0004
nuclear@10 331 #define GL_TRIANGLE_STRIP 0x0005
nuclear@10 332 #define GL_TRIANGLE_FAN 0x0006
nuclear@10 333 #define GL_QUADS 0x0007
nuclear@10 334 #define GL_QUAD_STRIP 0x0008
nuclear@10 335 #define GL_POLYGON_BIT 0x00000008
nuclear@10 336 #define GL_POLYGON 0x0009
nuclear@10 337 #define GL_POLYGON_STIPPLE_BIT 0x00000010
nuclear@10 338 #define GL_PIXEL_MODE_BIT 0x00000020
nuclear@10 339 #define GL_LIGHTING_BIT 0x00000040
nuclear@10 340 #define GL_FOG_BIT 0x00000080
nuclear@10 341 #define GL_DEPTH_BUFFER_BIT 0x00000100
nuclear@10 342 #define GL_ACCUM 0x0100
nuclear@10 343 #define GL_LOAD 0x0101
nuclear@10 344 #define GL_RETURN 0x0102
nuclear@10 345 #define GL_MULT 0x0103
nuclear@10 346 #define GL_ADD 0x0104
nuclear@10 347 #define GL_NEVER 0x0200
nuclear@10 348 #define GL_ACCUM_BUFFER_BIT 0x00000200
nuclear@10 349 #define GL_LESS 0x0201
nuclear@10 350 #define GL_EQUAL 0x0202
nuclear@10 351 #define GL_LEQUAL 0x0203
nuclear@10 352 #define GL_GREATER 0x0204
nuclear@10 353 #define GL_NOTEQUAL 0x0205
nuclear@10 354 #define GL_GEQUAL 0x0206
nuclear@10 355 #define GL_ALWAYS 0x0207
nuclear@10 356 #define GL_SRC_COLOR 0x0300
nuclear@10 357 #define GL_ONE_MINUS_SRC_COLOR 0x0301
nuclear@10 358 #define GL_SRC_ALPHA 0x0302
nuclear@10 359 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
nuclear@10 360 #define GL_DST_ALPHA 0x0304
nuclear@10 361 #define GL_ONE_MINUS_DST_ALPHA 0x0305
nuclear@10 362 #define GL_DST_COLOR 0x0306
nuclear@10 363 #define GL_ONE_MINUS_DST_COLOR 0x0307
nuclear@10 364 #define GL_SRC_ALPHA_SATURATE 0x0308
nuclear@10 365 #define GL_STENCIL_BUFFER_BIT 0x00000400
nuclear@10 366 #define GL_FRONT_LEFT 0x0400
nuclear@10 367 #define GL_FRONT_RIGHT 0x0401
nuclear@10 368 #define GL_BACK_LEFT 0x0402
nuclear@10 369 #define GL_BACK_RIGHT 0x0403
nuclear@10 370 #define GL_FRONT 0x0404
nuclear@10 371 #define GL_BACK 0x0405
nuclear@10 372 #define GL_LEFT 0x0406
nuclear@10 373 #define GL_RIGHT 0x0407
nuclear@10 374 #define GL_FRONT_AND_BACK 0x0408
nuclear@10 375 #define GL_AUX0 0x0409
nuclear@10 376 #define GL_AUX1 0x040A
nuclear@10 377 #define GL_AUX2 0x040B
nuclear@10 378 #define GL_AUX3 0x040C
nuclear@10 379 #define GL_INVALID_ENUM 0x0500
nuclear@10 380 #define GL_INVALID_VALUE 0x0501
nuclear@10 381 #define GL_INVALID_OPERATION 0x0502
nuclear@10 382 #define GL_STACK_OVERFLOW 0x0503
nuclear@10 383 #define GL_STACK_UNDERFLOW 0x0504
nuclear@10 384 #define GL_OUT_OF_MEMORY 0x0505
nuclear@10 385 #define GL_2D 0x0600
nuclear@10 386 #define GL_3D 0x0601
nuclear@10 387 #define GL_3D_COLOR 0x0602
nuclear@10 388 #define GL_3D_COLOR_TEXTURE 0x0603
nuclear@10 389 #define GL_4D_COLOR_TEXTURE 0x0604
nuclear@10 390 #define GL_PASS_THROUGH_TOKEN 0x0700
nuclear@10 391 #define GL_POINT_TOKEN 0x0701
nuclear@10 392 #define GL_LINE_TOKEN 0x0702
nuclear@10 393 #define GL_POLYGON_TOKEN 0x0703
nuclear@10 394 #define GL_BITMAP_TOKEN 0x0704
nuclear@10 395 #define GL_DRAW_PIXEL_TOKEN 0x0705
nuclear@10 396 #define GL_COPY_PIXEL_TOKEN 0x0706
nuclear@10 397 #define GL_LINE_RESET_TOKEN 0x0707
nuclear@10 398 #define GL_EXP 0x0800
nuclear@10 399 #define GL_VIEWPORT_BIT 0x00000800
nuclear@10 400 #define GL_EXP2 0x0801
nuclear@10 401 #define GL_CW 0x0900
nuclear@10 402 #define GL_CCW 0x0901
nuclear@10 403 #define GL_COEFF 0x0A00
nuclear@10 404 #define GL_ORDER 0x0A01
nuclear@10 405 #define GL_DOMAIN 0x0A02
nuclear@10 406 #define GL_CURRENT_COLOR 0x0B00
nuclear@10 407 #define GL_CURRENT_INDEX 0x0B01
nuclear@10 408 #define GL_CURRENT_NORMAL 0x0B02
nuclear@10 409 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
nuclear@10 410 #define GL_CURRENT_RASTER_COLOR 0x0B04
nuclear@10 411 #define GL_CURRENT_RASTER_INDEX 0x0B05
nuclear@10 412 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
nuclear@10 413 #define GL_CURRENT_RASTER_POSITION 0x0B07
nuclear@10 414 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
nuclear@10 415 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
nuclear@10 416 #define GL_POINT_SMOOTH 0x0B10
nuclear@10 417 #define GL_POINT_SIZE 0x0B11
nuclear@10 418 #define GL_POINT_SIZE_RANGE 0x0B12
nuclear@10 419 #define GL_POINT_SIZE_GRANULARITY 0x0B13
nuclear@10 420 #define GL_LINE_SMOOTH 0x0B20
nuclear@10 421 #define GL_LINE_WIDTH 0x0B21
nuclear@10 422 #define GL_LINE_WIDTH_RANGE 0x0B22
nuclear@10 423 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
nuclear@10 424 #define GL_LINE_STIPPLE 0x0B24
nuclear@10 425 #define GL_LINE_STIPPLE_PATTERN 0x0B25
nuclear@10 426 #define GL_LINE_STIPPLE_REPEAT 0x0B26
nuclear@10 427 #define GL_LIST_MODE 0x0B30
nuclear@10 428 #define GL_MAX_LIST_NESTING 0x0B31
nuclear@10 429 #define GL_LIST_BASE 0x0B32
nuclear@10 430 #define GL_LIST_INDEX 0x0B33
nuclear@10 431 #define GL_POLYGON_MODE 0x0B40
nuclear@10 432 #define GL_POLYGON_SMOOTH 0x0B41
nuclear@10 433 #define GL_POLYGON_STIPPLE 0x0B42
nuclear@10 434 #define GL_EDGE_FLAG 0x0B43
nuclear@10 435 #define GL_CULL_FACE 0x0B44
nuclear@10 436 #define GL_CULL_FACE_MODE 0x0B45
nuclear@10 437 #define GL_FRONT_FACE 0x0B46
nuclear@10 438 #define GL_LIGHTING 0x0B50
nuclear@10 439 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
nuclear@10 440 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
nuclear@10 441 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
nuclear@10 442 #define GL_SHADE_MODEL 0x0B54
nuclear@10 443 #define GL_COLOR_MATERIAL_FACE 0x0B55
nuclear@10 444 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
nuclear@10 445 #define GL_COLOR_MATERIAL 0x0B57
nuclear@10 446 #define GL_FOG 0x0B60
nuclear@10 447 #define GL_FOG_INDEX 0x0B61
nuclear@10 448 #define GL_FOG_DENSITY 0x0B62
nuclear@10 449 #define GL_FOG_START 0x0B63
nuclear@10 450 #define GL_FOG_END 0x0B64
nuclear@10 451 #define GL_FOG_MODE 0x0B65
nuclear@10 452 #define GL_FOG_COLOR 0x0B66
nuclear@10 453 #define GL_DEPTH_RANGE 0x0B70
nuclear@10 454 #define GL_DEPTH_TEST 0x0B71
nuclear@10 455 #define GL_DEPTH_WRITEMASK 0x0B72
nuclear@10 456 #define GL_DEPTH_CLEAR_VALUE 0x0B73
nuclear@10 457 #define GL_DEPTH_FUNC 0x0B74
nuclear@10 458 #define GL_ACCUM_CLEAR_VALUE 0x0B80
nuclear@10 459 #define GL_STENCIL_TEST 0x0B90
nuclear@10 460 #define GL_STENCIL_CLEAR_VALUE 0x0B91
nuclear@10 461 #define GL_STENCIL_FUNC 0x0B92
nuclear@10 462 #define GL_STENCIL_VALUE_MASK 0x0B93
nuclear@10 463 #define GL_STENCIL_FAIL 0x0B94
nuclear@10 464 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
nuclear@10 465 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
nuclear@10 466 #define GL_STENCIL_REF 0x0B97
nuclear@10 467 #define GL_STENCIL_WRITEMASK 0x0B98
nuclear@10 468 #define GL_MATRIX_MODE 0x0BA0
nuclear@10 469 #define GL_NORMALIZE 0x0BA1
nuclear@10 470 #define GL_VIEWPORT 0x0BA2
nuclear@10 471 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
nuclear@10 472 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
nuclear@10 473 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
nuclear@10 474 #define GL_MODELVIEW_MATRIX 0x0BA6
nuclear@10 475 #define GL_PROJECTION_MATRIX 0x0BA7
nuclear@10 476 #define GL_TEXTURE_MATRIX 0x0BA8
nuclear@10 477 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
nuclear@10 478 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
nuclear@10 479 #define GL_ALPHA_TEST 0x0BC0
nuclear@10 480 #define GL_ALPHA_TEST_FUNC 0x0BC1
nuclear@10 481 #define GL_ALPHA_TEST_REF 0x0BC2
nuclear@10 482 #define GL_DITHER 0x0BD0
nuclear@10 483 #define GL_BLEND_DST 0x0BE0
nuclear@10 484 #define GL_BLEND_SRC 0x0BE1
nuclear@10 485 #define GL_BLEND 0x0BE2
nuclear@10 486 #define GL_LOGIC_OP_MODE 0x0BF0
nuclear@10 487 #define GL_INDEX_LOGIC_OP 0x0BF1
nuclear@10 488 #define GL_COLOR_LOGIC_OP 0x0BF2
nuclear@10 489 #define GL_AUX_BUFFERS 0x0C00
nuclear@10 490 #define GL_DRAW_BUFFER 0x0C01
nuclear@10 491 #define GL_READ_BUFFER 0x0C02
nuclear@10 492 #define GL_SCISSOR_BOX 0x0C10
nuclear@10 493 #define GL_SCISSOR_TEST 0x0C11
nuclear@10 494 #define GL_INDEX_CLEAR_VALUE 0x0C20
nuclear@10 495 #define GL_INDEX_WRITEMASK 0x0C21
nuclear@10 496 #define GL_COLOR_CLEAR_VALUE 0x0C22
nuclear@10 497 #define GL_COLOR_WRITEMASK 0x0C23
nuclear@10 498 #define GL_INDEX_MODE 0x0C30
nuclear@10 499 #define GL_RGBA_MODE 0x0C31
nuclear@10 500 #define GL_DOUBLEBUFFER 0x0C32
nuclear@10 501 #define GL_STEREO 0x0C33
nuclear@10 502 #define GL_RENDER_MODE 0x0C40
nuclear@10 503 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
nuclear@10 504 #define GL_POINT_SMOOTH_HINT 0x0C51
nuclear@10 505 #define GL_LINE_SMOOTH_HINT 0x0C52
nuclear@10 506 #define GL_POLYGON_SMOOTH_HINT 0x0C53
nuclear@10 507 #define GL_FOG_HINT 0x0C54
nuclear@10 508 #define GL_TEXTURE_GEN_S 0x0C60
nuclear@10 509 #define GL_TEXTURE_GEN_T 0x0C61
nuclear@10 510 #define GL_TEXTURE_GEN_R 0x0C62
nuclear@10 511 #define GL_TEXTURE_GEN_Q 0x0C63
nuclear@10 512 #define GL_PIXEL_MAP_I_TO_I 0x0C70
nuclear@10 513 #define GL_PIXEL_MAP_S_TO_S 0x0C71
nuclear@10 514 #define GL_PIXEL_MAP_I_TO_R 0x0C72
nuclear@10 515 #define GL_PIXEL_MAP_I_TO_G 0x0C73
nuclear@10 516 #define GL_PIXEL_MAP_I_TO_B 0x0C74
nuclear@10 517 #define GL_PIXEL_MAP_I_TO_A 0x0C75
nuclear@10 518 #define GL_PIXEL_MAP_R_TO_R 0x0C76
nuclear@10 519 #define GL_PIXEL_MAP_G_TO_G 0x0C77
nuclear@10 520 #define GL_PIXEL_MAP_B_TO_B 0x0C78
nuclear@10 521 #define GL_PIXEL_MAP_A_TO_A 0x0C79
nuclear@10 522 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
nuclear@10 523 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
nuclear@10 524 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
nuclear@10 525 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
nuclear@10 526 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
nuclear@10 527 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
nuclear@10 528 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
nuclear@10 529 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
nuclear@10 530 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
nuclear@10 531 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
nuclear@10 532 #define GL_UNPACK_SWAP_BYTES 0x0CF0
nuclear@10 533 #define GL_UNPACK_LSB_FIRST 0x0CF1
nuclear@10 534 #define GL_UNPACK_ROW_LENGTH 0x0CF2
nuclear@10 535 #define GL_UNPACK_SKIP_ROWS 0x0CF3
nuclear@10 536 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
nuclear@10 537 #define GL_UNPACK_ALIGNMENT 0x0CF5
nuclear@10 538 #define GL_PACK_SWAP_BYTES 0x0D00
nuclear@10 539 #define GL_PACK_LSB_FIRST 0x0D01
nuclear@10 540 #define GL_PACK_ROW_LENGTH 0x0D02
nuclear@10 541 #define GL_PACK_SKIP_ROWS 0x0D03
nuclear@10 542 #define GL_PACK_SKIP_PIXELS 0x0D04
nuclear@10 543 #define GL_PACK_ALIGNMENT 0x0D05
nuclear@10 544 #define GL_MAP_COLOR 0x0D10
nuclear@10 545 #define GL_MAP_STENCIL 0x0D11
nuclear@10 546 #define GL_INDEX_SHIFT 0x0D12
nuclear@10 547 #define GL_INDEX_OFFSET 0x0D13
nuclear@10 548 #define GL_RED_SCALE 0x0D14
nuclear@10 549 #define GL_RED_BIAS 0x0D15
nuclear@10 550 #define GL_ZOOM_X 0x0D16
nuclear@10 551 #define GL_ZOOM_Y 0x0D17
nuclear@10 552 #define GL_GREEN_SCALE 0x0D18
nuclear@10 553 #define GL_GREEN_BIAS 0x0D19
nuclear@10 554 #define GL_BLUE_SCALE 0x0D1A
nuclear@10 555 #define GL_BLUE_BIAS 0x0D1B
nuclear@10 556 #define GL_ALPHA_SCALE 0x0D1C
nuclear@10 557 #define GL_ALPHA_BIAS 0x0D1D
nuclear@10 558 #define GL_DEPTH_SCALE 0x0D1E
nuclear@10 559 #define GL_DEPTH_BIAS 0x0D1F
nuclear@10 560 #define GL_MAX_EVAL_ORDER 0x0D30
nuclear@10 561 #define GL_MAX_LIGHTS 0x0D31
nuclear@10 562 #define GL_MAX_CLIP_PLANES 0x0D32
nuclear@10 563 #define GL_MAX_TEXTURE_SIZE 0x0D33
nuclear@10 564 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
nuclear@10 565 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
nuclear@10 566 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
nuclear@10 567 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
nuclear@10 568 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
nuclear@10 569 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
nuclear@10 570 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
nuclear@10 571 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
nuclear@10 572 #define GL_SUBPIXEL_BITS 0x0D50
nuclear@10 573 #define GL_INDEX_BITS 0x0D51
nuclear@10 574 #define GL_RED_BITS 0x0D52
nuclear@10 575 #define GL_GREEN_BITS 0x0D53
nuclear@10 576 #define GL_BLUE_BITS 0x0D54
nuclear@10 577 #define GL_ALPHA_BITS 0x0D55
nuclear@10 578 #define GL_DEPTH_BITS 0x0D56
nuclear@10 579 #define GL_STENCIL_BITS 0x0D57
nuclear@10 580 #define GL_ACCUM_RED_BITS 0x0D58
nuclear@10 581 #define GL_ACCUM_GREEN_BITS 0x0D59
nuclear@10 582 #define GL_ACCUM_BLUE_BITS 0x0D5A
nuclear@10 583 #define GL_ACCUM_ALPHA_BITS 0x0D5B
nuclear@10 584 #define GL_NAME_STACK_DEPTH 0x0D70
nuclear@10 585 #define GL_AUTO_NORMAL 0x0D80
nuclear@10 586 #define GL_MAP1_COLOR_4 0x0D90
nuclear@10 587 #define GL_MAP1_INDEX 0x0D91
nuclear@10 588 #define GL_MAP1_NORMAL 0x0D92
nuclear@10 589 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
nuclear@10 590 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
nuclear@10 591 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
nuclear@10 592 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
nuclear@10 593 #define GL_MAP1_VERTEX_3 0x0D97
nuclear@10 594 #define GL_MAP1_VERTEX_4 0x0D98
nuclear@10 595 #define GL_MAP2_COLOR_4 0x0DB0
nuclear@10 596 #define GL_MAP2_INDEX 0x0DB1
nuclear@10 597 #define GL_MAP2_NORMAL 0x0DB2
nuclear@10 598 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
nuclear@10 599 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
nuclear@10 600 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
nuclear@10 601 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
nuclear@10 602 #define GL_MAP2_VERTEX_3 0x0DB7
nuclear@10 603 #define GL_MAP2_VERTEX_4 0x0DB8
nuclear@10 604 #define GL_MAP1_GRID_DOMAIN 0x0DD0
nuclear@10 605 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
nuclear@10 606 #define GL_MAP2_GRID_DOMAIN 0x0DD2
nuclear@10 607 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
nuclear@10 608 #define GL_TEXTURE_1D 0x0DE0
nuclear@10 609 #define GL_TEXTURE_2D 0x0DE1
nuclear@10 610 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
nuclear@10 611 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
nuclear@10 612 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
nuclear@10 613 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
nuclear@10 614 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
nuclear@10 615 #define GL_TEXTURE_WIDTH 0x1000
nuclear@10 616 #define GL_TRANSFORM_BIT 0x00001000
nuclear@10 617 #define GL_TEXTURE_HEIGHT 0x1001
nuclear@10 618 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
nuclear@10 619 #define GL_TEXTURE_BORDER_COLOR 0x1004
nuclear@10 620 #define GL_TEXTURE_BORDER 0x1005
nuclear@10 621 #define GL_DONT_CARE 0x1100
nuclear@10 622 #define GL_FASTEST 0x1101
nuclear@10 623 #define GL_NICEST 0x1102
nuclear@10 624 #define GL_AMBIENT 0x1200
nuclear@10 625 #define GL_DIFFUSE 0x1201
nuclear@10 626 #define GL_SPECULAR 0x1202
nuclear@10 627 #define GL_POSITION 0x1203
nuclear@10 628 #define GL_SPOT_DIRECTION 0x1204
nuclear@10 629 #define GL_SPOT_EXPONENT 0x1205
nuclear@10 630 #define GL_SPOT_CUTOFF 0x1206
nuclear@10 631 #define GL_CONSTANT_ATTENUATION 0x1207
nuclear@10 632 #define GL_LINEAR_ATTENUATION 0x1208
nuclear@10 633 #define GL_QUADRATIC_ATTENUATION 0x1209
nuclear@10 634 #define GL_COMPILE 0x1300
nuclear@10 635 #define GL_COMPILE_AND_EXECUTE 0x1301
nuclear@10 636 #define GL_BYTE 0x1400
nuclear@10 637 #define GL_UNSIGNED_BYTE 0x1401
nuclear@10 638 #define GL_SHORT 0x1402
nuclear@10 639 #define GL_UNSIGNED_SHORT 0x1403
nuclear@10 640 #define GL_INT 0x1404
nuclear@10 641 #define GL_UNSIGNED_INT 0x1405
nuclear@10 642 #define GL_FLOAT 0x1406
nuclear@10 643 #define GL_2_BYTES 0x1407
nuclear@10 644 #define GL_3_BYTES 0x1408
nuclear@10 645 #define GL_4_BYTES 0x1409
nuclear@10 646 #define GL_DOUBLE 0x140A
nuclear@10 647 #define GL_CLEAR 0x1500
nuclear@10 648 #define GL_AND 0x1501
nuclear@10 649 #define GL_AND_REVERSE 0x1502
nuclear@10 650 #define GL_COPY 0x1503
nuclear@10 651 #define GL_AND_INVERTED 0x1504
nuclear@10 652 #define GL_NOOP 0x1505
nuclear@10 653 #define GL_XOR 0x1506
nuclear@10 654 #define GL_OR 0x1507
nuclear@10 655 #define GL_NOR 0x1508
nuclear@10 656 #define GL_EQUIV 0x1509
nuclear@10 657 #define GL_INVERT 0x150A
nuclear@10 658 #define GL_OR_REVERSE 0x150B
nuclear@10 659 #define GL_COPY_INVERTED 0x150C
nuclear@10 660 #define GL_OR_INVERTED 0x150D
nuclear@10 661 #define GL_NAND 0x150E
nuclear@10 662 #define GL_SET 0x150F
nuclear@10 663 #define GL_EMISSION 0x1600
nuclear@10 664 #define GL_SHININESS 0x1601
nuclear@10 665 #define GL_AMBIENT_AND_DIFFUSE 0x1602
nuclear@10 666 #define GL_COLOR_INDEXES 0x1603
nuclear@10 667 #define GL_MODELVIEW 0x1700
nuclear@10 668 #define GL_PROJECTION 0x1701
nuclear@10 669 #define GL_TEXTURE 0x1702
nuclear@10 670 #define GL_COLOR 0x1800
nuclear@10 671 #define GL_DEPTH 0x1801
nuclear@10 672 #define GL_STENCIL 0x1802
nuclear@10 673 #define GL_COLOR_INDEX 0x1900
nuclear@10 674 #define GL_STENCIL_INDEX 0x1901
nuclear@10 675 #define GL_DEPTH_COMPONENT 0x1902
nuclear@10 676 #define GL_RED 0x1903
nuclear@10 677 #define GL_GREEN 0x1904
nuclear@10 678 #define GL_BLUE 0x1905
nuclear@10 679 #define GL_ALPHA 0x1906
nuclear@10 680 #define GL_RGB 0x1907
nuclear@10 681 #define GL_RGBA 0x1908
nuclear@10 682 #define GL_LUMINANCE 0x1909
nuclear@10 683 #define GL_LUMINANCE_ALPHA 0x190A
nuclear@10 684 #define GL_BITMAP 0x1A00
nuclear@10 685 #define GL_POINT 0x1B00
nuclear@10 686 #define GL_LINE 0x1B01
nuclear@10 687 #define GL_FILL 0x1B02
nuclear@10 688 #define GL_RENDER 0x1C00
nuclear@10 689 #define GL_FEEDBACK 0x1C01
nuclear@10 690 #define GL_SELECT 0x1C02
nuclear@10 691 #define GL_FLAT 0x1D00
nuclear@10 692 #define GL_SMOOTH 0x1D01
nuclear@10 693 #define GL_KEEP 0x1E00
nuclear@10 694 #define GL_REPLACE 0x1E01
nuclear@10 695 #define GL_INCR 0x1E02
nuclear@10 696 #define GL_DECR 0x1E03
nuclear@10 697 #define GL_VENDOR 0x1F00
nuclear@10 698 #define GL_RENDERER 0x1F01
nuclear@10 699 #define GL_VERSION 0x1F02
nuclear@10 700 #define GL_EXTENSIONS 0x1F03
nuclear@10 701 #define GL_S 0x2000
nuclear@10 702 #define GL_ENABLE_BIT 0x00002000
nuclear@10 703 #define GL_T 0x2001
nuclear@10 704 #define GL_R 0x2002
nuclear@10 705 #define GL_Q 0x2003
nuclear@10 706 #define GL_MODULATE 0x2100
nuclear@10 707 #define GL_DECAL 0x2101
nuclear@10 708 #define GL_TEXTURE_ENV_MODE 0x2200
nuclear@10 709 #define GL_TEXTURE_ENV_COLOR 0x2201
nuclear@10 710 #define GL_TEXTURE_ENV 0x2300
nuclear@10 711 #define GL_EYE_LINEAR 0x2400
nuclear@10 712 #define GL_OBJECT_LINEAR 0x2401
nuclear@10 713 #define GL_SPHERE_MAP 0x2402
nuclear@10 714 #define GL_TEXTURE_GEN_MODE 0x2500
nuclear@10 715 #define GL_OBJECT_PLANE 0x2501
nuclear@10 716 #define GL_EYE_PLANE 0x2502
nuclear@10 717 #define GL_NEAREST 0x2600
nuclear@10 718 #define GL_LINEAR 0x2601
nuclear@10 719 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
nuclear@10 720 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
nuclear@10 721 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
nuclear@10 722 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
nuclear@10 723 #define GL_TEXTURE_MAG_FILTER 0x2800
nuclear@10 724 #define GL_TEXTURE_MIN_FILTER 0x2801
nuclear@10 725 #define GL_TEXTURE_WRAP_S 0x2802
nuclear@10 726 #define GL_TEXTURE_WRAP_T 0x2803
nuclear@10 727 #define GL_CLAMP 0x2900
nuclear@10 728 #define GL_REPEAT 0x2901
nuclear@10 729 #define GL_POLYGON_OFFSET_UNITS 0x2A00
nuclear@10 730 #define GL_POLYGON_OFFSET_POINT 0x2A01
nuclear@10 731 #define GL_POLYGON_OFFSET_LINE 0x2A02
nuclear@10 732 #define GL_R3_G3_B2 0x2A10
nuclear@10 733 #define GL_V2F 0x2A20
nuclear@10 734 #define GL_V3F 0x2A21
nuclear@10 735 #define GL_C4UB_V2F 0x2A22
nuclear@10 736 #define GL_C4UB_V3F 0x2A23
nuclear@10 737 #define GL_C3F_V3F 0x2A24
nuclear@10 738 #define GL_N3F_V3F 0x2A25
nuclear@10 739 #define GL_C4F_N3F_V3F 0x2A26
nuclear@10 740 #define GL_T2F_V3F 0x2A27
nuclear@10 741 #define GL_T4F_V4F 0x2A28
nuclear@10 742 #define GL_T2F_C4UB_V3F 0x2A29
nuclear@10 743 #define GL_T2F_C3F_V3F 0x2A2A
nuclear@10 744 #define GL_T2F_N3F_V3F 0x2A2B
nuclear@10 745 #define GL_T2F_C4F_N3F_V3F 0x2A2C
nuclear@10 746 #define GL_T4F_C4F_N3F_V4F 0x2A2D
nuclear@10 747 #define GL_CLIP_PLANE0 0x3000
nuclear@10 748 #define GL_CLIP_PLANE1 0x3001
nuclear@10 749 #define GL_CLIP_PLANE2 0x3002
nuclear@10 750 #define GL_CLIP_PLANE3 0x3003
nuclear@10 751 #define GL_CLIP_PLANE4 0x3004
nuclear@10 752 #define GL_CLIP_PLANE5 0x3005
nuclear@10 753 #define GL_LIGHT0 0x4000
nuclear@10 754 #define GL_COLOR_BUFFER_BIT 0x00004000
nuclear@10 755 #define GL_LIGHT1 0x4001
nuclear@10 756 #define GL_LIGHT2 0x4002
nuclear@10 757 #define GL_LIGHT3 0x4003
nuclear@10 758 #define GL_LIGHT4 0x4004
nuclear@10 759 #define GL_LIGHT5 0x4005
nuclear@10 760 #define GL_LIGHT6 0x4006
nuclear@10 761 #define GL_LIGHT7 0x4007
nuclear@10 762 #define GL_HINT_BIT 0x00008000
nuclear@10 763 #define GL_POLYGON_OFFSET_FILL 0x8037
nuclear@10 764 #define GL_POLYGON_OFFSET_FACTOR 0x8038
nuclear@10 765 #define GL_ALPHA4 0x803B
nuclear@10 766 #define GL_ALPHA8 0x803C
nuclear@10 767 #define GL_ALPHA12 0x803D
nuclear@10 768 #define GL_ALPHA16 0x803E
nuclear@10 769 #define GL_LUMINANCE4 0x803F
nuclear@10 770 #define GL_LUMINANCE8 0x8040
nuclear@10 771 #define GL_LUMINANCE12 0x8041
nuclear@10 772 #define GL_LUMINANCE16 0x8042
nuclear@10 773 #define GL_LUMINANCE4_ALPHA4 0x8043
nuclear@10 774 #define GL_LUMINANCE6_ALPHA2 0x8044
nuclear@10 775 #define GL_LUMINANCE8_ALPHA8 0x8045
nuclear@10 776 #define GL_LUMINANCE12_ALPHA4 0x8046
nuclear@10 777 #define GL_LUMINANCE12_ALPHA12 0x8047
nuclear@10 778 #define GL_LUMINANCE16_ALPHA16 0x8048
nuclear@10 779 #define GL_INTENSITY 0x8049
nuclear@10 780 #define GL_INTENSITY4 0x804A
nuclear@10 781 #define GL_INTENSITY8 0x804B
nuclear@10 782 #define GL_INTENSITY12 0x804C
nuclear@10 783 #define GL_INTENSITY16 0x804D
nuclear@10 784 #define GL_RGB4 0x804F
nuclear@10 785 #define GL_RGB5 0x8050
nuclear@10 786 #define GL_RGB8 0x8051
nuclear@10 787 #define GL_RGB10 0x8052
nuclear@10 788 #define GL_RGB12 0x8053
nuclear@10 789 #define GL_RGB16 0x8054
nuclear@10 790 #define GL_RGBA2 0x8055
nuclear@10 791 #define GL_RGBA4 0x8056
nuclear@10 792 #define GL_RGB5_A1 0x8057
nuclear@10 793 #define GL_RGBA8 0x8058
nuclear@10 794 #define GL_RGB10_A2 0x8059
nuclear@10 795 #define GL_RGBA12 0x805A
nuclear@10 796 #define GL_RGBA16 0x805B
nuclear@10 797 #define GL_TEXTURE_RED_SIZE 0x805C
nuclear@10 798 #define GL_TEXTURE_GREEN_SIZE 0x805D
nuclear@10 799 #define GL_TEXTURE_BLUE_SIZE 0x805E
nuclear@10 800 #define GL_TEXTURE_ALPHA_SIZE 0x805F
nuclear@10 801 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
nuclear@10 802 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
nuclear@10 803 #define GL_PROXY_TEXTURE_1D 0x8063
nuclear@10 804 #define GL_PROXY_TEXTURE_2D 0x8064
nuclear@10 805 #define GL_TEXTURE_PRIORITY 0x8066
nuclear@10 806 #define GL_TEXTURE_RESIDENT 0x8067
nuclear@10 807 #define GL_TEXTURE_BINDING_1D 0x8068
nuclear@10 808 #define GL_TEXTURE_BINDING_2D 0x8069
nuclear@10 809 #define GL_VERTEX_ARRAY 0x8074
nuclear@10 810 #define GL_NORMAL_ARRAY 0x8075
nuclear@10 811 #define GL_COLOR_ARRAY 0x8076
nuclear@10 812 #define GL_INDEX_ARRAY 0x8077
nuclear@10 813 #define GL_TEXTURE_COORD_ARRAY 0x8078
nuclear@10 814 #define GL_EDGE_FLAG_ARRAY 0x8079
nuclear@10 815 #define GL_VERTEX_ARRAY_SIZE 0x807A
nuclear@10 816 #define GL_VERTEX_ARRAY_TYPE 0x807B
nuclear@10 817 #define GL_VERTEX_ARRAY_STRIDE 0x807C
nuclear@10 818 #define GL_NORMAL_ARRAY_TYPE 0x807E
nuclear@10 819 #define GL_NORMAL_ARRAY_STRIDE 0x807F
nuclear@10 820 #define GL_COLOR_ARRAY_SIZE 0x8081
nuclear@10 821 #define GL_COLOR_ARRAY_TYPE 0x8082
nuclear@10 822 #define GL_COLOR_ARRAY_STRIDE 0x8083
nuclear@10 823 #define GL_INDEX_ARRAY_TYPE 0x8085
nuclear@10 824 #define GL_INDEX_ARRAY_STRIDE 0x8086
nuclear@10 825 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
nuclear@10 826 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
nuclear@10 827 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
nuclear@10 828 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
nuclear@10 829 #define GL_VERTEX_ARRAY_POINTER 0x808E
nuclear@10 830 #define GL_NORMAL_ARRAY_POINTER 0x808F
nuclear@10 831 #define GL_COLOR_ARRAY_POINTER 0x8090
nuclear@10 832 #define GL_INDEX_ARRAY_POINTER 0x8091
nuclear@10 833 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
nuclear@10 834 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
nuclear@10 835 #define GL_COLOR_INDEX1_EXT 0x80E2
nuclear@10 836 #define GL_COLOR_INDEX2_EXT 0x80E3
nuclear@10 837 #define GL_COLOR_INDEX4_EXT 0x80E4
nuclear@10 838 #define GL_COLOR_INDEX8_EXT 0x80E5
nuclear@10 839 #define GL_COLOR_INDEX12_EXT 0x80E6
nuclear@10 840 #define GL_COLOR_INDEX16_EXT 0x80E7
nuclear@10 841 #define GL_EVAL_BIT 0x00010000
nuclear@10 842 #define GL_LIST_BIT 0x00020000
nuclear@10 843 #define GL_TEXTURE_BIT 0x00040000
nuclear@10 844 #define GL_SCISSOR_BIT 0x00080000
nuclear@10 845 #define GL_ALL_ATTRIB_BITS 0x000fffff
nuclear@10 846 #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
nuclear@10 847
nuclear@10 848 GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
nuclear@10 849 GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
nuclear@10 850 GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
nuclear@10 851 GLAPI void GLAPIENTRY glArrayElement (GLint i);
nuclear@10 852 GLAPI void GLAPIENTRY glBegin (GLenum mode);
nuclear@10 853 GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
nuclear@10 854 GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
nuclear@10 855 GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
nuclear@10 856 GLAPI void GLAPIENTRY glCallList (GLuint list);
nuclear@10 857 GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists);
nuclear@10 858 GLAPI void GLAPIENTRY glClear (GLbitfield mask);
nuclear@10 859 GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
nuclear@10 860 GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
nuclear@10 861 GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
nuclear@10 862 GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
nuclear@10 863 GLAPI void GLAPIENTRY glClearStencil (GLint s);
nuclear@10 864 GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
nuclear@10 865 GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
nuclear@10 866 GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
nuclear@10 867 GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
nuclear@10 868 GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
nuclear@10 869 GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
nuclear@10 870 GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
nuclear@10 871 GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
nuclear@10 872 GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
nuclear@10 873 GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
nuclear@10 874 GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
nuclear@10 875 GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
nuclear@10 876 GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
nuclear@10 877 GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
nuclear@10 878 GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
nuclear@10 879 GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
nuclear@10 880 GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
nuclear@10 881 GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
nuclear@10 882 GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
nuclear@10 883 GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
nuclear@10 884 GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
nuclear@10 885 GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
nuclear@10 886 GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
nuclear@10 887 GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
nuclear@10 888 GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
nuclear@10 889 GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
nuclear@10 890 GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
nuclear@10 891 GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
nuclear@10 892 GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
nuclear@10 893 GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
nuclear@10 894 GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
nuclear@10 895 GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
nuclear@10 896 GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
nuclear@10 897 GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
nuclear@10 898 GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
nuclear@10 899 GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 900 GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
nuclear@10 901 GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
nuclear@10 902 GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
nuclear@10 903 GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
nuclear@10 904 GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 905 GLAPI void GLAPIENTRY glCullFace (GLenum mode);
nuclear@10 906 GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
nuclear@10 907 GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
nuclear@10 908 GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
nuclear@10 909 GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
nuclear@10 910 GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
nuclear@10 911 GLAPI void GLAPIENTRY glDisable (GLenum cap);
nuclear@10 912 GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
nuclear@10 913 GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
nuclear@10 914 GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
nuclear@10 915 GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
nuclear@10 916 GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
nuclear@10 917 GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
nuclear@10 918 GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer);
nuclear@10 919 GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
nuclear@10 920 GLAPI void GLAPIENTRY glEnable (GLenum cap);
nuclear@10 921 GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
nuclear@10 922 GLAPI void GLAPIENTRY glEnd (void);
nuclear@10 923 GLAPI void GLAPIENTRY glEndList (void);
nuclear@10 924 GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
nuclear@10 925 GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
nuclear@10 926 GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
nuclear@10 927 GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
nuclear@10 928 GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
nuclear@10 929 GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
nuclear@10 930 GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
nuclear@10 931 GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
nuclear@10 932 GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
nuclear@10 933 GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
nuclear@10 934 GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
nuclear@10 935 GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
nuclear@10 936 GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
nuclear@10 937 GLAPI void GLAPIENTRY glFinish (void);
nuclear@10 938 GLAPI void GLAPIENTRY glFlush (void);
nuclear@10 939 GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
nuclear@10 940 GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
nuclear@10 941 GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
nuclear@10 942 GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
nuclear@10 943 GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
nuclear@10 944 GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
nuclear@10 945 GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
nuclear@10 946 GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
nuclear@10 947 GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
nuclear@10 948 GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
nuclear@10 949 GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
nuclear@10 950 GLAPI GLenum GLAPIENTRY glGetError (void);
nuclear@10 951 GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
nuclear@10 952 GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
nuclear@10 953 GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
nuclear@10 954 GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
nuclear@10 955 GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
nuclear@10 956 GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
nuclear@10 957 GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
nuclear@10 958 GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
nuclear@10 959 GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
nuclear@10 960 GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
nuclear@10 961 GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
nuclear@10 962 GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
nuclear@10 963 GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params);
nuclear@10 964 GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
nuclear@10 965 GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
nuclear@10 966 GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
nuclear@10 967 GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
nuclear@10 968 GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
nuclear@10 969 GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
nuclear@10 970 GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
nuclear@10 971 GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
nuclear@10 972 GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
nuclear@10 973 GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
nuclear@10 974 GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
nuclear@10 975 GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
nuclear@10 976 GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
nuclear@10 977 GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
nuclear@10 978 GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer);
nuclear@10 979 GLAPI void GLAPIENTRY glIndexd (GLdouble c);
nuclear@10 980 GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
nuclear@10 981 GLAPI void GLAPIENTRY glIndexf (GLfloat c);
nuclear@10 982 GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
nuclear@10 983 GLAPI void GLAPIENTRY glIndexi (GLint c);
nuclear@10 984 GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
nuclear@10 985 GLAPI void GLAPIENTRY glIndexs (GLshort c);
nuclear@10 986 GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
nuclear@10 987 GLAPI void GLAPIENTRY glIndexub (GLubyte c);
nuclear@10 988 GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
nuclear@10 989 GLAPI void GLAPIENTRY glInitNames (void);
nuclear@10 990 GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer);
nuclear@10 991 GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
nuclear@10 992 GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
nuclear@10 993 GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
nuclear@10 994 GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
nuclear@10 995 GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
nuclear@10 996 GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
nuclear@10 997 GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
nuclear@10 998 GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
nuclear@10 999 GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
nuclear@10 1000 GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
nuclear@10 1001 GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
nuclear@10 1002 GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
nuclear@10 1003 GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
nuclear@10 1004 GLAPI void GLAPIENTRY glListBase (GLuint base);
nuclear@10 1005 GLAPI void GLAPIENTRY glLoadIdentity (void);
nuclear@10 1006 GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
nuclear@10 1007 GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
nuclear@10 1008 GLAPI void GLAPIENTRY glLoadName (GLuint name);
nuclear@10 1009 GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
nuclear@10 1010 GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
nuclear@10 1011 GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
nuclear@10 1012 GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
nuclear@10 1013 GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
nuclear@10 1014 GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
nuclear@10 1015 GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
nuclear@10 1016 GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
nuclear@10 1017 GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
nuclear@10 1018 GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
nuclear@10 1019 GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
nuclear@10 1020 GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
nuclear@10 1021 GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
nuclear@10 1022 GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
nuclear@10 1023 GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
nuclear@10 1024 GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
nuclear@10 1025 GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
nuclear@10 1026 GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
nuclear@10 1027 GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
nuclear@10 1028 GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
nuclear@10 1029 GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
nuclear@10 1030 GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
nuclear@10 1031 GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
nuclear@10 1032 GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
nuclear@10 1033 GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
nuclear@10 1034 GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
nuclear@10 1035 GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
nuclear@10 1036 GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
nuclear@10 1037 GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
nuclear@10 1038 GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
nuclear@10 1039 GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
nuclear@10 1040 GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
nuclear@10 1041 GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
nuclear@10 1042 GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
nuclear@10 1043 GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
nuclear@10 1044 GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
nuclear@10 1045 GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
nuclear@10 1046 GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
nuclear@10 1047 GLAPI void GLAPIENTRY glPointSize (GLfloat size);
nuclear@10 1048 GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
nuclear@10 1049 GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
nuclear@10 1050 GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
nuclear@10 1051 GLAPI void GLAPIENTRY glPopAttrib (void);
nuclear@10 1052 GLAPI void GLAPIENTRY glPopClientAttrib (void);
nuclear@10 1053 GLAPI void GLAPIENTRY glPopMatrix (void);
nuclear@10 1054 GLAPI void GLAPIENTRY glPopName (void);
nuclear@10 1055 GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
nuclear@10 1056 GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
nuclear@10 1057 GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
nuclear@10 1058 GLAPI void GLAPIENTRY glPushMatrix (void);
nuclear@10 1059 GLAPI void GLAPIENTRY glPushName (GLuint name);
nuclear@10 1060 GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
nuclear@10 1061 GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
nuclear@10 1062 GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
nuclear@10 1063 GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
nuclear@10 1064 GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
nuclear@10 1065 GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
nuclear@10 1066 GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
nuclear@10 1067 GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
nuclear@10 1068 GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1069 GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
nuclear@10 1070 GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1071 GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
nuclear@10 1072 GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
nuclear@10 1073 GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
nuclear@10 1074 GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
nuclear@10 1075 GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
nuclear@10 1076 GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 1077 GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
nuclear@10 1078 GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 1079 GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
nuclear@10 1080 GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
nuclear@10 1081 GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
nuclear@10 1082 GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 1083 GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
nuclear@10 1084 GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
nuclear@10 1085 GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
nuclear@10 1086 GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
nuclear@10 1087 GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
nuclear@10 1088 GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
nuclear@10 1089 GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
nuclear@10 1090 GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
nuclear@10 1091 GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
nuclear@10 1092 GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
nuclear@10 1093 GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
nuclear@10 1094 GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
nuclear@10 1095 GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1096 GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1097 GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1098 GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1099 GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 1100 GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
nuclear@10 1101 GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
nuclear@10 1102 GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
nuclear@10 1103 GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
nuclear@10 1104 GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
nuclear@10 1105 GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
nuclear@10 1106 GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
nuclear@10 1107 GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
nuclear@10 1108 GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
nuclear@10 1109 GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
nuclear@10 1110 GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
nuclear@10 1111 GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
nuclear@10 1112 GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
nuclear@10 1113 GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
nuclear@10 1114 GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
nuclear@10 1115 GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
nuclear@10 1116 GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
nuclear@10 1117 GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
nuclear@10 1118 GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
nuclear@10 1119 GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
nuclear@10 1120 GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
nuclear@10 1121 GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
nuclear@10 1122 GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
nuclear@10 1123 GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
nuclear@10 1124 GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
nuclear@10 1125 GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
nuclear@10 1126 GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
nuclear@10 1127 GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
nuclear@10 1128 GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
nuclear@10 1129 GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
nuclear@10 1130 GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
nuclear@10 1131 GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
nuclear@10 1132 GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
nuclear@10 1133 GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
nuclear@10 1134 GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
nuclear@10 1135 GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
nuclear@10 1136 GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
nuclear@10 1137 GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 1138 GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
nuclear@10 1139 GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
nuclear@10 1140 GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
nuclear@10 1141 GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
nuclear@10 1142 GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
nuclear@10 1143 GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
nuclear@10 1144 GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
nuclear@10 1145 GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
nuclear@10 1146 GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
nuclear@10 1147 GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
nuclear@10 1148 GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 1149 GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 1150 GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
nuclear@10 1151 GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
nuclear@10 1152 GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
nuclear@10 1153 GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
nuclear@10 1154 GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
nuclear@10 1155 GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
nuclear@10 1156 GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1157 GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1158 GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
nuclear@10 1159 GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
nuclear@10 1160 GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
nuclear@10 1161 GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
nuclear@10 1162 GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
nuclear@10 1163 GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
nuclear@10 1164 GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
nuclear@10 1165 GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
nuclear@10 1166 GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1167 GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
nuclear@10 1168 GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1169 GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
nuclear@10 1170 GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
nuclear@10 1171 GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
nuclear@10 1172 GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
nuclear@10 1173 GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
nuclear@10 1174 GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 1175 GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
nuclear@10 1176 GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 1177 GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
nuclear@10 1178 GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
nuclear@10 1179 GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
nuclear@10 1180 GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 1181 GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
nuclear@10 1182 GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 1183 GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 1184
nuclear@10 1185 #define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
nuclear@10 1186
nuclear@10 1187 #endif /* GL_VERSION_1_1 */
nuclear@10 1188
nuclear@10 1189 /* ---------------------------------- GLU ---------------------------------- */
nuclear@10 1190
nuclear@10 1191 #ifndef GLEW_NO_GLU
nuclear@10 1192 # ifdef __APPLE__
nuclear@10 1193 # include <Availability.h>
nuclear@10 1194 # if defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
nuclear@10 1195 # define GLEW_NO_GLU
nuclear@10 1196 # endif
nuclear@10 1197 # endif
nuclear@10 1198 #endif
nuclear@10 1199
nuclear@10 1200 #ifndef GLEW_NO_GLU
nuclear@10 1201 /* this is where we can safely include GLU */
nuclear@10 1202 # if defined(__APPLE__) && defined(__MACH__)
nuclear@10 1203 # include <OpenGL/glu.h>
nuclear@10 1204 # else
nuclear@10 1205 # include <GL/glu.h>
nuclear@10 1206 # endif
nuclear@10 1207 #endif
nuclear@10 1208
nuclear@10 1209 /* ----------------------------- GL_VERSION_1_2 ---------------------------- */
nuclear@10 1210
nuclear@10 1211 #ifndef GL_VERSION_1_2
nuclear@10 1212 #define GL_VERSION_1_2 1
nuclear@10 1213
nuclear@10 1214 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
nuclear@10 1215 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
nuclear@10 1216 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
nuclear@10 1217 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
nuclear@10 1218 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
nuclear@10 1219 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
nuclear@10 1220 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
nuclear@10 1221 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
nuclear@10 1222 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
nuclear@10 1223 #define GL_RESCALE_NORMAL 0x803A
nuclear@10 1224 #define GL_TEXTURE_BINDING_3D 0x806A
nuclear@10 1225 #define GL_PACK_SKIP_IMAGES 0x806B
nuclear@10 1226 #define GL_PACK_IMAGE_HEIGHT 0x806C
nuclear@10 1227 #define GL_UNPACK_SKIP_IMAGES 0x806D
nuclear@10 1228 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
nuclear@10 1229 #define GL_TEXTURE_3D 0x806F
nuclear@10 1230 #define GL_PROXY_TEXTURE_3D 0x8070
nuclear@10 1231 #define GL_TEXTURE_DEPTH 0x8071
nuclear@10 1232 #define GL_TEXTURE_WRAP_R 0x8072
nuclear@10 1233 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
nuclear@10 1234 #define GL_BGR 0x80E0
nuclear@10 1235 #define GL_BGRA 0x80E1
nuclear@10 1236 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
nuclear@10 1237 #define GL_MAX_ELEMENTS_INDICES 0x80E9
nuclear@10 1238 #define GL_CLAMP_TO_EDGE 0x812F
nuclear@10 1239 #define GL_TEXTURE_MIN_LOD 0x813A
nuclear@10 1240 #define GL_TEXTURE_MAX_LOD 0x813B
nuclear@10 1241 #define GL_TEXTURE_BASE_LEVEL 0x813C
nuclear@10 1242 #define GL_TEXTURE_MAX_LEVEL 0x813D
nuclear@10 1243 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
nuclear@10 1244 #define GL_SINGLE_COLOR 0x81F9
nuclear@10 1245 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
nuclear@10 1246 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
nuclear@10 1247 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
nuclear@10 1248 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
nuclear@10 1249 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
nuclear@10 1250 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
nuclear@10 1251 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
nuclear@10 1252 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
nuclear@10 1253 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
nuclear@10 1254
nuclear@10 1255 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 1256 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
nuclear@10 1257 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 1258 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
nuclear@10 1259
nuclear@10 1260 #define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
nuclear@10 1261 #define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
nuclear@10 1262 #define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
nuclear@10 1263 #define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
nuclear@10 1264
nuclear@10 1265 #define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
nuclear@10 1266
nuclear@10 1267 #endif /* GL_VERSION_1_2 */
nuclear@10 1268
nuclear@10 1269 /* ---------------------------- GL_VERSION_1_2_1 --------------------------- */
nuclear@10 1270
nuclear@10 1271 #ifndef GL_VERSION_1_2_1
nuclear@10 1272 #define GL_VERSION_1_2_1 1
nuclear@10 1273
nuclear@10 1274 #define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1)
nuclear@10 1275
nuclear@10 1276 #endif /* GL_VERSION_1_2_1 */
nuclear@10 1277
nuclear@10 1278 /* ----------------------------- GL_VERSION_1_3 ---------------------------- */
nuclear@10 1279
nuclear@10 1280 #ifndef GL_VERSION_1_3
nuclear@10 1281 #define GL_VERSION_1_3 1
nuclear@10 1282
nuclear@10 1283 #define GL_MULTISAMPLE 0x809D
nuclear@10 1284 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
nuclear@10 1285 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
nuclear@10 1286 #define GL_SAMPLE_COVERAGE 0x80A0
nuclear@10 1287 #define GL_SAMPLE_BUFFERS 0x80A8
nuclear@10 1288 #define GL_SAMPLES 0x80A9
nuclear@10 1289 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
nuclear@10 1290 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
nuclear@10 1291 #define GL_CLAMP_TO_BORDER 0x812D
nuclear@10 1292 #define GL_TEXTURE0 0x84C0
nuclear@10 1293 #define GL_TEXTURE1 0x84C1
nuclear@10 1294 #define GL_TEXTURE2 0x84C2
nuclear@10 1295 #define GL_TEXTURE3 0x84C3
nuclear@10 1296 #define GL_TEXTURE4 0x84C4
nuclear@10 1297 #define GL_TEXTURE5 0x84C5
nuclear@10 1298 #define GL_TEXTURE6 0x84C6
nuclear@10 1299 #define GL_TEXTURE7 0x84C7
nuclear@10 1300 #define GL_TEXTURE8 0x84C8
nuclear@10 1301 #define GL_TEXTURE9 0x84C9
nuclear@10 1302 #define GL_TEXTURE10 0x84CA
nuclear@10 1303 #define GL_TEXTURE11 0x84CB
nuclear@10 1304 #define GL_TEXTURE12 0x84CC
nuclear@10 1305 #define GL_TEXTURE13 0x84CD
nuclear@10 1306 #define GL_TEXTURE14 0x84CE
nuclear@10 1307 #define GL_TEXTURE15 0x84CF
nuclear@10 1308 #define GL_TEXTURE16 0x84D0
nuclear@10 1309 #define GL_TEXTURE17 0x84D1
nuclear@10 1310 #define GL_TEXTURE18 0x84D2
nuclear@10 1311 #define GL_TEXTURE19 0x84D3
nuclear@10 1312 #define GL_TEXTURE20 0x84D4
nuclear@10 1313 #define GL_TEXTURE21 0x84D5
nuclear@10 1314 #define GL_TEXTURE22 0x84D6
nuclear@10 1315 #define GL_TEXTURE23 0x84D7
nuclear@10 1316 #define GL_TEXTURE24 0x84D8
nuclear@10 1317 #define GL_TEXTURE25 0x84D9
nuclear@10 1318 #define GL_TEXTURE26 0x84DA
nuclear@10 1319 #define GL_TEXTURE27 0x84DB
nuclear@10 1320 #define GL_TEXTURE28 0x84DC
nuclear@10 1321 #define GL_TEXTURE29 0x84DD
nuclear@10 1322 #define GL_TEXTURE30 0x84DE
nuclear@10 1323 #define GL_TEXTURE31 0x84DF
nuclear@10 1324 #define GL_ACTIVE_TEXTURE 0x84E0
nuclear@10 1325 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
nuclear@10 1326 #define GL_MAX_TEXTURE_UNITS 0x84E2
nuclear@10 1327 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
nuclear@10 1328 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
nuclear@10 1329 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
nuclear@10 1330 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
nuclear@10 1331 #define GL_SUBTRACT 0x84E7
nuclear@10 1332 #define GL_COMPRESSED_ALPHA 0x84E9
nuclear@10 1333 #define GL_COMPRESSED_LUMINANCE 0x84EA
nuclear@10 1334 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
nuclear@10 1335 #define GL_COMPRESSED_INTENSITY 0x84EC
nuclear@10 1336 #define GL_COMPRESSED_RGB 0x84ED
nuclear@10 1337 #define GL_COMPRESSED_RGBA 0x84EE
nuclear@10 1338 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
nuclear@10 1339 #define GL_NORMAL_MAP 0x8511
nuclear@10 1340 #define GL_REFLECTION_MAP 0x8512
nuclear@10 1341 #define GL_TEXTURE_CUBE_MAP 0x8513
nuclear@10 1342 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
nuclear@10 1343 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
nuclear@10 1344 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
nuclear@10 1345 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
nuclear@10 1346 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
nuclear@10 1347 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
nuclear@10 1348 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
nuclear@10 1349 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
nuclear@10 1350 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
nuclear@10 1351 #define GL_COMBINE 0x8570
nuclear@10 1352 #define GL_COMBINE_RGB 0x8571
nuclear@10 1353 #define GL_COMBINE_ALPHA 0x8572
nuclear@10 1354 #define GL_RGB_SCALE 0x8573
nuclear@10 1355 #define GL_ADD_SIGNED 0x8574
nuclear@10 1356 #define GL_INTERPOLATE 0x8575
nuclear@10 1357 #define GL_CONSTANT 0x8576
nuclear@10 1358 #define GL_PRIMARY_COLOR 0x8577
nuclear@10 1359 #define GL_PREVIOUS 0x8578
nuclear@10 1360 #define GL_SOURCE0_RGB 0x8580
nuclear@10 1361 #define GL_SOURCE1_RGB 0x8581
nuclear@10 1362 #define GL_SOURCE2_RGB 0x8582
nuclear@10 1363 #define GL_SOURCE0_ALPHA 0x8588
nuclear@10 1364 #define GL_SOURCE1_ALPHA 0x8589
nuclear@10 1365 #define GL_SOURCE2_ALPHA 0x858A
nuclear@10 1366 #define GL_OPERAND0_RGB 0x8590
nuclear@10 1367 #define GL_OPERAND1_RGB 0x8591
nuclear@10 1368 #define GL_OPERAND2_RGB 0x8592
nuclear@10 1369 #define GL_OPERAND0_ALPHA 0x8598
nuclear@10 1370 #define GL_OPERAND1_ALPHA 0x8599
nuclear@10 1371 #define GL_OPERAND2_ALPHA 0x859A
nuclear@10 1372 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
nuclear@10 1373 #define GL_TEXTURE_COMPRESSED 0x86A1
nuclear@10 1374 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
nuclear@10 1375 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
nuclear@10 1376 #define GL_DOT3_RGB 0x86AE
nuclear@10 1377 #define GL_DOT3_RGBA 0x86AF
nuclear@10 1378 #define GL_MULTISAMPLE_BIT 0x20000000
nuclear@10 1379
nuclear@10 1380 typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
nuclear@10 1381 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
nuclear@10 1382 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
nuclear@10 1383 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
nuclear@10 1384 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
nuclear@10 1385 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 1386 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 1387 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 1388 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img);
nuclear@10 1389 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
nuclear@10 1390 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
nuclear@10 1391 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
nuclear@10 1392 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
nuclear@10 1393 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
nuclear@10 1394 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
nuclear@10 1395 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
nuclear@10 1396 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
nuclear@10 1397 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
nuclear@10 1398 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
nuclear@10 1399 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
nuclear@10 1400 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
nuclear@10 1401 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
nuclear@10 1402 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
nuclear@10 1403 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
nuclear@10 1404 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
nuclear@10 1405 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
nuclear@10 1406 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
nuclear@10 1407 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
nuclear@10 1408 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
nuclear@10 1409 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
nuclear@10 1410 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
nuclear@10 1411 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
nuclear@10 1412 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
nuclear@10 1413 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
nuclear@10 1414 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
nuclear@10 1415 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
nuclear@10 1416 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
nuclear@10 1417 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
nuclear@10 1418 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
nuclear@10 1419 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
nuclear@10 1420 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
nuclear@10 1421 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
nuclear@10 1422 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
nuclear@10 1423 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
nuclear@10 1424 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
nuclear@10 1425 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
nuclear@10 1426
nuclear@10 1427 #define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
nuclear@10 1428 #define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
nuclear@10 1429 #define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
nuclear@10 1430 #define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
nuclear@10 1431 #define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
nuclear@10 1432 #define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
nuclear@10 1433 #define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
nuclear@10 1434 #define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
nuclear@10 1435 #define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
nuclear@10 1436 #define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
nuclear@10 1437 #define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
nuclear@10 1438 #define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
nuclear@10 1439 #define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
nuclear@10 1440 #define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
nuclear@10 1441 #define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
nuclear@10 1442 #define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
nuclear@10 1443 #define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
nuclear@10 1444 #define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
nuclear@10 1445 #define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
nuclear@10 1446 #define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
nuclear@10 1447 #define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
nuclear@10 1448 #define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
nuclear@10 1449 #define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
nuclear@10 1450 #define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
nuclear@10 1451 #define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
nuclear@10 1452 #define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
nuclear@10 1453 #define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
nuclear@10 1454 #define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
nuclear@10 1455 #define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
nuclear@10 1456 #define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
nuclear@10 1457 #define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
nuclear@10 1458 #define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
nuclear@10 1459 #define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
nuclear@10 1460 #define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
nuclear@10 1461 #define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
nuclear@10 1462 #define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
nuclear@10 1463 #define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
nuclear@10 1464 #define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
nuclear@10 1465 #define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
nuclear@10 1466 #define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
nuclear@10 1467 #define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
nuclear@10 1468 #define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
nuclear@10 1469 #define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
nuclear@10 1470 #define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
nuclear@10 1471 #define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
nuclear@10 1472 #define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
nuclear@10 1473
nuclear@10 1474 #define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
nuclear@10 1475
nuclear@10 1476 #endif /* GL_VERSION_1_3 */
nuclear@10 1477
nuclear@10 1478 /* ----------------------------- GL_VERSION_1_4 ---------------------------- */
nuclear@10 1479
nuclear@10 1480 #ifndef GL_VERSION_1_4
nuclear@10 1481 #define GL_VERSION_1_4 1
nuclear@10 1482
nuclear@10 1483 #define GL_BLEND_DST_RGB 0x80C8
nuclear@10 1484 #define GL_BLEND_SRC_RGB 0x80C9
nuclear@10 1485 #define GL_BLEND_DST_ALPHA 0x80CA
nuclear@10 1486 #define GL_BLEND_SRC_ALPHA 0x80CB
nuclear@10 1487 #define GL_POINT_SIZE_MIN 0x8126
nuclear@10 1488 #define GL_POINT_SIZE_MAX 0x8127
nuclear@10 1489 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
nuclear@10 1490 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
nuclear@10 1491 #define GL_GENERATE_MIPMAP 0x8191
nuclear@10 1492 #define GL_GENERATE_MIPMAP_HINT 0x8192
nuclear@10 1493 #define GL_DEPTH_COMPONENT16 0x81A5
nuclear@10 1494 #define GL_DEPTH_COMPONENT24 0x81A6
nuclear@10 1495 #define GL_DEPTH_COMPONENT32 0x81A7
nuclear@10 1496 #define GL_MIRRORED_REPEAT 0x8370
nuclear@10 1497 #define GL_FOG_COORDINATE_SOURCE 0x8450
nuclear@10 1498 #define GL_FOG_COORDINATE 0x8451
nuclear@10 1499 #define GL_FRAGMENT_DEPTH 0x8452
nuclear@10 1500 #define GL_CURRENT_FOG_COORDINATE 0x8453
nuclear@10 1501 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
nuclear@10 1502 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
nuclear@10 1503 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
nuclear@10 1504 #define GL_FOG_COORDINATE_ARRAY 0x8457
nuclear@10 1505 #define GL_COLOR_SUM 0x8458
nuclear@10 1506 #define GL_CURRENT_SECONDARY_COLOR 0x8459
nuclear@10 1507 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
nuclear@10 1508 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
nuclear@10 1509 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
nuclear@10 1510 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
nuclear@10 1511 #define GL_SECONDARY_COLOR_ARRAY 0x845E
nuclear@10 1512 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
nuclear@10 1513 #define GL_TEXTURE_FILTER_CONTROL 0x8500
nuclear@10 1514 #define GL_TEXTURE_LOD_BIAS 0x8501
nuclear@10 1515 #define GL_INCR_WRAP 0x8507
nuclear@10 1516 #define GL_DECR_WRAP 0x8508
nuclear@10 1517 #define GL_TEXTURE_DEPTH_SIZE 0x884A
nuclear@10 1518 #define GL_DEPTH_TEXTURE_MODE 0x884B
nuclear@10 1519 #define GL_TEXTURE_COMPARE_MODE 0x884C
nuclear@10 1520 #define GL_TEXTURE_COMPARE_FUNC 0x884D
nuclear@10 1521 #define GL_COMPARE_R_TO_TEXTURE 0x884E
nuclear@10 1522
nuclear@10 1523 typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
nuclear@10 1524 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
nuclear@10 1525 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
nuclear@10 1526 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer);
nuclear@10 1527 typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord);
nuclear@10 1528 typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
nuclear@10 1529 typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord);
nuclear@10 1530 typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
nuclear@10 1531 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
nuclear@10 1532 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount);
nuclear@10 1533 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
nuclear@10 1534 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
nuclear@10 1535 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
nuclear@10 1536 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
nuclear@10 1537 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
nuclear@10 1538 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
nuclear@10 1539 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
nuclear@10 1540 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
nuclear@10 1541 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
nuclear@10 1542 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
nuclear@10 1543 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
nuclear@10 1544 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
nuclear@10 1545 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
nuclear@10 1546 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
nuclear@10 1547 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
nuclear@10 1548 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
nuclear@10 1549 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
nuclear@10 1550 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
nuclear@10 1551 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
nuclear@10 1552 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
nuclear@10 1553 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 1554 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
nuclear@10 1555 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p);
nuclear@10 1556 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
nuclear@10 1557 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p);
nuclear@10 1558 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
nuclear@10 1559 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p);
nuclear@10 1560 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
nuclear@10 1561 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p);
nuclear@10 1562 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1563 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p);
nuclear@10 1564 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1565 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p);
nuclear@10 1566 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
nuclear@10 1567 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p);
nuclear@10 1568 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
nuclear@10 1569 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p);
nuclear@10 1570
nuclear@10 1571 #define glBlendColor GLEW_GET_FUN(__glewBlendColor)
nuclear@10 1572 #define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
nuclear@10 1573 #define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
nuclear@10 1574 #define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
nuclear@10 1575 #define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
nuclear@10 1576 #define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
nuclear@10 1577 #define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
nuclear@10 1578 #define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
nuclear@10 1579 #define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
nuclear@10 1580 #define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
nuclear@10 1581 #define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
nuclear@10 1582 #define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
nuclear@10 1583 #define glPointParameteri GLEW_GET_FUN(__glewPointParameteri)
nuclear@10 1584 #define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)
nuclear@10 1585 #define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
nuclear@10 1586 #define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
nuclear@10 1587 #define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
nuclear@10 1588 #define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
nuclear@10 1589 #define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
nuclear@10 1590 #define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
nuclear@10 1591 #define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
nuclear@10 1592 #define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
nuclear@10 1593 #define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
nuclear@10 1594 #define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
nuclear@10 1595 #define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
nuclear@10 1596 #define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
nuclear@10 1597 #define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
nuclear@10 1598 #define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
nuclear@10 1599 #define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
nuclear@10 1600 #define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
nuclear@10 1601 #define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
nuclear@10 1602 #define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
nuclear@10 1603 #define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
nuclear@10 1604 #define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
nuclear@10 1605 #define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
nuclear@10 1606 #define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
nuclear@10 1607 #define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
nuclear@10 1608 #define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
nuclear@10 1609 #define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
nuclear@10 1610 #define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
nuclear@10 1611 #define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
nuclear@10 1612 #define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
nuclear@10 1613 #define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
nuclear@10 1614 #define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
nuclear@10 1615 #define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
nuclear@10 1616 #define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
nuclear@10 1617 #define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
nuclear@10 1618
nuclear@10 1619 #define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)
nuclear@10 1620
nuclear@10 1621 #endif /* GL_VERSION_1_4 */
nuclear@10 1622
nuclear@10 1623 /* ----------------------------- GL_VERSION_1_5 ---------------------------- */
nuclear@10 1624
nuclear@10 1625 #ifndef GL_VERSION_1_5
nuclear@10 1626 #define GL_VERSION_1_5 1
nuclear@10 1627
nuclear@10 1628 #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
nuclear@10 1629 #define GL_FOG_COORD GL_FOG_COORDINATE
nuclear@10 1630 #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
nuclear@10 1631 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
nuclear@10 1632 #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
nuclear@10 1633 #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
nuclear@10 1634 #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
nuclear@10 1635 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
nuclear@10 1636 #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
nuclear@10 1637 #define GL_SRC0_RGB GL_SOURCE0_RGB
nuclear@10 1638 #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
nuclear@10 1639 #define GL_SRC1_RGB GL_SOURCE1_RGB
nuclear@10 1640 #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
nuclear@10 1641 #define GL_SRC2_RGB GL_SOURCE2_RGB
nuclear@10 1642 #define GL_BUFFER_SIZE 0x8764
nuclear@10 1643 #define GL_BUFFER_USAGE 0x8765
nuclear@10 1644 #define GL_QUERY_COUNTER_BITS 0x8864
nuclear@10 1645 #define GL_CURRENT_QUERY 0x8865
nuclear@10 1646 #define GL_QUERY_RESULT 0x8866
nuclear@10 1647 #define GL_QUERY_RESULT_AVAILABLE 0x8867
nuclear@10 1648 #define GL_ARRAY_BUFFER 0x8892
nuclear@10 1649 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
nuclear@10 1650 #define GL_ARRAY_BUFFER_BINDING 0x8894
nuclear@10 1651 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
nuclear@10 1652 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
nuclear@10 1653 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
nuclear@10 1654 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
nuclear@10 1655 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
nuclear@10 1656 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
nuclear@10 1657 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
nuclear@10 1658 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
nuclear@10 1659 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
nuclear@10 1660 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
nuclear@10 1661 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
nuclear@10 1662 #define GL_READ_ONLY 0x88B8
nuclear@10 1663 #define GL_WRITE_ONLY 0x88B9
nuclear@10 1664 #define GL_READ_WRITE 0x88BA
nuclear@10 1665 #define GL_BUFFER_ACCESS 0x88BB
nuclear@10 1666 #define GL_BUFFER_MAPPED 0x88BC
nuclear@10 1667 #define GL_BUFFER_MAP_POINTER 0x88BD
nuclear@10 1668 #define GL_STREAM_DRAW 0x88E0
nuclear@10 1669 #define GL_STREAM_READ 0x88E1
nuclear@10 1670 #define GL_STREAM_COPY 0x88E2
nuclear@10 1671 #define GL_STATIC_DRAW 0x88E4
nuclear@10 1672 #define GL_STATIC_READ 0x88E5
nuclear@10 1673 #define GL_STATIC_COPY 0x88E6
nuclear@10 1674 #define GL_DYNAMIC_DRAW 0x88E8
nuclear@10 1675 #define GL_DYNAMIC_READ 0x88E9
nuclear@10 1676 #define GL_DYNAMIC_COPY 0x88EA
nuclear@10 1677 #define GL_SAMPLES_PASSED 0x8914
nuclear@10 1678
nuclear@10 1679 typedef ptrdiff_t GLintptr;
nuclear@10 1680 typedef ptrdiff_t GLsizeiptr;
nuclear@10 1681
nuclear@10 1682 typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
nuclear@10 1683 typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
nuclear@10 1684 typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
nuclear@10 1685 typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
nuclear@10 1686 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers);
nuclear@10 1687 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids);
nuclear@10 1688 typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target);
nuclear@10 1689 typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
nuclear@10 1690 typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids);
nuclear@10 1691 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 1692 typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params);
nuclear@10 1693 typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data);
nuclear@10 1694 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params);
nuclear@10 1695 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params);
nuclear@10 1696 typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 1697 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer);
nuclear@10 1698 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id);
nuclear@10 1699 typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
nuclear@10 1700 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target);
nuclear@10 1701
nuclear@10 1702 #define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
nuclear@10 1703 #define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
nuclear@10 1704 #define glBufferData GLEW_GET_FUN(__glewBufferData)
nuclear@10 1705 #define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
nuclear@10 1706 #define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
nuclear@10 1707 #define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
nuclear@10 1708 #define glEndQuery GLEW_GET_FUN(__glewEndQuery)
nuclear@10 1709 #define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
nuclear@10 1710 #define glGenQueries GLEW_GET_FUN(__glewGenQueries)
nuclear@10 1711 #define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
nuclear@10 1712 #define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
nuclear@10 1713 #define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
nuclear@10 1714 #define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
nuclear@10 1715 #define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
nuclear@10 1716 #define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
nuclear@10 1717 #define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
nuclear@10 1718 #define glIsQuery GLEW_GET_FUN(__glewIsQuery)
nuclear@10 1719 #define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
nuclear@10 1720 #define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
nuclear@10 1721
nuclear@10 1722 #define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)
nuclear@10 1723
nuclear@10 1724 #endif /* GL_VERSION_1_5 */
nuclear@10 1725
nuclear@10 1726 /* ----------------------------- GL_VERSION_2_0 ---------------------------- */
nuclear@10 1727
nuclear@10 1728 #ifndef GL_VERSION_2_0
nuclear@10 1729 #define GL_VERSION_2_0 1
nuclear@10 1730
nuclear@10 1731 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
nuclear@10 1732 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
nuclear@10 1733 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
nuclear@10 1734 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
nuclear@10 1735 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
nuclear@10 1736 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
nuclear@10 1737 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
nuclear@10 1738 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
nuclear@10 1739 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
nuclear@10 1740 #define GL_STENCIL_BACK_FUNC 0x8800
nuclear@10 1741 #define GL_STENCIL_BACK_FAIL 0x8801
nuclear@10 1742 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
nuclear@10 1743 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
nuclear@10 1744 #define GL_MAX_DRAW_BUFFERS 0x8824
nuclear@10 1745 #define GL_DRAW_BUFFER0 0x8825
nuclear@10 1746 #define GL_DRAW_BUFFER1 0x8826
nuclear@10 1747 #define GL_DRAW_BUFFER2 0x8827
nuclear@10 1748 #define GL_DRAW_BUFFER3 0x8828
nuclear@10 1749 #define GL_DRAW_BUFFER4 0x8829
nuclear@10 1750 #define GL_DRAW_BUFFER5 0x882A
nuclear@10 1751 #define GL_DRAW_BUFFER6 0x882B
nuclear@10 1752 #define GL_DRAW_BUFFER7 0x882C
nuclear@10 1753 #define GL_DRAW_BUFFER8 0x882D
nuclear@10 1754 #define GL_DRAW_BUFFER9 0x882E
nuclear@10 1755 #define GL_DRAW_BUFFER10 0x882F
nuclear@10 1756 #define GL_DRAW_BUFFER11 0x8830
nuclear@10 1757 #define GL_DRAW_BUFFER12 0x8831
nuclear@10 1758 #define GL_DRAW_BUFFER13 0x8832
nuclear@10 1759 #define GL_DRAW_BUFFER14 0x8833
nuclear@10 1760 #define GL_DRAW_BUFFER15 0x8834
nuclear@10 1761 #define GL_BLEND_EQUATION_ALPHA 0x883D
nuclear@10 1762 #define GL_POINT_SPRITE 0x8861
nuclear@10 1763 #define GL_COORD_REPLACE 0x8862
nuclear@10 1764 #define GL_MAX_VERTEX_ATTRIBS 0x8869
nuclear@10 1765 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
nuclear@10 1766 #define GL_MAX_TEXTURE_COORDS 0x8871
nuclear@10 1767 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
nuclear@10 1768 #define GL_FRAGMENT_SHADER 0x8B30
nuclear@10 1769 #define GL_VERTEX_SHADER 0x8B31
nuclear@10 1770 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
nuclear@10 1771 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
nuclear@10 1772 #define GL_MAX_VARYING_FLOATS 0x8B4B
nuclear@10 1773 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
nuclear@10 1774 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
nuclear@10 1775 #define GL_SHADER_TYPE 0x8B4F
nuclear@10 1776 #define GL_FLOAT_VEC2 0x8B50
nuclear@10 1777 #define GL_FLOAT_VEC3 0x8B51
nuclear@10 1778 #define GL_FLOAT_VEC4 0x8B52
nuclear@10 1779 #define GL_INT_VEC2 0x8B53
nuclear@10 1780 #define GL_INT_VEC3 0x8B54
nuclear@10 1781 #define GL_INT_VEC4 0x8B55
nuclear@10 1782 #define GL_BOOL 0x8B56
nuclear@10 1783 #define GL_BOOL_VEC2 0x8B57
nuclear@10 1784 #define GL_BOOL_VEC3 0x8B58
nuclear@10 1785 #define GL_BOOL_VEC4 0x8B59
nuclear@10 1786 #define GL_FLOAT_MAT2 0x8B5A
nuclear@10 1787 #define GL_FLOAT_MAT3 0x8B5B
nuclear@10 1788 #define GL_FLOAT_MAT4 0x8B5C
nuclear@10 1789 #define GL_SAMPLER_1D 0x8B5D
nuclear@10 1790 #define GL_SAMPLER_2D 0x8B5E
nuclear@10 1791 #define GL_SAMPLER_3D 0x8B5F
nuclear@10 1792 #define GL_SAMPLER_CUBE 0x8B60
nuclear@10 1793 #define GL_SAMPLER_1D_SHADOW 0x8B61
nuclear@10 1794 #define GL_SAMPLER_2D_SHADOW 0x8B62
nuclear@10 1795 #define GL_DELETE_STATUS 0x8B80
nuclear@10 1796 #define GL_COMPILE_STATUS 0x8B81
nuclear@10 1797 #define GL_LINK_STATUS 0x8B82
nuclear@10 1798 #define GL_VALIDATE_STATUS 0x8B83
nuclear@10 1799 #define GL_INFO_LOG_LENGTH 0x8B84
nuclear@10 1800 #define GL_ATTACHED_SHADERS 0x8B85
nuclear@10 1801 #define GL_ACTIVE_UNIFORMS 0x8B86
nuclear@10 1802 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
nuclear@10 1803 #define GL_SHADER_SOURCE_LENGTH 0x8B88
nuclear@10 1804 #define GL_ACTIVE_ATTRIBUTES 0x8B89
nuclear@10 1805 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
nuclear@10 1806 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
nuclear@10 1807 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
nuclear@10 1808 #define GL_CURRENT_PROGRAM 0x8B8D
nuclear@10 1809 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
nuclear@10 1810 #define GL_LOWER_LEFT 0x8CA1
nuclear@10 1811 #define GL_UPPER_LEFT 0x8CA2
nuclear@10 1812 #define GL_STENCIL_BACK_REF 0x8CA3
nuclear@10 1813 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
nuclear@10 1814 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
nuclear@10 1815
nuclear@10 1816 typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
nuclear@10 1817 typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name);
nuclear@10 1818 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
nuclear@10 1819 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader);
nuclear@10 1820 typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void);
nuclear@10 1821 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type);
nuclear@10 1822 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program);
nuclear@10 1823 typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader);
nuclear@10 1824 typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
nuclear@10 1825 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
nuclear@10 1826 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs);
nuclear@10 1827 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
nuclear@10 1828 typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
nuclear@10 1829 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
nuclear@10 1830 typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
nuclear@10 1831 typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name);
nuclear@10 1832 typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
nuclear@10 1833 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
nuclear@10 1834 typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
nuclear@10 1835 typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
nuclear@10 1836 typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
nuclear@10 1837 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name);
nuclear@10 1838 typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
nuclear@10 1839 typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
nuclear@10 1840 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer);
nuclear@10 1841 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params);
nuclear@10 1842 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params);
nuclear@10 1843 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params);
nuclear@10 1844 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program);
nuclear@10 1845 typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader);
nuclear@10 1846 typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program);
nuclear@10 1847 typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length);
nuclear@10 1848 typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
nuclear@10 1849 typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
nuclear@10 1850 typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
nuclear@10 1851 typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
nuclear@10 1852 typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 1853 typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
nuclear@10 1854 typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 1855 typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
nuclear@10 1856 typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 1857 typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
nuclear@10 1858 typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 1859 typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
nuclear@10 1860 typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 1861 typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
nuclear@10 1862 typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 1863 typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
nuclear@10 1864 typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 1865 typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
nuclear@10 1866 typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 1867 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 1868 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 1869 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 1870 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program);
nuclear@10 1871 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program);
nuclear@10 1872 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
nuclear@10 1873 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 1874 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
nuclear@10 1875 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v);
nuclear@10 1876 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
nuclear@10 1877 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v);
nuclear@10 1878 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
nuclear@10 1879 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 1880 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
nuclear@10 1881 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v);
nuclear@10 1882 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
nuclear@10 1883 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v);
nuclear@10 1884 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 1885 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 1886 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 1887 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v);
nuclear@10 1888 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
nuclear@10 1889 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v);
nuclear@10 1890 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v);
nuclear@10 1891 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v);
nuclear@10 1892 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v);
nuclear@10 1893 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
nuclear@10 1894 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v);
nuclear@10 1895 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v);
nuclear@10 1896 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v);
nuclear@10 1897 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v);
nuclear@10 1898 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 1899 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 1900 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 1901 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v);
nuclear@10 1902 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v);
nuclear@10 1903 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 1904 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v);
nuclear@10 1905 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v);
nuclear@10 1906 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v);
nuclear@10 1907 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v);
nuclear@10 1908 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
nuclear@10 1909
nuclear@10 1910 #define glAttachShader GLEW_GET_FUN(__glewAttachShader)
nuclear@10 1911 #define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
nuclear@10 1912 #define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
nuclear@10 1913 #define glCompileShader GLEW_GET_FUN(__glewCompileShader)
nuclear@10 1914 #define glCreateProgram GLEW_GET_FUN(__glewCreateProgram)
nuclear@10 1915 #define glCreateShader GLEW_GET_FUN(__glewCreateShader)
nuclear@10 1916 #define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)
nuclear@10 1917 #define glDeleteShader GLEW_GET_FUN(__glewDeleteShader)
nuclear@10 1918 #define glDetachShader GLEW_GET_FUN(__glewDetachShader)
nuclear@10 1919 #define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)
nuclear@10 1920 #define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)
nuclear@10 1921 #define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)
nuclear@10 1922 #define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)
nuclear@10 1923 #define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)
nuclear@10 1924 #define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)
nuclear@10 1925 #define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)
nuclear@10 1926 #define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)
nuclear@10 1927 #define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)
nuclear@10 1928 #define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)
nuclear@10 1929 #define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)
nuclear@10 1930 #define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)
nuclear@10 1931 #define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)
nuclear@10 1932 #define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)
nuclear@10 1933 #define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)
nuclear@10 1934 #define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)
nuclear@10 1935 #define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)
nuclear@10 1936 #define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)
nuclear@10 1937 #define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)
nuclear@10 1938 #define glIsProgram GLEW_GET_FUN(__glewIsProgram)
nuclear@10 1939 #define glIsShader GLEW_GET_FUN(__glewIsShader)
nuclear@10 1940 #define glLinkProgram GLEW_GET_FUN(__glewLinkProgram)
nuclear@10 1941 #define glShaderSource GLEW_GET_FUN(__glewShaderSource)
nuclear@10 1942 #define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)
nuclear@10 1943 #define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)
nuclear@10 1944 #define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)
nuclear@10 1945 #define glUniform1f GLEW_GET_FUN(__glewUniform1f)
nuclear@10 1946 #define glUniform1fv GLEW_GET_FUN(__glewUniform1fv)
nuclear@10 1947 #define glUniform1i GLEW_GET_FUN(__glewUniform1i)
nuclear@10 1948 #define glUniform1iv GLEW_GET_FUN(__glewUniform1iv)
nuclear@10 1949 #define glUniform2f GLEW_GET_FUN(__glewUniform2f)
nuclear@10 1950 #define glUniform2fv GLEW_GET_FUN(__glewUniform2fv)
nuclear@10 1951 #define glUniform2i GLEW_GET_FUN(__glewUniform2i)
nuclear@10 1952 #define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
nuclear@10 1953 #define glUniform3f GLEW_GET_FUN(__glewUniform3f)
nuclear@10 1954 #define glUniform3fv GLEW_GET_FUN(__glewUniform3fv)
nuclear@10 1955 #define glUniform3i GLEW_GET_FUN(__glewUniform3i)
nuclear@10 1956 #define glUniform3iv GLEW_GET_FUN(__glewUniform3iv)
nuclear@10 1957 #define glUniform4f GLEW_GET_FUN(__glewUniform4f)
nuclear@10 1958 #define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
nuclear@10 1959 #define glUniform4i GLEW_GET_FUN(__glewUniform4i)
nuclear@10 1960 #define glUniform4iv GLEW_GET_FUN(__glewUniform4iv)
nuclear@10 1961 #define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)
nuclear@10 1962 #define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)
nuclear@10 1963 #define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)
nuclear@10 1964 #define glUseProgram GLEW_GET_FUN(__glewUseProgram)
nuclear@10 1965 #define glValidateProgram GLEW_GET_FUN(__glewValidateProgram)
nuclear@10 1966 #define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)
nuclear@10 1967 #define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)
nuclear@10 1968 #define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)
nuclear@10 1969 #define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)
nuclear@10 1970 #define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)
nuclear@10 1971 #define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)
nuclear@10 1972 #define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)
nuclear@10 1973 #define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)
nuclear@10 1974 #define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)
nuclear@10 1975 #define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)
nuclear@10 1976 #define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)
nuclear@10 1977 #define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)
nuclear@10 1978 #define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)
nuclear@10 1979 #define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)
nuclear@10 1980 #define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)
nuclear@10 1981 #define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)
nuclear@10 1982 #define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)
nuclear@10 1983 #define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)
nuclear@10 1984 #define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)
nuclear@10 1985 #define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)
nuclear@10 1986 #define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)
nuclear@10 1987 #define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)
nuclear@10 1988 #define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)
nuclear@10 1989 #define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
nuclear@10 1990 #define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)
nuclear@10 1991 #define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)
nuclear@10 1992 #define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)
nuclear@10 1993 #define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)
nuclear@10 1994 #define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)
nuclear@10 1995 #define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)
nuclear@10 1996 #define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)
nuclear@10 1997 #define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)
nuclear@10 1998 #define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)
nuclear@10 1999 #define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)
nuclear@10 2000 #define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
nuclear@10 2001 #define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
nuclear@10 2002 #define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
nuclear@10 2003
nuclear@10 2004 #define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
nuclear@10 2005
nuclear@10 2006 #endif /* GL_VERSION_2_0 */
nuclear@10 2007
nuclear@10 2008 /* ----------------------------- GL_VERSION_2_1 ---------------------------- */
nuclear@10 2009
nuclear@10 2010 #ifndef GL_VERSION_2_1
nuclear@10 2011 #define GL_VERSION_2_1 1
nuclear@10 2012
nuclear@10 2013 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
nuclear@10 2014 #define GL_PIXEL_PACK_BUFFER 0x88EB
nuclear@10 2015 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
nuclear@10 2016 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
nuclear@10 2017 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
nuclear@10 2018 #define GL_FLOAT_MAT2x3 0x8B65
nuclear@10 2019 #define GL_FLOAT_MAT2x4 0x8B66
nuclear@10 2020 #define GL_FLOAT_MAT3x2 0x8B67
nuclear@10 2021 #define GL_FLOAT_MAT3x4 0x8B68
nuclear@10 2022 #define GL_FLOAT_MAT4x2 0x8B69
nuclear@10 2023 #define GL_FLOAT_MAT4x3 0x8B6A
nuclear@10 2024 #define GL_SRGB 0x8C40
nuclear@10 2025 #define GL_SRGB8 0x8C41
nuclear@10 2026 #define GL_SRGB_ALPHA 0x8C42
nuclear@10 2027 #define GL_SRGB8_ALPHA8 0x8C43
nuclear@10 2028 #define GL_SLUMINANCE_ALPHA 0x8C44
nuclear@10 2029 #define GL_SLUMINANCE8_ALPHA8 0x8C45
nuclear@10 2030 #define GL_SLUMINANCE 0x8C46
nuclear@10 2031 #define GL_SLUMINANCE8 0x8C47
nuclear@10 2032 #define GL_COMPRESSED_SRGB 0x8C48
nuclear@10 2033 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
nuclear@10 2034 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
nuclear@10 2035 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
nuclear@10 2036
nuclear@10 2037 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
nuclear@10 2038 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
nuclear@10 2039 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
nuclear@10 2040 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
nuclear@10 2041 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
nuclear@10 2042 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
nuclear@10 2043
nuclear@10 2044 #define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
nuclear@10 2045 #define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
nuclear@10 2046 #define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
nuclear@10 2047 #define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
nuclear@10 2048 #define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
nuclear@10 2049 #define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
nuclear@10 2050
nuclear@10 2051 #define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
nuclear@10 2052
nuclear@10 2053 #endif /* GL_VERSION_2_1 */
nuclear@10 2054
nuclear@10 2055 /* ----------------------------- GL_VERSION_3_0 ---------------------------- */
nuclear@10 2056
nuclear@10 2057 #ifndef GL_VERSION_3_0
nuclear@10 2058 #define GL_VERSION_3_0 1
nuclear@10 2059
nuclear@10 2060 #define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
nuclear@10 2061 #define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
nuclear@10 2062 #define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
nuclear@10 2063 #define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
nuclear@10 2064 #define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
nuclear@10 2065 #define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
nuclear@10 2066 #define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
nuclear@10 2067 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
nuclear@10 2068 #define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
nuclear@10 2069 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
nuclear@10 2070 #define GL_MAJOR_VERSION 0x821B
nuclear@10 2071 #define GL_MINOR_VERSION 0x821C
nuclear@10 2072 #define GL_NUM_EXTENSIONS 0x821D
nuclear@10 2073 #define GL_CONTEXT_FLAGS 0x821E
nuclear@10 2074 #define GL_DEPTH_BUFFER 0x8223
nuclear@10 2075 #define GL_STENCIL_BUFFER 0x8224
nuclear@10 2076 #define GL_RGBA32F 0x8814
nuclear@10 2077 #define GL_RGB32F 0x8815
nuclear@10 2078 #define GL_RGBA16F 0x881A
nuclear@10 2079 #define GL_RGB16F 0x881B
nuclear@10 2080 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
nuclear@10 2081 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
nuclear@10 2082 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
nuclear@10 2083 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
nuclear@10 2084 #define GL_CLAMP_VERTEX_COLOR 0x891A
nuclear@10 2085 #define GL_CLAMP_FRAGMENT_COLOR 0x891B
nuclear@10 2086 #define GL_CLAMP_READ_COLOR 0x891C
nuclear@10 2087 #define GL_FIXED_ONLY 0x891D
nuclear@10 2088 #define GL_TEXTURE_RED_TYPE 0x8C10
nuclear@10 2089 #define GL_TEXTURE_GREEN_TYPE 0x8C11
nuclear@10 2090 #define GL_TEXTURE_BLUE_TYPE 0x8C12
nuclear@10 2091 #define GL_TEXTURE_ALPHA_TYPE 0x8C13
nuclear@10 2092 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
nuclear@10 2093 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15
nuclear@10 2094 #define GL_TEXTURE_DEPTH_TYPE 0x8C16
nuclear@10 2095 #define GL_TEXTURE_1D_ARRAY 0x8C18
nuclear@10 2096 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
nuclear@10 2097 #define GL_TEXTURE_2D_ARRAY 0x8C1A
nuclear@10 2098 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
nuclear@10 2099 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
nuclear@10 2100 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
nuclear@10 2101 #define GL_R11F_G11F_B10F 0x8C3A
nuclear@10 2102 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
nuclear@10 2103 #define GL_RGB9_E5 0x8C3D
nuclear@10 2104 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
nuclear@10 2105 #define GL_TEXTURE_SHARED_SIZE 0x8C3F
nuclear@10 2106 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
nuclear@10 2107 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
nuclear@10 2108 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
nuclear@10 2109 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
nuclear@10 2110 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
nuclear@10 2111 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
nuclear@10 2112 #define GL_PRIMITIVES_GENERATED 0x8C87
nuclear@10 2113 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
nuclear@10 2114 #define GL_RASTERIZER_DISCARD 0x8C89
nuclear@10 2115 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
nuclear@10 2116 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
nuclear@10 2117 #define GL_INTERLEAVED_ATTRIBS 0x8C8C
nuclear@10 2118 #define GL_SEPARATE_ATTRIBS 0x8C8D
nuclear@10 2119 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
nuclear@10 2120 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
nuclear@10 2121 #define GL_RGBA32UI 0x8D70
nuclear@10 2122 #define GL_RGB32UI 0x8D71
nuclear@10 2123 #define GL_RGBA16UI 0x8D76
nuclear@10 2124 #define GL_RGB16UI 0x8D77
nuclear@10 2125 #define GL_RGBA8UI 0x8D7C
nuclear@10 2126 #define GL_RGB8UI 0x8D7D
nuclear@10 2127 #define GL_RGBA32I 0x8D82
nuclear@10 2128 #define GL_RGB32I 0x8D83
nuclear@10 2129 #define GL_RGBA16I 0x8D88
nuclear@10 2130 #define GL_RGB16I 0x8D89
nuclear@10 2131 #define GL_RGBA8I 0x8D8E
nuclear@10 2132 #define GL_RGB8I 0x8D8F
nuclear@10 2133 #define GL_RED_INTEGER 0x8D94
nuclear@10 2134 #define GL_GREEN_INTEGER 0x8D95
nuclear@10 2135 #define GL_BLUE_INTEGER 0x8D96
nuclear@10 2136 #define GL_ALPHA_INTEGER 0x8D97
nuclear@10 2137 #define GL_RGB_INTEGER 0x8D98
nuclear@10 2138 #define GL_RGBA_INTEGER 0x8D99
nuclear@10 2139 #define GL_BGR_INTEGER 0x8D9A
nuclear@10 2140 #define GL_BGRA_INTEGER 0x8D9B
nuclear@10 2141 #define GL_SAMPLER_1D_ARRAY 0x8DC0
nuclear@10 2142 #define GL_SAMPLER_2D_ARRAY 0x8DC1
nuclear@10 2143 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
nuclear@10 2144 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
nuclear@10 2145 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
nuclear@10 2146 #define GL_UNSIGNED_INT_VEC2 0x8DC6
nuclear@10 2147 #define GL_UNSIGNED_INT_VEC3 0x8DC7
nuclear@10 2148 #define GL_UNSIGNED_INT_VEC4 0x8DC8
nuclear@10 2149 #define GL_INT_SAMPLER_1D 0x8DC9
nuclear@10 2150 #define GL_INT_SAMPLER_2D 0x8DCA
nuclear@10 2151 #define GL_INT_SAMPLER_3D 0x8DCB
nuclear@10 2152 #define GL_INT_SAMPLER_CUBE 0x8DCC
nuclear@10 2153 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
nuclear@10 2154 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
nuclear@10 2155 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
nuclear@10 2156 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
nuclear@10 2157 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
nuclear@10 2158 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
nuclear@10 2159 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
nuclear@10 2160 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
nuclear@10 2161 #define GL_QUERY_WAIT 0x8E13
nuclear@10 2162 #define GL_QUERY_NO_WAIT 0x8E14
nuclear@10 2163 #define GL_QUERY_BY_REGION_WAIT 0x8E15
nuclear@10 2164 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
nuclear@10 2165
nuclear@10 2166 typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
nuclear@10 2167 typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
nuclear@10 2168 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar* name);
nuclear@10 2169 typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
nuclear@10 2170 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil);
nuclear@10 2171 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat* value);
nuclear@10 2172 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint* value);
nuclear@10 2173 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint* value);
nuclear@10 2174 typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
nuclear@10 2175 typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index);
nuclear@10 2176 typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index);
nuclear@10 2177 typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void);
nuclear@10 2178 typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void);
nuclear@10 2179 typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean* data);
nuclear@10 2180 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name);
nuclear@10 2181 typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
nuclear@10 2182 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 2183 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params);
nuclear@10 2184 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
nuclear@10 2185 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params);
nuclear@10 2186 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params);
nuclear@10 2187 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params);
nuclear@10 2188 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index);
nuclear@10 2189 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 2190 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params);
nuclear@10 2191 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
nuclear@10 2192 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
nuclear@10 2193 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value);
nuclear@10 2194 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
nuclear@10 2195 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value);
nuclear@10 2196 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
nuclear@10 2197 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value);
nuclear@10 2198 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
nuclear@10 2199 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value);
nuclear@10 2200 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0);
nuclear@10 2201 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v0);
nuclear@10 2202 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0);
nuclear@10 2203 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v0);
nuclear@10 2204 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1);
nuclear@10 2205 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v0);
nuclear@10 2206 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1);
nuclear@10 2207 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v0);
nuclear@10 2208 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2);
nuclear@10 2209 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v0);
nuclear@10 2210 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2);
nuclear@10 2211 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v0);
nuclear@10 2212 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v0);
nuclear@10 2213 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3);
nuclear@10 2214 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v0);
nuclear@10 2215 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v0);
nuclear@10 2216 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v0);
nuclear@10 2217 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
nuclear@10 2218 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v0);
nuclear@10 2219 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v0);
nuclear@10 2220 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer);
nuclear@10 2221
nuclear@10 2222 #define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)
nuclear@10 2223 #define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)
nuclear@10 2224 #define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation)
nuclear@10 2225 #define glClampColor GLEW_GET_FUN(__glewClampColor)
nuclear@10 2226 #define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)
nuclear@10 2227 #define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv)
nuclear@10 2228 #define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv)
nuclear@10 2229 #define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv)
nuclear@10 2230 #define glColorMaski GLEW_GET_FUN(__glewColorMaski)
nuclear@10 2231 #define glDisablei GLEW_GET_FUN(__glewDisablei)
nuclear@10 2232 #define glEnablei GLEW_GET_FUN(__glewEnablei)
nuclear@10 2233 #define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender)
nuclear@10 2234 #define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback)
nuclear@10 2235 #define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v)
nuclear@10 2236 #define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation)
nuclear@10 2237 #define glGetStringi GLEW_GET_FUN(__glewGetStringi)
nuclear@10 2238 #define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv)
nuclear@10 2239 #define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv)
nuclear@10 2240 #define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying)
nuclear@10 2241 #define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv)
nuclear@10 2242 #define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv)
nuclear@10 2243 #define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv)
nuclear@10 2244 #define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi)
nuclear@10 2245 #define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv)
nuclear@10 2246 #define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv)
nuclear@10 2247 #define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings)
nuclear@10 2248 #define glUniform1ui GLEW_GET_FUN(__glewUniform1ui)
nuclear@10 2249 #define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv)
nuclear@10 2250 #define glUniform2ui GLEW_GET_FUN(__glewUniform2ui)
nuclear@10 2251 #define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv)
nuclear@10 2252 #define glUniform3ui GLEW_GET_FUN(__glewUniform3ui)
nuclear@10 2253 #define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv)
nuclear@10 2254 #define glUniform4ui GLEW_GET_FUN(__glewUniform4ui)
nuclear@10 2255 #define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv)
nuclear@10 2256 #define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i)
nuclear@10 2257 #define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv)
nuclear@10 2258 #define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui)
nuclear@10 2259 #define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv)
nuclear@10 2260 #define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i)
nuclear@10 2261 #define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv)
nuclear@10 2262 #define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui)
nuclear@10 2263 #define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv)
nuclear@10 2264 #define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i)
nuclear@10 2265 #define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv)
nuclear@10 2266 #define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui)
nuclear@10 2267 #define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv)
nuclear@10 2268 #define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv)
nuclear@10 2269 #define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i)
nuclear@10 2270 #define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv)
nuclear@10 2271 #define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv)
nuclear@10 2272 #define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv)
nuclear@10 2273 #define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui)
nuclear@10 2274 #define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv)
nuclear@10 2275 #define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv)
nuclear@10 2276 #define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer)
nuclear@10 2277
nuclear@10 2278 #define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0)
nuclear@10 2279
nuclear@10 2280 #endif /* GL_VERSION_3_0 */
nuclear@10 2281
nuclear@10 2282 /* ----------------------------- GL_VERSION_3_1 ---------------------------- */
nuclear@10 2283
nuclear@10 2284 #ifndef GL_VERSION_3_1
nuclear@10 2285 #define GL_VERSION_3_1 1
nuclear@10 2286
nuclear@10 2287 #define GL_TEXTURE_RECTANGLE 0x84F5
nuclear@10 2288 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
nuclear@10 2289 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
nuclear@10 2290 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
nuclear@10 2291 #define GL_SAMPLER_2D_RECT 0x8B63
nuclear@10 2292 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
nuclear@10 2293 #define GL_TEXTURE_BUFFER 0x8C2A
nuclear@10 2294 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
nuclear@10 2295 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
nuclear@10 2296 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
nuclear@10 2297 #define GL_TEXTURE_BUFFER_FORMAT 0x8C2E
nuclear@10 2298 #define GL_SAMPLER_BUFFER 0x8DC2
nuclear@10 2299 #define GL_INT_SAMPLER_2D_RECT 0x8DCD
nuclear@10 2300 #define GL_INT_SAMPLER_BUFFER 0x8DD0
nuclear@10 2301 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
nuclear@10 2302 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
nuclear@10 2303 #define GL_RED_SNORM 0x8F90
nuclear@10 2304 #define GL_RG_SNORM 0x8F91
nuclear@10 2305 #define GL_RGB_SNORM 0x8F92
nuclear@10 2306 #define GL_RGBA_SNORM 0x8F93
nuclear@10 2307 #define GL_R8_SNORM 0x8F94
nuclear@10 2308 #define GL_RG8_SNORM 0x8F95
nuclear@10 2309 #define GL_RGB8_SNORM 0x8F96
nuclear@10 2310 #define GL_RGBA8_SNORM 0x8F97
nuclear@10 2311 #define GL_R16_SNORM 0x8F98
nuclear@10 2312 #define GL_RG16_SNORM 0x8F99
nuclear@10 2313 #define GL_RGB16_SNORM 0x8F9A
nuclear@10 2314 #define GL_RGBA16_SNORM 0x8F9B
nuclear@10 2315 #define GL_SIGNED_NORMALIZED 0x8F9C
nuclear@10 2316 #define GL_PRIMITIVE_RESTART 0x8F9D
nuclear@10 2317 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
nuclear@10 2318 #define GL_BUFFER_ACCESS_FLAGS 0x911F
nuclear@10 2319 #define GL_BUFFER_MAP_LENGTH 0x9120
nuclear@10 2320 #define GL_BUFFER_MAP_OFFSET 0x9121
nuclear@10 2321
nuclear@10 2322 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
nuclear@10 2323 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
nuclear@10 2324 typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer);
nuclear@10 2325 typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer);
nuclear@10 2326
nuclear@10 2327 #define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced)
nuclear@10 2328 #define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced)
nuclear@10 2329 #define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex)
nuclear@10 2330 #define glTexBuffer GLEW_GET_FUN(__glewTexBuffer)
nuclear@10 2331
nuclear@10 2332 #define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1)
nuclear@10 2333
nuclear@10 2334 #endif /* GL_VERSION_3_1 */
nuclear@10 2335
nuclear@10 2336 /* ----------------------------- GL_VERSION_3_2 ---------------------------- */
nuclear@10 2337
nuclear@10 2338 #ifndef GL_VERSION_3_2
nuclear@10 2339 #define GL_VERSION_3_2 1
nuclear@10 2340
nuclear@10 2341 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
nuclear@10 2342 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
nuclear@10 2343 #define GL_LINES_ADJACENCY 0x000A
nuclear@10 2344 #define GL_LINE_STRIP_ADJACENCY 0x000B
nuclear@10 2345 #define GL_TRIANGLES_ADJACENCY 0x000C
nuclear@10 2346 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
nuclear@10 2347 #define GL_PROGRAM_POINT_SIZE 0x8642
nuclear@10 2348 #define GL_GEOMETRY_VERTICES_OUT 0x8916
nuclear@10 2349 #define GL_GEOMETRY_INPUT_TYPE 0x8917
nuclear@10 2350 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
nuclear@10 2351 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
nuclear@10 2352 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
nuclear@10 2353 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
nuclear@10 2354 #define GL_GEOMETRY_SHADER 0x8DD9
nuclear@10 2355 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
nuclear@10 2356 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
nuclear@10 2357 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
nuclear@10 2358 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
nuclear@10 2359 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
nuclear@10 2360 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
nuclear@10 2361 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
nuclear@10 2362 #define GL_CONTEXT_PROFILE_MASK 0x9126
nuclear@10 2363
nuclear@10 2364 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
nuclear@10 2365 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 * data);
nuclear@10 2366 typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 * data);
nuclear@10 2367
nuclear@10 2368 #define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture)
nuclear@10 2369 #define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v)
nuclear@10 2370 #define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v)
nuclear@10 2371
nuclear@10 2372 #define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2)
nuclear@10 2373
nuclear@10 2374 #endif /* GL_VERSION_3_2 */
nuclear@10 2375
nuclear@10 2376 /* ----------------------------- GL_VERSION_3_3 ---------------------------- */
nuclear@10 2377
nuclear@10 2378 #ifndef GL_VERSION_3_3
nuclear@10 2379 #define GL_VERSION_3_3 1
nuclear@10 2380
nuclear@10 2381 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
nuclear@10 2382 #define GL_RGB10_A2UI 0x906F
nuclear@10 2383
nuclear@10 2384 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
nuclear@10 2385
nuclear@10 2386 #define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor)
nuclear@10 2387
nuclear@10 2388 #define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3)
nuclear@10 2389
nuclear@10 2390 #endif /* GL_VERSION_3_3 */
nuclear@10 2391
nuclear@10 2392 /* ----------------------------- GL_VERSION_4_0 ---------------------------- */
nuclear@10 2393
nuclear@10 2394 #ifndef GL_VERSION_4_0
nuclear@10 2395 #define GL_VERSION_4_0 1
nuclear@10 2396
nuclear@10 2397 #define GL_SAMPLE_SHADING 0x8C36
nuclear@10 2398 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
nuclear@10 2399 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
nuclear@10 2400 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
nuclear@10 2401 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
nuclear@10 2402 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
nuclear@10 2403 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
nuclear@10 2404 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
nuclear@10 2405 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
nuclear@10 2406 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
nuclear@10 2407 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
nuclear@10 2408 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
nuclear@10 2409
nuclear@10 2410 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
nuclear@10 2411 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
nuclear@10 2412 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
nuclear@10 2413 typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
nuclear@10 2414 typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value);
nuclear@10 2415
nuclear@10 2416 #define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei)
nuclear@10 2417 #define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi)
nuclear@10 2418 #define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei)
nuclear@10 2419 #define glBlendFunci GLEW_GET_FUN(__glewBlendFunci)
nuclear@10 2420 #define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading)
nuclear@10 2421
nuclear@10 2422 #define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0)
nuclear@10 2423
nuclear@10 2424 #endif /* GL_VERSION_4_0 */
nuclear@10 2425
nuclear@10 2426 /* ----------------------------- GL_VERSION_4_1 ---------------------------- */
nuclear@10 2427
nuclear@10 2428 #ifndef GL_VERSION_4_1
nuclear@10 2429 #define GL_VERSION_4_1 1
nuclear@10 2430
nuclear@10 2431 #define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1)
nuclear@10 2432
nuclear@10 2433 #endif /* GL_VERSION_4_1 */
nuclear@10 2434
nuclear@10 2435 /* ----------------------------- GL_VERSION_4_2 ---------------------------- */
nuclear@10 2436
nuclear@10 2437 #ifndef GL_VERSION_4_2
nuclear@10 2438 #define GL_VERSION_4_2 1
nuclear@10 2439
nuclear@10 2440 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
nuclear@10 2441 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
nuclear@10 2442 #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
nuclear@10 2443 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
nuclear@10 2444 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
nuclear@10 2445 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
nuclear@10 2446 #define GL_COPY_READ_BUFFER_BINDING 0x8F36
nuclear@10 2447 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
nuclear@10 2448
nuclear@10 2449 #define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2)
nuclear@10 2450
nuclear@10 2451 #endif /* GL_VERSION_4_2 */
nuclear@10 2452
nuclear@10 2453 /* ----------------------------- GL_VERSION_4_3 ---------------------------- */
nuclear@10 2454
nuclear@10 2455 #ifndef GL_VERSION_4_3
nuclear@10 2456 #define GL_VERSION_4_3 1
nuclear@10 2457
nuclear@10 2458 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
nuclear@10 2459 #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
nuclear@10 2460
nuclear@10 2461 #define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3)
nuclear@10 2462
nuclear@10 2463 #endif /* GL_VERSION_4_3 */
nuclear@10 2464
nuclear@10 2465 /* ----------------------------- GL_VERSION_4_4 ---------------------------- */
nuclear@10 2466
nuclear@10 2467 #ifndef GL_VERSION_4_4
nuclear@10 2468 #define GL_VERSION_4_4 1
nuclear@10 2469
nuclear@10 2470 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
nuclear@10 2471 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
nuclear@10 2472 #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
nuclear@10 2473
nuclear@10 2474 #define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4)
nuclear@10 2475
nuclear@10 2476 #endif /* GL_VERSION_4_4 */
nuclear@10 2477
nuclear@10 2478 /* ----------------------------- GL_VERSION_4_5 ---------------------------- */
nuclear@10 2479
nuclear@10 2480 #ifndef GL_VERSION_4_5
nuclear@10 2481 #define GL_VERSION_4_5 1
nuclear@10 2482
nuclear@10 2483 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
nuclear@10 2484
nuclear@10 2485 typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
nuclear@10 2486 typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels);
nuclear@10 2487 typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels);
nuclear@10 2488 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
nuclear@10 2489
nuclear@10 2490 #define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus)
nuclear@10 2491 #define glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage)
nuclear@10 2492 #define glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage)
nuclear@10 2493 #define glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv)
nuclear@10 2494
nuclear@10 2495 #define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5)
nuclear@10 2496
nuclear@10 2497 #endif /* GL_VERSION_4_5 */
nuclear@10 2498
nuclear@10 2499 /* ----------------------------- GL_VERSION_4_6 ---------------------------- */
nuclear@10 2500
nuclear@10 2501 #ifndef GL_VERSION_4_6
nuclear@10 2502 #define GL_VERSION_4_6 1
nuclear@10 2503
nuclear@10 2504 #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
nuclear@10 2505 #define GL_PARAMETER_BUFFER 0x80EE
nuclear@10 2506 #define GL_PARAMETER_BUFFER_BINDING 0x80EF
nuclear@10 2507 #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
nuclear@10 2508 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
nuclear@10 2509 #define GL_VERTICES_SUBMITTED 0x82EE
nuclear@10 2510 #define GL_PRIMITIVES_SUBMITTED 0x82EF
nuclear@10 2511 #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0
nuclear@10 2512 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
nuclear@10 2513 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
nuclear@10 2514 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
nuclear@10 2515 #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
nuclear@10 2516 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
nuclear@10 2517 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
nuclear@10 2518 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
nuclear@10 2519 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
nuclear@10 2520 #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
nuclear@10 2521 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B
nuclear@10 2522 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
nuclear@10 2523 #define GL_SPIR_V_BINARY 0x9552
nuclear@10 2524 #define GL_SPIR_V_EXTENSIONS 0x9553
nuclear@10 2525 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554
nuclear@10 2526
nuclear@10 2527 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
nuclear@10 2528 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
nuclear@10 2529 typedef void (GLAPIENTRY * PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
nuclear@10 2530
nuclear@10 2531 #define glMultiDrawArraysIndirectCount GLEW_GET_FUN(__glewMultiDrawArraysIndirectCount)
nuclear@10 2532 #define glMultiDrawElementsIndirectCount GLEW_GET_FUN(__glewMultiDrawElementsIndirectCount)
nuclear@10 2533 #define glSpecializeShader GLEW_GET_FUN(__glewSpecializeShader)
nuclear@10 2534
nuclear@10 2535 #define GLEW_VERSION_4_6 GLEW_GET_VAR(__GLEW_VERSION_4_6)
nuclear@10 2536
nuclear@10 2537 #endif /* GL_VERSION_4_6 */
nuclear@10 2538
nuclear@10 2539 /* -------------------------- GL_3DFX_multisample -------------------------- */
nuclear@10 2540
nuclear@10 2541 #ifndef GL_3DFX_multisample
nuclear@10 2542 #define GL_3DFX_multisample 1
nuclear@10 2543
nuclear@10 2544 #define GL_MULTISAMPLE_3DFX 0x86B2
nuclear@10 2545 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
nuclear@10 2546 #define GL_SAMPLES_3DFX 0x86B4
nuclear@10 2547 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
nuclear@10 2548
nuclear@10 2549 #define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)
nuclear@10 2550
nuclear@10 2551 #endif /* GL_3DFX_multisample */
nuclear@10 2552
nuclear@10 2553 /* ---------------------------- GL_3DFX_tbuffer ---------------------------- */
nuclear@10 2554
nuclear@10 2555 #ifndef GL_3DFX_tbuffer
nuclear@10 2556 #define GL_3DFX_tbuffer 1
nuclear@10 2557
nuclear@10 2558 typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
nuclear@10 2559
nuclear@10 2560 #define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)
nuclear@10 2561
nuclear@10 2562 #define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
nuclear@10 2563
nuclear@10 2564 #endif /* GL_3DFX_tbuffer */
nuclear@10 2565
nuclear@10 2566 /* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */
nuclear@10 2567
nuclear@10 2568 #ifndef GL_3DFX_texture_compression_FXT1
nuclear@10 2569 #define GL_3DFX_texture_compression_FXT1 1
nuclear@10 2570
nuclear@10 2571 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
nuclear@10 2572 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
nuclear@10 2573
nuclear@10 2574 #define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
nuclear@10 2575
nuclear@10 2576 #endif /* GL_3DFX_texture_compression_FXT1 */
nuclear@10 2577
nuclear@10 2578 /* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */
nuclear@10 2579
nuclear@10 2580 #ifndef GL_AMD_blend_minmax_factor
nuclear@10 2581 #define GL_AMD_blend_minmax_factor 1
nuclear@10 2582
nuclear@10 2583 #define GL_FACTOR_MIN_AMD 0x901C
nuclear@10 2584 #define GL_FACTOR_MAX_AMD 0x901D
nuclear@10 2585
nuclear@10 2586 #define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor)
nuclear@10 2587
nuclear@10 2588 #endif /* GL_AMD_blend_minmax_factor */
nuclear@10 2589
nuclear@10 2590 /* --------------------- GL_AMD_compressed_3DC_texture --------------------- */
nuclear@10 2591
nuclear@10 2592 #ifndef GL_AMD_compressed_3DC_texture
nuclear@10 2593 #define GL_AMD_compressed_3DC_texture 1
nuclear@10 2594
nuclear@10 2595 #define GL_3DC_X_AMD 0x87F9
nuclear@10 2596 #define GL_3DC_XY_AMD 0x87FA
nuclear@10 2597
nuclear@10 2598 #define GLEW_AMD_compressed_3DC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_3DC_texture)
nuclear@10 2599
nuclear@10 2600 #endif /* GL_AMD_compressed_3DC_texture */
nuclear@10 2601
nuclear@10 2602 /* --------------------- GL_AMD_compressed_ATC_texture --------------------- */
nuclear@10 2603
nuclear@10 2604 #ifndef GL_AMD_compressed_ATC_texture
nuclear@10 2605 #define GL_AMD_compressed_ATC_texture 1
nuclear@10 2606
nuclear@10 2607 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
nuclear@10 2608 #define GL_ATC_RGB_AMD 0x8C92
nuclear@10 2609 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
nuclear@10 2610
nuclear@10 2611 #define GLEW_AMD_compressed_ATC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_ATC_texture)
nuclear@10 2612
nuclear@10 2613 #endif /* GL_AMD_compressed_ATC_texture */
nuclear@10 2614
nuclear@10 2615 /* ----------------------- GL_AMD_conservative_depth ----------------------- */
nuclear@10 2616
nuclear@10 2617 #ifndef GL_AMD_conservative_depth
nuclear@10 2618 #define GL_AMD_conservative_depth 1
nuclear@10 2619
nuclear@10 2620 #define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth)
nuclear@10 2621
nuclear@10 2622 #endif /* GL_AMD_conservative_depth */
nuclear@10 2623
nuclear@10 2624 /* -------------------------- GL_AMD_debug_output -------------------------- */
nuclear@10 2625
nuclear@10 2626 #ifndef GL_AMD_debug_output
nuclear@10 2627 #define GL_AMD_debug_output 1
nuclear@10 2628
nuclear@10 2629 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
nuclear@10 2630 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
nuclear@10 2631 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
nuclear@10 2632 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
nuclear@10 2633 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
nuclear@10 2634 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148
nuclear@10 2635 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
nuclear@10 2636 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
nuclear@10 2637 #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
nuclear@10 2638 #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
nuclear@10 2639 #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
nuclear@10 2640 #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
nuclear@10 2641 #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
nuclear@10 2642 #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
nuclear@10 2643
nuclear@10 2644 typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam);
nuclear@10 2645
nuclear@10 2646 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam);
nuclear@10 2647 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
nuclear@10 2648 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf);
nuclear@10 2649 typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message);
nuclear@10 2650
nuclear@10 2651 #define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD)
nuclear@10 2652 #define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD)
nuclear@10 2653 #define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD)
nuclear@10 2654 #define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD)
nuclear@10 2655
nuclear@10 2656 #define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output)
nuclear@10 2657
nuclear@10 2658 #endif /* GL_AMD_debug_output */
nuclear@10 2659
nuclear@10 2660 /* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */
nuclear@10 2661
nuclear@10 2662 #ifndef GL_AMD_depth_clamp_separate
nuclear@10 2663 #define GL_AMD_depth_clamp_separate 1
nuclear@10 2664
nuclear@10 2665 #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
nuclear@10 2666 #define GL_DEPTH_CLAMP_FAR_AMD 0x901F
nuclear@10 2667
nuclear@10 2668 #define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate)
nuclear@10 2669
nuclear@10 2670 #endif /* GL_AMD_depth_clamp_separate */
nuclear@10 2671
nuclear@10 2672 /* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */
nuclear@10 2673
nuclear@10 2674 #ifndef GL_AMD_draw_buffers_blend
nuclear@10 2675 #define GL_AMD_draw_buffers_blend 1
nuclear@10 2676
nuclear@10 2677 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode);
nuclear@10 2678 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
nuclear@10 2679 typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst);
nuclear@10 2680 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
nuclear@10 2681
nuclear@10 2682 #define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD)
nuclear@10 2683 #define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD)
nuclear@10 2684 #define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD)
nuclear@10 2685 #define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD)
nuclear@10 2686
nuclear@10 2687 #define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend)
nuclear@10 2688
nuclear@10 2689 #endif /* GL_AMD_draw_buffers_blend */
nuclear@10 2690
nuclear@10 2691 /* ------------------ GL_AMD_framebuffer_sample_positions ------------------ */
nuclear@10 2692
nuclear@10 2693 #ifndef GL_AMD_framebuffer_sample_positions
nuclear@10 2694 #define GL_AMD_framebuffer_sample_positions 1
nuclear@10 2695
nuclear@10 2696 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
nuclear@10 2697 #define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
nuclear@10 2698 #define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
nuclear@10 2699 #define GL_ALL_PIXELS_AMD 0xFFFFFFFF
nuclear@10 2700
nuclear@10 2701 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat* values);
nuclear@10 2702 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values);
nuclear@10 2703 typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat* values);
nuclear@10 2704 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat* values);
nuclear@10 2705
nuclear@10 2706 #define glFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewFramebufferSamplePositionsfvAMD)
nuclear@10 2707 #define glGetFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetFramebufferParameterfvAMD)
nuclear@10 2708 #define glGetNamedFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetNamedFramebufferParameterfvAMD)
nuclear@10 2709 #define glNamedFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewNamedFramebufferSamplePositionsfvAMD)
nuclear@10 2710
nuclear@10 2711 #define GLEW_AMD_framebuffer_sample_positions GLEW_GET_VAR(__GLEW_AMD_framebuffer_sample_positions)
nuclear@10 2712
nuclear@10 2713 #endif /* GL_AMD_framebuffer_sample_positions */
nuclear@10 2714
nuclear@10 2715 /* --------------------------- GL_AMD_gcn_shader --------------------------- */
nuclear@10 2716
nuclear@10 2717 #ifndef GL_AMD_gcn_shader
nuclear@10 2718 #define GL_AMD_gcn_shader 1
nuclear@10 2719
nuclear@10 2720 #define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader)
nuclear@10 2721
nuclear@10 2722 #endif /* GL_AMD_gcn_shader */
nuclear@10 2723
nuclear@10 2724 /* ---------------------- GL_AMD_gpu_shader_half_float --------------------- */
nuclear@10 2725
nuclear@10 2726 #ifndef GL_AMD_gpu_shader_half_float
nuclear@10 2727 #define GL_AMD_gpu_shader_half_float 1
nuclear@10 2728
nuclear@10 2729 #define GL_FLOAT16_NV 0x8FF8
nuclear@10 2730 #define GL_FLOAT16_VEC2_NV 0x8FF9
nuclear@10 2731 #define GL_FLOAT16_VEC3_NV 0x8FFA
nuclear@10 2732 #define GL_FLOAT16_VEC4_NV 0x8FFB
nuclear@10 2733 #define GL_FLOAT16_MAT2_AMD 0x91C5
nuclear@10 2734 #define GL_FLOAT16_MAT3_AMD 0x91C6
nuclear@10 2735 #define GL_FLOAT16_MAT4_AMD 0x91C7
nuclear@10 2736 #define GL_FLOAT16_MAT2x3_AMD 0x91C8
nuclear@10 2737 #define GL_FLOAT16_MAT2x4_AMD 0x91C9
nuclear@10 2738 #define GL_FLOAT16_MAT3x2_AMD 0x91CA
nuclear@10 2739 #define GL_FLOAT16_MAT3x4_AMD 0x91CB
nuclear@10 2740 #define GL_FLOAT16_MAT4x2_AMD 0x91CC
nuclear@10 2741 #define GL_FLOAT16_MAT4x3_AMD 0x91CD
nuclear@10 2742
nuclear@10 2743 #define GLEW_AMD_gpu_shader_half_float GLEW_GET_VAR(__GLEW_AMD_gpu_shader_half_float)
nuclear@10 2744
nuclear@10 2745 #endif /* GL_AMD_gpu_shader_half_float */
nuclear@10 2746
nuclear@10 2747 /* ------------------------ GL_AMD_gpu_shader_int16 ------------------------ */
nuclear@10 2748
nuclear@10 2749 #ifndef GL_AMD_gpu_shader_int16
nuclear@10 2750 #define GL_AMD_gpu_shader_int16 1
nuclear@10 2751
nuclear@10 2752 #define GLEW_AMD_gpu_shader_int16 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int16)
nuclear@10 2753
nuclear@10 2754 #endif /* GL_AMD_gpu_shader_int16 */
nuclear@10 2755
nuclear@10 2756 /* ------------------------ GL_AMD_gpu_shader_int64 ------------------------ */
nuclear@10 2757
nuclear@10 2758 #ifndef GL_AMD_gpu_shader_int64
nuclear@10 2759 #define GL_AMD_gpu_shader_int64 1
nuclear@10 2760
nuclear@10 2761 #define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64)
nuclear@10 2762
nuclear@10 2763 #endif /* GL_AMD_gpu_shader_int64 */
nuclear@10 2764
nuclear@10 2765 /* ---------------------- GL_AMD_interleaved_elements ---------------------- */
nuclear@10 2766
nuclear@10 2767 #ifndef GL_AMD_interleaved_elements
nuclear@10 2768 #define GL_AMD_interleaved_elements 1
nuclear@10 2769
nuclear@10 2770 #define GL_RED 0x1903
nuclear@10 2771 #define GL_GREEN 0x1904
nuclear@10 2772 #define GL_BLUE 0x1905
nuclear@10 2773 #define GL_ALPHA 0x1906
nuclear@10 2774 #define GL_RG8UI 0x8238
nuclear@10 2775 #define GL_RG16UI 0x823A
nuclear@10 2776 #define GL_RGBA8UI 0x8D7C
nuclear@10 2777 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
nuclear@10 2778 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
nuclear@10 2779
nuclear@10 2780 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param);
nuclear@10 2781
nuclear@10 2782 #define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD)
nuclear@10 2783
nuclear@10 2784 #define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements)
nuclear@10 2785
nuclear@10 2786 #endif /* GL_AMD_interleaved_elements */
nuclear@10 2787
nuclear@10 2788 /* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */
nuclear@10 2789
nuclear@10 2790 #ifndef GL_AMD_multi_draw_indirect
nuclear@10 2791 #define GL_AMD_multi_draw_indirect 1
nuclear@10 2792
nuclear@10 2793 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride);
nuclear@10 2794 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride);
nuclear@10 2795
nuclear@10 2796 #define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD)
nuclear@10 2797 #define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD)
nuclear@10 2798
nuclear@10 2799 #define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect)
nuclear@10 2800
nuclear@10 2801 #endif /* GL_AMD_multi_draw_indirect */
nuclear@10 2802
nuclear@10 2803 /* ------------------------- GL_AMD_name_gen_delete ------------------------ */
nuclear@10 2804
nuclear@10 2805 #ifndef GL_AMD_name_gen_delete
nuclear@10 2806 #define GL_AMD_name_gen_delete 1
nuclear@10 2807
nuclear@10 2808 #define GL_DATA_BUFFER_AMD 0x9151
nuclear@10 2809 #define GL_PERFORMANCE_MONITOR_AMD 0x9152
nuclear@10 2810 #define GL_QUERY_OBJECT_AMD 0x9153
nuclear@10 2811 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
nuclear@10 2812 #define GL_SAMPLER_OBJECT_AMD 0x9155
nuclear@10 2813
nuclear@10 2814 typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names);
nuclear@10 2815 typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names);
nuclear@10 2816 typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name);
nuclear@10 2817
nuclear@10 2818 #define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD)
nuclear@10 2819 #define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD)
nuclear@10 2820 #define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD)
nuclear@10 2821
nuclear@10 2822 #define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete)
nuclear@10 2823
nuclear@10 2824 #endif /* GL_AMD_name_gen_delete */
nuclear@10 2825
nuclear@10 2826 /* ---------------------- GL_AMD_occlusion_query_event --------------------- */
nuclear@10 2827
nuclear@10 2828 #ifndef GL_AMD_occlusion_query_event
nuclear@10 2829 #define GL_AMD_occlusion_query_event 1
nuclear@10 2830
nuclear@10 2831 #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
nuclear@10 2832 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
nuclear@10 2833 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
nuclear@10 2834 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
nuclear@10 2835 #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
nuclear@10 2836 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
nuclear@10 2837
nuclear@10 2838 typedef void (GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param);
nuclear@10 2839
nuclear@10 2840 #define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD)
nuclear@10 2841
nuclear@10 2842 #define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event)
nuclear@10 2843
nuclear@10 2844 #endif /* GL_AMD_occlusion_query_event */
nuclear@10 2845
nuclear@10 2846 /* ----------------------- GL_AMD_performance_monitor ---------------------- */
nuclear@10 2847
nuclear@10 2848 #ifndef GL_AMD_performance_monitor
nuclear@10 2849 #define GL_AMD_performance_monitor 1
nuclear@10 2850
nuclear@10 2851 #define GL_COUNTER_TYPE_AMD 0x8BC0
nuclear@10 2852 #define GL_COUNTER_RANGE_AMD 0x8BC1
nuclear@10 2853 #define GL_UNSIGNED_INT64_AMD 0x8BC2
nuclear@10 2854 #define GL_PERCENTAGE_AMD 0x8BC3
nuclear@10 2855 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
nuclear@10 2856 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
nuclear@10 2857 #define GL_PERFMON_RESULT_AMD 0x8BC6
nuclear@10 2858
nuclear@10 2859 typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
nuclear@10 2860 typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors);
nuclear@10 2861 typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
nuclear@10 2862 typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors);
nuclear@10 2863 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten);
nuclear@10 2864 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
nuclear@10 2865 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString);
nuclear@10 2866 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters);
nuclear@10 2867 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString);
nuclear@10 2868 typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups);
nuclear@10 2869 typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList);
nuclear@10 2870
nuclear@10 2871 #define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD)
nuclear@10 2872 #define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD)
nuclear@10 2873 #define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD)
nuclear@10 2874 #define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD)
nuclear@10 2875 #define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD)
nuclear@10 2876 #define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD)
nuclear@10 2877 #define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD)
nuclear@10 2878 #define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD)
nuclear@10 2879 #define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD)
nuclear@10 2880 #define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD)
nuclear@10 2881 #define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD)
nuclear@10 2882
nuclear@10 2883 #define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor)
nuclear@10 2884
nuclear@10 2885 #endif /* GL_AMD_performance_monitor */
nuclear@10 2886
nuclear@10 2887 /* -------------------------- GL_AMD_pinned_memory ------------------------- */
nuclear@10 2888
nuclear@10 2889 #ifndef GL_AMD_pinned_memory
nuclear@10 2890 #define GL_AMD_pinned_memory 1
nuclear@10 2891
nuclear@10 2892 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
nuclear@10 2893
nuclear@10 2894 #define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory)
nuclear@10 2895
nuclear@10 2896 #endif /* GL_AMD_pinned_memory */
nuclear@10 2897
nuclear@10 2898 /* ----------------------- GL_AMD_program_binary_Z400 ---------------------- */
nuclear@10 2899
nuclear@10 2900 #ifndef GL_AMD_program_binary_Z400
nuclear@10 2901 #define GL_AMD_program_binary_Z400 1
nuclear@10 2902
nuclear@10 2903 #define GL_Z400_BINARY_AMD 0x8740
nuclear@10 2904
nuclear@10 2905 #define GLEW_AMD_program_binary_Z400 GLEW_GET_VAR(__GLEW_AMD_program_binary_Z400)
nuclear@10 2906
nuclear@10 2907 #endif /* GL_AMD_program_binary_Z400 */
nuclear@10 2908
nuclear@10 2909 /* ----------------------- GL_AMD_query_buffer_object ---------------------- */
nuclear@10 2910
nuclear@10 2911 #ifndef GL_AMD_query_buffer_object
nuclear@10 2912 #define GL_AMD_query_buffer_object 1
nuclear@10 2913
nuclear@10 2914 #define GL_QUERY_BUFFER_AMD 0x9192
nuclear@10 2915 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193
nuclear@10 2916 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
nuclear@10 2917
nuclear@10 2918 #define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object)
nuclear@10 2919
nuclear@10 2920 #endif /* GL_AMD_query_buffer_object */
nuclear@10 2921
nuclear@10 2922 /* ------------------------ GL_AMD_sample_positions ------------------------ */
nuclear@10 2923
nuclear@10 2924 #ifndef GL_AMD_sample_positions
nuclear@10 2925 #define GL_AMD_sample_positions 1
nuclear@10 2926
nuclear@10 2927 #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
nuclear@10 2928
nuclear@10 2929 typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val);
nuclear@10 2930
nuclear@10 2931 #define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD)
nuclear@10 2932
nuclear@10 2933 #define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions)
nuclear@10 2934
nuclear@10 2935 #endif /* GL_AMD_sample_positions */
nuclear@10 2936
nuclear@10 2937 /* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */
nuclear@10 2938
nuclear@10 2939 #ifndef GL_AMD_seamless_cubemap_per_texture
nuclear@10 2940 #define GL_AMD_seamless_cubemap_per_texture 1
nuclear@10 2941
nuclear@10 2942 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
nuclear@10 2943
nuclear@10 2944 #define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture)
nuclear@10 2945
nuclear@10 2946 #endif /* GL_AMD_seamless_cubemap_per_texture */
nuclear@10 2947
nuclear@10 2948 /* -------------------- GL_AMD_shader_atomic_counter_ops ------------------- */
nuclear@10 2949
nuclear@10 2950 #ifndef GL_AMD_shader_atomic_counter_ops
nuclear@10 2951 #define GL_AMD_shader_atomic_counter_ops 1
nuclear@10 2952
nuclear@10 2953 #define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops)
nuclear@10 2954
nuclear@10 2955 #endif /* GL_AMD_shader_atomic_counter_ops */
nuclear@10 2956
nuclear@10 2957 /* -------------------------- GL_AMD_shader_ballot ------------------------- */
nuclear@10 2958
nuclear@10 2959 #ifndef GL_AMD_shader_ballot
nuclear@10 2960 #define GL_AMD_shader_ballot 1
nuclear@10 2961
nuclear@10 2962 #define GLEW_AMD_shader_ballot GLEW_GET_VAR(__GLEW_AMD_shader_ballot)
nuclear@10 2963
nuclear@10 2964 #endif /* GL_AMD_shader_ballot */
nuclear@10 2965
nuclear@10 2966 /* ---------------- GL_AMD_shader_explicit_vertex_parameter ---------------- */
nuclear@10 2967
nuclear@10 2968 #ifndef GL_AMD_shader_explicit_vertex_parameter
nuclear@10 2969 #define GL_AMD_shader_explicit_vertex_parameter 1
nuclear@10 2970
nuclear@10 2971 #define GLEW_AMD_shader_explicit_vertex_parameter GLEW_GET_VAR(__GLEW_AMD_shader_explicit_vertex_parameter)
nuclear@10 2972
nuclear@10 2973 #endif /* GL_AMD_shader_explicit_vertex_parameter */
nuclear@10 2974
nuclear@10 2975 /* ---------------------- GL_AMD_shader_stencil_export --------------------- */
nuclear@10 2976
nuclear@10 2977 #ifndef GL_AMD_shader_stencil_export
nuclear@10 2978 #define GL_AMD_shader_stencil_export 1
nuclear@10 2979
nuclear@10 2980 #define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export)
nuclear@10 2981
nuclear@10 2982 #endif /* GL_AMD_shader_stencil_export */
nuclear@10 2983
nuclear@10 2984 /* ------------------- GL_AMD_shader_stencil_value_export ------------------ */
nuclear@10 2985
nuclear@10 2986 #ifndef GL_AMD_shader_stencil_value_export
nuclear@10 2987 #define GL_AMD_shader_stencil_value_export 1
nuclear@10 2988
nuclear@10 2989 #define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export)
nuclear@10 2990
nuclear@10 2991 #endif /* GL_AMD_shader_stencil_value_export */
nuclear@10 2992
nuclear@10 2993 /* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */
nuclear@10 2994
nuclear@10 2995 #ifndef GL_AMD_shader_trinary_minmax
nuclear@10 2996 #define GL_AMD_shader_trinary_minmax 1
nuclear@10 2997
nuclear@10 2998 #define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax)
nuclear@10 2999
nuclear@10 3000 #endif /* GL_AMD_shader_trinary_minmax */
nuclear@10 3001
nuclear@10 3002 /* ------------------------- GL_AMD_sparse_texture ------------------------- */
nuclear@10 3003
nuclear@10 3004 #ifndef GL_AMD_sparse_texture
nuclear@10 3005 #define GL_AMD_sparse_texture 1
nuclear@10 3006
nuclear@10 3007 #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
nuclear@10 3008 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
nuclear@10 3009 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
nuclear@10 3010 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
nuclear@10 3011 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
nuclear@10 3012 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
nuclear@10 3013 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
nuclear@10 3014 #define GL_MIN_SPARSE_LEVEL_AMD 0x919B
nuclear@10 3015 #define GL_MIN_LOD_WARNING_AMD 0x919C
nuclear@10 3016
nuclear@10 3017 typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
nuclear@10 3018 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
nuclear@10 3019
nuclear@10 3020 #define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD)
nuclear@10 3021 #define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD)
nuclear@10 3022
nuclear@10 3023 #define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture)
nuclear@10 3024
nuclear@10 3025 #endif /* GL_AMD_sparse_texture */
nuclear@10 3026
nuclear@10 3027 /* ------------------- GL_AMD_stencil_operation_extended ------------------- */
nuclear@10 3028
nuclear@10 3029 #ifndef GL_AMD_stencil_operation_extended
nuclear@10 3030 #define GL_AMD_stencil_operation_extended 1
nuclear@10 3031
nuclear@10 3032 #define GL_SET_AMD 0x874A
nuclear@10 3033 #define GL_REPLACE_VALUE_AMD 0x874B
nuclear@10 3034 #define GL_STENCIL_OP_VALUE_AMD 0x874C
nuclear@10 3035 #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
nuclear@10 3036
nuclear@10 3037 typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
nuclear@10 3038
nuclear@10 3039 #define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD)
nuclear@10 3040
nuclear@10 3041 #define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended)
nuclear@10 3042
nuclear@10 3043 #endif /* GL_AMD_stencil_operation_extended */
nuclear@10 3044
nuclear@10 3045 /* --------------------- GL_AMD_texture_gather_bias_lod -------------------- */
nuclear@10 3046
nuclear@10 3047 #ifndef GL_AMD_texture_gather_bias_lod
nuclear@10 3048 #define GL_AMD_texture_gather_bias_lod 1
nuclear@10 3049
nuclear@10 3050 #define GLEW_AMD_texture_gather_bias_lod GLEW_GET_VAR(__GLEW_AMD_texture_gather_bias_lod)
nuclear@10 3051
nuclear@10 3052 #endif /* GL_AMD_texture_gather_bias_lod */
nuclear@10 3053
nuclear@10 3054 /* ------------------------ GL_AMD_texture_texture4 ------------------------ */
nuclear@10 3055
nuclear@10 3056 #ifndef GL_AMD_texture_texture4
nuclear@10 3057 #define GL_AMD_texture_texture4 1
nuclear@10 3058
nuclear@10 3059 #define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4)
nuclear@10 3060
nuclear@10 3061 #endif /* GL_AMD_texture_texture4 */
nuclear@10 3062
nuclear@10 3063 /* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */
nuclear@10 3064
nuclear@10 3065 #ifndef GL_AMD_transform_feedback3_lines_triangles
nuclear@10 3066 #define GL_AMD_transform_feedback3_lines_triangles 1
nuclear@10 3067
nuclear@10 3068 #define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles)
nuclear@10 3069
nuclear@10 3070 #endif /* GL_AMD_transform_feedback3_lines_triangles */
nuclear@10 3071
nuclear@10 3072 /* ----------------------- GL_AMD_transform_feedback4 ---------------------- */
nuclear@10 3073
nuclear@10 3074 #ifndef GL_AMD_transform_feedback4
nuclear@10 3075 #define GL_AMD_transform_feedback4 1
nuclear@10 3076
nuclear@10 3077 #define GL_STREAM_RASTERIZATION_AMD 0x91A0
nuclear@10 3078
nuclear@10 3079 #define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4)
nuclear@10 3080
nuclear@10 3081 #endif /* GL_AMD_transform_feedback4 */
nuclear@10 3082
nuclear@10 3083 /* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */
nuclear@10 3084
nuclear@10 3085 #ifndef GL_AMD_vertex_shader_layer
nuclear@10 3086 #define GL_AMD_vertex_shader_layer 1
nuclear@10 3087
nuclear@10 3088 #define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer)
nuclear@10 3089
nuclear@10 3090 #endif /* GL_AMD_vertex_shader_layer */
nuclear@10 3091
nuclear@10 3092 /* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */
nuclear@10 3093
nuclear@10 3094 #ifndef GL_AMD_vertex_shader_tessellator
nuclear@10 3095 #define GL_AMD_vertex_shader_tessellator 1
nuclear@10 3096
nuclear@10 3097 #define GL_SAMPLER_BUFFER_AMD 0x9001
nuclear@10 3098 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002
nuclear@10 3099 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
nuclear@10 3100 #define GL_TESSELLATION_MODE_AMD 0x9004
nuclear@10 3101 #define GL_TESSELLATION_FACTOR_AMD 0x9005
nuclear@10 3102 #define GL_DISCRETE_AMD 0x9006
nuclear@10 3103 #define GL_CONTINUOUS_AMD 0x9007
nuclear@10 3104
nuclear@10 3105 typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
nuclear@10 3106 typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
nuclear@10 3107
nuclear@10 3108 #define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD)
nuclear@10 3109 #define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD)
nuclear@10 3110
nuclear@10 3111 #define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator)
nuclear@10 3112
nuclear@10 3113 #endif /* GL_AMD_vertex_shader_tessellator */
nuclear@10 3114
nuclear@10 3115 /* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */
nuclear@10 3116
nuclear@10 3117 #ifndef GL_AMD_vertex_shader_viewport_index
nuclear@10 3118 #define GL_AMD_vertex_shader_viewport_index 1
nuclear@10 3119
nuclear@10 3120 #define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index)
nuclear@10 3121
nuclear@10 3122 #endif /* GL_AMD_vertex_shader_viewport_index */
nuclear@10 3123
nuclear@10 3124 /* -------------------- GL_ANDROID_extension_pack_es31a -------------------- */
nuclear@10 3125
nuclear@10 3126 #ifndef GL_ANDROID_extension_pack_es31a
nuclear@10 3127 #define GL_ANDROID_extension_pack_es31a 1
nuclear@10 3128
nuclear@10 3129 #define GLEW_ANDROID_extension_pack_es31a GLEW_GET_VAR(__GLEW_ANDROID_extension_pack_es31a)
nuclear@10 3130
nuclear@10 3131 #endif /* GL_ANDROID_extension_pack_es31a */
nuclear@10 3132
nuclear@10 3133 /* ------------------------- GL_ANGLE_depth_texture ------------------------ */
nuclear@10 3134
nuclear@10 3135 #ifndef GL_ANGLE_depth_texture
nuclear@10 3136 #define GL_ANGLE_depth_texture 1
nuclear@10 3137
nuclear@10 3138 #define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture)
nuclear@10 3139
nuclear@10 3140 #endif /* GL_ANGLE_depth_texture */
nuclear@10 3141
nuclear@10 3142 /* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */
nuclear@10 3143
nuclear@10 3144 #ifndef GL_ANGLE_framebuffer_blit
nuclear@10 3145 #define GL_ANGLE_framebuffer_blit 1
nuclear@10 3146
nuclear@10 3147 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
nuclear@10 3148 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
nuclear@10 3149 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
nuclear@10 3150 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
nuclear@10 3151
nuclear@10 3152 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 3153
nuclear@10 3154 #define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE)
nuclear@10 3155
nuclear@10 3156 #define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit)
nuclear@10 3157
nuclear@10 3158 #endif /* GL_ANGLE_framebuffer_blit */
nuclear@10 3159
nuclear@10 3160 /* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */
nuclear@10 3161
nuclear@10 3162 #ifndef GL_ANGLE_framebuffer_multisample
nuclear@10 3163 #define GL_ANGLE_framebuffer_multisample 1
nuclear@10 3164
nuclear@10 3165 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
nuclear@10 3166 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
nuclear@10 3167 #define GL_MAX_SAMPLES_ANGLE 0x8D57
nuclear@10 3168
nuclear@10 3169 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 3170
nuclear@10 3171 #define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE)
nuclear@10 3172
nuclear@10 3173 #define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample)
nuclear@10 3174
nuclear@10 3175 #endif /* GL_ANGLE_framebuffer_multisample */
nuclear@10 3176
nuclear@10 3177 /* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */
nuclear@10 3178
nuclear@10 3179 #ifndef GL_ANGLE_instanced_arrays
nuclear@10 3180 #define GL_ANGLE_instanced_arrays 1
nuclear@10 3181
nuclear@10 3182 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
nuclear@10 3183
nuclear@10 3184 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
nuclear@10 3185 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
nuclear@10 3186 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
nuclear@10 3187
nuclear@10 3188 #define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE)
nuclear@10 3189 #define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE)
nuclear@10 3190 #define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE)
nuclear@10 3191
nuclear@10 3192 #define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays)
nuclear@10 3193
nuclear@10 3194 #endif /* GL_ANGLE_instanced_arrays */
nuclear@10 3195
nuclear@10 3196 /* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */
nuclear@10 3197
nuclear@10 3198 #ifndef GL_ANGLE_pack_reverse_row_order
nuclear@10 3199 #define GL_ANGLE_pack_reverse_row_order 1
nuclear@10 3200
nuclear@10 3201 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
nuclear@10 3202
nuclear@10 3203 #define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order)
nuclear@10 3204
nuclear@10 3205 #endif /* GL_ANGLE_pack_reverse_row_order */
nuclear@10 3206
nuclear@10 3207 /* ------------------------ GL_ANGLE_program_binary ------------------------ */
nuclear@10 3208
nuclear@10 3209 #ifndef GL_ANGLE_program_binary
nuclear@10 3210 #define GL_ANGLE_program_binary 1
nuclear@10 3211
nuclear@10 3212 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
nuclear@10 3213
nuclear@10 3214 #define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary)
nuclear@10 3215
nuclear@10 3216 #endif /* GL_ANGLE_program_binary */
nuclear@10 3217
nuclear@10 3218 /* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */
nuclear@10 3219
nuclear@10 3220 #ifndef GL_ANGLE_texture_compression_dxt1
nuclear@10 3221 #define GL_ANGLE_texture_compression_dxt1 1
nuclear@10 3222
nuclear@10 3223 #define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0
nuclear@10 3224 #define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1
nuclear@10 3225 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
nuclear@10 3226 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
nuclear@10 3227
nuclear@10 3228 #define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1)
nuclear@10 3229
nuclear@10 3230 #endif /* GL_ANGLE_texture_compression_dxt1 */
nuclear@10 3231
nuclear@10 3232 /* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */
nuclear@10 3233
nuclear@10 3234 #ifndef GL_ANGLE_texture_compression_dxt3
nuclear@10 3235 #define GL_ANGLE_texture_compression_dxt3 1
nuclear@10 3236
nuclear@10 3237 #define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0
nuclear@10 3238 #define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1
nuclear@10 3239 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
nuclear@10 3240 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
nuclear@10 3241
nuclear@10 3242 #define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3)
nuclear@10 3243
nuclear@10 3244 #endif /* GL_ANGLE_texture_compression_dxt3 */
nuclear@10 3245
nuclear@10 3246 /* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */
nuclear@10 3247
nuclear@10 3248 #ifndef GL_ANGLE_texture_compression_dxt5
nuclear@10 3249 #define GL_ANGLE_texture_compression_dxt5 1
nuclear@10 3250
nuclear@10 3251 #define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0
nuclear@10 3252 #define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1
nuclear@10 3253 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
nuclear@10 3254 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
nuclear@10 3255
nuclear@10 3256 #define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5)
nuclear@10 3257
nuclear@10 3258 #endif /* GL_ANGLE_texture_compression_dxt5 */
nuclear@10 3259
nuclear@10 3260 /* ------------------------- GL_ANGLE_texture_usage ------------------------ */
nuclear@10 3261
nuclear@10 3262 #ifndef GL_ANGLE_texture_usage
nuclear@10 3263 #define GL_ANGLE_texture_usage 1
nuclear@10 3264
nuclear@10 3265 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
nuclear@10 3266 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
nuclear@10 3267
nuclear@10 3268 #define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage)
nuclear@10 3269
nuclear@10 3270 #endif /* GL_ANGLE_texture_usage */
nuclear@10 3271
nuclear@10 3272 /* -------------------------- GL_ANGLE_timer_query ------------------------- */
nuclear@10 3273
nuclear@10 3274 #ifndef GL_ANGLE_timer_query
nuclear@10 3275 #define GL_ANGLE_timer_query 1
nuclear@10 3276
nuclear@10 3277 #define GL_QUERY_COUNTER_BITS_ANGLE 0x8864
nuclear@10 3278 #define GL_CURRENT_QUERY_ANGLE 0x8865
nuclear@10 3279 #define GL_QUERY_RESULT_ANGLE 0x8866
nuclear@10 3280 #define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867
nuclear@10 3281 #define GL_TIME_ELAPSED_ANGLE 0x88BF
nuclear@10 3282 #define GL_TIMESTAMP_ANGLE 0x8E28
nuclear@10 3283
nuclear@10 3284 typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id);
nuclear@10 3285 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids);
nuclear@10 3286 typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target);
nuclear@10 3287 typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids);
nuclear@10 3288 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params);
nuclear@10 3289 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params);
nuclear@10 3290 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params);
nuclear@10 3291 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params);
nuclear@10 3292 typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 3293 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id);
nuclear@10 3294 typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target);
nuclear@10 3295
nuclear@10 3296 #define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE)
nuclear@10 3297 #define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE)
nuclear@10 3298 #define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE)
nuclear@10 3299 #define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE)
nuclear@10 3300 #define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE)
nuclear@10 3301 #define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE)
nuclear@10 3302 #define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE)
nuclear@10 3303 #define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE)
nuclear@10 3304 #define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE)
nuclear@10 3305 #define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE)
nuclear@10 3306 #define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE)
nuclear@10 3307
nuclear@10 3308 #define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query)
nuclear@10 3309
nuclear@10 3310 #endif /* GL_ANGLE_timer_query */
nuclear@10 3311
nuclear@10 3312 /* ------------------- GL_ANGLE_translated_shader_source ------------------- */
nuclear@10 3313
nuclear@10 3314 #ifndef GL_ANGLE_translated_shader_source
nuclear@10 3315 #define GL_ANGLE_translated_shader_source 1
nuclear@10 3316
nuclear@10 3317 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
nuclear@10 3318
nuclear@10 3319 typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
nuclear@10 3320
nuclear@10 3321 #define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE)
nuclear@10 3322
nuclear@10 3323 #define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source)
nuclear@10 3324
nuclear@10 3325 #endif /* GL_ANGLE_translated_shader_source */
nuclear@10 3326
nuclear@10 3327 /* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */
nuclear@10 3328
nuclear@10 3329 #ifndef GL_APPLE_aux_depth_stencil
nuclear@10 3330 #define GL_APPLE_aux_depth_stencil 1
nuclear@10 3331
nuclear@10 3332 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
nuclear@10 3333
nuclear@10 3334 #define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil)
nuclear@10 3335
nuclear@10 3336 #endif /* GL_APPLE_aux_depth_stencil */
nuclear@10 3337
nuclear@10 3338 /* ------------------------ GL_APPLE_client_storage ------------------------ */
nuclear@10 3339
nuclear@10 3340 #ifndef GL_APPLE_client_storage
nuclear@10 3341 #define GL_APPLE_client_storage 1
nuclear@10 3342
nuclear@10 3343 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
nuclear@10 3344
nuclear@10 3345 #define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)
nuclear@10 3346
nuclear@10 3347 #endif /* GL_APPLE_client_storage */
nuclear@10 3348
nuclear@10 3349 /* ------------------------- GL_APPLE_clip_distance ------------------------ */
nuclear@10 3350
nuclear@10 3351 #ifndef GL_APPLE_clip_distance
nuclear@10 3352 #define GL_APPLE_clip_distance 1
nuclear@10 3353
nuclear@10 3354 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
nuclear@10 3355 #define GL_CLIP_DISTANCE0_APPLE 0x3000
nuclear@10 3356 #define GL_CLIP_DISTANCE1_APPLE 0x3001
nuclear@10 3357 #define GL_CLIP_DISTANCE2_APPLE 0x3002
nuclear@10 3358 #define GL_CLIP_DISTANCE3_APPLE 0x3003
nuclear@10 3359 #define GL_CLIP_DISTANCE4_APPLE 0x3004
nuclear@10 3360 #define GL_CLIP_DISTANCE5_APPLE 0x3005
nuclear@10 3361 #define GL_CLIP_DISTANCE6_APPLE 0x3006
nuclear@10 3362 #define GL_CLIP_DISTANCE7_APPLE 0x3007
nuclear@10 3363
nuclear@10 3364 #define GLEW_APPLE_clip_distance GLEW_GET_VAR(__GLEW_APPLE_clip_distance)
nuclear@10 3365
nuclear@10 3366 #endif /* GL_APPLE_clip_distance */
nuclear@10 3367
nuclear@10 3368 /* ------------------- GL_APPLE_color_buffer_packed_float ------------------ */
nuclear@10 3369
nuclear@10 3370 #ifndef GL_APPLE_color_buffer_packed_float
nuclear@10 3371 #define GL_APPLE_color_buffer_packed_float 1
nuclear@10 3372
nuclear@10 3373 #define GLEW_APPLE_color_buffer_packed_float GLEW_GET_VAR(__GLEW_APPLE_color_buffer_packed_float)
nuclear@10 3374
nuclear@10 3375 #endif /* GL_APPLE_color_buffer_packed_float */
nuclear@10 3376
nuclear@10 3377 /* ---------------------- GL_APPLE_copy_texture_levels --------------------- */
nuclear@10 3378
nuclear@10 3379 #ifndef GL_APPLE_copy_texture_levels
nuclear@10 3380 #define GL_APPLE_copy_texture_levels 1
nuclear@10 3381
nuclear@10 3382 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
nuclear@10 3383
nuclear@10 3384 #define glCopyTextureLevelsAPPLE GLEW_GET_FUN(__glewCopyTextureLevelsAPPLE)
nuclear@10 3385
nuclear@10 3386 #define GLEW_APPLE_copy_texture_levels GLEW_GET_VAR(__GLEW_APPLE_copy_texture_levels)
nuclear@10 3387
nuclear@10 3388 #endif /* GL_APPLE_copy_texture_levels */
nuclear@10 3389
nuclear@10 3390 /* ------------------------- GL_APPLE_element_array ------------------------ */
nuclear@10 3391
nuclear@10 3392 #ifndef GL_APPLE_element_array
nuclear@10 3393 #define GL_APPLE_element_array 1
nuclear@10 3394
nuclear@10 3395 #define GL_ELEMENT_ARRAY_APPLE 0x8A0C
nuclear@10 3396 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
nuclear@10 3397 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
nuclear@10 3398
nuclear@10 3399 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
nuclear@10 3400 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
nuclear@10 3401 typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer);
nuclear@10 3402 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
nuclear@10 3403 typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount);
nuclear@10 3404
nuclear@10 3405 #define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
nuclear@10 3406 #define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
nuclear@10 3407 #define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)
nuclear@10 3408 #define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
nuclear@10 3409 #define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
nuclear@10 3410
nuclear@10 3411 #define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)
nuclear@10 3412
nuclear@10 3413 #endif /* GL_APPLE_element_array */
nuclear@10 3414
nuclear@10 3415 /* ----------------------------- GL_APPLE_fence ---------------------------- */
nuclear@10 3416
nuclear@10 3417 #ifndef GL_APPLE_fence
nuclear@10 3418 #define GL_APPLE_fence 1
nuclear@10 3419
nuclear@10 3420 #define GL_DRAW_PIXELS_APPLE 0x8A0A
nuclear@10 3421 #define GL_FENCE_APPLE 0x8A0B
nuclear@10 3422
nuclear@10 3423 typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences);
nuclear@10 3424 typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
nuclear@10 3425 typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
nuclear@10 3426 typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences);
nuclear@10 3427 typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence);
nuclear@10 3428 typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence);
nuclear@10 3429 typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
nuclear@10 3430 typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
nuclear@10 3431
nuclear@10 3432 #define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
nuclear@10 3433 #define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
nuclear@10 3434 #define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
nuclear@10 3435 #define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
nuclear@10 3436 #define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
nuclear@10 3437 #define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
nuclear@10 3438 #define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
nuclear@10 3439 #define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
nuclear@10 3440
nuclear@10 3441 #define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)
nuclear@10 3442
nuclear@10 3443 #endif /* GL_APPLE_fence */
nuclear@10 3444
nuclear@10 3445 /* ------------------------- GL_APPLE_float_pixels ------------------------- */
nuclear@10 3446
nuclear@10 3447 #ifndef GL_APPLE_float_pixels
nuclear@10 3448 #define GL_APPLE_float_pixels 1
nuclear@10 3449
nuclear@10 3450 #define GL_HALF_APPLE 0x140B
nuclear@10 3451 #define GL_RGBA_FLOAT32_APPLE 0x8814
nuclear@10 3452 #define GL_RGB_FLOAT32_APPLE 0x8815
nuclear@10 3453 #define GL_ALPHA_FLOAT32_APPLE 0x8816
nuclear@10 3454 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
nuclear@10 3455 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
nuclear@10 3456 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
nuclear@10 3457 #define GL_RGBA_FLOAT16_APPLE 0x881A
nuclear@10 3458 #define GL_RGB_FLOAT16_APPLE 0x881B
nuclear@10 3459 #define GL_ALPHA_FLOAT16_APPLE 0x881C
nuclear@10 3460 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
nuclear@10 3461 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
nuclear@10 3462 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
nuclear@10 3463 #define GL_COLOR_FLOAT_APPLE 0x8A0F
nuclear@10 3464
nuclear@10 3465 #define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
nuclear@10 3466
nuclear@10 3467 #endif /* GL_APPLE_float_pixels */
nuclear@10 3468
nuclear@10 3469 /* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */
nuclear@10 3470
nuclear@10 3471 #ifndef GL_APPLE_flush_buffer_range
nuclear@10 3472 #define GL_APPLE_flush_buffer_range 1
nuclear@10 3473
nuclear@10 3474 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
nuclear@10 3475 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
nuclear@10 3476
nuclear@10 3477 typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
nuclear@10 3478 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
nuclear@10 3479
nuclear@10 3480 #define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE)
nuclear@10 3481 #define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE)
nuclear@10 3482
nuclear@10 3483 #define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range)
nuclear@10 3484
nuclear@10 3485 #endif /* GL_APPLE_flush_buffer_range */
nuclear@10 3486
nuclear@10 3487 /* -------------------- GL_APPLE_framebuffer_multisample ------------------- */
nuclear@10 3488
nuclear@10 3489 #ifndef GL_APPLE_framebuffer_multisample
nuclear@10 3490 #define GL_APPLE_framebuffer_multisample 1
nuclear@10 3491
nuclear@10 3492 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
nuclear@10 3493 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
nuclear@10 3494 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
nuclear@10 3495 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
nuclear@10 3496 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
nuclear@10 3497 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
nuclear@10 3498 #define GL_MAX_SAMPLES_APPLE 0x8D57
nuclear@10 3499
nuclear@10 3500 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 3501 typedef void (GLAPIENTRY * PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
nuclear@10 3502
nuclear@10 3503 #define glRenderbufferStorageMultisampleAPPLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleAPPLE)
nuclear@10 3504 #define glResolveMultisampleFramebufferAPPLE GLEW_GET_FUN(__glewResolveMultisampleFramebufferAPPLE)
nuclear@10 3505
nuclear@10 3506 #define GLEW_APPLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_APPLE_framebuffer_multisample)
nuclear@10 3507
nuclear@10 3508 #endif /* GL_APPLE_framebuffer_multisample */
nuclear@10 3509
nuclear@10 3510 /* ----------------------- GL_APPLE_object_purgeable ----------------------- */
nuclear@10 3511
nuclear@10 3512 #ifndef GL_APPLE_object_purgeable
nuclear@10 3513 #define GL_APPLE_object_purgeable 1
nuclear@10 3514
nuclear@10 3515 #define GL_BUFFER_OBJECT_APPLE 0x85B3
nuclear@10 3516 #define GL_RELEASED_APPLE 0x8A19
nuclear@10 3517 #define GL_VOLATILE_APPLE 0x8A1A
nuclear@10 3518 #define GL_RETAINED_APPLE 0x8A1B
nuclear@10 3519 #define GL_UNDEFINED_APPLE 0x8A1C
nuclear@10 3520 #define GL_PURGEABLE_APPLE 0x8A1D
nuclear@10 3521
nuclear@10 3522 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params);
nuclear@10 3523 typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
nuclear@10 3524 typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option);
nuclear@10 3525
nuclear@10 3526 #define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE)
nuclear@10 3527 #define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE)
nuclear@10 3528 #define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE)
nuclear@10 3529
nuclear@10 3530 #define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable)
nuclear@10 3531
nuclear@10 3532 #endif /* GL_APPLE_object_purgeable */
nuclear@10 3533
nuclear@10 3534 /* ------------------------- GL_APPLE_pixel_buffer ------------------------- */
nuclear@10 3535
nuclear@10 3536 #ifndef GL_APPLE_pixel_buffer
nuclear@10 3537 #define GL_APPLE_pixel_buffer 1
nuclear@10 3538
nuclear@10 3539 #define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
nuclear@10 3540
nuclear@10 3541 #define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
nuclear@10 3542
nuclear@10 3543 #endif /* GL_APPLE_pixel_buffer */
nuclear@10 3544
nuclear@10 3545 /* ---------------------------- GL_APPLE_rgb_422 --------------------------- */
nuclear@10 3546
nuclear@10 3547 #ifndef GL_APPLE_rgb_422
nuclear@10 3548 #define GL_APPLE_rgb_422 1
nuclear@10 3549
nuclear@10 3550 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
nuclear@10 3551 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
nuclear@10 3552 #define GL_RGB_422_APPLE 0x8A1F
nuclear@10 3553 #define GL_RGB_RAW_422_APPLE 0x8A51
nuclear@10 3554
nuclear@10 3555 #define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422)
nuclear@10 3556
nuclear@10 3557 #endif /* GL_APPLE_rgb_422 */
nuclear@10 3558
nuclear@10 3559 /* --------------------------- GL_APPLE_row_bytes -------------------------- */
nuclear@10 3560
nuclear@10 3561 #ifndef GL_APPLE_row_bytes
nuclear@10 3562 #define GL_APPLE_row_bytes 1
nuclear@10 3563
nuclear@10 3564 #define GL_PACK_ROW_BYTES_APPLE 0x8A15
nuclear@10 3565 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16
nuclear@10 3566
nuclear@10 3567 #define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes)
nuclear@10 3568
nuclear@10 3569 #endif /* GL_APPLE_row_bytes */
nuclear@10 3570
nuclear@10 3571 /* ------------------------ GL_APPLE_specular_vector ----------------------- */
nuclear@10 3572
nuclear@10 3573 #ifndef GL_APPLE_specular_vector
nuclear@10 3574 #define GL_APPLE_specular_vector 1
nuclear@10 3575
nuclear@10 3576 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
nuclear@10 3577
nuclear@10 3578 #define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
nuclear@10 3579
nuclear@10 3580 #endif /* GL_APPLE_specular_vector */
nuclear@10 3581
nuclear@10 3582 /* ----------------------------- GL_APPLE_sync ----------------------------- */
nuclear@10 3583
nuclear@10 3584 #ifndef GL_APPLE_sync
nuclear@10 3585 #define GL_APPLE_sync 1
nuclear@10 3586
nuclear@10 3587 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
nuclear@10 3588 #define GL_SYNC_OBJECT_APPLE 0x8A53
nuclear@10 3589 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
nuclear@10 3590 #define GL_OBJECT_TYPE_APPLE 0x9112
nuclear@10 3591 #define GL_SYNC_CONDITION_APPLE 0x9113
nuclear@10 3592 #define GL_SYNC_STATUS_APPLE 0x9114
nuclear@10 3593 #define GL_SYNC_FLAGS_APPLE 0x9115
nuclear@10 3594 #define GL_SYNC_FENCE_APPLE 0x9116
nuclear@10 3595 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
nuclear@10 3596 #define GL_UNSIGNALED_APPLE 0x9118
nuclear@10 3597 #define GL_SIGNALED_APPLE 0x9119
nuclear@10 3598 #define GL_ALREADY_SIGNALED_APPLE 0x911A
nuclear@10 3599 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
nuclear@10 3600 #define GL_CONDITION_SATISFIED_APPLE 0x911C
nuclear@10 3601 #define GL_WAIT_FAILED_APPLE 0x911D
nuclear@10 3602 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
nuclear@10 3603
nuclear@10 3604 typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout);
nuclear@10 3605 typedef void (GLAPIENTRY * PFNGLDELETESYNCAPPLEPROC) (GLsync GLsync);
nuclear@10 3606 typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
nuclear@10 3607 typedef void (GLAPIENTRY * PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64* params);
nuclear@10 3608 typedef void (GLAPIENTRY * PFNGLGETSYNCIVAPPLEPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values);
nuclear@10 3609 typedef GLboolean (GLAPIENTRY * PFNGLISSYNCAPPLEPROC) (GLsync GLsync);
nuclear@10 3610 typedef void (GLAPIENTRY * PFNGLWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout);
nuclear@10 3611
nuclear@10 3612 #define glClientWaitSyncAPPLE GLEW_GET_FUN(__glewClientWaitSyncAPPLE)
nuclear@10 3613 #define glDeleteSyncAPPLE GLEW_GET_FUN(__glewDeleteSyncAPPLE)
nuclear@10 3614 #define glFenceSyncAPPLE GLEW_GET_FUN(__glewFenceSyncAPPLE)
nuclear@10 3615 #define glGetInteger64vAPPLE GLEW_GET_FUN(__glewGetInteger64vAPPLE)
nuclear@10 3616 #define glGetSyncivAPPLE GLEW_GET_FUN(__glewGetSyncivAPPLE)
nuclear@10 3617 #define glIsSyncAPPLE GLEW_GET_FUN(__glewIsSyncAPPLE)
nuclear@10 3618 #define glWaitSyncAPPLE GLEW_GET_FUN(__glewWaitSyncAPPLE)
nuclear@10 3619
nuclear@10 3620 #define GLEW_APPLE_sync GLEW_GET_VAR(__GLEW_APPLE_sync)
nuclear@10 3621
nuclear@10 3622 #endif /* GL_APPLE_sync */
nuclear@10 3623
nuclear@10 3624 /* -------------------- GL_APPLE_texture_2D_limited_npot ------------------- */
nuclear@10 3625
nuclear@10 3626 #ifndef GL_APPLE_texture_2D_limited_npot
nuclear@10 3627 #define GL_APPLE_texture_2D_limited_npot 1
nuclear@10 3628
nuclear@10 3629 #define GLEW_APPLE_texture_2D_limited_npot GLEW_GET_VAR(__GLEW_APPLE_texture_2D_limited_npot)
nuclear@10 3630
nuclear@10 3631 #endif /* GL_APPLE_texture_2D_limited_npot */
nuclear@10 3632
nuclear@10 3633 /* -------------------- GL_APPLE_texture_format_BGRA8888 ------------------- */
nuclear@10 3634
nuclear@10 3635 #ifndef GL_APPLE_texture_format_BGRA8888
nuclear@10 3636 #define GL_APPLE_texture_format_BGRA8888 1
nuclear@10 3637
nuclear@10 3638 #define GL_BGRA_EXT 0x80E1
nuclear@10 3639 #define GL_BGRA8_EXT 0x93A1
nuclear@10 3640
nuclear@10 3641 #define GLEW_APPLE_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_APPLE_texture_format_BGRA8888)
nuclear@10 3642
nuclear@10 3643 #endif /* GL_APPLE_texture_format_BGRA8888 */
nuclear@10 3644
nuclear@10 3645 /* ----------------------- GL_APPLE_texture_max_level ---------------------- */
nuclear@10 3646
nuclear@10 3647 #ifndef GL_APPLE_texture_max_level
nuclear@10 3648 #define GL_APPLE_texture_max_level 1
nuclear@10 3649
nuclear@10 3650 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
nuclear@10 3651
nuclear@10 3652 #define GLEW_APPLE_texture_max_level GLEW_GET_VAR(__GLEW_APPLE_texture_max_level)
nuclear@10 3653
nuclear@10 3654 #endif /* GL_APPLE_texture_max_level */
nuclear@10 3655
nuclear@10 3656 /* --------------------- GL_APPLE_texture_packed_float --------------------- */
nuclear@10 3657
nuclear@10 3658 #ifndef GL_APPLE_texture_packed_float
nuclear@10 3659 #define GL_APPLE_texture_packed_float 1
nuclear@10 3660
nuclear@10 3661 #define GL_R11F_G11F_B10F_APPLE 0x8C3A
nuclear@10 3662 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
nuclear@10 3663 #define GL_RGB9_E5_APPLE 0x8C3D
nuclear@10 3664 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
nuclear@10 3665
nuclear@10 3666 #define GLEW_APPLE_texture_packed_float GLEW_GET_VAR(__GLEW_APPLE_texture_packed_float)
nuclear@10 3667
nuclear@10 3668 #endif /* GL_APPLE_texture_packed_float */
nuclear@10 3669
nuclear@10 3670 /* ------------------------- GL_APPLE_texture_range ------------------------ */
nuclear@10 3671
nuclear@10 3672 #ifndef GL_APPLE_texture_range
nuclear@10 3673 #define GL_APPLE_texture_range 1
nuclear@10 3674
nuclear@10 3675 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
nuclear@10 3676 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
nuclear@10 3677 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
nuclear@10 3678 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
nuclear@10 3679 #define GL_STORAGE_CACHED_APPLE 0x85BE
nuclear@10 3680 #define GL_STORAGE_SHARED_APPLE 0x85BF
nuclear@10 3681
nuclear@10 3682 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params);
nuclear@10 3683 typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer);
nuclear@10 3684
nuclear@10 3685 #define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
nuclear@10 3686 #define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)
nuclear@10 3687
nuclear@10 3688 #define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)
nuclear@10 3689
nuclear@10 3690 #endif /* GL_APPLE_texture_range */
nuclear@10 3691
nuclear@10 3692 /* ------------------------ GL_APPLE_transform_hint ------------------------ */
nuclear@10 3693
nuclear@10 3694 #ifndef GL_APPLE_transform_hint
nuclear@10 3695 #define GL_APPLE_transform_hint 1
nuclear@10 3696
nuclear@10 3697 #define GL_TRANSFORM_HINT_APPLE 0x85B1
nuclear@10 3698
nuclear@10 3699 #define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
nuclear@10 3700
nuclear@10 3701 #endif /* GL_APPLE_transform_hint */
nuclear@10 3702
nuclear@10 3703 /* ---------------------- GL_APPLE_vertex_array_object --------------------- */
nuclear@10 3704
nuclear@10 3705 #ifndef GL_APPLE_vertex_array_object
nuclear@10 3706 #define GL_APPLE_vertex_array_object 1
nuclear@10 3707
nuclear@10 3708 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
nuclear@10 3709
nuclear@10 3710 typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
nuclear@10 3711 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
nuclear@10 3712 typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
nuclear@10 3713 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
nuclear@10 3714
nuclear@10 3715 #define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
nuclear@10 3716 #define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
nuclear@10 3717 #define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
nuclear@10 3718 #define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
nuclear@10 3719
nuclear@10 3720 #define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
nuclear@10 3721
nuclear@10 3722 #endif /* GL_APPLE_vertex_array_object */
nuclear@10 3723
nuclear@10 3724 /* ---------------------- GL_APPLE_vertex_array_range ---------------------- */
nuclear@10 3725
nuclear@10 3726 #ifndef GL_APPLE_vertex_array_range
nuclear@10 3727 #define GL_APPLE_vertex_array_range 1
nuclear@10 3728
nuclear@10 3729 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
nuclear@10 3730 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
nuclear@10 3731 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
nuclear@10 3732 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
nuclear@10 3733 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
nuclear@10 3734 #define GL_STORAGE_CLIENT_APPLE 0x85B4
nuclear@10 3735 #define GL_STORAGE_CACHED_APPLE 0x85BE
nuclear@10 3736 #define GL_STORAGE_SHARED_APPLE 0x85BF
nuclear@10 3737
nuclear@10 3738 typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer);
nuclear@10 3739 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
nuclear@10 3740 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer);
nuclear@10 3741
nuclear@10 3742 #define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
nuclear@10 3743 #define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
nuclear@10 3744 #define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
nuclear@10 3745
nuclear@10 3746 #define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
nuclear@10 3747
nuclear@10 3748 #endif /* GL_APPLE_vertex_array_range */
nuclear@10 3749
nuclear@10 3750 /* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */
nuclear@10 3751
nuclear@10 3752 #ifndef GL_APPLE_vertex_program_evaluators
nuclear@10 3753 #define GL_APPLE_vertex_program_evaluators 1
nuclear@10 3754
nuclear@10 3755 #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
nuclear@10 3756 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
nuclear@10 3757 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
nuclear@10 3758 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
nuclear@10 3759 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
nuclear@10 3760 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
nuclear@10 3761 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
nuclear@10 3762 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
nuclear@10 3763 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
nuclear@10 3764 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
nuclear@10 3765
nuclear@10 3766 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
nuclear@10 3767 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname);
nuclear@10 3768 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname);
nuclear@10 3769 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points);
nuclear@10 3770 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points);
nuclear@10 3771 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points);
nuclear@10 3772 typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points);
nuclear@10 3773
nuclear@10 3774 #define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE)
nuclear@10 3775 #define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE)
nuclear@10 3776 #define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE)
nuclear@10 3777 #define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE)
nuclear@10 3778 #define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE)
nuclear@10 3779 #define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE)
nuclear@10 3780 #define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE)
nuclear@10 3781
nuclear@10 3782 #define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators)
nuclear@10 3783
nuclear@10 3784 #endif /* GL_APPLE_vertex_program_evaluators */
nuclear@10 3785
nuclear@10 3786 /* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */
nuclear@10 3787
nuclear@10 3788 #ifndef GL_APPLE_ycbcr_422
nuclear@10 3789 #define GL_APPLE_ycbcr_422 1
nuclear@10 3790
nuclear@10 3791 #define GL_YCBCR_422_APPLE 0x85B9
nuclear@10 3792
nuclear@10 3793 #define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
nuclear@10 3794
nuclear@10 3795 #endif /* GL_APPLE_ycbcr_422 */
nuclear@10 3796
nuclear@10 3797 /* ------------------------ GL_ARB_ES2_compatibility ----------------------- */
nuclear@10 3798
nuclear@10 3799 #ifndef GL_ARB_ES2_compatibility
nuclear@10 3800 #define GL_ARB_ES2_compatibility 1
nuclear@10 3801
nuclear@10 3802 #define GL_FIXED 0x140C
nuclear@10 3803 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
nuclear@10 3804 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
nuclear@10 3805 #define GL_RGB565 0x8D62
nuclear@10 3806 #define GL_LOW_FLOAT 0x8DF0
nuclear@10 3807 #define GL_MEDIUM_FLOAT 0x8DF1
nuclear@10 3808 #define GL_HIGH_FLOAT 0x8DF2
nuclear@10 3809 #define GL_LOW_INT 0x8DF3
nuclear@10 3810 #define GL_MEDIUM_INT 0x8DF4
nuclear@10 3811 #define GL_HIGH_INT 0x8DF5
nuclear@10 3812 #define GL_SHADER_BINARY_FORMATS 0x8DF8
nuclear@10 3813 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
nuclear@10 3814 #define GL_SHADER_COMPILER 0x8DFA
nuclear@10 3815 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
nuclear@10 3816 #define GL_MAX_VARYING_VECTORS 0x8DFC
nuclear@10 3817 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
nuclear@10 3818
nuclear@10 3819 typedef int GLfixed;
nuclear@10 3820
nuclear@10 3821 typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d);
nuclear@10 3822 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f);
nuclear@10 3823 typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision);
nuclear@10 3824 typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void);
nuclear@10 3825 typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length);
nuclear@10 3826
nuclear@10 3827 #define glClearDepthf GLEW_GET_FUN(__glewClearDepthf)
nuclear@10 3828 #define glDepthRangef GLEW_GET_FUN(__glewDepthRangef)
nuclear@10 3829 #define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat)
nuclear@10 3830 #define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler)
nuclear@10 3831 #define glShaderBinary GLEW_GET_FUN(__glewShaderBinary)
nuclear@10 3832
nuclear@10 3833 #define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility)
nuclear@10 3834
nuclear@10 3835 #endif /* GL_ARB_ES2_compatibility */
nuclear@10 3836
nuclear@10 3837 /* ----------------------- GL_ARB_ES3_1_compatibility ---------------------- */
nuclear@10 3838
nuclear@10 3839 #ifndef GL_ARB_ES3_1_compatibility
nuclear@10 3840 #define GL_ARB_ES3_1_compatibility 1
nuclear@10 3841
nuclear@10 3842 typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
nuclear@10 3843
nuclear@10 3844 #define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion)
nuclear@10 3845
nuclear@10 3846 #define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility)
nuclear@10 3847
nuclear@10 3848 #endif /* GL_ARB_ES3_1_compatibility */
nuclear@10 3849
nuclear@10 3850 /* ----------------------- GL_ARB_ES3_2_compatibility ---------------------- */
nuclear@10 3851
nuclear@10 3852 #ifndef GL_ARB_ES3_2_compatibility
nuclear@10 3853 #define GL_ARB_ES3_2_compatibility 1
nuclear@10 3854
nuclear@10 3855 #define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
nuclear@10 3856 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
nuclear@10 3857 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
nuclear@10 3858
nuclear@10 3859 typedef void (GLAPIENTRY * PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
nuclear@10 3860
nuclear@10 3861 #define glPrimitiveBoundingBoxARB GLEW_GET_FUN(__glewPrimitiveBoundingBoxARB)
nuclear@10 3862
nuclear@10 3863 #define GLEW_ARB_ES3_2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_2_compatibility)
nuclear@10 3864
nuclear@10 3865 #endif /* GL_ARB_ES3_2_compatibility */
nuclear@10 3866
nuclear@10 3867 /* ------------------------ GL_ARB_ES3_compatibility ----------------------- */
nuclear@10 3868
nuclear@10 3869 #ifndef GL_ARB_ES3_compatibility
nuclear@10 3870 #define GL_ARB_ES3_compatibility 1
nuclear@10 3871
nuclear@10 3872 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
nuclear@10 3873 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
nuclear@10 3874 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
nuclear@10 3875 #define GL_MAX_ELEMENT_INDEX 0x8D6B
nuclear@10 3876 #define GL_COMPRESSED_R11_EAC 0x9270
nuclear@10 3877 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
nuclear@10 3878 #define GL_COMPRESSED_RG11_EAC 0x9272
nuclear@10 3879 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
nuclear@10 3880 #define GL_COMPRESSED_RGB8_ETC2 0x9274
nuclear@10 3881 #define GL_COMPRESSED_SRGB8_ETC2 0x9275
nuclear@10 3882 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
nuclear@10 3883 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
nuclear@10 3884 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
nuclear@10 3885 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
nuclear@10 3886
nuclear@10 3887 #define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility)
nuclear@10 3888
nuclear@10 3889 #endif /* GL_ARB_ES3_compatibility */
nuclear@10 3890
nuclear@10 3891 /* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */
nuclear@10 3892
nuclear@10 3893 #ifndef GL_ARB_arrays_of_arrays
nuclear@10 3894 #define GL_ARB_arrays_of_arrays 1
nuclear@10 3895
nuclear@10 3896 #define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays)
nuclear@10 3897
nuclear@10 3898 #endif /* GL_ARB_arrays_of_arrays */
nuclear@10 3899
nuclear@10 3900 /* -------------------------- GL_ARB_base_instance ------------------------- */
nuclear@10 3901
nuclear@10 3902 #ifndef GL_ARB_base_instance
nuclear@10 3903 #define GL_ARB_base_instance 1
nuclear@10 3904
nuclear@10 3905 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);
nuclear@10 3906 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);
nuclear@10 3907 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);
nuclear@10 3908
nuclear@10 3909 #define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance)
nuclear@10 3910 #define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance)
nuclear@10 3911 #define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance)
nuclear@10 3912
nuclear@10 3913 #define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance)
nuclear@10 3914
nuclear@10 3915 #endif /* GL_ARB_base_instance */
nuclear@10 3916
nuclear@10 3917 /* ------------------------ GL_ARB_bindless_texture ------------------------ */
nuclear@10 3918
nuclear@10 3919 #ifndef GL_ARB_bindless_texture
nuclear@10 3920 #define GL_ARB_bindless_texture 1
nuclear@10 3921
nuclear@10 3922 #define GL_UNSIGNED_INT64_ARB 0x140F
nuclear@10 3923
nuclear@10 3924 typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
nuclear@10 3925 typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture);
nuclear@10 3926 typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler);
nuclear@10 3927 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params);
nuclear@10 3928 typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle);
nuclear@10 3929 typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
nuclear@10 3930 typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle);
nuclear@10 3931 typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access);
nuclear@10 3932 typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle);
nuclear@10 3933 typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle);
nuclear@10 3934 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value);
nuclear@10 3935 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values);
nuclear@10 3936 typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value);
nuclear@10 3937 typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value);
nuclear@10 3938 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x);
nuclear@10 3939 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v);
nuclear@10 3940
nuclear@10 3941 #define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB)
nuclear@10 3942 #define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB)
nuclear@10 3943 #define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB)
nuclear@10 3944 #define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB)
nuclear@10 3945 #define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB)
nuclear@10 3946 #define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB)
nuclear@10 3947 #define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB)
nuclear@10 3948 #define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB)
nuclear@10 3949 #define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB)
nuclear@10 3950 #define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB)
nuclear@10 3951 #define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB)
nuclear@10 3952 #define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB)
nuclear@10 3953 #define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB)
nuclear@10 3954 #define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB)
nuclear@10 3955 #define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB)
nuclear@10 3956 #define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB)
nuclear@10 3957
nuclear@10 3958 #define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture)
nuclear@10 3959
nuclear@10 3960 #endif /* GL_ARB_bindless_texture */
nuclear@10 3961
nuclear@10 3962 /* ----------------------- GL_ARB_blend_func_extended ---------------------- */
nuclear@10 3963
nuclear@10 3964 #ifndef GL_ARB_blend_func_extended
nuclear@10 3965 #define GL_ARB_blend_func_extended 1
nuclear@10 3966
nuclear@10 3967 #define GL_SRC1_COLOR 0x88F9
nuclear@10 3968 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
nuclear@10 3969 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
nuclear@10 3970 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
nuclear@10 3971
nuclear@10 3972 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
nuclear@10 3973 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name);
nuclear@10 3974
nuclear@10 3975 #define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed)
nuclear@10 3976 #define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex)
nuclear@10 3977
nuclear@10 3978 #define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended)
nuclear@10 3979
nuclear@10 3980 #endif /* GL_ARB_blend_func_extended */
nuclear@10 3981
nuclear@10 3982 /* ------------------------- GL_ARB_buffer_storage ------------------------- */
nuclear@10 3983
nuclear@10 3984 #ifndef GL_ARB_buffer_storage
nuclear@10 3985 #define GL_ARB_buffer_storage 1
nuclear@10 3986
nuclear@10 3987 #define GL_MAP_READ_BIT 0x0001
nuclear@10 3988 #define GL_MAP_WRITE_BIT 0x0002
nuclear@10 3989 #define GL_MAP_PERSISTENT_BIT 0x00000040
nuclear@10 3990 #define GL_MAP_COHERENT_BIT 0x00000080
nuclear@10 3991 #define GL_DYNAMIC_STORAGE_BIT 0x0100
nuclear@10 3992 #define GL_CLIENT_STORAGE_BIT 0x0200
nuclear@10 3993 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
nuclear@10 3994 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
nuclear@10 3995 #define GL_BUFFER_STORAGE_FLAGS 0x8220
nuclear@10 3996
nuclear@10 3997 typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
nuclear@10 3998
nuclear@10 3999 #define glBufferStorage GLEW_GET_FUN(__glewBufferStorage)
nuclear@10 4000
nuclear@10 4001 #define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage)
nuclear@10 4002
nuclear@10 4003 #endif /* GL_ARB_buffer_storage */
nuclear@10 4004
nuclear@10 4005 /* ---------------------------- GL_ARB_cl_event ---------------------------- */
nuclear@10 4006
nuclear@10 4007 #ifndef GL_ARB_cl_event
nuclear@10 4008 #define GL_ARB_cl_event 1
nuclear@10 4009
nuclear@10 4010 #define GL_SYNC_CL_EVENT_ARB 0x8240
nuclear@10 4011 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
nuclear@10 4012
nuclear@10 4013 typedef struct _cl_context *cl_context;
nuclear@10 4014 typedef struct _cl_event *cl_event;
nuclear@10 4015
nuclear@10 4016 typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags);
nuclear@10 4017
nuclear@10 4018 #define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB)
nuclear@10 4019
nuclear@10 4020 #define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event)
nuclear@10 4021
nuclear@10 4022 #endif /* GL_ARB_cl_event */
nuclear@10 4023
nuclear@10 4024 /* ----------------------- GL_ARB_clear_buffer_object ---------------------- */
nuclear@10 4025
nuclear@10 4026 #ifndef GL_ARB_clear_buffer_object
nuclear@10 4027 #define GL_ARB_clear_buffer_object 1
nuclear@10 4028
nuclear@10 4029 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
nuclear@10 4030 typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
nuclear@10 4031 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
nuclear@10 4032 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
nuclear@10 4033
nuclear@10 4034 #define glClearBufferData GLEW_GET_FUN(__glewClearBufferData)
nuclear@10 4035 #define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData)
nuclear@10 4036 #define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT)
nuclear@10 4037 #define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT)
nuclear@10 4038
nuclear@10 4039 #define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object)
nuclear@10 4040
nuclear@10 4041 #endif /* GL_ARB_clear_buffer_object */
nuclear@10 4042
nuclear@10 4043 /* -------------------------- GL_ARB_clear_texture ------------------------- */
nuclear@10 4044
nuclear@10 4045 #ifndef GL_ARB_clear_texture
nuclear@10 4046 #define GL_ARB_clear_texture 1
nuclear@10 4047
nuclear@10 4048 #define GL_CLEAR_TEXTURE 0x9365
nuclear@10 4049
nuclear@10 4050 typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
nuclear@10 4051 typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
nuclear@10 4052
nuclear@10 4053 #define glClearTexImage GLEW_GET_FUN(__glewClearTexImage)
nuclear@10 4054 #define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage)
nuclear@10 4055
nuclear@10 4056 #define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture)
nuclear@10 4057
nuclear@10 4058 #endif /* GL_ARB_clear_texture */
nuclear@10 4059
nuclear@10 4060 /* -------------------------- GL_ARB_clip_control -------------------------- */
nuclear@10 4061
nuclear@10 4062 #ifndef GL_ARB_clip_control
nuclear@10 4063 #define GL_ARB_clip_control 1
nuclear@10 4064
nuclear@10 4065 #define GL_LOWER_LEFT 0x8CA1
nuclear@10 4066 #define GL_UPPER_LEFT 0x8CA2
nuclear@10 4067 #define GL_CLIP_ORIGIN 0x935C
nuclear@10 4068 #define GL_CLIP_DEPTH_MODE 0x935D
nuclear@10 4069 #define GL_NEGATIVE_ONE_TO_ONE 0x935E
nuclear@10 4070 #define GL_ZERO_TO_ONE 0x935F
nuclear@10 4071
nuclear@10 4072 typedef void (GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
nuclear@10 4073
nuclear@10 4074 #define glClipControl GLEW_GET_FUN(__glewClipControl)
nuclear@10 4075
nuclear@10 4076 #define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control)
nuclear@10 4077
nuclear@10 4078 #endif /* GL_ARB_clip_control */
nuclear@10 4079
nuclear@10 4080 /* ----------------------- GL_ARB_color_buffer_float ----------------------- */
nuclear@10 4081
nuclear@10 4082 #ifndef GL_ARB_color_buffer_float
nuclear@10 4083 #define GL_ARB_color_buffer_float 1
nuclear@10 4084
nuclear@10 4085 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
nuclear@10 4086 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
nuclear@10 4087 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
nuclear@10 4088 #define GL_CLAMP_READ_COLOR_ARB 0x891C
nuclear@10 4089 #define GL_FIXED_ONLY_ARB 0x891D
nuclear@10 4090
nuclear@10 4091 typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
nuclear@10 4092
nuclear@10 4093 #define glClampColorARB GLEW_GET_FUN(__glewClampColorARB)
nuclear@10 4094
nuclear@10 4095 #define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
nuclear@10 4096
nuclear@10 4097 #endif /* GL_ARB_color_buffer_float */
nuclear@10 4098
nuclear@10 4099 /* -------------------------- GL_ARB_compatibility ------------------------- */
nuclear@10 4100
nuclear@10 4101 #ifndef GL_ARB_compatibility
nuclear@10 4102 #define GL_ARB_compatibility 1
nuclear@10 4103
nuclear@10 4104 #define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility)
nuclear@10 4105
nuclear@10 4106 #endif /* GL_ARB_compatibility */
nuclear@10 4107
nuclear@10 4108 /* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */
nuclear@10 4109
nuclear@10 4110 #ifndef GL_ARB_compressed_texture_pixel_storage
nuclear@10 4111 #define GL_ARB_compressed_texture_pixel_storage 1
nuclear@10 4112
nuclear@10 4113 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
nuclear@10 4114 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
nuclear@10 4115 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
nuclear@10 4116 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
nuclear@10 4117 #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
nuclear@10 4118 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
nuclear@10 4119 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
nuclear@10 4120 #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
nuclear@10 4121
nuclear@10 4122 #define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage)
nuclear@10 4123
nuclear@10 4124 #endif /* GL_ARB_compressed_texture_pixel_storage */
nuclear@10 4125
nuclear@10 4126 /* ------------------------- GL_ARB_compute_shader ------------------------- */
nuclear@10 4127
nuclear@10 4128 #ifndef GL_ARB_compute_shader
nuclear@10 4129 #define GL_ARB_compute_shader 1
nuclear@10 4130
nuclear@10 4131 #define GL_COMPUTE_SHADER_BIT 0x00000020
nuclear@10 4132 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
nuclear@10 4133 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
nuclear@10 4134 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
nuclear@10 4135 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
nuclear@10 4136 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
nuclear@10 4137 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
nuclear@10 4138 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
nuclear@10 4139 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
nuclear@10 4140 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
nuclear@10 4141 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
nuclear@10 4142 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
nuclear@10 4143 #define GL_COMPUTE_SHADER 0x91B9
nuclear@10 4144 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
nuclear@10 4145 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
nuclear@10 4146 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
nuclear@10 4147 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
nuclear@10 4148 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
nuclear@10 4149
nuclear@10 4150 typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
nuclear@10 4151 typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
nuclear@10 4152
nuclear@10 4153 #define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute)
nuclear@10 4154 #define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect)
nuclear@10 4155
nuclear@10 4156 #define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader)
nuclear@10 4157
nuclear@10 4158 #endif /* GL_ARB_compute_shader */
nuclear@10 4159
nuclear@10 4160 /* ------------------- GL_ARB_compute_variable_group_size ------------------ */
nuclear@10 4161
nuclear@10 4162 #ifndef GL_ARB_compute_variable_group_size
nuclear@10 4163 #define GL_ARB_compute_variable_group_size 1
nuclear@10 4164
nuclear@10 4165 #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
nuclear@10 4166 #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
nuclear@10 4167 #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
nuclear@10 4168 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
nuclear@10 4169
nuclear@10 4170 typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z);
nuclear@10 4171
nuclear@10 4172 #define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB)
nuclear@10 4173
nuclear@10 4174 #define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size)
nuclear@10 4175
nuclear@10 4176 #endif /* GL_ARB_compute_variable_group_size */
nuclear@10 4177
nuclear@10 4178 /* ------------------- GL_ARB_conditional_render_inverted ------------------ */
nuclear@10 4179
nuclear@10 4180 #ifndef GL_ARB_conditional_render_inverted
nuclear@10 4181 #define GL_ARB_conditional_render_inverted 1
nuclear@10 4182
nuclear@10 4183 #define GL_QUERY_WAIT_INVERTED 0x8E17
nuclear@10 4184 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18
nuclear@10 4185 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
nuclear@10 4186 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
nuclear@10 4187
nuclear@10 4188 #define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted)
nuclear@10 4189
nuclear@10 4190 #endif /* GL_ARB_conditional_render_inverted */
nuclear@10 4191
nuclear@10 4192 /* ----------------------- GL_ARB_conservative_depth ----------------------- */
nuclear@10 4193
nuclear@10 4194 #ifndef GL_ARB_conservative_depth
nuclear@10 4195 #define GL_ARB_conservative_depth 1
nuclear@10 4196
nuclear@10 4197 #define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth)
nuclear@10 4198
nuclear@10 4199 #endif /* GL_ARB_conservative_depth */
nuclear@10 4200
nuclear@10 4201 /* --------------------------- GL_ARB_copy_buffer -------------------------- */
nuclear@10 4202
nuclear@10 4203 #ifndef GL_ARB_copy_buffer
nuclear@10 4204 #define GL_ARB_copy_buffer 1
nuclear@10 4205
nuclear@10 4206 #define GL_COPY_READ_BUFFER 0x8F36
nuclear@10 4207 #define GL_COPY_WRITE_BUFFER 0x8F37
nuclear@10 4208
nuclear@10 4209 typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size);
nuclear@10 4210
nuclear@10 4211 #define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData)
nuclear@10 4212
nuclear@10 4213 #define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer)
nuclear@10 4214
nuclear@10 4215 #endif /* GL_ARB_copy_buffer */
nuclear@10 4216
nuclear@10 4217 /* --------------------------- GL_ARB_copy_image --------------------------- */
nuclear@10 4218
nuclear@10 4219 #ifndef GL_ARB_copy_image
nuclear@10 4220 #define GL_ARB_copy_image 1
nuclear@10 4221
nuclear@10 4222 typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
nuclear@10 4223
nuclear@10 4224 #define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData)
nuclear@10 4225
nuclear@10 4226 #define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image)
nuclear@10 4227
nuclear@10 4228 #endif /* GL_ARB_copy_image */
nuclear@10 4229
nuclear@10 4230 /* -------------------------- GL_ARB_cull_distance ------------------------- */
nuclear@10 4231
nuclear@10 4232 #ifndef GL_ARB_cull_distance
nuclear@10 4233 #define GL_ARB_cull_distance 1
nuclear@10 4234
nuclear@10 4235 #define GL_MAX_CULL_DISTANCES 0x82F9
nuclear@10 4236 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
nuclear@10 4237
nuclear@10 4238 #define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance)
nuclear@10 4239
nuclear@10 4240 #endif /* GL_ARB_cull_distance */
nuclear@10 4241
nuclear@10 4242 /* -------------------------- GL_ARB_debug_output -------------------------- */
nuclear@10 4243
nuclear@10 4244 #ifndef GL_ARB_debug_output
nuclear@10 4245 #define GL_ARB_debug_output 1
nuclear@10 4246
nuclear@10 4247 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
nuclear@10 4248 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
nuclear@10 4249 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
nuclear@10 4250 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
nuclear@10 4251 #define GL_DEBUG_SOURCE_API_ARB 0x8246
nuclear@10 4252 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
nuclear@10 4253 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
nuclear@10 4254 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
nuclear@10 4255 #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
nuclear@10 4256 #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
nuclear@10 4257 #define GL_DEBUG_TYPE_ERROR_ARB 0x824C
nuclear@10 4258 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
nuclear@10 4259 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
nuclear@10 4260 #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
nuclear@10 4261 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
nuclear@10 4262 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251
nuclear@10 4263 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
nuclear@10 4264 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
nuclear@10 4265 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
nuclear@10 4266 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
nuclear@10 4267 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
nuclear@10 4268 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
nuclear@10 4269
nuclear@10 4270 typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
nuclear@10 4271
nuclear@10 4272 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam);
nuclear@10 4273 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
nuclear@10 4274 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
nuclear@10 4275 typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog);
nuclear@10 4276
nuclear@10 4277 #define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB)
nuclear@10 4278 #define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB)
nuclear@10 4279 #define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB)
nuclear@10 4280 #define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB)
nuclear@10 4281
nuclear@10 4282 #define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output)
nuclear@10 4283
nuclear@10 4284 #endif /* GL_ARB_debug_output */
nuclear@10 4285
nuclear@10 4286 /* ----------------------- GL_ARB_depth_buffer_float ----------------------- */
nuclear@10 4287
nuclear@10 4288 #ifndef GL_ARB_depth_buffer_float
nuclear@10 4289 #define GL_ARB_depth_buffer_float 1
nuclear@10 4290
nuclear@10 4291 #define GL_DEPTH_COMPONENT32F 0x8CAC
nuclear@10 4292 #define GL_DEPTH32F_STENCIL8 0x8CAD
nuclear@10 4293 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
nuclear@10 4294
nuclear@10 4295 #define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float)
nuclear@10 4296
nuclear@10 4297 #endif /* GL_ARB_depth_buffer_float */
nuclear@10 4298
nuclear@10 4299 /* --------------------------- GL_ARB_depth_clamp -------------------------- */
nuclear@10 4300
nuclear@10 4301 #ifndef GL_ARB_depth_clamp
nuclear@10 4302 #define GL_ARB_depth_clamp 1
nuclear@10 4303
nuclear@10 4304 #define GL_DEPTH_CLAMP 0x864F
nuclear@10 4305
nuclear@10 4306 #define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp)
nuclear@10 4307
nuclear@10 4308 #endif /* GL_ARB_depth_clamp */
nuclear@10 4309
nuclear@10 4310 /* -------------------------- GL_ARB_depth_texture ------------------------- */
nuclear@10 4311
nuclear@10 4312 #ifndef GL_ARB_depth_texture
nuclear@10 4313 #define GL_ARB_depth_texture 1
nuclear@10 4314
nuclear@10 4315 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
nuclear@10 4316 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
nuclear@10 4317 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
nuclear@10 4318 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
nuclear@10 4319 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
nuclear@10 4320
nuclear@10 4321 #define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)
nuclear@10 4322
nuclear@10 4323 #endif /* GL_ARB_depth_texture */
nuclear@10 4324
nuclear@10 4325 /* ----------------------- GL_ARB_derivative_control ----------------------- */
nuclear@10 4326
nuclear@10 4327 #ifndef GL_ARB_derivative_control
nuclear@10 4328 #define GL_ARB_derivative_control 1
nuclear@10 4329
nuclear@10 4330 #define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control)
nuclear@10 4331
nuclear@10 4332 #endif /* GL_ARB_derivative_control */
nuclear@10 4333
nuclear@10 4334 /* ----------------------- GL_ARB_direct_state_access ---------------------- */
nuclear@10 4335
nuclear@10 4336 #ifndef GL_ARB_direct_state_access
nuclear@10 4337 #define GL_ARB_direct_state_access 1
nuclear@10 4338
nuclear@10 4339 #define GL_TEXTURE_TARGET 0x1006
nuclear@10 4340 #define GL_QUERY_TARGET 0x82EA
nuclear@10 4341
nuclear@10 4342 typedef void (GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture);
nuclear@10 4343 typedef void (GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 4344 typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target);
nuclear@10 4345 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
nuclear@10 4346 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
nuclear@10 4347 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
nuclear@10 4348 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat* value);
nuclear@10 4349 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value);
nuclear@10 4350 typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value);
nuclear@10 4351 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 4352 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 4353 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 4354 typedef void (GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
nuclear@10 4355 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
nuclear@10 4356 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 4357 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 4358 typedef void (GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers);
nuclear@10 4359 typedef void (GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers);
nuclear@10 4360 typedef void (GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines);
nuclear@10 4361 typedef void (GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids);
nuclear@10 4362 typedef void (GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers);
nuclear@10 4363 typedef void (GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers);
nuclear@10 4364 typedef void (GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures);
nuclear@10 4365 typedef void (GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids);
nuclear@10 4366 typedef void (GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
nuclear@10 4367 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
nuclear@10 4368 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
nuclear@10 4369 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
nuclear@10 4370 typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture);
nuclear@10 4371 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
nuclear@10 4372 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params);
nuclear@10 4373 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params);
nuclear@10 4374 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params);
nuclear@10 4375 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
nuclear@10 4376 typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
nuclear@10 4377 typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param);
nuclear@10 4378 typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params);
nuclear@10 4379 typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
nuclear@10 4380 typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
nuclear@10 4381 typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
nuclear@10 4382 typedef void (GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
nuclear@10 4383 typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
nuclear@10 4384 typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params);
nuclear@10 4385 typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params);
nuclear@10 4386 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params);
nuclear@10 4387 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params);
nuclear@10 4388 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params);
nuclear@10 4389 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params);
nuclear@10 4390 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param);
nuclear@10 4391 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param);
nuclear@10 4392 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param);
nuclear@10 4393 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param);
nuclear@10 4394 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param);
nuclear@10 4395 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param);
nuclear@10 4396 typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments);
nuclear@10 4397 typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 4398 typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
nuclear@10 4399 typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
nuclear@10 4400 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
nuclear@10 4401 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
nuclear@10 4402 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
nuclear@10 4403 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode);
nuclear@10 4404 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs);
nuclear@10 4405 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
nuclear@10 4406 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode);
nuclear@10 4407 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
nuclear@10 4408 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
nuclear@10 4409 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
nuclear@10 4410 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 4411 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 4412 typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
nuclear@10 4413 typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 4414 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params);
nuclear@10 4415 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params);
nuclear@10 4416 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param);
nuclear@10 4417 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param);
nuclear@10 4418 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param);
nuclear@10 4419 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param);
nuclear@10 4420 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
nuclear@10 4421 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 4422 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
nuclear@10 4423 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 4424 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
nuclear@10 4425 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
nuclear@10 4426 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
nuclear@10 4427 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
nuclear@10 4428 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
nuclear@10 4429 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 4430 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
nuclear@10 4431 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
nuclear@10 4432 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
nuclear@10 4433 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
nuclear@10 4434 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
nuclear@10 4435 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
nuclear@10 4436 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer);
nuclear@10 4437 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
nuclear@10 4438 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides);
nuclear@10 4439
nuclear@10 4440 #define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit)
nuclear@10 4441 #define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer)
nuclear@10 4442 #define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus)
nuclear@10 4443 #define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData)
nuclear@10 4444 #define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData)
nuclear@10 4445 #define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi)
nuclear@10 4446 #define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv)
nuclear@10 4447 #define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv)
nuclear@10 4448 #define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv)
nuclear@10 4449 #define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D)
nuclear@10 4450 #define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D)
nuclear@10 4451 #define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D)
nuclear@10 4452 #define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData)
nuclear@10 4453 #define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D)
nuclear@10 4454 #define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D)
nuclear@10 4455 #define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D)
nuclear@10 4456 #define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers)
nuclear@10 4457 #define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers)
nuclear@10 4458 #define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines)
nuclear@10 4459 #define glCreateQueries GLEW_GET_FUN(__glewCreateQueries)
nuclear@10 4460 #define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers)
nuclear@10 4461 #define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers)
nuclear@10 4462 #define glCreateTextures GLEW_GET_FUN(__glewCreateTextures)
nuclear@10 4463 #define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks)
nuclear@10 4464 #define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays)
nuclear@10 4465 #define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib)
nuclear@10 4466 #define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib)
nuclear@10 4467 #define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange)
nuclear@10 4468 #define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap)
nuclear@10 4469 #define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage)
nuclear@10 4470 #define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v)
nuclear@10 4471 #define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv)
nuclear@10 4472 #define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv)
nuclear@10 4473 #define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData)
nuclear@10 4474 #define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv)
nuclear@10 4475 #define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv)
nuclear@10 4476 #define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv)
nuclear@10 4477 #define glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v)
nuclear@10 4478 #define glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv)
nuclear@10 4479 #define glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v)
nuclear@10 4480 #define glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv)
nuclear@10 4481 #define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage)
nuclear@10 4482 #define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv)
nuclear@10 4483 #define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv)
nuclear@10 4484 #define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv)
nuclear@10 4485 #define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv)
nuclear@10 4486 #define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv)
nuclear@10 4487 #define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv)
nuclear@10 4488 #define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v)
nuclear@10 4489 #define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v)
nuclear@10 4490 #define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv)
nuclear@10 4491 #define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv)
nuclear@10 4492 #define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv)
nuclear@10 4493 #define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv)
nuclear@10 4494 #define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData)
nuclear@10 4495 #define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData)
nuclear@10 4496 #define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer)
nuclear@10 4497 #define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange)
nuclear@10 4498 #define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData)
nuclear@10 4499 #define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage)
nuclear@10 4500 #define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData)
nuclear@10 4501 #define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer)
nuclear@10 4502 #define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers)
nuclear@10 4503 #define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri)
nuclear@10 4504 #define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer)
nuclear@10 4505 #define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer)
nuclear@10 4506 #define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture)
nuclear@10 4507 #define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer)
nuclear@10 4508 #define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage)
nuclear@10 4509 #define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample)
nuclear@10 4510 #define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer)
nuclear@10 4511 #define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange)
nuclear@10 4512 #define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv)
nuclear@10 4513 #define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv)
nuclear@10 4514 #define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf)
nuclear@10 4515 #define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv)
nuclear@10 4516 #define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri)
nuclear@10 4517 #define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv)
nuclear@10 4518 #define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D)
nuclear@10 4519 #define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D)
nuclear@10 4520 #define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample)
nuclear@10 4521 #define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D)
nuclear@10 4522 #define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample)
nuclear@10 4523 #define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D)
nuclear@10 4524 #define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D)
nuclear@10 4525 #define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D)
nuclear@10 4526 #define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase)
nuclear@10 4527 #define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange)
nuclear@10 4528 #define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer)
nuclear@10 4529 #define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding)
nuclear@10 4530 #define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat)
nuclear@10 4531 #define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat)
nuclear@10 4532 #define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat)
nuclear@10 4533 #define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor)
nuclear@10 4534 #define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer)
nuclear@10 4535 #define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer)
nuclear@10 4536 #define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers)
nuclear@10 4537
nuclear@10 4538 #define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access)
nuclear@10 4539
nuclear@10 4540 #endif /* GL_ARB_direct_state_access */
nuclear@10 4541
nuclear@10 4542 /* -------------------------- GL_ARB_draw_buffers -------------------------- */
nuclear@10 4543
nuclear@10 4544 #ifndef GL_ARB_draw_buffers
nuclear@10 4545 #define GL_ARB_draw_buffers 1
nuclear@10 4546
nuclear@10 4547 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
nuclear@10 4548 #define GL_DRAW_BUFFER0_ARB 0x8825
nuclear@10 4549 #define GL_DRAW_BUFFER1_ARB 0x8826
nuclear@10 4550 #define GL_DRAW_BUFFER2_ARB 0x8827
nuclear@10 4551 #define GL_DRAW_BUFFER3_ARB 0x8828
nuclear@10 4552 #define GL_DRAW_BUFFER4_ARB 0x8829
nuclear@10 4553 #define GL_DRAW_BUFFER5_ARB 0x882A
nuclear@10 4554 #define GL_DRAW_BUFFER6_ARB 0x882B
nuclear@10 4555 #define GL_DRAW_BUFFER7_ARB 0x882C
nuclear@10 4556 #define GL_DRAW_BUFFER8_ARB 0x882D
nuclear@10 4557 #define GL_DRAW_BUFFER9_ARB 0x882E
nuclear@10 4558 #define GL_DRAW_BUFFER10_ARB 0x882F
nuclear@10 4559 #define GL_DRAW_BUFFER11_ARB 0x8830
nuclear@10 4560 #define GL_DRAW_BUFFER12_ARB 0x8831
nuclear@10 4561 #define GL_DRAW_BUFFER13_ARB 0x8832
nuclear@10 4562 #define GL_DRAW_BUFFER14_ARB 0x8833
nuclear@10 4563 #define GL_DRAW_BUFFER15_ARB 0x8834
nuclear@10 4564
nuclear@10 4565 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs);
nuclear@10 4566
nuclear@10 4567 #define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)
nuclear@10 4568
nuclear@10 4569 #define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
nuclear@10 4570
nuclear@10 4571 #endif /* GL_ARB_draw_buffers */
nuclear@10 4572
nuclear@10 4573 /* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */
nuclear@10 4574
nuclear@10 4575 #ifndef GL_ARB_draw_buffers_blend
nuclear@10 4576 #define GL_ARB_draw_buffers_blend 1
nuclear@10 4577
nuclear@10 4578 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
nuclear@10 4579 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
nuclear@10 4580 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
nuclear@10 4581 typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
nuclear@10 4582
nuclear@10 4583 #define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB)
nuclear@10 4584 #define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB)
nuclear@10 4585 #define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB)
nuclear@10 4586 #define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB)
nuclear@10 4587
nuclear@10 4588 #define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend)
nuclear@10 4589
nuclear@10 4590 #endif /* GL_ARB_draw_buffers_blend */
nuclear@10 4591
nuclear@10 4592 /* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */
nuclear@10 4593
nuclear@10 4594 #ifndef GL_ARB_draw_elements_base_vertex
nuclear@10 4595 #define GL_ARB_draw_elements_base_vertex 1
nuclear@10 4596
nuclear@10 4597 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void *indices, GLint basevertex);
nuclear@10 4598 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex);
nuclear@10 4599 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void *indices, GLint basevertex);
nuclear@10 4600 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei* count, GLenum type, void**indices, GLsizei primcount, GLint *basevertex);
nuclear@10 4601
nuclear@10 4602 #define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex)
nuclear@10 4603 #define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex)
nuclear@10 4604 #define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex)
nuclear@10 4605 #define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex)
nuclear@10 4606
nuclear@10 4607 #define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex)
nuclear@10 4608
nuclear@10 4609 #endif /* GL_ARB_draw_elements_base_vertex */
nuclear@10 4610
nuclear@10 4611 /* -------------------------- GL_ARB_draw_indirect ------------------------- */
nuclear@10 4612
nuclear@10 4613 #ifndef GL_ARB_draw_indirect
nuclear@10 4614 #define GL_ARB_draw_indirect 1
nuclear@10 4615
nuclear@10 4616 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
nuclear@10 4617 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
nuclear@10 4618
nuclear@10 4619 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
nuclear@10 4620 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
nuclear@10 4621
nuclear@10 4622 #define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect)
nuclear@10 4623 #define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect)
nuclear@10 4624
nuclear@10 4625 #define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect)
nuclear@10 4626
nuclear@10 4627 #endif /* GL_ARB_draw_indirect */
nuclear@10 4628
nuclear@10 4629 /* ------------------------- GL_ARB_draw_instanced ------------------------- */
nuclear@10 4630
nuclear@10 4631 #ifndef GL_ARB_draw_instanced
nuclear@10 4632 #define GL_ARB_draw_instanced 1
nuclear@10 4633
nuclear@10 4634 #define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced)
nuclear@10 4635
nuclear@10 4636 #endif /* GL_ARB_draw_instanced */
nuclear@10 4637
nuclear@10 4638 /* ------------------------ GL_ARB_enhanced_layouts ------------------------ */
nuclear@10 4639
nuclear@10 4640 #ifndef GL_ARB_enhanced_layouts
nuclear@10 4641 #define GL_ARB_enhanced_layouts 1
nuclear@10 4642
nuclear@10 4643 #define GL_LOCATION_COMPONENT 0x934A
nuclear@10 4644 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
nuclear@10 4645 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
nuclear@10 4646
nuclear@10 4647 #define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts)
nuclear@10 4648
nuclear@10 4649 #endif /* GL_ARB_enhanced_layouts */
nuclear@10 4650
nuclear@10 4651 /* -------------------- GL_ARB_explicit_attrib_location -------------------- */
nuclear@10 4652
nuclear@10 4653 #ifndef GL_ARB_explicit_attrib_location
nuclear@10 4654 #define GL_ARB_explicit_attrib_location 1
nuclear@10 4655
nuclear@10 4656 #define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location)
nuclear@10 4657
nuclear@10 4658 #endif /* GL_ARB_explicit_attrib_location */
nuclear@10 4659
nuclear@10 4660 /* -------------------- GL_ARB_explicit_uniform_location ------------------- */
nuclear@10 4661
nuclear@10 4662 #ifndef GL_ARB_explicit_uniform_location
nuclear@10 4663 #define GL_ARB_explicit_uniform_location 1
nuclear@10 4664
nuclear@10 4665 #define GL_MAX_UNIFORM_LOCATIONS 0x826E
nuclear@10 4666
nuclear@10 4667 #define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location)
nuclear@10 4668
nuclear@10 4669 #endif /* GL_ARB_explicit_uniform_location */
nuclear@10 4670
nuclear@10 4671 /* ------------------- GL_ARB_fragment_coord_conventions ------------------- */
nuclear@10 4672
nuclear@10 4673 #ifndef GL_ARB_fragment_coord_conventions
nuclear@10 4674 #define GL_ARB_fragment_coord_conventions 1
nuclear@10 4675
nuclear@10 4676 #define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions)
nuclear@10 4677
nuclear@10 4678 #endif /* GL_ARB_fragment_coord_conventions */
nuclear@10 4679
nuclear@10 4680 /* --------------------- GL_ARB_fragment_layer_viewport -------------------- */
nuclear@10 4681
nuclear@10 4682 #ifndef GL_ARB_fragment_layer_viewport
nuclear@10 4683 #define GL_ARB_fragment_layer_viewport 1
nuclear@10 4684
nuclear@10 4685 #define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport)
nuclear@10 4686
nuclear@10 4687 #endif /* GL_ARB_fragment_layer_viewport */
nuclear@10 4688
nuclear@10 4689 /* ------------------------ GL_ARB_fragment_program ------------------------ */
nuclear@10 4690
nuclear@10 4691 #ifndef GL_ARB_fragment_program
nuclear@10 4692 #define GL_ARB_fragment_program 1
nuclear@10 4693
nuclear@10 4694 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
nuclear@10 4695 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
nuclear@10 4696 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
nuclear@10 4697 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
nuclear@10 4698 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
nuclear@10 4699 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
nuclear@10 4700 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
nuclear@10 4701 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
nuclear@10 4702 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
nuclear@10 4703 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
nuclear@10 4704 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
nuclear@10 4705 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
nuclear@10 4706 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
nuclear@10 4707 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
nuclear@10 4708 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
nuclear@10 4709
nuclear@10 4710 #define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)
nuclear@10 4711
nuclear@10 4712 #endif /* GL_ARB_fragment_program */
nuclear@10 4713
nuclear@10 4714 /* --------------------- GL_ARB_fragment_program_shadow -------------------- */
nuclear@10 4715
nuclear@10 4716 #ifndef GL_ARB_fragment_program_shadow
nuclear@10 4717 #define GL_ARB_fragment_program_shadow 1
nuclear@10 4718
nuclear@10 4719 #define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
nuclear@10 4720
nuclear@10 4721 #endif /* GL_ARB_fragment_program_shadow */
nuclear@10 4722
nuclear@10 4723 /* ------------------------- GL_ARB_fragment_shader ------------------------ */
nuclear@10 4724
nuclear@10 4725 #ifndef GL_ARB_fragment_shader
nuclear@10 4726 #define GL_ARB_fragment_shader 1
nuclear@10 4727
nuclear@10 4728 #define GL_FRAGMENT_SHADER_ARB 0x8B30
nuclear@10 4729 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
nuclear@10 4730 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
nuclear@10 4731
nuclear@10 4732 #define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
nuclear@10 4733
nuclear@10 4734 #endif /* GL_ARB_fragment_shader */
nuclear@10 4735
nuclear@10 4736 /* -------------------- GL_ARB_fragment_shader_interlock ------------------- */
nuclear@10 4737
nuclear@10 4738 #ifndef GL_ARB_fragment_shader_interlock
nuclear@10 4739 #define GL_ARB_fragment_shader_interlock 1
nuclear@10 4740
nuclear@10 4741 #define GLEW_ARB_fragment_shader_interlock GLEW_GET_VAR(__GLEW_ARB_fragment_shader_interlock)
nuclear@10 4742
nuclear@10 4743 #endif /* GL_ARB_fragment_shader_interlock */
nuclear@10 4744
nuclear@10 4745 /* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */
nuclear@10 4746
nuclear@10 4747 #ifndef GL_ARB_framebuffer_no_attachments
nuclear@10 4748 #define GL_ARB_framebuffer_no_attachments 1
nuclear@10 4749
nuclear@10 4750 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
nuclear@10 4751 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
nuclear@10 4752 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
nuclear@10 4753 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
nuclear@10 4754 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
nuclear@10 4755 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
nuclear@10 4756 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
nuclear@10 4757 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
nuclear@10 4758 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
nuclear@10 4759
nuclear@10 4760 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
nuclear@10 4761 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 4762 typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params);
nuclear@10 4763 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
nuclear@10 4764
nuclear@10 4765 #define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri)
nuclear@10 4766 #define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv)
nuclear@10 4767 #define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT)
nuclear@10 4768 #define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT)
nuclear@10 4769
nuclear@10 4770 #define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments)
nuclear@10 4771
nuclear@10 4772 #endif /* GL_ARB_framebuffer_no_attachments */
nuclear@10 4773
nuclear@10 4774 /* ----------------------- GL_ARB_framebuffer_object ----------------------- */
nuclear@10 4775
nuclear@10 4776 #ifndef GL_ARB_framebuffer_object
nuclear@10 4777 #define GL_ARB_framebuffer_object 1
nuclear@10 4778
nuclear@10 4779 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
nuclear@10 4780 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
nuclear@10 4781 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
nuclear@10 4782 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
nuclear@10 4783 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
nuclear@10 4784 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
nuclear@10 4785 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
nuclear@10 4786 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
nuclear@10 4787 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
nuclear@10 4788 #define GL_FRAMEBUFFER_DEFAULT 0x8218
nuclear@10 4789 #define GL_FRAMEBUFFER_UNDEFINED 0x8219
nuclear@10 4790 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
nuclear@10 4791 #define GL_INDEX 0x8222
nuclear@10 4792 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
nuclear@10 4793 #define GL_DEPTH_STENCIL 0x84F9
nuclear@10 4794 #define GL_UNSIGNED_INT_24_8 0x84FA
nuclear@10 4795 #define GL_DEPTH24_STENCIL8 0x88F0
nuclear@10 4796 #define GL_TEXTURE_STENCIL_SIZE 0x88F1
nuclear@10 4797 #define GL_UNSIGNED_NORMALIZED 0x8C17
nuclear@10 4798 #define GL_SRGB 0x8C40
nuclear@10 4799 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
nuclear@10 4800 #define GL_FRAMEBUFFER_BINDING 0x8CA6
nuclear@10 4801 #define GL_RENDERBUFFER_BINDING 0x8CA7
nuclear@10 4802 #define GL_READ_FRAMEBUFFER 0x8CA8
nuclear@10 4803 #define GL_DRAW_FRAMEBUFFER 0x8CA9
nuclear@10 4804 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
nuclear@10 4805 #define GL_RENDERBUFFER_SAMPLES 0x8CAB
nuclear@10 4806 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
nuclear@10 4807 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
nuclear@10 4808 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
nuclear@10 4809 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
nuclear@10 4810 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
nuclear@10 4811 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
nuclear@10 4812 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
nuclear@10 4813 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
nuclear@10 4814 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
nuclear@10 4815 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
nuclear@10 4816 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
nuclear@10 4817 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
nuclear@10 4818 #define GL_COLOR_ATTACHMENT0 0x8CE0
nuclear@10 4819 #define GL_COLOR_ATTACHMENT1 0x8CE1
nuclear@10 4820 #define GL_COLOR_ATTACHMENT2 0x8CE2
nuclear@10 4821 #define GL_COLOR_ATTACHMENT3 0x8CE3
nuclear@10 4822 #define GL_COLOR_ATTACHMENT4 0x8CE4
nuclear@10 4823 #define GL_COLOR_ATTACHMENT5 0x8CE5
nuclear@10 4824 #define GL_COLOR_ATTACHMENT6 0x8CE6
nuclear@10 4825 #define GL_COLOR_ATTACHMENT7 0x8CE7
nuclear@10 4826 #define GL_COLOR_ATTACHMENT8 0x8CE8
nuclear@10 4827 #define GL_COLOR_ATTACHMENT9 0x8CE9
nuclear@10 4828 #define GL_COLOR_ATTACHMENT10 0x8CEA
nuclear@10 4829 #define GL_COLOR_ATTACHMENT11 0x8CEB
nuclear@10 4830 #define GL_COLOR_ATTACHMENT12 0x8CEC
nuclear@10 4831 #define GL_COLOR_ATTACHMENT13 0x8CED
nuclear@10 4832 #define GL_COLOR_ATTACHMENT14 0x8CEE
nuclear@10 4833 #define GL_COLOR_ATTACHMENT15 0x8CEF
nuclear@10 4834 #define GL_DEPTH_ATTACHMENT 0x8D00
nuclear@10 4835 #define GL_STENCIL_ATTACHMENT 0x8D20
nuclear@10 4836 #define GL_FRAMEBUFFER 0x8D40
nuclear@10 4837 #define GL_RENDERBUFFER 0x8D41
nuclear@10 4838 #define GL_RENDERBUFFER_WIDTH 0x8D42
nuclear@10 4839 #define GL_RENDERBUFFER_HEIGHT 0x8D43
nuclear@10 4840 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
nuclear@10 4841 #define GL_STENCIL_INDEX1 0x8D46
nuclear@10 4842 #define GL_STENCIL_INDEX4 0x8D47
nuclear@10 4843 #define GL_STENCIL_INDEX8 0x8D48
nuclear@10 4844 #define GL_STENCIL_INDEX16 0x8D49
nuclear@10 4845 #define GL_RENDERBUFFER_RED_SIZE 0x8D50
nuclear@10 4846 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
nuclear@10 4847 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
nuclear@10 4848 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
nuclear@10 4849 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
nuclear@10 4850 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
nuclear@10 4851 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
nuclear@10 4852 #define GL_MAX_SAMPLES 0x8D57
nuclear@10 4853
nuclear@10 4854 typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
nuclear@10 4855 typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
nuclear@10 4856 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 4857 typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
nuclear@10 4858 typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers);
nuclear@10 4859 typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers);
nuclear@10 4860 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
nuclear@10 4861 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
nuclear@10 4862 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
nuclear@10 4863 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
nuclear@10 4864 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer);
nuclear@10 4865 typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers);
nuclear@10 4866 typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers);
nuclear@10 4867 typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target);
nuclear@10 4868 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
nuclear@10 4869 typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 4870 typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
nuclear@10 4871 typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
nuclear@10 4872 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 4873 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 4874
nuclear@10 4875 #define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
nuclear@10 4876 #define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)
nuclear@10 4877 #define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)
nuclear@10 4878 #define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
nuclear@10 4879 #define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)
nuclear@10 4880 #define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)
nuclear@10 4881 #define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)
nuclear@10 4882 #define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)
nuclear@10 4883 #define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)
nuclear@10 4884 #define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)
nuclear@10 4885 #define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer)
nuclear@10 4886 #define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
nuclear@10 4887 #define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)
nuclear@10 4888 #define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)
nuclear@10 4889 #define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)
nuclear@10 4890 #define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
nuclear@10 4891 #define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)
nuclear@10 4892 #define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)
nuclear@10 4893 #define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)
nuclear@10 4894 #define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)
nuclear@10 4895
nuclear@10 4896 #define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object)
nuclear@10 4897
nuclear@10 4898 #endif /* GL_ARB_framebuffer_object */
nuclear@10 4899
nuclear@10 4900 /* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */
nuclear@10 4901
nuclear@10 4902 #ifndef GL_ARB_framebuffer_sRGB
nuclear@10 4903 #define GL_ARB_framebuffer_sRGB 1
nuclear@10 4904
nuclear@10 4905 #define GL_FRAMEBUFFER_SRGB 0x8DB9
nuclear@10 4906
nuclear@10 4907 #define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB)
nuclear@10 4908
nuclear@10 4909 #endif /* GL_ARB_framebuffer_sRGB */
nuclear@10 4910
nuclear@10 4911 /* ------------------------ GL_ARB_geometry_shader4 ------------------------ */
nuclear@10 4912
nuclear@10 4913 #ifndef GL_ARB_geometry_shader4
nuclear@10 4914 #define GL_ARB_geometry_shader4 1
nuclear@10 4915
nuclear@10 4916 #define GL_LINES_ADJACENCY_ARB 0xA
nuclear@10 4917 #define GL_LINE_STRIP_ADJACENCY_ARB 0xB
nuclear@10 4918 #define GL_TRIANGLES_ADJACENCY_ARB 0xC
nuclear@10 4919 #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD
nuclear@10 4920 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642
nuclear@10 4921 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
nuclear@10 4922 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
nuclear@10 4923 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
nuclear@10 4924 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
nuclear@10 4925 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
nuclear@10 4926 #define GL_GEOMETRY_SHADER_ARB 0x8DD9
nuclear@10 4927 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
nuclear@10 4928 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
nuclear@10 4929 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
nuclear@10 4930 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
nuclear@10 4931 #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
nuclear@10 4932 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
nuclear@10 4933 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
nuclear@10 4934 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
nuclear@10 4935
nuclear@10 4936 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
nuclear@10 4937 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
nuclear@10 4938 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
nuclear@10 4939 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
nuclear@10 4940
nuclear@10 4941 #define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB)
nuclear@10 4942 #define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB)
nuclear@10 4943 #define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB)
nuclear@10 4944 #define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB)
nuclear@10 4945
nuclear@10 4946 #define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4)
nuclear@10 4947
nuclear@10 4948 #endif /* GL_ARB_geometry_shader4 */
nuclear@10 4949
nuclear@10 4950 /* ----------------------- GL_ARB_get_program_binary ----------------------- */
nuclear@10 4951
nuclear@10 4952 #ifndef GL_ARB_get_program_binary
nuclear@10 4953 #define GL_ARB_get_program_binary 1
nuclear@10 4954
nuclear@10 4955 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
nuclear@10 4956 #define GL_PROGRAM_BINARY_LENGTH 0x8741
nuclear@10 4957 #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
nuclear@10 4958 #define GL_PROGRAM_BINARY_FORMATS 0x87FF
nuclear@10 4959
nuclear@10 4960 typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary);
nuclear@10 4961 typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
nuclear@10 4962 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
nuclear@10 4963
nuclear@10 4964 #define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary)
nuclear@10 4965 #define glProgramBinary GLEW_GET_FUN(__glewProgramBinary)
nuclear@10 4966 #define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri)
nuclear@10 4967
nuclear@10 4968 #define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary)
nuclear@10 4969
nuclear@10 4970 #endif /* GL_ARB_get_program_binary */
nuclear@10 4971
nuclear@10 4972 /* ---------------------- GL_ARB_get_texture_sub_image --------------------- */
nuclear@10 4973
nuclear@10 4974 #ifndef GL_ARB_get_texture_sub_image
nuclear@10 4975 #define GL_ARB_get_texture_sub_image 1
nuclear@10 4976
nuclear@10 4977 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
nuclear@10 4978 typedef void (GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
nuclear@10 4979
nuclear@10 4980 #define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage)
nuclear@10 4981 #define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage)
nuclear@10 4982
nuclear@10 4983 #define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image)
nuclear@10 4984
nuclear@10 4985 #endif /* GL_ARB_get_texture_sub_image */
nuclear@10 4986
nuclear@10 4987 /* ---------------------------- GL_ARB_gl_spirv ---------------------------- */
nuclear@10 4988
nuclear@10 4989 #ifndef GL_ARB_gl_spirv
nuclear@10 4990 #define GL_ARB_gl_spirv 1
nuclear@10 4991
nuclear@10 4992 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
nuclear@10 4993 #define GL_SPIR_V_BINARY_ARB 0x9552
nuclear@10 4994
nuclear@10 4995 typedef void (GLAPIENTRY * PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue);
nuclear@10 4996
nuclear@10 4997 #define glSpecializeShaderARB GLEW_GET_FUN(__glewSpecializeShaderARB)
nuclear@10 4998
nuclear@10 4999 #define GLEW_ARB_gl_spirv GLEW_GET_VAR(__GLEW_ARB_gl_spirv)
nuclear@10 5000
nuclear@10 5001 #endif /* GL_ARB_gl_spirv */
nuclear@10 5002
nuclear@10 5003 /* --------------------------- GL_ARB_gpu_shader5 -------------------------- */
nuclear@10 5004
nuclear@10 5005 #ifndef GL_ARB_gpu_shader5
nuclear@10 5006 #define GL_ARB_gpu_shader5 1
nuclear@10 5007
nuclear@10 5008 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
nuclear@10 5009 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
nuclear@10 5010 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
nuclear@10 5011 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
nuclear@10 5012 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
nuclear@10 5013 #define GL_MAX_VERTEX_STREAMS 0x8E71
nuclear@10 5014
nuclear@10 5015 #define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5)
nuclear@10 5016
nuclear@10 5017 #endif /* GL_ARB_gpu_shader5 */
nuclear@10 5018
nuclear@10 5019 /* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */
nuclear@10 5020
nuclear@10 5021 #ifndef GL_ARB_gpu_shader_fp64
nuclear@10 5022 #define GL_ARB_gpu_shader_fp64 1
nuclear@10 5023
nuclear@10 5024 #define GL_DOUBLE_MAT2 0x8F46
nuclear@10 5025 #define GL_DOUBLE_MAT3 0x8F47
nuclear@10 5026 #define GL_DOUBLE_MAT4 0x8F48
nuclear@10 5027 #define GL_DOUBLE_MAT2x3 0x8F49
nuclear@10 5028 #define GL_DOUBLE_MAT2x4 0x8F4A
nuclear@10 5029 #define GL_DOUBLE_MAT3x2 0x8F4B
nuclear@10 5030 #define GL_DOUBLE_MAT3x4 0x8F4C
nuclear@10 5031 #define GL_DOUBLE_MAT4x2 0x8F4D
nuclear@10 5032 #define GL_DOUBLE_MAT4x3 0x8F4E
nuclear@10 5033 #define GL_DOUBLE_VEC2 0x8FFC
nuclear@10 5034 #define GL_DOUBLE_VEC3 0x8FFD
nuclear@10 5035 #define GL_DOUBLE_VEC4 0x8FFE
nuclear@10 5036
nuclear@10 5037 typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params);
nuclear@10 5038 typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
nuclear@10 5039 typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value);
nuclear@10 5040 typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
nuclear@10 5041 typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value);
nuclear@10 5042 typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 5043 typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value);
nuclear@10 5044 typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 5045 typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value);
nuclear@10 5046 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5047 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5048 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5049 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5050 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5051 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5052 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5053 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5054 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 5055
nuclear@10 5056 #define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv)
nuclear@10 5057 #define glUniform1d GLEW_GET_FUN(__glewUniform1d)
nuclear@10 5058 #define glUniform1dv GLEW_GET_FUN(__glewUniform1dv)
nuclear@10 5059 #define glUniform2d GLEW_GET_FUN(__glewUniform2d)
nuclear@10 5060 #define glUniform2dv GLEW_GET_FUN(__glewUniform2dv)
nuclear@10 5061 #define glUniform3d GLEW_GET_FUN(__glewUniform3d)
nuclear@10 5062 #define glUniform3dv GLEW_GET_FUN(__glewUniform3dv)
nuclear@10 5063 #define glUniform4d GLEW_GET_FUN(__glewUniform4d)
nuclear@10 5064 #define glUniform4dv GLEW_GET_FUN(__glewUniform4dv)
nuclear@10 5065 #define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv)
nuclear@10 5066 #define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv)
nuclear@10 5067 #define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv)
nuclear@10 5068 #define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv)
nuclear@10 5069 #define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv)
nuclear@10 5070 #define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv)
nuclear@10 5071 #define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv)
nuclear@10 5072 #define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv)
nuclear@10 5073 #define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv)
nuclear@10 5074
nuclear@10 5075 #define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64)
nuclear@10 5076
nuclear@10 5077 #endif /* GL_ARB_gpu_shader_fp64 */
nuclear@10 5078
nuclear@10 5079 /* ------------------------ GL_ARB_gpu_shader_int64 ------------------------ */
nuclear@10 5080
nuclear@10 5081 #ifndef GL_ARB_gpu_shader_int64
nuclear@10 5082 #define GL_ARB_gpu_shader_int64 1
nuclear@10 5083
nuclear@10 5084 #define GL_INT64_ARB 0x140E
nuclear@10 5085 #define GL_UNSIGNED_INT64_ARB 0x140F
nuclear@10 5086 #define GL_INT64_VEC2_ARB 0x8FE9
nuclear@10 5087 #define GL_INT64_VEC3_ARB 0x8FEA
nuclear@10 5088 #define GL_INT64_VEC4_ARB 0x8FEB
nuclear@10 5089 #define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
nuclear@10 5090 #define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
nuclear@10 5091 #define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
nuclear@10 5092
nuclear@10 5093 typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64* params);
nuclear@10 5094 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64* params);
nuclear@10 5095 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64* params);
nuclear@10 5096 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64* params);
nuclear@10 5097 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x);
nuclear@10 5098 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value);
nuclear@10 5099 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x);
nuclear@10 5100 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5101 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y);
nuclear@10 5102 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value);
nuclear@10 5103 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y);
nuclear@10 5104 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5105 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
nuclear@10 5106 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value);
nuclear@10 5107 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
nuclear@10 5108 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5109 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
nuclear@10 5110 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64* value);
nuclear@10 5111 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
nuclear@10 5112 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5113 typedef void (GLAPIENTRY * PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x);
nuclear@10 5114 typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64* value);
nuclear@10 5115 typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x);
nuclear@10 5116 typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5117 typedef void (GLAPIENTRY * PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y);
nuclear@10 5118 typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64* value);
nuclear@10 5119 typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y);
nuclear@10 5120 typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5121 typedef void (GLAPIENTRY * PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z);
nuclear@10 5122 typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64* value);
nuclear@10 5123 typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
nuclear@10 5124 typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5125 typedef void (GLAPIENTRY * PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
nuclear@10 5126 typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64* value);
nuclear@10 5127 typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
nuclear@10 5128 typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value);
nuclear@10 5129
nuclear@10 5130 #define glGetUniformi64vARB GLEW_GET_FUN(__glewGetUniformi64vARB)
nuclear@10 5131 #define glGetUniformui64vARB GLEW_GET_FUN(__glewGetUniformui64vARB)
nuclear@10 5132 #define glGetnUniformi64vARB GLEW_GET_FUN(__glewGetnUniformi64vARB)
nuclear@10 5133 #define glGetnUniformui64vARB GLEW_GET_FUN(__glewGetnUniformui64vARB)
nuclear@10 5134 #define glProgramUniform1i64ARB GLEW_GET_FUN(__glewProgramUniform1i64ARB)
nuclear@10 5135 #define glProgramUniform1i64vARB GLEW_GET_FUN(__glewProgramUniform1i64vARB)
nuclear@10 5136 #define glProgramUniform1ui64ARB GLEW_GET_FUN(__glewProgramUniform1ui64ARB)
nuclear@10 5137 #define glProgramUniform1ui64vARB GLEW_GET_FUN(__glewProgramUniform1ui64vARB)
nuclear@10 5138 #define glProgramUniform2i64ARB GLEW_GET_FUN(__glewProgramUniform2i64ARB)
nuclear@10 5139 #define glProgramUniform2i64vARB GLEW_GET_FUN(__glewProgramUniform2i64vARB)
nuclear@10 5140 #define glProgramUniform2ui64ARB GLEW_GET_FUN(__glewProgramUniform2ui64ARB)
nuclear@10 5141 #define glProgramUniform2ui64vARB GLEW_GET_FUN(__glewProgramUniform2ui64vARB)
nuclear@10 5142 #define glProgramUniform3i64ARB GLEW_GET_FUN(__glewProgramUniform3i64ARB)
nuclear@10 5143 #define glProgramUniform3i64vARB GLEW_GET_FUN(__glewProgramUniform3i64vARB)
nuclear@10 5144 #define glProgramUniform3ui64ARB GLEW_GET_FUN(__glewProgramUniform3ui64ARB)
nuclear@10 5145 #define glProgramUniform3ui64vARB GLEW_GET_FUN(__glewProgramUniform3ui64vARB)
nuclear@10 5146 #define glProgramUniform4i64ARB GLEW_GET_FUN(__glewProgramUniform4i64ARB)
nuclear@10 5147 #define glProgramUniform4i64vARB GLEW_GET_FUN(__glewProgramUniform4i64vARB)
nuclear@10 5148 #define glProgramUniform4ui64ARB GLEW_GET_FUN(__glewProgramUniform4ui64ARB)
nuclear@10 5149 #define glProgramUniform4ui64vARB GLEW_GET_FUN(__glewProgramUniform4ui64vARB)
nuclear@10 5150 #define glUniform1i64ARB GLEW_GET_FUN(__glewUniform1i64ARB)
nuclear@10 5151 #define glUniform1i64vARB GLEW_GET_FUN(__glewUniform1i64vARB)
nuclear@10 5152 #define glUniform1ui64ARB GLEW_GET_FUN(__glewUniform1ui64ARB)
nuclear@10 5153 #define glUniform1ui64vARB GLEW_GET_FUN(__glewUniform1ui64vARB)
nuclear@10 5154 #define glUniform2i64ARB GLEW_GET_FUN(__glewUniform2i64ARB)
nuclear@10 5155 #define glUniform2i64vARB GLEW_GET_FUN(__glewUniform2i64vARB)
nuclear@10 5156 #define glUniform2ui64ARB GLEW_GET_FUN(__glewUniform2ui64ARB)
nuclear@10 5157 #define glUniform2ui64vARB GLEW_GET_FUN(__glewUniform2ui64vARB)
nuclear@10 5158 #define glUniform3i64ARB GLEW_GET_FUN(__glewUniform3i64ARB)
nuclear@10 5159 #define glUniform3i64vARB GLEW_GET_FUN(__glewUniform3i64vARB)
nuclear@10 5160 #define glUniform3ui64ARB GLEW_GET_FUN(__glewUniform3ui64ARB)
nuclear@10 5161 #define glUniform3ui64vARB GLEW_GET_FUN(__glewUniform3ui64vARB)
nuclear@10 5162 #define glUniform4i64ARB GLEW_GET_FUN(__glewUniform4i64ARB)
nuclear@10 5163 #define glUniform4i64vARB GLEW_GET_FUN(__glewUniform4i64vARB)
nuclear@10 5164 #define glUniform4ui64ARB GLEW_GET_FUN(__glewUniform4ui64ARB)
nuclear@10 5165 #define glUniform4ui64vARB GLEW_GET_FUN(__glewUniform4ui64vARB)
nuclear@10 5166
nuclear@10 5167 #define GLEW_ARB_gpu_shader_int64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_int64)
nuclear@10 5168
nuclear@10 5169 #endif /* GL_ARB_gpu_shader_int64 */
nuclear@10 5170
nuclear@10 5171 /* ------------------------ GL_ARB_half_float_pixel ------------------------ */
nuclear@10 5172
nuclear@10 5173 #ifndef GL_ARB_half_float_pixel
nuclear@10 5174 #define GL_ARB_half_float_pixel 1
nuclear@10 5175
nuclear@10 5176 #define GL_HALF_FLOAT_ARB 0x140B
nuclear@10 5177
nuclear@10 5178 #define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
nuclear@10 5179
nuclear@10 5180 #endif /* GL_ARB_half_float_pixel */
nuclear@10 5181
nuclear@10 5182 /* ------------------------ GL_ARB_half_float_vertex ----------------------- */
nuclear@10 5183
nuclear@10 5184 #ifndef GL_ARB_half_float_vertex
nuclear@10 5185 #define GL_ARB_half_float_vertex 1
nuclear@10 5186
nuclear@10 5187 #define GL_HALF_FLOAT 0x140B
nuclear@10 5188
nuclear@10 5189 #define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex)
nuclear@10 5190
nuclear@10 5191 #endif /* GL_ARB_half_float_vertex */
nuclear@10 5192
nuclear@10 5193 /* ----------------------------- GL_ARB_imaging ---------------------------- */
nuclear@10 5194
nuclear@10 5195 #ifndef GL_ARB_imaging
nuclear@10 5196 #define GL_ARB_imaging 1
nuclear@10 5197
nuclear@10 5198 #define GL_CONSTANT_COLOR 0x8001
nuclear@10 5199 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
nuclear@10 5200 #define GL_CONSTANT_ALPHA 0x8003
nuclear@10 5201 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
nuclear@10 5202 #define GL_BLEND_COLOR 0x8005
nuclear@10 5203 #define GL_FUNC_ADD 0x8006
nuclear@10 5204 #define GL_MIN 0x8007
nuclear@10 5205 #define GL_MAX 0x8008
nuclear@10 5206 #define GL_BLEND_EQUATION 0x8009
nuclear@10 5207 #define GL_FUNC_SUBTRACT 0x800A
nuclear@10 5208 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
nuclear@10 5209 #define GL_CONVOLUTION_1D 0x8010
nuclear@10 5210 #define GL_CONVOLUTION_2D 0x8011
nuclear@10 5211 #define GL_SEPARABLE_2D 0x8012
nuclear@10 5212 #define GL_CONVOLUTION_BORDER_MODE 0x8013
nuclear@10 5213 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
nuclear@10 5214 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
nuclear@10 5215 #define GL_REDUCE 0x8016
nuclear@10 5216 #define GL_CONVOLUTION_FORMAT 0x8017
nuclear@10 5217 #define GL_CONVOLUTION_WIDTH 0x8018
nuclear@10 5218 #define GL_CONVOLUTION_HEIGHT 0x8019
nuclear@10 5219 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
nuclear@10 5220 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
nuclear@10 5221 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
nuclear@10 5222 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
nuclear@10 5223 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
nuclear@10 5224 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
nuclear@10 5225 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
nuclear@10 5226 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
nuclear@10 5227 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
nuclear@10 5228 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
nuclear@10 5229 #define GL_HISTOGRAM 0x8024
nuclear@10 5230 #define GL_PROXY_HISTOGRAM 0x8025
nuclear@10 5231 #define GL_HISTOGRAM_WIDTH 0x8026
nuclear@10 5232 #define GL_HISTOGRAM_FORMAT 0x8027
nuclear@10 5233 #define GL_HISTOGRAM_RED_SIZE 0x8028
nuclear@10 5234 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
nuclear@10 5235 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
nuclear@10 5236 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
nuclear@10 5237 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
nuclear@10 5238 #define GL_HISTOGRAM_SINK 0x802D
nuclear@10 5239 #define GL_MINMAX 0x802E
nuclear@10 5240 #define GL_MINMAX_FORMAT 0x802F
nuclear@10 5241 #define GL_MINMAX_SINK 0x8030
nuclear@10 5242 #define GL_TABLE_TOO_LARGE 0x8031
nuclear@10 5243 #define GL_COLOR_MATRIX 0x80B1
nuclear@10 5244 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
nuclear@10 5245 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
nuclear@10 5246 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
nuclear@10 5247 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
nuclear@10 5248 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
nuclear@10 5249 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
nuclear@10 5250 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
nuclear@10 5251 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
nuclear@10 5252 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
nuclear@10 5253 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
nuclear@10 5254 #define GL_COLOR_TABLE 0x80D0
nuclear@10 5255 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
nuclear@10 5256 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
nuclear@10 5257 #define GL_PROXY_COLOR_TABLE 0x80D3
nuclear@10 5258 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
nuclear@10 5259 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
nuclear@10 5260 #define GL_COLOR_TABLE_SCALE 0x80D6
nuclear@10 5261 #define GL_COLOR_TABLE_BIAS 0x80D7
nuclear@10 5262 #define GL_COLOR_TABLE_FORMAT 0x80D8
nuclear@10 5263 #define GL_COLOR_TABLE_WIDTH 0x80D9
nuclear@10 5264 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
nuclear@10 5265 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
nuclear@10 5266 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
nuclear@10 5267 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
nuclear@10 5268 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
nuclear@10 5269 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
nuclear@10 5270 #define GL_IGNORE_BORDER 0x8150
nuclear@10 5271 #define GL_CONSTANT_BORDER 0x8151
nuclear@10 5272 #define GL_WRAP_BORDER 0x8152
nuclear@10 5273 #define GL_REPLICATE_BORDER 0x8153
nuclear@10 5274 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
nuclear@10 5275
nuclear@10 5276 typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data);
nuclear@10 5277 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
nuclear@10 5278 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
nuclear@10 5279 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
nuclear@10 5280 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image);
nuclear@10 5281 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image);
nuclear@10 5282 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
nuclear@10 5283 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
nuclear@10 5284 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
nuclear@10 5285 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
nuclear@10 5286 typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
nuclear@10 5287 typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
nuclear@10 5288 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
nuclear@10 5289 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 5290 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table);
nuclear@10 5291 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
nuclear@10 5292 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
nuclear@10 5293 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image);
nuclear@10 5294 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
nuclear@10 5295 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
nuclear@10 5296 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
nuclear@10 5297 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
nuclear@10 5298 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
nuclear@10 5299 typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values);
nuclear@10 5300 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
nuclear@10 5301 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
nuclear@10 5302 typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span);
nuclear@10 5303 typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
nuclear@10 5304 typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
nuclear@10 5305 typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
nuclear@10 5306 typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
nuclear@10 5307 typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column);
nuclear@10 5308
nuclear@10 5309 #define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
nuclear@10 5310 #define glColorTable GLEW_GET_FUN(__glewColorTable)
nuclear@10 5311 #define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
nuclear@10 5312 #define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
nuclear@10 5313 #define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)
nuclear@10 5314 #define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)
nuclear@10 5315 #define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)
nuclear@10 5316 #define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)
nuclear@10 5317 #define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)
nuclear@10 5318 #define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)
nuclear@10 5319 #define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)
nuclear@10 5320 #define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)
nuclear@10 5321 #define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
nuclear@10 5322 #define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
nuclear@10 5323 #define glGetColorTable GLEW_GET_FUN(__glewGetColorTable)
nuclear@10 5324 #define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)
nuclear@10 5325 #define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)
nuclear@10 5326 #define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)
nuclear@10 5327 #define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)
nuclear@10 5328 #define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)
nuclear@10 5329 #define glGetHistogram GLEW_GET_FUN(__glewGetHistogram)
nuclear@10 5330 #define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)
nuclear@10 5331 #define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)
nuclear@10 5332 #define glGetMinmax GLEW_GET_FUN(__glewGetMinmax)
nuclear@10 5333 #define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
nuclear@10 5334 #define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)
nuclear@10 5335 #define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)
nuclear@10 5336 #define glHistogram GLEW_GET_FUN(__glewHistogram)
nuclear@10 5337 #define glMinmax GLEW_GET_FUN(__glewMinmax)
nuclear@10 5338 #define glResetHistogram GLEW_GET_FUN(__glewResetHistogram)
nuclear@10 5339 #define glResetMinmax GLEW_GET_FUN(__glewResetMinmax)
nuclear@10 5340 #define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)
nuclear@10 5341
nuclear@10 5342 #define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)
nuclear@10 5343
nuclear@10 5344 #endif /* GL_ARB_imaging */
nuclear@10 5345
nuclear@10 5346 /* ----------------------- GL_ARB_indirect_parameters ---------------------- */
nuclear@10 5347
nuclear@10 5348 #ifndef GL_ARB_indirect_parameters
nuclear@10 5349 #define GL_ARB_indirect_parameters 1
nuclear@10 5350
nuclear@10 5351 #define GL_PARAMETER_BUFFER_ARB 0x80EE
nuclear@10 5352 #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
nuclear@10 5353
nuclear@10 5354 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
nuclear@10 5355 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride);
nuclear@10 5356
nuclear@10 5357 #define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB)
nuclear@10 5358 #define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB)
nuclear@10 5359
nuclear@10 5360 #define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters)
nuclear@10 5361
nuclear@10 5362 #endif /* GL_ARB_indirect_parameters */
nuclear@10 5363
nuclear@10 5364 /* ------------------------ GL_ARB_instanced_arrays ------------------------ */
nuclear@10 5365
nuclear@10 5366 #ifndef GL_ARB_instanced_arrays
nuclear@10 5367 #define GL_ARB_instanced_arrays 1
nuclear@10 5368
nuclear@10 5369 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
nuclear@10 5370
nuclear@10 5371 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
nuclear@10 5372 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
nuclear@10 5373 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
nuclear@10 5374
nuclear@10 5375 #define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB)
nuclear@10 5376 #define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB)
nuclear@10 5377 #define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB)
nuclear@10 5378
nuclear@10 5379 #define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays)
nuclear@10 5380
nuclear@10 5381 #endif /* GL_ARB_instanced_arrays */
nuclear@10 5382
nuclear@10 5383 /* ---------------------- GL_ARB_internalformat_query ---------------------- */
nuclear@10 5384
nuclear@10 5385 #ifndef GL_ARB_internalformat_query
nuclear@10 5386 #define GL_ARB_internalformat_query 1
nuclear@10 5387
nuclear@10 5388 #define GL_NUM_SAMPLE_COUNTS 0x9380
nuclear@10 5389
nuclear@10 5390 typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
nuclear@10 5391
nuclear@10 5392 #define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ)
nuclear@10 5393
nuclear@10 5394 #define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query)
nuclear@10 5395
nuclear@10 5396 #endif /* GL_ARB_internalformat_query */
nuclear@10 5397
nuclear@10 5398 /* ---------------------- GL_ARB_internalformat_query2 --------------------- */
nuclear@10 5399
nuclear@10 5400 #ifndef GL_ARB_internalformat_query2
nuclear@10 5401 #define GL_ARB_internalformat_query2 1
nuclear@10 5402
nuclear@10 5403 #define GL_INTERNALFORMAT_SUPPORTED 0x826F
nuclear@10 5404 #define GL_INTERNALFORMAT_PREFERRED 0x8270
nuclear@10 5405 #define GL_INTERNALFORMAT_RED_SIZE 0x8271
nuclear@10 5406 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
nuclear@10 5407 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
nuclear@10 5408 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
nuclear@10 5409 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
nuclear@10 5410 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
nuclear@10 5411 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
nuclear@10 5412 #define GL_INTERNALFORMAT_RED_TYPE 0x8278
nuclear@10 5413 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
nuclear@10 5414 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
nuclear@10 5415 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
nuclear@10 5416 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
nuclear@10 5417 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
nuclear@10 5418 #define GL_MAX_WIDTH 0x827E
nuclear@10 5419 #define GL_MAX_HEIGHT 0x827F
nuclear@10 5420 #define GL_MAX_DEPTH 0x8280
nuclear@10 5421 #define GL_MAX_LAYERS 0x8281
nuclear@10 5422 #define GL_MAX_COMBINED_DIMENSIONS 0x8282
nuclear@10 5423 #define GL_COLOR_COMPONENTS 0x8283
nuclear@10 5424 #define GL_DEPTH_COMPONENTS 0x8284
nuclear@10 5425 #define GL_STENCIL_COMPONENTS 0x8285
nuclear@10 5426 #define GL_COLOR_RENDERABLE 0x8286
nuclear@10 5427 #define GL_DEPTH_RENDERABLE 0x8287
nuclear@10 5428 #define GL_STENCIL_RENDERABLE 0x8288
nuclear@10 5429 #define GL_FRAMEBUFFER_RENDERABLE 0x8289
nuclear@10 5430 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
nuclear@10 5431 #define GL_FRAMEBUFFER_BLEND 0x828B
nuclear@10 5432 #define GL_READ_PIXELS 0x828C
nuclear@10 5433 #define GL_READ_PIXELS_FORMAT 0x828D
nuclear@10 5434 #define GL_READ_PIXELS_TYPE 0x828E
nuclear@10 5435 #define GL_TEXTURE_IMAGE_FORMAT 0x828F
nuclear@10 5436 #define GL_TEXTURE_IMAGE_TYPE 0x8290
nuclear@10 5437 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
nuclear@10 5438 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
nuclear@10 5439 #define GL_MIPMAP 0x8293
nuclear@10 5440 #define GL_MANUAL_GENERATE_MIPMAP 0x8294
nuclear@10 5441 #define GL_AUTO_GENERATE_MIPMAP 0x8295
nuclear@10 5442 #define GL_COLOR_ENCODING 0x8296
nuclear@10 5443 #define GL_SRGB_READ 0x8297
nuclear@10 5444 #define GL_SRGB_WRITE 0x8298
nuclear@10 5445 #define GL_SRGB_DECODE_ARB 0x8299
nuclear@10 5446 #define GL_FILTER 0x829A
nuclear@10 5447 #define GL_VERTEX_TEXTURE 0x829B
nuclear@10 5448 #define GL_TESS_CONTROL_TEXTURE 0x829C
nuclear@10 5449 #define GL_TESS_EVALUATION_TEXTURE 0x829D
nuclear@10 5450 #define GL_GEOMETRY_TEXTURE 0x829E
nuclear@10 5451 #define GL_FRAGMENT_TEXTURE 0x829F
nuclear@10 5452 #define GL_COMPUTE_TEXTURE 0x82A0
nuclear@10 5453 #define GL_TEXTURE_SHADOW 0x82A1
nuclear@10 5454 #define GL_TEXTURE_GATHER 0x82A2
nuclear@10 5455 #define GL_TEXTURE_GATHER_SHADOW 0x82A3
nuclear@10 5456 #define GL_SHADER_IMAGE_LOAD 0x82A4
nuclear@10 5457 #define GL_SHADER_IMAGE_STORE 0x82A5
nuclear@10 5458 #define GL_SHADER_IMAGE_ATOMIC 0x82A6
nuclear@10 5459 #define GL_IMAGE_TEXEL_SIZE 0x82A7
nuclear@10 5460 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
nuclear@10 5461 #define GL_IMAGE_PIXEL_FORMAT 0x82A9
nuclear@10 5462 #define GL_IMAGE_PIXEL_TYPE 0x82AA
nuclear@10 5463 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
nuclear@10 5464 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
nuclear@10 5465 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
nuclear@10 5466 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
nuclear@10 5467 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
nuclear@10 5468 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
nuclear@10 5469 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
nuclear@10 5470 #define GL_CLEAR_BUFFER 0x82B4
nuclear@10 5471 #define GL_TEXTURE_VIEW 0x82B5
nuclear@10 5472 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
nuclear@10 5473 #define GL_FULL_SUPPORT 0x82B7
nuclear@10 5474 #define GL_CAVEAT_SUPPORT 0x82B8
nuclear@10 5475 #define GL_IMAGE_CLASS_4_X_32 0x82B9
nuclear@10 5476 #define GL_IMAGE_CLASS_2_X_32 0x82BA
nuclear@10 5477 #define GL_IMAGE_CLASS_1_X_32 0x82BB
nuclear@10 5478 #define GL_IMAGE_CLASS_4_X_16 0x82BC
nuclear@10 5479 #define GL_IMAGE_CLASS_2_X_16 0x82BD
nuclear@10 5480 #define GL_IMAGE_CLASS_1_X_16 0x82BE
nuclear@10 5481 #define GL_IMAGE_CLASS_4_X_8 0x82BF
nuclear@10 5482 #define GL_IMAGE_CLASS_2_X_8 0x82C0
nuclear@10 5483 #define GL_IMAGE_CLASS_1_X_8 0x82C1
nuclear@10 5484 #define GL_IMAGE_CLASS_11_11_10 0x82C2
nuclear@10 5485 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3
nuclear@10 5486 #define GL_VIEW_CLASS_128_BITS 0x82C4
nuclear@10 5487 #define GL_VIEW_CLASS_96_BITS 0x82C5
nuclear@10 5488 #define GL_VIEW_CLASS_64_BITS 0x82C6
nuclear@10 5489 #define GL_VIEW_CLASS_48_BITS 0x82C7
nuclear@10 5490 #define GL_VIEW_CLASS_32_BITS 0x82C8
nuclear@10 5491 #define GL_VIEW_CLASS_24_BITS 0x82C9
nuclear@10 5492 #define GL_VIEW_CLASS_16_BITS 0x82CA
nuclear@10 5493 #define GL_VIEW_CLASS_8_BITS 0x82CB
nuclear@10 5494 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
nuclear@10 5495 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
nuclear@10 5496 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
nuclear@10 5497 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
nuclear@10 5498 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0
nuclear@10 5499 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1
nuclear@10 5500 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
nuclear@10 5501 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
nuclear@10 5502
nuclear@10 5503 typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params);
nuclear@10 5504
nuclear@10 5505 #define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v)
nuclear@10 5506
nuclear@10 5507 #define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2)
nuclear@10 5508
nuclear@10 5509 #endif /* GL_ARB_internalformat_query2 */
nuclear@10 5510
nuclear@10 5511 /* ----------------------- GL_ARB_invalidate_subdata ----------------------- */
nuclear@10 5512
nuclear@10 5513 #ifndef GL_ARB_invalidate_subdata
nuclear@10 5514 #define GL_ARB_invalidate_subdata 1
nuclear@10 5515
nuclear@10 5516 typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
nuclear@10 5517 typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
nuclear@10 5518 typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments);
nuclear@10 5519 typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 5520 typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
nuclear@10 5521 typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 5522
nuclear@10 5523 #define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData)
nuclear@10 5524 #define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData)
nuclear@10 5525 #define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer)
nuclear@10 5526 #define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer)
nuclear@10 5527 #define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage)
nuclear@10 5528 #define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage)
nuclear@10 5529
nuclear@10 5530 #define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata)
nuclear@10 5531
nuclear@10 5532 #endif /* GL_ARB_invalidate_subdata */
nuclear@10 5533
nuclear@10 5534 /* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */
nuclear@10 5535
nuclear@10 5536 #ifndef GL_ARB_map_buffer_alignment
nuclear@10 5537 #define GL_ARB_map_buffer_alignment 1
nuclear@10 5538
nuclear@10 5539 #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
nuclear@10 5540
nuclear@10 5541 #define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment)
nuclear@10 5542
nuclear@10 5543 #endif /* GL_ARB_map_buffer_alignment */
nuclear@10 5544
nuclear@10 5545 /* ------------------------ GL_ARB_map_buffer_range ------------------------ */
nuclear@10 5546
nuclear@10 5547 #ifndef GL_ARB_map_buffer_range
nuclear@10 5548 #define GL_ARB_map_buffer_range 1
nuclear@10 5549
nuclear@10 5550 #define GL_MAP_READ_BIT 0x0001
nuclear@10 5551 #define GL_MAP_WRITE_BIT 0x0002
nuclear@10 5552 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
nuclear@10 5553 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
nuclear@10 5554 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
nuclear@10 5555 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
nuclear@10 5556
nuclear@10 5557 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
nuclear@10 5558 typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
nuclear@10 5559
nuclear@10 5560 #define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange)
nuclear@10 5561 #define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange)
nuclear@10 5562
nuclear@10 5563 #define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range)
nuclear@10 5564
nuclear@10 5565 #endif /* GL_ARB_map_buffer_range */
nuclear@10 5566
nuclear@10 5567 /* ------------------------- GL_ARB_matrix_palette ------------------------- */
nuclear@10 5568
nuclear@10 5569 #ifndef GL_ARB_matrix_palette
nuclear@10 5570 #define GL_ARB_matrix_palette 1
nuclear@10 5571
nuclear@10 5572 #define GL_MATRIX_PALETTE_ARB 0x8840
nuclear@10 5573 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
nuclear@10 5574 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
nuclear@10 5575 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
nuclear@10 5576 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
nuclear@10 5577 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
nuclear@10 5578 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
nuclear@10 5579 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
nuclear@10 5580 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
nuclear@10 5581 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
nuclear@10 5582
nuclear@10 5583 typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
nuclear@10 5584 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer);
nuclear@10 5585 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices);
nuclear@10 5586 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices);
nuclear@10 5587 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices);
nuclear@10 5588
nuclear@10 5589 #define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
nuclear@10 5590 #define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)
nuclear@10 5591 #define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)
nuclear@10 5592 #define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)
nuclear@10 5593 #define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)
nuclear@10 5594
nuclear@10 5595 #define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
nuclear@10 5596
nuclear@10 5597 #endif /* GL_ARB_matrix_palette */
nuclear@10 5598
nuclear@10 5599 /* --------------------------- GL_ARB_multi_bind --------------------------- */
nuclear@10 5600
nuclear@10 5601 #ifndef GL_ARB_multi_bind
nuclear@10 5602 #define GL_ARB_multi_bind 1
nuclear@10 5603
nuclear@10 5604 typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers);
nuclear@10 5605 typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
nuclear@10 5606 typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures);
nuclear@10 5607 typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers);
nuclear@10 5608 typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures);
nuclear@10 5609 typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides);
nuclear@10 5610
nuclear@10 5611 #define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase)
nuclear@10 5612 #define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange)
nuclear@10 5613 #define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures)
nuclear@10 5614 #define glBindSamplers GLEW_GET_FUN(__glewBindSamplers)
nuclear@10 5615 #define glBindTextures GLEW_GET_FUN(__glewBindTextures)
nuclear@10 5616 #define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers)
nuclear@10 5617
nuclear@10 5618 #define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind)
nuclear@10 5619
nuclear@10 5620 #endif /* GL_ARB_multi_bind */
nuclear@10 5621
nuclear@10 5622 /* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */
nuclear@10 5623
nuclear@10 5624 #ifndef GL_ARB_multi_draw_indirect
nuclear@10 5625 #define GL_ARB_multi_draw_indirect 1
nuclear@10 5626
nuclear@10 5627 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride);
nuclear@10 5628 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride);
nuclear@10 5629
nuclear@10 5630 #define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect)
nuclear@10 5631 #define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect)
nuclear@10 5632
nuclear@10 5633 #define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect)
nuclear@10 5634
nuclear@10 5635 #endif /* GL_ARB_multi_draw_indirect */
nuclear@10 5636
nuclear@10 5637 /* --------------------------- GL_ARB_multisample -------------------------- */
nuclear@10 5638
nuclear@10 5639 #ifndef GL_ARB_multisample
nuclear@10 5640 #define GL_ARB_multisample 1
nuclear@10 5641
nuclear@10 5642 #define GL_MULTISAMPLE_ARB 0x809D
nuclear@10 5643 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
nuclear@10 5644 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
nuclear@10 5645 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
nuclear@10 5646 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
nuclear@10 5647 #define GL_SAMPLES_ARB 0x80A9
nuclear@10 5648 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
nuclear@10 5649 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
nuclear@10 5650 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
nuclear@10 5651
nuclear@10 5652 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
nuclear@10 5653
nuclear@10 5654 #define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)
nuclear@10 5655
nuclear@10 5656 #define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)
nuclear@10 5657
nuclear@10 5658 #endif /* GL_ARB_multisample */
nuclear@10 5659
nuclear@10 5660 /* -------------------------- GL_ARB_multitexture -------------------------- */
nuclear@10 5661
nuclear@10 5662 #ifndef GL_ARB_multitexture
nuclear@10 5663 #define GL_ARB_multitexture 1
nuclear@10 5664
nuclear@10 5665 #define GL_TEXTURE0_ARB 0x84C0
nuclear@10 5666 #define GL_TEXTURE1_ARB 0x84C1
nuclear@10 5667 #define GL_TEXTURE2_ARB 0x84C2
nuclear@10 5668 #define GL_TEXTURE3_ARB 0x84C3
nuclear@10 5669 #define GL_TEXTURE4_ARB 0x84C4
nuclear@10 5670 #define GL_TEXTURE5_ARB 0x84C5
nuclear@10 5671 #define GL_TEXTURE6_ARB 0x84C6
nuclear@10 5672 #define GL_TEXTURE7_ARB 0x84C7
nuclear@10 5673 #define GL_TEXTURE8_ARB 0x84C8
nuclear@10 5674 #define GL_TEXTURE9_ARB 0x84C9
nuclear@10 5675 #define GL_TEXTURE10_ARB 0x84CA
nuclear@10 5676 #define GL_TEXTURE11_ARB 0x84CB
nuclear@10 5677 #define GL_TEXTURE12_ARB 0x84CC
nuclear@10 5678 #define GL_TEXTURE13_ARB 0x84CD
nuclear@10 5679 #define GL_TEXTURE14_ARB 0x84CE
nuclear@10 5680 #define GL_TEXTURE15_ARB 0x84CF
nuclear@10 5681 #define GL_TEXTURE16_ARB 0x84D0
nuclear@10 5682 #define GL_TEXTURE17_ARB 0x84D1
nuclear@10 5683 #define GL_TEXTURE18_ARB 0x84D2
nuclear@10 5684 #define GL_TEXTURE19_ARB 0x84D3
nuclear@10 5685 #define GL_TEXTURE20_ARB 0x84D4
nuclear@10 5686 #define GL_TEXTURE21_ARB 0x84D5
nuclear@10 5687 #define GL_TEXTURE22_ARB 0x84D6
nuclear@10 5688 #define GL_TEXTURE23_ARB 0x84D7
nuclear@10 5689 #define GL_TEXTURE24_ARB 0x84D8
nuclear@10 5690 #define GL_TEXTURE25_ARB 0x84D9
nuclear@10 5691 #define GL_TEXTURE26_ARB 0x84DA
nuclear@10 5692 #define GL_TEXTURE27_ARB 0x84DB
nuclear@10 5693 #define GL_TEXTURE28_ARB 0x84DC
nuclear@10 5694 #define GL_TEXTURE29_ARB 0x84DD
nuclear@10 5695 #define GL_TEXTURE30_ARB 0x84DE
nuclear@10 5696 #define GL_TEXTURE31_ARB 0x84DF
nuclear@10 5697 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
nuclear@10 5698 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
nuclear@10 5699 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
nuclear@10 5700
nuclear@10 5701 typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
nuclear@10 5702 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
nuclear@10 5703 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
nuclear@10 5704 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
nuclear@10 5705 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
nuclear@10 5706 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
nuclear@10 5707 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
nuclear@10 5708 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
nuclear@10 5709 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
nuclear@10 5710 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
nuclear@10 5711 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
nuclear@10 5712 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
nuclear@10 5713 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
nuclear@10 5714 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
nuclear@10 5715 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
nuclear@10 5716 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
nuclear@10 5717 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
nuclear@10 5718 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
nuclear@10 5719 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
nuclear@10 5720 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
nuclear@10 5721 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
nuclear@10 5722 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
nuclear@10 5723 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
nuclear@10 5724 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
nuclear@10 5725 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
nuclear@10 5726 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
nuclear@10 5727 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
nuclear@10 5728 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
nuclear@10 5729 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
nuclear@10 5730 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
nuclear@10 5731 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
nuclear@10 5732 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
nuclear@10 5733 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
nuclear@10 5734 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
nuclear@10 5735
nuclear@10 5736 #define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)
nuclear@10 5737 #define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)
nuclear@10 5738 #define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)
nuclear@10 5739 #define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
nuclear@10 5740 #define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)
nuclear@10 5741 #define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
nuclear@10 5742 #define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)
nuclear@10 5743 #define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
nuclear@10 5744 #define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)
nuclear@10 5745 #define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)
nuclear@10 5746 #define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)
nuclear@10 5747 #define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
nuclear@10 5748 #define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)
nuclear@10 5749 #define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
nuclear@10 5750 #define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)
nuclear@10 5751 #define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
nuclear@10 5752 #define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)
nuclear@10 5753 #define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)
nuclear@10 5754 #define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)
nuclear@10 5755 #define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
nuclear@10 5756 #define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)
nuclear@10 5757 #define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
nuclear@10 5758 #define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)
nuclear@10 5759 #define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
nuclear@10 5760 #define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)
nuclear@10 5761 #define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)
nuclear@10 5762 #define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)
nuclear@10 5763 #define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
nuclear@10 5764 #define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)
nuclear@10 5765 #define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
nuclear@10 5766 #define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)
nuclear@10 5767 #define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
nuclear@10 5768 #define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)
nuclear@10 5769 #define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)
nuclear@10 5770
nuclear@10 5771 #define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)
nuclear@10 5772
nuclear@10 5773 #endif /* GL_ARB_multitexture */
nuclear@10 5774
nuclear@10 5775 /* ------------------------- GL_ARB_occlusion_query ------------------------ */
nuclear@10 5776
nuclear@10 5777 #ifndef GL_ARB_occlusion_query
nuclear@10 5778 #define GL_ARB_occlusion_query 1
nuclear@10 5779
nuclear@10 5780 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
nuclear@10 5781 #define GL_CURRENT_QUERY_ARB 0x8865
nuclear@10 5782 #define GL_QUERY_RESULT_ARB 0x8866
nuclear@10 5783 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
nuclear@10 5784 #define GL_SAMPLES_PASSED_ARB 0x8914
nuclear@10 5785
nuclear@10 5786 typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
nuclear@10 5787 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids);
nuclear@10 5788 typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target);
nuclear@10 5789 typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids);
nuclear@10 5790 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params);
nuclear@10 5791 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params);
nuclear@10 5792 typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 5793 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id);
nuclear@10 5794
nuclear@10 5795 #define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
nuclear@10 5796 #define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)
nuclear@10 5797 #define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)
nuclear@10 5798 #define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)
nuclear@10 5799 #define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)
nuclear@10 5800 #define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)
nuclear@10 5801 #define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)
nuclear@10 5802 #define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)
nuclear@10 5803
nuclear@10 5804 #define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
nuclear@10 5805
nuclear@10 5806 #endif /* GL_ARB_occlusion_query */
nuclear@10 5807
nuclear@10 5808 /* ------------------------ GL_ARB_occlusion_query2 ------------------------ */
nuclear@10 5809
nuclear@10 5810 #ifndef GL_ARB_occlusion_query2
nuclear@10 5811 #define GL_ARB_occlusion_query2 1
nuclear@10 5812
nuclear@10 5813 #define GL_ANY_SAMPLES_PASSED 0x8C2F
nuclear@10 5814
nuclear@10 5815 #define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2)
nuclear@10 5816
nuclear@10 5817 #endif /* GL_ARB_occlusion_query2 */
nuclear@10 5818
nuclear@10 5819 /* --------------------- GL_ARB_parallel_shader_compile -------------------- */
nuclear@10 5820
nuclear@10 5821 #ifndef GL_ARB_parallel_shader_compile
nuclear@10 5822 #define GL_ARB_parallel_shader_compile 1
nuclear@10 5823
nuclear@10 5824 #define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
nuclear@10 5825 #define GL_COMPLETION_STATUS_ARB 0x91B1
nuclear@10 5826
nuclear@10 5827 typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count);
nuclear@10 5828
nuclear@10 5829 #define glMaxShaderCompilerThreadsARB GLEW_GET_FUN(__glewMaxShaderCompilerThreadsARB)
nuclear@10 5830
nuclear@10 5831 #define GLEW_ARB_parallel_shader_compile GLEW_GET_VAR(__GLEW_ARB_parallel_shader_compile)
nuclear@10 5832
nuclear@10 5833 #endif /* GL_ARB_parallel_shader_compile */
nuclear@10 5834
nuclear@10 5835 /* -------------------- GL_ARB_pipeline_statistics_query ------------------- */
nuclear@10 5836
nuclear@10 5837 #ifndef GL_ARB_pipeline_statistics_query
nuclear@10 5838 #define GL_ARB_pipeline_statistics_query 1
nuclear@10 5839
nuclear@10 5840 #define GL_VERTICES_SUBMITTED_ARB 0x82EE
nuclear@10 5841 #define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
nuclear@10 5842 #define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
nuclear@10 5843 #define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
nuclear@10 5844 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
nuclear@10 5845 #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
nuclear@10 5846 #define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
nuclear@10 5847 #define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
nuclear@10 5848 #define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
nuclear@10 5849 #define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
nuclear@10 5850 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
nuclear@10 5851
nuclear@10 5852 #define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query)
nuclear@10 5853
nuclear@10 5854 #endif /* GL_ARB_pipeline_statistics_query */
nuclear@10 5855
nuclear@10 5856 /* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */
nuclear@10 5857
nuclear@10 5858 #ifndef GL_ARB_pixel_buffer_object
nuclear@10 5859 #define GL_ARB_pixel_buffer_object 1
nuclear@10 5860
nuclear@10 5861 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
nuclear@10 5862 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
nuclear@10 5863 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
nuclear@10 5864 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
nuclear@10 5865
nuclear@10 5866 #define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
nuclear@10 5867
nuclear@10 5868 #endif /* GL_ARB_pixel_buffer_object */
nuclear@10 5869
nuclear@10 5870 /* ------------------------ GL_ARB_point_parameters ------------------------ */
nuclear@10 5871
nuclear@10 5872 #ifndef GL_ARB_point_parameters
nuclear@10 5873 #define GL_ARB_point_parameters 1
nuclear@10 5874
nuclear@10 5875 #define GL_POINT_SIZE_MIN_ARB 0x8126
nuclear@10 5876 #define GL_POINT_SIZE_MAX_ARB 0x8127
nuclear@10 5877 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
nuclear@10 5878 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
nuclear@10 5879
nuclear@10 5880 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
nuclear@10 5881 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params);
nuclear@10 5882
nuclear@10 5883 #define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)
nuclear@10 5884 #define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)
nuclear@10 5885
nuclear@10 5886 #define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)
nuclear@10 5887
nuclear@10 5888 #endif /* GL_ARB_point_parameters */
nuclear@10 5889
nuclear@10 5890 /* -------------------------- GL_ARB_point_sprite -------------------------- */
nuclear@10 5891
nuclear@10 5892 #ifndef GL_ARB_point_sprite
nuclear@10 5893 #define GL_ARB_point_sprite 1
nuclear@10 5894
nuclear@10 5895 #define GL_POINT_SPRITE_ARB 0x8861
nuclear@10 5896 #define GL_COORD_REPLACE_ARB 0x8862
nuclear@10 5897
nuclear@10 5898 #define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)
nuclear@10 5899
nuclear@10 5900 #endif /* GL_ARB_point_sprite */
nuclear@10 5901
nuclear@10 5902 /* ---------------------- GL_ARB_polygon_offset_clamp ---------------------- */
nuclear@10 5903
nuclear@10 5904 #ifndef GL_ARB_polygon_offset_clamp
nuclear@10 5905 #define GL_ARB_polygon_offset_clamp 1
nuclear@10 5906
nuclear@10 5907 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B
nuclear@10 5908
nuclear@10 5909 typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
nuclear@10 5910
nuclear@10 5911 #define glPolygonOffsetClamp GLEW_GET_FUN(__glewPolygonOffsetClamp)
nuclear@10 5912
nuclear@10 5913 #define GLEW_ARB_polygon_offset_clamp GLEW_GET_VAR(__GLEW_ARB_polygon_offset_clamp)
nuclear@10 5914
nuclear@10 5915 #endif /* GL_ARB_polygon_offset_clamp */
nuclear@10 5916
nuclear@10 5917 /* ----------------------- GL_ARB_post_depth_coverage ---------------------- */
nuclear@10 5918
nuclear@10 5919 #ifndef GL_ARB_post_depth_coverage
nuclear@10 5920 #define GL_ARB_post_depth_coverage 1
nuclear@10 5921
nuclear@10 5922 #define GLEW_ARB_post_depth_coverage GLEW_GET_VAR(__GLEW_ARB_post_depth_coverage)
nuclear@10 5923
nuclear@10 5924 #endif /* GL_ARB_post_depth_coverage */
nuclear@10 5925
nuclear@10 5926 /* --------------------- GL_ARB_program_interface_query -------------------- */
nuclear@10 5927
nuclear@10 5928 #ifndef GL_ARB_program_interface_query
nuclear@10 5929 #define GL_ARB_program_interface_query 1
nuclear@10 5930
nuclear@10 5931 #define GL_UNIFORM 0x92E1
nuclear@10 5932 #define GL_UNIFORM_BLOCK 0x92E2
nuclear@10 5933 #define GL_PROGRAM_INPUT 0x92E3
nuclear@10 5934 #define GL_PROGRAM_OUTPUT 0x92E4
nuclear@10 5935 #define GL_BUFFER_VARIABLE 0x92E5
nuclear@10 5936 #define GL_SHADER_STORAGE_BLOCK 0x92E6
nuclear@10 5937 #define GL_IS_PER_PATCH 0x92E7
nuclear@10 5938 #define GL_VERTEX_SUBROUTINE 0x92E8
nuclear@10 5939 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9
nuclear@10 5940 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
nuclear@10 5941 #define GL_GEOMETRY_SUBROUTINE 0x92EB
nuclear@10 5942 #define GL_FRAGMENT_SUBROUTINE 0x92EC
nuclear@10 5943 #define GL_COMPUTE_SUBROUTINE 0x92ED
nuclear@10 5944 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
nuclear@10 5945 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
nuclear@10 5946 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
nuclear@10 5947 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
nuclear@10 5948 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
nuclear@10 5949 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
nuclear@10 5950 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
nuclear@10 5951 #define GL_ACTIVE_RESOURCES 0x92F5
nuclear@10 5952 #define GL_MAX_NAME_LENGTH 0x92F6
nuclear@10 5953 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
nuclear@10 5954 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
nuclear@10 5955 #define GL_NAME_LENGTH 0x92F9
nuclear@10 5956 #define GL_TYPE 0x92FA
nuclear@10 5957 #define GL_ARRAY_SIZE 0x92FB
nuclear@10 5958 #define GL_OFFSET 0x92FC
nuclear@10 5959 #define GL_BLOCK_INDEX 0x92FD
nuclear@10 5960 #define GL_ARRAY_STRIDE 0x92FE
nuclear@10 5961 #define GL_MATRIX_STRIDE 0x92FF
nuclear@10 5962 #define GL_IS_ROW_MAJOR 0x9300
nuclear@10 5963 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
nuclear@10 5964 #define GL_BUFFER_BINDING 0x9302
nuclear@10 5965 #define GL_BUFFER_DATA_SIZE 0x9303
nuclear@10 5966 #define GL_NUM_ACTIVE_VARIABLES 0x9304
nuclear@10 5967 #define GL_ACTIVE_VARIABLES 0x9305
nuclear@10 5968 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
nuclear@10 5969 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
nuclear@10 5970 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
nuclear@10 5971 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
nuclear@10 5972 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
nuclear@10 5973 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
nuclear@10 5974 #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
nuclear@10 5975 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
nuclear@10 5976 #define GL_LOCATION 0x930E
nuclear@10 5977 #define GL_LOCATION_INDEX 0x930F
nuclear@10 5978
nuclear@10 5979 typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params);
nuclear@10 5980 typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name);
nuclear@10 5981 typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name);
nuclear@10 5982 typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name);
nuclear@10 5983 typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name);
nuclear@10 5984 typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params);
nuclear@10 5985
nuclear@10 5986 #define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv)
nuclear@10 5987 #define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex)
nuclear@10 5988 #define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation)
nuclear@10 5989 #define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex)
nuclear@10 5990 #define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName)
nuclear@10 5991 #define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv)
nuclear@10 5992
nuclear@10 5993 #define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query)
nuclear@10 5994
nuclear@10 5995 #endif /* GL_ARB_program_interface_query */
nuclear@10 5996
nuclear@10 5997 /* ------------------------ GL_ARB_provoking_vertex ------------------------ */
nuclear@10 5998
nuclear@10 5999 #ifndef GL_ARB_provoking_vertex
nuclear@10 6000 #define GL_ARB_provoking_vertex 1
nuclear@10 6001
nuclear@10 6002 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
nuclear@10 6003 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
nuclear@10 6004 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
nuclear@10 6005 #define GL_PROVOKING_VERTEX 0x8E4F
nuclear@10 6006
nuclear@10 6007 typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
nuclear@10 6008
nuclear@10 6009 #define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex)
nuclear@10 6010
nuclear@10 6011 #define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex)
nuclear@10 6012
nuclear@10 6013 #endif /* GL_ARB_provoking_vertex */
nuclear@10 6014
nuclear@10 6015 /* ----------------------- GL_ARB_query_buffer_object ---------------------- */
nuclear@10 6016
nuclear@10 6017 #ifndef GL_ARB_query_buffer_object
nuclear@10 6018 #define GL_ARB_query_buffer_object 1
nuclear@10 6019
nuclear@10 6020 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
nuclear@10 6021 #define GL_QUERY_BUFFER 0x9192
nuclear@10 6022 #define GL_QUERY_BUFFER_BINDING 0x9193
nuclear@10 6023 #define GL_QUERY_RESULT_NO_WAIT 0x9194
nuclear@10 6024
nuclear@10 6025 #define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object)
nuclear@10 6026
nuclear@10 6027 #endif /* GL_ARB_query_buffer_object */
nuclear@10 6028
nuclear@10 6029 /* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */
nuclear@10 6030
nuclear@10 6031 #ifndef GL_ARB_robust_buffer_access_behavior
nuclear@10 6032 #define GL_ARB_robust_buffer_access_behavior 1
nuclear@10 6033
nuclear@10 6034 #define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior)
nuclear@10 6035
nuclear@10 6036 #endif /* GL_ARB_robust_buffer_access_behavior */
nuclear@10 6037
nuclear@10 6038 /* --------------------------- GL_ARB_robustness --------------------------- */
nuclear@10 6039
nuclear@10 6040 #ifndef GL_ARB_robustness
nuclear@10 6041 #define GL_ARB_robustness 1
nuclear@10 6042
nuclear@10 6043 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
nuclear@10 6044 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
nuclear@10 6045 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
nuclear@10 6046 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
nuclear@10 6047 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
nuclear@10 6048 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
nuclear@10 6049 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261
nuclear@10 6050
nuclear@10 6051 typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
nuclear@10 6052 typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table);
nuclear@10 6053 typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img);
nuclear@10 6054 typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image);
nuclear@10 6055 typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values);
nuclear@10 6056 typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v);
nuclear@10 6057 typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v);
nuclear@10 6058 typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v);
nuclear@10 6059 typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values);
nuclear@10 6060 typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values);
nuclear@10 6061 typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values);
nuclear@10 6062 typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values);
nuclear@10 6063 typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern);
nuclear@10 6064 typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span);
nuclear@10 6065 typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img);
nuclear@10 6066 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params);
nuclear@10 6067 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
nuclear@10 6068 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params);
nuclear@10 6069 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params);
nuclear@10 6070 typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data);
nuclear@10 6071
nuclear@10 6072 #define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB)
nuclear@10 6073 #define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB)
nuclear@10 6074 #define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB)
nuclear@10 6075 #define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB)
nuclear@10 6076 #define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB)
nuclear@10 6077 #define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB)
nuclear@10 6078 #define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB)
nuclear@10 6079 #define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB)
nuclear@10 6080 #define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB)
nuclear@10 6081 #define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB)
nuclear@10 6082 #define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB)
nuclear@10 6083 #define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB)
nuclear@10 6084 #define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB)
nuclear@10 6085 #define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB)
nuclear@10 6086 #define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB)
nuclear@10 6087 #define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB)
nuclear@10 6088 #define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB)
nuclear@10 6089 #define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB)
nuclear@10 6090 #define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB)
nuclear@10 6091 #define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB)
nuclear@10 6092
nuclear@10 6093 #define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness)
nuclear@10 6094
nuclear@10 6095 #endif /* GL_ARB_robustness */
nuclear@10 6096
nuclear@10 6097 /* ---------------- GL_ARB_robustness_application_isolation ---------------- */
nuclear@10 6098
nuclear@10 6099 #ifndef GL_ARB_robustness_application_isolation
nuclear@10 6100 #define GL_ARB_robustness_application_isolation 1
nuclear@10 6101
nuclear@10 6102 #define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation)
nuclear@10 6103
nuclear@10 6104 #endif /* GL_ARB_robustness_application_isolation */
nuclear@10 6105
nuclear@10 6106 /* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */
nuclear@10 6107
nuclear@10 6108 #ifndef GL_ARB_robustness_share_group_isolation
nuclear@10 6109 #define GL_ARB_robustness_share_group_isolation 1
nuclear@10 6110
nuclear@10 6111 #define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation)
nuclear@10 6112
nuclear@10 6113 #endif /* GL_ARB_robustness_share_group_isolation */
nuclear@10 6114
nuclear@10 6115 /* ------------------------ GL_ARB_sample_locations ------------------------ */
nuclear@10 6116
nuclear@10 6117 #ifndef GL_ARB_sample_locations
nuclear@10 6118 #define GL_ARB_sample_locations 1
nuclear@10 6119
nuclear@10 6120 #define GL_SAMPLE_LOCATION_ARB 0x8E50
nuclear@10 6121 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
nuclear@10 6122 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
nuclear@10 6123 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
nuclear@10 6124 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
nuclear@10 6125 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
nuclear@10 6126 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
nuclear@10 6127 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
nuclear@10 6128
nuclear@10 6129 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v);
nuclear@10 6130 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
nuclear@10 6131
nuclear@10 6132 #define glFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewFramebufferSampleLocationsfvARB)
nuclear@10 6133 #define glNamedFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvARB)
nuclear@10 6134
nuclear@10 6135 #define GLEW_ARB_sample_locations GLEW_GET_VAR(__GLEW_ARB_sample_locations)
nuclear@10 6136
nuclear@10 6137 #endif /* GL_ARB_sample_locations */
nuclear@10 6138
nuclear@10 6139 /* ------------------------- GL_ARB_sample_shading ------------------------- */
nuclear@10 6140
nuclear@10 6141 #ifndef GL_ARB_sample_shading
nuclear@10 6142 #define GL_ARB_sample_shading 1
nuclear@10 6143
nuclear@10 6144 #define GL_SAMPLE_SHADING_ARB 0x8C36
nuclear@10 6145 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
nuclear@10 6146
nuclear@10 6147 typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value);
nuclear@10 6148
nuclear@10 6149 #define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB)
nuclear@10 6150
nuclear@10 6151 #define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading)
nuclear@10 6152
nuclear@10 6153 #endif /* GL_ARB_sample_shading */
nuclear@10 6154
nuclear@10 6155 /* ------------------------- GL_ARB_sampler_objects ------------------------ */
nuclear@10 6156
nuclear@10 6157 #ifndef GL_ARB_sampler_objects
nuclear@10 6158 #define GL_ARB_sampler_objects 1
nuclear@10 6159
nuclear@10 6160 #define GL_SAMPLER_BINDING 0x8919
nuclear@10 6161
nuclear@10 6162 typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
nuclear@10 6163 typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers);
nuclear@10 6164 typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers);
nuclear@10 6165 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params);
nuclear@10 6166 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params);
nuclear@10 6167 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params);
nuclear@10 6168 typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params);
nuclear@10 6169 typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler);
nuclear@10 6170 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params);
nuclear@10 6171 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params);
nuclear@10 6172 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
nuclear@10 6173 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params);
nuclear@10 6174 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
nuclear@10 6175 typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params);
nuclear@10 6176
nuclear@10 6177 #define glBindSampler GLEW_GET_FUN(__glewBindSampler)
nuclear@10 6178 #define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers)
nuclear@10 6179 #define glGenSamplers GLEW_GET_FUN(__glewGenSamplers)
nuclear@10 6180 #define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv)
nuclear@10 6181 #define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv)
nuclear@10 6182 #define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv)
nuclear@10 6183 #define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv)
nuclear@10 6184 #define glIsSampler GLEW_GET_FUN(__glewIsSampler)
nuclear@10 6185 #define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv)
nuclear@10 6186 #define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv)
nuclear@10 6187 #define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf)
nuclear@10 6188 #define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv)
nuclear@10 6189 #define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri)
nuclear@10 6190 #define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv)
nuclear@10 6191
nuclear@10 6192 #define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects)
nuclear@10 6193
nuclear@10 6194 #endif /* GL_ARB_sampler_objects */
nuclear@10 6195
nuclear@10 6196 /* ------------------------ GL_ARB_seamless_cube_map ----------------------- */
nuclear@10 6197
nuclear@10 6198 #ifndef GL_ARB_seamless_cube_map
nuclear@10 6199 #define GL_ARB_seamless_cube_map 1
nuclear@10 6200
nuclear@10 6201 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
nuclear@10 6202
nuclear@10 6203 #define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map)
nuclear@10 6204
nuclear@10 6205 #endif /* GL_ARB_seamless_cube_map */
nuclear@10 6206
nuclear@10 6207 /* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */
nuclear@10 6208
nuclear@10 6209 #ifndef GL_ARB_seamless_cubemap_per_texture
nuclear@10 6210 #define GL_ARB_seamless_cubemap_per_texture 1
nuclear@10 6211
nuclear@10 6212 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
nuclear@10 6213
nuclear@10 6214 #define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture)
nuclear@10 6215
nuclear@10 6216 #endif /* GL_ARB_seamless_cubemap_per_texture */
nuclear@10 6217
nuclear@10 6218 /* --------------------- GL_ARB_separate_shader_objects -------------------- */
nuclear@10 6219
nuclear@10 6220 #ifndef GL_ARB_separate_shader_objects
nuclear@10 6221 #define GL_ARB_separate_shader_objects 1
nuclear@10 6222
nuclear@10 6223 #define GL_VERTEX_SHADER_BIT 0x00000001
nuclear@10 6224 #define GL_FRAGMENT_SHADER_BIT 0x00000002
nuclear@10 6225 #define GL_GEOMETRY_SHADER_BIT 0x00000004
nuclear@10 6226 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
nuclear@10 6227 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
nuclear@10 6228 #define GL_PROGRAM_SEPARABLE 0x8258
nuclear@10 6229 #define GL_ACTIVE_PROGRAM 0x8259
nuclear@10 6230 #define GL_PROGRAM_PIPELINE_BINDING 0x825A
nuclear@10 6231 #define GL_ALL_SHADER_BITS 0xFFFFFFFF
nuclear@10 6232
nuclear@10 6233 typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
nuclear@10 6234 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
nuclear@10 6235 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar * const * strings);
nuclear@10 6236 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines);
nuclear@10 6237 typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines);
nuclear@10 6238 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog);
nuclear@10 6239 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params);
nuclear@10 6240 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
nuclear@10 6241 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x);
nuclear@10 6242 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
nuclear@10 6243 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x);
nuclear@10 6244 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6245 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x);
nuclear@10 6246 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 6247 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x);
nuclear@10 6248 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 6249 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
nuclear@10 6250 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
nuclear@10 6251 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
nuclear@10 6252 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6253 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y);
nuclear@10 6254 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 6255 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y);
nuclear@10 6256 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 6257 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 6258 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
nuclear@10 6259 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 6260 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6261 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
nuclear@10 6262 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 6263 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z);
nuclear@10 6264 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 6265 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 6266 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value);
nuclear@10 6267 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 6268 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6269 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
nuclear@10 6270 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 6271 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
nuclear@10 6272 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 6273 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6274 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6275 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6276 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6277 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6278 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6279 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6280 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6281 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6282 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6283 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6284 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6285 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6286 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6287 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6288 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6289 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value);
nuclear@10 6290 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6291 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
nuclear@10 6292 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
nuclear@10 6293
nuclear@10 6294 #define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram)
nuclear@10 6295 #define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline)
nuclear@10 6296 #define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv)
nuclear@10 6297 #define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines)
nuclear@10 6298 #define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines)
nuclear@10 6299 #define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog)
nuclear@10 6300 #define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv)
nuclear@10 6301 #define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline)
nuclear@10 6302 #define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d)
nuclear@10 6303 #define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv)
nuclear@10 6304 #define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f)
nuclear@10 6305 #define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv)
nuclear@10 6306 #define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i)
nuclear@10 6307 #define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv)
nuclear@10 6308 #define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui)
nuclear@10 6309 #define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv)
nuclear@10 6310 #define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d)
nuclear@10 6311 #define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv)
nuclear@10 6312 #define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f)
nuclear@10 6313 #define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv)
nuclear@10 6314 #define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i)
nuclear@10 6315 #define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv)
nuclear@10 6316 #define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui)
nuclear@10 6317 #define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv)
nuclear@10 6318 #define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d)
nuclear@10 6319 #define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv)
nuclear@10 6320 #define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f)
nuclear@10 6321 #define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv)
nuclear@10 6322 #define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i)
nuclear@10 6323 #define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv)
nuclear@10 6324 #define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui)
nuclear@10 6325 #define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv)
nuclear@10 6326 #define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d)
nuclear@10 6327 #define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv)
nuclear@10 6328 #define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f)
nuclear@10 6329 #define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv)
nuclear@10 6330 #define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i)
nuclear@10 6331 #define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv)
nuclear@10 6332 #define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui)
nuclear@10 6333 #define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv)
nuclear@10 6334 #define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv)
nuclear@10 6335 #define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv)
nuclear@10 6336 #define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv)
nuclear@10 6337 #define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv)
nuclear@10 6338 #define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv)
nuclear@10 6339 #define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv)
nuclear@10 6340 #define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv)
nuclear@10 6341 #define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv)
nuclear@10 6342 #define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv)
nuclear@10 6343 #define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv)
nuclear@10 6344 #define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv)
nuclear@10 6345 #define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv)
nuclear@10 6346 #define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv)
nuclear@10 6347 #define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv)
nuclear@10 6348 #define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv)
nuclear@10 6349 #define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv)
nuclear@10 6350 #define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv)
nuclear@10 6351 #define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv)
nuclear@10 6352 #define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages)
nuclear@10 6353 #define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline)
nuclear@10 6354
nuclear@10 6355 #define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects)
nuclear@10 6356
nuclear@10 6357 #endif /* GL_ARB_separate_shader_objects */
nuclear@10 6358
nuclear@10 6359 /* -------------------- GL_ARB_shader_atomic_counter_ops ------------------- */
nuclear@10 6360
nuclear@10 6361 #ifndef GL_ARB_shader_atomic_counter_ops
nuclear@10 6362 #define GL_ARB_shader_atomic_counter_ops 1
nuclear@10 6363
nuclear@10 6364 #define GLEW_ARB_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counter_ops)
nuclear@10 6365
nuclear@10 6366 #endif /* GL_ARB_shader_atomic_counter_ops */
nuclear@10 6367
nuclear@10 6368 /* --------------------- GL_ARB_shader_atomic_counters --------------------- */
nuclear@10 6369
nuclear@10 6370 #ifndef GL_ARB_shader_atomic_counters
nuclear@10 6371 #define GL_ARB_shader_atomic_counters 1
nuclear@10 6372
nuclear@10 6373 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
nuclear@10 6374 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
nuclear@10 6375 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
nuclear@10 6376 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
nuclear@10 6377 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
nuclear@10 6378 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
nuclear@10 6379 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
nuclear@10 6380 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
nuclear@10 6381 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
nuclear@10 6382 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
nuclear@10 6383 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
nuclear@10 6384 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
nuclear@10 6385 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
nuclear@10 6386 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
nuclear@10 6387 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
nuclear@10 6388 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
nuclear@10 6389 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
nuclear@10 6390 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
nuclear@10 6391 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
nuclear@10 6392 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
nuclear@10 6393 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
nuclear@10 6394 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
nuclear@10 6395 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
nuclear@10 6396 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
nuclear@10 6397 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
nuclear@10 6398 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
nuclear@10 6399 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
nuclear@10 6400 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
nuclear@10 6401 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
nuclear@10 6402
nuclear@10 6403 typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params);
nuclear@10 6404
nuclear@10 6405 #define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv)
nuclear@10 6406
nuclear@10 6407 #define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters)
nuclear@10 6408
nuclear@10 6409 #endif /* GL_ARB_shader_atomic_counters */
nuclear@10 6410
nuclear@10 6411 /* -------------------------- GL_ARB_shader_ballot ------------------------- */
nuclear@10 6412
nuclear@10 6413 #ifndef GL_ARB_shader_ballot
nuclear@10 6414 #define GL_ARB_shader_ballot 1
nuclear@10 6415
nuclear@10 6416 #define GLEW_ARB_shader_ballot GLEW_GET_VAR(__GLEW_ARB_shader_ballot)
nuclear@10 6417
nuclear@10 6418 #endif /* GL_ARB_shader_ballot */
nuclear@10 6419
nuclear@10 6420 /* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */
nuclear@10 6421
nuclear@10 6422 #ifndef GL_ARB_shader_bit_encoding
nuclear@10 6423 #define GL_ARB_shader_bit_encoding 1
nuclear@10 6424
nuclear@10 6425 #define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding)
nuclear@10 6426
nuclear@10 6427 #endif /* GL_ARB_shader_bit_encoding */
nuclear@10 6428
nuclear@10 6429 /* -------------------------- GL_ARB_shader_clock -------------------------- */
nuclear@10 6430
nuclear@10 6431 #ifndef GL_ARB_shader_clock
nuclear@10 6432 #define GL_ARB_shader_clock 1
nuclear@10 6433
nuclear@10 6434 #define GLEW_ARB_shader_clock GLEW_GET_VAR(__GLEW_ARB_shader_clock)
nuclear@10 6435
nuclear@10 6436 #endif /* GL_ARB_shader_clock */
nuclear@10 6437
nuclear@10 6438 /* --------------------- GL_ARB_shader_draw_parameters --------------------- */
nuclear@10 6439
nuclear@10 6440 #ifndef GL_ARB_shader_draw_parameters
nuclear@10 6441 #define GL_ARB_shader_draw_parameters 1
nuclear@10 6442
nuclear@10 6443 #define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters)
nuclear@10 6444
nuclear@10 6445 #endif /* GL_ARB_shader_draw_parameters */
nuclear@10 6446
nuclear@10 6447 /* ------------------------ GL_ARB_shader_group_vote ----------------------- */
nuclear@10 6448
nuclear@10 6449 #ifndef GL_ARB_shader_group_vote
nuclear@10 6450 #define GL_ARB_shader_group_vote 1
nuclear@10 6451
nuclear@10 6452 #define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote)
nuclear@10 6453
nuclear@10 6454 #endif /* GL_ARB_shader_group_vote */
nuclear@10 6455
nuclear@10 6456 /* --------------------- GL_ARB_shader_image_load_store -------------------- */
nuclear@10 6457
nuclear@10 6458 #ifndef GL_ARB_shader_image_load_store
nuclear@10 6459 #define GL_ARB_shader_image_load_store 1
nuclear@10 6460
nuclear@10 6461 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
nuclear@10 6462 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
nuclear@10 6463 #define GL_UNIFORM_BARRIER_BIT 0x00000004
nuclear@10 6464 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
nuclear@10 6465 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
nuclear@10 6466 #define GL_COMMAND_BARRIER_BIT 0x00000040
nuclear@10 6467 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
nuclear@10 6468 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
nuclear@10 6469 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
nuclear@10 6470 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
nuclear@10 6471 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
nuclear@10 6472 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
nuclear@10 6473 #define GL_MAX_IMAGE_UNITS 0x8F38
nuclear@10 6474 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
nuclear@10 6475 #define GL_IMAGE_BINDING_NAME 0x8F3A
nuclear@10 6476 #define GL_IMAGE_BINDING_LEVEL 0x8F3B
nuclear@10 6477 #define GL_IMAGE_BINDING_LAYERED 0x8F3C
nuclear@10 6478 #define GL_IMAGE_BINDING_LAYER 0x8F3D
nuclear@10 6479 #define GL_IMAGE_BINDING_ACCESS 0x8F3E
nuclear@10 6480 #define GL_IMAGE_1D 0x904C
nuclear@10 6481 #define GL_IMAGE_2D 0x904D
nuclear@10 6482 #define GL_IMAGE_3D 0x904E
nuclear@10 6483 #define GL_IMAGE_2D_RECT 0x904F
nuclear@10 6484 #define GL_IMAGE_CUBE 0x9050
nuclear@10 6485 #define GL_IMAGE_BUFFER 0x9051
nuclear@10 6486 #define GL_IMAGE_1D_ARRAY 0x9052
nuclear@10 6487 #define GL_IMAGE_2D_ARRAY 0x9053
nuclear@10 6488 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
nuclear@10 6489 #define GL_IMAGE_2D_MULTISAMPLE 0x9055
nuclear@10 6490 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
nuclear@10 6491 #define GL_INT_IMAGE_1D 0x9057
nuclear@10 6492 #define GL_INT_IMAGE_2D 0x9058
nuclear@10 6493 #define GL_INT_IMAGE_3D 0x9059
nuclear@10 6494 #define GL_INT_IMAGE_2D_RECT 0x905A
nuclear@10 6495 #define GL_INT_IMAGE_CUBE 0x905B
nuclear@10 6496 #define GL_INT_IMAGE_BUFFER 0x905C
nuclear@10 6497 #define GL_INT_IMAGE_1D_ARRAY 0x905D
nuclear@10 6498 #define GL_INT_IMAGE_2D_ARRAY 0x905E
nuclear@10 6499 #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
nuclear@10 6500 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
nuclear@10 6501 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
nuclear@10 6502 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062
nuclear@10 6503 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
nuclear@10 6504 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
nuclear@10 6505 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
nuclear@10 6506 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
nuclear@10 6507 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
nuclear@10 6508 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
nuclear@10 6509 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
nuclear@10 6510 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
nuclear@10 6511 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
nuclear@10 6512 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
nuclear@10 6513 #define GL_MAX_IMAGE_SAMPLES 0x906D
nuclear@10 6514 #define GL_IMAGE_BINDING_FORMAT 0x906E
nuclear@10 6515 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
nuclear@10 6516 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
nuclear@10 6517 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
nuclear@10 6518 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
nuclear@10 6519 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
nuclear@10 6520 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
nuclear@10 6521 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
nuclear@10 6522 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
nuclear@10 6523 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
nuclear@10 6524 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
nuclear@10 6525
nuclear@10 6526 typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
nuclear@10 6527 typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
nuclear@10 6528
nuclear@10 6529 #define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture)
nuclear@10 6530 #define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier)
nuclear@10 6531
nuclear@10 6532 #define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store)
nuclear@10 6533
nuclear@10 6534 #endif /* GL_ARB_shader_image_load_store */
nuclear@10 6535
nuclear@10 6536 /* ------------------------ GL_ARB_shader_image_size ----------------------- */
nuclear@10 6537
nuclear@10 6538 #ifndef GL_ARB_shader_image_size
nuclear@10 6539 #define GL_ARB_shader_image_size 1
nuclear@10 6540
nuclear@10 6541 #define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size)
nuclear@10 6542
nuclear@10 6543 #endif /* GL_ARB_shader_image_size */
nuclear@10 6544
nuclear@10 6545 /* ------------------------- GL_ARB_shader_objects ------------------------- */
nuclear@10 6546
nuclear@10 6547 #ifndef GL_ARB_shader_objects
nuclear@10 6548 #define GL_ARB_shader_objects 1
nuclear@10 6549
nuclear@10 6550 #define GL_PROGRAM_OBJECT_ARB 0x8B40
nuclear@10 6551 #define GL_SHADER_OBJECT_ARB 0x8B48
nuclear@10 6552 #define GL_OBJECT_TYPE_ARB 0x8B4E
nuclear@10 6553 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
nuclear@10 6554 #define GL_FLOAT_VEC2_ARB 0x8B50
nuclear@10 6555 #define GL_FLOAT_VEC3_ARB 0x8B51
nuclear@10 6556 #define GL_FLOAT_VEC4_ARB 0x8B52
nuclear@10 6557 #define GL_INT_VEC2_ARB 0x8B53
nuclear@10 6558 #define GL_INT_VEC3_ARB 0x8B54
nuclear@10 6559 #define GL_INT_VEC4_ARB 0x8B55
nuclear@10 6560 #define GL_BOOL_ARB 0x8B56
nuclear@10 6561 #define GL_BOOL_VEC2_ARB 0x8B57
nuclear@10 6562 #define GL_BOOL_VEC3_ARB 0x8B58
nuclear@10 6563 #define GL_BOOL_VEC4_ARB 0x8B59
nuclear@10 6564 #define GL_FLOAT_MAT2_ARB 0x8B5A
nuclear@10 6565 #define GL_FLOAT_MAT3_ARB 0x8B5B
nuclear@10 6566 #define GL_FLOAT_MAT4_ARB 0x8B5C
nuclear@10 6567 #define GL_SAMPLER_1D_ARB 0x8B5D
nuclear@10 6568 #define GL_SAMPLER_2D_ARB 0x8B5E
nuclear@10 6569 #define GL_SAMPLER_3D_ARB 0x8B5F
nuclear@10 6570 #define GL_SAMPLER_CUBE_ARB 0x8B60
nuclear@10 6571 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
nuclear@10 6572 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
nuclear@10 6573 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
nuclear@10 6574 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
nuclear@10 6575 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
nuclear@10 6576 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
nuclear@10 6577 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
nuclear@10 6578 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
nuclear@10 6579 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
nuclear@10 6580 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
nuclear@10 6581 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
nuclear@10 6582 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
nuclear@10 6583 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
nuclear@10 6584
nuclear@10 6585 typedef char GLcharARB;
nuclear@10 6586 typedef unsigned int GLhandleARB;
nuclear@10 6587
nuclear@10 6588 typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
nuclear@10 6589 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
nuclear@10 6590 typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
nuclear@10 6591 typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
nuclear@10 6592 typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
nuclear@10 6593 typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
nuclear@10 6594 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
nuclear@10 6595 typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj);
nuclear@10 6596 typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname);
nuclear@10 6597 typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog);
nuclear@10 6598 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params);
nuclear@10 6599 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params);
nuclear@10 6600 typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source);
nuclear@10 6601 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
nuclear@10 6602 typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params);
nuclear@10 6603 typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params);
nuclear@10 6604 typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
nuclear@10 6605 typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
nuclear@10 6606 typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
nuclear@10 6607 typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6608 typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
nuclear@10 6609 typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 6610 typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
nuclear@10 6611 typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6612 typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
nuclear@10 6613 typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 6614 typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
nuclear@10 6615 typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6616 typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
nuclear@10 6617 typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 6618 typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
nuclear@10 6619 typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
nuclear@10 6620 typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
nuclear@10 6621 typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value);
nuclear@10 6622 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6623 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6624 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 6625 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
nuclear@10 6626 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
nuclear@10 6627
nuclear@10 6628 #define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)
nuclear@10 6629 #define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)
nuclear@10 6630 #define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)
nuclear@10 6631 #define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)
nuclear@10 6632 #define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)
nuclear@10 6633 #define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)
nuclear@10 6634 #define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)
nuclear@10 6635 #define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)
nuclear@10 6636 #define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)
nuclear@10 6637 #define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)
nuclear@10 6638 #define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)
nuclear@10 6639 #define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)
nuclear@10 6640 #define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)
nuclear@10 6641 #define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)
nuclear@10 6642 #define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)
nuclear@10 6643 #define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)
nuclear@10 6644 #define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)
nuclear@10 6645 #define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)
nuclear@10 6646 #define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)
nuclear@10 6647 #define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)
nuclear@10 6648 #define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)
nuclear@10 6649 #define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)
nuclear@10 6650 #define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)
nuclear@10 6651 #define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)
nuclear@10 6652 #define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)
nuclear@10 6653 #define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)
nuclear@10 6654 #define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)
nuclear@10 6655 #define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)
nuclear@10 6656 #define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)
nuclear@10 6657 #define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)
nuclear@10 6658 #define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)
nuclear@10 6659 #define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)
nuclear@10 6660 #define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)
nuclear@10 6661 #define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)
nuclear@10 6662 #define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)
nuclear@10 6663 #define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)
nuclear@10 6664 #define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)
nuclear@10 6665 #define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)
nuclear@10 6666 #define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)
nuclear@10 6667
nuclear@10 6668 #define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)
nuclear@10 6669
nuclear@10 6670 #endif /* GL_ARB_shader_objects */
nuclear@10 6671
nuclear@10 6672 /* ------------------------ GL_ARB_shader_precision ------------------------ */
nuclear@10 6673
nuclear@10 6674 #ifndef GL_ARB_shader_precision
nuclear@10 6675 #define GL_ARB_shader_precision 1
nuclear@10 6676
nuclear@10 6677 #define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision)
nuclear@10 6678
nuclear@10 6679 #endif /* GL_ARB_shader_precision */
nuclear@10 6680
nuclear@10 6681 /* ---------------------- GL_ARB_shader_stencil_export --------------------- */
nuclear@10 6682
nuclear@10 6683 #ifndef GL_ARB_shader_stencil_export
nuclear@10 6684 #define GL_ARB_shader_stencil_export 1
nuclear@10 6685
nuclear@10 6686 #define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export)
nuclear@10 6687
nuclear@10 6688 #endif /* GL_ARB_shader_stencil_export */
nuclear@10 6689
nuclear@10 6690 /* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */
nuclear@10 6691
nuclear@10 6692 #ifndef GL_ARB_shader_storage_buffer_object
nuclear@10 6693 #define GL_ARB_shader_storage_buffer_object 1
nuclear@10 6694
nuclear@10 6695 #define GL_SHADER_STORAGE_BARRIER_BIT 0x2000
nuclear@10 6696 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
nuclear@10 6697 #define GL_SHADER_STORAGE_BUFFER 0x90D2
nuclear@10 6698 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
nuclear@10 6699 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
nuclear@10 6700 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
nuclear@10 6701 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
nuclear@10 6702 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
nuclear@10 6703 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
nuclear@10 6704 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
nuclear@10 6705 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
nuclear@10 6706 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
nuclear@10 6707 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
nuclear@10 6708 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
nuclear@10 6709 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
nuclear@10 6710 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
nuclear@10 6711
nuclear@10 6712 typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
nuclear@10 6713
nuclear@10 6714 #define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding)
nuclear@10 6715
nuclear@10 6716 #define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object)
nuclear@10 6717
nuclear@10 6718 #endif /* GL_ARB_shader_storage_buffer_object */
nuclear@10 6719
nuclear@10 6720 /* ------------------------ GL_ARB_shader_subroutine ----------------------- */
nuclear@10 6721
nuclear@10 6722 #ifndef GL_ARB_shader_subroutine
nuclear@10 6723 #define GL_ARB_shader_subroutine 1
nuclear@10 6724
nuclear@10 6725 #define GL_ACTIVE_SUBROUTINES 0x8DE5
nuclear@10 6726 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
nuclear@10 6727 #define GL_MAX_SUBROUTINES 0x8DE7
nuclear@10 6728 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
nuclear@10 6729 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
nuclear@10 6730 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
nuclear@10 6731 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
nuclear@10 6732 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
nuclear@10 6733 #define GL_COMPATIBLE_SUBROUTINES 0x8E4B
nuclear@10 6734
nuclear@10 6735 typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name);
nuclear@10 6736 typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name);
nuclear@10 6737 typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values);
nuclear@10 6738 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values);
nuclear@10 6739 typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name);
nuclear@10 6740 typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name);
nuclear@10 6741 typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params);
nuclear@10 6742 typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices);
nuclear@10 6743
nuclear@10 6744 #define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName)
nuclear@10 6745 #define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName)
nuclear@10 6746 #define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv)
nuclear@10 6747 #define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv)
nuclear@10 6748 #define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex)
nuclear@10 6749 #define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation)
nuclear@10 6750 #define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv)
nuclear@10 6751 #define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv)
nuclear@10 6752
nuclear@10 6753 #define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine)
nuclear@10 6754
nuclear@10 6755 #endif /* GL_ARB_shader_subroutine */
nuclear@10 6756
nuclear@10 6757 /* ------------------ GL_ARB_shader_texture_image_samples ------------------ */
nuclear@10 6758
nuclear@10 6759 #ifndef GL_ARB_shader_texture_image_samples
nuclear@10 6760 #define GL_ARB_shader_texture_image_samples 1
nuclear@10 6761
nuclear@10 6762 #define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples)
nuclear@10 6763
nuclear@10 6764 #endif /* GL_ARB_shader_texture_image_samples */
nuclear@10 6765
nuclear@10 6766 /* ----------------------- GL_ARB_shader_texture_lod ----------------------- */
nuclear@10 6767
nuclear@10 6768 #ifndef GL_ARB_shader_texture_lod
nuclear@10 6769 #define GL_ARB_shader_texture_lod 1
nuclear@10 6770
nuclear@10 6771 #define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod)
nuclear@10 6772
nuclear@10 6773 #endif /* GL_ARB_shader_texture_lod */
nuclear@10 6774
nuclear@10 6775 /* ------------------- GL_ARB_shader_viewport_layer_array ------------------ */
nuclear@10 6776
nuclear@10 6777 #ifndef GL_ARB_shader_viewport_layer_array
nuclear@10 6778 #define GL_ARB_shader_viewport_layer_array 1
nuclear@10 6779
nuclear@10 6780 #define GLEW_ARB_shader_viewport_layer_array GLEW_GET_VAR(__GLEW_ARB_shader_viewport_layer_array)
nuclear@10 6781
nuclear@10 6782 #endif /* GL_ARB_shader_viewport_layer_array */
nuclear@10 6783
nuclear@10 6784 /* ---------------------- GL_ARB_shading_language_100 ---------------------- */
nuclear@10 6785
nuclear@10 6786 #ifndef GL_ARB_shading_language_100
nuclear@10 6787 #define GL_ARB_shading_language_100 1
nuclear@10 6788
nuclear@10 6789 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
nuclear@10 6790
nuclear@10 6791 #define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
nuclear@10 6792
nuclear@10 6793 #endif /* GL_ARB_shading_language_100 */
nuclear@10 6794
nuclear@10 6795 /* -------------------- GL_ARB_shading_language_420pack -------------------- */
nuclear@10 6796
nuclear@10 6797 #ifndef GL_ARB_shading_language_420pack
nuclear@10 6798 #define GL_ARB_shading_language_420pack 1
nuclear@10 6799
nuclear@10 6800 #define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack)
nuclear@10 6801
nuclear@10 6802 #endif /* GL_ARB_shading_language_420pack */
nuclear@10 6803
nuclear@10 6804 /* -------------------- GL_ARB_shading_language_include -------------------- */
nuclear@10 6805
nuclear@10 6806 #ifndef GL_ARB_shading_language_include
nuclear@10 6807 #define GL_ARB_shading_language_include 1
nuclear@10 6808
nuclear@10 6809 #define GL_SHADER_INCLUDE_ARB 0x8DAE
nuclear@10 6810 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9
nuclear@10 6811 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA
nuclear@10 6812
nuclear@10 6813 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length);
nuclear@10 6814 typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name);
nuclear@10 6815 typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string);
nuclear@10 6816 typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params);
nuclear@10 6817 typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name);
nuclear@10 6818 typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string);
nuclear@10 6819
nuclear@10 6820 #define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB)
nuclear@10 6821 #define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB)
nuclear@10 6822 #define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB)
nuclear@10 6823 #define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB)
nuclear@10 6824 #define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB)
nuclear@10 6825 #define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB)
nuclear@10 6826
nuclear@10 6827 #define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include)
nuclear@10 6828
nuclear@10 6829 #endif /* GL_ARB_shading_language_include */
nuclear@10 6830
nuclear@10 6831 /* -------------------- GL_ARB_shading_language_packing -------------------- */
nuclear@10 6832
nuclear@10 6833 #ifndef GL_ARB_shading_language_packing
nuclear@10 6834 #define GL_ARB_shading_language_packing 1
nuclear@10 6835
nuclear@10 6836 #define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing)
nuclear@10 6837
nuclear@10 6838 #endif /* GL_ARB_shading_language_packing */
nuclear@10 6839
nuclear@10 6840 /* ----------------------------- GL_ARB_shadow ----------------------------- */
nuclear@10 6841
nuclear@10 6842 #ifndef GL_ARB_shadow
nuclear@10 6843 #define GL_ARB_shadow 1
nuclear@10 6844
nuclear@10 6845 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
nuclear@10 6846 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
nuclear@10 6847 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
nuclear@10 6848
nuclear@10 6849 #define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)
nuclear@10 6850
nuclear@10 6851 #endif /* GL_ARB_shadow */
nuclear@10 6852
nuclear@10 6853 /* ------------------------- GL_ARB_shadow_ambient ------------------------- */
nuclear@10 6854
nuclear@10 6855 #ifndef GL_ARB_shadow_ambient
nuclear@10 6856 #define GL_ARB_shadow_ambient 1
nuclear@10 6857
nuclear@10 6858 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
nuclear@10 6859
nuclear@10 6860 #define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
nuclear@10 6861
nuclear@10 6862 #endif /* GL_ARB_shadow_ambient */
nuclear@10 6863
nuclear@10 6864 /* -------------------------- GL_ARB_sparse_buffer ------------------------- */
nuclear@10 6865
nuclear@10 6866 #ifndef GL_ARB_sparse_buffer
nuclear@10 6867 #define GL_ARB_sparse_buffer 1
nuclear@10 6868
nuclear@10 6869 #define GL_SPARSE_STORAGE_BIT_ARB 0x0400
nuclear@10 6870 #define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
nuclear@10 6871
nuclear@10 6872 typedef void (GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit);
nuclear@10 6873
nuclear@10 6874 #define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB)
nuclear@10 6875
nuclear@10 6876 #define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer)
nuclear@10 6877
nuclear@10 6878 #endif /* GL_ARB_sparse_buffer */
nuclear@10 6879
nuclear@10 6880 /* ------------------------- GL_ARB_sparse_texture ------------------------- */
nuclear@10 6881
nuclear@10 6882 #ifndef GL_ARB_sparse_texture
nuclear@10 6883 #define GL_ARB_sparse_texture 1
nuclear@10 6884
nuclear@10 6885 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
nuclear@10 6886 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
nuclear@10 6887 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
nuclear@10 6888 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
nuclear@10 6889 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
nuclear@10 6890 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
nuclear@10 6891 #define GL_TEXTURE_SPARSE_ARB 0x91A6
nuclear@10 6892 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
nuclear@10 6893 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
nuclear@10 6894 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
nuclear@10 6895 #define GL_NUM_SPARSE_LEVELS_ARB 0x91AA
nuclear@10 6896
nuclear@10 6897 typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
nuclear@10 6898
nuclear@10 6899 #define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB)
nuclear@10 6900
nuclear@10 6901 #define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture)
nuclear@10 6902
nuclear@10 6903 #endif /* GL_ARB_sparse_texture */
nuclear@10 6904
nuclear@10 6905 /* ------------------------- GL_ARB_sparse_texture2 ------------------------ */
nuclear@10 6906
nuclear@10 6907 #ifndef GL_ARB_sparse_texture2
nuclear@10 6908 #define GL_ARB_sparse_texture2 1
nuclear@10 6909
nuclear@10 6910 #define GLEW_ARB_sparse_texture2 GLEW_GET_VAR(__GLEW_ARB_sparse_texture2)
nuclear@10 6911
nuclear@10 6912 #endif /* GL_ARB_sparse_texture2 */
nuclear@10 6913
nuclear@10 6914 /* ---------------------- GL_ARB_sparse_texture_clamp ---------------------- */
nuclear@10 6915
nuclear@10 6916 #ifndef GL_ARB_sparse_texture_clamp
nuclear@10 6917 #define GL_ARB_sparse_texture_clamp 1
nuclear@10 6918
nuclear@10 6919 #define GLEW_ARB_sparse_texture_clamp GLEW_GET_VAR(__GLEW_ARB_sparse_texture_clamp)
nuclear@10 6920
nuclear@10 6921 #endif /* GL_ARB_sparse_texture_clamp */
nuclear@10 6922
nuclear@10 6923 /* ------------------------ GL_ARB_spirv_extensions ------------------------ */
nuclear@10 6924
nuclear@10 6925 #ifndef GL_ARB_spirv_extensions
nuclear@10 6926 #define GL_ARB_spirv_extensions 1
nuclear@10 6927
nuclear@10 6928 #define GL_SPIR_V_EXTENSIONS 0x9553
nuclear@10 6929 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554
nuclear@10 6930
nuclear@10 6931 #define GLEW_ARB_spirv_extensions GLEW_GET_VAR(__GLEW_ARB_spirv_extensions)
nuclear@10 6932
nuclear@10 6933 #endif /* GL_ARB_spirv_extensions */
nuclear@10 6934
nuclear@10 6935 /* ------------------------ GL_ARB_stencil_texturing ----------------------- */
nuclear@10 6936
nuclear@10 6937 #ifndef GL_ARB_stencil_texturing
nuclear@10 6938 #define GL_ARB_stencil_texturing 1
nuclear@10 6939
nuclear@10 6940 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
nuclear@10 6941
nuclear@10 6942 #define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing)
nuclear@10 6943
nuclear@10 6944 #endif /* GL_ARB_stencil_texturing */
nuclear@10 6945
nuclear@10 6946 /* ------------------------------ GL_ARB_sync ------------------------------ */
nuclear@10 6947
nuclear@10 6948 #ifndef GL_ARB_sync
nuclear@10 6949 #define GL_ARB_sync 1
nuclear@10 6950
nuclear@10 6951 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
nuclear@10 6952 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
nuclear@10 6953 #define GL_OBJECT_TYPE 0x9112
nuclear@10 6954 #define GL_SYNC_CONDITION 0x9113
nuclear@10 6955 #define GL_SYNC_STATUS 0x9114
nuclear@10 6956 #define GL_SYNC_FLAGS 0x9115
nuclear@10 6957 #define GL_SYNC_FENCE 0x9116
nuclear@10 6958 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
nuclear@10 6959 #define GL_UNSIGNALED 0x9118
nuclear@10 6960 #define GL_SIGNALED 0x9119
nuclear@10 6961 #define GL_ALREADY_SIGNALED 0x911A
nuclear@10 6962 #define GL_TIMEOUT_EXPIRED 0x911B
nuclear@10 6963 #define GL_CONDITION_SATISFIED 0x911C
nuclear@10 6964 #define GL_WAIT_FAILED 0x911D
nuclear@10 6965 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
nuclear@10 6966
nuclear@10 6967 typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout);
nuclear@10 6968 typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync);
nuclear@10 6969 typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags);
nuclear@10 6970 typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params);
nuclear@10 6971 typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values);
nuclear@10 6972 typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync);
nuclear@10 6973 typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout);
nuclear@10 6974
nuclear@10 6975 #define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync)
nuclear@10 6976 #define glDeleteSync GLEW_GET_FUN(__glewDeleteSync)
nuclear@10 6977 #define glFenceSync GLEW_GET_FUN(__glewFenceSync)
nuclear@10 6978 #define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v)
nuclear@10 6979 #define glGetSynciv GLEW_GET_FUN(__glewGetSynciv)
nuclear@10 6980 #define glIsSync GLEW_GET_FUN(__glewIsSync)
nuclear@10 6981 #define glWaitSync GLEW_GET_FUN(__glewWaitSync)
nuclear@10 6982
nuclear@10 6983 #define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync)
nuclear@10 6984
nuclear@10 6985 #endif /* GL_ARB_sync */
nuclear@10 6986
nuclear@10 6987 /* ----------------------- GL_ARB_tessellation_shader ---------------------- */
nuclear@10 6988
nuclear@10 6989 #ifndef GL_ARB_tessellation_shader
nuclear@10 6990 #define GL_ARB_tessellation_shader 1
nuclear@10 6991
nuclear@10 6992 #define GL_PATCHES 0xE
nuclear@10 6993 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
nuclear@10 6994 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
nuclear@10 6995 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
nuclear@10 6996 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
nuclear@10 6997 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
nuclear@10 6998 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
nuclear@10 6999 #define GL_PATCH_VERTICES 0x8E72
nuclear@10 7000 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
nuclear@10 7001 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
nuclear@10 7002 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
nuclear@10 7003 #define GL_TESS_GEN_MODE 0x8E76
nuclear@10 7004 #define GL_TESS_GEN_SPACING 0x8E77
nuclear@10 7005 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
nuclear@10 7006 #define GL_TESS_GEN_POINT_MODE 0x8E79
nuclear@10 7007 #define GL_ISOLINES 0x8E7A
nuclear@10 7008 #define GL_FRACTIONAL_ODD 0x8E7B
nuclear@10 7009 #define GL_FRACTIONAL_EVEN 0x8E7C
nuclear@10 7010 #define GL_MAX_PATCH_VERTICES 0x8E7D
nuclear@10 7011 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
nuclear@10 7012 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
nuclear@10 7013 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
nuclear@10 7014 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
nuclear@10 7015 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
nuclear@10 7016 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
nuclear@10 7017 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
nuclear@10 7018 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
nuclear@10 7019 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
nuclear@10 7020 #define GL_TESS_EVALUATION_SHADER 0x8E87
nuclear@10 7021 #define GL_TESS_CONTROL_SHADER 0x8E88
nuclear@10 7022 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
nuclear@10 7023 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
nuclear@10 7024
nuclear@10 7025 typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values);
nuclear@10 7026 typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
nuclear@10 7027
nuclear@10 7028 #define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv)
nuclear@10 7029 #define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri)
nuclear@10 7030
nuclear@10 7031 #define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader)
nuclear@10 7032
nuclear@10 7033 #endif /* GL_ARB_tessellation_shader */
nuclear@10 7034
nuclear@10 7035 /* ------------------------- GL_ARB_texture_barrier ------------------------ */
nuclear@10 7036
nuclear@10 7037 #ifndef GL_ARB_texture_barrier
nuclear@10 7038 #define GL_ARB_texture_barrier 1
nuclear@10 7039
nuclear@10 7040 typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void);
nuclear@10 7041
nuclear@10 7042 #define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier)
nuclear@10 7043
nuclear@10 7044 #define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier)
nuclear@10 7045
nuclear@10 7046 #endif /* GL_ARB_texture_barrier */
nuclear@10 7047
nuclear@10 7048 /* ---------------------- GL_ARB_texture_border_clamp ---------------------- */
nuclear@10 7049
nuclear@10 7050 #ifndef GL_ARB_texture_border_clamp
nuclear@10 7051 #define GL_ARB_texture_border_clamp 1
nuclear@10 7052
nuclear@10 7053 #define GL_CLAMP_TO_BORDER_ARB 0x812D
nuclear@10 7054
nuclear@10 7055 #define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
nuclear@10 7056
nuclear@10 7057 #endif /* GL_ARB_texture_border_clamp */
nuclear@10 7058
nuclear@10 7059 /* ---------------------- GL_ARB_texture_buffer_object --------------------- */
nuclear@10 7060
nuclear@10 7061 #ifndef GL_ARB_texture_buffer_object
nuclear@10 7062 #define GL_ARB_texture_buffer_object 1
nuclear@10 7063
nuclear@10 7064 #define GL_TEXTURE_BUFFER_ARB 0x8C2A
nuclear@10 7065 #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
nuclear@10 7066 #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
nuclear@10 7067 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
nuclear@10 7068 #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
nuclear@10 7069
nuclear@10 7070 typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
nuclear@10 7071
nuclear@10 7072 #define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB)
nuclear@10 7073
nuclear@10 7074 #define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object)
nuclear@10 7075
nuclear@10 7076 #endif /* GL_ARB_texture_buffer_object */
nuclear@10 7077
nuclear@10 7078 /* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */
nuclear@10 7079
nuclear@10 7080 #ifndef GL_ARB_texture_buffer_object_rgb32
nuclear@10 7081 #define GL_ARB_texture_buffer_object_rgb32 1
nuclear@10 7082
nuclear@10 7083 #define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32)
nuclear@10 7084
nuclear@10 7085 #endif /* GL_ARB_texture_buffer_object_rgb32 */
nuclear@10 7086
nuclear@10 7087 /* ---------------------- GL_ARB_texture_buffer_range ---------------------- */
nuclear@10 7088
nuclear@10 7089 #ifndef GL_ARB_texture_buffer_range
nuclear@10 7090 #define GL_ARB_texture_buffer_range 1
nuclear@10 7091
nuclear@10 7092 #define GL_TEXTURE_BUFFER_OFFSET 0x919D
nuclear@10 7093 #define GL_TEXTURE_BUFFER_SIZE 0x919E
nuclear@10 7094 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
nuclear@10 7095
nuclear@10 7096 typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 7097 typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 7098
nuclear@10 7099 #define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange)
nuclear@10 7100 #define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT)
nuclear@10 7101
nuclear@10 7102 #define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range)
nuclear@10 7103
nuclear@10 7104 #endif /* GL_ARB_texture_buffer_range */
nuclear@10 7105
nuclear@10 7106 /* ----------------------- GL_ARB_texture_compression ---------------------- */
nuclear@10 7107
nuclear@10 7108 #ifndef GL_ARB_texture_compression
nuclear@10 7109 #define GL_ARB_texture_compression 1
nuclear@10 7110
nuclear@10 7111 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
nuclear@10 7112 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
nuclear@10 7113 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
nuclear@10 7114 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
nuclear@10 7115 #define GL_COMPRESSED_RGB_ARB 0x84ED
nuclear@10 7116 #define GL_COMPRESSED_RGBA_ARB 0x84EE
nuclear@10 7117 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
nuclear@10 7118 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
nuclear@10 7119 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
nuclear@10 7120 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
nuclear@10 7121 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
nuclear@10 7122
nuclear@10 7123 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
nuclear@10 7124 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
nuclear@10 7125 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
nuclear@10 7126 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 7127 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 7128 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 7129 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img);
nuclear@10 7130
nuclear@10 7131 #define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)
nuclear@10 7132 #define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)
nuclear@10 7133 #define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)
nuclear@10 7134 #define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
nuclear@10 7135 #define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
nuclear@10 7136 #define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
nuclear@10 7137 #define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)
nuclear@10 7138
nuclear@10 7139 #define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)
nuclear@10 7140
nuclear@10 7141 #endif /* GL_ARB_texture_compression */
nuclear@10 7142
nuclear@10 7143 /* -------------------- GL_ARB_texture_compression_bptc -------------------- */
nuclear@10 7144
nuclear@10 7145 #ifndef GL_ARB_texture_compression_bptc
nuclear@10 7146 #define GL_ARB_texture_compression_bptc 1
nuclear@10 7147
nuclear@10 7148 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
nuclear@10 7149 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
nuclear@10 7150 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
nuclear@10 7151 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
nuclear@10 7152
nuclear@10 7153 #define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc)
nuclear@10 7154
nuclear@10 7155 #endif /* GL_ARB_texture_compression_bptc */
nuclear@10 7156
nuclear@10 7157 /* -------------------- GL_ARB_texture_compression_rgtc -------------------- */
nuclear@10 7158
nuclear@10 7159 #ifndef GL_ARB_texture_compression_rgtc
nuclear@10 7160 #define GL_ARB_texture_compression_rgtc 1
nuclear@10 7161
nuclear@10 7162 #define GL_COMPRESSED_RED_RGTC1 0x8DBB
nuclear@10 7163 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
nuclear@10 7164 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
nuclear@10 7165 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
nuclear@10 7166
nuclear@10 7167 #define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc)
nuclear@10 7168
nuclear@10 7169 #endif /* GL_ARB_texture_compression_rgtc */
nuclear@10 7170
nuclear@10 7171 /* ------------------------ GL_ARB_texture_cube_map ------------------------ */
nuclear@10 7172
nuclear@10 7173 #ifndef GL_ARB_texture_cube_map
nuclear@10 7174 #define GL_ARB_texture_cube_map 1
nuclear@10 7175
nuclear@10 7176 #define GL_NORMAL_MAP_ARB 0x8511
nuclear@10 7177 #define GL_REFLECTION_MAP_ARB 0x8512
nuclear@10 7178 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
nuclear@10 7179 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
nuclear@10 7180 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
nuclear@10 7181 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
nuclear@10 7182 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
nuclear@10 7183 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
nuclear@10 7184 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
nuclear@10 7185 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
nuclear@10 7186 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
nuclear@10 7187 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
nuclear@10 7188
nuclear@10 7189 #define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
nuclear@10 7190
nuclear@10 7191 #endif /* GL_ARB_texture_cube_map */
nuclear@10 7192
nuclear@10 7193 /* --------------------- GL_ARB_texture_cube_map_array --------------------- */
nuclear@10 7194
nuclear@10 7195 #ifndef GL_ARB_texture_cube_map_array
nuclear@10 7196 #define GL_ARB_texture_cube_map_array 1
nuclear@10 7197
nuclear@10 7198 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
nuclear@10 7199 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
nuclear@10 7200 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
nuclear@10 7201 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
nuclear@10 7202 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
nuclear@10 7203 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
nuclear@10 7204 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
nuclear@10 7205
nuclear@10 7206 #define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array)
nuclear@10 7207
nuclear@10 7208 #endif /* GL_ARB_texture_cube_map_array */
nuclear@10 7209
nuclear@10 7210 /* ------------------------- GL_ARB_texture_env_add ------------------------ */
nuclear@10 7211
nuclear@10 7212 #ifndef GL_ARB_texture_env_add
nuclear@10 7213 #define GL_ARB_texture_env_add 1
nuclear@10 7214
nuclear@10 7215 #define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
nuclear@10 7216
nuclear@10 7217 #endif /* GL_ARB_texture_env_add */
nuclear@10 7218
nuclear@10 7219 /* ----------------------- GL_ARB_texture_env_combine ---------------------- */
nuclear@10 7220
nuclear@10 7221 #ifndef GL_ARB_texture_env_combine
nuclear@10 7222 #define GL_ARB_texture_env_combine 1
nuclear@10 7223
nuclear@10 7224 #define GL_SUBTRACT_ARB 0x84E7
nuclear@10 7225 #define GL_COMBINE_ARB 0x8570
nuclear@10 7226 #define GL_COMBINE_RGB_ARB 0x8571
nuclear@10 7227 #define GL_COMBINE_ALPHA_ARB 0x8572
nuclear@10 7228 #define GL_RGB_SCALE_ARB 0x8573
nuclear@10 7229 #define GL_ADD_SIGNED_ARB 0x8574
nuclear@10 7230 #define GL_INTERPOLATE_ARB 0x8575
nuclear@10 7231 #define GL_CONSTANT_ARB 0x8576
nuclear@10 7232 #define GL_PRIMARY_COLOR_ARB 0x8577
nuclear@10 7233 #define GL_PREVIOUS_ARB 0x8578
nuclear@10 7234 #define GL_SOURCE0_RGB_ARB 0x8580
nuclear@10 7235 #define GL_SOURCE1_RGB_ARB 0x8581
nuclear@10 7236 #define GL_SOURCE2_RGB_ARB 0x8582
nuclear@10 7237 #define GL_SOURCE0_ALPHA_ARB 0x8588
nuclear@10 7238 #define GL_SOURCE1_ALPHA_ARB 0x8589
nuclear@10 7239 #define GL_SOURCE2_ALPHA_ARB 0x858A
nuclear@10 7240 #define GL_OPERAND0_RGB_ARB 0x8590
nuclear@10 7241 #define GL_OPERAND1_RGB_ARB 0x8591
nuclear@10 7242 #define GL_OPERAND2_RGB_ARB 0x8592
nuclear@10 7243 #define GL_OPERAND0_ALPHA_ARB 0x8598
nuclear@10 7244 #define GL_OPERAND1_ALPHA_ARB 0x8599
nuclear@10 7245 #define GL_OPERAND2_ALPHA_ARB 0x859A
nuclear@10 7246
nuclear@10 7247 #define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
nuclear@10 7248
nuclear@10 7249 #endif /* GL_ARB_texture_env_combine */
nuclear@10 7250
nuclear@10 7251 /* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */
nuclear@10 7252
nuclear@10 7253 #ifndef GL_ARB_texture_env_crossbar
nuclear@10 7254 #define GL_ARB_texture_env_crossbar 1
nuclear@10 7255
nuclear@10 7256 #define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
nuclear@10 7257
nuclear@10 7258 #endif /* GL_ARB_texture_env_crossbar */
nuclear@10 7259
nuclear@10 7260 /* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */
nuclear@10 7261
nuclear@10 7262 #ifndef GL_ARB_texture_env_dot3
nuclear@10 7263 #define GL_ARB_texture_env_dot3 1
nuclear@10 7264
nuclear@10 7265 #define GL_DOT3_RGB_ARB 0x86AE
nuclear@10 7266 #define GL_DOT3_RGBA_ARB 0x86AF
nuclear@10 7267
nuclear@10 7268 #define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
nuclear@10 7269
nuclear@10 7270 #endif /* GL_ARB_texture_env_dot3 */
nuclear@10 7271
nuclear@10 7272 /* ------------------- GL_ARB_texture_filter_anisotropic ------------------- */
nuclear@10 7273
nuclear@10 7274 #ifndef GL_ARB_texture_filter_anisotropic
nuclear@10 7275 #define GL_ARB_texture_filter_anisotropic 1
nuclear@10 7276
nuclear@10 7277 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
nuclear@10 7278 #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
nuclear@10 7279
nuclear@10 7280 #define GLEW_ARB_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_ARB_texture_filter_anisotropic)
nuclear@10 7281
nuclear@10 7282 #endif /* GL_ARB_texture_filter_anisotropic */
nuclear@10 7283
nuclear@10 7284 /* ---------------------- GL_ARB_texture_filter_minmax --------------------- */
nuclear@10 7285
nuclear@10 7286 #ifndef GL_ARB_texture_filter_minmax
nuclear@10 7287 #define GL_ARB_texture_filter_minmax 1
nuclear@10 7288
nuclear@10 7289 #define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
nuclear@10 7290 #define GL_WEIGHTED_AVERAGE_ARB 0x9367
nuclear@10 7291
nuclear@10 7292 #define GLEW_ARB_texture_filter_minmax GLEW_GET_VAR(__GLEW_ARB_texture_filter_minmax)
nuclear@10 7293
nuclear@10 7294 #endif /* GL_ARB_texture_filter_minmax */
nuclear@10 7295
nuclear@10 7296 /* -------------------------- GL_ARB_texture_float ------------------------- */
nuclear@10 7297
nuclear@10 7298 #ifndef GL_ARB_texture_float
nuclear@10 7299 #define GL_ARB_texture_float 1
nuclear@10 7300
nuclear@10 7301 #define GL_RGBA32F_ARB 0x8814
nuclear@10 7302 #define GL_RGB32F_ARB 0x8815
nuclear@10 7303 #define GL_ALPHA32F_ARB 0x8816
nuclear@10 7304 #define GL_INTENSITY32F_ARB 0x8817
nuclear@10 7305 #define GL_LUMINANCE32F_ARB 0x8818
nuclear@10 7306 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
nuclear@10 7307 #define GL_RGBA16F_ARB 0x881A
nuclear@10 7308 #define GL_RGB16F_ARB 0x881B
nuclear@10 7309 #define GL_ALPHA16F_ARB 0x881C
nuclear@10 7310 #define GL_INTENSITY16F_ARB 0x881D
nuclear@10 7311 #define GL_LUMINANCE16F_ARB 0x881E
nuclear@10 7312 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
nuclear@10 7313 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
nuclear@10 7314 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
nuclear@10 7315 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
nuclear@10 7316 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
nuclear@10 7317 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
nuclear@10 7318 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
nuclear@10 7319 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
nuclear@10 7320 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
nuclear@10 7321
nuclear@10 7322 #define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
nuclear@10 7323
nuclear@10 7324 #endif /* GL_ARB_texture_float */
nuclear@10 7325
nuclear@10 7326 /* ------------------------- GL_ARB_texture_gather ------------------------- */
nuclear@10 7327
nuclear@10 7328 #ifndef GL_ARB_texture_gather
nuclear@10 7329 #define GL_ARB_texture_gather 1
nuclear@10 7330
nuclear@10 7331 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
nuclear@10 7332 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
nuclear@10 7333 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
nuclear@10 7334
nuclear@10 7335 #define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather)
nuclear@10 7336
nuclear@10 7337 #endif /* GL_ARB_texture_gather */
nuclear@10 7338
nuclear@10 7339 /* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */
nuclear@10 7340
nuclear@10 7341 #ifndef GL_ARB_texture_mirror_clamp_to_edge
nuclear@10 7342 #define GL_ARB_texture_mirror_clamp_to_edge 1
nuclear@10 7343
nuclear@10 7344 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743
nuclear@10 7345
nuclear@10 7346 #define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge)
nuclear@10 7347
nuclear@10 7348 #endif /* GL_ARB_texture_mirror_clamp_to_edge */
nuclear@10 7349
nuclear@10 7350 /* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */
nuclear@10 7351
nuclear@10 7352 #ifndef GL_ARB_texture_mirrored_repeat
nuclear@10 7353 #define GL_ARB_texture_mirrored_repeat 1
nuclear@10 7354
nuclear@10 7355 #define GL_MIRRORED_REPEAT_ARB 0x8370
nuclear@10 7356
nuclear@10 7357 #define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
nuclear@10 7358
nuclear@10 7359 #endif /* GL_ARB_texture_mirrored_repeat */
nuclear@10 7360
nuclear@10 7361 /* ----------------------- GL_ARB_texture_multisample ---------------------- */
nuclear@10 7362
nuclear@10 7363 #ifndef GL_ARB_texture_multisample
nuclear@10 7364 #define GL_ARB_texture_multisample 1
nuclear@10 7365
nuclear@10 7366 #define GL_SAMPLE_POSITION 0x8E50
nuclear@10 7367 #define GL_SAMPLE_MASK 0x8E51
nuclear@10 7368 #define GL_SAMPLE_MASK_VALUE 0x8E52
nuclear@10 7369 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
nuclear@10 7370 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
nuclear@10 7371 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
nuclear@10 7372 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
nuclear@10 7373 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
nuclear@10 7374 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
nuclear@10 7375 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
nuclear@10 7376 #define GL_TEXTURE_SAMPLES 0x9106
nuclear@10 7377 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
nuclear@10 7378 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
nuclear@10 7379 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
nuclear@10 7380 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
nuclear@10 7381 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
nuclear@10 7382 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
nuclear@10 7383 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
nuclear@10 7384 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
nuclear@10 7385 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
nuclear@10 7386 #define GL_MAX_INTEGER_SAMPLES 0x9110
nuclear@10 7387
nuclear@10 7388 typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val);
nuclear@10 7389 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
nuclear@10 7390 typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
nuclear@10 7391 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
nuclear@10 7392
nuclear@10 7393 #define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv)
nuclear@10 7394 #define glSampleMaski GLEW_GET_FUN(__glewSampleMaski)
nuclear@10 7395 #define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample)
nuclear@10 7396 #define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample)
nuclear@10 7397
nuclear@10 7398 #define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample)
nuclear@10 7399
nuclear@10 7400 #endif /* GL_ARB_texture_multisample */
nuclear@10 7401
nuclear@10 7402 /* -------------------- GL_ARB_texture_non_power_of_two -------------------- */
nuclear@10 7403
nuclear@10 7404 #ifndef GL_ARB_texture_non_power_of_two
nuclear@10 7405 #define GL_ARB_texture_non_power_of_two 1
nuclear@10 7406
nuclear@10 7407 #define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
nuclear@10 7408
nuclear@10 7409 #endif /* GL_ARB_texture_non_power_of_two */
nuclear@10 7410
nuclear@10 7411 /* ---------------------- GL_ARB_texture_query_levels ---------------------- */
nuclear@10 7412
nuclear@10 7413 #ifndef GL_ARB_texture_query_levels
nuclear@10 7414 #define GL_ARB_texture_query_levels 1
nuclear@10 7415
nuclear@10 7416 #define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels)
nuclear@10 7417
nuclear@10 7418 #endif /* GL_ARB_texture_query_levels */
nuclear@10 7419
nuclear@10 7420 /* ------------------------ GL_ARB_texture_query_lod ----------------------- */
nuclear@10 7421
nuclear@10 7422 #ifndef GL_ARB_texture_query_lod
nuclear@10 7423 #define GL_ARB_texture_query_lod 1
nuclear@10 7424
nuclear@10 7425 #define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod)
nuclear@10 7426
nuclear@10 7427 #endif /* GL_ARB_texture_query_lod */
nuclear@10 7428
nuclear@10 7429 /* ------------------------ GL_ARB_texture_rectangle ----------------------- */
nuclear@10 7430
nuclear@10 7431 #ifndef GL_ARB_texture_rectangle
nuclear@10 7432 #define GL_ARB_texture_rectangle 1
nuclear@10 7433
nuclear@10 7434 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
nuclear@10 7435 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
nuclear@10 7436 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
nuclear@10 7437 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
nuclear@10 7438 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
nuclear@10 7439 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
nuclear@10 7440
nuclear@10 7441 #define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
nuclear@10 7442
nuclear@10 7443 #endif /* GL_ARB_texture_rectangle */
nuclear@10 7444
nuclear@10 7445 /* --------------------------- GL_ARB_texture_rg --------------------------- */
nuclear@10 7446
nuclear@10 7447 #ifndef GL_ARB_texture_rg
nuclear@10 7448 #define GL_ARB_texture_rg 1
nuclear@10 7449
nuclear@10 7450 #define GL_COMPRESSED_RED 0x8225
nuclear@10 7451 #define GL_COMPRESSED_RG 0x8226
nuclear@10 7452 #define GL_RG 0x8227
nuclear@10 7453 #define GL_RG_INTEGER 0x8228
nuclear@10 7454 #define GL_R8 0x8229
nuclear@10 7455 #define GL_R16 0x822A
nuclear@10 7456 #define GL_RG8 0x822B
nuclear@10 7457 #define GL_RG16 0x822C
nuclear@10 7458 #define GL_R16F 0x822D
nuclear@10 7459 #define GL_R32F 0x822E
nuclear@10 7460 #define GL_RG16F 0x822F
nuclear@10 7461 #define GL_RG32F 0x8230
nuclear@10 7462 #define GL_R8I 0x8231
nuclear@10 7463 #define GL_R8UI 0x8232
nuclear@10 7464 #define GL_R16I 0x8233
nuclear@10 7465 #define GL_R16UI 0x8234
nuclear@10 7466 #define GL_R32I 0x8235
nuclear@10 7467 #define GL_R32UI 0x8236
nuclear@10 7468 #define GL_RG8I 0x8237
nuclear@10 7469 #define GL_RG8UI 0x8238
nuclear@10 7470 #define GL_RG16I 0x8239
nuclear@10 7471 #define GL_RG16UI 0x823A
nuclear@10 7472 #define GL_RG32I 0x823B
nuclear@10 7473 #define GL_RG32UI 0x823C
nuclear@10 7474
nuclear@10 7475 #define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg)
nuclear@10 7476
nuclear@10 7477 #endif /* GL_ARB_texture_rg */
nuclear@10 7478
nuclear@10 7479 /* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */
nuclear@10 7480
nuclear@10 7481 #ifndef GL_ARB_texture_rgb10_a2ui
nuclear@10 7482 #define GL_ARB_texture_rgb10_a2ui 1
nuclear@10 7483
nuclear@10 7484 #define GL_RGB10_A2UI 0x906F
nuclear@10 7485
nuclear@10 7486 #define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui)
nuclear@10 7487
nuclear@10 7488 #endif /* GL_ARB_texture_rgb10_a2ui */
nuclear@10 7489
nuclear@10 7490 /* ------------------------ GL_ARB_texture_stencil8 ------------------------ */
nuclear@10 7491
nuclear@10 7492 #ifndef GL_ARB_texture_stencil8
nuclear@10 7493 #define GL_ARB_texture_stencil8 1
nuclear@10 7494
nuclear@10 7495 #define GL_STENCIL_INDEX 0x1901
nuclear@10 7496 #define GL_STENCIL_INDEX8 0x8D48
nuclear@10 7497
nuclear@10 7498 #define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8)
nuclear@10 7499
nuclear@10 7500 #endif /* GL_ARB_texture_stencil8 */
nuclear@10 7501
nuclear@10 7502 /* ------------------------- GL_ARB_texture_storage ------------------------ */
nuclear@10 7503
nuclear@10 7504 #ifndef GL_ARB_texture_storage
nuclear@10 7505 #define GL_ARB_texture_storage 1
nuclear@10 7506
nuclear@10 7507 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
nuclear@10 7508
nuclear@10 7509 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
nuclear@10 7510 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 7511 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 7512
nuclear@10 7513 #define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D)
nuclear@10 7514 #define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D)
nuclear@10 7515 #define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D)
nuclear@10 7516
nuclear@10 7517 #define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage)
nuclear@10 7518
nuclear@10 7519 #endif /* GL_ARB_texture_storage */
nuclear@10 7520
nuclear@10 7521 /* ------------------- GL_ARB_texture_storage_multisample ------------------ */
nuclear@10 7522
nuclear@10 7523 #ifndef GL_ARB_texture_storage_multisample
nuclear@10 7524 #define GL_ARB_texture_storage_multisample 1
nuclear@10 7525
nuclear@10 7526 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
nuclear@10 7527 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
nuclear@10 7528 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
nuclear@10 7529 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
nuclear@10 7530
nuclear@10 7531 #define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample)
nuclear@10 7532 #define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample)
nuclear@10 7533 #define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT)
nuclear@10 7534 #define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT)
nuclear@10 7535
nuclear@10 7536 #define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample)
nuclear@10 7537
nuclear@10 7538 #endif /* GL_ARB_texture_storage_multisample */
nuclear@10 7539
nuclear@10 7540 /* ------------------------- GL_ARB_texture_swizzle ------------------------ */
nuclear@10 7541
nuclear@10 7542 #ifndef GL_ARB_texture_swizzle
nuclear@10 7543 #define GL_ARB_texture_swizzle 1
nuclear@10 7544
nuclear@10 7545 #define GL_TEXTURE_SWIZZLE_R 0x8E42
nuclear@10 7546 #define GL_TEXTURE_SWIZZLE_G 0x8E43
nuclear@10 7547 #define GL_TEXTURE_SWIZZLE_B 0x8E44
nuclear@10 7548 #define GL_TEXTURE_SWIZZLE_A 0x8E45
nuclear@10 7549 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
nuclear@10 7550
nuclear@10 7551 #define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle)
nuclear@10 7552
nuclear@10 7553 #endif /* GL_ARB_texture_swizzle */
nuclear@10 7554
nuclear@10 7555 /* -------------------------- GL_ARB_texture_view -------------------------- */
nuclear@10 7556
nuclear@10 7557 #ifndef GL_ARB_texture_view
nuclear@10 7558 #define GL_ARB_texture_view 1
nuclear@10 7559
nuclear@10 7560 #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
nuclear@10 7561 #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
nuclear@10 7562 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
nuclear@10 7563 #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
nuclear@10 7564 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
nuclear@10 7565
nuclear@10 7566 typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
nuclear@10 7567
nuclear@10 7568 #define glTextureView GLEW_GET_FUN(__glewTextureView)
nuclear@10 7569
nuclear@10 7570 #define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view)
nuclear@10 7571
nuclear@10 7572 #endif /* GL_ARB_texture_view */
nuclear@10 7573
nuclear@10 7574 /* --------------------------- GL_ARB_timer_query -------------------------- */
nuclear@10 7575
nuclear@10 7576 #ifndef GL_ARB_timer_query
nuclear@10 7577 #define GL_ARB_timer_query 1
nuclear@10 7578
nuclear@10 7579 #define GL_TIME_ELAPSED 0x88BF
nuclear@10 7580 #define GL_TIMESTAMP 0x8E28
nuclear@10 7581
nuclear@10 7582 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params);
nuclear@10 7583 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params);
nuclear@10 7584 typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
nuclear@10 7585
nuclear@10 7586 #define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v)
nuclear@10 7587 #define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v)
nuclear@10 7588 #define glQueryCounter GLEW_GET_FUN(__glewQueryCounter)
nuclear@10 7589
nuclear@10 7590 #define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query)
nuclear@10 7591
nuclear@10 7592 #endif /* GL_ARB_timer_query */
nuclear@10 7593
nuclear@10 7594 /* ----------------------- GL_ARB_transform_feedback2 ---------------------- */
nuclear@10 7595
nuclear@10 7596 #ifndef GL_ARB_transform_feedback2
nuclear@10 7597 #define GL_ARB_transform_feedback2 1
nuclear@10 7598
nuclear@10 7599 #define GL_TRANSFORM_FEEDBACK 0x8E22
nuclear@10 7600 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
nuclear@10 7601 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
nuclear@10 7602 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
nuclear@10 7603
nuclear@10 7604 typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
nuclear@10 7605 typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids);
nuclear@10 7606 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
nuclear@10 7607 typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids);
nuclear@10 7608 typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
nuclear@10 7609 typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
nuclear@10 7610 typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
nuclear@10 7611
nuclear@10 7612 #define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback)
nuclear@10 7613 #define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks)
nuclear@10 7614 #define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback)
nuclear@10 7615 #define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks)
nuclear@10 7616 #define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback)
nuclear@10 7617 #define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback)
nuclear@10 7618 #define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback)
nuclear@10 7619
nuclear@10 7620 #define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2)
nuclear@10 7621
nuclear@10 7622 #endif /* GL_ARB_transform_feedback2 */
nuclear@10 7623
nuclear@10 7624 /* ----------------------- GL_ARB_transform_feedback3 ---------------------- */
nuclear@10 7625
nuclear@10 7626 #ifndef GL_ARB_transform_feedback3
nuclear@10 7627 #define GL_ARB_transform_feedback3 1
nuclear@10 7628
nuclear@10 7629 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
nuclear@10 7630 #define GL_MAX_VERTEX_STREAMS 0x8E71
nuclear@10 7631
nuclear@10 7632 typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
nuclear@10 7633 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
nuclear@10 7634 typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
nuclear@10 7635 typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params);
nuclear@10 7636
nuclear@10 7637 #define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed)
nuclear@10 7638 #define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream)
nuclear@10 7639 #define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed)
nuclear@10 7640 #define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv)
nuclear@10 7641
nuclear@10 7642 #define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3)
nuclear@10 7643
nuclear@10 7644 #endif /* GL_ARB_transform_feedback3 */
nuclear@10 7645
nuclear@10 7646 /* ------------------ GL_ARB_transform_feedback_instanced ------------------ */
nuclear@10 7647
nuclear@10 7648 #ifndef GL_ARB_transform_feedback_instanced
nuclear@10 7649 #define GL_ARB_transform_feedback_instanced 1
nuclear@10 7650
nuclear@10 7651 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);
nuclear@10 7652 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);
nuclear@10 7653
nuclear@10 7654 #define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced)
nuclear@10 7655 #define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced)
nuclear@10 7656
nuclear@10 7657 #define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced)
nuclear@10 7658
nuclear@10 7659 #endif /* GL_ARB_transform_feedback_instanced */
nuclear@10 7660
nuclear@10 7661 /* ---------------- GL_ARB_transform_feedback_overflow_query --------------- */
nuclear@10 7662
nuclear@10 7663 #ifndef GL_ARB_transform_feedback_overflow_query
nuclear@10 7664 #define GL_ARB_transform_feedback_overflow_query 1
nuclear@10 7665
nuclear@10 7666 #define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
nuclear@10 7667 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
nuclear@10 7668
nuclear@10 7669 #define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query)
nuclear@10 7670
nuclear@10 7671 #endif /* GL_ARB_transform_feedback_overflow_query */
nuclear@10 7672
nuclear@10 7673 /* ------------------------ GL_ARB_transpose_matrix ------------------------ */
nuclear@10 7674
nuclear@10 7675 #ifndef GL_ARB_transpose_matrix
nuclear@10 7676 #define GL_ARB_transpose_matrix 1
nuclear@10 7677
nuclear@10 7678 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
nuclear@10 7679 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
nuclear@10 7680 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
nuclear@10 7681 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
nuclear@10 7682
nuclear@10 7683 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
nuclear@10 7684 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
nuclear@10 7685 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
nuclear@10 7686 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
nuclear@10 7687
nuclear@10 7688 #define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
nuclear@10 7689 #define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
nuclear@10 7690 #define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
nuclear@10 7691 #define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
nuclear@10 7692
nuclear@10 7693 #define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
nuclear@10 7694
nuclear@10 7695 #endif /* GL_ARB_transpose_matrix */
nuclear@10 7696
nuclear@10 7697 /* ---------------------- GL_ARB_uniform_buffer_object --------------------- */
nuclear@10 7698
nuclear@10 7699 #ifndef GL_ARB_uniform_buffer_object
nuclear@10 7700 #define GL_ARB_uniform_buffer_object 1
nuclear@10 7701
nuclear@10 7702 #define GL_UNIFORM_BUFFER 0x8A11
nuclear@10 7703 #define GL_UNIFORM_BUFFER_BINDING 0x8A28
nuclear@10 7704 #define GL_UNIFORM_BUFFER_START 0x8A29
nuclear@10 7705 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
nuclear@10 7706 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
nuclear@10 7707 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
nuclear@10 7708 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
nuclear@10 7709 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
nuclear@10 7710 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
nuclear@10 7711 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
nuclear@10 7712 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
nuclear@10 7713 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
nuclear@10 7714 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
nuclear@10 7715 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
nuclear@10 7716 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
nuclear@10 7717 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
nuclear@10 7718 #define GL_UNIFORM_TYPE 0x8A37
nuclear@10 7719 #define GL_UNIFORM_SIZE 0x8A38
nuclear@10 7720 #define GL_UNIFORM_NAME_LENGTH 0x8A39
nuclear@10 7721 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
nuclear@10 7722 #define GL_UNIFORM_OFFSET 0x8A3B
nuclear@10 7723 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
nuclear@10 7724 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
nuclear@10 7725 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
nuclear@10 7726 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
nuclear@10 7727 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
nuclear@10 7728 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
nuclear@10 7729 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
nuclear@10 7730 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
nuclear@10 7731 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
nuclear@10 7732 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
nuclear@10 7733 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
nuclear@10 7734 #define GL_INVALID_INDEX 0xFFFFFFFFu
nuclear@10 7735
nuclear@10 7736 typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
nuclear@10 7737 typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 7738 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
nuclear@10 7739 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
nuclear@10 7740 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName);
nuclear@10 7741 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
nuclear@10 7742 typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data);
nuclear@10 7743 typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName);
nuclear@10 7744 typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices);
nuclear@10 7745 typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
nuclear@10 7746
nuclear@10 7747 #define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase)
nuclear@10 7748 #define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange)
nuclear@10 7749 #define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName)
nuclear@10 7750 #define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv)
nuclear@10 7751 #define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName)
nuclear@10 7752 #define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv)
nuclear@10 7753 #define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v)
nuclear@10 7754 #define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex)
nuclear@10 7755 #define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices)
nuclear@10 7756 #define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding)
nuclear@10 7757
nuclear@10 7758 #define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object)
nuclear@10 7759
nuclear@10 7760 #endif /* GL_ARB_uniform_buffer_object */
nuclear@10 7761
nuclear@10 7762 /* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */
nuclear@10 7763
nuclear@10 7764 #ifndef GL_ARB_vertex_array_bgra
nuclear@10 7765 #define GL_ARB_vertex_array_bgra 1
nuclear@10 7766
nuclear@10 7767 #define GL_BGRA 0x80E1
nuclear@10 7768
nuclear@10 7769 #define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra)
nuclear@10 7770
nuclear@10 7771 #endif /* GL_ARB_vertex_array_bgra */
nuclear@10 7772
nuclear@10 7773 /* ----------------------- GL_ARB_vertex_array_object ---------------------- */
nuclear@10 7774
nuclear@10 7775 #ifndef GL_ARB_vertex_array_object
nuclear@10 7776 #define GL_ARB_vertex_array_object 1
nuclear@10 7777
nuclear@10 7778 #define GL_VERTEX_ARRAY_BINDING 0x85B5
nuclear@10 7779
nuclear@10 7780 typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array);
nuclear@10 7781 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays);
nuclear@10 7782 typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
nuclear@10 7783 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array);
nuclear@10 7784
nuclear@10 7785 #define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray)
nuclear@10 7786 #define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays)
nuclear@10 7787 #define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays)
nuclear@10 7788 #define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray)
nuclear@10 7789
nuclear@10 7790 #define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object)
nuclear@10 7791
nuclear@10 7792 #endif /* GL_ARB_vertex_array_object */
nuclear@10 7793
nuclear@10 7794 /* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */
nuclear@10 7795
nuclear@10 7796 #ifndef GL_ARB_vertex_attrib_64bit
nuclear@10 7797 #define GL_ARB_vertex_attrib_64bit 1
nuclear@10 7798
nuclear@10 7799 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params);
nuclear@10 7800 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
nuclear@10 7801 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 7802 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
nuclear@10 7803 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 7804 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 7805 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 7806 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 7807 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v);
nuclear@10 7808 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
nuclear@10 7809
nuclear@10 7810 #define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv)
nuclear@10 7811 #define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d)
nuclear@10 7812 #define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv)
nuclear@10 7813 #define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d)
nuclear@10 7814 #define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv)
nuclear@10 7815 #define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d)
nuclear@10 7816 #define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv)
nuclear@10 7817 #define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d)
nuclear@10 7818 #define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv)
nuclear@10 7819 #define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer)
nuclear@10 7820
nuclear@10 7821 #define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit)
nuclear@10 7822
nuclear@10 7823 #endif /* GL_ARB_vertex_attrib_64bit */
nuclear@10 7824
nuclear@10 7825 /* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */
nuclear@10 7826
nuclear@10 7827 #ifndef GL_ARB_vertex_attrib_binding
nuclear@10 7828 #define GL_ARB_vertex_attrib_binding 1
nuclear@10 7829
nuclear@10 7830 #define GL_VERTEX_ATTRIB_BINDING 0x82D4
nuclear@10 7831 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
nuclear@10 7832 #define GL_VERTEX_BINDING_DIVISOR 0x82D6
nuclear@10 7833 #define GL_VERTEX_BINDING_OFFSET 0x82D7
nuclear@10 7834 #define GL_VERTEX_BINDING_STRIDE 0x82D8
nuclear@10 7835 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
nuclear@10 7836 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
nuclear@10 7837 #define GL_VERTEX_BINDING_BUFFER 0x8F4F
nuclear@10 7838
nuclear@10 7839 typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
nuclear@10 7840 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
nuclear@10 7841 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
nuclear@10 7842 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
nuclear@10 7843 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
nuclear@10 7844 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
nuclear@10 7845 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
nuclear@10 7846 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
nuclear@10 7847 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
nuclear@10 7848 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
nuclear@10 7849 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
nuclear@10 7850 typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
nuclear@10 7851
nuclear@10 7852 #define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer)
nuclear@10 7853 #define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT)
nuclear@10 7854 #define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT)
nuclear@10 7855 #define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT)
nuclear@10 7856 #define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT)
nuclear@10 7857 #define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT)
nuclear@10 7858 #define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT)
nuclear@10 7859 #define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding)
nuclear@10 7860 #define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
nuclear@10 7861 #define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat)
nuclear@10 7862 #define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat)
nuclear@10 7863 #define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor)
nuclear@10 7864
nuclear@10 7865 #define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding)
nuclear@10 7866
nuclear@10 7867 #endif /* GL_ARB_vertex_attrib_binding */
nuclear@10 7868
nuclear@10 7869 /* -------------------------- GL_ARB_vertex_blend -------------------------- */
nuclear@10 7870
nuclear@10 7871 #ifndef GL_ARB_vertex_blend
nuclear@10 7872 #define GL_ARB_vertex_blend 1
nuclear@10 7873
nuclear@10 7874 #define GL_MODELVIEW0_ARB 0x1700
nuclear@10 7875 #define GL_MODELVIEW1_ARB 0x850A
nuclear@10 7876 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
nuclear@10 7877 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
nuclear@10 7878 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
nuclear@10 7879 #define GL_VERTEX_BLEND_ARB 0x86A7
nuclear@10 7880 #define GL_CURRENT_WEIGHT_ARB 0x86A8
nuclear@10 7881 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
nuclear@10 7882 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
nuclear@10 7883 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
nuclear@10 7884 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
nuclear@10 7885 #define GL_WEIGHT_ARRAY_ARB 0x86AD
nuclear@10 7886 #define GL_MODELVIEW2_ARB 0x8722
nuclear@10 7887 #define GL_MODELVIEW3_ARB 0x8723
nuclear@10 7888 #define GL_MODELVIEW4_ARB 0x8724
nuclear@10 7889 #define GL_MODELVIEW5_ARB 0x8725
nuclear@10 7890 #define GL_MODELVIEW6_ARB 0x8726
nuclear@10 7891 #define GL_MODELVIEW7_ARB 0x8727
nuclear@10 7892 #define GL_MODELVIEW8_ARB 0x8728
nuclear@10 7893 #define GL_MODELVIEW9_ARB 0x8729
nuclear@10 7894 #define GL_MODELVIEW10_ARB 0x872A
nuclear@10 7895 #define GL_MODELVIEW11_ARB 0x872B
nuclear@10 7896 #define GL_MODELVIEW12_ARB 0x872C
nuclear@10 7897 #define GL_MODELVIEW13_ARB 0x872D
nuclear@10 7898 #define GL_MODELVIEW14_ARB 0x872E
nuclear@10 7899 #define GL_MODELVIEW15_ARB 0x872F
nuclear@10 7900 #define GL_MODELVIEW16_ARB 0x8730
nuclear@10 7901 #define GL_MODELVIEW17_ARB 0x8731
nuclear@10 7902 #define GL_MODELVIEW18_ARB 0x8732
nuclear@10 7903 #define GL_MODELVIEW19_ARB 0x8733
nuclear@10 7904 #define GL_MODELVIEW20_ARB 0x8734
nuclear@10 7905 #define GL_MODELVIEW21_ARB 0x8735
nuclear@10 7906 #define GL_MODELVIEW22_ARB 0x8736
nuclear@10 7907 #define GL_MODELVIEW23_ARB 0x8737
nuclear@10 7908 #define GL_MODELVIEW24_ARB 0x8738
nuclear@10 7909 #define GL_MODELVIEW25_ARB 0x8739
nuclear@10 7910 #define GL_MODELVIEW26_ARB 0x873A
nuclear@10 7911 #define GL_MODELVIEW27_ARB 0x873B
nuclear@10 7912 #define GL_MODELVIEW28_ARB 0x873C
nuclear@10 7913 #define GL_MODELVIEW29_ARB 0x873D
nuclear@10 7914 #define GL_MODELVIEW30_ARB 0x873E
nuclear@10 7915 #define GL_MODELVIEW31_ARB 0x873F
nuclear@10 7916
nuclear@10 7917 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count);
nuclear@10 7918 typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer);
nuclear@10 7919 typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights);
nuclear@10 7920 typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights);
nuclear@10 7921 typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights);
nuclear@10 7922 typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights);
nuclear@10 7923 typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights);
nuclear@10 7924 typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights);
nuclear@10 7925 typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights);
nuclear@10 7926 typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights);
nuclear@10 7927
nuclear@10 7928 #define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)
nuclear@10 7929 #define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)
nuclear@10 7930 #define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)
nuclear@10 7931 #define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)
nuclear@10 7932 #define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)
nuclear@10 7933 #define glWeightivARB GLEW_GET_FUN(__glewWeightivARB)
nuclear@10 7934 #define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)
nuclear@10 7935 #define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)
nuclear@10 7936 #define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)
nuclear@10 7937 #define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)
nuclear@10 7938
nuclear@10 7939 #define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
nuclear@10 7940
nuclear@10 7941 #endif /* GL_ARB_vertex_blend */
nuclear@10 7942
nuclear@10 7943 /* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */
nuclear@10 7944
nuclear@10 7945 #ifndef GL_ARB_vertex_buffer_object
nuclear@10 7946 #define GL_ARB_vertex_buffer_object 1
nuclear@10 7947
nuclear@10 7948 #define GL_BUFFER_SIZE_ARB 0x8764
nuclear@10 7949 #define GL_BUFFER_USAGE_ARB 0x8765
nuclear@10 7950 #define GL_ARRAY_BUFFER_ARB 0x8892
nuclear@10 7951 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
nuclear@10 7952 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
nuclear@10 7953 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
nuclear@10 7954 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
nuclear@10 7955 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
nuclear@10 7956 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
nuclear@10 7957 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
nuclear@10 7958 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
nuclear@10 7959 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
nuclear@10 7960 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
nuclear@10 7961 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
nuclear@10 7962 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
nuclear@10 7963 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
nuclear@10 7964 #define GL_READ_ONLY_ARB 0x88B8
nuclear@10 7965 #define GL_WRITE_ONLY_ARB 0x88B9
nuclear@10 7966 #define GL_READ_WRITE_ARB 0x88BA
nuclear@10 7967 #define GL_BUFFER_ACCESS_ARB 0x88BB
nuclear@10 7968 #define GL_BUFFER_MAPPED_ARB 0x88BC
nuclear@10 7969 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
nuclear@10 7970 #define GL_STREAM_DRAW_ARB 0x88E0
nuclear@10 7971 #define GL_STREAM_READ_ARB 0x88E1
nuclear@10 7972 #define GL_STREAM_COPY_ARB 0x88E2
nuclear@10 7973 #define GL_STATIC_DRAW_ARB 0x88E4
nuclear@10 7974 #define GL_STATIC_READ_ARB 0x88E5
nuclear@10 7975 #define GL_STATIC_COPY_ARB 0x88E6
nuclear@10 7976 #define GL_DYNAMIC_DRAW_ARB 0x88E8
nuclear@10 7977 #define GL_DYNAMIC_READ_ARB 0x88E9
nuclear@10 7978 #define GL_DYNAMIC_COPY_ARB 0x88EA
nuclear@10 7979
nuclear@10 7980 typedef ptrdiff_t GLintptrARB;
nuclear@10 7981 typedef ptrdiff_t GLsizeiptrARB;
nuclear@10 7982
nuclear@10 7983 typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
nuclear@10 7984 typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage);
nuclear@10 7985 typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data);
nuclear@10 7986 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers);
nuclear@10 7987 typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers);
nuclear@10 7988 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 7989 typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params);
nuclear@10 7990 typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data);
nuclear@10 7991 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer);
nuclear@10 7992 typedef void * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
nuclear@10 7993 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target);
nuclear@10 7994
nuclear@10 7995 #define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)
nuclear@10 7996 #define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)
nuclear@10 7997 #define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)
nuclear@10 7998 #define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)
nuclear@10 7999 #define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)
nuclear@10 8000 #define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)
nuclear@10 8001 #define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)
nuclear@10 8002 #define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)
nuclear@10 8003 #define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)
nuclear@10 8004 #define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)
nuclear@10 8005 #define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)
nuclear@10 8006
nuclear@10 8007 #define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
nuclear@10 8008
nuclear@10 8009 #endif /* GL_ARB_vertex_buffer_object */
nuclear@10 8010
nuclear@10 8011 /* ------------------------- GL_ARB_vertex_program ------------------------- */
nuclear@10 8012
nuclear@10 8013 #ifndef GL_ARB_vertex_program
nuclear@10 8014 #define GL_ARB_vertex_program 1
nuclear@10 8015
nuclear@10 8016 #define GL_COLOR_SUM_ARB 0x8458
nuclear@10 8017 #define GL_VERTEX_PROGRAM_ARB 0x8620
nuclear@10 8018 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
nuclear@10 8019 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
nuclear@10 8020 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
nuclear@10 8021 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
nuclear@10 8022 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
nuclear@10 8023 #define GL_PROGRAM_LENGTH_ARB 0x8627
nuclear@10 8024 #define GL_PROGRAM_STRING_ARB 0x8628
nuclear@10 8025 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
nuclear@10 8026 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
nuclear@10 8027 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
nuclear@10 8028 #define GL_CURRENT_MATRIX_ARB 0x8641
nuclear@10 8029 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
nuclear@10 8030 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
nuclear@10 8031 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
nuclear@10 8032 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
nuclear@10 8033 #define GL_PROGRAM_BINDING_ARB 0x8677
nuclear@10 8034 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
nuclear@10 8035 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
nuclear@10 8036 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
nuclear@10 8037 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
nuclear@10 8038 #define GL_PROGRAM_FORMAT_ARB 0x8876
nuclear@10 8039 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
nuclear@10 8040 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
nuclear@10 8041 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
nuclear@10 8042 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
nuclear@10 8043 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
nuclear@10 8044 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
nuclear@10 8045 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
nuclear@10 8046 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
nuclear@10 8047 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
nuclear@10 8048 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
nuclear@10 8049 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
nuclear@10 8050 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
nuclear@10 8051 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
nuclear@10 8052 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
nuclear@10 8053 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
nuclear@10 8054 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
nuclear@10 8055 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
nuclear@10 8056 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
nuclear@10 8057 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
nuclear@10 8058 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
nuclear@10 8059 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
nuclear@10 8060 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
nuclear@10 8061 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
nuclear@10 8062 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
nuclear@10 8063 #define GL_MATRIX0_ARB 0x88C0
nuclear@10 8064 #define GL_MATRIX1_ARB 0x88C1
nuclear@10 8065 #define GL_MATRIX2_ARB 0x88C2
nuclear@10 8066 #define GL_MATRIX3_ARB 0x88C3
nuclear@10 8067 #define GL_MATRIX4_ARB 0x88C4
nuclear@10 8068 #define GL_MATRIX5_ARB 0x88C5
nuclear@10 8069 #define GL_MATRIX6_ARB 0x88C6
nuclear@10 8070 #define GL_MATRIX7_ARB 0x88C7
nuclear@10 8071 #define GL_MATRIX8_ARB 0x88C8
nuclear@10 8072 #define GL_MATRIX9_ARB 0x88C9
nuclear@10 8073 #define GL_MATRIX10_ARB 0x88CA
nuclear@10 8074 #define GL_MATRIX11_ARB 0x88CB
nuclear@10 8075 #define GL_MATRIX12_ARB 0x88CC
nuclear@10 8076 #define GL_MATRIX13_ARB 0x88CD
nuclear@10 8077 #define GL_MATRIX14_ARB 0x88CE
nuclear@10 8078 #define GL_MATRIX15_ARB 0x88CF
nuclear@10 8079 #define GL_MATRIX16_ARB 0x88D0
nuclear@10 8080 #define GL_MATRIX17_ARB 0x88D1
nuclear@10 8081 #define GL_MATRIX18_ARB 0x88D2
nuclear@10 8082 #define GL_MATRIX19_ARB 0x88D3
nuclear@10 8083 #define GL_MATRIX20_ARB 0x88D4
nuclear@10 8084 #define GL_MATRIX21_ARB 0x88D5
nuclear@10 8085 #define GL_MATRIX22_ARB 0x88D6
nuclear@10 8086 #define GL_MATRIX23_ARB 0x88D7
nuclear@10 8087 #define GL_MATRIX24_ARB 0x88D8
nuclear@10 8088 #define GL_MATRIX25_ARB 0x88D9
nuclear@10 8089 #define GL_MATRIX26_ARB 0x88DA
nuclear@10 8090 #define GL_MATRIX27_ARB 0x88DB
nuclear@10 8091 #define GL_MATRIX28_ARB 0x88DC
nuclear@10 8092 #define GL_MATRIX29_ARB 0x88DD
nuclear@10 8093 #define GL_MATRIX30_ARB 0x88DE
nuclear@10 8094 #define GL_MATRIX31_ARB 0x88DF
nuclear@10 8095
nuclear@10 8096 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
nuclear@10 8097 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs);
nuclear@10 8098 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
nuclear@10 8099 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
nuclear@10 8100 typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs);
nuclear@10 8101 typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
nuclear@10 8102 typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
nuclear@10 8103 typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
nuclear@10 8104 typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
nuclear@10 8105 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string);
nuclear@10 8106 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 8107 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer);
nuclear@10 8108 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params);
nuclear@10 8109 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params);
nuclear@10 8110 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params);
nuclear@10 8111 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program);
nuclear@10 8112 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 8113 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
nuclear@10 8114 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 8115 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
nuclear@10 8116 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 8117 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
nuclear@10 8118 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 8119 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
nuclear@10 8120 typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string);
nuclear@10 8121 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
nuclear@10 8122 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v);
nuclear@10 8123 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
nuclear@10 8124 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v);
nuclear@10 8125 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
nuclear@10 8126 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v);
nuclear@10 8127 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
nuclear@10 8128 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v);
nuclear@10 8129 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
nuclear@10 8130 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v);
nuclear@10 8131 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
nuclear@10 8132 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v);
nuclear@10 8133 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 8134 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v);
nuclear@10 8135 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 8136 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v);
nuclear@10 8137 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
nuclear@10 8138 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v);
nuclear@10 8139 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v);
nuclear@10 8140 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v);
nuclear@10 8141 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v);
nuclear@10 8142 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
nuclear@10 8143 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v);
nuclear@10 8144 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v);
nuclear@10 8145 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v);
nuclear@10 8146 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v);
nuclear@10 8147 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 8148 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v);
nuclear@10 8149 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 8150 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v);
nuclear@10 8151 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v);
nuclear@10 8152 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 8153 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v);
nuclear@10 8154 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v);
nuclear@10 8155 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v);
nuclear@10 8156 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v);
nuclear@10 8157 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
nuclear@10 8158
nuclear@10 8159 #define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)
nuclear@10 8160 #define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)
nuclear@10 8161 #define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
nuclear@10 8162 #define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
nuclear@10 8163 #define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)
nuclear@10 8164 #define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
nuclear@10 8165 #define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
nuclear@10 8166 #define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
nuclear@10 8167 #define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
nuclear@10 8168 #define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)
nuclear@10 8169 #define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)
nuclear@10 8170 #define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
nuclear@10 8171 #define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)
nuclear@10 8172 #define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)
nuclear@10 8173 #define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)
nuclear@10 8174 #define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)
nuclear@10 8175 #define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
nuclear@10 8176 #define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
nuclear@10 8177 #define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
nuclear@10 8178 #define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
nuclear@10 8179 #define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
nuclear@10 8180 #define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
nuclear@10 8181 #define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
nuclear@10 8182 #define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
nuclear@10 8183 #define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)
nuclear@10 8184 #define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)
nuclear@10 8185 #define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)
nuclear@10 8186 #define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)
nuclear@10 8187 #define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)
nuclear@10 8188 #define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)
nuclear@10 8189 #define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)
nuclear@10 8190 #define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)
nuclear@10 8191 #define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)
nuclear@10 8192 #define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)
nuclear@10 8193 #define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)
nuclear@10 8194 #define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)
nuclear@10 8195 #define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)
nuclear@10 8196 #define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)
nuclear@10 8197 #define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)
nuclear@10 8198 #define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)
nuclear@10 8199 #define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)
nuclear@10 8200 #define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)
nuclear@10 8201 #define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)
nuclear@10 8202 #define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
nuclear@10 8203 #define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)
nuclear@10 8204 #define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
nuclear@10 8205 #define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)
nuclear@10 8206 #define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
nuclear@10 8207 #define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
nuclear@10 8208 #define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
nuclear@10 8209 #define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)
nuclear@10 8210 #define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)
nuclear@10 8211 #define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)
nuclear@10 8212 #define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)
nuclear@10 8213 #define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)
nuclear@10 8214 #define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)
nuclear@10 8215 #define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)
nuclear@10 8216 #define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)
nuclear@10 8217 #define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
nuclear@10 8218 #define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)
nuclear@10 8219 #define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)
nuclear@10 8220 #define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)
nuclear@10 8221
nuclear@10 8222 #define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)
nuclear@10 8223
nuclear@10 8224 #endif /* GL_ARB_vertex_program */
nuclear@10 8225
nuclear@10 8226 /* -------------------------- GL_ARB_vertex_shader ------------------------- */
nuclear@10 8227
nuclear@10 8228 #ifndef GL_ARB_vertex_shader
nuclear@10 8229 #define GL_ARB_vertex_shader 1
nuclear@10 8230
nuclear@10 8231 #define GL_VERTEX_SHADER_ARB 0x8B31
nuclear@10 8232 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
nuclear@10 8233 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
nuclear@10 8234 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
nuclear@10 8235 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
nuclear@10 8236 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
nuclear@10 8237 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
nuclear@10 8238
nuclear@10 8239 typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name);
nuclear@10 8240 typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
nuclear@10 8241 typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
nuclear@10 8242
nuclear@10 8243 #define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)
nuclear@10 8244 #define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)
nuclear@10 8245 #define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)
nuclear@10 8246
nuclear@10 8247 #define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
nuclear@10 8248
nuclear@10 8249 #endif /* GL_ARB_vertex_shader */
nuclear@10 8250
nuclear@10 8251 /* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */
nuclear@10 8252
nuclear@10 8253 #ifndef GL_ARB_vertex_type_10f_11f_11f_rev
nuclear@10 8254 #define GL_ARB_vertex_type_10f_11f_11f_rev 1
nuclear@10 8255
nuclear@10 8256 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
nuclear@10 8257
nuclear@10 8258 #define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev)
nuclear@10 8259
nuclear@10 8260 #endif /* GL_ARB_vertex_type_10f_11f_11f_rev */
nuclear@10 8261
nuclear@10 8262 /* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */
nuclear@10 8263
nuclear@10 8264 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
nuclear@10 8265 #define GL_ARB_vertex_type_2_10_10_10_rev 1
nuclear@10 8266
nuclear@10 8267 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
nuclear@10 8268 #define GL_INT_2_10_10_10_REV 0x8D9F
nuclear@10 8269
nuclear@10 8270 typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
nuclear@10 8271 typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color);
nuclear@10 8272 typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
nuclear@10 8273 typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color);
nuclear@10 8274 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
nuclear@10 8275 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
nuclear@10 8276 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
nuclear@10 8277 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
nuclear@10 8278 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
nuclear@10 8279 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
nuclear@10 8280 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
nuclear@10 8281 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords);
nuclear@10 8282 typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
nuclear@10 8283 typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords);
nuclear@10 8284 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
nuclear@10 8285 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color);
nuclear@10 8286 typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
nuclear@10 8287 typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords);
nuclear@10 8288 typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
nuclear@10 8289 typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords);
nuclear@10 8290 typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
nuclear@10 8291 typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords);
nuclear@10 8292 typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
nuclear@10 8293 typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords);
nuclear@10 8294 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
nuclear@10 8295 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
nuclear@10 8296 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
nuclear@10 8297 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
nuclear@10 8298 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
nuclear@10 8299 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
nuclear@10 8300 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
nuclear@10 8301 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value);
nuclear@10 8302 typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
nuclear@10 8303 typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value);
nuclear@10 8304 typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
nuclear@10 8305 typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value);
nuclear@10 8306 typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
nuclear@10 8307 typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value);
nuclear@10 8308
nuclear@10 8309 #define glColorP3ui GLEW_GET_FUN(__glewColorP3ui)
nuclear@10 8310 #define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv)
nuclear@10 8311 #define glColorP4ui GLEW_GET_FUN(__glewColorP4ui)
nuclear@10 8312 #define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv)
nuclear@10 8313 #define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui)
nuclear@10 8314 #define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv)
nuclear@10 8315 #define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui)
nuclear@10 8316 #define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv)
nuclear@10 8317 #define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui)
nuclear@10 8318 #define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv)
nuclear@10 8319 #define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui)
nuclear@10 8320 #define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv)
nuclear@10 8321 #define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui)
nuclear@10 8322 #define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv)
nuclear@10 8323 #define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui)
nuclear@10 8324 #define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv)
nuclear@10 8325 #define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui)
nuclear@10 8326 #define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv)
nuclear@10 8327 #define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui)
nuclear@10 8328 #define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv)
nuclear@10 8329 #define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui)
nuclear@10 8330 #define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv)
nuclear@10 8331 #define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui)
nuclear@10 8332 #define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv)
nuclear@10 8333 #define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui)
nuclear@10 8334 #define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv)
nuclear@10 8335 #define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui)
nuclear@10 8336 #define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv)
nuclear@10 8337 #define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui)
nuclear@10 8338 #define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv)
nuclear@10 8339 #define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui)
nuclear@10 8340 #define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv)
nuclear@10 8341 #define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui)
nuclear@10 8342 #define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv)
nuclear@10 8343 #define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui)
nuclear@10 8344 #define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv)
nuclear@10 8345 #define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui)
nuclear@10 8346 #define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv)
nuclear@10 8347
nuclear@10 8348 #define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev)
nuclear@10 8349
nuclear@10 8350 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
nuclear@10 8351
nuclear@10 8352 /* ------------------------- GL_ARB_viewport_array ------------------------- */
nuclear@10 8353
nuclear@10 8354 #ifndef GL_ARB_viewport_array
nuclear@10 8355 #define GL_ARB_viewport_array 1
nuclear@10 8356
nuclear@10 8357 #define GL_DEPTH_RANGE 0x0B70
nuclear@10 8358 #define GL_VIEWPORT 0x0BA2
nuclear@10 8359 #define GL_SCISSOR_BOX 0x0C10
nuclear@10 8360 #define GL_SCISSOR_TEST 0x0C11
nuclear@10 8361 #define GL_MAX_VIEWPORTS 0x825B
nuclear@10 8362 #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C
nuclear@10 8363 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D
nuclear@10 8364 #define GL_LAYER_PROVOKING_VERTEX 0x825E
nuclear@10 8365 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
nuclear@10 8366 #define GL_UNDEFINED_VERTEX 0x8260
nuclear@10 8367 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
nuclear@10 8368 #define GL_LAST_VERTEX_CONVENTION 0x8E4E
nuclear@10 8369 #define GL_PROVOKING_VERTEX 0x8E4F
nuclear@10 8370
nuclear@10 8371 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v);
nuclear@10 8372 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f);
nuclear@10 8373 typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data);
nuclear@10 8374 typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data);
nuclear@10 8375 typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v);
nuclear@10 8376 typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
nuclear@10 8377 typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v);
nuclear@10 8378 typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v);
nuclear@10 8379 typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
nuclear@10 8380 typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v);
nuclear@10 8381
nuclear@10 8382 #define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv)
nuclear@10 8383 #define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed)
nuclear@10 8384 #define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v)
nuclear@10 8385 #define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v)
nuclear@10 8386 #define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv)
nuclear@10 8387 #define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed)
nuclear@10 8388 #define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv)
nuclear@10 8389 #define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv)
nuclear@10 8390 #define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf)
nuclear@10 8391 #define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv)
nuclear@10 8392
nuclear@10 8393 #define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array)
nuclear@10 8394
nuclear@10 8395 #endif /* GL_ARB_viewport_array */
nuclear@10 8396
nuclear@10 8397 /* --------------------------- GL_ARB_window_pos --------------------------- */
nuclear@10 8398
nuclear@10 8399 #ifndef GL_ARB_window_pos
nuclear@10 8400 #define GL_ARB_window_pos 1
nuclear@10 8401
nuclear@10 8402 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
nuclear@10 8403 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p);
nuclear@10 8404 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
nuclear@10 8405 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p);
nuclear@10 8406 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
nuclear@10 8407 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p);
nuclear@10 8408 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
nuclear@10 8409 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p);
nuclear@10 8410 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 8411 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p);
nuclear@10 8412 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 8413 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p);
nuclear@10 8414 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
nuclear@10 8415 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p);
nuclear@10 8416 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
nuclear@10 8417 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p);
nuclear@10 8418
nuclear@10 8419 #define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)
nuclear@10 8420 #define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)
nuclear@10 8421 #define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)
nuclear@10 8422 #define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)
nuclear@10 8423 #define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)
nuclear@10 8424 #define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)
nuclear@10 8425 #define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)
nuclear@10 8426 #define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)
nuclear@10 8427 #define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)
nuclear@10 8428 #define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)
nuclear@10 8429 #define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)
nuclear@10 8430 #define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)
nuclear@10 8431 #define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)
nuclear@10 8432 #define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)
nuclear@10 8433 #define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)
nuclear@10 8434 #define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)
nuclear@10 8435
nuclear@10 8436 #define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)
nuclear@10 8437
nuclear@10 8438 #endif /* GL_ARB_window_pos */
nuclear@10 8439
nuclear@10 8440 /* ----------------------- GL_ARM_mali_program_binary ---------------------- */
nuclear@10 8441
nuclear@10 8442 #ifndef GL_ARM_mali_program_binary
nuclear@10 8443 #define GL_ARM_mali_program_binary 1
nuclear@10 8444
nuclear@10 8445 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
nuclear@10 8446
nuclear@10 8447 #define GLEW_ARM_mali_program_binary GLEW_GET_VAR(__GLEW_ARM_mali_program_binary)
nuclear@10 8448
nuclear@10 8449 #endif /* GL_ARM_mali_program_binary */
nuclear@10 8450
nuclear@10 8451 /* ----------------------- GL_ARM_mali_shader_binary ----------------------- */
nuclear@10 8452
nuclear@10 8453 #ifndef GL_ARM_mali_shader_binary
nuclear@10 8454 #define GL_ARM_mali_shader_binary 1
nuclear@10 8455
nuclear@10 8456 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
nuclear@10 8457
nuclear@10 8458 #define GLEW_ARM_mali_shader_binary GLEW_GET_VAR(__GLEW_ARM_mali_shader_binary)
nuclear@10 8459
nuclear@10 8460 #endif /* GL_ARM_mali_shader_binary */
nuclear@10 8461
nuclear@10 8462 /* ------------------------------ GL_ARM_rgba8 ----------------------------- */
nuclear@10 8463
nuclear@10 8464 #ifndef GL_ARM_rgba8
nuclear@10 8465 #define GL_ARM_rgba8 1
nuclear@10 8466
nuclear@10 8467 #define GL_RGBA8_OES 0x8058
nuclear@10 8468
nuclear@10 8469 #define GLEW_ARM_rgba8 GLEW_GET_VAR(__GLEW_ARM_rgba8)
nuclear@10 8470
nuclear@10 8471 #endif /* GL_ARM_rgba8 */
nuclear@10 8472
nuclear@10 8473 /* -------------------- GL_ARM_shader_framebuffer_fetch -------------------- */
nuclear@10 8474
nuclear@10 8475 #ifndef GL_ARM_shader_framebuffer_fetch
nuclear@10 8476 #define GL_ARM_shader_framebuffer_fetch 1
nuclear@10 8477
nuclear@10 8478 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
nuclear@10 8479 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
nuclear@10 8480
nuclear@10 8481 #define GLEW_ARM_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch)
nuclear@10 8482
nuclear@10 8483 #endif /* GL_ARM_shader_framebuffer_fetch */
nuclear@10 8484
nuclear@10 8485 /* ------------- GL_ARM_shader_framebuffer_fetch_depth_stencil ------------- */
nuclear@10 8486
nuclear@10 8487 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
nuclear@10 8488 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
nuclear@10 8489
nuclear@10 8490 #define GLEW_ARM_shader_framebuffer_fetch_depth_stencil GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch_depth_stencil)
nuclear@10 8491
nuclear@10 8492 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
nuclear@10 8493
nuclear@10 8494 /* ------------------------- GL_ATIX_point_sprites ------------------------- */
nuclear@10 8495
nuclear@10 8496 #ifndef GL_ATIX_point_sprites
nuclear@10 8497 #define GL_ATIX_point_sprites 1
nuclear@10 8498
nuclear@10 8499 #define GL_TEXTURE_POINT_MODE_ATIX 0x60B0
nuclear@10 8500 #define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
nuclear@10 8501 #define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
nuclear@10 8502 #define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
nuclear@10 8503 #define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
nuclear@10 8504 #define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
nuclear@10 8505
nuclear@10 8506 #define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
nuclear@10 8507
nuclear@10 8508 #endif /* GL_ATIX_point_sprites */
nuclear@10 8509
nuclear@10 8510 /* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */
nuclear@10 8511
nuclear@10 8512 #ifndef GL_ATIX_texture_env_combine3
nuclear@10 8513 #define GL_ATIX_texture_env_combine3 1
nuclear@10 8514
nuclear@10 8515 #define GL_MODULATE_ADD_ATIX 0x8744
nuclear@10 8516 #define GL_MODULATE_SIGNED_ADD_ATIX 0x8745
nuclear@10 8517 #define GL_MODULATE_SUBTRACT_ATIX 0x8746
nuclear@10 8518
nuclear@10 8519 #define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
nuclear@10 8520
nuclear@10 8521 #endif /* GL_ATIX_texture_env_combine3 */
nuclear@10 8522
nuclear@10 8523 /* ----------------------- GL_ATIX_texture_env_route ----------------------- */
nuclear@10 8524
nuclear@10 8525 #ifndef GL_ATIX_texture_env_route
nuclear@10 8526 #define GL_ATIX_texture_env_route 1
nuclear@10 8527
nuclear@10 8528 #define GL_SECONDARY_COLOR_ATIX 0x8747
nuclear@10 8529 #define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
nuclear@10 8530 #define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
nuclear@10 8531
nuclear@10 8532 #define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
nuclear@10 8533
nuclear@10 8534 #endif /* GL_ATIX_texture_env_route */
nuclear@10 8535
nuclear@10 8536 /* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */
nuclear@10 8537
nuclear@10 8538 #ifndef GL_ATIX_vertex_shader_output_point_size
nuclear@10 8539 #define GL_ATIX_vertex_shader_output_point_size 1
nuclear@10 8540
nuclear@10 8541 #define GL_OUTPUT_POINT_SIZE_ATIX 0x610E
nuclear@10 8542
nuclear@10 8543 #define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
nuclear@10 8544
nuclear@10 8545 #endif /* GL_ATIX_vertex_shader_output_point_size */
nuclear@10 8546
nuclear@10 8547 /* -------------------------- GL_ATI_draw_buffers -------------------------- */
nuclear@10 8548
nuclear@10 8549 #ifndef GL_ATI_draw_buffers
nuclear@10 8550 #define GL_ATI_draw_buffers 1
nuclear@10 8551
nuclear@10 8552 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
nuclear@10 8553 #define GL_DRAW_BUFFER0_ATI 0x8825
nuclear@10 8554 #define GL_DRAW_BUFFER1_ATI 0x8826
nuclear@10 8555 #define GL_DRAW_BUFFER2_ATI 0x8827
nuclear@10 8556 #define GL_DRAW_BUFFER3_ATI 0x8828
nuclear@10 8557 #define GL_DRAW_BUFFER4_ATI 0x8829
nuclear@10 8558 #define GL_DRAW_BUFFER5_ATI 0x882A
nuclear@10 8559 #define GL_DRAW_BUFFER6_ATI 0x882B
nuclear@10 8560 #define GL_DRAW_BUFFER7_ATI 0x882C
nuclear@10 8561 #define GL_DRAW_BUFFER8_ATI 0x882D
nuclear@10 8562 #define GL_DRAW_BUFFER9_ATI 0x882E
nuclear@10 8563 #define GL_DRAW_BUFFER10_ATI 0x882F
nuclear@10 8564 #define GL_DRAW_BUFFER11_ATI 0x8830
nuclear@10 8565 #define GL_DRAW_BUFFER12_ATI 0x8831
nuclear@10 8566 #define GL_DRAW_BUFFER13_ATI 0x8832
nuclear@10 8567 #define GL_DRAW_BUFFER14_ATI 0x8833
nuclear@10 8568 #define GL_DRAW_BUFFER15_ATI 0x8834
nuclear@10 8569
nuclear@10 8570 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs);
nuclear@10 8571
nuclear@10 8572 #define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)
nuclear@10 8573
nuclear@10 8574 #define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
nuclear@10 8575
nuclear@10 8576 #endif /* GL_ATI_draw_buffers */
nuclear@10 8577
nuclear@10 8578 /* -------------------------- GL_ATI_element_array ------------------------- */
nuclear@10 8579
nuclear@10 8580 #ifndef GL_ATI_element_array
nuclear@10 8581 #define GL_ATI_element_array 1
nuclear@10 8582
nuclear@10 8583 #define GL_ELEMENT_ARRAY_ATI 0x8768
nuclear@10 8584 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
nuclear@10 8585 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
nuclear@10 8586
nuclear@10 8587 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
nuclear@10 8588 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
nuclear@10 8589 typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer);
nuclear@10 8590
nuclear@10 8591 #define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
nuclear@10 8592 #define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
nuclear@10 8593 #define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)
nuclear@10 8594
nuclear@10 8595 #define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)
nuclear@10 8596
nuclear@10 8597 #endif /* GL_ATI_element_array */
nuclear@10 8598
nuclear@10 8599 /* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */
nuclear@10 8600
nuclear@10 8601 #ifndef GL_ATI_envmap_bumpmap
nuclear@10 8602 #define GL_ATI_envmap_bumpmap 1
nuclear@10 8603
nuclear@10 8604 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
nuclear@10 8605 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
nuclear@10 8606 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
nuclear@10 8607 #define GL_BUMP_TEX_UNITS_ATI 0x8778
nuclear@10 8608 #define GL_DUDV_ATI 0x8779
nuclear@10 8609 #define GL_DU8DV8_ATI 0x877A
nuclear@10 8610 #define GL_BUMP_ENVMAP_ATI 0x877B
nuclear@10 8611 #define GL_BUMP_TARGET_ATI 0x877C
nuclear@10 8612
nuclear@10 8613 typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
nuclear@10 8614 typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
nuclear@10 8615 typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
nuclear@10 8616 typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
nuclear@10 8617
nuclear@10 8618 #define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
nuclear@10 8619 #define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
nuclear@10 8620 #define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)
nuclear@10 8621 #define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)
nuclear@10 8622
nuclear@10 8623 #define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
nuclear@10 8624
nuclear@10 8625 #endif /* GL_ATI_envmap_bumpmap */
nuclear@10 8626
nuclear@10 8627 /* ------------------------- GL_ATI_fragment_shader ------------------------ */
nuclear@10 8628
nuclear@10 8629 #ifndef GL_ATI_fragment_shader
nuclear@10 8630 #define GL_ATI_fragment_shader 1
nuclear@10 8631
nuclear@10 8632 #define GL_2X_BIT_ATI 0x00000001
nuclear@10 8633 #define GL_RED_BIT_ATI 0x00000001
nuclear@10 8634 #define GL_4X_BIT_ATI 0x00000002
nuclear@10 8635 #define GL_COMP_BIT_ATI 0x00000002
nuclear@10 8636 #define GL_GREEN_BIT_ATI 0x00000002
nuclear@10 8637 #define GL_8X_BIT_ATI 0x00000004
nuclear@10 8638 #define GL_BLUE_BIT_ATI 0x00000004
nuclear@10 8639 #define GL_NEGATE_BIT_ATI 0x00000004
nuclear@10 8640 #define GL_BIAS_BIT_ATI 0x00000008
nuclear@10 8641 #define GL_HALF_BIT_ATI 0x00000008
nuclear@10 8642 #define GL_QUARTER_BIT_ATI 0x00000010
nuclear@10 8643 #define GL_EIGHTH_BIT_ATI 0x00000020
nuclear@10 8644 #define GL_SATURATE_BIT_ATI 0x00000040
nuclear@10 8645 #define GL_FRAGMENT_SHADER_ATI 0x8920
nuclear@10 8646 #define GL_REG_0_ATI 0x8921
nuclear@10 8647 #define GL_REG_1_ATI 0x8922
nuclear@10 8648 #define GL_REG_2_ATI 0x8923
nuclear@10 8649 #define GL_REG_3_ATI 0x8924
nuclear@10 8650 #define GL_REG_4_ATI 0x8925
nuclear@10 8651 #define GL_REG_5_ATI 0x8926
nuclear@10 8652 #define GL_CON_0_ATI 0x8941
nuclear@10 8653 #define GL_CON_1_ATI 0x8942
nuclear@10 8654 #define GL_CON_2_ATI 0x8943
nuclear@10 8655 #define GL_CON_3_ATI 0x8944
nuclear@10 8656 #define GL_CON_4_ATI 0x8945
nuclear@10 8657 #define GL_CON_5_ATI 0x8946
nuclear@10 8658 #define GL_CON_6_ATI 0x8947
nuclear@10 8659 #define GL_CON_7_ATI 0x8948
nuclear@10 8660 #define GL_MOV_ATI 0x8961
nuclear@10 8661 #define GL_ADD_ATI 0x8963
nuclear@10 8662 #define GL_MUL_ATI 0x8964
nuclear@10 8663 #define GL_SUB_ATI 0x8965
nuclear@10 8664 #define GL_DOT3_ATI 0x8966
nuclear@10 8665 #define GL_DOT4_ATI 0x8967
nuclear@10 8666 #define GL_MAD_ATI 0x8968
nuclear@10 8667 #define GL_LERP_ATI 0x8969
nuclear@10 8668 #define GL_CND_ATI 0x896A
nuclear@10 8669 #define GL_CND0_ATI 0x896B
nuclear@10 8670 #define GL_DOT2_ADD_ATI 0x896C
nuclear@10 8671 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
nuclear@10 8672 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
nuclear@10 8673 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
nuclear@10 8674 #define GL_NUM_PASSES_ATI 0x8970
nuclear@10 8675 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
nuclear@10 8676 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
nuclear@10 8677 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
nuclear@10 8678 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
nuclear@10 8679 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
nuclear@10 8680 #define GL_SWIZZLE_STR_ATI 0x8976
nuclear@10 8681 #define GL_SWIZZLE_STQ_ATI 0x8977
nuclear@10 8682 #define GL_SWIZZLE_STR_DR_ATI 0x8978
nuclear@10 8683 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
nuclear@10 8684 #define GL_SWIZZLE_STRQ_ATI 0x897A
nuclear@10 8685 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
nuclear@10 8686
nuclear@10 8687 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
nuclear@10 8688 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
nuclear@10 8689 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
nuclear@10 8690 typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
nuclear@10 8691 typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
nuclear@10 8692 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
nuclear@10 8693 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
nuclear@10 8694 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
nuclear@10 8695 typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
nuclear@10 8696 typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void);
nuclear@10 8697 typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
nuclear@10 8698 typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
nuclear@10 8699 typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
nuclear@10 8700 typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value);
nuclear@10 8701
nuclear@10 8702 #define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
nuclear@10 8703 #define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
nuclear@10 8704 #define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
nuclear@10 8705 #define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
nuclear@10 8706 #define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
nuclear@10 8707 #define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
nuclear@10 8708 #define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
nuclear@10 8709 #define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
nuclear@10 8710 #define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
nuclear@10 8711 #define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
nuclear@10 8712 #define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
nuclear@10 8713 #define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
nuclear@10 8714 #define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
nuclear@10 8715 #define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
nuclear@10 8716
nuclear@10 8717 #define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
nuclear@10 8718
nuclear@10 8719 #endif /* GL_ATI_fragment_shader */
nuclear@10 8720
nuclear@10 8721 /* ------------------------ GL_ATI_map_object_buffer ----------------------- */
nuclear@10 8722
nuclear@10 8723 #ifndef GL_ATI_map_object_buffer
nuclear@10 8724 #define GL_ATI_map_object_buffer 1
nuclear@10 8725
nuclear@10 8726 typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
nuclear@10 8727 typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
nuclear@10 8728
nuclear@10 8729 #define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
nuclear@10 8730 #define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)
nuclear@10 8731
nuclear@10 8732 #define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
nuclear@10 8733
nuclear@10 8734 #endif /* GL_ATI_map_object_buffer */
nuclear@10 8735
nuclear@10 8736 /* ----------------------------- GL_ATI_meminfo ---------------------------- */
nuclear@10 8737
nuclear@10 8738 #ifndef GL_ATI_meminfo
nuclear@10 8739 #define GL_ATI_meminfo 1
nuclear@10 8740
nuclear@10 8741 #define GL_VBO_FREE_MEMORY_ATI 0x87FB
nuclear@10 8742 #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
nuclear@10 8743 #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
nuclear@10 8744
nuclear@10 8745 #define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo)
nuclear@10 8746
nuclear@10 8747 #endif /* GL_ATI_meminfo */
nuclear@10 8748
nuclear@10 8749 /* -------------------------- GL_ATI_pn_triangles -------------------------- */
nuclear@10 8750
nuclear@10 8751 #ifndef GL_ATI_pn_triangles
nuclear@10 8752 #define GL_ATI_pn_triangles 1
nuclear@10 8753
nuclear@10 8754 #define GL_PN_TRIANGLES_ATI 0x87F0
nuclear@10 8755 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
nuclear@10 8756 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
nuclear@10 8757 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
nuclear@10 8758 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
nuclear@10 8759 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
nuclear@10 8760 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
nuclear@10 8761 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
nuclear@10 8762 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
nuclear@10 8763
nuclear@10 8764 typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
nuclear@10 8765 typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
nuclear@10 8766
nuclear@10 8767 #define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI)
nuclear@10 8768 #define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI)
nuclear@10 8769
nuclear@10 8770 #define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
nuclear@10 8771
nuclear@10 8772 #endif /* GL_ATI_pn_triangles */
nuclear@10 8773
nuclear@10 8774 /* ------------------------ GL_ATI_separate_stencil ------------------------ */
nuclear@10 8775
nuclear@10 8776 #ifndef GL_ATI_separate_stencil
nuclear@10 8777 #define GL_ATI_separate_stencil 1
nuclear@10 8778
nuclear@10 8779 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
nuclear@10 8780 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
nuclear@10 8781 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
nuclear@10 8782 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
nuclear@10 8783
nuclear@10 8784 typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
nuclear@10 8785 typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
nuclear@10 8786
nuclear@10 8787 #define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)
nuclear@10 8788 #define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)
nuclear@10 8789
nuclear@10 8790 #define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
nuclear@10 8791
nuclear@10 8792 #endif /* GL_ATI_separate_stencil */
nuclear@10 8793
nuclear@10 8794 /* ----------------------- GL_ATI_shader_texture_lod ----------------------- */
nuclear@10 8795
nuclear@10 8796 #ifndef GL_ATI_shader_texture_lod
nuclear@10 8797 #define GL_ATI_shader_texture_lod 1
nuclear@10 8798
nuclear@10 8799 #define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
nuclear@10 8800
nuclear@10 8801 #endif /* GL_ATI_shader_texture_lod */
nuclear@10 8802
nuclear@10 8803 /* ---------------------- GL_ATI_text_fragment_shader ---------------------- */
nuclear@10 8804
nuclear@10 8805 #ifndef GL_ATI_text_fragment_shader
nuclear@10 8806 #define GL_ATI_text_fragment_shader 1
nuclear@10 8807
nuclear@10 8808 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
nuclear@10 8809
nuclear@10 8810 #define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
nuclear@10 8811
nuclear@10 8812 #endif /* GL_ATI_text_fragment_shader */
nuclear@10 8813
nuclear@10 8814 /* --------------------- GL_ATI_texture_compression_3dc -------------------- */
nuclear@10 8815
nuclear@10 8816 #ifndef GL_ATI_texture_compression_3dc
nuclear@10 8817 #define GL_ATI_texture_compression_3dc 1
nuclear@10 8818
nuclear@10 8819 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
nuclear@10 8820
nuclear@10 8821 #define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
nuclear@10 8822
nuclear@10 8823 #endif /* GL_ATI_texture_compression_3dc */
nuclear@10 8824
nuclear@10 8825 /* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */
nuclear@10 8826
nuclear@10 8827 #ifndef GL_ATI_texture_env_combine3
nuclear@10 8828 #define GL_ATI_texture_env_combine3 1
nuclear@10 8829
nuclear@10 8830 #define GL_MODULATE_ADD_ATI 0x8744
nuclear@10 8831 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
nuclear@10 8832 #define GL_MODULATE_SUBTRACT_ATI 0x8746
nuclear@10 8833
nuclear@10 8834 #define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
nuclear@10 8835
nuclear@10 8836 #endif /* GL_ATI_texture_env_combine3 */
nuclear@10 8837
nuclear@10 8838 /* -------------------------- GL_ATI_texture_float ------------------------- */
nuclear@10 8839
nuclear@10 8840 #ifndef GL_ATI_texture_float
nuclear@10 8841 #define GL_ATI_texture_float 1
nuclear@10 8842
nuclear@10 8843 #define GL_RGBA_FLOAT32_ATI 0x8814
nuclear@10 8844 #define GL_RGB_FLOAT32_ATI 0x8815
nuclear@10 8845 #define GL_ALPHA_FLOAT32_ATI 0x8816
nuclear@10 8846 #define GL_INTENSITY_FLOAT32_ATI 0x8817
nuclear@10 8847 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
nuclear@10 8848 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
nuclear@10 8849 #define GL_RGBA_FLOAT16_ATI 0x881A
nuclear@10 8850 #define GL_RGB_FLOAT16_ATI 0x881B
nuclear@10 8851 #define GL_ALPHA_FLOAT16_ATI 0x881C
nuclear@10 8852 #define GL_INTENSITY_FLOAT16_ATI 0x881D
nuclear@10 8853 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
nuclear@10 8854 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
nuclear@10 8855
nuclear@10 8856 #define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)
nuclear@10 8857
nuclear@10 8858 #endif /* GL_ATI_texture_float */
nuclear@10 8859
nuclear@10 8860 /* ----------------------- GL_ATI_texture_mirror_once ---------------------- */
nuclear@10 8861
nuclear@10 8862 #ifndef GL_ATI_texture_mirror_once
nuclear@10 8863 #define GL_ATI_texture_mirror_once 1
nuclear@10 8864
nuclear@10 8865 #define GL_MIRROR_CLAMP_ATI 0x8742
nuclear@10 8866 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
nuclear@10 8867
nuclear@10 8868 #define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
nuclear@10 8869
nuclear@10 8870 #endif /* GL_ATI_texture_mirror_once */
nuclear@10 8871
nuclear@10 8872 /* ----------------------- GL_ATI_vertex_array_object ---------------------- */
nuclear@10 8873
nuclear@10 8874 #ifndef GL_ATI_vertex_array_object
nuclear@10 8875 #define GL_ATI_vertex_array_object 1
nuclear@10 8876
nuclear@10 8877 #define GL_STATIC_ATI 0x8760
nuclear@10 8878 #define GL_DYNAMIC_ATI 0x8761
nuclear@10 8879 #define GL_PRESERVE_ATI 0x8762
nuclear@10 8880 #define GL_DISCARD_ATI 0x8763
nuclear@10 8881 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
nuclear@10 8882 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
nuclear@10 8883 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
nuclear@10 8884 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
nuclear@10 8885
nuclear@10 8886 typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
nuclear@10 8887 typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
nuclear@10 8888 typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params);
nuclear@10 8889 typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params);
nuclear@10 8890 typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params);
nuclear@10 8891 typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params);
nuclear@10 8892 typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params);
nuclear@10 8893 typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params);
nuclear@10 8894 typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
nuclear@10 8895 typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage);
nuclear@10 8896 typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve);
nuclear@10 8897 typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
nuclear@10 8898
nuclear@10 8899 #define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)
nuclear@10 8900 #define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)
nuclear@10 8901 #define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
nuclear@10 8902 #define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
nuclear@10 8903 #define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)
nuclear@10 8904 #define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)
nuclear@10 8905 #define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
nuclear@10 8906 #define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
nuclear@10 8907 #define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
nuclear@10 8908 #define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)
nuclear@10 8909 #define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)
nuclear@10 8910 #define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)
nuclear@10 8911
nuclear@10 8912 #define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
nuclear@10 8913
nuclear@10 8914 #endif /* GL_ATI_vertex_array_object */
nuclear@10 8915
nuclear@10 8916 /* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */
nuclear@10 8917
nuclear@10 8918 #ifndef GL_ATI_vertex_attrib_array_object
nuclear@10 8919 #define GL_ATI_vertex_attrib_array_object 1
nuclear@10 8920
nuclear@10 8921 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params);
nuclear@10 8922 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params);
nuclear@10 8923 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
nuclear@10 8924
nuclear@10 8925 #define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
nuclear@10 8926 #define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
nuclear@10 8927 #define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
nuclear@10 8928
nuclear@10 8929 #define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
nuclear@10 8930
nuclear@10 8931 #endif /* GL_ATI_vertex_attrib_array_object */
nuclear@10 8932
nuclear@10 8933 /* ------------------------- GL_ATI_vertex_streams ------------------------- */
nuclear@10 8934
nuclear@10 8935 #ifndef GL_ATI_vertex_streams
nuclear@10 8936 #define GL_ATI_vertex_streams 1
nuclear@10 8937
nuclear@10 8938 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
nuclear@10 8939 #define GL_VERTEX_SOURCE_ATI 0x876C
nuclear@10 8940 #define GL_VERTEX_STREAM0_ATI 0x876D
nuclear@10 8941 #define GL_VERTEX_STREAM1_ATI 0x876E
nuclear@10 8942 #define GL_VERTEX_STREAM2_ATI 0x876F
nuclear@10 8943 #define GL_VERTEX_STREAM3_ATI 0x8770
nuclear@10 8944 #define GL_VERTEX_STREAM4_ATI 0x8771
nuclear@10 8945 #define GL_VERTEX_STREAM5_ATI 0x8772
nuclear@10 8946 #define GL_VERTEX_STREAM6_ATI 0x8773
nuclear@10 8947 #define GL_VERTEX_STREAM7_ATI 0x8774
nuclear@10 8948
nuclear@10 8949 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
nuclear@10 8950 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z);
nuclear@10 8951 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords);
nuclear@10 8952 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 8953 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
nuclear@10 8954 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 8955 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
nuclear@10 8956 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
nuclear@10 8957 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
nuclear@10 8958 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
nuclear@10 8959 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
nuclear@10 8960 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
nuclear@10 8961 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
nuclear@10 8962 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
nuclear@10 8963 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords);
nuclear@10 8964 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
nuclear@10 8965 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords);
nuclear@10 8966 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
nuclear@10 8967 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords);
nuclear@10 8968 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
nuclear@10 8969 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords);
nuclear@10 8970 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
nuclear@10 8971 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords);
nuclear@10 8972 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
nuclear@10 8973 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords);
nuclear@10 8974 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
nuclear@10 8975 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords);
nuclear@10 8976 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
nuclear@10 8977 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords);
nuclear@10 8978 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 8979 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords);
nuclear@10 8980 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 8981 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords);
nuclear@10 8982 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
nuclear@10 8983 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords);
nuclear@10 8984 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
nuclear@10 8985 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords);
nuclear@10 8986 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 8987 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords);
nuclear@10 8988 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 8989 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords);
nuclear@10 8990 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
nuclear@10 8991 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords);
nuclear@10 8992 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 8993 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords);
nuclear@10 8994
nuclear@10 8995 #define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
nuclear@10 8996 #define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
nuclear@10 8997 #define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
nuclear@10 8998 #define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
nuclear@10 8999 #define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
nuclear@10 9000 #define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
nuclear@10 9001 #define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
nuclear@10 9002 #define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
nuclear@10 9003 #define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
nuclear@10 9004 #define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
nuclear@10 9005 #define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
nuclear@10 9006 #define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
nuclear@10 9007 #define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
nuclear@10 9008 #define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI)
nuclear@10 9009 #define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI)
nuclear@10 9010 #define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI)
nuclear@10 9011 #define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI)
nuclear@10 9012 #define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI)
nuclear@10 9013 #define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI)
nuclear@10 9014 #define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI)
nuclear@10 9015 #define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI)
nuclear@10 9016 #define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
nuclear@10 9017 #define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
nuclear@10 9018 #define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
nuclear@10 9019 #define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
nuclear@10 9020 #define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
nuclear@10 9021 #define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
nuclear@10 9022 #define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
nuclear@10 9023 #define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
nuclear@10 9024 #define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
nuclear@10 9025 #define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
nuclear@10 9026 #define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
nuclear@10 9027 #define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
nuclear@10 9028 #define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
nuclear@10 9029 #define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
nuclear@10 9030 #define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
nuclear@10 9031 #define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
nuclear@10 9032 #define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
nuclear@10 9033 #define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
nuclear@10 9034 #define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
nuclear@10 9035 #define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
nuclear@10 9036 #define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
nuclear@10 9037 #define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
nuclear@10 9038 #define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
nuclear@10 9039 #define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
nuclear@10 9040
nuclear@10 9041 #define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
nuclear@10 9042
nuclear@10 9043 #endif /* GL_ATI_vertex_streams */
nuclear@10 9044
nuclear@10 9045 /* -------------------- GL_EGL_KHR_context_flush_control ------------------- */
nuclear@10 9046
nuclear@10 9047 #ifndef GL_EGL_KHR_context_flush_control
nuclear@10 9048 #define GL_EGL_KHR_context_flush_control 1
nuclear@10 9049
nuclear@10 9050 #define GLEW_EGL_KHR_context_flush_control GLEW_GET_VAR(__GLEW_EGL_KHR_context_flush_control)
nuclear@10 9051
nuclear@10 9052 #endif /* GL_EGL_KHR_context_flush_control */
nuclear@10 9053
nuclear@10 9054 /* ---------------- GL_EGL_NV_robustness_video_memory_purge ---------------- */
nuclear@10 9055
nuclear@10 9056 #ifndef GL_EGL_NV_robustness_video_memory_purge
nuclear@10 9057 #define GL_EGL_NV_robustness_video_memory_purge 1
nuclear@10 9058
nuclear@10 9059 #define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
nuclear@10 9060 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
nuclear@10 9061
nuclear@10 9062 #define GLEW_EGL_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_EGL_NV_robustness_video_memory_purge)
nuclear@10 9063
nuclear@10 9064 #endif /* GL_EGL_NV_robustness_video_memory_purge */
nuclear@10 9065
nuclear@10 9066 /* --------------------------- GL_EXT_422_pixels --------------------------- */
nuclear@10 9067
nuclear@10 9068 #ifndef GL_EXT_422_pixels
nuclear@10 9069 #define GL_EXT_422_pixels 1
nuclear@10 9070
nuclear@10 9071 #define GL_422_EXT 0x80CC
nuclear@10 9072 #define GL_422_REV_EXT 0x80CD
nuclear@10 9073 #define GL_422_AVERAGE_EXT 0x80CE
nuclear@10 9074 #define GL_422_REV_AVERAGE_EXT 0x80CF
nuclear@10 9075
nuclear@10 9076 #define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)
nuclear@10 9077
nuclear@10 9078 #endif /* GL_EXT_422_pixels */
nuclear@10 9079
nuclear@10 9080 /* ---------------------------- GL_EXT_Cg_shader --------------------------- */
nuclear@10 9081
nuclear@10 9082 #ifndef GL_EXT_Cg_shader
nuclear@10 9083 #define GL_EXT_Cg_shader 1
nuclear@10 9084
nuclear@10 9085 #define GL_CG_VERTEX_SHADER_EXT 0x890E
nuclear@10 9086 #define GL_CG_FRAGMENT_SHADER_EXT 0x890F
nuclear@10 9087
nuclear@10 9088 #define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
nuclear@10 9089
nuclear@10 9090 #endif /* GL_EXT_Cg_shader */
nuclear@10 9091
nuclear@10 9092 /* ------------------------- GL_EXT_EGL_image_array ------------------------ */
nuclear@10 9093
nuclear@10 9094 #ifndef GL_EXT_EGL_image_array
nuclear@10 9095 #define GL_EXT_EGL_image_array 1
nuclear@10 9096
nuclear@10 9097 #define GLEW_EXT_EGL_image_array GLEW_GET_VAR(__GLEW_EXT_EGL_image_array)
nuclear@10 9098
nuclear@10 9099 #endif /* GL_EXT_EGL_image_array */
nuclear@10 9100
nuclear@10 9101 /* --------------------------- GL_EXT_YUV_target --------------------------- */
nuclear@10 9102
nuclear@10 9103 #ifndef GL_EXT_YUV_target
nuclear@10 9104 #define GL_EXT_YUV_target 1
nuclear@10 9105
nuclear@10 9106 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
nuclear@10 9107
nuclear@10 9108 #define GLEW_EXT_YUV_target GLEW_GET_VAR(__GLEW_EXT_YUV_target)
nuclear@10 9109
nuclear@10 9110 #endif /* GL_EXT_YUV_target */
nuclear@10 9111
nuclear@10 9112 /* ------------------------------ GL_EXT_abgr ------------------------------ */
nuclear@10 9113
nuclear@10 9114 #ifndef GL_EXT_abgr
nuclear@10 9115 #define GL_EXT_abgr 1
nuclear@10 9116
nuclear@10 9117 #define GL_ABGR_EXT 0x8000
nuclear@10 9118
nuclear@10 9119 #define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)
nuclear@10 9120
nuclear@10 9121 #endif /* GL_EXT_abgr */
nuclear@10 9122
nuclear@10 9123 /* -------------------------- GL_EXT_base_instance ------------------------- */
nuclear@10 9124
nuclear@10 9125 #ifndef GL_EXT_base_instance
nuclear@10 9126 #define GL_EXT_base_instance 1
nuclear@10 9127
nuclear@10 9128 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
nuclear@10 9129 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
nuclear@10 9130 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
nuclear@10 9131
nuclear@10 9132 #define glDrawArraysInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstanceEXT)
nuclear@10 9133 #define glDrawElementsInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstanceEXT)
nuclear@10 9134 #define glDrawElementsInstancedBaseVertexBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstanceEXT)
nuclear@10 9135
nuclear@10 9136 #define GLEW_EXT_base_instance GLEW_GET_VAR(__GLEW_EXT_base_instance)
nuclear@10 9137
nuclear@10 9138 #endif /* GL_EXT_base_instance */
nuclear@10 9139
nuclear@10 9140 /* ------------------------------ GL_EXT_bgra ------------------------------ */
nuclear@10 9141
nuclear@10 9142 #ifndef GL_EXT_bgra
nuclear@10 9143 #define GL_EXT_bgra 1
nuclear@10 9144
nuclear@10 9145 #define GL_BGR_EXT 0x80E0
nuclear@10 9146 #define GL_BGRA_EXT 0x80E1
nuclear@10 9147
nuclear@10 9148 #define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)
nuclear@10 9149
nuclear@10 9150 #endif /* GL_EXT_bgra */
nuclear@10 9151
nuclear@10 9152 /* ------------------------ GL_EXT_bindable_uniform ------------------------ */
nuclear@10 9153
nuclear@10 9154 #ifndef GL_EXT_bindable_uniform
nuclear@10 9155 #define GL_EXT_bindable_uniform 1
nuclear@10 9156
nuclear@10 9157 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
nuclear@10 9158 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
nuclear@10 9159 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
nuclear@10 9160 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
nuclear@10 9161 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
nuclear@10 9162 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
nuclear@10 9163
nuclear@10 9164 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
nuclear@10 9165 typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
nuclear@10 9166 typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
nuclear@10 9167
nuclear@10 9168 #define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
nuclear@10 9169 #define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
nuclear@10 9170 #define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
nuclear@10 9171
nuclear@10 9172 #define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
nuclear@10 9173
nuclear@10 9174 #endif /* GL_EXT_bindable_uniform */
nuclear@10 9175
nuclear@10 9176 /* --------------------------- GL_EXT_blend_color -------------------------- */
nuclear@10 9177
nuclear@10 9178 #ifndef GL_EXT_blend_color
nuclear@10 9179 #define GL_EXT_blend_color 1
nuclear@10 9180
nuclear@10 9181 #define GL_CONSTANT_COLOR_EXT 0x8001
nuclear@10 9182 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
nuclear@10 9183 #define GL_CONSTANT_ALPHA_EXT 0x8003
nuclear@10 9184 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
nuclear@10 9185 #define GL_BLEND_COLOR_EXT 0x8005
nuclear@10 9186
nuclear@10 9187 typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
nuclear@10 9188
nuclear@10 9189 #define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)
nuclear@10 9190
nuclear@10 9191 #define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)
nuclear@10 9192
nuclear@10 9193 #endif /* GL_EXT_blend_color */
nuclear@10 9194
nuclear@10 9195 /* --------------------- GL_EXT_blend_equation_separate -------------------- */
nuclear@10 9196
nuclear@10 9197 #ifndef GL_EXT_blend_equation_separate
nuclear@10 9198 #define GL_EXT_blend_equation_separate 1
nuclear@10 9199
nuclear@10 9200 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
nuclear@10 9201 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
nuclear@10 9202
nuclear@10 9203 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
nuclear@10 9204
nuclear@10 9205 #define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
nuclear@10 9206
nuclear@10 9207 #define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
nuclear@10 9208
nuclear@10 9209 #endif /* GL_EXT_blend_equation_separate */
nuclear@10 9210
nuclear@10 9211 /* ----------------------- GL_EXT_blend_func_extended ---------------------- */
nuclear@10 9212
nuclear@10 9213 #ifndef GL_EXT_blend_func_extended
nuclear@10 9214 #define GL_EXT_blend_func_extended 1
nuclear@10 9215
nuclear@10 9216 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308
nuclear@10 9217 #define GL_SRC1_ALPHA_EXT 0x8589
nuclear@10 9218 #define GL_SRC1_COLOR_EXT 0x88F9
nuclear@10 9219 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
nuclear@10 9220 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
nuclear@10 9221 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
nuclear@10 9222 #define GL_LOCATION_INDEX_EXT 0x930F
nuclear@10 9223
nuclear@10 9224 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
nuclear@10 9225 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar * name);
nuclear@10 9226 typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar* name);
nuclear@10 9227
nuclear@10 9228 #define glBindFragDataLocationIndexedEXT GLEW_GET_FUN(__glewBindFragDataLocationIndexedEXT)
nuclear@10 9229 #define glGetFragDataIndexEXT GLEW_GET_FUN(__glewGetFragDataIndexEXT)
nuclear@10 9230 #define glGetProgramResourceLocationIndexEXT GLEW_GET_FUN(__glewGetProgramResourceLocationIndexEXT)
nuclear@10 9231
nuclear@10 9232 #define GLEW_EXT_blend_func_extended GLEW_GET_VAR(__GLEW_EXT_blend_func_extended)
nuclear@10 9233
nuclear@10 9234 #endif /* GL_EXT_blend_func_extended */
nuclear@10 9235
nuclear@10 9236 /* ----------------------- GL_EXT_blend_func_separate ---------------------- */
nuclear@10 9237
nuclear@10 9238 #ifndef GL_EXT_blend_func_separate
nuclear@10 9239 #define GL_EXT_blend_func_separate 1
nuclear@10 9240
nuclear@10 9241 #define GL_BLEND_DST_RGB_EXT 0x80C8
nuclear@10 9242 #define GL_BLEND_SRC_RGB_EXT 0x80C9
nuclear@10 9243 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
nuclear@10 9244 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
nuclear@10 9245
nuclear@10 9246 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
nuclear@10 9247
nuclear@10 9248 #define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
nuclear@10 9249
nuclear@10 9250 #define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
nuclear@10 9251
nuclear@10 9252 #endif /* GL_EXT_blend_func_separate */
nuclear@10 9253
nuclear@10 9254 /* ------------------------- GL_EXT_blend_logic_op ------------------------- */
nuclear@10 9255
nuclear@10 9256 #ifndef GL_EXT_blend_logic_op
nuclear@10 9257 #define GL_EXT_blend_logic_op 1
nuclear@10 9258
nuclear@10 9259 #define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
nuclear@10 9260
nuclear@10 9261 #endif /* GL_EXT_blend_logic_op */
nuclear@10 9262
nuclear@10 9263 /* -------------------------- GL_EXT_blend_minmax -------------------------- */
nuclear@10 9264
nuclear@10 9265 #ifndef GL_EXT_blend_minmax
nuclear@10 9266 #define GL_EXT_blend_minmax 1
nuclear@10 9267
nuclear@10 9268 #define GL_FUNC_ADD_EXT 0x8006
nuclear@10 9269 #define GL_MIN_EXT 0x8007
nuclear@10 9270 #define GL_MAX_EXT 0x8008
nuclear@10 9271 #define GL_BLEND_EQUATION_EXT 0x8009
nuclear@10 9272
nuclear@10 9273 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
nuclear@10 9274
nuclear@10 9275 #define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)
nuclear@10 9276
nuclear@10 9277 #define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
nuclear@10 9278
nuclear@10 9279 #endif /* GL_EXT_blend_minmax */
nuclear@10 9280
nuclear@10 9281 /* ------------------------- GL_EXT_blend_subtract ------------------------- */
nuclear@10 9282
nuclear@10 9283 #ifndef GL_EXT_blend_subtract
nuclear@10 9284 #define GL_EXT_blend_subtract 1
nuclear@10 9285
nuclear@10 9286 #define GL_FUNC_SUBTRACT_EXT 0x800A
nuclear@10 9287 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
nuclear@10 9288
nuclear@10 9289 #define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
nuclear@10 9290
nuclear@10 9291 #endif /* GL_EXT_blend_subtract */
nuclear@10 9292
nuclear@10 9293 /* ------------------------- GL_EXT_buffer_storage ------------------------- */
nuclear@10 9294
nuclear@10 9295 #ifndef GL_EXT_buffer_storage
nuclear@10 9296 #define GL_EXT_buffer_storage 1
nuclear@10 9297
nuclear@10 9298 #define GL_MAP_READ_BIT 0x0001
nuclear@10 9299 #define GL_MAP_WRITE_BIT 0x0002
nuclear@10 9300 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040
nuclear@10 9301 #define GL_MAP_COHERENT_BIT_EXT 0x0080
nuclear@10 9302 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
nuclear@10 9303 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200
nuclear@10 9304 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
nuclear@10 9305 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
nuclear@10 9306 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
nuclear@10 9307
nuclear@10 9308 typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
nuclear@10 9309 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
nuclear@10 9310
nuclear@10 9311 #define glBufferStorageEXT GLEW_GET_FUN(__glewBufferStorageEXT)
nuclear@10 9312 #define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT)
nuclear@10 9313
nuclear@10 9314 #define GLEW_EXT_buffer_storage GLEW_GET_VAR(__GLEW_EXT_buffer_storage)
nuclear@10 9315
nuclear@10 9316 #endif /* GL_EXT_buffer_storage */
nuclear@10 9317
nuclear@10 9318 /* -------------------------- GL_EXT_clear_texture ------------------------- */
nuclear@10 9319
nuclear@10 9320 #ifndef GL_EXT_clear_texture
nuclear@10 9321 #define GL_EXT_clear_texture 1
nuclear@10 9322
nuclear@10 9323 typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
nuclear@10 9324 typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
nuclear@10 9325
nuclear@10 9326 #define glClearTexImageEXT GLEW_GET_FUN(__glewClearTexImageEXT)
nuclear@10 9327 #define glClearTexSubImageEXT GLEW_GET_FUN(__glewClearTexSubImageEXT)
nuclear@10 9328
nuclear@10 9329 #define GLEW_EXT_clear_texture GLEW_GET_VAR(__GLEW_EXT_clear_texture)
nuclear@10 9330
nuclear@10 9331 #endif /* GL_EXT_clear_texture */
nuclear@10 9332
nuclear@10 9333 /* ----------------------- GL_EXT_clip_cull_distance ----------------------- */
nuclear@10 9334
nuclear@10 9335 #ifndef GL_EXT_clip_cull_distance
nuclear@10 9336 #define GL_EXT_clip_cull_distance 1
nuclear@10 9337
nuclear@10 9338 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
nuclear@10 9339 #define GL_CLIP_DISTANCE0_EXT 0x3000
nuclear@10 9340 #define GL_CLIP_DISTANCE1_EXT 0x3001
nuclear@10 9341 #define GL_CLIP_DISTANCE2_EXT 0x3002
nuclear@10 9342 #define GL_CLIP_DISTANCE3_EXT 0x3003
nuclear@10 9343 #define GL_CLIP_DISTANCE4_EXT 0x3004
nuclear@10 9344 #define GL_CLIP_DISTANCE5_EXT 0x3005
nuclear@10 9345 #define GL_CLIP_DISTANCE6_EXT 0x3006
nuclear@10 9346 #define GL_CLIP_DISTANCE7_EXT 0x3007
nuclear@10 9347 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9
nuclear@10 9348 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
nuclear@10 9349
nuclear@10 9350 #define GLEW_EXT_clip_cull_distance GLEW_GET_VAR(__GLEW_EXT_clip_cull_distance)
nuclear@10 9351
nuclear@10 9352 #endif /* GL_EXT_clip_cull_distance */
nuclear@10 9353
nuclear@10 9354 /* ------------------------ GL_EXT_clip_volume_hint ------------------------ */
nuclear@10 9355
nuclear@10 9356 #ifndef GL_EXT_clip_volume_hint
nuclear@10 9357 #define GL_EXT_clip_volume_hint 1
nuclear@10 9358
nuclear@10 9359 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
nuclear@10 9360
nuclear@10 9361 #define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
nuclear@10 9362
nuclear@10 9363 #endif /* GL_EXT_clip_volume_hint */
nuclear@10 9364
nuclear@10 9365 /* ------------------------------ GL_EXT_cmyka ----------------------------- */
nuclear@10 9366
nuclear@10 9367 #ifndef GL_EXT_cmyka
nuclear@10 9368 #define GL_EXT_cmyka 1
nuclear@10 9369
nuclear@10 9370 #define GL_CMYK_EXT 0x800C
nuclear@10 9371 #define GL_CMYKA_EXT 0x800D
nuclear@10 9372 #define GL_PACK_CMYK_HINT_EXT 0x800E
nuclear@10 9373 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
nuclear@10 9374
nuclear@10 9375 #define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)
nuclear@10 9376
nuclear@10 9377 #endif /* GL_EXT_cmyka */
nuclear@10 9378
nuclear@10 9379 /* ----------------------- GL_EXT_color_buffer_float ----------------------- */
nuclear@10 9380
nuclear@10 9381 #ifndef GL_EXT_color_buffer_float
nuclear@10 9382 #define GL_EXT_color_buffer_float 1
nuclear@10 9383
nuclear@10 9384 #define GLEW_EXT_color_buffer_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_float)
nuclear@10 9385
nuclear@10 9386 #endif /* GL_EXT_color_buffer_float */
nuclear@10 9387
nuclear@10 9388 /* --------------------- GL_EXT_color_buffer_half_float -------------------- */
nuclear@10 9389
nuclear@10 9390 #ifndef GL_EXT_color_buffer_half_float
nuclear@10 9391 #define GL_EXT_color_buffer_half_float 1
nuclear@10 9392
nuclear@10 9393 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
nuclear@10 9394 #define GL_R16F_EXT 0x822D
nuclear@10 9395 #define GL_RG16F_EXT 0x822F
nuclear@10 9396 #define GL_RGBA16F_EXT 0x881A
nuclear@10 9397 #define GL_RGB16F_EXT 0x881B
nuclear@10 9398 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
nuclear@10 9399
nuclear@10 9400 #define GLEW_EXT_color_buffer_half_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_half_float)
nuclear@10 9401
nuclear@10 9402 #endif /* GL_EXT_color_buffer_half_float */
nuclear@10 9403
nuclear@10 9404 /* ------------------------- GL_EXT_color_subtable ------------------------- */
nuclear@10 9405
nuclear@10 9406 #ifndef GL_EXT_color_subtable
nuclear@10 9407 #define GL_EXT_color_subtable 1
nuclear@10 9408
nuclear@10 9409 typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data);
nuclear@10 9410 typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
nuclear@10 9411
nuclear@10 9412 #define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
nuclear@10 9413 #define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)
nuclear@10 9414
nuclear@10 9415 #define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)
nuclear@10 9416
nuclear@10 9417 #endif /* GL_EXT_color_subtable */
nuclear@10 9418
nuclear@10 9419 /* ---------------------- GL_EXT_compiled_vertex_array --------------------- */
nuclear@10 9420
nuclear@10 9421 #ifndef GL_EXT_compiled_vertex_array
nuclear@10 9422 #define GL_EXT_compiled_vertex_array 1
nuclear@10 9423
nuclear@10 9424 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
nuclear@10 9425 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
nuclear@10 9426
nuclear@10 9427 typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
nuclear@10 9428 typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
nuclear@10 9429
nuclear@10 9430 #define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)
nuclear@10 9431 #define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)
nuclear@10 9432
nuclear@10 9433 #define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
nuclear@10 9434
nuclear@10 9435 #endif /* GL_EXT_compiled_vertex_array */
nuclear@10 9436
nuclear@10 9437 /* ---------------- GL_EXT_compressed_ETC1_RGB8_sub_texture ---------------- */
nuclear@10 9438
nuclear@10 9439 #ifndef GL_EXT_compressed_ETC1_RGB8_sub_texture
nuclear@10 9440 #define GL_EXT_compressed_ETC1_RGB8_sub_texture 1
nuclear@10 9441
nuclear@10 9442 #define GLEW_EXT_compressed_ETC1_RGB8_sub_texture GLEW_GET_VAR(__GLEW_EXT_compressed_ETC1_RGB8_sub_texture)
nuclear@10 9443
nuclear@10 9444 #endif /* GL_EXT_compressed_ETC1_RGB8_sub_texture */
nuclear@10 9445
nuclear@10 9446 /* ----------------------- GL_EXT_conservative_depth ----------------------- */
nuclear@10 9447
nuclear@10 9448 #ifndef GL_EXT_conservative_depth
nuclear@10 9449 #define GL_EXT_conservative_depth 1
nuclear@10 9450
nuclear@10 9451 #define GLEW_EXT_conservative_depth GLEW_GET_VAR(__GLEW_EXT_conservative_depth)
nuclear@10 9452
nuclear@10 9453 #endif /* GL_EXT_conservative_depth */
nuclear@10 9454
nuclear@10 9455 /* --------------------------- GL_EXT_convolution -------------------------- */
nuclear@10 9456
nuclear@10 9457 #ifndef GL_EXT_convolution
nuclear@10 9458 #define GL_EXT_convolution 1
nuclear@10 9459
nuclear@10 9460 #define GL_CONVOLUTION_1D_EXT 0x8010
nuclear@10 9461 #define GL_CONVOLUTION_2D_EXT 0x8011
nuclear@10 9462 #define GL_SEPARABLE_2D_EXT 0x8012
nuclear@10 9463 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
nuclear@10 9464 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
nuclear@10 9465 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
nuclear@10 9466 #define GL_REDUCE_EXT 0x8016
nuclear@10 9467 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
nuclear@10 9468 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
nuclear@10 9469 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
nuclear@10 9470 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
nuclear@10 9471 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
nuclear@10 9472 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
nuclear@10 9473 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
nuclear@10 9474 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
nuclear@10 9475 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
nuclear@10 9476 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
nuclear@10 9477 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
nuclear@10 9478 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
nuclear@10 9479 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
nuclear@10 9480
nuclear@10 9481 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image);
nuclear@10 9482 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image);
nuclear@10 9483 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
nuclear@10 9484 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 9485 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
nuclear@10 9486 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 9487 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
nuclear@10 9488 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9489 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image);
nuclear@10 9490 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 9491 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 9492 typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span);
nuclear@10 9493 typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column);
nuclear@10 9494
nuclear@10 9495 #define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
nuclear@10 9496 #define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
nuclear@10 9497 #define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)
nuclear@10 9498 #define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
nuclear@10 9499 #define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)
nuclear@10 9500 #define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)
nuclear@10 9501 #define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
nuclear@10 9502 #define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
nuclear@10 9503 #define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
nuclear@10 9504 #define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
nuclear@10 9505 #define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
nuclear@10 9506 #define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)
nuclear@10 9507 #define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)
nuclear@10 9508
nuclear@10 9509 #define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)
nuclear@10 9510
nuclear@10 9511 #endif /* GL_EXT_convolution */
nuclear@10 9512
nuclear@10 9513 /* ------------------------ GL_EXT_coordinate_frame ------------------------ */
nuclear@10 9514
nuclear@10 9515 #ifndef GL_EXT_coordinate_frame
nuclear@10 9516 #define GL_EXT_coordinate_frame 1
nuclear@10 9517
nuclear@10 9518 #define GL_TANGENT_ARRAY_EXT 0x8439
nuclear@10 9519 #define GL_BINORMAL_ARRAY_EXT 0x843A
nuclear@10 9520 #define GL_CURRENT_TANGENT_EXT 0x843B
nuclear@10 9521 #define GL_CURRENT_BINORMAL_EXT 0x843C
nuclear@10 9522 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
nuclear@10 9523 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
nuclear@10 9524 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
nuclear@10 9525 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
nuclear@10 9526 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
nuclear@10 9527 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
nuclear@10 9528 #define GL_MAP1_TANGENT_EXT 0x8444
nuclear@10 9529 #define GL_MAP2_TANGENT_EXT 0x8445
nuclear@10 9530 #define GL_MAP1_BINORMAL_EXT 0x8446
nuclear@10 9531 #define GL_MAP2_BINORMAL_EXT 0x8447
nuclear@10 9532
nuclear@10 9533 typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer);
nuclear@10 9534 typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer);
nuclear@10 9535
nuclear@10 9536 #define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)
nuclear@10 9537 #define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)
nuclear@10 9538
nuclear@10 9539 #define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
nuclear@10 9540
nuclear@10 9541 #endif /* GL_EXT_coordinate_frame */
nuclear@10 9542
nuclear@10 9543 /* --------------------------- GL_EXT_copy_image --------------------------- */
nuclear@10 9544
nuclear@10 9545 #ifndef GL_EXT_copy_image
nuclear@10 9546 #define GL_EXT_copy_image 1
nuclear@10 9547
nuclear@10 9548 typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
nuclear@10 9549
nuclear@10 9550 #define glCopyImageSubDataEXT GLEW_GET_FUN(__glewCopyImageSubDataEXT)
nuclear@10 9551
nuclear@10 9552 #define GLEW_EXT_copy_image GLEW_GET_VAR(__GLEW_EXT_copy_image)
nuclear@10 9553
nuclear@10 9554 #endif /* GL_EXT_copy_image */
nuclear@10 9555
nuclear@10 9556 /* -------------------------- GL_EXT_copy_texture -------------------------- */
nuclear@10 9557
nuclear@10 9558 #ifndef GL_EXT_copy_texture
nuclear@10 9559 #define GL_EXT_copy_texture 1
nuclear@10 9560
nuclear@10 9561 typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
nuclear@10 9562 typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
nuclear@10 9563 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
nuclear@10 9564 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9565 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9566
nuclear@10 9567 #define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)
nuclear@10 9568 #define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)
nuclear@10 9569 #define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
nuclear@10 9570 #define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
nuclear@10 9571 #define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
nuclear@10 9572
nuclear@10 9573 #define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)
nuclear@10 9574
nuclear@10 9575 #endif /* GL_EXT_copy_texture */
nuclear@10 9576
nuclear@10 9577 /* --------------------------- GL_EXT_cull_vertex -------------------------- */
nuclear@10 9578
nuclear@10 9579 #ifndef GL_EXT_cull_vertex
nuclear@10 9580 #define GL_EXT_cull_vertex 1
nuclear@10 9581
nuclear@10 9582 #define GL_CULL_VERTEX_EXT 0x81AA
nuclear@10 9583 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
nuclear@10 9584 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
nuclear@10 9585
nuclear@10 9586 typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params);
nuclear@10 9587 typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params);
nuclear@10 9588
nuclear@10 9589 #define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)
nuclear@10 9590 #define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)
nuclear@10 9591
nuclear@10 9592 #define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
nuclear@10 9593
nuclear@10 9594 #endif /* GL_EXT_cull_vertex */
nuclear@10 9595
nuclear@10 9596 /* --------------------------- GL_EXT_debug_label -------------------------- */
nuclear@10 9597
nuclear@10 9598 #ifndef GL_EXT_debug_label
nuclear@10 9599 #define GL_EXT_debug_label 1
nuclear@10 9600
nuclear@10 9601 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
nuclear@10 9602 #define GL_PROGRAM_OBJECT_EXT 0x8B40
nuclear@10 9603 #define GL_SHADER_OBJECT_EXT 0x8B48
nuclear@10 9604 #define GL_BUFFER_OBJECT_EXT 0x9151
nuclear@10 9605 #define GL_QUERY_OBJECT_EXT 0x9153
nuclear@10 9606 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
nuclear@10 9607
nuclear@10 9608 typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label);
nuclear@10 9609 typedef void (GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label);
nuclear@10 9610
nuclear@10 9611 #define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT)
nuclear@10 9612 #define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT)
nuclear@10 9613
nuclear@10 9614 #define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label)
nuclear@10 9615
nuclear@10 9616 #endif /* GL_EXT_debug_label */
nuclear@10 9617
nuclear@10 9618 /* -------------------------- GL_EXT_debug_marker -------------------------- */
nuclear@10 9619
nuclear@10 9620 #ifndef GL_EXT_debug_marker
nuclear@10 9621 #define GL_EXT_debug_marker 1
nuclear@10 9622
nuclear@10 9623 typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker);
nuclear@10 9624 typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void);
nuclear@10 9625 typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker);
nuclear@10 9626
nuclear@10 9627 #define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT)
nuclear@10 9628 #define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT)
nuclear@10 9629 #define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT)
nuclear@10 9630
nuclear@10 9631 #define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker)
nuclear@10 9632
nuclear@10 9633 #endif /* GL_EXT_debug_marker */
nuclear@10 9634
nuclear@10 9635 /* ------------------------ GL_EXT_depth_bounds_test ----------------------- */
nuclear@10 9636
nuclear@10 9637 #ifndef GL_EXT_depth_bounds_test
nuclear@10 9638 #define GL_EXT_depth_bounds_test 1
nuclear@10 9639
nuclear@10 9640 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
nuclear@10 9641 #define GL_DEPTH_BOUNDS_EXT 0x8891
nuclear@10 9642
nuclear@10 9643 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
nuclear@10 9644
nuclear@10 9645 #define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)
nuclear@10 9646
nuclear@10 9647 #define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
nuclear@10 9648
nuclear@10 9649 #endif /* GL_EXT_depth_bounds_test */
nuclear@10 9650
nuclear@10 9651 /* ----------------------- GL_EXT_direct_state_access ---------------------- */
nuclear@10 9652
nuclear@10 9653 #ifndef GL_EXT_direct_state_access
nuclear@10 9654 #define GL_EXT_direct_state_access 1
nuclear@10 9655
nuclear@10 9656 #define GL_PROGRAM_MATRIX_EXT 0x8E2D
nuclear@10 9657 #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
nuclear@10 9658 #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
nuclear@10 9659
nuclear@10 9660 typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
nuclear@10 9661 typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
nuclear@10 9662 typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
nuclear@10 9663 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
nuclear@10 9664 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
nuclear@10 9665 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
nuclear@10 9666 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 9667 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 9668 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 9669 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
nuclear@10 9670 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
nuclear@10 9671 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
nuclear@10 9672 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 9673 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 9674 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 9675 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
nuclear@10 9676 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
nuclear@10 9677 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
nuclear@10 9678 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9679 typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9680 typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
nuclear@10 9681 typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
nuclear@10 9682 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
nuclear@10 9683 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9684 typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 9685 typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
nuclear@10 9686 typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
nuclear@10 9687 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
nuclear@10 9688 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
nuclear@10 9689 typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
nuclear@10 9690 typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
nuclear@10 9691 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
nuclear@10 9692 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
nuclear@10 9693 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
nuclear@10 9694 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
nuclear@10 9695 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs);
nuclear@10 9696 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
nuclear@10 9697 typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
nuclear@10 9698 typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
nuclear@10 9699 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img);
nuclear@10 9700 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img);
nuclear@10 9701 typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params);
nuclear@10 9702 typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params);
nuclear@10 9703 typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params);
nuclear@10 9704 typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params);
nuclear@10 9705 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param);
nuclear@10 9706 typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
nuclear@10 9707 typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
nuclear@10 9708 typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params);
nuclear@10 9709 typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params);
nuclear@10 9710 typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params);
nuclear@10 9711 typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
nuclear@10 9712 typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params);
nuclear@10 9713 typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params);
nuclear@10 9714 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
nuclear@10 9715 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params);
nuclear@10 9716 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
nuclear@10 9717 typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
nuclear@10 9718 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params);
nuclear@10 9719 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params);
nuclear@10 9720 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
nuclear@10 9721 typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
nuclear@10 9722 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params);
nuclear@10 9723 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params);
nuclear@10 9724 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params);
nuclear@10 9725 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params);
nuclear@10 9726 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string);
nuclear@10 9727 typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params);
nuclear@10 9728 typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params);
nuclear@10 9729 typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** params);
nuclear@10 9730 typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params);
nuclear@10 9731 typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
nuclear@10 9732 typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params);
nuclear@10 9733 typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params);
nuclear@10 9734 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
nuclear@10 9735 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params);
nuclear@10 9736 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params);
nuclear@10 9737 typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
nuclear@10 9738 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param);
nuclear@10 9739 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param);
nuclear@10 9740 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param);
nuclear@10 9741 typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param);
nuclear@10 9742 typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
nuclear@10 9743 typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
nuclear@10 9744 typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
nuclear@10 9745 typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode);
nuclear@10 9746 typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
nuclear@10 9747 typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 9748 typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m);
nuclear@10 9749 typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 9750 typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
nuclear@10 9751 typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 9752 typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m);
nuclear@10 9753 typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 9754 typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
nuclear@10 9755 typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode);
nuclear@10 9756 typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode);
nuclear@10 9757 typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 9758 typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 9759 typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 9760 typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 9761 typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 9762 typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 9763 typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
nuclear@10 9764 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 9765 typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
nuclear@10 9766 typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 9767 typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
nuclear@10 9768 typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
nuclear@10 9769 typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
nuclear@10 9770 typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params);
nuclear@10 9771 typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
nuclear@10 9772 typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params);
nuclear@10 9773 typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
nuclear@10 9774 typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params);
nuclear@10 9775 typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 9776 typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 9777 typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 9778 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
nuclear@10 9779 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params);
nuclear@10 9780 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
nuclear@10 9781 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param);
nuclear@10 9782 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
nuclear@10 9783 typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param);
nuclear@10 9784 typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
nuclear@10 9785 typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
nuclear@10 9786 typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
nuclear@10 9787 typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
nuclear@10 9788 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
nuclear@10 9789 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
nuclear@10 9790 typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
nuclear@10 9791 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
nuclear@10 9792 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
nuclear@10 9793 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
nuclear@10 9794 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
nuclear@10 9795 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
nuclear@10 9796 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
nuclear@10 9797 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
nuclear@10 9798 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 9799 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params);
nuclear@10 9800 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 9801 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params);
nuclear@10 9802 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
nuclear@10 9803 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params);
nuclear@10 9804 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
nuclear@10 9805 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params);
nuclear@10 9806 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params);
nuclear@10 9807 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params);
nuclear@10 9808 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params);
nuclear@10 9809 typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string);
nuclear@10 9810 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 9811 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 9812 typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 9813 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
nuclear@10 9814 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 9815 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
nuclear@10 9816 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 9817 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
nuclear@10 9818 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 9819 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
nuclear@10 9820 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 9821 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
nuclear@10 9822 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 9823 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
nuclear@10 9824 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 9825 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
nuclear@10 9826 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 9827 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
nuclear@10 9828 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 9829 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
nuclear@10 9830 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 9831 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
nuclear@10 9832 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
nuclear@10 9833 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
nuclear@10 9834 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
nuclear@10 9835 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
nuclear@10 9836 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
nuclear@10 9837 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9838 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9839 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9840 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9841 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9842 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9843 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9844 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9845 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 9846 typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
nuclear@10 9847 typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
nuclear@10 9848 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 9849 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 9850 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 9851 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params);
nuclear@10 9852 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params);
nuclear@10 9853 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
nuclear@10 9854 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param);
nuclear@10 9855 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
nuclear@10 9856 typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param);
nuclear@10 9857 typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
nuclear@10 9858 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
nuclear@10 9859 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
nuclear@10 9860 typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
nuclear@10 9861 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
nuclear@10 9862 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9863 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
nuclear@10 9864 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9865 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9866 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9867 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9868 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9869 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9870 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor);
nuclear@10 9871 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9872 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
nuclear@10 9873 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 9874
nuclear@10 9875 #define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT)
nuclear@10 9876 #define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT)
nuclear@10 9877 #define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT)
nuclear@10 9878 #define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT)
nuclear@10 9879 #define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT)
nuclear@10 9880 #define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT)
nuclear@10 9881 #define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT)
nuclear@10 9882 #define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT)
nuclear@10 9883 #define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT)
nuclear@10 9884 #define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT)
nuclear@10 9885 #define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT)
nuclear@10 9886 #define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT)
nuclear@10 9887 #define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT)
nuclear@10 9888 #define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT)
nuclear@10 9889 #define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT)
nuclear@10 9890 #define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT)
nuclear@10 9891 #define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT)
nuclear@10 9892 #define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT)
nuclear@10 9893 #define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT)
nuclear@10 9894 #define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT)
nuclear@10 9895 #define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT)
nuclear@10 9896 #define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT)
nuclear@10 9897 #define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT)
nuclear@10 9898 #define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT)
nuclear@10 9899 #define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT)
nuclear@10 9900 #define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT)
nuclear@10 9901 #define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT)
nuclear@10 9902 #define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT)
nuclear@10 9903 #define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT)
nuclear@10 9904 #define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT)
nuclear@10 9905 #define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT)
nuclear@10 9906 #define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT)
nuclear@10 9907 #define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT)
nuclear@10 9908 #define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT)
nuclear@10 9909 #define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT)
nuclear@10 9910 #define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT)
nuclear@10 9911 #define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT)
nuclear@10 9912 #define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT)
nuclear@10 9913 #define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT)
nuclear@10 9914 #define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT)
nuclear@10 9915 #define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT)
nuclear@10 9916 #define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT)
nuclear@10 9917 #define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT)
nuclear@10 9918 #define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT)
nuclear@10 9919 #define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT)
nuclear@10 9920 #define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT)
nuclear@10 9921 #define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT)
nuclear@10 9922 #define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT)
nuclear@10 9923 #define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT)
nuclear@10 9924 #define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT)
nuclear@10 9925 #define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT)
nuclear@10 9926 #define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT)
nuclear@10 9927 #define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT)
nuclear@10 9928 #define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT)
nuclear@10 9929 #define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT)
nuclear@10 9930 #define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT)
nuclear@10 9931 #define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT)
nuclear@10 9932 #define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT)
nuclear@10 9933 #define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT)
nuclear@10 9934 #define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT)
nuclear@10 9935 #define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT)
nuclear@10 9936 #define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT)
nuclear@10 9937 #define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT)
nuclear@10 9938 #define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT)
nuclear@10 9939 #define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT)
nuclear@10 9940 #define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT)
nuclear@10 9941 #define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT)
nuclear@10 9942 #define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT)
nuclear@10 9943 #define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT)
nuclear@10 9944 #define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT)
nuclear@10 9945 #define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT)
nuclear@10 9946 #define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT)
nuclear@10 9947 #define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT)
nuclear@10 9948 #define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT)
nuclear@10 9949 #define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT)
nuclear@10 9950 #define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT)
nuclear@10 9951 #define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT)
nuclear@10 9952 #define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT)
nuclear@10 9953 #define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT)
nuclear@10 9954 #define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT)
nuclear@10 9955 #define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT)
nuclear@10 9956 #define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT)
nuclear@10 9957 #define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT)
nuclear@10 9958 #define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT)
nuclear@10 9959 #define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT)
nuclear@10 9960 #define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT)
nuclear@10 9961 #define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT)
nuclear@10 9962 #define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT)
nuclear@10 9963 #define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT)
nuclear@10 9964 #define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT)
nuclear@10 9965 #define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT)
nuclear@10 9966 #define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT)
nuclear@10 9967 #define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT)
nuclear@10 9968 #define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT)
nuclear@10 9969 #define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT)
nuclear@10 9970 #define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT)
nuclear@10 9971 #define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT)
nuclear@10 9972 #define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT)
nuclear@10 9973 #define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT)
nuclear@10 9974 #define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT)
nuclear@10 9975 #define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT)
nuclear@10 9976 #define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT)
nuclear@10 9977 #define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT)
nuclear@10 9978 #define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT)
nuclear@10 9979 #define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT)
nuclear@10 9980 #define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT)
nuclear@10 9981 #define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT)
nuclear@10 9982 #define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT)
nuclear@10 9983 #define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT)
nuclear@10 9984 #define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT)
nuclear@10 9985 #define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT)
nuclear@10 9986 #define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT)
nuclear@10 9987 #define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT)
nuclear@10 9988 #define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT)
nuclear@10 9989 #define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT)
nuclear@10 9990 #define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT)
nuclear@10 9991 #define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT)
nuclear@10 9992 #define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT)
nuclear@10 9993 #define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT)
nuclear@10 9994 #define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT)
nuclear@10 9995 #define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT)
nuclear@10 9996 #define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT)
nuclear@10 9997 #define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT)
nuclear@10 9998 #define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT)
nuclear@10 9999 #define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT)
nuclear@10 10000 #define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT)
nuclear@10 10001 #define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)
nuclear@10 10002 #define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)
nuclear@10 10003 #define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)
nuclear@10 10004 #define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)
nuclear@10 10005 #define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT)
nuclear@10 10006 #define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)
nuclear@10 10007 #define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT)
nuclear@10 10008 #define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT)
nuclear@10 10009 #define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT)
nuclear@10 10010 #define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT)
nuclear@10 10011 #define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT)
nuclear@10 10012 #define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT)
nuclear@10 10013 #define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT)
nuclear@10 10014 #define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT)
nuclear@10 10015 #define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT)
nuclear@10 10016 #define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT)
nuclear@10 10017 #define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT)
nuclear@10 10018 #define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT)
nuclear@10 10019 #define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT)
nuclear@10 10020 #define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT)
nuclear@10 10021 #define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT)
nuclear@10 10022 #define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT)
nuclear@10 10023 #define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT)
nuclear@10 10024 #define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT)
nuclear@10 10025 #define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT)
nuclear@10 10026 #define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT)
nuclear@10 10027 #define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT)
nuclear@10 10028 #define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT)
nuclear@10 10029 #define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT)
nuclear@10 10030 #define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT)
nuclear@10 10031 #define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT)
nuclear@10 10032 #define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT)
nuclear@10 10033 #define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT)
nuclear@10 10034 #define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT)
nuclear@10 10035 #define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT)
nuclear@10 10036 #define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT)
nuclear@10 10037 #define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT)
nuclear@10 10038 #define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT)
nuclear@10 10039 #define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT)
nuclear@10 10040 #define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT)
nuclear@10 10041 #define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT)
nuclear@10 10042 #define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT)
nuclear@10 10043 #define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT)
nuclear@10 10044 #define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT)
nuclear@10 10045 #define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT)
nuclear@10 10046 #define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT)
nuclear@10 10047 #define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT)
nuclear@10 10048 #define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT)
nuclear@10 10049 #define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT)
nuclear@10 10050 #define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT)
nuclear@10 10051 #define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT)
nuclear@10 10052 #define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT)
nuclear@10 10053 #define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT)
nuclear@10 10054 #define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT)
nuclear@10 10055 #define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT)
nuclear@10 10056 #define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT)
nuclear@10 10057 #define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT)
nuclear@10 10058 #define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT)
nuclear@10 10059 #define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT)
nuclear@10 10060 #define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT)
nuclear@10 10061 #define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT)
nuclear@10 10062 #define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT)
nuclear@10 10063 #define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT)
nuclear@10 10064 #define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT)
nuclear@10 10065 #define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT)
nuclear@10 10066 #define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT)
nuclear@10 10067 #define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT)
nuclear@10 10068 #define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT)
nuclear@10 10069 #define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT)
nuclear@10 10070 #define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT)
nuclear@10 10071 #define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT)
nuclear@10 10072 #define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT)
nuclear@10 10073 #define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT)
nuclear@10 10074 #define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT)
nuclear@10 10075 #define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT)
nuclear@10 10076 #define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT)
nuclear@10 10077 #define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT)
nuclear@10 10078 #define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT)
nuclear@10 10079 #define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT)
nuclear@10 10080 #define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT)
nuclear@10 10081 #define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT)
nuclear@10 10082 #define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT)
nuclear@10 10083 #define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT)
nuclear@10 10084 #define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT)
nuclear@10 10085 #define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT)
nuclear@10 10086 #define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT)
nuclear@10 10087 #define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT)
nuclear@10 10088 #define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT)
nuclear@10 10089
nuclear@10 10090 #define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access)
nuclear@10 10091
nuclear@10 10092 #endif /* GL_EXT_direct_state_access */
nuclear@10 10093
nuclear@10 10094 /* ----------------------- GL_EXT_discard_framebuffer ---------------------- */
nuclear@10 10095
nuclear@10 10096 #ifndef GL_EXT_discard_framebuffer
nuclear@10 10097 #define GL_EXT_discard_framebuffer 1
nuclear@10 10098
nuclear@10 10099 #define GL_COLOR_EXT 0x1800
nuclear@10 10100 #define GL_DEPTH_EXT 0x1801
nuclear@10 10101 #define GL_STENCIL_EXT 0x1802
nuclear@10 10102
nuclear@10 10103 typedef void (GLAPIENTRY * PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments);
nuclear@10 10104
nuclear@10 10105 #define glDiscardFramebufferEXT GLEW_GET_FUN(__glewDiscardFramebufferEXT)
nuclear@10 10106
nuclear@10 10107 #define GLEW_EXT_discard_framebuffer GLEW_GET_VAR(__GLEW_EXT_discard_framebuffer)
nuclear@10 10108
nuclear@10 10109 #endif /* GL_EXT_discard_framebuffer */
nuclear@10 10110
nuclear@10 10111 /* -------------------------- GL_EXT_draw_buffers -------------------------- */
nuclear@10 10112
nuclear@10 10113 #ifndef GL_EXT_draw_buffers
nuclear@10 10114 #define GL_EXT_draw_buffers 1
nuclear@10 10115
nuclear@10 10116 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
nuclear@10 10117 #define GL_DRAW_BUFFER0_EXT 0x8825
nuclear@10 10118 #define GL_DRAW_BUFFER1_EXT 0x8826
nuclear@10 10119 #define GL_DRAW_BUFFER2_EXT 0x8827
nuclear@10 10120 #define GL_DRAW_BUFFER3_EXT 0x8828
nuclear@10 10121 #define GL_DRAW_BUFFER4_EXT 0x8829
nuclear@10 10122 #define GL_DRAW_BUFFER5_EXT 0x882A
nuclear@10 10123 #define GL_DRAW_BUFFER6_EXT 0x882B
nuclear@10 10124 #define GL_DRAW_BUFFER7_EXT 0x882C
nuclear@10 10125 #define GL_DRAW_BUFFER8_EXT 0x882D
nuclear@10 10126 #define GL_DRAW_BUFFER9_EXT 0x882E
nuclear@10 10127 #define GL_DRAW_BUFFER10_EXT 0x882F
nuclear@10 10128 #define GL_DRAW_BUFFER11_EXT 0x8830
nuclear@10 10129 #define GL_DRAW_BUFFER12_EXT 0x8831
nuclear@10 10130 #define GL_DRAW_BUFFER13_EXT 0x8832
nuclear@10 10131 #define GL_DRAW_BUFFER14_EXT 0x8833
nuclear@10 10132 #define GL_DRAW_BUFFER15_EXT 0x8834
nuclear@10 10133 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
nuclear@10 10134 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
nuclear@10 10135 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
nuclear@10 10136 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
nuclear@10 10137 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
nuclear@10 10138 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
nuclear@10 10139 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
nuclear@10 10140 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
nuclear@10 10141 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
nuclear@10 10142 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
nuclear@10 10143 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
nuclear@10 10144 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
nuclear@10 10145 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
nuclear@10 10146 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
nuclear@10 10147 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
nuclear@10 10148 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
nuclear@10 10149 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
nuclear@10 10150
nuclear@10 10151 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum* bufs);
nuclear@10 10152
nuclear@10 10153 #define glDrawBuffersEXT GLEW_GET_FUN(__glewDrawBuffersEXT)
nuclear@10 10154
nuclear@10 10155 #define GLEW_EXT_draw_buffers GLEW_GET_VAR(__GLEW_EXT_draw_buffers)
nuclear@10 10156
nuclear@10 10157 #endif /* GL_EXT_draw_buffers */
nuclear@10 10158
nuclear@10 10159 /* -------------------------- GL_EXT_draw_buffers2 ------------------------- */
nuclear@10 10160
nuclear@10 10161 #ifndef GL_EXT_draw_buffers2
nuclear@10 10162 #define GL_EXT_draw_buffers2 1
nuclear@10 10163
nuclear@10 10164 typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
nuclear@10 10165 typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
nuclear@10 10166 typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
nuclear@10 10167 typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data);
nuclear@10 10168 typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data);
nuclear@10 10169 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
nuclear@10 10170
nuclear@10 10171 #define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
nuclear@10 10172 #define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
nuclear@10 10173 #define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
nuclear@10 10174 #define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
nuclear@10 10175 #define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
nuclear@10 10176 #define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
nuclear@10 10177
nuclear@10 10178 #define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
nuclear@10 10179
nuclear@10 10180 #endif /* GL_EXT_draw_buffers2 */
nuclear@10 10181
nuclear@10 10182 /* ---------------------- GL_EXT_draw_buffers_indexed ---------------------- */
nuclear@10 10183
nuclear@10 10184 #ifndef GL_EXT_draw_buffers_indexed
nuclear@10 10185 #define GL_EXT_draw_buffers_indexed 1
nuclear@10 10186
nuclear@10 10187 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
nuclear@10 10188 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
nuclear@10 10189 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
nuclear@10 10190 typedef void (GLAPIENTRY * PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
nuclear@10 10191 typedef void (GLAPIENTRY * PFNGLCOLORMASKIEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
nuclear@10 10192 typedef void (GLAPIENTRY * PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
nuclear@10 10193 typedef void (GLAPIENTRY * PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
nuclear@10 10194 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
nuclear@10 10195
nuclear@10 10196 #define glBlendEquationSeparateiEXT GLEW_GET_FUN(__glewBlendEquationSeparateiEXT)
nuclear@10 10197 #define glBlendEquationiEXT GLEW_GET_FUN(__glewBlendEquationiEXT)
nuclear@10 10198 #define glBlendFuncSeparateiEXT GLEW_GET_FUN(__glewBlendFuncSeparateiEXT)
nuclear@10 10199 #define glBlendFunciEXT GLEW_GET_FUN(__glewBlendFunciEXT)
nuclear@10 10200 #define glColorMaskiEXT GLEW_GET_FUN(__glewColorMaskiEXT)
nuclear@10 10201 #define glDisableiEXT GLEW_GET_FUN(__glewDisableiEXT)
nuclear@10 10202 #define glEnableiEXT GLEW_GET_FUN(__glewEnableiEXT)
nuclear@10 10203 #define glIsEnablediEXT GLEW_GET_FUN(__glewIsEnablediEXT)
nuclear@10 10204
nuclear@10 10205 #define GLEW_EXT_draw_buffers_indexed GLEW_GET_VAR(__GLEW_EXT_draw_buffers_indexed)
nuclear@10 10206
nuclear@10 10207 #endif /* GL_EXT_draw_buffers_indexed */
nuclear@10 10208
nuclear@10 10209 /* -------------------- GL_EXT_draw_elements_base_vertex ------------------- */
nuclear@10 10210
nuclear@10 10211 #ifndef GL_EXT_draw_elements_base_vertex
nuclear@10 10212 #define GL_EXT_draw_elements_base_vertex 1
nuclear@10 10213
nuclear@10 10214 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
nuclear@10 10215 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
nuclear@10 10216 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
nuclear@10 10217 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex);
nuclear@10 10218
nuclear@10 10219 #define glDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsBaseVertexEXT)
nuclear@10 10220 #define glDrawElementsInstancedBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexEXT)
nuclear@10 10221 #define glDrawRangeElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawRangeElementsBaseVertexEXT)
nuclear@10 10222 #define glMultiDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewMultiDrawElementsBaseVertexEXT)
nuclear@10 10223
nuclear@10 10224 #define GLEW_EXT_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_EXT_draw_elements_base_vertex)
nuclear@10 10225
nuclear@10 10226 #endif /* GL_EXT_draw_elements_base_vertex */
nuclear@10 10227
nuclear@10 10228 /* ------------------------- GL_EXT_draw_instanced ------------------------- */
nuclear@10 10229
nuclear@10 10230 #ifndef GL_EXT_draw_instanced
nuclear@10 10231 #define GL_EXT_draw_instanced 1
nuclear@10 10232
nuclear@10 10233 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
nuclear@10 10234 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
nuclear@10 10235
nuclear@10 10236 #define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
nuclear@10 10237 #define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
nuclear@10 10238
nuclear@10 10239 #define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
nuclear@10 10240
nuclear@10 10241 #endif /* GL_EXT_draw_instanced */
nuclear@10 10242
nuclear@10 10243 /* ----------------------- GL_EXT_draw_range_elements ---------------------- */
nuclear@10 10244
nuclear@10 10245 #ifndef GL_EXT_draw_range_elements
nuclear@10 10246 #define GL_EXT_draw_range_elements 1
nuclear@10 10247
nuclear@10 10248 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
nuclear@10 10249 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
nuclear@10 10250
nuclear@10 10251 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
nuclear@10 10252
nuclear@10 10253 #define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)
nuclear@10 10254
nuclear@10 10255 #define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
nuclear@10 10256
nuclear@10 10257 #endif /* GL_EXT_draw_range_elements */
nuclear@10 10258
nuclear@10 10259 /* ------------------------- GL_EXT_external_buffer ------------------------ */
nuclear@10 10260
nuclear@10 10261 #ifndef GL_EXT_external_buffer
nuclear@10 10262 #define GL_EXT_external_buffer 1
nuclear@10 10263
nuclear@10 10264 typedef void* GLeglClientBufferEXT;
nuclear@10 10265
nuclear@10 10266 typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
nuclear@10 10267 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags);
nuclear@10 10268
nuclear@10 10269 #define glBufferStorageExternalEXT GLEW_GET_FUN(__glewBufferStorageExternalEXT)
nuclear@10 10270 #define glNamedBufferStorageExternalEXT GLEW_GET_FUN(__glewNamedBufferStorageExternalEXT)
nuclear@10 10271
nuclear@10 10272 #define GLEW_EXT_external_buffer GLEW_GET_VAR(__GLEW_EXT_external_buffer)
nuclear@10 10273
nuclear@10 10274 #endif /* GL_EXT_external_buffer */
nuclear@10 10275
nuclear@10 10276 /* --------------------------- GL_EXT_float_blend -------------------------- */
nuclear@10 10277
nuclear@10 10278 #ifndef GL_EXT_float_blend
nuclear@10 10279 #define GL_EXT_float_blend 1
nuclear@10 10280
nuclear@10 10281 #define GLEW_EXT_float_blend GLEW_GET_VAR(__GLEW_EXT_float_blend)
nuclear@10 10282
nuclear@10 10283 #endif /* GL_EXT_float_blend */
nuclear@10 10284
nuclear@10 10285 /* ---------------------------- GL_EXT_fog_coord --------------------------- */
nuclear@10 10286
nuclear@10 10287 #ifndef GL_EXT_fog_coord
nuclear@10 10288 #define GL_EXT_fog_coord 1
nuclear@10 10289
nuclear@10 10290 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
nuclear@10 10291 #define GL_FOG_COORDINATE_EXT 0x8451
nuclear@10 10292 #define GL_FRAGMENT_DEPTH_EXT 0x8452
nuclear@10 10293 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
nuclear@10 10294 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
nuclear@10 10295 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
nuclear@10 10296 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
nuclear@10 10297 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
nuclear@10 10298
nuclear@10 10299 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer);
nuclear@10 10300 typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
nuclear@10 10301 typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
nuclear@10 10302 typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
nuclear@10 10303 typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
nuclear@10 10304
nuclear@10 10305 #define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)
nuclear@10 10306 #define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)
nuclear@10 10307 #define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)
nuclear@10 10308 #define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)
nuclear@10 10309 #define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)
nuclear@10 10310
nuclear@10 10311 #define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)
nuclear@10 10312
nuclear@10 10313 #endif /* GL_EXT_fog_coord */
nuclear@10 10314
nuclear@10 10315 /* --------------------------- GL_EXT_frag_depth --------------------------- */
nuclear@10 10316
nuclear@10 10317 #ifndef GL_EXT_frag_depth
nuclear@10 10318 #define GL_EXT_frag_depth 1
nuclear@10 10319
nuclear@10 10320 #define GLEW_EXT_frag_depth GLEW_GET_VAR(__GLEW_EXT_frag_depth)
nuclear@10 10321
nuclear@10 10322 #endif /* GL_EXT_frag_depth */
nuclear@10 10323
nuclear@10 10324 /* ------------------------ GL_EXT_fragment_lighting ----------------------- */
nuclear@10 10325
nuclear@10 10326 #ifndef GL_EXT_fragment_lighting
nuclear@10 10327 #define GL_EXT_fragment_lighting 1
nuclear@10 10328
nuclear@10 10329 #define GL_FRAGMENT_LIGHTING_EXT 0x8400
nuclear@10 10330 #define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
nuclear@10 10331 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
nuclear@10 10332 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
nuclear@10 10333 #define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
nuclear@10 10334 #define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
nuclear@10 10335 #define GL_CURRENT_RASTER_NORMAL_EXT 0x8406
nuclear@10 10336 #define GL_LIGHT_ENV_MODE_EXT 0x8407
nuclear@10 10337 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
nuclear@10 10338 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
nuclear@10 10339 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
nuclear@10 10340 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
nuclear@10 10341 #define GL_FRAGMENT_LIGHT0_EXT 0x840C
nuclear@10 10342 #define GL_FRAGMENT_LIGHT7_EXT 0x8413
nuclear@10 10343
nuclear@10 10344 typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode);
nuclear@10 10345 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param);
nuclear@10 10346 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params);
nuclear@10 10347 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param);
nuclear@10 10348 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params);
nuclear@10 10349 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param);
nuclear@10 10350 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
nuclear@10 10351 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param);
nuclear@10 10352 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
nuclear@10 10353 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param);
nuclear@10 10354 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
nuclear@10 10355 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param);
nuclear@10 10356 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
nuclear@10 10357 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
nuclear@10 10358 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
nuclear@10 10359 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
nuclear@10 10360 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
nuclear@10 10361 typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param);
nuclear@10 10362
nuclear@10 10363 #define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
nuclear@10 10364 #define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)
nuclear@10 10365 #define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
nuclear@10 10366 #define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)
nuclear@10 10367 #define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)
nuclear@10 10368 #define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)
nuclear@10 10369 #define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)
nuclear@10 10370 #define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)
nuclear@10 10371 #define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)
nuclear@10 10372 #define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)
nuclear@10 10373 #define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
nuclear@10 10374 #define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)
nuclear@10 10375 #define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)
nuclear@10 10376 #define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
nuclear@10 10377 #define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)
nuclear@10 10378 #define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
nuclear@10 10379 #define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
nuclear@10 10380 #define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)
nuclear@10 10381
nuclear@10 10382 #define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
nuclear@10 10383
nuclear@10 10384 #endif /* GL_EXT_fragment_lighting */
nuclear@10 10385
nuclear@10 10386 /* ------------------------ GL_EXT_framebuffer_blit ------------------------ */
nuclear@10 10387
nuclear@10 10388 #ifndef GL_EXT_framebuffer_blit
nuclear@10 10389 #define GL_EXT_framebuffer_blit 1
nuclear@10 10390
nuclear@10 10391 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
nuclear@10 10392 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
nuclear@10 10393 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
nuclear@10 10394 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
nuclear@10 10395
nuclear@10 10396 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 10397
nuclear@10 10398 #define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)
nuclear@10 10399
nuclear@10 10400 #define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
nuclear@10 10401
nuclear@10 10402 #endif /* GL_EXT_framebuffer_blit */
nuclear@10 10403
nuclear@10 10404 /* --------------------- GL_EXT_framebuffer_multisample -------------------- */
nuclear@10 10405
nuclear@10 10406 #ifndef GL_EXT_framebuffer_multisample
nuclear@10 10407 #define GL_EXT_framebuffer_multisample 1
nuclear@10 10408
nuclear@10 10409 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
nuclear@10 10410 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
nuclear@10 10411 #define GL_MAX_SAMPLES_EXT 0x8D57
nuclear@10 10412
nuclear@10 10413 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 10414
nuclear@10 10415 #define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
nuclear@10 10416
nuclear@10 10417 #define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
nuclear@10 10418
nuclear@10 10419 #endif /* GL_EXT_framebuffer_multisample */
nuclear@10 10420
nuclear@10 10421 /* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */
nuclear@10 10422
nuclear@10 10423 #ifndef GL_EXT_framebuffer_multisample_blit_scaled
nuclear@10 10424 #define GL_EXT_framebuffer_multisample_blit_scaled 1
nuclear@10 10425
nuclear@10 10426 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
nuclear@10 10427 #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
nuclear@10 10428
nuclear@10 10429 #define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled)
nuclear@10 10430
nuclear@10 10431 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
nuclear@10 10432
nuclear@10 10433 /* ----------------------- GL_EXT_framebuffer_object ----------------------- */
nuclear@10 10434
nuclear@10 10435 #ifndef GL_EXT_framebuffer_object
nuclear@10 10436 #define GL_EXT_framebuffer_object 1
nuclear@10 10437
nuclear@10 10438 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
nuclear@10 10439 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
nuclear@10 10440 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
nuclear@10 10441 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
nuclear@10 10442 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
nuclear@10 10443 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
nuclear@10 10444 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
nuclear@10 10445 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
nuclear@10 10446 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
nuclear@10 10447 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
nuclear@10 10448 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
nuclear@10 10449 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
nuclear@10 10450 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
nuclear@10 10451 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
nuclear@10 10452 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
nuclear@10 10453 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
nuclear@10 10454 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
nuclear@10 10455 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
nuclear@10 10456 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
nuclear@10 10457 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
nuclear@10 10458 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
nuclear@10 10459 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
nuclear@10 10460 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
nuclear@10 10461 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
nuclear@10 10462 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
nuclear@10 10463 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
nuclear@10 10464 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
nuclear@10 10465 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
nuclear@10 10466 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
nuclear@10 10467 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
nuclear@10 10468 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
nuclear@10 10469 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
nuclear@10 10470 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
nuclear@10 10471 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
nuclear@10 10472 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
nuclear@10 10473 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
nuclear@10 10474 #define GL_FRAMEBUFFER_EXT 0x8D40
nuclear@10 10475 #define GL_RENDERBUFFER_EXT 0x8D41
nuclear@10 10476 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
nuclear@10 10477 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
nuclear@10 10478 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
nuclear@10 10479 #define GL_STENCIL_INDEX1_EXT 0x8D46
nuclear@10 10480 #define GL_STENCIL_INDEX4_EXT 0x8D47
nuclear@10 10481 #define GL_STENCIL_INDEX8_EXT 0x8D48
nuclear@10 10482 #define GL_STENCIL_INDEX16_EXT 0x8D49
nuclear@10 10483 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
nuclear@10 10484 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
nuclear@10 10485 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
nuclear@10 10486 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
nuclear@10 10487 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
nuclear@10 10488 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
nuclear@10 10489
nuclear@10 10490 typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
nuclear@10 10491 typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
nuclear@10 10492 typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
nuclear@10 10493 typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers);
nuclear@10 10494 typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers);
nuclear@10 10495 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
nuclear@10 10496 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
nuclear@10 10497 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
nuclear@10 10498 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
nuclear@10 10499 typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers);
nuclear@10 10500 typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers);
nuclear@10 10501 typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
nuclear@10 10502 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
nuclear@10 10503 typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 10504 typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
nuclear@10 10505 typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
nuclear@10 10506 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 10507
nuclear@10 10508 #define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)
nuclear@10 10509 #define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)
nuclear@10 10510 #define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
nuclear@10 10511 #define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
nuclear@10 10512 #define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
nuclear@10 10513 #define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
nuclear@10 10514 #define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
nuclear@10 10515 #define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
nuclear@10 10516 #define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
nuclear@10 10517 #define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)
nuclear@10 10518 #define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)
nuclear@10 10519 #define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)
nuclear@10 10520 #define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
nuclear@10 10521 #define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
nuclear@10 10522 #define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)
nuclear@10 10523 #define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)
nuclear@10 10524 #define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)
nuclear@10 10525
nuclear@10 10526 #define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
nuclear@10 10527
nuclear@10 10528 #endif /* GL_EXT_framebuffer_object */
nuclear@10 10529
nuclear@10 10530 /* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */
nuclear@10 10531
nuclear@10 10532 #ifndef GL_EXT_framebuffer_sRGB
nuclear@10 10533 #define GL_EXT_framebuffer_sRGB 1
nuclear@10 10534
nuclear@10 10535 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
nuclear@10 10536 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
nuclear@10 10537
nuclear@10 10538 #define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
nuclear@10 10539
nuclear@10 10540 #endif /* GL_EXT_framebuffer_sRGB */
nuclear@10 10541
nuclear@10 10542 /* ----------------------- GL_EXT_geometry_point_size ---------------------- */
nuclear@10 10543
nuclear@10 10544 #ifndef GL_EXT_geometry_point_size
nuclear@10 10545 #define GL_EXT_geometry_point_size 1
nuclear@10 10546
nuclear@10 10547 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
nuclear@10 10548 #define GL_LINES_ADJACENCY_EXT 0xA
nuclear@10 10549 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB
nuclear@10 10550 #define GL_TRIANGLES_ADJACENCY_EXT 0xC
nuclear@10 10551 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
nuclear@10 10552 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
nuclear@10 10553 #define GL_UNDEFINED_VERTEX_EXT 0x8260
nuclear@10 10554 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
nuclear@10 10555 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
nuclear@10 10556 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
nuclear@10 10557 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
nuclear@10 10558 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
nuclear@10 10559 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
nuclear@10 10560 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
nuclear@10 10561 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
nuclear@10 10562 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
nuclear@10 10563 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
nuclear@10 10564 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
nuclear@10 10565 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
nuclear@10 10566 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
nuclear@10 10567 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
nuclear@10 10568 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
nuclear@10 10569 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
nuclear@10 10570 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
nuclear@10 10571 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
nuclear@10 10572 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
nuclear@10 10573 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
nuclear@10 10574 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
nuclear@10 10575 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
nuclear@10 10576 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
nuclear@10 10577 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
nuclear@10 10578 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
nuclear@10 10579 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
nuclear@10 10580
nuclear@10 10581 #define GLEW_EXT_geometry_point_size GLEW_GET_VAR(__GLEW_EXT_geometry_point_size)
nuclear@10 10582
nuclear@10 10583 #endif /* GL_EXT_geometry_point_size */
nuclear@10 10584
nuclear@10 10585 /* ------------------------- GL_EXT_geometry_shader ------------------------ */
nuclear@10 10586
nuclear@10 10587 #ifndef GL_EXT_geometry_shader
nuclear@10 10588 #define GL_EXT_geometry_shader 1
nuclear@10 10589
nuclear@10 10590 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
nuclear@10 10591 #define GL_LINES_ADJACENCY_EXT 0xA
nuclear@10 10592 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB
nuclear@10 10593 #define GL_TRIANGLES_ADJACENCY_EXT 0xC
nuclear@10 10594 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
nuclear@10 10595 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
nuclear@10 10596 #define GL_UNDEFINED_VERTEX_EXT 0x8260
nuclear@10 10597 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
nuclear@10 10598 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
nuclear@10 10599 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
nuclear@10 10600 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
nuclear@10 10601 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
nuclear@10 10602 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
nuclear@10 10603 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
nuclear@10 10604 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
nuclear@10 10605 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
nuclear@10 10606 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
nuclear@10 10607 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
nuclear@10 10608 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
nuclear@10 10609 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
nuclear@10 10610 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
nuclear@10 10611 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
nuclear@10 10612 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
nuclear@10 10613 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
nuclear@10 10614 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
nuclear@10 10615 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
nuclear@10 10616 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
nuclear@10 10617 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
nuclear@10 10618 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
nuclear@10 10619 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
nuclear@10 10620 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
nuclear@10 10621 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
nuclear@10 10622 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
nuclear@10 10623
nuclear@10 10624 #define GLEW_EXT_geometry_shader GLEW_GET_VAR(__GLEW_EXT_geometry_shader)
nuclear@10 10625
nuclear@10 10626 #endif /* GL_EXT_geometry_shader */
nuclear@10 10627
nuclear@10 10628 /* ------------------------ GL_EXT_geometry_shader4 ------------------------ */
nuclear@10 10629
nuclear@10 10630 #ifndef GL_EXT_geometry_shader4
nuclear@10 10631 #define GL_EXT_geometry_shader4 1
nuclear@10 10632
nuclear@10 10633 #define GL_LINES_ADJACENCY_EXT 0xA
nuclear@10 10634 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB
nuclear@10 10635 #define GL_TRIANGLES_ADJACENCY_EXT 0xC
nuclear@10 10636 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
nuclear@10 10637 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
nuclear@10 10638 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
nuclear@10 10639 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
nuclear@10 10640 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
nuclear@10 10641 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
nuclear@10 10642 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
nuclear@10 10643 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
nuclear@10 10644 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
nuclear@10 10645 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
nuclear@10 10646 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
nuclear@10 10647 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
nuclear@10 10648 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
nuclear@10 10649 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
nuclear@10 10650 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
nuclear@10 10651 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
nuclear@10 10652 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
nuclear@10 10653
nuclear@10 10654 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
nuclear@10 10655 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
nuclear@10 10656 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
nuclear@10 10657
nuclear@10 10658 #define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
nuclear@10 10659 #define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
nuclear@10 10660 #define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
nuclear@10 10661
nuclear@10 10662 #define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
nuclear@10 10663
nuclear@10 10664 #endif /* GL_EXT_geometry_shader4 */
nuclear@10 10665
nuclear@10 10666 /* --------------------- GL_EXT_gpu_program_parameters --------------------- */
nuclear@10 10667
nuclear@10 10668 #ifndef GL_EXT_gpu_program_parameters
nuclear@10 10669 #define GL_EXT_gpu_program_parameters 1
nuclear@10 10670
nuclear@10 10671 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
nuclear@10 10672 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
nuclear@10 10673
nuclear@10 10674 #define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
nuclear@10 10675 #define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
nuclear@10 10676
nuclear@10 10677 #define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
nuclear@10 10678
nuclear@10 10679 #endif /* GL_EXT_gpu_program_parameters */
nuclear@10 10680
nuclear@10 10681 /* --------------------------- GL_EXT_gpu_shader4 -------------------------- */
nuclear@10 10682
nuclear@10 10683 #ifndef GL_EXT_gpu_shader4
nuclear@10 10684 #define GL_EXT_gpu_shader4 1
nuclear@10 10685
nuclear@10 10686 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
nuclear@10 10687 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
nuclear@10 10688 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
nuclear@10 10689 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
nuclear@10 10690 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
nuclear@10 10691 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
nuclear@10 10692 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
nuclear@10 10693 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
nuclear@10 10694 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
nuclear@10 10695 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
nuclear@10 10696 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
nuclear@10 10697 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
nuclear@10 10698 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
nuclear@10 10699 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
nuclear@10 10700 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
nuclear@10 10701 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
nuclear@10 10702 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
nuclear@10 10703 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
nuclear@10 10704 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
nuclear@10 10705 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
nuclear@10 10706 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
nuclear@10 10707 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
nuclear@10 10708 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
nuclear@10 10709 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
nuclear@10 10710 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
nuclear@10 10711 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
nuclear@10 10712
nuclear@10 10713 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
nuclear@10 10714 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
nuclear@10 10715 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
nuclear@10 10716 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
nuclear@10 10717 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
nuclear@10 10718 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
nuclear@10 10719 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
nuclear@10 10720 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
nuclear@10 10721 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
nuclear@10 10722 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
nuclear@10 10723 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
nuclear@10 10724 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
nuclear@10 10725 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
nuclear@10 10726 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
nuclear@10 10727 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
nuclear@10 10728 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
nuclear@10 10729 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
nuclear@10 10730 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
nuclear@10 10731 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
nuclear@10 10732 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
nuclear@10 10733 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
nuclear@10 10734 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
nuclear@10 10735 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
nuclear@10 10736 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
nuclear@10 10737 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
nuclear@10 10738 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
nuclear@10 10739 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
nuclear@10 10740 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
nuclear@10 10741 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
nuclear@10 10742 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
nuclear@10 10743 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
nuclear@10 10744 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
nuclear@10 10745 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
nuclear@10 10746 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 10747
nuclear@10 10748 #define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
nuclear@10 10749 #define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
nuclear@10 10750 #define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
nuclear@10 10751 #define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
nuclear@10 10752 #define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
nuclear@10 10753 #define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
nuclear@10 10754 #define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
nuclear@10 10755 #define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
nuclear@10 10756 #define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
nuclear@10 10757 #define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
nuclear@10 10758 #define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
nuclear@10 10759 #define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
nuclear@10 10760 #define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
nuclear@10 10761 #define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
nuclear@10 10762 #define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
nuclear@10 10763 #define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
nuclear@10 10764 #define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
nuclear@10 10765 #define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
nuclear@10 10766 #define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
nuclear@10 10767 #define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
nuclear@10 10768 #define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
nuclear@10 10769 #define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
nuclear@10 10770 #define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
nuclear@10 10771 #define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
nuclear@10 10772 #define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
nuclear@10 10773 #define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
nuclear@10 10774 #define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
nuclear@10 10775 #define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
nuclear@10 10776 #define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
nuclear@10 10777 #define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
nuclear@10 10778 #define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
nuclear@10 10779 #define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
nuclear@10 10780 #define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
nuclear@10 10781 #define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
nuclear@10 10782
nuclear@10 10783 #define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
nuclear@10 10784
nuclear@10 10785 #endif /* GL_EXT_gpu_shader4 */
nuclear@10 10786
nuclear@10 10787 /* --------------------------- GL_EXT_gpu_shader5 -------------------------- */
nuclear@10 10788
nuclear@10 10789 #ifndef GL_EXT_gpu_shader5
nuclear@10 10790 #define GL_EXT_gpu_shader5 1
nuclear@10 10791
nuclear@10 10792 #define GLEW_EXT_gpu_shader5 GLEW_GET_VAR(__GLEW_EXT_gpu_shader5)
nuclear@10 10793
nuclear@10 10794 #endif /* GL_EXT_gpu_shader5 */
nuclear@10 10795
nuclear@10 10796 /* ---------------------------- GL_EXT_histogram --------------------------- */
nuclear@10 10797
nuclear@10 10798 #ifndef GL_EXT_histogram
nuclear@10 10799 #define GL_EXT_histogram 1
nuclear@10 10800
nuclear@10 10801 #define GL_HISTOGRAM_EXT 0x8024
nuclear@10 10802 #define GL_PROXY_HISTOGRAM_EXT 0x8025
nuclear@10 10803 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
nuclear@10 10804 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
nuclear@10 10805 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
nuclear@10 10806 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
nuclear@10 10807 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
nuclear@10 10808 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
nuclear@10 10809 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
nuclear@10 10810 #define GL_HISTOGRAM_SINK_EXT 0x802D
nuclear@10 10811 #define GL_MINMAX_EXT 0x802E
nuclear@10 10812 #define GL_MINMAX_FORMAT_EXT 0x802F
nuclear@10 10813 #define GL_MINMAX_SINK_EXT 0x8030
nuclear@10 10814
nuclear@10 10815 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
nuclear@10 10816 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 10817 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 10818 typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values);
nuclear@10 10819 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 10820 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 10821 typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
nuclear@10 10822 typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
nuclear@10 10823 typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
nuclear@10 10824 typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);
nuclear@10 10825
nuclear@10 10826 #define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)
nuclear@10 10827 #define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
nuclear@10 10828 #define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
nuclear@10 10829 #define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)
nuclear@10 10830 #define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
nuclear@10 10831 #define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
nuclear@10 10832 #define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)
nuclear@10 10833 #define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)
nuclear@10 10834 #define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)
nuclear@10 10835 #define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)
nuclear@10 10836
nuclear@10 10837 #define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)
nuclear@10 10838
nuclear@10 10839 #endif /* GL_EXT_histogram */
nuclear@10 10840
nuclear@10 10841 /* ----------------------- GL_EXT_index_array_formats ---------------------- */
nuclear@10 10842
nuclear@10 10843 #ifndef GL_EXT_index_array_formats
nuclear@10 10844 #define GL_EXT_index_array_formats 1
nuclear@10 10845
nuclear@10 10846 #define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
nuclear@10 10847
nuclear@10 10848 #endif /* GL_EXT_index_array_formats */
nuclear@10 10849
nuclear@10 10850 /* --------------------------- GL_EXT_index_func --------------------------- */
nuclear@10 10851
nuclear@10 10852 #ifndef GL_EXT_index_func
nuclear@10 10853 #define GL_EXT_index_func 1
nuclear@10 10854
nuclear@10 10855 typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref);
nuclear@10 10856
nuclear@10 10857 #define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)
nuclear@10 10858
nuclear@10 10859 #define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)
nuclear@10 10860
nuclear@10 10861 #endif /* GL_EXT_index_func */
nuclear@10 10862
nuclear@10 10863 /* ------------------------- GL_EXT_index_material ------------------------- */
nuclear@10 10864
nuclear@10 10865 #ifndef GL_EXT_index_material
nuclear@10 10866 #define GL_EXT_index_material 1
nuclear@10 10867
nuclear@10 10868 typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
nuclear@10 10869
nuclear@10 10870 #define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)
nuclear@10 10871
nuclear@10 10872 #define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)
nuclear@10 10873
nuclear@10 10874 #endif /* GL_EXT_index_material */
nuclear@10 10875
nuclear@10 10876 /* -------------------------- GL_EXT_index_texture ------------------------- */
nuclear@10 10877
nuclear@10 10878 #ifndef GL_EXT_index_texture
nuclear@10 10879 #define GL_EXT_index_texture 1
nuclear@10 10880
nuclear@10 10881 #define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)
nuclear@10 10882
nuclear@10 10883 #endif /* GL_EXT_index_texture */
nuclear@10 10884
nuclear@10 10885 /* ------------------------ GL_EXT_instanced_arrays ------------------------ */
nuclear@10 10886
nuclear@10 10887 #ifndef GL_EXT_instanced_arrays
nuclear@10 10888 #define GL_EXT_instanced_arrays 1
nuclear@10 10889
nuclear@10 10890 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
nuclear@10 10891
nuclear@10 10892 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
nuclear@10 10893
nuclear@10 10894 #define glVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexAttribDivisorEXT)
nuclear@10 10895
nuclear@10 10896 #define GLEW_EXT_instanced_arrays GLEW_GET_VAR(__GLEW_EXT_instanced_arrays)
nuclear@10 10897
nuclear@10 10898 #endif /* GL_EXT_instanced_arrays */
nuclear@10 10899
nuclear@10 10900 /* -------------------------- GL_EXT_light_texture ------------------------- */
nuclear@10 10901
nuclear@10 10902 #ifndef GL_EXT_light_texture
nuclear@10 10903 #define GL_EXT_light_texture 1
nuclear@10 10904
nuclear@10 10905 #define GL_FRAGMENT_MATERIAL_EXT 0x8349
nuclear@10 10906 #define GL_FRAGMENT_NORMAL_EXT 0x834A
nuclear@10 10907 #define GL_FRAGMENT_COLOR_EXT 0x834C
nuclear@10 10908 #define GL_ATTENUATION_EXT 0x834D
nuclear@10 10909 #define GL_SHADOW_ATTENUATION_EXT 0x834E
nuclear@10 10910 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
nuclear@10 10911 #define GL_TEXTURE_LIGHT_EXT 0x8350
nuclear@10 10912 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
nuclear@10 10913 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
nuclear@10 10914
nuclear@10 10915 typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
nuclear@10 10916 typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
nuclear@10 10917 typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
nuclear@10 10918
nuclear@10 10919 #define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)
nuclear@10 10920 #define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)
nuclear@10 10921 #define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)
nuclear@10 10922
nuclear@10 10923 #define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)
nuclear@10 10924
nuclear@10 10925 #endif /* GL_EXT_light_texture */
nuclear@10 10926
nuclear@10 10927 /* ------------------------ GL_EXT_map_buffer_range ------------------------ */
nuclear@10 10928
nuclear@10 10929 #ifndef GL_EXT_map_buffer_range
nuclear@10 10930 #define GL_EXT_map_buffer_range 1
nuclear@10 10931
nuclear@10 10932 #define GL_MAP_READ_BIT_EXT 0x0001
nuclear@10 10933 #define GL_MAP_WRITE_BIT_EXT 0x0002
nuclear@10 10934 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
nuclear@10 10935 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
nuclear@10 10936 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
nuclear@10 10937 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
nuclear@10 10938
nuclear@10 10939 typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
nuclear@10 10940 typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
nuclear@10 10941
nuclear@10 10942 #define glFlushMappedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedBufferRangeEXT)
nuclear@10 10943 #define glMapBufferRangeEXT GLEW_GET_FUN(__glewMapBufferRangeEXT)
nuclear@10 10944
nuclear@10 10945 #define GLEW_EXT_map_buffer_range GLEW_GET_VAR(__GLEW_EXT_map_buffer_range)
nuclear@10 10946
nuclear@10 10947 #endif /* GL_EXT_map_buffer_range */
nuclear@10 10948
nuclear@10 10949 /* -------------------------- GL_EXT_memory_object ------------------------- */
nuclear@10 10950
nuclear@10 10951 #ifndef GL_EXT_memory_object
nuclear@10 10952 #define GL_EXT_memory_object 1
nuclear@10 10953
nuclear@10 10954 #define GL_UUID_SIZE_EXT 16
nuclear@10 10955 #define GL_TEXTURE_TILING_EXT 0x9580
nuclear@10 10956 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
nuclear@10 10957 #define GL_NUM_TILING_TYPES_EXT 0x9582
nuclear@10 10958 #define GL_TILING_TYPES_EXT 0x9583
nuclear@10 10959 #define GL_OPTIMAL_TILING_EXT 0x9584
nuclear@10 10960 #define GL_LINEAR_TILING_EXT 0x9585
nuclear@10 10961 #define GL_LAYOUT_GENERAL_EXT 0x958D
nuclear@10 10962 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
nuclear@10 10963 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
nuclear@10 10964 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
nuclear@10 10965 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
nuclear@10 10966 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
nuclear@10 10967 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
nuclear@10 10968 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596
nuclear@10 10969 #define GL_DEVICE_UUID_EXT 0x9597
nuclear@10 10970 #define GL_DRIVER_UUID_EXT 0x9598
nuclear@10 10971 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
nuclear@10 10972
nuclear@10 10973 typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
nuclear@10 10974 typedef void (GLAPIENTRY * PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint* memoryObjects);
nuclear@10 10975 typedef void (GLAPIENTRY * PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint* memoryObjects);
nuclear@10 10976 typedef void (GLAPIENTRY * PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint* params);
nuclear@10 10977 typedef void (GLAPIENTRY * PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte* data);
nuclear@10 10978 typedef void (GLAPIENTRY * PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte* data);
nuclear@10 10979 typedef GLboolean (GLAPIENTRY * PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
nuclear@10 10980 typedef void (GLAPIENTRY * PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint* params);
nuclear@10 10981 typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
nuclear@10 10982 typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
nuclear@10 10983 typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
nuclear@10 10984 typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
nuclear@10 10985 typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
nuclear@10 10986 typedef void (GLAPIENTRY * PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
nuclear@10 10987 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
nuclear@10 10988 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
nuclear@10 10989 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
nuclear@10 10990 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
nuclear@10 10991 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
nuclear@10 10992
nuclear@10 10993 #define glBufferStorageMemEXT GLEW_GET_FUN(__glewBufferStorageMemEXT)
nuclear@10 10994 #define glCreateMemoryObjectsEXT GLEW_GET_FUN(__glewCreateMemoryObjectsEXT)
nuclear@10 10995 #define glDeleteMemoryObjectsEXT GLEW_GET_FUN(__glewDeleteMemoryObjectsEXT)
nuclear@10 10996 #define glGetMemoryObjectParameterivEXT GLEW_GET_FUN(__glewGetMemoryObjectParameterivEXT)
nuclear@10 10997 #define glGetUnsignedBytei_vEXT GLEW_GET_FUN(__glewGetUnsignedBytei_vEXT)
nuclear@10 10998 #define glGetUnsignedBytevEXT GLEW_GET_FUN(__glewGetUnsignedBytevEXT)
nuclear@10 10999 #define glIsMemoryObjectEXT GLEW_GET_FUN(__glewIsMemoryObjectEXT)
nuclear@10 11000 #define glMemoryObjectParameterivEXT GLEW_GET_FUN(__glewMemoryObjectParameterivEXT)
nuclear@10 11001 #define glNamedBufferStorageMemEXT GLEW_GET_FUN(__glewNamedBufferStorageMemEXT)
nuclear@10 11002 #define glTexStorageMem1DEXT GLEW_GET_FUN(__glewTexStorageMem1DEXT)
nuclear@10 11003 #define glTexStorageMem2DEXT GLEW_GET_FUN(__glewTexStorageMem2DEXT)
nuclear@10 11004 #define glTexStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem2DMultisampleEXT)
nuclear@10 11005 #define glTexStorageMem3DEXT GLEW_GET_FUN(__glewTexStorageMem3DEXT)
nuclear@10 11006 #define glTexStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem3DMultisampleEXT)
nuclear@10 11007 #define glTextureStorageMem1DEXT GLEW_GET_FUN(__glewTextureStorageMem1DEXT)
nuclear@10 11008 #define glTextureStorageMem2DEXT GLEW_GET_FUN(__glewTextureStorageMem2DEXT)
nuclear@10 11009 #define glTextureStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem2DMultisampleEXT)
nuclear@10 11010 #define glTextureStorageMem3DEXT GLEW_GET_FUN(__glewTextureStorageMem3DEXT)
nuclear@10 11011 #define glTextureStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem3DMultisampleEXT)
nuclear@10 11012
nuclear@10 11013 #define GLEW_EXT_memory_object GLEW_GET_VAR(__GLEW_EXT_memory_object)
nuclear@10 11014
nuclear@10 11015 #endif /* GL_EXT_memory_object */
nuclear@10 11016
nuclear@10 11017 /* ------------------------ GL_EXT_memory_object_fd ------------------------ */
nuclear@10 11018
nuclear@10 11019 #ifndef GL_EXT_memory_object_fd
nuclear@10 11020 #define GL_EXT_memory_object_fd 1
nuclear@10 11021
nuclear@10 11022 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
nuclear@10 11023
nuclear@10 11024 typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
nuclear@10 11025
nuclear@10 11026 #define glImportMemoryFdEXT GLEW_GET_FUN(__glewImportMemoryFdEXT)
nuclear@10 11027
nuclear@10 11028 #define GLEW_EXT_memory_object_fd GLEW_GET_VAR(__GLEW_EXT_memory_object_fd)
nuclear@10 11029
nuclear@10 11030 #endif /* GL_EXT_memory_object_fd */
nuclear@10 11031
nuclear@10 11032 /* ----------------------- GL_EXT_memory_object_win32 ---------------------- */
nuclear@10 11033
nuclear@10 11034 #ifndef GL_EXT_memory_object_win32
nuclear@10 11035 #define GL_EXT_memory_object_win32 1
nuclear@10 11036
nuclear@10 11037 #define GL_LUID_SIZE_EXT 8
nuclear@10 11038 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
nuclear@10 11039 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
nuclear@10 11040 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
nuclear@10 11041 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
nuclear@10 11042 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
nuclear@10 11043 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
nuclear@10 11044 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
nuclear@10 11045 #define GL_D3D12_FENCE_VALUE_EXT 0x9595
nuclear@10 11046 #define GL_DEVICE_LUID_EXT 0x9599
nuclear@10 11047 #define GL_DEVICE_NODE_MASK_EXT 0x959A
nuclear@10 11048
nuclear@10 11049 typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
nuclear@10 11050 typedef void (GLAPIENTRY * PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
nuclear@10 11051
nuclear@10 11052 #define glImportMemoryWin32HandleEXT GLEW_GET_FUN(__glewImportMemoryWin32HandleEXT)
nuclear@10 11053 #define glImportMemoryWin32NameEXT GLEW_GET_FUN(__glewImportMemoryWin32NameEXT)
nuclear@10 11054
nuclear@10 11055 #define GLEW_EXT_memory_object_win32 GLEW_GET_VAR(__GLEW_EXT_memory_object_win32)
nuclear@10 11056
nuclear@10 11057 #endif /* GL_EXT_memory_object_win32 */
nuclear@10 11058
nuclear@10 11059 /* ------------------------- GL_EXT_misc_attribute ------------------------- */
nuclear@10 11060
nuclear@10 11061 #ifndef GL_EXT_misc_attribute
nuclear@10 11062 #define GL_EXT_misc_attribute 1
nuclear@10 11063
nuclear@10 11064 #define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
nuclear@10 11065
nuclear@10 11066 #endif /* GL_EXT_misc_attribute */
nuclear@10 11067
nuclear@10 11068 /* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */
nuclear@10 11069
nuclear@10 11070 #ifndef GL_EXT_multi_draw_arrays
nuclear@10 11071 #define GL_EXT_multi_draw_arrays 1
nuclear@10 11072
nuclear@10 11073 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
nuclear@10 11074 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount);
nuclear@10 11075
nuclear@10 11076 #define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)
nuclear@10 11077 #define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)
nuclear@10 11078
nuclear@10 11079 #define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
nuclear@10 11080
nuclear@10 11081 #endif /* GL_EXT_multi_draw_arrays */
nuclear@10 11082
nuclear@10 11083 /* ----------------------- GL_EXT_multi_draw_indirect ---------------------- */
nuclear@10 11084
nuclear@10 11085 #ifndef GL_EXT_multi_draw_indirect
nuclear@10 11086 #define GL_EXT_multi_draw_indirect 1
nuclear@10 11087
nuclear@10 11088 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
nuclear@10 11089 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
nuclear@10 11090
nuclear@10 11091 #define glMultiDrawArraysIndirectEXT GLEW_GET_FUN(__glewMultiDrawArraysIndirectEXT)
nuclear@10 11092 #define glMultiDrawElementsIndirectEXT GLEW_GET_FUN(__glewMultiDrawElementsIndirectEXT)
nuclear@10 11093
nuclear@10 11094 #define GLEW_EXT_multi_draw_indirect GLEW_GET_VAR(__GLEW_EXT_multi_draw_indirect)
nuclear@10 11095
nuclear@10 11096 #endif /* GL_EXT_multi_draw_indirect */
nuclear@10 11097
nuclear@10 11098 /* ------------------------ GL_EXT_multiple_textures ----------------------- */
nuclear@10 11099
nuclear@10 11100 #ifndef GL_EXT_multiple_textures
nuclear@10 11101 #define GL_EXT_multiple_textures 1
nuclear@10 11102
nuclear@10 11103 #define GLEW_EXT_multiple_textures GLEW_GET_VAR(__GLEW_EXT_multiple_textures)
nuclear@10 11104
nuclear@10 11105 #endif /* GL_EXT_multiple_textures */
nuclear@10 11106
nuclear@10 11107 /* --------------------------- GL_EXT_multisample -------------------------- */
nuclear@10 11108
nuclear@10 11109 #ifndef GL_EXT_multisample
nuclear@10 11110 #define GL_EXT_multisample 1
nuclear@10 11111
nuclear@10 11112 #define GL_MULTISAMPLE_EXT 0x809D
nuclear@10 11113 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
nuclear@10 11114 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
nuclear@10 11115 #define GL_SAMPLE_MASK_EXT 0x80A0
nuclear@10 11116 #define GL_1PASS_EXT 0x80A1
nuclear@10 11117 #define GL_2PASS_0_EXT 0x80A2
nuclear@10 11118 #define GL_2PASS_1_EXT 0x80A3
nuclear@10 11119 #define GL_4PASS_0_EXT 0x80A4
nuclear@10 11120 #define GL_4PASS_1_EXT 0x80A5
nuclear@10 11121 #define GL_4PASS_2_EXT 0x80A6
nuclear@10 11122 #define GL_4PASS_3_EXT 0x80A7
nuclear@10 11123 #define GL_SAMPLE_BUFFERS_EXT 0x80A8
nuclear@10 11124 #define GL_SAMPLES_EXT 0x80A9
nuclear@10 11125 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
nuclear@10 11126 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
nuclear@10 11127 #define GL_SAMPLE_PATTERN_EXT 0x80AC
nuclear@10 11128 #define GL_MULTISAMPLE_BIT_EXT 0x20000000
nuclear@10 11129
nuclear@10 11130 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
nuclear@10 11131 typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
nuclear@10 11132
nuclear@10 11133 #define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)
nuclear@10 11134 #define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)
nuclear@10 11135
nuclear@10 11136 #define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)
nuclear@10 11137
nuclear@10 11138 #endif /* GL_EXT_multisample */
nuclear@10 11139
nuclear@10 11140 /* -------------------- GL_EXT_multisample_compatibility ------------------- */
nuclear@10 11141
nuclear@10 11142 #ifndef GL_EXT_multisample_compatibility
nuclear@10 11143 #define GL_EXT_multisample_compatibility 1
nuclear@10 11144
nuclear@10 11145 #define GL_MULTISAMPLE_EXT 0x809D
nuclear@10 11146 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
nuclear@10 11147
nuclear@10 11148 #define GLEW_EXT_multisample_compatibility GLEW_GET_VAR(__GLEW_EXT_multisample_compatibility)
nuclear@10 11149
nuclear@10 11150 #endif /* GL_EXT_multisample_compatibility */
nuclear@10 11151
nuclear@10 11152 /* ----------------- GL_EXT_multisampled_render_to_texture ----------------- */
nuclear@10 11153
nuclear@10 11154 #ifndef GL_EXT_multisampled_render_to_texture
nuclear@10 11155 #define GL_EXT_multisampled_render_to_texture 1
nuclear@10 11156
nuclear@10 11157 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
nuclear@10 11158 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
nuclear@10 11159 #define GL_MAX_SAMPLES_EXT 0x8D57
nuclear@10 11160 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
nuclear@10 11161
nuclear@10 11162 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
nuclear@10 11163
nuclear@10 11164 #define glFramebufferTexture2DMultisampleEXT GLEW_GET_FUN(__glewFramebufferTexture2DMultisampleEXT)
nuclear@10 11165
nuclear@10 11166 #define GLEW_EXT_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture)
nuclear@10 11167
nuclear@10 11168 #endif /* GL_EXT_multisampled_render_to_texture */
nuclear@10 11169
nuclear@10 11170 /* ----------------- GL_EXT_multisampled_render_to_texture2 ---------------- */
nuclear@10 11171
nuclear@10 11172 #ifndef GL_EXT_multisampled_render_to_texture2
nuclear@10 11173 #define GL_EXT_multisampled_render_to_texture2 1
nuclear@10 11174
nuclear@10 11175 #define GLEW_EXT_multisampled_render_to_texture2 GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture2)
nuclear@10 11176
nuclear@10 11177 #endif /* GL_EXT_multisampled_render_to_texture2 */
nuclear@10 11178
nuclear@10 11179 /* --------------------- GL_EXT_multiview_draw_buffers --------------------- */
nuclear@10 11180
nuclear@10 11181 #ifndef GL_EXT_multiview_draw_buffers
nuclear@10 11182 #define GL_EXT_multiview_draw_buffers 1
nuclear@10 11183
nuclear@10 11184 #define GL_DRAW_BUFFER_EXT 0x0C01
nuclear@10 11185 #define GL_READ_BUFFER_EXT 0x0C02
nuclear@10 11186 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
nuclear@10 11187 #define GL_MULTIVIEW_EXT 0x90F1
nuclear@10 11188 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
nuclear@10 11189
nuclear@10 11190 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum* location, const GLint *indices);
nuclear@10 11191 typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint* data);
nuclear@10 11192 typedef void (GLAPIENTRY * PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
nuclear@10 11193
nuclear@10 11194 #define glDrawBuffersIndexedEXT GLEW_GET_FUN(__glewDrawBuffersIndexedEXT)
nuclear@10 11195 #define glGetIntegeri_vEXT GLEW_GET_FUN(__glewGetIntegeri_vEXT)
nuclear@10 11196 #define glReadBufferIndexedEXT GLEW_GET_FUN(__glewReadBufferIndexedEXT)
nuclear@10 11197
nuclear@10 11198 #define GLEW_EXT_multiview_draw_buffers GLEW_GET_VAR(__GLEW_EXT_multiview_draw_buffers)
nuclear@10 11199
nuclear@10 11200 #endif /* GL_EXT_multiview_draw_buffers */
nuclear@10 11201
nuclear@10 11202 /* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */
nuclear@10 11203
nuclear@10 11204 #ifndef GL_EXT_packed_depth_stencil
nuclear@10 11205 #define GL_EXT_packed_depth_stencil 1
nuclear@10 11206
nuclear@10 11207 #define GL_DEPTH_STENCIL_EXT 0x84F9
nuclear@10 11208 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA
nuclear@10 11209 #define GL_DEPTH24_STENCIL8_EXT 0x88F0
nuclear@10 11210 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
nuclear@10 11211
nuclear@10 11212 #define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
nuclear@10 11213
nuclear@10 11214 #endif /* GL_EXT_packed_depth_stencil */
nuclear@10 11215
nuclear@10 11216 /* -------------------------- GL_EXT_packed_float -------------------------- */
nuclear@10 11217
nuclear@10 11218 #ifndef GL_EXT_packed_float
nuclear@10 11219 #define GL_EXT_packed_float 1
nuclear@10 11220
nuclear@10 11221 #define GL_R11F_G11F_B10F_EXT 0x8C3A
nuclear@10 11222 #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
nuclear@10 11223 #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
nuclear@10 11224
nuclear@10 11225 #define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)
nuclear@10 11226
nuclear@10 11227 #endif /* GL_EXT_packed_float */
nuclear@10 11228
nuclear@10 11229 /* -------------------------- GL_EXT_packed_pixels ------------------------- */
nuclear@10 11230
nuclear@10 11231 #ifndef GL_EXT_packed_pixels
nuclear@10 11232 #define GL_EXT_packed_pixels 1
nuclear@10 11233
nuclear@10 11234 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
nuclear@10 11235 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
nuclear@10 11236 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
nuclear@10 11237 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
nuclear@10 11238 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
nuclear@10 11239
nuclear@10 11240 #define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
nuclear@10 11241
nuclear@10 11242 #endif /* GL_EXT_packed_pixels */
nuclear@10 11243
nuclear@10 11244 /* ------------------------ GL_EXT_paletted_texture ------------------------ */
nuclear@10 11245
nuclear@10 11246 #ifndef GL_EXT_paletted_texture
nuclear@10 11247 #define GL_EXT_paletted_texture 1
nuclear@10 11248
nuclear@10 11249 #define GL_TEXTURE_1D 0x0DE0
nuclear@10 11250 #define GL_TEXTURE_2D 0x0DE1
nuclear@10 11251 #define GL_PROXY_TEXTURE_1D 0x8063
nuclear@10 11252 #define GL_PROXY_TEXTURE_2D 0x8064
nuclear@10 11253 #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
nuclear@10 11254 #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
nuclear@10 11255 #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
nuclear@10 11256 #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
nuclear@10 11257 #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
nuclear@10 11258 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
nuclear@10 11259 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
nuclear@10 11260 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
nuclear@10 11261 #define GL_COLOR_INDEX1_EXT 0x80E2
nuclear@10 11262 #define GL_COLOR_INDEX2_EXT 0x80E3
nuclear@10 11263 #define GL_COLOR_INDEX4_EXT 0x80E4
nuclear@10 11264 #define GL_COLOR_INDEX8_EXT 0x80E5
nuclear@10 11265 #define GL_COLOR_INDEX12_EXT 0x80E6
nuclear@10 11266 #define GL_COLOR_INDEX16_EXT 0x80E7
nuclear@10 11267 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
nuclear@10 11268 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
nuclear@10 11269 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
nuclear@10 11270
nuclear@10 11271 typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
nuclear@10 11272 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data);
nuclear@10 11273 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 11274 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 11275
nuclear@10 11276 #define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)
nuclear@10 11277 #define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)
nuclear@10 11278 #define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
nuclear@10 11279 #define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
nuclear@10 11280
nuclear@10 11281 #define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
nuclear@10 11282
nuclear@10 11283 #endif /* GL_EXT_paletted_texture */
nuclear@10 11284
nuclear@10 11285 /* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */
nuclear@10 11286
nuclear@10 11287 #ifndef GL_EXT_pixel_buffer_object
nuclear@10 11288 #define GL_EXT_pixel_buffer_object 1
nuclear@10 11289
nuclear@10 11290 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
nuclear@10 11291 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
nuclear@10 11292 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
nuclear@10 11293 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
nuclear@10 11294
nuclear@10 11295 #define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
nuclear@10 11296
nuclear@10 11297 #endif /* GL_EXT_pixel_buffer_object */
nuclear@10 11298
nuclear@10 11299 /* ------------------------- GL_EXT_pixel_transform ------------------------ */
nuclear@10 11300
nuclear@10 11301 #ifndef GL_EXT_pixel_transform
nuclear@10 11302 #define GL_EXT_pixel_transform 1
nuclear@10 11303
nuclear@10 11304 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
nuclear@10 11305 #define GL_PIXEL_MAG_FILTER_EXT 0x8331
nuclear@10 11306 #define GL_PIXEL_MIN_FILTER_EXT 0x8332
nuclear@10 11307 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
nuclear@10 11308 #define GL_CUBIC_EXT 0x8334
nuclear@10 11309 #define GL_AVERAGE_EXT 0x8335
nuclear@10 11310 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
nuclear@10 11311 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
nuclear@10 11312 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
nuclear@10 11313
nuclear@10 11314 typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 11315 typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 11316 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param);
nuclear@10 11317 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 11318 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param);
nuclear@10 11319 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 11320
nuclear@10 11321 #define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
nuclear@10 11322 #define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
nuclear@10 11323 #define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
nuclear@10 11324 #define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
nuclear@10 11325 #define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
nuclear@10 11326 #define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
nuclear@10 11327
nuclear@10 11328 #define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
nuclear@10 11329
nuclear@10 11330 #endif /* GL_EXT_pixel_transform */
nuclear@10 11331
nuclear@10 11332 /* ------------------- GL_EXT_pixel_transform_color_table ------------------ */
nuclear@10 11333
nuclear@10 11334 #ifndef GL_EXT_pixel_transform_color_table
nuclear@10 11335 #define GL_EXT_pixel_transform_color_table 1
nuclear@10 11336
nuclear@10 11337 #define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
nuclear@10 11338
nuclear@10 11339 #endif /* GL_EXT_pixel_transform_color_table */
nuclear@10 11340
nuclear@10 11341 /* ------------------------ GL_EXT_point_parameters ------------------------ */
nuclear@10 11342
nuclear@10 11343 #ifndef GL_EXT_point_parameters
nuclear@10 11344 #define GL_EXT_point_parameters 1
nuclear@10 11345
nuclear@10 11346 #define GL_POINT_SIZE_MIN_EXT 0x8126
nuclear@10 11347 #define GL_POINT_SIZE_MAX_EXT 0x8127
nuclear@10 11348 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
nuclear@10 11349 #define GL_DISTANCE_ATTENUATION_EXT 0x8129
nuclear@10 11350
nuclear@10 11351 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
nuclear@10 11352 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params);
nuclear@10 11353
nuclear@10 11354 #define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)
nuclear@10 11355 #define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)
nuclear@10 11356
nuclear@10 11357 #define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)
nuclear@10 11358
nuclear@10 11359 #endif /* GL_EXT_point_parameters */
nuclear@10 11360
nuclear@10 11361 /* ------------------------- GL_EXT_polygon_offset ------------------------- */
nuclear@10 11362
nuclear@10 11363 #ifndef GL_EXT_polygon_offset
nuclear@10 11364 #define GL_EXT_polygon_offset 1
nuclear@10 11365
nuclear@10 11366 #define GL_POLYGON_OFFSET_EXT 0x8037
nuclear@10 11367 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
nuclear@10 11368 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
nuclear@10 11369
nuclear@10 11370 typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
nuclear@10 11371
nuclear@10 11372 #define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)
nuclear@10 11373
nuclear@10 11374 #define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
nuclear@10 11375
nuclear@10 11376 #endif /* GL_EXT_polygon_offset */
nuclear@10 11377
nuclear@10 11378 /* ---------------------- GL_EXT_polygon_offset_clamp ---------------------- */
nuclear@10 11379
nuclear@10 11380 #ifndef GL_EXT_polygon_offset_clamp
nuclear@10 11381 #define GL_EXT_polygon_offset_clamp 1
nuclear@10 11382
nuclear@10 11383 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
nuclear@10 11384
nuclear@10 11385 typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
nuclear@10 11386
nuclear@10 11387 #define glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT)
nuclear@10 11388
nuclear@10 11389 #define GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp)
nuclear@10 11390
nuclear@10 11391 #endif /* GL_EXT_polygon_offset_clamp */
nuclear@10 11392
nuclear@10 11393 /* ----------------------- GL_EXT_post_depth_coverage ---------------------- */
nuclear@10 11394
nuclear@10 11395 #ifndef GL_EXT_post_depth_coverage
nuclear@10 11396 #define GL_EXT_post_depth_coverage 1
nuclear@10 11397
nuclear@10 11398 #define GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage)
nuclear@10 11399
nuclear@10 11400 #endif /* GL_EXT_post_depth_coverage */
nuclear@10 11401
nuclear@10 11402 /* ------------------------ GL_EXT_provoking_vertex ------------------------ */
nuclear@10 11403
nuclear@10 11404 #ifndef GL_EXT_provoking_vertex
nuclear@10 11405 #define GL_EXT_provoking_vertex 1
nuclear@10 11406
nuclear@10 11407 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
nuclear@10 11408 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
nuclear@10 11409 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
nuclear@10 11410 #define GL_PROVOKING_VERTEX_EXT 0x8E4F
nuclear@10 11411
nuclear@10 11412 typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode);
nuclear@10 11413
nuclear@10 11414 #define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT)
nuclear@10 11415
nuclear@10 11416 #define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex)
nuclear@10 11417
nuclear@10 11418 #endif /* GL_EXT_provoking_vertex */
nuclear@10 11419
nuclear@10 11420 /* --------------------------- GL_EXT_pvrtc_sRGB --------------------------- */
nuclear@10 11421
nuclear@10 11422 #ifndef GL_EXT_pvrtc_sRGB
nuclear@10 11423 #define GL_EXT_pvrtc_sRGB 1
nuclear@10 11424
nuclear@10 11425 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
nuclear@10 11426 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
nuclear@10 11427 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
nuclear@10 11428 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
nuclear@10 11429
nuclear@10 11430 #define GLEW_EXT_pvrtc_sRGB GLEW_GET_VAR(__GLEW_EXT_pvrtc_sRGB)
nuclear@10 11431
nuclear@10 11432 #endif /* GL_EXT_pvrtc_sRGB */
nuclear@10 11433
nuclear@10 11434 /* ----------------------- GL_EXT_raster_multisample ----------------------- */
nuclear@10 11435
nuclear@10 11436 #ifndef GL_EXT_raster_multisample
nuclear@10 11437 #define GL_EXT_raster_multisample 1
nuclear@10 11438
nuclear@10 11439 #define GL_COLOR_SAMPLES_NV 0x8E20
nuclear@10 11440 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
nuclear@10 11441 #define GL_RASTER_SAMPLES_EXT 0x9328
nuclear@10 11442 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
nuclear@10 11443 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
nuclear@10 11444 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
nuclear@10 11445 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
nuclear@10 11446 #define GL_DEPTH_SAMPLES_NV 0x932D
nuclear@10 11447 #define GL_STENCIL_SAMPLES_NV 0x932E
nuclear@10 11448 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
nuclear@10 11449 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
nuclear@10 11450 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
nuclear@10 11451 #define GL_COVERAGE_MODULATION_NV 0x9332
nuclear@10 11452 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
nuclear@10 11453
nuclear@10 11454 typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
nuclear@10 11455 typedef void (GLAPIENTRY * PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat* v);
nuclear@10 11456 typedef void (GLAPIENTRY * PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat* v);
nuclear@10 11457 typedef void (GLAPIENTRY * PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
nuclear@10 11458
nuclear@10 11459 #define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV)
nuclear@10 11460 #define glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV)
nuclear@10 11461 #define glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV)
nuclear@10 11462 #define glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT)
nuclear@10 11463
nuclear@10 11464 #define GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample)
nuclear@10 11465
nuclear@10 11466 #endif /* GL_EXT_raster_multisample */
nuclear@10 11467
nuclear@10 11468 /* ------------------------ GL_EXT_read_format_bgra ------------------------ */
nuclear@10 11469
nuclear@10 11470 #ifndef GL_EXT_read_format_bgra
nuclear@10 11471 #define GL_EXT_read_format_bgra 1
nuclear@10 11472
nuclear@10 11473 #define GL_BGRA_EXT 0x80E1
nuclear@10 11474 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
nuclear@10 11475 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
nuclear@10 11476
nuclear@10 11477 #define GLEW_EXT_read_format_bgra GLEW_GET_VAR(__GLEW_EXT_read_format_bgra)
nuclear@10 11478
nuclear@10 11479 #endif /* GL_EXT_read_format_bgra */
nuclear@10 11480
nuclear@10 11481 /* -------------------------- GL_EXT_render_snorm -------------------------- */
nuclear@10 11482
nuclear@10 11483 #ifndef GL_EXT_render_snorm
nuclear@10 11484 #define GL_EXT_render_snorm 1
nuclear@10 11485
nuclear@10 11486 #define GL_BYTE 0x1400
nuclear@10 11487 #define GL_SHORT 0x1402
nuclear@10 11488 #define GL_R8_SNORM 0x8F94
nuclear@10 11489 #define GL_RG8_SNORM 0x8F95
nuclear@10 11490 #define GL_RGBA8_SNORM 0x8F97
nuclear@10 11491 #define GL_R16_SNORM_EXT 0x8F98
nuclear@10 11492 #define GL_RG16_SNORM_EXT 0x8F99
nuclear@10 11493 #define GL_RGBA16_SNORM_EXT 0x8F9B
nuclear@10 11494
nuclear@10 11495 #define GLEW_EXT_render_snorm GLEW_GET_VAR(__GLEW_EXT_render_snorm)
nuclear@10 11496
nuclear@10 11497 #endif /* GL_EXT_render_snorm */
nuclear@10 11498
nuclear@10 11499 /* ------------------------- GL_EXT_rescale_normal ------------------------- */
nuclear@10 11500
nuclear@10 11501 #ifndef GL_EXT_rescale_normal
nuclear@10 11502 #define GL_EXT_rescale_normal 1
nuclear@10 11503
nuclear@10 11504 #define GL_RESCALE_NORMAL_EXT 0x803A
nuclear@10 11505
nuclear@10 11506 #define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
nuclear@10 11507
nuclear@10 11508 #endif /* GL_EXT_rescale_normal */
nuclear@10 11509
nuclear@10 11510 /* ------------------------------ GL_EXT_sRGB ------------------------------ */
nuclear@10 11511
nuclear@10 11512 #ifndef GL_EXT_sRGB
nuclear@10 11513 #define GL_EXT_sRGB 1
nuclear@10 11514
nuclear@10 11515 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
nuclear@10 11516 #define GL_SRGB_EXT 0x8C40
nuclear@10 11517 #define GL_SRGB_ALPHA_EXT 0x8C42
nuclear@10 11518 #define GL_SRGB8_ALPHA8_EXT 0x8C43
nuclear@10 11519
nuclear@10 11520 #define GLEW_EXT_sRGB GLEW_GET_VAR(__GLEW_EXT_sRGB)
nuclear@10 11521
nuclear@10 11522 #endif /* GL_EXT_sRGB */
nuclear@10 11523
nuclear@10 11524 /* ----------------------- GL_EXT_sRGB_write_control ----------------------- */
nuclear@10 11525
nuclear@10 11526 #ifndef GL_EXT_sRGB_write_control
nuclear@10 11527 #define GL_EXT_sRGB_write_control 1
nuclear@10 11528
nuclear@10 11529 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
nuclear@10 11530
nuclear@10 11531 #define GLEW_EXT_sRGB_write_control GLEW_GET_VAR(__GLEW_EXT_sRGB_write_control)
nuclear@10 11532
nuclear@10 11533 #endif /* GL_EXT_sRGB_write_control */
nuclear@10 11534
nuclear@10 11535 /* -------------------------- GL_EXT_scene_marker -------------------------- */
nuclear@10 11536
nuclear@10 11537 #ifndef GL_EXT_scene_marker
nuclear@10 11538 #define GL_EXT_scene_marker 1
nuclear@10 11539
nuclear@10 11540 typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void);
nuclear@10 11541 typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void);
nuclear@10 11542
nuclear@10 11543 #define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)
nuclear@10 11544 #define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)
nuclear@10 11545
nuclear@10 11546 #define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)
nuclear@10 11547
nuclear@10 11548 #endif /* GL_EXT_scene_marker */
nuclear@10 11549
nuclear@10 11550 /* ------------------------- GL_EXT_secondary_color ------------------------ */
nuclear@10 11551
nuclear@10 11552 #ifndef GL_EXT_secondary_color
nuclear@10 11553 #define GL_EXT_secondary_color 1
nuclear@10 11554
nuclear@10 11555 #define GL_COLOR_SUM_EXT 0x8458
nuclear@10 11556 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
nuclear@10 11557 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
nuclear@10 11558 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
nuclear@10 11559 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
nuclear@10 11560 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
nuclear@10 11561 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
nuclear@10 11562
nuclear@10 11563 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
nuclear@10 11564 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
nuclear@10 11565 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
nuclear@10 11566 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
nuclear@10 11567 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
nuclear@10 11568 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
nuclear@10 11569 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
nuclear@10 11570 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
nuclear@10 11571 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
nuclear@10 11572 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
nuclear@10 11573 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
nuclear@10 11574 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
nuclear@10 11575 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
nuclear@10 11576 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
nuclear@10 11577 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
nuclear@10 11578 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
nuclear@10 11579 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 11580
nuclear@10 11581 #define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)
nuclear@10 11582 #define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
nuclear@10 11583 #define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)
nuclear@10 11584 #define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
nuclear@10 11585 #define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)
nuclear@10 11586 #define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
nuclear@10 11587 #define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)
nuclear@10 11588 #define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
nuclear@10 11589 #define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)
nuclear@10 11590 #define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)
nuclear@10 11591 #define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
nuclear@10 11592 #define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
nuclear@10 11593 #define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
nuclear@10 11594 #define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
nuclear@10 11595 #define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)
nuclear@10 11596 #define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
nuclear@10 11597 #define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
nuclear@10 11598
nuclear@10 11599 #define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)
nuclear@10 11600
nuclear@10 11601 #endif /* GL_EXT_secondary_color */
nuclear@10 11602
nuclear@10 11603 /* ---------------------------- GL_EXT_semaphore --------------------------- */
nuclear@10 11604
nuclear@10 11605 #ifndef GL_EXT_semaphore
nuclear@10 11606 #define GL_EXT_semaphore 1
nuclear@10 11607
nuclear@10 11608 typedef void (GLAPIENTRY * PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint* semaphores);
nuclear@10 11609 typedef void (GLAPIENTRY * PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint* semaphores);
nuclear@10 11610 typedef void (GLAPIENTRY * PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64* params);
nuclear@10 11611 typedef GLboolean (GLAPIENTRY * PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
nuclear@10 11612 typedef void (GLAPIENTRY * PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64* params);
nuclear@10 11613 typedef void (GLAPIENTRY * PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
nuclear@10 11614 typedef void (GLAPIENTRY * PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint* buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
nuclear@10 11615
nuclear@10 11616 #define glDeleteSemaphoresEXT GLEW_GET_FUN(__glewDeleteSemaphoresEXT)
nuclear@10 11617 #define glGenSemaphoresEXT GLEW_GET_FUN(__glewGenSemaphoresEXT)
nuclear@10 11618 #define glGetSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewGetSemaphoreParameterui64vEXT)
nuclear@10 11619 #define glIsSemaphoreEXT GLEW_GET_FUN(__glewIsSemaphoreEXT)
nuclear@10 11620 #define glSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewSemaphoreParameterui64vEXT)
nuclear@10 11621 #define glSignalSemaphoreEXT GLEW_GET_FUN(__glewSignalSemaphoreEXT)
nuclear@10 11622 #define glWaitSemaphoreEXT GLEW_GET_FUN(__glewWaitSemaphoreEXT)
nuclear@10 11623
nuclear@10 11624 #define GLEW_EXT_semaphore GLEW_GET_VAR(__GLEW_EXT_semaphore)
nuclear@10 11625
nuclear@10 11626 #endif /* GL_EXT_semaphore */
nuclear@10 11627
nuclear@10 11628 /* -------------------------- GL_EXT_semaphore_fd -------------------------- */
nuclear@10 11629
nuclear@10 11630 #ifndef GL_EXT_semaphore_fd
nuclear@10 11631 #define GL_EXT_semaphore_fd 1
nuclear@10 11632
nuclear@10 11633 typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
nuclear@10 11634
nuclear@10 11635 #define glImportSemaphoreFdEXT GLEW_GET_FUN(__glewImportSemaphoreFdEXT)
nuclear@10 11636
nuclear@10 11637 #define GLEW_EXT_semaphore_fd GLEW_GET_VAR(__GLEW_EXT_semaphore_fd)
nuclear@10 11638
nuclear@10 11639 #endif /* GL_EXT_semaphore_fd */
nuclear@10 11640
nuclear@10 11641 /* ------------------------- GL_EXT_semaphore_win32 ------------------------ */
nuclear@10 11642
nuclear@10 11643 #ifndef GL_EXT_semaphore_win32
nuclear@10 11644 #define GL_EXT_semaphore_win32 1
nuclear@10 11645
nuclear@10 11646 typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
nuclear@10 11647 typedef void (GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
nuclear@10 11648
nuclear@10 11649 #define glImportSemaphoreWin32HandleEXT GLEW_GET_FUN(__glewImportSemaphoreWin32HandleEXT)
nuclear@10 11650 #define glImportSemaphoreWin32NameEXT GLEW_GET_FUN(__glewImportSemaphoreWin32NameEXT)
nuclear@10 11651
nuclear@10 11652 #define GLEW_EXT_semaphore_win32 GLEW_GET_VAR(__GLEW_EXT_semaphore_win32)
nuclear@10 11653
nuclear@10 11654 #endif /* GL_EXT_semaphore_win32 */
nuclear@10 11655
nuclear@10 11656 /* --------------------- GL_EXT_separate_shader_objects -------------------- */
nuclear@10 11657
nuclear@10 11658 #ifndef GL_EXT_separate_shader_objects
nuclear@10 11659 #define GL_EXT_separate_shader_objects 1
nuclear@10 11660
nuclear@10 11661 #define GL_ACTIVE_PROGRAM_EXT 0x8B8D
nuclear@10 11662
nuclear@10 11663 typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
nuclear@10 11664 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string);
nuclear@10 11665 typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
nuclear@10 11666
nuclear@10 11667 #define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT)
nuclear@10 11668 #define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT)
nuclear@10 11669 #define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT)
nuclear@10 11670
nuclear@10 11671 #define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects)
nuclear@10 11672
nuclear@10 11673 #endif /* GL_EXT_separate_shader_objects */
nuclear@10 11674
nuclear@10 11675 /* --------------------- GL_EXT_separate_specular_color -------------------- */
nuclear@10 11676
nuclear@10 11677 #ifndef GL_EXT_separate_specular_color
nuclear@10 11678 #define GL_EXT_separate_specular_color 1
nuclear@10 11679
nuclear@10 11680 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
nuclear@10 11681 #define GL_SINGLE_COLOR_EXT 0x81F9
nuclear@10 11682 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
nuclear@10 11683
nuclear@10 11684 #define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
nuclear@10 11685
nuclear@10 11686 #endif /* GL_EXT_separate_specular_color */
nuclear@10 11687
nuclear@10 11688 /* -------------------- GL_EXT_shader_framebuffer_fetch -------------------- */
nuclear@10 11689
nuclear@10 11690 #ifndef GL_EXT_shader_framebuffer_fetch
nuclear@10 11691 #define GL_EXT_shader_framebuffer_fetch 1
nuclear@10 11692
nuclear@10 11693 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
nuclear@10 11694
nuclear@10 11695 #define GLEW_EXT_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_EXT_shader_framebuffer_fetch)
nuclear@10 11696
nuclear@10 11697 #endif /* GL_EXT_shader_framebuffer_fetch */
nuclear@10 11698
nuclear@10 11699 /* ------------------------ GL_EXT_shader_group_vote ----------------------- */
nuclear@10 11700
nuclear@10 11701 #ifndef GL_EXT_shader_group_vote
nuclear@10 11702 #define GL_EXT_shader_group_vote 1
nuclear@10 11703
nuclear@10 11704 #define GLEW_EXT_shader_group_vote GLEW_GET_VAR(__GLEW_EXT_shader_group_vote)
nuclear@10 11705
nuclear@10 11706 #endif /* GL_EXT_shader_group_vote */
nuclear@10 11707
nuclear@10 11708 /* ------------------- GL_EXT_shader_image_load_formatted ------------------ */
nuclear@10 11709
nuclear@10 11710 #ifndef GL_EXT_shader_image_load_formatted
nuclear@10 11711 #define GL_EXT_shader_image_load_formatted 1
nuclear@10 11712
nuclear@10 11713 #define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted)
nuclear@10 11714
nuclear@10 11715 #endif /* GL_EXT_shader_image_load_formatted */
nuclear@10 11716
nuclear@10 11717 /* --------------------- GL_EXT_shader_image_load_store -------------------- */
nuclear@10 11718
nuclear@10 11719 #ifndef GL_EXT_shader_image_load_store
nuclear@10 11720 #define GL_EXT_shader_image_load_store 1
nuclear@10 11721
nuclear@10 11722 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
nuclear@10 11723 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
nuclear@10 11724 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
nuclear@10 11725 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
nuclear@10 11726 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
nuclear@10 11727 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040
nuclear@10 11728 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
nuclear@10 11729 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
nuclear@10 11730 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
nuclear@10 11731 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
nuclear@10 11732 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
nuclear@10 11733 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
nuclear@10 11734 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38
nuclear@10 11735 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
nuclear@10 11736 #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A
nuclear@10 11737 #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
nuclear@10 11738 #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
nuclear@10 11739 #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
nuclear@10 11740 #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
nuclear@10 11741 #define GL_IMAGE_1D_EXT 0x904C
nuclear@10 11742 #define GL_IMAGE_2D_EXT 0x904D
nuclear@10 11743 #define GL_IMAGE_3D_EXT 0x904E
nuclear@10 11744 #define GL_IMAGE_2D_RECT_EXT 0x904F
nuclear@10 11745 #define GL_IMAGE_CUBE_EXT 0x9050
nuclear@10 11746 #define GL_IMAGE_BUFFER_EXT 0x9051
nuclear@10 11747 #define GL_IMAGE_1D_ARRAY_EXT 0x9052
nuclear@10 11748 #define GL_IMAGE_2D_ARRAY_EXT 0x9053
nuclear@10 11749 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
nuclear@10 11750 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
nuclear@10 11751 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
nuclear@10 11752 #define GL_INT_IMAGE_1D_EXT 0x9057
nuclear@10 11753 #define GL_INT_IMAGE_2D_EXT 0x9058
nuclear@10 11754 #define GL_INT_IMAGE_3D_EXT 0x9059
nuclear@10 11755 #define GL_INT_IMAGE_2D_RECT_EXT 0x905A
nuclear@10 11756 #define GL_INT_IMAGE_CUBE_EXT 0x905B
nuclear@10 11757 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
nuclear@10 11758 #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
nuclear@10 11759 #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
nuclear@10 11760 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
nuclear@10 11761 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
nuclear@10 11762 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
nuclear@10 11763 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
nuclear@10 11764 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
nuclear@10 11765 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
nuclear@10 11766 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
nuclear@10 11767 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
nuclear@10 11768 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
nuclear@10 11769 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
nuclear@10 11770 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
nuclear@10 11771 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
nuclear@10 11772 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
nuclear@10 11773 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
nuclear@10 11774 #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D
nuclear@10 11775 #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E
nuclear@10 11776 #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
nuclear@10 11777
nuclear@10 11778 typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
nuclear@10 11779 typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers);
nuclear@10 11780
nuclear@10 11781 #define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT)
nuclear@10 11782 #define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT)
nuclear@10 11783
nuclear@10 11784 #define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store)
nuclear@10 11785
nuclear@10 11786 #endif /* GL_EXT_shader_image_load_store */
nuclear@10 11787
nuclear@10 11788 /* ------------------- GL_EXT_shader_implicit_conversions ------------------ */
nuclear@10 11789
nuclear@10 11790 #ifndef GL_EXT_shader_implicit_conversions
nuclear@10 11791 #define GL_EXT_shader_implicit_conversions 1
nuclear@10 11792
nuclear@10 11793 #define GLEW_EXT_shader_implicit_conversions GLEW_GET_VAR(__GLEW_EXT_shader_implicit_conversions)
nuclear@10 11794
nuclear@10 11795 #endif /* GL_EXT_shader_implicit_conversions */
nuclear@10 11796
nuclear@10 11797 /* ----------------------- GL_EXT_shader_integer_mix ----------------------- */
nuclear@10 11798
nuclear@10 11799 #ifndef GL_EXT_shader_integer_mix
nuclear@10 11800 #define GL_EXT_shader_integer_mix 1
nuclear@10 11801
nuclear@10 11802 #define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix)
nuclear@10 11803
nuclear@10 11804 #endif /* GL_EXT_shader_integer_mix */
nuclear@10 11805
nuclear@10 11806 /* ------------------------ GL_EXT_shader_io_blocks ------------------------ */
nuclear@10 11807
nuclear@10 11808 #ifndef GL_EXT_shader_io_blocks
nuclear@10 11809 #define GL_EXT_shader_io_blocks 1
nuclear@10 11810
nuclear@10 11811 #define GLEW_EXT_shader_io_blocks GLEW_GET_VAR(__GLEW_EXT_shader_io_blocks)
nuclear@10 11812
nuclear@10 11813 #endif /* GL_EXT_shader_io_blocks */
nuclear@10 11814
nuclear@10 11815 /* ------------- GL_EXT_shader_non_constant_global_initializers ------------ */
nuclear@10 11816
nuclear@10 11817 #ifndef GL_EXT_shader_non_constant_global_initializers
nuclear@10 11818 #define GL_EXT_shader_non_constant_global_initializers 1
nuclear@10 11819
nuclear@10 11820 #define GLEW_EXT_shader_non_constant_global_initializers GLEW_GET_VAR(__GLEW_EXT_shader_non_constant_global_initializers)
nuclear@10 11821
nuclear@10 11822 #endif /* GL_EXT_shader_non_constant_global_initializers */
nuclear@10 11823
nuclear@10 11824 /* ------------------- GL_EXT_shader_pixel_local_storage ------------------- */
nuclear@10 11825
nuclear@10 11826 #ifndef GL_EXT_shader_pixel_local_storage
nuclear@10 11827 #define GL_EXT_shader_pixel_local_storage 1
nuclear@10 11828
nuclear@10 11829 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
nuclear@10 11830 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
nuclear@10 11831 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
nuclear@10 11832
nuclear@10 11833 #define GLEW_EXT_shader_pixel_local_storage GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage)
nuclear@10 11834
nuclear@10 11835 #endif /* GL_EXT_shader_pixel_local_storage */
nuclear@10 11836
nuclear@10 11837 /* ------------------- GL_EXT_shader_pixel_local_storage2 ------------------ */
nuclear@10 11838
nuclear@10 11839 #ifndef GL_EXT_shader_pixel_local_storage2
nuclear@10 11840 #define GL_EXT_shader_pixel_local_storage2 1
nuclear@10 11841
nuclear@10 11842 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
nuclear@10 11843 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
nuclear@10 11844 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
nuclear@10 11845
nuclear@10 11846 typedef void (GLAPIENTRY * PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint* values);
nuclear@10 11847 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size);
nuclear@10 11848 typedef GLsizei (GLAPIENTRY * PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target);
nuclear@10 11849
nuclear@10 11850 #define glClearPixelLocalStorageuiEXT GLEW_GET_FUN(__glewClearPixelLocalStorageuiEXT)
nuclear@10 11851 #define glFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewFramebufferPixelLocalStorageSizeEXT)
nuclear@10 11852 #define glGetFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewGetFramebufferPixelLocalStorageSizeEXT)
nuclear@10 11853
nuclear@10 11854 #define GLEW_EXT_shader_pixel_local_storage2 GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage2)
nuclear@10 11855
nuclear@10 11856 #endif /* GL_EXT_shader_pixel_local_storage2 */
nuclear@10 11857
nuclear@10 11858 /* ----------------------- GL_EXT_shader_texture_lod ----------------------- */
nuclear@10 11859
nuclear@10 11860 #ifndef GL_EXT_shader_texture_lod
nuclear@10 11861 #define GL_EXT_shader_texture_lod 1
nuclear@10 11862
nuclear@10 11863 #define GLEW_EXT_shader_texture_lod GLEW_GET_VAR(__GLEW_EXT_shader_texture_lod)
nuclear@10 11864
nuclear@10 11865 #endif /* GL_EXT_shader_texture_lod */
nuclear@10 11866
nuclear@10 11867 /* -------------------------- GL_EXT_shadow_funcs -------------------------- */
nuclear@10 11868
nuclear@10 11869 #ifndef GL_EXT_shadow_funcs
nuclear@10 11870 #define GL_EXT_shadow_funcs 1
nuclear@10 11871
nuclear@10 11872 #define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
nuclear@10 11873
nuclear@10 11874 #endif /* GL_EXT_shadow_funcs */
nuclear@10 11875
nuclear@10 11876 /* ------------------------- GL_EXT_shadow_samplers ------------------------ */
nuclear@10 11877
nuclear@10 11878 #ifndef GL_EXT_shadow_samplers
nuclear@10 11879 #define GL_EXT_shadow_samplers 1
nuclear@10 11880
nuclear@10 11881 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
nuclear@10 11882 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
nuclear@10 11883 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
nuclear@10 11884 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
nuclear@10 11885
nuclear@10 11886 #define GLEW_EXT_shadow_samplers GLEW_GET_VAR(__GLEW_EXT_shadow_samplers)
nuclear@10 11887
nuclear@10 11888 #endif /* GL_EXT_shadow_samplers */
nuclear@10 11889
nuclear@10 11890 /* --------------------- GL_EXT_shared_texture_palette --------------------- */
nuclear@10 11891
nuclear@10 11892 #ifndef GL_EXT_shared_texture_palette
nuclear@10 11893 #define GL_EXT_shared_texture_palette 1
nuclear@10 11894
nuclear@10 11895 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
nuclear@10 11896
nuclear@10 11897 #define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
nuclear@10 11898
nuclear@10 11899 #endif /* GL_EXT_shared_texture_palette */
nuclear@10 11900
nuclear@10 11901 /* ------------------------- GL_EXT_sparse_texture ------------------------- */
nuclear@10 11902
nuclear@10 11903 #ifndef GL_EXT_sparse_texture
nuclear@10 11904 #define GL_EXT_sparse_texture 1
nuclear@10 11905
nuclear@10 11906 #define GL_TEXTURE_2D 0x0DE1
nuclear@10 11907 #define GL_TEXTURE_3D 0x806F
nuclear@10 11908 #define GL_TEXTURE_CUBE_MAP 0x8513
nuclear@10 11909 #define GL_TEXTURE_2D_ARRAY 0x8C1A
nuclear@10 11910 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
nuclear@10 11911 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
nuclear@10 11912 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
nuclear@10 11913 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
nuclear@10 11914 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
nuclear@10 11915 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
nuclear@10 11916 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
nuclear@10 11917 #define GL_TEXTURE_SPARSE_EXT 0x91A6
nuclear@10 11918 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
nuclear@10 11919 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
nuclear@10 11920 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
nuclear@10 11921 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA
nuclear@10 11922
nuclear@10 11923 typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
nuclear@10 11924 typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
nuclear@10 11925
nuclear@10 11926 #define glTexPageCommitmentEXT GLEW_GET_FUN(__glewTexPageCommitmentEXT)
nuclear@10 11927 #define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT)
nuclear@10 11928
nuclear@10 11929 #define GLEW_EXT_sparse_texture GLEW_GET_VAR(__GLEW_EXT_sparse_texture)
nuclear@10 11930
nuclear@10 11931 #endif /* GL_EXT_sparse_texture */
nuclear@10 11932
nuclear@10 11933 /* ------------------------- GL_EXT_sparse_texture2 ------------------------ */
nuclear@10 11934
nuclear@10 11935 #ifndef GL_EXT_sparse_texture2
nuclear@10 11936 #define GL_EXT_sparse_texture2 1
nuclear@10 11937
nuclear@10 11938 #define GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2)
nuclear@10 11939
nuclear@10 11940 #endif /* GL_EXT_sparse_texture2 */
nuclear@10 11941
nuclear@10 11942 /* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */
nuclear@10 11943
nuclear@10 11944 #ifndef GL_EXT_stencil_clear_tag
nuclear@10 11945 #define GL_EXT_stencil_clear_tag 1
nuclear@10 11946
nuclear@10 11947 #define GL_STENCIL_TAG_BITS_EXT 0x88F2
nuclear@10 11948 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
nuclear@10 11949
nuclear@10 11950 #define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
nuclear@10 11951
nuclear@10 11952 #endif /* GL_EXT_stencil_clear_tag */
nuclear@10 11953
nuclear@10 11954 /* ------------------------ GL_EXT_stencil_two_side ------------------------ */
nuclear@10 11955
nuclear@10 11956 #ifndef GL_EXT_stencil_two_side
nuclear@10 11957 #define GL_EXT_stencil_two_side 1
nuclear@10 11958
nuclear@10 11959 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
nuclear@10 11960 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
nuclear@10 11961
nuclear@10 11962 typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
nuclear@10 11963
nuclear@10 11964 #define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)
nuclear@10 11965
nuclear@10 11966 #define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
nuclear@10 11967
nuclear@10 11968 #endif /* GL_EXT_stencil_two_side */
nuclear@10 11969
nuclear@10 11970 /* -------------------------- GL_EXT_stencil_wrap -------------------------- */
nuclear@10 11971
nuclear@10 11972 #ifndef GL_EXT_stencil_wrap
nuclear@10 11973 #define GL_EXT_stencil_wrap 1
nuclear@10 11974
nuclear@10 11975 #define GL_INCR_WRAP_EXT 0x8507
nuclear@10 11976 #define GL_DECR_WRAP_EXT 0x8508
nuclear@10 11977
nuclear@10 11978 #define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
nuclear@10 11979
nuclear@10 11980 #endif /* GL_EXT_stencil_wrap */
nuclear@10 11981
nuclear@10 11982 /* --------------------------- GL_EXT_subtexture --------------------------- */
nuclear@10 11983
nuclear@10 11984 #ifndef GL_EXT_subtexture
nuclear@10 11985 #define GL_EXT_subtexture 1
nuclear@10 11986
nuclear@10 11987 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
nuclear@10 11988 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
nuclear@10 11989 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
nuclear@10 11990
nuclear@10 11991 #define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)
nuclear@10 11992 #define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)
nuclear@10 11993 #define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)
nuclear@10 11994
nuclear@10 11995 #define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)
nuclear@10 11996
nuclear@10 11997 #endif /* GL_EXT_subtexture */
nuclear@10 11998
nuclear@10 11999 /* ----------------------------- GL_EXT_texture ---------------------------- */
nuclear@10 12000
nuclear@10 12001 #ifndef GL_EXT_texture
nuclear@10 12002 #define GL_EXT_texture 1
nuclear@10 12003
nuclear@10 12004 #define GL_ALPHA4_EXT 0x803B
nuclear@10 12005 #define GL_ALPHA8_EXT 0x803C
nuclear@10 12006 #define GL_ALPHA12_EXT 0x803D
nuclear@10 12007 #define GL_ALPHA16_EXT 0x803E
nuclear@10 12008 #define GL_LUMINANCE4_EXT 0x803F
nuclear@10 12009 #define GL_LUMINANCE8_EXT 0x8040
nuclear@10 12010 #define GL_LUMINANCE12_EXT 0x8041
nuclear@10 12011 #define GL_LUMINANCE16_EXT 0x8042
nuclear@10 12012 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043
nuclear@10 12013 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044
nuclear@10 12014 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
nuclear@10 12015 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046
nuclear@10 12016 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047
nuclear@10 12017 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048
nuclear@10 12018 #define GL_INTENSITY_EXT 0x8049
nuclear@10 12019 #define GL_INTENSITY4_EXT 0x804A
nuclear@10 12020 #define GL_INTENSITY8_EXT 0x804B
nuclear@10 12021 #define GL_INTENSITY12_EXT 0x804C
nuclear@10 12022 #define GL_INTENSITY16_EXT 0x804D
nuclear@10 12023 #define GL_RGB2_EXT 0x804E
nuclear@10 12024 #define GL_RGB4_EXT 0x804F
nuclear@10 12025 #define GL_RGB5_EXT 0x8050
nuclear@10 12026 #define GL_RGB8_EXT 0x8051
nuclear@10 12027 #define GL_RGB10_EXT 0x8052
nuclear@10 12028 #define GL_RGB12_EXT 0x8053
nuclear@10 12029 #define GL_RGB16_EXT 0x8054
nuclear@10 12030 #define GL_RGBA2_EXT 0x8055
nuclear@10 12031 #define GL_RGBA4_EXT 0x8056
nuclear@10 12032 #define GL_RGB5_A1_EXT 0x8057
nuclear@10 12033 #define GL_RGBA8_EXT 0x8058
nuclear@10 12034 #define GL_RGB10_A2_EXT 0x8059
nuclear@10 12035 #define GL_RGBA12_EXT 0x805A
nuclear@10 12036 #define GL_RGBA16_EXT 0x805B
nuclear@10 12037 #define GL_TEXTURE_RED_SIZE_EXT 0x805C
nuclear@10 12038 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
nuclear@10 12039 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
nuclear@10 12040 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
nuclear@10 12041 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
nuclear@10 12042 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
nuclear@10 12043 #define GL_REPLACE_EXT 0x8062
nuclear@10 12044 #define GL_PROXY_TEXTURE_1D_EXT 0x8063
nuclear@10 12045 #define GL_PROXY_TEXTURE_2D_EXT 0x8064
nuclear@10 12046
nuclear@10 12047 #define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)
nuclear@10 12048
nuclear@10 12049 #endif /* GL_EXT_texture */
nuclear@10 12050
nuclear@10 12051 /* ---------------------------- GL_EXT_texture3D --------------------------- */
nuclear@10 12052
nuclear@10 12053 #ifndef GL_EXT_texture3D
nuclear@10 12054 #define GL_EXT_texture3D 1
nuclear@10 12055
nuclear@10 12056 #define GL_PACK_SKIP_IMAGES_EXT 0x806B
nuclear@10 12057 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
nuclear@10 12058 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
nuclear@10 12059 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
nuclear@10 12060 #define GL_TEXTURE_3D_EXT 0x806F
nuclear@10 12061 #define GL_PROXY_TEXTURE_3D_EXT 0x8070
nuclear@10 12062 #define GL_TEXTURE_DEPTH_EXT 0x8071
nuclear@10 12063 #define GL_TEXTURE_WRAP_R_EXT 0x8072
nuclear@10 12064 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
nuclear@10 12065
nuclear@10 12066 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 12067
nuclear@10 12068 #define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)
nuclear@10 12069
nuclear@10 12070 #define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)
nuclear@10 12071
nuclear@10 12072 #endif /* GL_EXT_texture3D */
nuclear@10 12073
nuclear@10 12074 /* -------------------------- GL_EXT_texture_array ------------------------- */
nuclear@10 12075
nuclear@10 12076 #ifndef GL_EXT_texture_array
nuclear@10 12077 #define GL_EXT_texture_array 1
nuclear@10 12078
nuclear@10 12079 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
nuclear@10 12080 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
nuclear@10 12081 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
nuclear@10 12082 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
nuclear@10 12083 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
nuclear@10 12084 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
nuclear@10 12085 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
nuclear@10 12086 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
nuclear@10 12087
nuclear@10 12088 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
nuclear@10 12089
nuclear@10 12090 #define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
nuclear@10 12091
nuclear@10 12092 #define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)
nuclear@10 12093
nuclear@10 12094 #endif /* GL_EXT_texture_array */
nuclear@10 12095
nuclear@10 12096 /* ---------------------- GL_EXT_texture_buffer_object --------------------- */
nuclear@10 12097
nuclear@10 12098 #ifndef GL_EXT_texture_buffer_object
nuclear@10 12099 #define GL_EXT_texture_buffer_object 1
nuclear@10 12100
nuclear@10 12101 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
nuclear@10 12102 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
nuclear@10 12103 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
nuclear@10 12104 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
nuclear@10 12105 #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
nuclear@10 12106
nuclear@10 12107 typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
nuclear@10 12108
nuclear@10 12109 #define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)
nuclear@10 12110
nuclear@10 12111 #define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)
nuclear@10 12112
nuclear@10 12113 #endif /* GL_EXT_texture_buffer_object */
nuclear@10 12114
nuclear@10 12115 /* -------------- GL_EXT_texture_compression_astc_decode_mode -------------- */
nuclear@10 12116
nuclear@10 12117 #ifndef GL_EXT_texture_compression_astc_decode_mode
nuclear@10 12118 #define GL_EXT_texture_compression_astc_decode_mode 1
nuclear@10 12119
nuclear@10 12120 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
nuclear@10 12121
nuclear@10 12122 #define GLEW_EXT_texture_compression_astc_decode_mode GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode)
nuclear@10 12123
nuclear@10 12124 #endif /* GL_EXT_texture_compression_astc_decode_mode */
nuclear@10 12125
nuclear@10 12126 /* ----------- GL_EXT_texture_compression_astc_decode_mode_rgb9e5 ---------- */
nuclear@10 12127
nuclear@10 12128 #ifndef GL_EXT_texture_compression_astc_decode_mode_rgb9e5
nuclear@10 12129 #define GL_EXT_texture_compression_astc_decode_mode_rgb9e5 1
nuclear@10 12130
nuclear@10 12131 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
nuclear@10 12132
nuclear@10 12133 #define GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5 GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5)
nuclear@10 12134
nuclear@10 12135 #endif /* GL_EXT_texture_compression_astc_decode_mode_rgb9e5 */
nuclear@10 12136
nuclear@10 12137 /* -------------------- GL_EXT_texture_compression_bptc -------------------- */
nuclear@10 12138
nuclear@10 12139 #ifndef GL_EXT_texture_compression_bptc
nuclear@10 12140 #define GL_EXT_texture_compression_bptc 1
nuclear@10 12141
nuclear@10 12142 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
nuclear@10 12143 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
nuclear@10 12144 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
nuclear@10 12145 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
nuclear@10 12146
nuclear@10 12147 #define GLEW_EXT_texture_compression_bptc GLEW_GET_VAR(__GLEW_EXT_texture_compression_bptc)
nuclear@10 12148
nuclear@10 12149 #endif /* GL_EXT_texture_compression_bptc */
nuclear@10 12150
nuclear@10 12151 /* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */
nuclear@10 12152
nuclear@10 12153 #ifndef GL_EXT_texture_compression_dxt1
nuclear@10 12154 #define GL_EXT_texture_compression_dxt1 1
nuclear@10 12155
nuclear@10 12156 #define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
nuclear@10 12157
nuclear@10 12158 #endif /* GL_EXT_texture_compression_dxt1 */
nuclear@10 12159
nuclear@10 12160 /* -------------------- GL_EXT_texture_compression_latc -------------------- */
nuclear@10 12161
nuclear@10 12162 #ifndef GL_EXT_texture_compression_latc
nuclear@10 12163 #define GL_EXT_texture_compression_latc 1
nuclear@10 12164
nuclear@10 12165 #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
nuclear@10 12166 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
nuclear@10 12167 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
nuclear@10 12168 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
nuclear@10 12169
nuclear@10 12170 #define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)
nuclear@10 12171
nuclear@10 12172 #endif /* GL_EXT_texture_compression_latc */
nuclear@10 12173
nuclear@10 12174 /* -------------------- GL_EXT_texture_compression_rgtc -------------------- */
nuclear@10 12175
nuclear@10 12176 #ifndef GL_EXT_texture_compression_rgtc
nuclear@10 12177 #define GL_EXT_texture_compression_rgtc 1
nuclear@10 12178
nuclear@10 12179 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
nuclear@10 12180 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
nuclear@10 12181 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
nuclear@10 12182 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
nuclear@10 12183
nuclear@10 12184 #define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)
nuclear@10 12185
nuclear@10 12186 #endif /* GL_EXT_texture_compression_rgtc */
nuclear@10 12187
nuclear@10 12188 /* -------------------- GL_EXT_texture_compression_s3tc -------------------- */
nuclear@10 12189
nuclear@10 12190 #ifndef GL_EXT_texture_compression_s3tc
nuclear@10 12191 #define GL_EXT_texture_compression_s3tc 1
nuclear@10 12192
nuclear@10 12193 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
nuclear@10 12194 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
nuclear@10 12195 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
nuclear@10 12196 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
nuclear@10 12197
nuclear@10 12198 #define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
nuclear@10 12199
nuclear@10 12200 #endif /* GL_EXT_texture_compression_s3tc */
nuclear@10 12201
nuclear@10 12202 /* ------------------------ GL_EXT_texture_cube_map ------------------------ */
nuclear@10 12203
nuclear@10 12204 #ifndef GL_EXT_texture_cube_map
nuclear@10 12205 #define GL_EXT_texture_cube_map 1
nuclear@10 12206
nuclear@10 12207 #define GL_NORMAL_MAP_EXT 0x8511
nuclear@10 12208 #define GL_REFLECTION_MAP_EXT 0x8512
nuclear@10 12209 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513
nuclear@10 12210 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
nuclear@10 12211 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
nuclear@10 12212 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
nuclear@10 12213 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
nuclear@10 12214 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
nuclear@10 12215 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
nuclear@10 12216 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
nuclear@10 12217 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
nuclear@10 12218 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
nuclear@10 12219
nuclear@10 12220 #define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
nuclear@10 12221
nuclear@10 12222 #endif /* GL_EXT_texture_cube_map */
nuclear@10 12223
nuclear@10 12224 /* --------------------- GL_EXT_texture_cube_map_array --------------------- */
nuclear@10 12225
nuclear@10 12226 #ifndef GL_EXT_texture_cube_map_array
nuclear@10 12227 #define GL_EXT_texture_cube_map_array 1
nuclear@10 12228
nuclear@10 12229 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
nuclear@10 12230 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
nuclear@10 12231 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
nuclear@10 12232 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
nuclear@10 12233 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
nuclear@10 12234 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
nuclear@10 12235 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
nuclear@10 12236 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
nuclear@10 12237 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
nuclear@10 12238
nuclear@10 12239 #define GLEW_EXT_texture_cube_map_array GLEW_GET_VAR(__GLEW_EXT_texture_cube_map_array)
nuclear@10 12240
nuclear@10 12241 #endif /* GL_EXT_texture_cube_map_array */
nuclear@10 12242
nuclear@10 12243 /* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */
nuclear@10 12244
nuclear@10 12245 #ifndef GL_EXT_texture_edge_clamp
nuclear@10 12246 #define GL_EXT_texture_edge_clamp 1
nuclear@10 12247
nuclear@10 12248 #define GL_CLAMP_TO_EDGE_EXT 0x812F
nuclear@10 12249
nuclear@10 12250 #define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
nuclear@10 12251
nuclear@10 12252 #endif /* GL_EXT_texture_edge_clamp */
nuclear@10 12253
nuclear@10 12254 /* --------------------------- GL_EXT_texture_env -------------------------- */
nuclear@10 12255
nuclear@10 12256 #ifndef GL_EXT_texture_env
nuclear@10 12257 #define GL_EXT_texture_env 1
nuclear@10 12258
nuclear@10 12259 #define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)
nuclear@10 12260
nuclear@10 12261 #endif /* GL_EXT_texture_env */
nuclear@10 12262
nuclear@10 12263 /* ------------------------- GL_EXT_texture_env_add ------------------------ */
nuclear@10 12264
nuclear@10 12265 #ifndef GL_EXT_texture_env_add
nuclear@10 12266 #define GL_EXT_texture_env_add 1
nuclear@10 12267
nuclear@10 12268 #define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
nuclear@10 12269
nuclear@10 12270 #endif /* GL_EXT_texture_env_add */
nuclear@10 12271
nuclear@10 12272 /* ----------------------- GL_EXT_texture_env_combine ---------------------- */
nuclear@10 12273
nuclear@10 12274 #ifndef GL_EXT_texture_env_combine
nuclear@10 12275 #define GL_EXT_texture_env_combine 1
nuclear@10 12276
nuclear@10 12277 #define GL_COMBINE_EXT 0x8570
nuclear@10 12278 #define GL_COMBINE_RGB_EXT 0x8571
nuclear@10 12279 #define GL_COMBINE_ALPHA_EXT 0x8572
nuclear@10 12280 #define GL_RGB_SCALE_EXT 0x8573
nuclear@10 12281 #define GL_ADD_SIGNED_EXT 0x8574
nuclear@10 12282 #define GL_INTERPOLATE_EXT 0x8575
nuclear@10 12283 #define GL_CONSTANT_EXT 0x8576
nuclear@10 12284 #define GL_PRIMARY_COLOR_EXT 0x8577
nuclear@10 12285 #define GL_PREVIOUS_EXT 0x8578
nuclear@10 12286 #define GL_SOURCE0_RGB_EXT 0x8580
nuclear@10 12287 #define GL_SOURCE1_RGB_EXT 0x8581
nuclear@10 12288 #define GL_SOURCE2_RGB_EXT 0x8582
nuclear@10 12289 #define GL_SOURCE0_ALPHA_EXT 0x8588
nuclear@10 12290 #define GL_SOURCE1_ALPHA_EXT 0x8589
nuclear@10 12291 #define GL_SOURCE2_ALPHA_EXT 0x858A
nuclear@10 12292 #define GL_OPERAND0_RGB_EXT 0x8590
nuclear@10 12293 #define GL_OPERAND1_RGB_EXT 0x8591
nuclear@10 12294 #define GL_OPERAND2_RGB_EXT 0x8592
nuclear@10 12295 #define GL_OPERAND0_ALPHA_EXT 0x8598
nuclear@10 12296 #define GL_OPERAND1_ALPHA_EXT 0x8599
nuclear@10 12297 #define GL_OPERAND2_ALPHA_EXT 0x859A
nuclear@10 12298
nuclear@10 12299 #define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
nuclear@10 12300
nuclear@10 12301 #endif /* GL_EXT_texture_env_combine */
nuclear@10 12302
nuclear@10 12303 /* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */
nuclear@10 12304
nuclear@10 12305 #ifndef GL_EXT_texture_env_dot3
nuclear@10 12306 #define GL_EXT_texture_env_dot3 1
nuclear@10 12307
nuclear@10 12308 #define GL_DOT3_RGB_EXT 0x8740
nuclear@10 12309 #define GL_DOT3_RGBA_EXT 0x8741
nuclear@10 12310
nuclear@10 12311 #define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
nuclear@10 12312
nuclear@10 12313 #endif /* GL_EXT_texture_env_dot3 */
nuclear@10 12314
nuclear@10 12315 /* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */
nuclear@10 12316
nuclear@10 12317 #ifndef GL_EXT_texture_filter_anisotropic
nuclear@10 12318 #define GL_EXT_texture_filter_anisotropic 1
nuclear@10 12319
nuclear@10 12320 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
nuclear@10 12321 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
nuclear@10 12322
nuclear@10 12323 #define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
nuclear@10 12324
nuclear@10 12325 #endif /* GL_EXT_texture_filter_anisotropic */
nuclear@10 12326
nuclear@10 12327 /* ---------------------- GL_EXT_texture_filter_minmax --------------------- */
nuclear@10 12328
nuclear@10 12329 #ifndef GL_EXT_texture_filter_minmax
nuclear@10 12330 #define GL_EXT_texture_filter_minmax 1
nuclear@10 12331
nuclear@10 12332 #define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
nuclear@10 12333 #define GL_WEIGHTED_AVERAGE_EXT 0x9367
nuclear@10 12334
nuclear@10 12335 #define GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax)
nuclear@10 12336
nuclear@10 12337 #endif /* GL_EXT_texture_filter_minmax */
nuclear@10 12338
nuclear@10 12339 /* --------------------- GL_EXT_texture_format_BGRA8888 -------------------- */
nuclear@10 12340
nuclear@10 12341 #ifndef GL_EXT_texture_format_BGRA8888
nuclear@10 12342 #define GL_EXT_texture_format_BGRA8888 1
nuclear@10 12343
nuclear@10 12344 #define GL_BGRA_EXT 0x80E1
nuclear@10 12345
nuclear@10 12346 #define GLEW_EXT_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_EXT_texture_format_BGRA8888)
nuclear@10 12347
nuclear@10 12348 #endif /* GL_EXT_texture_format_BGRA8888 */
nuclear@10 12349
nuclear@10 12350 /* ------------------------- GL_EXT_texture_integer ------------------------ */
nuclear@10 12351
nuclear@10 12352 #ifndef GL_EXT_texture_integer
nuclear@10 12353 #define GL_EXT_texture_integer 1
nuclear@10 12354
nuclear@10 12355 #define GL_RGBA32UI_EXT 0x8D70
nuclear@10 12356 #define GL_RGB32UI_EXT 0x8D71
nuclear@10 12357 #define GL_ALPHA32UI_EXT 0x8D72
nuclear@10 12358 #define GL_INTENSITY32UI_EXT 0x8D73
nuclear@10 12359 #define GL_LUMINANCE32UI_EXT 0x8D74
nuclear@10 12360 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
nuclear@10 12361 #define GL_RGBA16UI_EXT 0x8D76
nuclear@10 12362 #define GL_RGB16UI_EXT 0x8D77
nuclear@10 12363 #define GL_ALPHA16UI_EXT 0x8D78
nuclear@10 12364 #define GL_INTENSITY16UI_EXT 0x8D79
nuclear@10 12365 #define GL_LUMINANCE16UI_EXT 0x8D7A
nuclear@10 12366 #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
nuclear@10 12367 #define GL_RGBA8UI_EXT 0x8D7C
nuclear@10 12368 #define GL_RGB8UI_EXT 0x8D7D
nuclear@10 12369 #define GL_ALPHA8UI_EXT 0x8D7E
nuclear@10 12370 #define GL_INTENSITY8UI_EXT 0x8D7F
nuclear@10 12371 #define GL_LUMINANCE8UI_EXT 0x8D80
nuclear@10 12372 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
nuclear@10 12373 #define GL_RGBA32I_EXT 0x8D82
nuclear@10 12374 #define GL_RGB32I_EXT 0x8D83
nuclear@10 12375 #define GL_ALPHA32I_EXT 0x8D84
nuclear@10 12376 #define GL_INTENSITY32I_EXT 0x8D85
nuclear@10 12377 #define GL_LUMINANCE32I_EXT 0x8D86
nuclear@10 12378 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
nuclear@10 12379 #define GL_RGBA16I_EXT 0x8D88
nuclear@10 12380 #define GL_RGB16I_EXT 0x8D89
nuclear@10 12381 #define GL_ALPHA16I_EXT 0x8D8A
nuclear@10 12382 #define GL_INTENSITY16I_EXT 0x8D8B
nuclear@10 12383 #define GL_LUMINANCE16I_EXT 0x8D8C
nuclear@10 12384 #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
nuclear@10 12385 #define GL_RGBA8I_EXT 0x8D8E
nuclear@10 12386 #define GL_RGB8I_EXT 0x8D8F
nuclear@10 12387 #define GL_ALPHA8I_EXT 0x8D90
nuclear@10 12388 #define GL_INTENSITY8I_EXT 0x8D91
nuclear@10 12389 #define GL_LUMINANCE8I_EXT 0x8D92
nuclear@10 12390 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
nuclear@10 12391 #define GL_RED_INTEGER_EXT 0x8D94
nuclear@10 12392 #define GL_GREEN_INTEGER_EXT 0x8D95
nuclear@10 12393 #define GL_BLUE_INTEGER_EXT 0x8D96
nuclear@10 12394 #define GL_ALPHA_INTEGER_EXT 0x8D97
nuclear@10 12395 #define GL_RGB_INTEGER_EXT 0x8D98
nuclear@10 12396 #define GL_RGBA_INTEGER_EXT 0x8D99
nuclear@10 12397 #define GL_BGR_INTEGER_EXT 0x8D9A
nuclear@10 12398 #define GL_BGRA_INTEGER_EXT 0x8D9B
nuclear@10 12399 #define GL_LUMINANCE_INTEGER_EXT 0x8D9C
nuclear@10 12400 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
nuclear@10 12401 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
nuclear@10 12402
nuclear@10 12403 typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
nuclear@10 12404 typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
nuclear@10 12405 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
nuclear@10 12406 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
nuclear@10 12407 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
nuclear@10 12408 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
nuclear@10 12409
nuclear@10 12410 #define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)
nuclear@10 12411 #define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)
nuclear@10 12412 #define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)
nuclear@10 12413 #define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)
nuclear@10 12414 #define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)
nuclear@10 12415 #define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)
nuclear@10 12416
nuclear@10 12417 #define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)
nuclear@10 12418
nuclear@10 12419 #endif /* GL_EXT_texture_integer */
nuclear@10 12420
nuclear@10 12421 /* ------------------------ GL_EXT_texture_lod_bias ------------------------ */
nuclear@10 12422
nuclear@10 12423 #ifndef GL_EXT_texture_lod_bias
nuclear@10 12424 #define GL_EXT_texture_lod_bias 1
nuclear@10 12425
nuclear@10 12426 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
nuclear@10 12427 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
nuclear@10 12428 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501
nuclear@10 12429
nuclear@10 12430 #define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
nuclear@10 12431
nuclear@10 12432 #endif /* GL_EXT_texture_lod_bias */
nuclear@10 12433
nuclear@10 12434 /* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */
nuclear@10 12435
nuclear@10 12436 #ifndef GL_EXT_texture_mirror_clamp
nuclear@10 12437 #define GL_EXT_texture_mirror_clamp 1
nuclear@10 12438
nuclear@10 12439 #define GL_MIRROR_CLAMP_EXT 0x8742
nuclear@10 12440 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
nuclear@10 12441 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
nuclear@10 12442
nuclear@10 12443 #define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
nuclear@10 12444
nuclear@10 12445 #endif /* GL_EXT_texture_mirror_clamp */
nuclear@10 12446
nuclear@10 12447 /* ------------------------- GL_EXT_texture_norm16 ------------------------- */
nuclear@10 12448
nuclear@10 12449 #ifndef GL_EXT_texture_norm16
nuclear@10 12450 #define GL_EXT_texture_norm16 1
nuclear@10 12451
nuclear@10 12452 #define GL_RGB16_EXT 0x8054
nuclear@10 12453 #define GL_RGBA16_EXT 0x805B
nuclear@10 12454 #define GL_R16_EXT 0x822A
nuclear@10 12455 #define GL_RG16_EXT 0x822C
nuclear@10 12456 #define GL_R16_SNORM_EXT 0x8F98
nuclear@10 12457 #define GL_RG16_SNORM_EXT 0x8F99
nuclear@10 12458 #define GL_RGB16_SNORM_EXT 0x8F9A
nuclear@10 12459 #define GL_RGBA16_SNORM_EXT 0x8F9B
nuclear@10 12460
nuclear@10 12461 #define GLEW_EXT_texture_norm16 GLEW_GET_VAR(__GLEW_EXT_texture_norm16)
nuclear@10 12462
nuclear@10 12463 #endif /* GL_EXT_texture_norm16 */
nuclear@10 12464
nuclear@10 12465 /* ------------------------- GL_EXT_texture_object ------------------------- */
nuclear@10 12466
nuclear@10 12467 #ifndef GL_EXT_texture_object
nuclear@10 12468 #define GL_EXT_texture_object 1
nuclear@10 12469
nuclear@10 12470 #define GL_TEXTURE_PRIORITY_EXT 0x8066
nuclear@10 12471 #define GL_TEXTURE_RESIDENT_EXT 0x8067
nuclear@10 12472 #define GL_TEXTURE_1D_BINDING_EXT 0x8068
nuclear@10 12473 #define GL_TEXTURE_2D_BINDING_EXT 0x8069
nuclear@10 12474 #define GL_TEXTURE_3D_BINDING_EXT 0x806A
nuclear@10 12475
nuclear@10 12476 typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences);
nuclear@10 12477 typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
nuclear@10 12478 typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures);
nuclear@10 12479 typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures);
nuclear@10 12480 typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture);
nuclear@10 12481 typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities);
nuclear@10 12482
nuclear@10 12483 #define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)
nuclear@10 12484 #define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)
nuclear@10 12485 #define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)
nuclear@10 12486 #define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)
nuclear@10 12487 #define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)
nuclear@10 12488 #define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
nuclear@10 12489
nuclear@10 12490 #define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)
nuclear@10 12491
nuclear@10 12492 #endif /* GL_EXT_texture_object */
nuclear@10 12493
nuclear@10 12494 /* --------------------- GL_EXT_texture_perturb_normal --------------------- */
nuclear@10 12495
nuclear@10 12496 #ifndef GL_EXT_texture_perturb_normal
nuclear@10 12497 #define GL_EXT_texture_perturb_normal 1
nuclear@10 12498
nuclear@10 12499 #define GL_PERTURB_EXT 0x85AE
nuclear@10 12500 #define GL_TEXTURE_NORMAL_EXT 0x85AF
nuclear@10 12501
nuclear@10 12502 typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
nuclear@10 12503
nuclear@10 12504 #define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)
nuclear@10 12505
nuclear@10 12506 #define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
nuclear@10 12507
nuclear@10 12508 #endif /* GL_EXT_texture_perturb_normal */
nuclear@10 12509
nuclear@10 12510 /* ------------------------ GL_EXT_texture_rectangle ----------------------- */
nuclear@10 12511
nuclear@10 12512 #ifndef GL_EXT_texture_rectangle
nuclear@10 12513 #define GL_EXT_texture_rectangle 1
nuclear@10 12514
nuclear@10 12515 #define GL_TEXTURE_RECTANGLE_EXT 0x84F5
nuclear@10 12516 #define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
nuclear@10 12517 #define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
nuclear@10 12518 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
nuclear@10 12519
nuclear@10 12520 #define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
nuclear@10 12521
nuclear@10 12522 #endif /* GL_EXT_texture_rectangle */
nuclear@10 12523
nuclear@10 12524 /* --------------------------- GL_EXT_texture_rg --------------------------- */
nuclear@10 12525
nuclear@10 12526 #ifndef GL_EXT_texture_rg
nuclear@10 12527 #define GL_EXT_texture_rg 1
nuclear@10 12528
nuclear@10 12529 #define GL_RED_EXT 0x1903
nuclear@10 12530 #define GL_RG_EXT 0x8227
nuclear@10 12531 #define GL_R8_EXT 0x8229
nuclear@10 12532 #define GL_RG8_EXT 0x822B
nuclear@10 12533
nuclear@10 12534 #define GLEW_EXT_texture_rg GLEW_GET_VAR(__GLEW_EXT_texture_rg)
nuclear@10 12535
nuclear@10 12536 #endif /* GL_EXT_texture_rg */
nuclear@10 12537
nuclear@10 12538 /* -------------------------- GL_EXT_texture_sRGB -------------------------- */
nuclear@10 12539
nuclear@10 12540 #ifndef GL_EXT_texture_sRGB
nuclear@10 12541 #define GL_EXT_texture_sRGB 1
nuclear@10 12542
nuclear@10 12543 #define GL_SRGB_EXT 0x8C40
nuclear@10 12544 #define GL_SRGB8_EXT 0x8C41
nuclear@10 12545 #define GL_SRGB_ALPHA_EXT 0x8C42
nuclear@10 12546 #define GL_SRGB8_ALPHA8_EXT 0x8C43
nuclear@10 12547 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44
nuclear@10 12548 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
nuclear@10 12549 #define GL_SLUMINANCE_EXT 0x8C46
nuclear@10 12550 #define GL_SLUMINANCE8_EXT 0x8C47
nuclear@10 12551 #define GL_COMPRESSED_SRGB_EXT 0x8C48
nuclear@10 12552 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
nuclear@10 12553 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
nuclear@10 12554 #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
nuclear@10 12555 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
nuclear@10 12556 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
nuclear@10 12557 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
nuclear@10 12558 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
nuclear@10 12559
nuclear@10 12560 #define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
nuclear@10 12561
nuclear@10 12562 #endif /* GL_EXT_texture_sRGB */
nuclear@10 12563
nuclear@10 12564 /* ------------------------- GL_EXT_texture_sRGB_R8 ------------------------ */
nuclear@10 12565
nuclear@10 12566 #ifndef GL_EXT_texture_sRGB_R8
nuclear@10 12567 #define GL_EXT_texture_sRGB_R8 1
nuclear@10 12568
nuclear@10 12569 #define GL_SR8_EXT 0x8FBD
nuclear@10 12570
nuclear@10 12571 #define GLEW_EXT_texture_sRGB_R8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_R8)
nuclear@10 12572
nuclear@10 12573 #endif /* GL_EXT_texture_sRGB_R8 */
nuclear@10 12574
nuclear@10 12575 /* ------------------------ GL_EXT_texture_sRGB_RG8 ------------------------ */
nuclear@10 12576
nuclear@10 12577 #ifndef GL_EXT_texture_sRGB_RG8
nuclear@10 12578 #define GL_EXT_texture_sRGB_RG8 1
nuclear@10 12579
nuclear@10 12580 #define GL_SRG8_EXT 0x8FBE
nuclear@10 12581
nuclear@10 12582 #define GLEW_EXT_texture_sRGB_RG8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_RG8)
nuclear@10 12583
nuclear@10 12584 #endif /* GL_EXT_texture_sRGB_RG8 */
nuclear@10 12585
nuclear@10 12586 /* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */
nuclear@10 12587
nuclear@10 12588 #ifndef GL_EXT_texture_sRGB_decode
nuclear@10 12589 #define GL_EXT_texture_sRGB_decode 1
nuclear@10 12590
nuclear@10 12591 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
nuclear@10 12592 #define GL_DECODE_EXT 0x8A49
nuclear@10 12593 #define GL_SKIP_DECODE_EXT 0x8A4A
nuclear@10 12594
nuclear@10 12595 #define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode)
nuclear@10 12596
nuclear@10 12597 #endif /* GL_EXT_texture_sRGB_decode */
nuclear@10 12598
nuclear@10 12599 /* --------------------- GL_EXT_texture_shared_exponent -------------------- */
nuclear@10 12600
nuclear@10 12601 #ifndef GL_EXT_texture_shared_exponent
nuclear@10 12602 #define GL_EXT_texture_shared_exponent 1
nuclear@10 12603
nuclear@10 12604 #define GL_RGB9_E5_EXT 0x8C3D
nuclear@10 12605 #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
nuclear@10 12606 #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
nuclear@10 12607
nuclear@10 12608 #define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)
nuclear@10 12609
nuclear@10 12610 #endif /* GL_EXT_texture_shared_exponent */
nuclear@10 12611
nuclear@10 12612 /* -------------------------- GL_EXT_texture_snorm ------------------------- */
nuclear@10 12613
nuclear@10 12614 #ifndef GL_EXT_texture_snorm
nuclear@10 12615 #define GL_EXT_texture_snorm 1
nuclear@10 12616
nuclear@10 12617 #define GL_RED_SNORM 0x8F90
nuclear@10 12618 #define GL_RG_SNORM 0x8F91
nuclear@10 12619 #define GL_RGB_SNORM 0x8F92
nuclear@10 12620 #define GL_RGBA_SNORM 0x8F93
nuclear@10 12621 #define GL_R8_SNORM 0x8F94
nuclear@10 12622 #define GL_RG8_SNORM 0x8F95
nuclear@10 12623 #define GL_RGB8_SNORM 0x8F96
nuclear@10 12624 #define GL_RGBA8_SNORM 0x8F97
nuclear@10 12625 #define GL_R16_SNORM 0x8F98
nuclear@10 12626 #define GL_RG16_SNORM 0x8F99
nuclear@10 12627 #define GL_RGB16_SNORM 0x8F9A
nuclear@10 12628 #define GL_RGBA16_SNORM 0x8F9B
nuclear@10 12629 #define GL_SIGNED_NORMALIZED 0x8F9C
nuclear@10 12630 #define GL_ALPHA_SNORM 0x9010
nuclear@10 12631 #define GL_LUMINANCE_SNORM 0x9011
nuclear@10 12632 #define GL_LUMINANCE_ALPHA_SNORM 0x9012
nuclear@10 12633 #define GL_INTENSITY_SNORM 0x9013
nuclear@10 12634 #define GL_ALPHA8_SNORM 0x9014
nuclear@10 12635 #define GL_LUMINANCE8_SNORM 0x9015
nuclear@10 12636 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016
nuclear@10 12637 #define GL_INTENSITY8_SNORM 0x9017
nuclear@10 12638 #define GL_ALPHA16_SNORM 0x9018
nuclear@10 12639 #define GL_LUMINANCE16_SNORM 0x9019
nuclear@10 12640 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A
nuclear@10 12641 #define GL_INTENSITY16_SNORM 0x901B
nuclear@10 12642
nuclear@10 12643 #define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm)
nuclear@10 12644
nuclear@10 12645 #endif /* GL_EXT_texture_snorm */
nuclear@10 12646
nuclear@10 12647 /* ------------------------- GL_EXT_texture_storage ------------------------ */
nuclear@10 12648
nuclear@10 12649 #ifndef GL_EXT_texture_storage
nuclear@10 12650 #define GL_EXT_texture_storage 1
nuclear@10 12651
nuclear@10 12652 #define GL_ALPHA8_EXT 0x803C
nuclear@10 12653 #define GL_LUMINANCE8_EXT 0x8040
nuclear@10 12654 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
nuclear@10 12655 #define GL_RGB10_EXT 0x8052
nuclear@10 12656 #define GL_RGB10_A2_EXT 0x8059
nuclear@10 12657 #define GL_R8_EXT 0x8229
nuclear@10 12658 #define GL_RG8_EXT 0x822B
nuclear@10 12659 #define GL_R16F_EXT 0x822D
nuclear@10 12660 #define GL_R32F_EXT 0x822E
nuclear@10 12661 #define GL_RG16F_EXT 0x822F
nuclear@10 12662 #define GL_RG32F_EXT 0x8230
nuclear@10 12663 #define GL_RGBA32F_EXT 0x8814
nuclear@10 12664 #define GL_RGB32F_EXT 0x8815
nuclear@10 12665 #define GL_ALPHA32F_EXT 0x8816
nuclear@10 12666 #define GL_LUMINANCE32F_EXT 0x8818
nuclear@10 12667 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
nuclear@10 12668 #define GL_RGBA16F_EXT 0x881A
nuclear@10 12669 #define GL_RGB16F_EXT 0x881B
nuclear@10 12670 #define GL_ALPHA16F_EXT 0x881C
nuclear@10 12671 #define GL_LUMINANCE16F_EXT 0x881E
nuclear@10 12672 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
nuclear@10 12673 #define GL_RGB_RAW_422_APPLE 0x8A51
nuclear@10 12674 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
nuclear@10 12675 #define GL_BGRA8_EXT 0x93A1
nuclear@10 12676
nuclear@10 12677 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
nuclear@10 12678 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 12679 typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 12680 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
nuclear@10 12681 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 12682 typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 12683
nuclear@10 12684 #define glTexStorage1DEXT GLEW_GET_FUN(__glewTexStorage1DEXT)
nuclear@10 12685 #define glTexStorage2DEXT GLEW_GET_FUN(__glewTexStorage2DEXT)
nuclear@10 12686 #define glTexStorage3DEXT GLEW_GET_FUN(__glewTexStorage3DEXT)
nuclear@10 12687 #define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT)
nuclear@10 12688 #define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT)
nuclear@10 12689 #define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT)
nuclear@10 12690
nuclear@10 12691 #define GLEW_EXT_texture_storage GLEW_GET_VAR(__GLEW_EXT_texture_storage)
nuclear@10 12692
nuclear@10 12693 #endif /* GL_EXT_texture_storage */
nuclear@10 12694
nuclear@10 12695 /* ------------------------- GL_EXT_texture_swizzle ------------------------ */
nuclear@10 12696
nuclear@10 12697 #ifndef GL_EXT_texture_swizzle
nuclear@10 12698 #define GL_EXT_texture_swizzle 1
nuclear@10 12699
nuclear@10 12700 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
nuclear@10 12701 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
nuclear@10 12702 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
nuclear@10 12703 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
nuclear@10 12704 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
nuclear@10 12705
nuclear@10 12706 #define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle)
nuclear@10 12707
nuclear@10 12708 #endif /* GL_EXT_texture_swizzle */
nuclear@10 12709
nuclear@10 12710 /* ------------------- GL_EXT_texture_type_2_10_10_10_REV ------------------ */
nuclear@10 12711
nuclear@10 12712 #ifndef GL_EXT_texture_type_2_10_10_10_REV
nuclear@10 12713 #define GL_EXT_texture_type_2_10_10_10_REV 1
nuclear@10 12714
nuclear@10 12715 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
nuclear@10 12716
nuclear@10 12717 #define GLEW_EXT_texture_type_2_10_10_10_REV GLEW_GET_VAR(__GLEW_EXT_texture_type_2_10_10_10_REV)
nuclear@10 12718
nuclear@10 12719 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
nuclear@10 12720
nuclear@10 12721 /* -------------------------- GL_EXT_texture_view -------------------------- */
nuclear@10 12722
nuclear@10 12723 #ifndef GL_EXT_texture_view
nuclear@10 12724 #define GL_EXT_texture_view 1
nuclear@10 12725
nuclear@10 12726 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
nuclear@10 12727 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
nuclear@10 12728 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
nuclear@10 12729 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
nuclear@10 12730 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
nuclear@10 12731
nuclear@10 12732 typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
nuclear@10 12733
nuclear@10 12734 #define glTextureViewEXT GLEW_GET_FUN(__glewTextureViewEXT)
nuclear@10 12735
nuclear@10 12736 #define GLEW_EXT_texture_view GLEW_GET_VAR(__GLEW_EXT_texture_view)
nuclear@10 12737
nuclear@10 12738 #endif /* GL_EXT_texture_view */
nuclear@10 12739
nuclear@10 12740 /* --------------------------- GL_EXT_timer_query -------------------------- */
nuclear@10 12741
nuclear@10 12742 #ifndef GL_EXT_timer_query
nuclear@10 12743 #define GL_EXT_timer_query 1
nuclear@10 12744
nuclear@10 12745 #define GL_TIME_ELAPSED_EXT 0x88BF
nuclear@10 12746
nuclear@10 12747 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
nuclear@10 12748 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
nuclear@10 12749
nuclear@10 12750 #define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)
nuclear@10 12751 #define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)
nuclear@10 12752
nuclear@10 12753 #define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)
nuclear@10 12754
nuclear@10 12755 #endif /* GL_EXT_timer_query */
nuclear@10 12756
nuclear@10 12757 /* ----------------------- GL_EXT_transform_feedback ----------------------- */
nuclear@10 12758
nuclear@10 12759 #ifndef GL_EXT_transform_feedback
nuclear@10 12760 #define GL_EXT_transform_feedback 1
nuclear@10 12761
nuclear@10 12762 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
nuclear@10 12763 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
nuclear@10 12764 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
nuclear@10 12765 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
nuclear@10 12766 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
nuclear@10 12767 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
nuclear@10 12768 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
nuclear@10 12769 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
nuclear@10 12770 #define GL_RASTERIZER_DISCARD_EXT 0x8C89
nuclear@10 12771 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
nuclear@10 12772 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
nuclear@10 12773 #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
nuclear@10 12774 #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
nuclear@10 12775 #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
nuclear@10 12776 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
nuclear@10 12777
nuclear@10 12778 typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
nuclear@10 12779 typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
nuclear@10 12780 typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
nuclear@10 12781 typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 12782 typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
nuclear@10 12783 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name);
nuclear@10 12784 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode);
nuclear@10 12785
nuclear@10 12786 #define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)
nuclear@10 12787 #define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT)
nuclear@10 12788 #define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT)
nuclear@10 12789 #define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)
nuclear@10 12790 #define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT)
nuclear@10 12791 #define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT)
nuclear@10 12792 #define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT)
nuclear@10 12793
nuclear@10 12794 #define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback)
nuclear@10 12795
nuclear@10 12796 #endif /* GL_EXT_transform_feedback */
nuclear@10 12797
nuclear@10 12798 /* ------------------------- GL_EXT_unpack_subimage ------------------------ */
nuclear@10 12799
nuclear@10 12800 #ifndef GL_EXT_unpack_subimage
nuclear@10 12801 #define GL_EXT_unpack_subimage 1
nuclear@10 12802
nuclear@10 12803 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
nuclear@10 12804 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
nuclear@10 12805 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
nuclear@10 12806
nuclear@10 12807 #define GLEW_EXT_unpack_subimage GLEW_GET_VAR(__GLEW_EXT_unpack_subimage)
nuclear@10 12808
nuclear@10 12809 #endif /* GL_EXT_unpack_subimage */
nuclear@10 12810
nuclear@10 12811 /* -------------------------- GL_EXT_vertex_array -------------------------- */
nuclear@10 12812
nuclear@10 12813 #ifndef GL_EXT_vertex_array
nuclear@10 12814 #define GL_EXT_vertex_array 1
nuclear@10 12815
nuclear@10 12816 #define GL_DOUBLE_EXT 0x140A
nuclear@10 12817 #define GL_VERTEX_ARRAY_EXT 0x8074
nuclear@10 12818 #define GL_NORMAL_ARRAY_EXT 0x8075
nuclear@10 12819 #define GL_COLOR_ARRAY_EXT 0x8076
nuclear@10 12820 #define GL_INDEX_ARRAY_EXT 0x8077
nuclear@10 12821 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
nuclear@10 12822 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
nuclear@10 12823 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
nuclear@10 12824 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
nuclear@10 12825 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
nuclear@10 12826 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
nuclear@10 12827 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
nuclear@10 12828 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
nuclear@10 12829 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
nuclear@10 12830 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
nuclear@10 12831 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
nuclear@10 12832 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
nuclear@10 12833 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
nuclear@10 12834 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
nuclear@10 12835 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
nuclear@10 12836 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
nuclear@10 12837 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
nuclear@10 12838 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
nuclear@10 12839 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
nuclear@10 12840 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
nuclear@10 12841 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
nuclear@10 12842 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
nuclear@10 12843 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
nuclear@10 12844 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
nuclear@10 12845 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
nuclear@10 12846 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
nuclear@10 12847 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
nuclear@10 12848 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
nuclear@10 12849
nuclear@10 12850 typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
nuclear@10 12851 typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer);
nuclear@10 12852 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
nuclear@10 12853 typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer);
nuclear@10 12854 typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer);
nuclear@10 12855 typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer);
nuclear@10 12856 typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer);
nuclear@10 12857 typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer);
nuclear@10 12858
nuclear@10 12859 #define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)
nuclear@10 12860 #define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)
nuclear@10 12861 #define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)
nuclear@10 12862 #define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
nuclear@10 12863 #define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)
nuclear@10 12864 #define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)
nuclear@10 12865 #define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)
nuclear@10 12866 #define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)
nuclear@10 12867
nuclear@10 12868 #define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)
nuclear@10 12869
nuclear@10 12870 #endif /* GL_EXT_vertex_array */
nuclear@10 12871
nuclear@10 12872 /* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */
nuclear@10 12873
nuclear@10 12874 #ifndef GL_EXT_vertex_array_bgra
nuclear@10 12875 #define GL_EXT_vertex_array_bgra 1
nuclear@10 12876
nuclear@10 12877 #define GL_BGRA 0x80E1
nuclear@10 12878
nuclear@10 12879 #define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra)
nuclear@10 12880
nuclear@10 12881 #endif /* GL_EXT_vertex_array_bgra */
nuclear@10 12882
nuclear@10 12883 /* ----------------------- GL_EXT_vertex_array_setXXX ---------------------- */
nuclear@10 12884
nuclear@10 12885 #ifndef GL_EXT_vertex_array_setXXX
nuclear@10 12886 #define GL_EXT_vertex_array_setXXX 1
nuclear@10 12887
nuclear@10 12888 typedef void (GLAPIENTRY * PFNGLBINDARRAYSETEXTPROC) (const void *arrayset);
nuclear@10 12889 typedef const void * (GLAPIENTRY * PFNGLCREATEARRAYSETEXTPROC) (void);
nuclear@10 12890 typedef void (GLAPIENTRY * PFNGLDELETEARRAYSETSEXTPROC) (GLsizei n, const void *arrayset[]);
nuclear@10 12891
nuclear@10 12892 #define glBindArraySetEXT GLEW_GET_FUN(__glewBindArraySetEXT)
nuclear@10 12893 #define glCreateArraySetExt GLEW_GET_FUN(__glewCreateArraySetExt)
nuclear@10 12894 #define glDeleteArraySetsEXT GLEW_GET_FUN(__glewDeleteArraySetsEXT)
nuclear@10 12895
nuclear@10 12896 #define GLEW_EXT_vertex_array_setXXX GLEW_GET_VAR(__GLEW_EXT_vertex_array_setXXX)
nuclear@10 12897
nuclear@10 12898 #endif /* GL_EXT_vertex_array_setXXX */
nuclear@10 12899
nuclear@10 12900 /* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */
nuclear@10 12901
nuclear@10 12902 #ifndef GL_EXT_vertex_attrib_64bit
nuclear@10 12903 #define GL_EXT_vertex_attrib_64bit 1
nuclear@10 12904
nuclear@10 12905 #define GL_DOUBLE_MAT2_EXT 0x8F46
nuclear@10 12906 #define GL_DOUBLE_MAT3_EXT 0x8F47
nuclear@10 12907 #define GL_DOUBLE_MAT4_EXT 0x8F48
nuclear@10 12908 #define GL_DOUBLE_MAT2x3_EXT 0x8F49
nuclear@10 12909 #define GL_DOUBLE_MAT2x4_EXT 0x8F4A
nuclear@10 12910 #define GL_DOUBLE_MAT3x2_EXT 0x8F4B
nuclear@10 12911 #define GL_DOUBLE_MAT3x4_EXT 0x8F4C
nuclear@10 12912 #define GL_DOUBLE_MAT4x2_EXT 0x8F4D
nuclear@10 12913 #define GL_DOUBLE_MAT4x3_EXT 0x8F4E
nuclear@10 12914 #define GL_DOUBLE_VEC2_EXT 0x8FFC
nuclear@10 12915 #define GL_DOUBLE_VEC3_EXT 0x8FFD
nuclear@10 12916 #define GL_DOUBLE_VEC4_EXT 0x8FFE
nuclear@10 12917
nuclear@10 12918 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params);
nuclear@10 12919 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
nuclear@10 12920 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x);
nuclear@10 12921 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v);
nuclear@10 12922 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y);
nuclear@10 12923 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v);
nuclear@10 12924 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 12925 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v);
nuclear@10 12926 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 12927 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v);
nuclear@10 12928 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 12929
nuclear@10 12930 #define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT)
nuclear@10 12931 #define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT)
nuclear@10 12932 #define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT)
nuclear@10 12933 #define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT)
nuclear@10 12934 #define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT)
nuclear@10 12935 #define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT)
nuclear@10 12936 #define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT)
nuclear@10 12937 #define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT)
nuclear@10 12938 #define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT)
nuclear@10 12939 #define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT)
nuclear@10 12940 #define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT)
nuclear@10 12941
nuclear@10 12942 #define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit)
nuclear@10 12943
nuclear@10 12944 #endif /* GL_EXT_vertex_attrib_64bit */
nuclear@10 12945
nuclear@10 12946 /* -------------------------- GL_EXT_vertex_shader ------------------------- */
nuclear@10 12947
nuclear@10 12948 #ifndef GL_EXT_vertex_shader
nuclear@10 12949 #define GL_EXT_vertex_shader 1
nuclear@10 12950
nuclear@10 12951 #define GL_VERTEX_SHADER_EXT 0x8780
nuclear@10 12952 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781
nuclear@10 12953 #define GL_OP_INDEX_EXT 0x8782
nuclear@10 12954 #define GL_OP_NEGATE_EXT 0x8783
nuclear@10 12955 #define GL_OP_DOT3_EXT 0x8784
nuclear@10 12956 #define GL_OP_DOT4_EXT 0x8785
nuclear@10 12957 #define GL_OP_MUL_EXT 0x8786
nuclear@10 12958 #define GL_OP_ADD_EXT 0x8787
nuclear@10 12959 #define GL_OP_MADD_EXT 0x8788
nuclear@10 12960 #define GL_OP_FRAC_EXT 0x8789
nuclear@10 12961 #define GL_OP_MAX_EXT 0x878A
nuclear@10 12962 #define GL_OP_MIN_EXT 0x878B
nuclear@10 12963 #define GL_OP_SET_GE_EXT 0x878C
nuclear@10 12964 #define GL_OP_SET_LT_EXT 0x878D
nuclear@10 12965 #define GL_OP_CLAMP_EXT 0x878E
nuclear@10 12966 #define GL_OP_FLOOR_EXT 0x878F
nuclear@10 12967 #define GL_OP_ROUND_EXT 0x8790
nuclear@10 12968 #define GL_OP_EXP_BASE_2_EXT 0x8791
nuclear@10 12969 #define GL_OP_LOG_BASE_2_EXT 0x8792
nuclear@10 12970 #define GL_OP_POWER_EXT 0x8793
nuclear@10 12971 #define GL_OP_RECIP_EXT 0x8794
nuclear@10 12972 #define GL_OP_RECIP_SQRT_EXT 0x8795
nuclear@10 12973 #define GL_OP_SUB_EXT 0x8796
nuclear@10 12974 #define GL_OP_CROSS_PRODUCT_EXT 0x8797
nuclear@10 12975 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
nuclear@10 12976 #define GL_OP_MOV_EXT 0x8799
nuclear@10 12977 #define GL_OUTPUT_VERTEX_EXT 0x879A
nuclear@10 12978 #define GL_OUTPUT_COLOR0_EXT 0x879B
nuclear@10 12979 #define GL_OUTPUT_COLOR1_EXT 0x879C
nuclear@10 12980 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
nuclear@10 12981 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
nuclear@10 12982 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
nuclear@10 12983 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
nuclear@10 12984 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
nuclear@10 12985 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
nuclear@10 12986 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
nuclear@10 12987 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
nuclear@10 12988 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
nuclear@10 12989 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
nuclear@10 12990 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
nuclear@10 12991 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
nuclear@10 12992 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
nuclear@10 12993 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
nuclear@10 12994 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
nuclear@10 12995 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
nuclear@10 12996 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
nuclear@10 12997 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
nuclear@10 12998 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
nuclear@10 12999 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
nuclear@10 13000 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
nuclear@10 13001 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
nuclear@10 13002 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
nuclear@10 13003 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
nuclear@10 13004 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
nuclear@10 13005 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
nuclear@10 13006 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
nuclear@10 13007 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
nuclear@10 13008 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
nuclear@10 13009 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
nuclear@10 13010 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
nuclear@10 13011 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
nuclear@10 13012 #define GL_OUTPUT_FOG_EXT 0x87BD
nuclear@10 13013 #define GL_SCALAR_EXT 0x87BE
nuclear@10 13014 #define GL_VECTOR_EXT 0x87BF
nuclear@10 13015 #define GL_MATRIX_EXT 0x87C0
nuclear@10 13016 #define GL_VARIANT_EXT 0x87C1
nuclear@10 13017 #define GL_INVARIANT_EXT 0x87C2
nuclear@10 13018 #define GL_LOCAL_CONSTANT_EXT 0x87C3
nuclear@10 13019 #define GL_LOCAL_EXT 0x87C4
nuclear@10 13020 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
nuclear@10 13021 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
nuclear@10 13022 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
nuclear@10 13023 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
nuclear@10 13024 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
nuclear@10 13025 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
nuclear@10 13026 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
nuclear@10 13027 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
nuclear@10 13028 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
nuclear@10 13029 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
nuclear@10 13030 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
nuclear@10 13031 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
nuclear@10 13032 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
nuclear@10 13033 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
nuclear@10 13034 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
nuclear@10 13035 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
nuclear@10 13036 #define GL_X_EXT 0x87D5
nuclear@10 13037 #define GL_Y_EXT 0x87D6
nuclear@10 13038 #define GL_Z_EXT 0x87D7
nuclear@10 13039 #define GL_W_EXT 0x87D8
nuclear@10 13040 #define GL_NEGATIVE_X_EXT 0x87D9
nuclear@10 13041 #define GL_NEGATIVE_Y_EXT 0x87DA
nuclear@10 13042 #define GL_NEGATIVE_Z_EXT 0x87DB
nuclear@10 13043 #define GL_NEGATIVE_W_EXT 0x87DC
nuclear@10 13044 #define GL_ZERO_EXT 0x87DD
nuclear@10 13045 #define GL_ONE_EXT 0x87DE
nuclear@10 13046 #define GL_NEGATIVE_ONE_EXT 0x87DF
nuclear@10 13047 #define GL_NORMALIZED_RANGE_EXT 0x87E0
nuclear@10 13048 #define GL_FULL_RANGE_EXT 0x87E1
nuclear@10 13049 #define GL_CURRENT_VERTEX_EXT 0x87E2
nuclear@10 13050 #define GL_MVP_MATRIX_EXT 0x87E3
nuclear@10 13051 #define GL_VARIANT_VALUE_EXT 0x87E4
nuclear@10 13052 #define GL_VARIANT_DATATYPE_EXT 0x87E5
nuclear@10 13053 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
nuclear@10 13054 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
nuclear@10 13055 #define GL_VARIANT_ARRAY_EXT 0x87E8
nuclear@10 13056 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
nuclear@10 13057 #define GL_INVARIANT_VALUE_EXT 0x87EA
nuclear@10 13058 #define GL_INVARIANT_DATATYPE_EXT 0x87EB
nuclear@10 13059 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
nuclear@10 13060 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
nuclear@10 13061
nuclear@10 13062 typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void);
nuclear@10 13063 typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
nuclear@10 13064 typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
nuclear@10 13065 typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value);
nuclear@10 13066 typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
nuclear@10 13067 typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
nuclear@10 13068 typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
nuclear@10 13069 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
nuclear@10 13070 typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
nuclear@10 13071 typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
nuclear@10 13072 typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void);
nuclear@10 13073 typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
nuclear@10 13074 typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components);
nuclear@10 13075 typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
nuclear@10 13076 typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
nuclear@10 13077 typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
nuclear@10 13078 typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
nuclear@10 13079 typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
nuclear@10 13080 typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
nuclear@10 13081 typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
nuclear@10 13082 typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
nuclear@10 13083 typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
nuclear@10 13084 typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
nuclear@10 13085 typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data);
nuclear@10 13086 typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
nuclear@10 13087 typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
nuclear@10 13088 typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr);
nuclear@10 13089 typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr);
nuclear@10 13090 typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
nuclear@10 13091 typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
nuclear@10 13092 typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
nuclear@10 13093 typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
nuclear@10 13094 typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr);
nuclear@10 13095 typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr);
nuclear@10 13096 typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr);
nuclear@10 13097 typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr);
nuclear@10 13098 typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr);
nuclear@10 13099 typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr);
nuclear@10 13100 typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr);
nuclear@10 13101 typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr);
nuclear@10 13102 typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr);
nuclear@10 13103 typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
nuclear@10 13104
nuclear@10 13105 #define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)
nuclear@10 13106 #define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)
nuclear@10 13107 #define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)
nuclear@10 13108 #define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)
nuclear@10 13109 #define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)
nuclear@10 13110 #define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
nuclear@10 13111 #define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)
nuclear@10 13112 #define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
nuclear@10 13113 #define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
nuclear@10 13114 #define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
nuclear@10 13115 #define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)
nuclear@10 13116 #define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)
nuclear@10 13117 #define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)
nuclear@10 13118 #define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)
nuclear@10 13119 #define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
nuclear@10 13120 #define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
nuclear@10 13121 #define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
nuclear@10 13122 #define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
nuclear@10 13123 #define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
nuclear@10 13124 #define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
nuclear@10 13125 #define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
nuclear@10 13126 #define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)
nuclear@10 13127 #define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)
nuclear@10 13128 #define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)
nuclear@10 13129 #define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)
nuclear@10 13130 #define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)
nuclear@10 13131 #define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)
nuclear@10 13132 #define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)
nuclear@10 13133 #define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)
nuclear@10 13134 #define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)
nuclear@10 13135 #define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)
nuclear@10 13136 #define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)
nuclear@10 13137 #define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)
nuclear@10 13138 #define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)
nuclear@10 13139 #define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)
nuclear@10 13140 #define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)
nuclear@10 13141 #define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)
nuclear@10 13142 #define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)
nuclear@10 13143 #define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)
nuclear@10 13144 #define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)
nuclear@10 13145 #define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)
nuclear@10 13146 #define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)
nuclear@10 13147
nuclear@10 13148 #define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
nuclear@10 13149
nuclear@10 13150 #endif /* GL_EXT_vertex_shader */
nuclear@10 13151
nuclear@10 13152 /* ------------------------ GL_EXT_vertex_weighting ------------------------ */
nuclear@10 13153
nuclear@10 13154 #ifndef GL_EXT_vertex_weighting
nuclear@10 13155 #define GL_EXT_vertex_weighting 1
nuclear@10 13156
nuclear@10 13157 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
nuclear@10 13158 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
nuclear@10 13159 #define GL_MODELVIEW0_EXT 0x1700
nuclear@10 13160 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
nuclear@10 13161 #define GL_MODELVIEW1_MATRIX_EXT 0x8506
nuclear@10 13162 #define GL_VERTEX_WEIGHTING_EXT 0x8509
nuclear@10 13163 #define GL_MODELVIEW1_EXT 0x850A
nuclear@10 13164 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
nuclear@10 13165 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
nuclear@10 13166 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
nuclear@10 13167 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
nuclear@10 13168 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
nuclear@10 13169 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
nuclear@10 13170
nuclear@10 13171 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer);
nuclear@10 13172 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
nuclear@10 13173 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight);
nuclear@10 13174
nuclear@10 13175 #define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)
nuclear@10 13176 #define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)
nuclear@10 13177 #define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)
nuclear@10 13178
nuclear@10 13179 #define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
nuclear@10 13180
nuclear@10 13181 #endif /* GL_EXT_vertex_weighting */
nuclear@10 13182
nuclear@10 13183 /* ------------------------ GL_EXT_win32_keyed_mutex ----------------------- */
nuclear@10 13184
nuclear@10 13185 #ifndef GL_EXT_win32_keyed_mutex
nuclear@10 13186 #define GL_EXT_win32_keyed_mutex 1
nuclear@10 13187
nuclear@10 13188 typedef GLboolean (GLAPIENTRY * PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
nuclear@10 13189 typedef GLboolean (GLAPIENTRY * PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
nuclear@10 13190
nuclear@10 13191 #define glAcquireKeyedMutexWin32EXT GLEW_GET_FUN(__glewAcquireKeyedMutexWin32EXT)
nuclear@10 13192 #define glReleaseKeyedMutexWin32EXT GLEW_GET_FUN(__glewReleaseKeyedMutexWin32EXT)
nuclear@10 13193
nuclear@10 13194 #define GLEW_EXT_win32_keyed_mutex GLEW_GET_VAR(__GLEW_EXT_win32_keyed_mutex)
nuclear@10 13195
nuclear@10 13196 #endif /* GL_EXT_win32_keyed_mutex */
nuclear@10 13197
nuclear@10 13198 /* ------------------------ GL_EXT_window_rectangles ----------------------- */
nuclear@10 13199
nuclear@10 13200 #ifndef GL_EXT_window_rectangles
nuclear@10 13201 #define GL_EXT_window_rectangles 1
nuclear@10 13202
nuclear@10 13203 #define GL_INCLUSIVE_EXT 0x8F10
nuclear@10 13204 #define GL_EXCLUSIVE_EXT 0x8F11
nuclear@10 13205 #define GL_WINDOW_RECTANGLE_EXT 0x8F12
nuclear@10 13206 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
nuclear@10 13207 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
nuclear@10 13208 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
nuclear@10 13209
nuclear@10 13210 typedef void (GLAPIENTRY * PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint box[]);
nuclear@10 13211
nuclear@10 13212 #define glWindowRectanglesEXT GLEW_GET_FUN(__glewWindowRectanglesEXT)
nuclear@10 13213
nuclear@10 13214 #define GLEW_EXT_window_rectangles GLEW_GET_VAR(__GLEW_EXT_window_rectangles)
nuclear@10 13215
nuclear@10 13216 #endif /* GL_EXT_window_rectangles */
nuclear@10 13217
nuclear@10 13218 /* ------------------------- GL_EXT_x11_sync_object ------------------------ */
nuclear@10 13219
nuclear@10 13220 #ifndef GL_EXT_x11_sync_object
nuclear@10 13221 #define GL_EXT_x11_sync_object 1
nuclear@10 13222
nuclear@10 13223 #define GL_SYNC_X11_FENCE_EXT 0x90E1
nuclear@10 13224
nuclear@10 13225 typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
nuclear@10 13226
nuclear@10 13227 #define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT)
nuclear@10 13228
nuclear@10 13229 #define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object)
nuclear@10 13230
nuclear@10 13231 #endif /* GL_EXT_x11_sync_object */
nuclear@10 13232
nuclear@10 13233 /* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */
nuclear@10 13234
nuclear@10 13235 #ifndef GL_GREMEDY_frame_terminator
nuclear@10 13236 #define GL_GREMEDY_frame_terminator 1
nuclear@10 13237
nuclear@10 13238 typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void);
nuclear@10 13239
nuclear@10 13240 #define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY)
nuclear@10 13241
nuclear@10 13242 #define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator)
nuclear@10 13243
nuclear@10 13244 #endif /* GL_GREMEDY_frame_terminator */
nuclear@10 13245
nuclear@10 13246 /* ------------------------ GL_GREMEDY_string_marker ----------------------- */
nuclear@10 13247
nuclear@10 13248 #ifndef GL_GREMEDY_string_marker
nuclear@10 13249 #define GL_GREMEDY_string_marker 1
nuclear@10 13250
nuclear@10 13251 typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string);
nuclear@10 13252
nuclear@10 13253 #define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)
nuclear@10 13254
nuclear@10 13255 #define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
nuclear@10 13256
nuclear@10 13257 #endif /* GL_GREMEDY_string_marker */
nuclear@10 13258
nuclear@10 13259 /* --------------------- GL_HP_convolution_border_modes -------------------- */
nuclear@10 13260
nuclear@10 13261 #ifndef GL_HP_convolution_border_modes
nuclear@10 13262 #define GL_HP_convolution_border_modes 1
nuclear@10 13263
nuclear@10 13264 #define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
nuclear@10 13265
nuclear@10 13266 #endif /* GL_HP_convolution_border_modes */
nuclear@10 13267
nuclear@10 13268 /* ------------------------- GL_HP_image_transform ------------------------- */
nuclear@10 13269
nuclear@10 13270 #ifndef GL_HP_image_transform
nuclear@10 13271 #define GL_HP_image_transform 1
nuclear@10 13272
nuclear@10 13273 typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 13274 typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 13275 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param);
nuclear@10 13276 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 13277 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param);
nuclear@10 13278 typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 13279
nuclear@10 13280 #define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
nuclear@10 13281 #define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
nuclear@10 13282 #define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)
nuclear@10 13283 #define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)
nuclear@10 13284 #define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)
nuclear@10 13285 #define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)
nuclear@10 13286
nuclear@10 13287 #define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)
nuclear@10 13288
nuclear@10 13289 #endif /* GL_HP_image_transform */
nuclear@10 13290
nuclear@10 13291 /* -------------------------- GL_HP_occlusion_test ------------------------- */
nuclear@10 13292
nuclear@10 13293 #ifndef GL_HP_occlusion_test
nuclear@10 13294 #define GL_HP_occlusion_test 1
nuclear@10 13295
nuclear@10 13296 #define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)
nuclear@10 13297
nuclear@10 13298 #endif /* GL_HP_occlusion_test */
nuclear@10 13299
nuclear@10 13300 /* ------------------------- GL_HP_texture_lighting ------------------------ */
nuclear@10 13301
nuclear@10 13302 #ifndef GL_HP_texture_lighting
nuclear@10 13303 #define GL_HP_texture_lighting 1
nuclear@10 13304
nuclear@10 13305 #define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)
nuclear@10 13306
nuclear@10 13307 #endif /* GL_HP_texture_lighting */
nuclear@10 13308
nuclear@10 13309 /* --------------------------- GL_IBM_cull_vertex -------------------------- */
nuclear@10 13310
nuclear@10 13311 #ifndef GL_IBM_cull_vertex
nuclear@10 13312 #define GL_IBM_cull_vertex 1
nuclear@10 13313
nuclear@10 13314 #define GL_CULL_VERTEX_IBM 103050
nuclear@10 13315
nuclear@10 13316 #define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
nuclear@10 13317
nuclear@10 13318 #endif /* GL_IBM_cull_vertex */
nuclear@10 13319
nuclear@10 13320 /* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */
nuclear@10 13321
nuclear@10 13322 #ifndef GL_IBM_multimode_draw_arrays
nuclear@10 13323 #define GL_IBM_multimode_draw_arrays 1
nuclear@10 13324
nuclear@10 13325 typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
nuclear@10 13326 typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride);
nuclear@10 13327
nuclear@10 13328 #define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
nuclear@10 13329 #define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
nuclear@10 13330
nuclear@10 13331 #define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
nuclear@10 13332
nuclear@10 13333 #endif /* GL_IBM_multimode_draw_arrays */
nuclear@10 13334
nuclear@10 13335 /* ------------------------- GL_IBM_rasterpos_clip ------------------------- */
nuclear@10 13336
nuclear@10 13337 #ifndef GL_IBM_rasterpos_clip
nuclear@10 13338 #define GL_IBM_rasterpos_clip 1
nuclear@10 13339
nuclear@10 13340 #define GL_RASTER_POSITION_UNCLIPPED_IBM 103010
nuclear@10 13341
nuclear@10 13342 #define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
nuclear@10 13343
nuclear@10 13344 #endif /* GL_IBM_rasterpos_clip */
nuclear@10 13345
nuclear@10 13346 /* --------------------------- GL_IBM_static_data -------------------------- */
nuclear@10 13347
nuclear@10 13348 #ifndef GL_IBM_static_data
nuclear@10 13349 #define GL_IBM_static_data 1
nuclear@10 13350
nuclear@10 13351 #define GL_ALL_STATIC_DATA_IBM 103060
nuclear@10 13352 #define GL_STATIC_VERTEX_ARRAY_IBM 103061
nuclear@10 13353
nuclear@10 13354 #define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)
nuclear@10 13355
nuclear@10 13356 #endif /* GL_IBM_static_data */
nuclear@10 13357
nuclear@10 13358 /* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */
nuclear@10 13359
nuclear@10 13360 #ifndef GL_IBM_texture_mirrored_repeat
nuclear@10 13361 #define GL_IBM_texture_mirrored_repeat 1
nuclear@10 13362
nuclear@10 13363 #define GL_MIRRORED_REPEAT_IBM 0x8370
nuclear@10 13364
nuclear@10 13365 #define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
nuclear@10 13366
nuclear@10 13367 #endif /* GL_IBM_texture_mirrored_repeat */
nuclear@10 13368
nuclear@10 13369 /* ----------------------- GL_IBM_vertex_array_lists ----------------------- */
nuclear@10 13370
nuclear@10 13371 #ifndef GL_IBM_vertex_array_lists
nuclear@10 13372 #define GL_IBM_vertex_array_lists 1
nuclear@10 13373
nuclear@10 13374 #define GL_VERTEX_ARRAY_LIST_IBM 103070
nuclear@10 13375 #define GL_NORMAL_ARRAY_LIST_IBM 103071
nuclear@10 13376 #define GL_COLOR_ARRAY_LIST_IBM 103072
nuclear@10 13377 #define GL_INDEX_ARRAY_LIST_IBM 103073
nuclear@10 13378 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
nuclear@10 13379 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
nuclear@10 13380 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
nuclear@10 13381 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
nuclear@10 13382 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
nuclear@10 13383 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
nuclear@10 13384 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
nuclear@10 13385 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
nuclear@10 13386 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
nuclear@10 13387 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
nuclear@10 13388 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
nuclear@10 13389 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
nuclear@10 13390
nuclear@10 13391 typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13392 typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride);
nuclear@10 13393 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13394 typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13395 typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13396 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13397 typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13398 typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride);
nuclear@10 13399
nuclear@10 13400 #define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)
nuclear@10 13401 #define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
nuclear@10 13402 #define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)
nuclear@10 13403 #define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)
nuclear@10 13404 #define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)
nuclear@10 13405 #define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
nuclear@10 13406 #define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)
nuclear@10 13407 #define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)
nuclear@10 13408
nuclear@10 13409 #define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
nuclear@10 13410
nuclear@10 13411 #endif /* GL_IBM_vertex_array_lists */
nuclear@10 13412
nuclear@10 13413 /* -------------------------- GL_INGR_color_clamp -------------------------- */
nuclear@10 13414
nuclear@10 13415 #ifndef GL_INGR_color_clamp
nuclear@10 13416 #define GL_INGR_color_clamp 1
nuclear@10 13417
nuclear@10 13418 #define GL_RED_MIN_CLAMP_INGR 0x8560
nuclear@10 13419 #define GL_GREEN_MIN_CLAMP_INGR 0x8561
nuclear@10 13420 #define GL_BLUE_MIN_CLAMP_INGR 0x8562
nuclear@10 13421 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563
nuclear@10 13422 #define GL_RED_MAX_CLAMP_INGR 0x8564
nuclear@10 13423 #define GL_GREEN_MAX_CLAMP_INGR 0x8565
nuclear@10 13424 #define GL_BLUE_MAX_CLAMP_INGR 0x8566
nuclear@10 13425 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567
nuclear@10 13426
nuclear@10 13427 #define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)
nuclear@10 13428
nuclear@10 13429 #endif /* GL_INGR_color_clamp */
nuclear@10 13430
nuclear@10 13431 /* ------------------------- GL_INGR_interlace_read ------------------------ */
nuclear@10 13432
nuclear@10 13433 #ifndef GL_INGR_interlace_read
nuclear@10 13434 #define GL_INGR_interlace_read 1
nuclear@10 13435
nuclear@10 13436 #define GL_INTERLACE_READ_INGR 0x8568
nuclear@10 13437
nuclear@10 13438 #define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)
nuclear@10 13439
nuclear@10 13440 #endif /* GL_INGR_interlace_read */
nuclear@10 13441
nuclear@10 13442 /* ------------------ GL_INTEL_conservative_rasterization ------------------ */
nuclear@10 13443
nuclear@10 13444 #ifndef GL_INTEL_conservative_rasterization
nuclear@10 13445 #define GL_INTEL_conservative_rasterization 1
nuclear@10 13446
nuclear@10 13447 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
nuclear@10 13448
nuclear@10 13449 #define GLEW_INTEL_conservative_rasterization GLEW_GET_VAR(__GLEW_INTEL_conservative_rasterization)
nuclear@10 13450
nuclear@10 13451 #endif /* GL_INTEL_conservative_rasterization */
nuclear@10 13452
nuclear@10 13453 /* ------------------- GL_INTEL_fragment_shader_ordering ------------------- */
nuclear@10 13454
nuclear@10 13455 #ifndef GL_INTEL_fragment_shader_ordering
nuclear@10 13456 #define GL_INTEL_fragment_shader_ordering 1
nuclear@10 13457
nuclear@10 13458 #define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering)
nuclear@10 13459
nuclear@10 13460 #endif /* GL_INTEL_fragment_shader_ordering */
nuclear@10 13461
nuclear@10 13462 /* ----------------------- GL_INTEL_framebuffer_CMAA ----------------------- */
nuclear@10 13463
nuclear@10 13464 #ifndef GL_INTEL_framebuffer_CMAA
nuclear@10 13465 #define GL_INTEL_framebuffer_CMAA 1
nuclear@10 13466
nuclear@10 13467 #define GLEW_INTEL_framebuffer_CMAA GLEW_GET_VAR(__GLEW_INTEL_framebuffer_CMAA)
nuclear@10 13468
nuclear@10 13469 #endif /* GL_INTEL_framebuffer_CMAA */
nuclear@10 13470
nuclear@10 13471 /* -------------------------- GL_INTEL_map_texture ------------------------- */
nuclear@10 13472
nuclear@10 13473 #ifndef GL_INTEL_map_texture
nuclear@10 13474 #define GL_INTEL_map_texture 1
nuclear@10 13475
nuclear@10 13476 #define GL_LAYOUT_DEFAULT_INTEL 0
nuclear@10 13477 #define GL_LAYOUT_LINEAR_INTEL 1
nuclear@10 13478 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
nuclear@10 13479 #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
nuclear@10 13480
nuclear@10 13481 typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout);
nuclear@10 13482 typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture);
nuclear@10 13483 typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level);
nuclear@10 13484
nuclear@10 13485 #define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL)
nuclear@10 13486 #define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL)
nuclear@10 13487 #define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL)
nuclear@10 13488
nuclear@10 13489 #define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture)
nuclear@10 13490
nuclear@10 13491 #endif /* GL_INTEL_map_texture */
nuclear@10 13492
nuclear@10 13493 /* ------------------------ GL_INTEL_parallel_arrays ----------------------- */
nuclear@10 13494
nuclear@10 13495 #ifndef GL_INTEL_parallel_arrays
nuclear@10 13496 #define GL_INTEL_parallel_arrays 1
nuclear@10 13497
nuclear@10 13498 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4
nuclear@10 13499 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
nuclear@10 13500 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
nuclear@10 13501 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
nuclear@10 13502 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
nuclear@10 13503
nuclear@10 13504 typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
nuclear@10 13505 typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer);
nuclear@10 13506 typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
nuclear@10 13507 typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
nuclear@10 13508
nuclear@10 13509 #define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)
nuclear@10 13510 #define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)
nuclear@10 13511 #define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)
nuclear@10 13512 #define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)
nuclear@10 13513
nuclear@10 13514 #define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
nuclear@10 13515
nuclear@10 13516 #endif /* GL_INTEL_parallel_arrays */
nuclear@10 13517
nuclear@10 13518 /* ----------------------- GL_INTEL_performance_query ---------------------- */
nuclear@10 13519
nuclear@10 13520 #ifndef GL_INTEL_performance_query
nuclear@10 13521 #define GL_INTEL_performance_query 1
nuclear@10 13522
nuclear@10 13523 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000
nuclear@10 13524 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001
nuclear@10 13525 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
nuclear@10 13526 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
nuclear@10 13527 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
nuclear@10 13528 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
nuclear@10 13529 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
nuclear@10 13530 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
nuclear@10 13531 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
nuclear@10 13532 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
nuclear@10 13533 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
nuclear@10 13534 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
nuclear@10 13535 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
nuclear@10 13536 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
nuclear@10 13537 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
nuclear@10 13538 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
nuclear@10 13539 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
nuclear@10 13540 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
nuclear@10 13541 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
nuclear@10 13542 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
nuclear@10 13543
nuclear@10 13544 typedef void (GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
nuclear@10 13545 typedef void (GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle);
nuclear@10 13546 typedef void (GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
nuclear@10 13547 typedef void (GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
nuclear@10 13548 typedef void (GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId);
nuclear@10 13549 typedef void (GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId);
nuclear@10 13550 typedef void (GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
nuclear@10 13551 typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten);
nuclear@10 13552 typedef void (GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint *queryId);
nuclear@10 13553 typedef void (GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
nuclear@10 13554
nuclear@10 13555 #define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL)
nuclear@10 13556 #define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL)
nuclear@10 13557 #define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL)
nuclear@10 13558 #define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL)
nuclear@10 13559 #define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL)
nuclear@10 13560 #define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL)
nuclear@10 13561 #define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL)
nuclear@10 13562 #define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL)
nuclear@10 13563 #define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL)
nuclear@10 13564 #define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL)
nuclear@10 13565
nuclear@10 13566 #define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query)
nuclear@10 13567
nuclear@10 13568 #endif /* GL_INTEL_performance_query */
nuclear@10 13569
nuclear@10 13570 /* ------------------------ GL_INTEL_texture_scissor ----------------------- */
nuclear@10 13571
nuclear@10 13572 #ifndef GL_INTEL_texture_scissor
nuclear@10 13573 #define GL_INTEL_texture_scissor 1
nuclear@10 13574
nuclear@10 13575 typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc);
nuclear@10 13576 typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh);
nuclear@10 13577
nuclear@10 13578 #define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)
nuclear@10 13579 #define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)
nuclear@10 13580
nuclear@10 13581 #define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
nuclear@10 13582
nuclear@10 13583 #endif /* GL_INTEL_texture_scissor */
nuclear@10 13584
nuclear@10 13585 /* --------------------- GL_KHR_blend_equation_advanced -------------------- */
nuclear@10 13586
nuclear@10 13587 #ifndef GL_KHR_blend_equation_advanced
nuclear@10 13588 #define GL_KHR_blend_equation_advanced 1
nuclear@10 13589
nuclear@10 13590 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
nuclear@10 13591 #define GL_MULTIPLY_KHR 0x9294
nuclear@10 13592 #define GL_SCREEN_KHR 0x9295
nuclear@10 13593 #define GL_OVERLAY_KHR 0x9296
nuclear@10 13594 #define GL_DARKEN_KHR 0x9297
nuclear@10 13595 #define GL_LIGHTEN_KHR 0x9298
nuclear@10 13596 #define GL_COLORDODGE_KHR 0x9299
nuclear@10 13597 #define GL_COLORBURN_KHR 0x929A
nuclear@10 13598 #define GL_HARDLIGHT_KHR 0x929B
nuclear@10 13599 #define GL_SOFTLIGHT_KHR 0x929C
nuclear@10 13600 #define GL_DIFFERENCE_KHR 0x929E
nuclear@10 13601 #define GL_EXCLUSION_KHR 0x92A0
nuclear@10 13602 #define GL_HSL_HUE_KHR 0x92AD
nuclear@10 13603 #define GL_HSL_SATURATION_KHR 0x92AE
nuclear@10 13604 #define GL_HSL_COLOR_KHR 0x92AF
nuclear@10 13605 #define GL_HSL_LUMINOSITY_KHR 0x92B0
nuclear@10 13606
nuclear@10 13607 typedef void (GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void);
nuclear@10 13608
nuclear@10 13609 #define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR)
nuclear@10 13610
nuclear@10 13611 #define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced)
nuclear@10 13612
nuclear@10 13613 #endif /* GL_KHR_blend_equation_advanced */
nuclear@10 13614
nuclear@10 13615 /* ---------------- GL_KHR_blend_equation_advanced_coherent ---------------- */
nuclear@10 13616
nuclear@10 13617 #ifndef GL_KHR_blend_equation_advanced_coherent
nuclear@10 13618 #define GL_KHR_blend_equation_advanced_coherent 1
nuclear@10 13619
nuclear@10 13620 #define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent)
nuclear@10 13621
nuclear@10 13622 #endif /* GL_KHR_blend_equation_advanced_coherent */
nuclear@10 13623
nuclear@10 13624 /* ---------------------- GL_KHR_context_flush_control --------------------- */
nuclear@10 13625
nuclear@10 13626 #ifndef GL_KHR_context_flush_control
nuclear@10 13627 #define GL_KHR_context_flush_control 1
nuclear@10 13628
nuclear@10 13629 #define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control)
nuclear@10 13630
nuclear@10 13631 #endif /* GL_KHR_context_flush_control */
nuclear@10 13632
nuclear@10 13633 /* ------------------------------ GL_KHR_debug ----------------------------- */
nuclear@10 13634
nuclear@10 13635 #ifndef GL_KHR_debug
nuclear@10 13636 #define GL_KHR_debug 1
nuclear@10 13637
nuclear@10 13638 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
nuclear@10 13639 #define GL_STACK_OVERFLOW 0x0503
nuclear@10 13640 #define GL_STACK_UNDERFLOW 0x0504
nuclear@10 13641 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
nuclear@10 13642 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
nuclear@10 13643 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
nuclear@10 13644 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
nuclear@10 13645 #define GL_DEBUG_SOURCE_API 0x8246
nuclear@10 13646 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
nuclear@10 13647 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
nuclear@10 13648 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
nuclear@10 13649 #define GL_DEBUG_SOURCE_APPLICATION 0x824A
nuclear@10 13650 #define GL_DEBUG_SOURCE_OTHER 0x824B
nuclear@10 13651 #define GL_DEBUG_TYPE_ERROR 0x824C
nuclear@10 13652 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
nuclear@10 13653 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
nuclear@10 13654 #define GL_DEBUG_TYPE_PORTABILITY 0x824F
nuclear@10 13655 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
nuclear@10 13656 #define GL_DEBUG_TYPE_OTHER 0x8251
nuclear@10 13657 #define GL_DEBUG_TYPE_MARKER 0x8268
nuclear@10 13658 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
nuclear@10 13659 #define GL_DEBUG_TYPE_POP_GROUP 0x826A
nuclear@10 13660 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
nuclear@10 13661 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
nuclear@10 13662 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
nuclear@10 13663 #define GL_BUFFER 0x82E0
nuclear@10 13664 #define GL_SHADER 0x82E1
nuclear@10 13665 #define GL_PROGRAM 0x82E2
nuclear@10 13666 #define GL_QUERY 0x82E3
nuclear@10 13667 #define GL_PROGRAM_PIPELINE 0x82E4
nuclear@10 13668 #define GL_SAMPLER 0x82E6
nuclear@10 13669 #define GL_DISPLAY_LIST 0x82E7
nuclear@10 13670 #define GL_MAX_LABEL_LENGTH 0x82E8
nuclear@10 13671 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
nuclear@10 13672 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
nuclear@10 13673 #define GL_DEBUG_LOGGED_MESSAGES 0x9145
nuclear@10 13674 #define GL_DEBUG_SEVERITY_HIGH 0x9146
nuclear@10 13675 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
nuclear@10 13676 #define GL_DEBUG_SEVERITY_LOW 0x9148
nuclear@10 13677 #define GL_DEBUG_OUTPUT 0x92E0
nuclear@10 13678
nuclear@10 13679 typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
nuclear@10 13680
nuclear@10 13681 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
nuclear@10 13682 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
nuclear@10 13683 typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
nuclear@10 13684 typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog);
nuclear@10 13685 typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label);
nuclear@10 13686 typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label);
nuclear@10 13687 typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label);
nuclear@10 13688 typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (void* ptr, GLsizei length, const GLchar* label);
nuclear@10 13689 typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void);
nuclear@10 13690 typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message);
nuclear@10 13691
nuclear@10 13692 #define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback)
nuclear@10 13693 #define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl)
nuclear@10 13694 #define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert)
nuclear@10 13695 #define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog)
nuclear@10 13696 #define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel)
nuclear@10 13697 #define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel)
nuclear@10 13698 #define glObjectLabel GLEW_GET_FUN(__glewObjectLabel)
nuclear@10 13699 #define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel)
nuclear@10 13700 #define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup)
nuclear@10 13701 #define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup)
nuclear@10 13702
nuclear@10 13703 #define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug)
nuclear@10 13704
nuclear@10 13705 #endif /* GL_KHR_debug */
nuclear@10 13706
nuclear@10 13707 /* ---------------------------- GL_KHR_no_error ---------------------------- */
nuclear@10 13708
nuclear@10 13709 #ifndef GL_KHR_no_error
nuclear@10 13710 #define GL_KHR_no_error 1
nuclear@10 13711
nuclear@10 13712 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
nuclear@10 13713
nuclear@10 13714 #define GLEW_KHR_no_error GLEW_GET_VAR(__GLEW_KHR_no_error)
nuclear@10 13715
nuclear@10 13716 #endif /* GL_KHR_no_error */
nuclear@10 13717
nuclear@10 13718 /* --------------------- GL_KHR_parallel_shader_compile -------------------- */
nuclear@10 13719
nuclear@10 13720 #ifndef GL_KHR_parallel_shader_compile
nuclear@10 13721 #define GL_KHR_parallel_shader_compile 1
nuclear@10 13722
nuclear@10 13723 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
nuclear@10 13724 #define GL_COMPLETION_STATUS_KHR 0x91B1
nuclear@10 13725
nuclear@10 13726 typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count);
nuclear@10 13727
nuclear@10 13728 #define glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR)
nuclear@10 13729
nuclear@10 13730 #define GLEW_KHR_parallel_shader_compile GLEW_GET_VAR(__GLEW_KHR_parallel_shader_compile)
nuclear@10 13731
nuclear@10 13732 #endif /* GL_KHR_parallel_shader_compile */
nuclear@10 13733
nuclear@10 13734 /* ------------------ GL_KHR_robust_buffer_access_behavior ----------------- */
nuclear@10 13735
nuclear@10 13736 #ifndef GL_KHR_robust_buffer_access_behavior
nuclear@10 13737 #define GL_KHR_robust_buffer_access_behavior 1
nuclear@10 13738
nuclear@10 13739 #define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior)
nuclear@10 13740
nuclear@10 13741 #endif /* GL_KHR_robust_buffer_access_behavior */
nuclear@10 13742
nuclear@10 13743 /* --------------------------- GL_KHR_robustness --------------------------- */
nuclear@10 13744
nuclear@10 13745 #ifndef GL_KHR_robustness
nuclear@10 13746 #define GL_KHR_robustness 1
nuclear@10 13747
nuclear@10 13748 #define GL_CONTEXT_LOST 0x0507
nuclear@10 13749 #define GL_LOSE_CONTEXT_ON_RESET 0x8252
nuclear@10 13750 #define GL_GUILTY_CONTEXT_RESET 0x8253
nuclear@10 13751 #define GL_INNOCENT_CONTEXT_RESET 0x8254
nuclear@10 13752 #define GL_UNKNOWN_CONTEXT_RESET 0x8255
nuclear@10 13753 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
nuclear@10 13754 #define GL_NO_RESET_NOTIFICATION 0x8261
nuclear@10 13755 #define GL_CONTEXT_ROBUST_ACCESS 0x90F3
nuclear@10 13756
nuclear@10 13757 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params);
nuclear@10 13758 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params);
nuclear@10 13759 typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params);
nuclear@10 13760 typedef void (GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
nuclear@10 13761
nuclear@10 13762 #define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv)
nuclear@10 13763 #define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv)
nuclear@10 13764 #define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv)
nuclear@10 13765 #define glReadnPixels GLEW_GET_FUN(__glewReadnPixels)
nuclear@10 13766
nuclear@10 13767 #define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness)
nuclear@10 13768
nuclear@10 13769 #endif /* GL_KHR_robustness */
nuclear@10 13770
nuclear@10 13771 /* ------------------ GL_KHR_texture_compression_astc_hdr ------------------ */
nuclear@10 13772
nuclear@10 13773 #ifndef GL_KHR_texture_compression_astc_hdr
nuclear@10 13774 #define GL_KHR_texture_compression_astc_hdr 1
nuclear@10 13775
nuclear@10 13776 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
nuclear@10 13777 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
nuclear@10 13778 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
nuclear@10 13779 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
nuclear@10 13780 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
nuclear@10 13781 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
nuclear@10 13782 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
nuclear@10 13783 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
nuclear@10 13784 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
nuclear@10 13785 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
nuclear@10 13786 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
nuclear@10 13787 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
nuclear@10 13788 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
nuclear@10 13789 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
nuclear@10 13790 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
nuclear@10 13791 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
nuclear@10 13792 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
nuclear@10 13793 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
nuclear@10 13794 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
nuclear@10 13795 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
nuclear@10 13796 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
nuclear@10 13797 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
nuclear@10 13798 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
nuclear@10 13799 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
nuclear@10 13800 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
nuclear@10 13801 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
nuclear@10 13802 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
nuclear@10 13803 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
nuclear@10 13804
nuclear@10 13805 #define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr)
nuclear@10 13806
nuclear@10 13807 #endif /* GL_KHR_texture_compression_astc_hdr */
nuclear@10 13808
nuclear@10 13809 /* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */
nuclear@10 13810
nuclear@10 13811 #ifndef GL_KHR_texture_compression_astc_ldr
nuclear@10 13812 #define GL_KHR_texture_compression_astc_ldr 1
nuclear@10 13813
nuclear@10 13814 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
nuclear@10 13815 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
nuclear@10 13816 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
nuclear@10 13817 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
nuclear@10 13818 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
nuclear@10 13819 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
nuclear@10 13820 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
nuclear@10 13821 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
nuclear@10 13822 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
nuclear@10 13823 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
nuclear@10 13824 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
nuclear@10 13825 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
nuclear@10 13826 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
nuclear@10 13827 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
nuclear@10 13828 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
nuclear@10 13829 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
nuclear@10 13830 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
nuclear@10 13831 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
nuclear@10 13832 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
nuclear@10 13833 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
nuclear@10 13834 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
nuclear@10 13835 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
nuclear@10 13836 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
nuclear@10 13837 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
nuclear@10 13838 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
nuclear@10 13839 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
nuclear@10 13840 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
nuclear@10 13841 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
nuclear@10 13842
nuclear@10 13843 #define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr)
nuclear@10 13844
nuclear@10 13845 #endif /* GL_KHR_texture_compression_astc_ldr */
nuclear@10 13846
nuclear@10 13847 /* --------------- GL_KHR_texture_compression_astc_sliced_3d --------------- */
nuclear@10 13848
nuclear@10 13849 #ifndef GL_KHR_texture_compression_astc_sliced_3d
nuclear@10 13850 #define GL_KHR_texture_compression_astc_sliced_3d 1
nuclear@10 13851
nuclear@10 13852 #define GLEW_KHR_texture_compression_astc_sliced_3d GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_sliced_3d)
nuclear@10 13853
nuclear@10 13854 #endif /* GL_KHR_texture_compression_astc_sliced_3d */
nuclear@10 13855
nuclear@10 13856 /* -------------------------- GL_KTX_buffer_region ------------------------- */
nuclear@10 13857
nuclear@10 13858 #ifndef GL_KTX_buffer_region
nuclear@10 13859 #define GL_KTX_buffer_region 1
nuclear@10 13860
nuclear@10 13861 #define GL_KTX_FRONT_REGION 0x0
nuclear@10 13862 #define GL_KTX_BACK_REGION 0x1
nuclear@10 13863 #define GL_KTX_Z_REGION 0x2
nuclear@10 13864 #define GL_KTX_STENCIL_REGION 0x3
nuclear@10 13865
nuclear@10 13866 typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void);
nuclear@10 13867 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region);
nuclear@10 13868 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
nuclear@10 13869 typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region);
nuclear@10 13870 typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 13871
nuclear@10 13872 #define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled)
nuclear@10 13873 #define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion)
nuclear@10 13874 #define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion)
nuclear@10 13875 #define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion)
nuclear@10 13876 #define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion)
nuclear@10 13877
nuclear@10 13878 #define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)
nuclear@10 13879
nuclear@10 13880 #endif /* GL_KTX_buffer_region */
nuclear@10 13881
nuclear@10 13882 /* ------------------------- GL_MESAX_texture_stack ------------------------ */
nuclear@10 13883
nuclear@10 13884 #ifndef GL_MESAX_texture_stack
nuclear@10 13885 #define GL_MESAX_texture_stack 1
nuclear@10 13886
nuclear@10 13887 #define GL_TEXTURE_1D_STACK_MESAX 0x8759
nuclear@10 13888 #define GL_TEXTURE_2D_STACK_MESAX 0x875A
nuclear@10 13889 #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
nuclear@10 13890 #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
nuclear@10 13891 #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
nuclear@10 13892 #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
nuclear@10 13893
nuclear@10 13894 #define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
nuclear@10 13895
nuclear@10 13896 #endif /* GL_MESAX_texture_stack */
nuclear@10 13897
nuclear@10 13898 /* -------------------------- GL_MESA_pack_invert -------------------------- */
nuclear@10 13899
nuclear@10 13900 #ifndef GL_MESA_pack_invert
nuclear@10 13901 #define GL_MESA_pack_invert 1
nuclear@10 13902
nuclear@10 13903 #define GL_PACK_INVERT_MESA 0x8758
nuclear@10 13904
nuclear@10 13905 #define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)
nuclear@10 13906
nuclear@10 13907 #endif /* GL_MESA_pack_invert */
nuclear@10 13908
nuclear@10 13909 /* ------------------------- GL_MESA_resize_buffers ------------------------ */
nuclear@10 13910
nuclear@10 13911 #ifndef GL_MESA_resize_buffers
nuclear@10 13912 #define GL_MESA_resize_buffers 1
nuclear@10 13913
nuclear@10 13914 typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void);
nuclear@10 13915
nuclear@10 13916 #define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)
nuclear@10 13917
nuclear@10 13918 #define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
nuclear@10 13919
nuclear@10 13920 #endif /* GL_MESA_resize_buffers */
nuclear@10 13921
nuclear@10 13922 /* -------------------- GL_MESA_shader_integer_functions ------------------- */
nuclear@10 13923
nuclear@10 13924 #ifndef GL_MESA_shader_integer_functions
nuclear@10 13925 #define GL_MESA_shader_integer_functions 1
nuclear@10 13926
nuclear@10 13927 #define GLEW_MESA_shader_integer_functions GLEW_GET_VAR(__GLEW_MESA_shader_integer_functions)
nuclear@10 13928
nuclear@10 13929 #endif /* GL_MESA_shader_integer_functions */
nuclear@10 13930
nuclear@10 13931 /* --------------------------- GL_MESA_window_pos -------------------------- */
nuclear@10 13932
nuclear@10 13933 #ifndef GL_MESA_window_pos
nuclear@10 13934 #define GL_MESA_window_pos 1
nuclear@10 13935
nuclear@10 13936 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
nuclear@10 13937 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p);
nuclear@10 13938 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
nuclear@10 13939 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p);
nuclear@10 13940 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
nuclear@10 13941 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p);
nuclear@10 13942 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
nuclear@10 13943 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p);
nuclear@10 13944 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
nuclear@10 13945 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p);
nuclear@10 13946 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
nuclear@10 13947 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p);
nuclear@10 13948 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
nuclear@10 13949 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p);
nuclear@10 13950 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
nuclear@10 13951 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p);
nuclear@10 13952 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble);
nuclear@10 13953 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p);
nuclear@10 13954 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 13955 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p);
nuclear@10 13956 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
nuclear@10 13957 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p);
nuclear@10 13958 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 13959 typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
nuclear@10 13960
nuclear@10 13961 #define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)
nuclear@10 13962 #define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)
nuclear@10 13963 #define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)
nuclear@10 13964 #define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)
nuclear@10 13965 #define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)
nuclear@10 13966 #define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)
nuclear@10 13967 #define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)
nuclear@10 13968 #define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)
nuclear@10 13969 #define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)
nuclear@10 13970 #define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)
nuclear@10 13971 #define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)
nuclear@10 13972 #define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)
nuclear@10 13973 #define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)
nuclear@10 13974 #define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)
nuclear@10 13975 #define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)
nuclear@10 13976 #define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)
nuclear@10 13977 #define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)
nuclear@10 13978 #define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)
nuclear@10 13979 #define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)
nuclear@10 13980 #define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)
nuclear@10 13981 #define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)
nuclear@10 13982 #define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)
nuclear@10 13983 #define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)
nuclear@10 13984 #define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)
nuclear@10 13985
nuclear@10 13986 #define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)
nuclear@10 13987
nuclear@10 13988 #endif /* GL_MESA_window_pos */
nuclear@10 13989
nuclear@10 13990 /* ------------------------- GL_MESA_ycbcr_texture ------------------------- */
nuclear@10 13991
nuclear@10 13992 #ifndef GL_MESA_ycbcr_texture
nuclear@10 13993 #define GL_MESA_ycbcr_texture 1
nuclear@10 13994
nuclear@10 13995 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
nuclear@10 13996 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
nuclear@10 13997 #define GL_YCBCR_MESA 0x8757
nuclear@10 13998
nuclear@10 13999 #define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
nuclear@10 14000
nuclear@10 14001 #endif /* GL_MESA_ycbcr_texture */
nuclear@10 14002
nuclear@10 14003 /* ----------- GL_NVX_blend_equation_advanced_multi_draw_buffers ----------- */
nuclear@10 14004
nuclear@10 14005 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
nuclear@10 14006 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
nuclear@10 14007
nuclear@10 14008 #define GLEW_NVX_blend_equation_advanced_multi_draw_buffers GLEW_GET_VAR(__GLEW_NVX_blend_equation_advanced_multi_draw_buffers)
nuclear@10 14009
nuclear@10 14010 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
nuclear@10 14011
nuclear@10 14012 /* ----------------------- GL_NVX_conditional_render ----------------------- */
nuclear@10 14013
nuclear@10 14014 #ifndef GL_NVX_conditional_render
nuclear@10 14015 #define GL_NVX_conditional_render 1
nuclear@10 14016
nuclear@10 14017 typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id);
nuclear@10 14018 typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void);
nuclear@10 14019
nuclear@10 14020 #define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX)
nuclear@10 14021 #define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX)
nuclear@10 14022
nuclear@10 14023 #define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render)
nuclear@10 14024
nuclear@10 14025 #endif /* GL_NVX_conditional_render */
nuclear@10 14026
nuclear@10 14027 /* ------------------------- GL_NVX_gpu_memory_info ------------------------ */
nuclear@10 14028
nuclear@10 14029 #ifndef GL_NVX_gpu_memory_info
nuclear@10 14030 #define GL_NVX_gpu_memory_info 1
nuclear@10 14031
nuclear@10 14032 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
nuclear@10 14033 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
nuclear@10 14034 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
nuclear@10 14035 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
nuclear@10 14036 #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
nuclear@10 14037
nuclear@10 14038 #define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info)
nuclear@10 14039
nuclear@10 14040 #endif /* GL_NVX_gpu_memory_info */
nuclear@10 14041
nuclear@10 14042 /* ---------------------- GL_NVX_linked_gpu_multicast ---------------------- */
nuclear@10 14043
nuclear@10 14044 #ifndef GL_NVX_linked_gpu_multicast
nuclear@10 14045 #define GL_NVX_linked_gpu_multicast 1
nuclear@10 14046
nuclear@10 14047 #define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
nuclear@10 14048 #define GL_MAX_LGPU_GPUS_NVX 0x92BA
nuclear@10 14049
nuclear@10 14050 typedef void (GLAPIENTRY * PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 14051 typedef void (GLAPIENTRY * PFNGLLGPUINTERLOCKNVXPROC) (void);
nuclear@10 14052 typedef void (GLAPIENTRY * PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
nuclear@10 14053
nuclear@10 14054 #define glLGPUCopyImageSubDataNVX GLEW_GET_FUN(__glewLGPUCopyImageSubDataNVX)
nuclear@10 14055 #define glLGPUInterlockNVX GLEW_GET_FUN(__glewLGPUInterlockNVX)
nuclear@10 14056 #define glLGPUNamedBufferSubDataNVX GLEW_GET_FUN(__glewLGPUNamedBufferSubDataNVX)
nuclear@10 14057
nuclear@10 14058 #define GLEW_NVX_linked_gpu_multicast GLEW_GET_VAR(__GLEW_NVX_linked_gpu_multicast)
nuclear@10 14059
nuclear@10 14060 #endif /* GL_NVX_linked_gpu_multicast */
nuclear@10 14061
nuclear@10 14062 /* ------------------------ GL_NV_3dvision_settings ------------------------ */
nuclear@10 14063
nuclear@10 14064 #ifndef GL_NV_3dvision_settings
nuclear@10 14065 #define GL_NV_3dvision_settings 1
nuclear@10 14066
nuclear@10 14067 #define GL_3DVISION_STEREO_NV 0x90F4
nuclear@10 14068 #define GL_STEREO_SEPARATION_NV 0x90F5
nuclear@10 14069 #define GL_STEREO_CONVERGENCE_NV 0x90F6
nuclear@10 14070 #define GL_STEREO_CUTOFF_NV 0x90F7
nuclear@10 14071 #define GL_STEREO_PROJECTION_NV 0x90F8
nuclear@10 14072 #define GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9
nuclear@10 14073 #define GL_STEREO_PROJECTION_ORTHO_NV 0x90FA
nuclear@10 14074
nuclear@10 14075 typedef void (GLAPIENTRY * PFNGLSTEREOPARAMETERFNVPROC) (GLenum pname, GLfloat param);
nuclear@10 14076 typedef void (GLAPIENTRY * PFNGLSTEREOPARAMETERINVPROC) (GLenum pname, GLint param);
nuclear@10 14077
nuclear@10 14078 #define glStereoParameterfNV GLEW_GET_FUN(__glewStereoParameterfNV)
nuclear@10 14079 #define glStereoParameteriNV GLEW_GET_FUN(__glewStereoParameteriNV)
nuclear@10 14080
nuclear@10 14081 #define GLEW_NV_3dvision_settings GLEW_GET_VAR(__GLEW_NV_3dvision_settings)
nuclear@10 14082
nuclear@10 14083 #endif /* GL_NV_3dvision_settings */
nuclear@10 14084
nuclear@10 14085 /* ------------------- GL_NV_EGL_stream_consumer_external ------------------ */
nuclear@10 14086
nuclear@10 14087 #ifndef GL_NV_EGL_stream_consumer_external
nuclear@10 14088 #define GL_NV_EGL_stream_consumer_external 1
nuclear@10 14089
nuclear@10 14090 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
nuclear@10 14091 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
nuclear@10 14092 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
nuclear@10 14093 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
nuclear@10 14094
nuclear@10 14095 #define GLEW_NV_EGL_stream_consumer_external GLEW_GET_VAR(__GLEW_NV_EGL_stream_consumer_external)
nuclear@10 14096
nuclear@10 14097 #endif /* GL_NV_EGL_stream_consumer_external */
nuclear@10 14098
nuclear@10 14099 /* ----------------- GL_NV_alpha_to_coverage_dither_control ---------------- */
nuclear@10 14100
nuclear@10 14101 #ifndef GL_NV_alpha_to_coverage_dither_control
nuclear@10 14102 #define GL_NV_alpha_to_coverage_dither_control 1
nuclear@10 14103
nuclear@10 14104 #define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
nuclear@10 14105 #define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
nuclear@10 14106 #define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
nuclear@10 14107 #define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
nuclear@10 14108
nuclear@10 14109 #define GLEW_NV_alpha_to_coverage_dither_control GLEW_GET_VAR(__GLEW_NV_alpha_to_coverage_dither_control)
nuclear@10 14110
nuclear@10 14111 #endif /* GL_NV_alpha_to_coverage_dither_control */
nuclear@10 14112
nuclear@10 14113 /* ------------------------------- GL_NV_bgr ------------------------------- */
nuclear@10 14114
nuclear@10 14115 #ifndef GL_NV_bgr
nuclear@10 14116 #define GL_NV_bgr 1
nuclear@10 14117
nuclear@10 14118 #define GL_BGR_NV 0x80E0
nuclear@10 14119
nuclear@10 14120 #define GLEW_NV_bgr GLEW_GET_VAR(__GLEW_NV_bgr)
nuclear@10 14121
nuclear@10 14122 #endif /* GL_NV_bgr */
nuclear@10 14123
nuclear@10 14124 /* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */
nuclear@10 14125
nuclear@10 14126 #ifndef GL_NV_bindless_multi_draw_indirect
nuclear@10 14127 #define GL_NV_bindless_multi_draw_indirect 1
nuclear@10 14128
nuclear@10 14129 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
nuclear@10 14130 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
nuclear@10 14131
nuclear@10 14132 #define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV)
nuclear@10 14133 #define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV)
nuclear@10 14134
nuclear@10 14135 #define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect)
nuclear@10 14136
nuclear@10 14137 #endif /* GL_NV_bindless_multi_draw_indirect */
nuclear@10 14138
nuclear@10 14139 /* ---------------- GL_NV_bindless_multi_draw_indirect_count --------------- */
nuclear@10 14140
nuclear@10 14141 #ifndef GL_NV_bindless_multi_draw_indirect_count
nuclear@10 14142 #define GL_NV_bindless_multi_draw_indirect_count 1
nuclear@10 14143
nuclear@10 14144 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
nuclear@10 14145 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
nuclear@10 14146
nuclear@10 14147 #define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV)
nuclear@10 14148 #define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV)
nuclear@10 14149
nuclear@10 14150 #define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count)
nuclear@10 14151
nuclear@10 14152 #endif /* GL_NV_bindless_multi_draw_indirect_count */
nuclear@10 14153
nuclear@10 14154 /* ------------------------- GL_NV_bindless_texture ------------------------ */
nuclear@10 14155
nuclear@10 14156 #ifndef GL_NV_bindless_texture
nuclear@10 14157 #define GL_NV_bindless_texture 1
nuclear@10 14158
nuclear@10 14159 typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
nuclear@10 14160 typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
nuclear@10 14161 typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
nuclear@10 14162 typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
nuclear@10 14163 typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
nuclear@10 14164 typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
nuclear@10 14165 typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
nuclear@10 14166 typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
nuclear@10 14167 typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
nuclear@10 14168 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
nuclear@10 14169 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values);
nuclear@10 14170 typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
nuclear@10 14171 typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value);
nuclear@10 14172
nuclear@10 14173 #define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV)
nuclear@10 14174 #define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV)
nuclear@10 14175 #define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV)
nuclear@10 14176 #define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV)
nuclear@10 14177 #define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV)
nuclear@10 14178 #define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV)
nuclear@10 14179 #define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV)
nuclear@10 14180 #define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV)
nuclear@10 14181 #define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV)
nuclear@10 14182 #define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV)
nuclear@10 14183 #define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV)
nuclear@10 14184 #define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV)
nuclear@10 14185 #define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV)
nuclear@10 14186
nuclear@10 14187 #define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture)
nuclear@10 14188
nuclear@10 14189 #endif /* GL_NV_bindless_texture */
nuclear@10 14190
nuclear@10 14191 /* --------------------- GL_NV_blend_equation_advanced --------------------- */
nuclear@10 14192
nuclear@10 14193 #ifndef GL_NV_blend_equation_advanced
nuclear@10 14194 #define GL_NV_blend_equation_advanced 1
nuclear@10 14195
nuclear@10 14196 #define GL_XOR_NV 0x1506
nuclear@10 14197 #define GL_RED_NV 0x1903
nuclear@10 14198 #define GL_GREEN_NV 0x1904
nuclear@10 14199 #define GL_BLUE_NV 0x1905
nuclear@10 14200 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
nuclear@10 14201 #define GL_BLEND_OVERLAP_NV 0x9281
nuclear@10 14202 #define GL_UNCORRELATED_NV 0x9282
nuclear@10 14203 #define GL_DISJOINT_NV 0x9283
nuclear@10 14204 #define GL_CONJOINT_NV 0x9284
nuclear@10 14205 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
nuclear@10 14206 #define GL_SRC_NV 0x9286
nuclear@10 14207 #define GL_DST_NV 0x9287
nuclear@10 14208 #define GL_SRC_OVER_NV 0x9288
nuclear@10 14209 #define GL_DST_OVER_NV 0x9289
nuclear@10 14210 #define GL_SRC_IN_NV 0x928A
nuclear@10 14211 #define GL_DST_IN_NV 0x928B
nuclear@10 14212 #define GL_SRC_OUT_NV 0x928C
nuclear@10 14213 #define GL_DST_OUT_NV 0x928D
nuclear@10 14214 #define GL_SRC_ATOP_NV 0x928E
nuclear@10 14215 #define GL_DST_ATOP_NV 0x928F
nuclear@10 14216 #define GL_PLUS_NV 0x9291
nuclear@10 14217 #define GL_PLUS_DARKER_NV 0x9292
nuclear@10 14218 #define GL_MULTIPLY_NV 0x9294
nuclear@10 14219 #define GL_SCREEN_NV 0x9295
nuclear@10 14220 #define GL_OVERLAY_NV 0x9296
nuclear@10 14221 #define GL_DARKEN_NV 0x9297
nuclear@10 14222 #define GL_LIGHTEN_NV 0x9298
nuclear@10 14223 #define GL_COLORDODGE_NV 0x9299
nuclear@10 14224 #define GL_COLORBURN_NV 0x929A
nuclear@10 14225 #define GL_HARDLIGHT_NV 0x929B
nuclear@10 14226 #define GL_SOFTLIGHT_NV 0x929C
nuclear@10 14227 #define GL_DIFFERENCE_NV 0x929E
nuclear@10 14228 #define GL_MINUS_NV 0x929F
nuclear@10 14229 #define GL_EXCLUSION_NV 0x92A0
nuclear@10 14230 #define GL_CONTRAST_NV 0x92A1
nuclear@10 14231 #define GL_INVERT_RGB_NV 0x92A3
nuclear@10 14232 #define GL_LINEARDODGE_NV 0x92A4
nuclear@10 14233 #define GL_LINEARBURN_NV 0x92A5
nuclear@10 14234 #define GL_VIVIDLIGHT_NV 0x92A6
nuclear@10 14235 #define GL_LINEARLIGHT_NV 0x92A7
nuclear@10 14236 #define GL_PINLIGHT_NV 0x92A8
nuclear@10 14237 #define GL_HARDMIX_NV 0x92A9
nuclear@10 14238 #define GL_HSL_HUE_NV 0x92AD
nuclear@10 14239 #define GL_HSL_SATURATION_NV 0x92AE
nuclear@10 14240 #define GL_HSL_COLOR_NV 0x92AF
nuclear@10 14241 #define GL_HSL_LUMINOSITY_NV 0x92B0
nuclear@10 14242 #define GL_PLUS_CLAMPED_NV 0x92B1
nuclear@10 14243 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
nuclear@10 14244 #define GL_MINUS_CLAMPED_NV 0x92B3
nuclear@10 14245 #define GL_INVERT_OVG_NV 0x92B4
nuclear@10 14246
nuclear@10 14247 typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void);
nuclear@10 14248 typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
nuclear@10 14249
nuclear@10 14250 #define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV)
nuclear@10 14251 #define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV)
nuclear@10 14252
nuclear@10 14253 #define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced)
nuclear@10 14254
nuclear@10 14255 #endif /* GL_NV_blend_equation_advanced */
nuclear@10 14256
nuclear@10 14257 /* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */
nuclear@10 14258
nuclear@10 14259 #ifndef GL_NV_blend_equation_advanced_coherent
nuclear@10 14260 #define GL_NV_blend_equation_advanced_coherent 1
nuclear@10 14261
nuclear@10 14262 #define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent)
nuclear@10 14263
nuclear@10 14264 #endif /* GL_NV_blend_equation_advanced_coherent */
nuclear@10 14265
nuclear@10 14266 /* ----------------------- GL_NV_blend_minmax_factor ----------------------- */
nuclear@10 14267
nuclear@10 14268 #ifndef GL_NV_blend_minmax_factor
nuclear@10 14269 #define GL_NV_blend_minmax_factor 1
nuclear@10 14270
nuclear@10 14271 #define GL_FACTOR_MIN_AMD 0x901C
nuclear@10 14272 #define GL_FACTOR_MAX_AMD 0x901D
nuclear@10 14273
nuclear@10 14274 #define GLEW_NV_blend_minmax_factor GLEW_GET_VAR(__GLEW_NV_blend_minmax_factor)
nuclear@10 14275
nuclear@10 14276 #endif /* GL_NV_blend_minmax_factor */
nuclear@10 14277
nuclear@10 14278 /* --------------------------- GL_NV_blend_square -------------------------- */
nuclear@10 14279
nuclear@10 14280 #ifndef GL_NV_blend_square
nuclear@10 14281 #define GL_NV_blend_square 1
nuclear@10 14282
nuclear@10 14283 #define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)
nuclear@10 14284
nuclear@10 14285 #endif /* GL_NV_blend_square */
nuclear@10 14286
nuclear@10 14287 /* ----------------------- GL_NV_clip_space_w_scaling ---------------------- */
nuclear@10 14288
nuclear@10 14289 #ifndef GL_NV_clip_space_w_scaling
nuclear@10 14290 #define GL_NV_clip_space_w_scaling 1
nuclear@10 14291
nuclear@10 14292 #define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
nuclear@10 14293 #define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
nuclear@10 14294 #define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
nuclear@10 14295
nuclear@10 14296 typedef void (GLAPIENTRY * PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
nuclear@10 14297
nuclear@10 14298 #define glViewportPositionWScaleNV GLEW_GET_FUN(__glewViewportPositionWScaleNV)
nuclear@10 14299
nuclear@10 14300 #define GLEW_NV_clip_space_w_scaling GLEW_GET_VAR(__GLEW_NV_clip_space_w_scaling)
nuclear@10 14301
nuclear@10 14302 #endif /* GL_NV_clip_space_w_scaling */
nuclear@10 14303
nuclear@10 14304 /* --------------------------- GL_NV_command_list -------------------------- */
nuclear@10 14305
nuclear@10 14306 #ifndef GL_NV_command_list
nuclear@10 14307 #define GL_NV_command_list 1
nuclear@10 14308
nuclear@10 14309 #define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
nuclear@10 14310 #define GL_NOP_COMMAND_NV 0x0001
nuclear@10 14311 #define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
nuclear@10 14312 #define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
nuclear@10 14313 #define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
nuclear@10 14314 #define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
nuclear@10 14315 #define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
nuclear@10 14316 #define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
nuclear@10 14317 #define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
nuclear@10 14318 #define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
nuclear@10 14319 #define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a
nuclear@10 14320 #define GL_BLEND_COLOR_COMMAND_NV 0x000b
nuclear@10 14321 #define GL_STENCIL_REF_COMMAND_NV 0x000c
nuclear@10 14322 #define GL_LINE_WIDTH_COMMAND_NV 0x000d
nuclear@10 14323 #define GL_POLYGON_OFFSET_COMMAND_NV 0x000e
nuclear@10 14324 #define GL_ALPHA_REF_COMMAND_NV 0x000f
nuclear@10 14325 #define GL_VIEWPORT_COMMAND_NV 0x0010
nuclear@10 14326 #define GL_SCISSOR_COMMAND_NV 0x0011
nuclear@10 14327 #define GL_FRONT_FACE_COMMAND_NV 0x0012
nuclear@10 14328
nuclear@10 14329 typedef void (GLAPIENTRY * PFNGLCALLCOMMANDLISTNVPROC) (GLuint list);
nuclear@10 14330 typedef void (GLAPIENTRY * PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments);
nuclear@10 14331 typedef void (GLAPIENTRY * PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list);
nuclear@10 14332 typedef void (GLAPIENTRY * PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint* lists);
nuclear@10 14333 typedef void (GLAPIENTRY * PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint* states);
nuclear@10 14334 typedef void (GLAPIENTRY * PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint* lists);
nuclear@10 14335 typedef void (GLAPIENTRY * PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint* states);
nuclear@10 14336 typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count);
nuclear@10 14337 typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count);
nuclear@10 14338 typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
nuclear@10 14339 typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
nuclear@10 14340 typedef GLuint (GLAPIENTRY * PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size);
nuclear@10 14341 typedef GLushort (GLAPIENTRY * PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype);
nuclear@10 14342 typedef GLboolean (GLAPIENTRY * PFNGLISCOMMANDLISTNVPROC) (GLuint list);
nuclear@10 14343 typedef GLboolean (GLAPIENTRY * PFNGLISSTATENVPROC) (GLuint state);
nuclear@10 14344 typedef void (GLAPIENTRY * PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count);
nuclear@10 14345 typedef void (GLAPIENTRY * PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode);
nuclear@10 14346
nuclear@10 14347 #define glCallCommandListNV GLEW_GET_FUN(__glewCallCommandListNV)
nuclear@10 14348 #define glCommandListSegmentsNV GLEW_GET_FUN(__glewCommandListSegmentsNV)
nuclear@10 14349 #define glCompileCommandListNV GLEW_GET_FUN(__glewCompileCommandListNV)
nuclear@10 14350 #define glCreateCommandListsNV GLEW_GET_FUN(__glewCreateCommandListsNV)
nuclear@10 14351 #define glCreateStatesNV GLEW_GET_FUN(__glewCreateStatesNV)
nuclear@10 14352 #define glDeleteCommandListsNV GLEW_GET_FUN(__glewDeleteCommandListsNV)
nuclear@10 14353 #define glDeleteStatesNV GLEW_GET_FUN(__glewDeleteStatesNV)
nuclear@10 14354 #define glDrawCommandsAddressNV GLEW_GET_FUN(__glewDrawCommandsAddressNV)
nuclear@10 14355 #define glDrawCommandsNV GLEW_GET_FUN(__glewDrawCommandsNV)
nuclear@10 14356 #define glDrawCommandsStatesAddressNV GLEW_GET_FUN(__glewDrawCommandsStatesAddressNV)
nuclear@10 14357 #define glDrawCommandsStatesNV GLEW_GET_FUN(__glewDrawCommandsStatesNV)
nuclear@10 14358 #define glGetCommandHeaderNV GLEW_GET_FUN(__glewGetCommandHeaderNV)
nuclear@10 14359 #define glGetStageIndexNV GLEW_GET_FUN(__glewGetStageIndexNV)
nuclear@10 14360 #define glIsCommandListNV GLEW_GET_FUN(__glewIsCommandListNV)
nuclear@10 14361 #define glIsStateNV GLEW_GET_FUN(__glewIsStateNV)
nuclear@10 14362 #define glListDrawCommandsStatesClientNV GLEW_GET_FUN(__glewListDrawCommandsStatesClientNV)
nuclear@10 14363 #define glStateCaptureNV GLEW_GET_FUN(__glewStateCaptureNV)
nuclear@10 14364
nuclear@10 14365 #define GLEW_NV_command_list GLEW_GET_VAR(__GLEW_NV_command_list)
nuclear@10 14366
nuclear@10 14367 #endif /* GL_NV_command_list */
nuclear@10 14368
nuclear@10 14369 /* ------------------------- GL_NV_compute_program5 ------------------------ */
nuclear@10 14370
nuclear@10 14371 #ifndef GL_NV_compute_program5
nuclear@10 14372 #define GL_NV_compute_program5 1
nuclear@10 14373
nuclear@10 14374 #define GL_COMPUTE_PROGRAM_NV 0x90FB
nuclear@10 14375 #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
nuclear@10 14376
nuclear@10 14377 #define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5)
nuclear@10 14378
nuclear@10 14379 #endif /* GL_NV_compute_program5 */
nuclear@10 14380
nuclear@10 14381 /* ------------------------ GL_NV_conditional_render ----------------------- */
nuclear@10 14382
nuclear@10 14383 #ifndef GL_NV_conditional_render
nuclear@10 14384 #define GL_NV_conditional_render 1
nuclear@10 14385
nuclear@10 14386 #define GL_QUERY_WAIT_NV 0x8E13
nuclear@10 14387 #define GL_QUERY_NO_WAIT_NV 0x8E14
nuclear@10 14388 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
nuclear@10 14389 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
nuclear@10 14390
nuclear@10 14391 typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
nuclear@10 14392 typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void);
nuclear@10 14393
nuclear@10 14394 #define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)
nuclear@10 14395 #define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV)
nuclear@10 14396
nuclear@10 14397 #define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render)
nuclear@10 14398
nuclear@10 14399 #endif /* GL_NV_conditional_render */
nuclear@10 14400
nuclear@10 14401 /* ----------------------- GL_NV_conservative_raster ----------------------- */
nuclear@10 14402
nuclear@10 14403 #ifndef GL_NV_conservative_raster
nuclear@10 14404 #define GL_NV_conservative_raster 1
nuclear@10 14405
nuclear@10 14406 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
nuclear@10 14407 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
nuclear@10 14408 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
nuclear@10 14409 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
nuclear@10 14410
nuclear@10 14411 typedef void (GLAPIENTRY * PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
nuclear@10 14412
nuclear@10 14413 #define glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV)
nuclear@10 14414
nuclear@10 14415 #define GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster)
nuclear@10 14416
nuclear@10 14417 #endif /* GL_NV_conservative_raster */
nuclear@10 14418
nuclear@10 14419 /* -------------------- GL_NV_conservative_raster_dilate ------------------- */
nuclear@10 14420
nuclear@10 14421 #ifndef GL_NV_conservative_raster_dilate
nuclear@10 14422 #define GL_NV_conservative_raster_dilate 1
nuclear@10 14423
nuclear@10 14424 #define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
nuclear@10 14425 #define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
nuclear@10 14426 #define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
nuclear@10 14427
nuclear@10 14428 typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value);
nuclear@10 14429
nuclear@10 14430 #define glConservativeRasterParameterfNV GLEW_GET_FUN(__glewConservativeRasterParameterfNV)
nuclear@10 14431
nuclear@10 14432 #define GLEW_NV_conservative_raster_dilate GLEW_GET_VAR(__GLEW_NV_conservative_raster_dilate)
nuclear@10 14433
nuclear@10 14434 #endif /* GL_NV_conservative_raster_dilate */
nuclear@10 14435
nuclear@10 14436 /* -------------- GL_NV_conservative_raster_pre_snap_triangles ------------- */
nuclear@10 14437
nuclear@10 14438 #ifndef GL_NV_conservative_raster_pre_snap_triangles
nuclear@10 14439 #define GL_NV_conservative_raster_pre_snap_triangles 1
nuclear@10 14440
nuclear@10 14441 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
nuclear@10 14442 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
nuclear@10 14443 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
nuclear@10 14444
nuclear@10 14445 typedef void (GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
nuclear@10 14446
nuclear@10 14447 #define glConservativeRasterParameteriNV GLEW_GET_FUN(__glewConservativeRasterParameteriNV)
nuclear@10 14448
nuclear@10 14449 #define GLEW_NV_conservative_raster_pre_snap_triangles GLEW_GET_VAR(__GLEW_NV_conservative_raster_pre_snap_triangles)
nuclear@10 14450
nuclear@10 14451 #endif /* GL_NV_conservative_raster_pre_snap_triangles */
nuclear@10 14452
nuclear@10 14453 /* --------------------------- GL_NV_copy_buffer --------------------------- */
nuclear@10 14454
nuclear@10 14455 #ifndef GL_NV_copy_buffer
nuclear@10 14456 #define GL_NV_copy_buffer 1
nuclear@10 14457
nuclear@10 14458 #define GL_COPY_READ_BUFFER_NV 0x8F36
nuclear@10 14459 #define GL_COPY_WRITE_BUFFER_NV 0x8F37
nuclear@10 14460
nuclear@10 14461 typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size);
nuclear@10 14462
nuclear@10 14463 #define glCopyBufferSubDataNV GLEW_GET_FUN(__glewCopyBufferSubDataNV)
nuclear@10 14464
nuclear@10 14465 #define GLEW_NV_copy_buffer GLEW_GET_VAR(__GLEW_NV_copy_buffer)
nuclear@10 14466
nuclear@10 14467 #endif /* GL_NV_copy_buffer */
nuclear@10 14468
nuclear@10 14469 /* ----------------------- GL_NV_copy_depth_to_color ----------------------- */
nuclear@10 14470
nuclear@10 14471 #ifndef GL_NV_copy_depth_to_color
nuclear@10 14472 #define GL_NV_copy_depth_to_color 1
nuclear@10 14473
nuclear@10 14474 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
nuclear@10 14475 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
nuclear@10 14476
nuclear@10 14477 #define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
nuclear@10 14478
nuclear@10 14479 #endif /* GL_NV_copy_depth_to_color */
nuclear@10 14480
nuclear@10 14481 /* ---------------------------- GL_NV_copy_image --------------------------- */
nuclear@10 14482
nuclear@10 14483 #ifndef GL_NV_copy_image
nuclear@10 14484 #define GL_NV_copy_image 1
nuclear@10 14485
nuclear@10 14486 typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
nuclear@10 14487
nuclear@10 14488 #define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV)
nuclear@10 14489
nuclear@10 14490 #define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image)
nuclear@10 14491
nuclear@10 14492 #endif /* GL_NV_copy_image */
nuclear@10 14493
nuclear@10 14494 /* -------------------------- GL_NV_deep_texture3D ------------------------- */
nuclear@10 14495
nuclear@10 14496 #ifndef GL_NV_deep_texture3D
nuclear@10 14497 #define GL_NV_deep_texture3D 1
nuclear@10 14498
nuclear@10 14499 #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
nuclear@10 14500 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
nuclear@10 14501
nuclear@10 14502 #define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D)
nuclear@10 14503
nuclear@10 14504 #endif /* GL_NV_deep_texture3D */
nuclear@10 14505
nuclear@10 14506 /* ------------------------ GL_NV_depth_buffer_float ----------------------- */
nuclear@10 14507
nuclear@10 14508 #ifndef GL_NV_depth_buffer_float
nuclear@10 14509 #define GL_NV_depth_buffer_float 1
nuclear@10 14510
nuclear@10 14511 #define GL_DEPTH_COMPONENT32F_NV 0x8DAB
nuclear@10 14512 #define GL_DEPTH32F_STENCIL8_NV 0x8DAC
nuclear@10 14513 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
nuclear@10 14514 #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
nuclear@10 14515
nuclear@10 14516 typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
nuclear@10 14517 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
nuclear@10 14518 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
nuclear@10 14519
nuclear@10 14520 #define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
nuclear@10 14521 #define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)
nuclear@10 14522 #define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)
nuclear@10 14523
nuclear@10 14524 #define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)
nuclear@10 14525
nuclear@10 14526 #endif /* GL_NV_depth_buffer_float */
nuclear@10 14527
nuclear@10 14528 /* --------------------------- GL_NV_depth_clamp --------------------------- */
nuclear@10 14529
nuclear@10 14530 #ifndef GL_NV_depth_clamp
nuclear@10 14531 #define GL_NV_depth_clamp 1
nuclear@10 14532
nuclear@10 14533 #define GL_DEPTH_CLAMP_NV 0x864F
nuclear@10 14534
nuclear@10 14535 #define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)
nuclear@10 14536
nuclear@10 14537 #endif /* GL_NV_depth_clamp */
nuclear@10 14538
nuclear@10 14539 /* ---------------------- GL_NV_depth_range_unclamped ---------------------- */
nuclear@10 14540
nuclear@10 14541 #ifndef GL_NV_depth_range_unclamped
nuclear@10 14542 #define GL_NV_depth_range_unclamped 1
nuclear@10 14543
nuclear@10 14544 #define GL_SAMPLE_COUNT_BITS_NV 0x8864
nuclear@10 14545 #define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
nuclear@10 14546 #define GL_QUERY_RESULT_NV 0x8866
nuclear@10 14547 #define GL_QUERY_RESULT_AVAILABLE_NV 0x8867
nuclear@10 14548 #define GL_SAMPLE_COUNT_NV 0x8914
nuclear@10 14549
nuclear@10 14550 #define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)
nuclear@10 14551
nuclear@10 14552 #endif /* GL_NV_depth_range_unclamped */
nuclear@10 14553
nuclear@10 14554 /* --------------------------- GL_NV_draw_buffers -------------------------- */
nuclear@10 14555
nuclear@10 14556 #ifndef GL_NV_draw_buffers
nuclear@10 14557 #define GL_NV_draw_buffers 1
nuclear@10 14558
nuclear@10 14559 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
nuclear@10 14560 #define GL_DRAW_BUFFER0_NV 0x8825
nuclear@10 14561 #define GL_DRAW_BUFFER1_NV 0x8826
nuclear@10 14562 #define GL_DRAW_BUFFER2_NV 0x8827
nuclear@10 14563 #define GL_DRAW_BUFFER3_NV 0x8828
nuclear@10 14564 #define GL_DRAW_BUFFER4_NV 0x8829
nuclear@10 14565 #define GL_DRAW_BUFFER5_NV 0x882A
nuclear@10 14566 #define GL_DRAW_BUFFER6_NV 0x882B
nuclear@10 14567 #define GL_DRAW_BUFFER7_NV 0x882C
nuclear@10 14568 #define GL_DRAW_BUFFER8_NV 0x882D
nuclear@10 14569 #define GL_DRAW_BUFFER9_NV 0x882E
nuclear@10 14570 #define GL_DRAW_BUFFER10_NV 0x882F
nuclear@10 14571 #define GL_DRAW_BUFFER11_NV 0x8830
nuclear@10 14572 #define GL_DRAW_BUFFER12_NV 0x8831
nuclear@10 14573 #define GL_DRAW_BUFFER13_NV 0x8832
nuclear@10 14574 #define GL_DRAW_BUFFER14_NV 0x8833
nuclear@10 14575 #define GL_DRAW_BUFFER15_NV 0x8834
nuclear@10 14576 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
nuclear@10 14577 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
nuclear@10 14578 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
nuclear@10 14579 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
nuclear@10 14580 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
nuclear@10 14581 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
nuclear@10 14582 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
nuclear@10 14583 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
nuclear@10 14584 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
nuclear@10 14585 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
nuclear@10 14586 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
nuclear@10 14587 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
nuclear@10 14588 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
nuclear@10 14589 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
nuclear@10 14590 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
nuclear@10 14591 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
nuclear@10 14592
nuclear@10 14593 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum* bufs);
nuclear@10 14594
nuclear@10 14595 #define glDrawBuffersNV GLEW_GET_FUN(__glewDrawBuffersNV)
nuclear@10 14596
nuclear@10 14597 #define GLEW_NV_draw_buffers GLEW_GET_VAR(__GLEW_NV_draw_buffers)
nuclear@10 14598
nuclear@10 14599 #endif /* GL_NV_draw_buffers */
nuclear@10 14600
nuclear@10 14601 /* -------------------------- GL_NV_draw_instanced ------------------------- */
nuclear@10 14602
nuclear@10 14603 #ifndef GL_NV_draw_instanced
nuclear@10 14604 #define GL_NV_draw_instanced 1
nuclear@10 14605
nuclear@10 14606 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
nuclear@10 14607 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
nuclear@10 14608
nuclear@10 14609 #define glDrawArraysInstancedNV GLEW_GET_FUN(__glewDrawArraysInstancedNV)
nuclear@10 14610 #define glDrawElementsInstancedNV GLEW_GET_FUN(__glewDrawElementsInstancedNV)
nuclear@10 14611
nuclear@10 14612 #define GLEW_NV_draw_instanced GLEW_GET_VAR(__GLEW_NV_draw_instanced)
nuclear@10 14613
nuclear@10 14614 #endif /* GL_NV_draw_instanced */
nuclear@10 14615
nuclear@10 14616 /* --------------------------- GL_NV_draw_texture -------------------------- */
nuclear@10 14617
nuclear@10 14618 #ifndef GL_NV_draw_texture
nuclear@10 14619 #define GL_NV_draw_texture 1
nuclear@10 14620
nuclear@10 14621 typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
nuclear@10 14622
nuclear@10 14623 #define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV)
nuclear@10 14624
nuclear@10 14625 #define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture)
nuclear@10 14626
nuclear@10 14627 #endif /* GL_NV_draw_texture */
nuclear@10 14628
nuclear@10 14629 /* ------------------------ GL_NV_draw_vulkan_image ------------------------ */
nuclear@10 14630
nuclear@10 14631 #ifndef GL_NV_draw_vulkan_image
nuclear@10 14632 #define GL_NV_draw_vulkan_image 1
nuclear@10 14633
nuclear@10 14634 typedef void (APIENTRY *GLVULKANPROCNV)(void);
nuclear@10 14635
nuclear@10 14636 typedef void (GLAPIENTRY * PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
nuclear@10 14637 typedef GLVULKANPROCNV (GLAPIENTRY * PFNGLGETVKPROCADDRNVPROC) (const GLchar* name);
nuclear@10 14638 typedef void (GLAPIENTRY * PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
nuclear@10 14639 typedef void (GLAPIENTRY * PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
nuclear@10 14640 typedef void (GLAPIENTRY * PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
nuclear@10 14641
nuclear@10 14642 #define glDrawVkImageNV GLEW_GET_FUN(__glewDrawVkImageNV)
nuclear@10 14643 #define glGetVkProcAddrNV GLEW_GET_FUN(__glewGetVkProcAddrNV)
nuclear@10 14644 #define glSignalVkFenceNV GLEW_GET_FUN(__glewSignalVkFenceNV)
nuclear@10 14645 #define glSignalVkSemaphoreNV GLEW_GET_FUN(__glewSignalVkSemaphoreNV)
nuclear@10 14646 #define glWaitVkSemaphoreNV GLEW_GET_FUN(__glewWaitVkSemaphoreNV)
nuclear@10 14647
nuclear@10 14648 #define GLEW_NV_draw_vulkan_image GLEW_GET_VAR(__GLEW_NV_draw_vulkan_image)
nuclear@10 14649
nuclear@10 14650 #endif /* GL_NV_draw_vulkan_image */
nuclear@10 14651
nuclear@10 14652 /* ---------------------------- GL_NV_evaluators --------------------------- */
nuclear@10 14653
nuclear@10 14654 #ifndef GL_NV_evaluators
nuclear@10 14655 #define GL_NV_evaluators 1
nuclear@10 14656
nuclear@10 14657 #define GL_EVAL_2D_NV 0x86C0
nuclear@10 14658 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
nuclear@10 14659 #define GL_MAP_TESSELLATION_NV 0x86C2
nuclear@10 14660 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
nuclear@10 14661 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
nuclear@10 14662 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
nuclear@10 14663 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
nuclear@10 14664 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
nuclear@10 14665 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
nuclear@10 14666 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
nuclear@10 14667 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
nuclear@10 14668 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
nuclear@10 14669 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
nuclear@10 14670 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
nuclear@10 14671 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
nuclear@10 14672 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
nuclear@10 14673 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
nuclear@10 14674 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
nuclear@10 14675 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
nuclear@10 14676 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
nuclear@10 14677 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
nuclear@10 14678 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
nuclear@10 14679 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6
nuclear@10 14680 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
nuclear@10 14681
nuclear@10 14682 typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
nuclear@10 14683 typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
nuclear@10 14684 typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params);
nuclear@10 14685 typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points);
nuclear@10 14686 typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 14687 typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 14688 typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points);
nuclear@10 14689 typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 14690 typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 14691
nuclear@10 14692 #define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)
nuclear@10 14693 #define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
nuclear@10 14694 #define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
nuclear@10 14695 #define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)
nuclear@10 14696 #define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)
nuclear@10 14697 #define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)
nuclear@10 14698 #define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)
nuclear@10 14699 #define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)
nuclear@10 14700 #define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)
nuclear@10 14701
nuclear@10 14702 #define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)
nuclear@10 14703
nuclear@10 14704 #endif /* GL_NV_evaluators */
nuclear@10 14705
nuclear@10 14706 /* --------------------- GL_NV_explicit_attrib_location -------------------- */
nuclear@10 14707
nuclear@10 14708 #ifndef GL_NV_explicit_attrib_location
nuclear@10 14709 #define GL_NV_explicit_attrib_location 1
nuclear@10 14710
nuclear@10 14711 #define GLEW_NV_explicit_attrib_location GLEW_GET_VAR(__GLEW_NV_explicit_attrib_location)
nuclear@10 14712
nuclear@10 14713 #endif /* GL_NV_explicit_attrib_location */
nuclear@10 14714
nuclear@10 14715 /* ----------------------- GL_NV_explicit_multisample ---------------------- */
nuclear@10 14716
nuclear@10 14717 #ifndef GL_NV_explicit_multisample
nuclear@10 14718 #define GL_NV_explicit_multisample 1
nuclear@10 14719
nuclear@10 14720 #define GL_SAMPLE_POSITION_NV 0x8E50
nuclear@10 14721 #define GL_SAMPLE_MASK_NV 0x8E51
nuclear@10 14722 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52
nuclear@10 14723 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
nuclear@10 14724 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
nuclear@10 14725 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
nuclear@10 14726 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
nuclear@10 14727 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
nuclear@10 14728 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
nuclear@10 14729 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
nuclear@10 14730
nuclear@10 14731 typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val);
nuclear@10 14732 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
nuclear@10 14733 typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
nuclear@10 14734
nuclear@10 14735 #define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV)
nuclear@10 14736 #define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV)
nuclear@10 14737 #define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV)
nuclear@10 14738
nuclear@10 14739 #define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample)
nuclear@10 14740
nuclear@10 14741 #endif /* GL_NV_explicit_multisample */
nuclear@10 14742
nuclear@10 14743 /* ---------------------- GL_NV_fbo_color_attachments ---------------------- */
nuclear@10 14744
nuclear@10 14745 #ifndef GL_NV_fbo_color_attachments
nuclear@10 14746 #define GL_NV_fbo_color_attachments 1
nuclear@10 14747
nuclear@10 14748 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
nuclear@10 14749 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
nuclear@10 14750 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
nuclear@10 14751 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
nuclear@10 14752 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
nuclear@10 14753 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
nuclear@10 14754 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
nuclear@10 14755 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
nuclear@10 14756 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
nuclear@10 14757 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
nuclear@10 14758 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
nuclear@10 14759 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
nuclear@10 14760 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
nuclear@10 14761 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
nuclear@10 14762 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
nuclear@10 14763 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
nuclear@10 14764 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
nuclear@10 14765
nuclear@10 14766 #define GLEW_NV_fbo_color_attachments GLEW_GET_VAR(__GLEW_NV_fbo_color_attachments)
nuclear@10 14767
nuclear@10 14768 #endif /* GL_NV_fbo_color_attachments */
nuclear@10 14769
nuclear@10 14770 /* ------------------------------ GL_NV_fence ------------------------------ */
nuclear@10 14771
nuclear@10 14772 #ifndef GL_NV_fence
nuclear@10 14773 #define GL_NV_fence 1
nuclear@10 14774
nuclear@10 14775 #define GL_ALL_COMPLETED_NV 0x84F2
nuclear@10 14776 #define GL_FENCE_STATUS_NV 0x84F3
nuclear@10 14777 #define GL_FENCE_CONDITION_NV 0x84F4
nuclear@10 14778
nuclear@10 14779 typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences);
nuclear@10 14780 typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence);
nuclear@10 14781 typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences);
nuclear@10 14782 typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params);
nuclear@10 14783 typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence);
nuclear@10 14784 typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
nuclear@10 14785 typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence);
nuclear@10 14786
nuclear@10 14787 #define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)
nuclear@10 14788 #define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)
nuclear@10 14789 #define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)
nuclear@10 14790 #define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)
nuclear@10 14791 #define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)
nuclear@10 14792 #define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)
nuclear@10 14793 #define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)
nuclear@10 14794
nuclear@10 14795 #define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)
nuclear@10 14796
nuclear@10 14797 #endif /* GL_NV_fence */
nuclear@10 14798
nuclear@10 14799 /* -------------------------- GL_NV_fill_rectangle ------------------------- */
nuclear@10 14800
nuclear@10 14801 #ifndef GL_NV_fill_rectangle
nuclear@10 14802 #define GL_NV_fill_rectangle 1
nuclear@10 14803
nuclear@10 14804 #define GL_FILL_RECTANGLE_NV 0x933C
nuclear@10 14805
nuclear@10 14806 #define GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle)
nuclear@10 14807
nuclear@10 14808 #endif /* GL_NV_fill_rectangle */
nuclear@10 14809
nuclear@10 14810 /* --------------------------- GL_NV_float_buffer -------------------------- */
nuclear@10 14811
nuclear@10 14812 #ifndef GL_NV_float_buffer
nuclear@10 14813 #define GL_NV_float_buffer 1
nuclear@10 14814
nuclear@10 14815 #define GL_FLOAT_R_NV 0x8880
nuclear@10 14816 #define GL_FLOAT_RG_NV 0x8881
nuclear@10 14817 #define GL_FLOAT_RGB_NV 0x8882
nuclear@10 14818 #define GL_FLOAT_RGBA_NV 0x8883
nuclear@10 14819 #define GL_FLOAT_R16_NV 0x8884
nuclear@10 14820 #define GL_FLOAT_R32_NV 0x8885
nuclear@10 14821 #define GL_FLOAT_RG16_NV 0x8886
nuclear@10 14822 #define GL_FLOAT_RG32_NV 0x8887
nuclear@10 14823 #define GL_FLOAT_RGB16_NV 0x8888
nuclear@10 14824 #define GL_FLOAT_RGB32_NV 0x8889
nuclear@10 14825 #define GL_FLOAT_RGBA16_NV 0x888A
nuclear@10 14826 #define GL_FLOAT_RGBA32_NV 0x888B
nuclear@10 14827 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
nuclear@10 14828 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
nuclear@10 14829 #define GL_FLOAT_RGBA_MODE_NV 0x888E
nuclear@10 14830
nuclear@10 14831 #define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)
nuclear@10 14832
nuclear@10 14833 #endif /* GL_NV_float_buffer */
nuclear@10 14834
nuclear@10 14835 /* --------------------------- GL_NV_fog_distance -------------------------- */
nuclear@10 14836
nuclear@10 14837 #ifndef GL_NV_fog_distance
nuclear@10 14838 #define GL_NV_fog_distance 1
nuclear@10 14839
nuclear@10 14840 #define GL_FOG_DISTANCE_MODE_NV 0x855A
nuclear@10 14841 #define GL_EYE_RADIAL_NV 0x855B
nuclear@10 14842 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
nuclear@10 14843
nuclear@10 14844 #define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)
nuclear@10 14845
nuclear@10 14846 #endif /* GL_NV_fog_distance */
nuclear@10 14847
nuclear@10 14848 /* -------------------- GL_NV_fragment_coverage_to_color ------------------- */
nuclear@10 14849
nuclear@10 14850 #ifndef GL_NV_fragment_coverage_to_color
nuclear@10 14851 #define GL_NV_fragment_coverage_to_color 1
nuclear@10 14852
nuclear@10 14853 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
nuclear@10 14854 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
nuclear@10 14855
nuclear@10 14856 typedef void (GLAPIENTRY * PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
nuclear@10 14857
nuclear@10 14858 #define glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV)
nuclear@10 14859
nuclear@10 14860 #define GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color)
nuclear@10 14861
nuclear@10 14862 #endif /* GL_NV_fragment_coverage_to_color */
nuclear@10 14863
nuclear@10 14864 /* ------------------------- GL_NV_fragment_program ------------------------ */
nuclear@10 14865
nuclear@10 14866 #ifndef GL_NV_fragment_program
nuclear@10 14867 #define GL_NV_fragment_program 1
nuclear@10 14868
nuclear@10 14869 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
nuclear@10 14870 #define GL_FRAGMENT_PROGRAM_NV 0x8870
nuclear@10 14871 #define GL_MAX_TEXTURE_COORDS_NV 0x8871
nuclear@10 14872 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
nuclear@10 14873 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
nuclear@10 14874 #define GL_PROGRAM_ERROR_STRING_NV 0x8874
nuclear@10 14875
nuclear@10 14876 typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params);
nuclear@10 14877 typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params);
nuclear@10 14878 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 14879 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]);
nuclear@10 14880 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 14881 typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]);
nuclear@10 14882
nuclear@10 14883 #define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
nuclear@10 14884 #define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
nuclear@10 14885 #define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
nuclear@10 14886 #define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
nuclear@10 14887 #define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
nuclear@10 14888 #define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
nuclear@10 14889
nuclear@10 14890 #define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)
nuclear@10 14891
nuclear@10 14892 #endif /* GL_NV_fragment_program */
nuclear@10 14893
nuclear@10 14894 /* ------------------------ GL_NV_fragment_program2 ------------------------ */
nuclear@10 14895
nuclear@10 14896 #ifndef GL_NV_fragment_program2
nuclear@10 14897 #define GL_NV_fragment_program2 1
nuclear@10 14898
nuclear@10 14899 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
nuclear@10 14900 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
nuclear@10 14901 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
nuclear@10 14902 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
nuclear@10 14903 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
nuclear@10 14904
nuclear@10 14905 #define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)
nuclear@10 14906
nuclear@10 14907 #endif /* GL_NV_fragment_program2 */
nuclear@10 14908
nuclear@10 14909 /* ------------------------ GL_NV_fragment_program4 ------------------------ */
nuclear@10 14910
nuclear@10 14911 #ifndef GL_NV_fragment_program4
nuclear@10 14912 #define GL_NV_fragment_program4 1
nuclear@10 14913
nuclear@10 14914 #define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)
nuclear@10 14915
nuclear@10 14916 #endif /* GL_NV_fragment_program4 */
nuclear@10 14917
nuclear@10 14918 /* --------------------- GL_NV_fragment_program_option --------------------- */
nuclear@10 14919
nuclear@10 14920 #ifndef GL_NV_fragment_program_option
nuclear@10 14921 #define GL_NV_fragment_program_option 1
nuclear@10 14922
nuclear@10 14923 #define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
nuclear@10 14924
nuclear@10 14925 #endif /* GL_NV_fragment_program_option */
nuclear@10 14926
nuclear@10 14927 /* -------------------- GL_NV_fragment_shader_interlock -------------------- */
nuclear@10 14928
nuclear@10 14929 #ifndef GL_NV_fragment_shader_interlock
nuclear@10 14930 #define GL_NV_fragment_shader_interlock 1
nuclear@10 14931
nuclear@10 14932 #define GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock)
nuclear@10 14933
nuclear@10 14934 #endif /* GL_NV_fragment_shader_interlock */
nuclear@10 14935
nuclear@10 14936 /* ------------------------- GL_NV_framebuffer_blit ------------------------ */
nuclear@10 14937
nuclear@10 14938 #ifndef GL_NV_framebuffer_blit
nuclear@10 14939 #define GL_NV_framebuffer_blit 1
nuclear@10 14940
nuclear@10 14941 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
nuclear@10 14942 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
nuclear@10 14943 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
nuclear@10 14944 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
nuclear@10 14945
nuclear@10 14946 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 14947
nuclear@10 14948 #define glBlitFramebufferNV GLEW_GET_FUN(__glewBlitFramebufferNV)
nuclear@10 14949
nuclear@10 14950 #define GLEW_NV_framebuffer_blit GLEW_GET_VAR(__GLEW_NV_framebuffer_blit)
nuclear@10 14951
nuclear@10 14952 #endif /* GL_NV_framebuffer_blit */
nuclear@10 14953
nuclear@10 14954 /* -------------------- GL_NV_framebuffer_mixed_samples -------------------- */
nuclear@10 14955
nuclear@10 14956 #ifndef GL_NV_framebuffer_mixed_samples
nuclear@10 14957 #define GL_NV_framebuffer_mixed_samples 1
nuclear@10 14958
nuclear@10 14959 #define GL_COLOR_SAMPLES_NV 0x8E20
nuclear@10 14960 #define GL_RASTER_MULTISAMPLE_EXT 0x9327
nuclear@10 14961 #define GL_RASTER_SAMPLES_EXT 0x9328
nuclear@10 14962 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329
nuclear@10 14963 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
nuclear@10 14964 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
nuclear@10 14965 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
nuclear@10 14966 #define GL_DEPTH_SAMPLES_NV 0x932D
nuclear@10 14967 #define GL_STENCIL_SAMPLES_NV 0x932E
nuclear@10 14968 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
nuclear@10 14969 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
nuclear@10 14970 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
nuclear@10 14971 #define GL_COVERAGE_MODULATION_NV 0x9332
nuclear@10 14972 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
nuclear@10 14973
nuclear@10 14974 #define GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples)
nuclear@10 14975
nuclear@10 14976 #endif /* GL_NV_framebuffer_mixed_samples */
nuclear@10 14977
nuclear@10 14978 /* --------------------- GL_NV_framebuffer_multisample --------------------- */
nuclear@10 14979
nuclear@10 14980 #ifndef GL_NV_framebuffer_multisample
nuclear@10 14981 #define GL_NV_framebuffer_multisample 1
nuclear@10 14982
nuclear@10 14983 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
nuclear@10 14984 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
nuclear@10 14985 #define GL_MAX_SAMPLES_NV 0x8D57
nuclear@10 14986
nuclear@10 14987 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 14988
nuclear@10 14989 #define glRenderbufferStorageMultisampleNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleNV)
nuclear@10 14990
nuclear@10 14991 #define GLEW_NV_framebuffer_multisample GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample)
nuclear@10 14992
nuclear@10 14993 #endif /* GL_NV_framebuffer_multisample */
nuclear@10 14994
nuclear@10 14995 /* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */
nuclear@10 14996
nuclear@10 14997 #ifndef GL_NV_framebuffer_multisample_coverage
nuclear@10 14998 #define GL_NV_framebuffer_multisample_coverage 1
nuclear@10 14999
nuclear@10 15000 #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
nuclear@10 15001 #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
nuclear@10 15002 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
nuclear@10 15003 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
nuclear@10 15004
nuclear@10 15005 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
nuclear@10 15006
nuclear@10 15007 #define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)
nuclear@10 15008
nuclear@10 15009 #define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)
nuclear@10 15010
nuclear@10 15011 #endif /* GL_NV_framebuffer_multisample_coverage */
nuclear@10 15012
nuclear@10 15013 /* ----------------------- GL_NV_generate_mipmap_sRGB ---------------------- */
nuclear@10 15014
nuclear@10 15015 #ifndef GL_NV_generate_mipmap_sRGB
nuclear@10 15016 #define GL_NV_generate_mipmap_sRGB 1
nuclear@10 15017
nuclear@10 15018 #define GLEW_NV_generate_mipmap_sRGB GLEW_GET_VAR(__GLEW_NV_generate_mipmap_sRGB)
nuclear@10 15019
nuclear@10 15020 #endif /* GL_NV_generate_mipmap_sRGB */
nuclear@10 15021
nuclear@10 15022 /* ------------------------ GL_NV_geometry_program4 ------------------------ */
nuclear@10 15023
nuclear@10 15024 #ifndef GL_NV_geometry_program4
nuclear@10 15025 #define GL_NV_geometry_program4 1
nuclear@10 15026
nuclear@10 15027 #define GL_GEOMETRY_PROGRAM_NV 0x8C26
nuclear@10 15028 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
nuclear@10 15029 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
nuclear@10 15030
nuclear@10 15031 typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
nuclear@10 15032
nuclear@10 15033 #define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
nuclear@10 15034
nuclear@10 15035 #define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)
nuclear@10 15036
nuclear@10 15037 #endif /* GL_NV_geometry_program4 */
nuclear@10 15038
nuclear@10 15039 /* ------------------------- GL_NV_geometry_shader4 ------------------------ */
nuclear@10 15040
nuclear@10 15041 #ifndef GL_NV_geometry_shader4
nuclear@10 15042 #define GL_NV_geometry_shader4 1
nuclear@10 15043
nuclear@10 15044 #define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)
nuclear@10 15045
nuclear@10 15046 #endif /* GL_NV_geometry_shader4 */
nuclear@10 15047
nuclear@10 15048 /* ------------------- GL_NV_geometry_shader_passthrough ------------------- */
nuclear@10 15049
nuclear@10 15050 #ifndef GL_NV_geometry_shader_passthrough
nuclear@10 15051 #define GL_NV_geometry_shader_passthrough 1
nuclear@10 15052
nuclear@10 15053 #define GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough)
nuclear@10 15054
nuclear@10 15055 #endif /* GL_NV_geometry_shader_passthrough */
nuclear@10 15056
nuclear@10 15057 /* -------------------------- GL_NV_gpu_multicast -------------------------- */
nuclear@10 15058
nuclear@10 15059 #ifndef GL_NV_gpu_multicast
nuclear@10 15060 #define GL_NV_gpu_multicast 1
nuclear@10 15061
nuclear@10 15062 #define GL_PER_GPU_STORAGE_BIT_NV 0x0800
nuclear@10 15063 #define GL_MULTICAST_GPUS_NV 0x92BA
nuclear@10 15064 #define GL_PER_GPU_STORAGE_NV 0x9548
nuclear@10 15065 #define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
nuclear@10 15066 #define GL_RENDER_GPU_MASK_NV 0x9558
nuclear@10 15067
nuclear@10 15068 typedef void (GLAPIENTRY * PFNGLMULTICASTBARRIERNVPROC) (void);
nuclear@10 15069 typedef void (GLAPIENTRY * PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
nuclear@10 15070 typedef void (GLAPIENTRY * PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
nuclear@10 15071 typedef void (GLAPIENTRY * PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
nuclear@10 15072 typedef void (GLAPIENTRY * PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
nuclear@10 15073 typedef void (GLAPIENTRY * PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
nuclear@10 15074 typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64* params);
nuclear@10 15075 typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint* params);
nuclear@10 15076 typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64* params);
nuclear@10 15077 typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint* params);
nuclear@10 15078 typedef void (GLAPIENTRY * PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask);
nuclear@10 15079 typedef void (GLAPIENTRY * PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
nuclear@10 15080
nuclear@10 15081 #define glMulticastBarrierNV GLEW_GET_FUN(__glewMulticastBarrierNV)
nuclear@10 15082 #define glMulticastBlitFramebufferNV GLEW_GET_FUN(__glewMulticastBlitFramebufferNV)
nuclear@10 15083 #define glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV)
nuclear@10 15084 #define glMulticastCopyBufferSubDataNV GLEW_GET_FUN(__glewMulticastCopyBufferSubDataNV)
nuclear@10 15085 #define glMulticastCopyImageSubDataNV GLEW_GET_FUN(__glewMulticastCopyImageSubDataNV)
nuclear@10 15086 #define glMulticastFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewMulticastFramebufferSampleLocationsfvNV)
nuclear@10 15087 #define glMulticastGetQueryObjecti64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjecti64vNV)
nuclear@10 15088 #define glMulticastGetQueryObjectivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectivNV)
nuclear@10 15089 #define glMulticastGetQueryObjectui64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjectui64vNV)
nuclear@10 15090 #define glMulticastGetQueryObjectuivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectuivNV)
nuclear@10 15091 #define glMulticastWaitSyncNV GLEW_GET_FUN(__glewMulticastWaitSyncNV)
nuclear@10 15092 #define glRenderGpuMaskNV GLEW_GET_FUN(__glewRenderGpuMaskNV)
nuclear@10 15093
nuclear@10 15094 #define GLEW_NV_gpu_multicast GLEW_GET_VAR(__GLEW_NV_gpu_multicast)
nuclear@10 15095
nuclear@10 15096 #endif /* GL_NV_gpu_multicast */
nuclear@10 15097
nuclear@10 15098 /* --------------------------- GL_NV_gpu_program4 -------------------------- */
nuclear@10 15099
nuclear@10 15100 #ifndef GL_NV_gpu_program4
nuclear@10 15101 #define GL_NV_gpu_program4 1
nuclear@10 15102
nuclear@10 15103 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
nuclear@10 15104 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
nuclear@10 15105 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
nuclear@10 15106 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
nuclear@10 15107 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
nuclear@10 15108 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
nuclear@10 15109 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
nuclear@10 15110 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
nuclear@10 15111
nuclear@10 15112 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
nuclear@10 15113 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
nuclear@10 15114 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
nuclear@10 15115 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
nuclear@10 15116 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
nuclear@10 15117 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
nuclear@10 15118 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
nuclear@10 15119 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
nuclear@10 15120 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
nuclear@10 15121 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
nuclear@10 15122 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
nuclear@10 15123 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
nuclear@10 15124
nuclear@10 15125 #define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)
nuclear@10 15126 #define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)
nuclear@10 15127 #define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)
nuclear@10 15128 #define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
nuclear@10 15129 #define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)
nuclear@10 15130 #define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)
nuclear@10 15131 #define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)
nuclear@10 15132 #define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)
nuclear@10 15133 #define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
nuclear@10 15134 #define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)
nuclear@10 15135 #define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)
nuclear@10 15136 #define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)
nuclear@10 15137
nuclear@10 15138 #define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)
nuclear@10 15139
nuclear@10 15140 #endif /* GL_NV_gpu_program4 */
nuclear@10 15141
nuclear@10 15142 /* --------------------------- GL_NV_gpu_program5 -------------------------- */
nuclear@10 15143
nuclear@10 15144 #ifndef GL_NV_gpu_program5
nuclear@10 15145 #define GL_NV_gpu_program5 1
nuclear@10 15146
nuclear@10 15147 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
nuclear@10 15148 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
nuclear@10 15149 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
nuclear@10 15150 #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
nuclear@10 15151 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
nuclear@10 15152 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
nuclear@10 15153
nuclear@10 15154 #define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5)
nuclear@10 15155
nuclear@10 15156 #endif /* GL_NV_gpu_program5 */
nuclear@10 15157
nuclear@10 15158 /* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */
nuclear@10 15159
nuclear@10 15160 #ifndef GL_NV_gpu_program5_mem_extended
nuclear@10 15161 #define GL_NV_gpu_program5_mem_extended 1
nuclear@10 15162
nuclear@10 15163 #define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended)
nuclear@10 15164
nuclear@10 15165 #endif /* GL_NV_gpu_program5_mem_extended */
nuclear@10 15166
nuclear@10 15167 /* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */
nuclear@10 15168
nuclear@10 15169 #ifndef GL_NV_gpu_program_fp64
nuclear@10 15170 #define GL_NV_gpu_program_fp64 1
nuclear@10 15171
nuclear@10 15172 #define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64)
nuclear@10 15173
nuclear@10 15174 #endif /* GL_NV_gpu_program_fp64 */
nuclear@10 15175
nuclear@10 15176 /* --------------------------- GL_NV_gpu_shader5 --------------------------- */
nuclear@10 15177
nuclear@10 15178 #ifndef GL_NV_gpu_shader5
nuclear@10 15179 #define GL_NV_gpu_shader5 1
nuclear@10 15180
nuclear@10 15181 #define GL_INT64_NV 0x140E
nuclear@10 15182 #define GL_UNSIGNED_INT64_NV 0x140F
nuclear@10 15183 #define GL_INT8_NV 0x8FE0
nuclear@10 15184 #define GL_INT8_VEC2_NV 0x8FE1
nuclear@10 15185 #define GL_INT8_VEC3_NV 0x8FE2
nuclear@10 15186 #define GL_INT8_VEC4_NV 0x8FE3
nuclear@10 15187 #define GL_INT16_NV 0x8FE4
nuclear@10 15188 #define GL_INT16_VEC2_NV 0x8FE5
nuclear@10 15189 #define GL_INT16_VEC3_NV 0x8FE6
nuclear@10 15190 #define GL_INT16_VEC4_NV 0x8FE7
nuclear@10 15191 #define GL_INT64_VEC2_NV 0x8FE9
nuclear@10 15192 #define GL_INT64_VEC3_NV 0x8FEA
nuclear@10 15193 #define GL_INT64_VEC4_NV 0x8FEB
nuclear@10 15194 #define GL_UNSIGNED_INT8_NV 0x8FEC
nuclear@10 15195 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
nuclear@10 15196 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
nuclear@10 15197 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
nuclear@10 15198 #define GL_UNSIGNED_INT16_NV 0x8FF0
nuclear@10 15199 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
nuclear@10 15200 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
nuclear@10 15201 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
nuclear@10 15202 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
nuclear@10 15203 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
nuclear@10 15204 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
nuclear@10 15205 #define GL_FLOAT16_NV 0x8FF8
nuclear@10 15206 #define GL_FLOAT16_VEC2_NV 0x8FF9
nuclear@10 15207 #define GL_FLOAT16_VEC3_NV 0x8FFA
nuclear@10 15208 #define GL_FLOAT16_VEC4_NV 0x8FFB
nuclear@10 15209
nuclear@10 15210 typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params);
nuclear@10 15211 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params);
nuclear@10 15212 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
nuclear@10 15213 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15214 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
nuclear@10 15215 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15216 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
nuclear@10 15217 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15218 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
nuclear@10 15219 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15220 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
nuclear@10 15221 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15222 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
nuclear@10 15223 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15224 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
nuclear@10 15225 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15226 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
nuclear@10 15227 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15228 typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
nuclear@10 15229 typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15230 typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
nuclear@10 15231 typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15232 typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
nuclear@10 15233 typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15234 typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
nuclear@10 15235 typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15236 typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
nuclear@10 15237 typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15238 typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
nuclear@10 15239 typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15240 typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
nuclear@10 15241 typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value);
nuclear@10 15242 typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
nuclear@10 15243 typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 15244
nuclear@10 15245 #define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV)
nuclear@10 15246 #define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV)
nuclear@10 15247 #define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV)
nuclear@10 15248 #define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV)
nuclear@10 15249 #define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV)
nuclear@10 15250 #define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV)
nuclear@10 15251 #define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV)
nuclear@10 15252 #define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV)
nuclear@10 15253 #define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV)
nuclear@10 15254 #define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV)
nuclear@10 15255 #define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV)
nuclear@10 15256 #define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV)
nuclear@10 15257 #define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV)
nuclear@10 15258 #define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV)
nuclear@10 15259 #define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV)
nuclear@10 15260 #define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV)
nuclear@10 15261 #define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV)
nuclear@10 15262 #define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV)
nuclear@10 15263 #define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV)
nuclear@10 15264 #define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV)
nuclear@10 15265 #define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV)
nuclear@10 15266 #define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV)
nuclear@10 15267 #define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV)
nuclear@10 15268 #define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV)
nuclear@10 15269 #define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV)
nuclear@10 15270 #define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV)
nuclear@10 15271 #define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV)
nuclear@10 15272 #define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV)
nuclear@10 15273 #define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV)
nuclear@10 15274 #define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV)
nuclear@10 15275 #define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV)
nuclear@10 15276 #define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV)
nuclear@10 15277 #define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV)
nuclear@10 15278 #define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV)
nuclear@10 15279
nuclear@10 15280 #define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5)
nuclear@10 15281
nuclear@10 15282 #endif /* GL_NV_gpu_shader5 */
nuclear@10 15283
nuclear@10 15284 /* ---------------------------- GL_NV_half_float --------------------------- */
nuclear@10 15285
nuclear@10 15286 #ifndef GL_NV_half_float
nuclear@10 15287 #define GL_NV_half_float 1
nuclear@10 15288
nuclear@10 15289 #define GL_HALF_FLOAT_NV 0x140B
nuclear@10 15290
nuclear@10 15291 typedef unsigned short GLhalf;
nuclear@10 15292
nuclear@10 15293 typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
nuclear@10 15294 typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v);
nuclear@10 15295 typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
nuclear@10 15296 typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v);
nuclear@10 15297 typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog);
nuclear@10 15298 typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog);
nuclear@10 15299 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s);
nuclear@10 15300 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v);
nuclear@10 15301 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t);
nuclear@10 15302 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v);
nuclear@10 15303 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
nuclear@10 15304 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v);
nuclear@10 15305 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
nuclear@10 15306 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v);
nuclear@10 15307 typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz);
nuclear@10 15308 typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v);
nuclear@10 15309 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
nuclear@10 15310 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v);
nuclear@10 15311 typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s);
nuclear@10 15312 typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v);
nuclear@10 15313 typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t);
nuclear@10 15314 typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v);
nuclear@10 15315 typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r);
nuclear@10 15316 typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v);
nuclear@10 15317 typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
nuclear@10 15318 typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v);
nuclear@10 15319 typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y);
nuclear@10 15320 typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v);
nuclear@10 15321 typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z);
nuclear@10 15322 typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v);
nuclear@10 15323 typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
nuclear@10 15324 typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v);
nuclear@10 15325 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x);
nuclear@10 15326 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v);
nuclear@10 15327 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y);
nuclear@10 15328 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v);
nuclear@10 15329 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
nuclear@10 15330 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v);
nuclear@10 15331 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
nuclear@10 15332 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v);
nuclear@10 15333 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
nuclear@10 15334 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
nuclear@10 15335 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
nuclear@10 15336 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
nuclear@10 15337 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight);
nuclear@10 15338 typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight);
nuclear@10 15339
nuclear@10 15340 #define glColor3hNV GLEW_GET_FUN(__glewColor3hNV)
nuclear@10 15341 #define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)
nuclear@10 15342 #define glColor4hNV GLEW_GET_FUN(__glewColor4hNV)
nuclear@10 15343 #define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)
nuclear@10 15344 #define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)
nuclear@10 15345 #define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)
nuclear@10 15346 #define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)
nuclear@10 15347 #define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
nuclear@10 15348 #define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)
nuclear@10 15349 #define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
nuclear@10 15350 #define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)
nuclear@10 15351 #define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
nuclear@10 15352 #define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)
nuclear@10 15353 #define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
nuclear@10 15354 #define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)
nuclear@10 15355 #define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)
nuclear@10 15356 #define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)
nuclear@10 15357 #define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)
nuclear@10 15358 #define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)
nuclear@10 15359 #define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)
nuclear@10 15360 #define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)
nuclear@10 15361 #define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)
nuclear@10 15362 #define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)
nuclear@10 15363 #define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)
nuclear@10 15364 #define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)
nuclear@10 15365 #define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)
nuclear@10 15366 #define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)
nuclear@10 15367 #define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)
nuclear@10 15368 #define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)
nuclear@10 15369 #define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)
nuclear@10 15370 #define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)
nuclear@10 15371 #define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)
nuclear@10 15372 #define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)
nuclear@10 15373 #define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)
nuclear@10 15374 #define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)
nuclear@10 15375 #define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)
nuclear@10 15376 #define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)
nuclear@10 15377 #define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)
nuclear@10 15378 #define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)
nuclear@10 15379 #define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)
nuclear@10 15380 #define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)
nuclear@10 15381 #define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)
nuclear@10 15382 #define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)
nuclear@10 15383 #define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)
nuclear@10 15384 #define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)
nuclear@10 15385 #define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)
nuclear@10 15386
nuclear@10 15387 #define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)
nuclear@10 15388
nuclear@10 15389 #endif /* GL_NV_half_float */
nuclear@10 15390
nuclear@10 15391 /* -------------------------- GL_NV_image_formats -------------------------- */
nuclear@10 15392
nuclear@10 15393 #ifndef GL_NV_image_formats
nuclear@10 15394 #define GL_NV_image_formats 1
nuclear@10 15395
nuclear@10 15396 #define GLEW_NV_image_formats GLEW_GET_VAR(__GLEW_NV_image_formats)
nuclear@10 15397
nuclear@10 15398 #endif /* GL_NV_image_formats */
nuclear@10 15399
nuclear@10 15400 /* ------------------------- GL_NV_instanced_arrays ------------------------ */
nuclear@10 15401
nuclear@10 15402 #ifndef GL_NV_instanced_arrays
nuclear@10 15403 #define GL_NV_instanced_arrays 1
nuclear@10 15404
nuclear@10 15405 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
nuclear@10 15406
nuclear@10 15407 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
nuclear@10 15408
nuclear@10 15409 #define glVertexAttribDivisorNV GLEW_GET_FUN(__glewVertexAttribDivisorNV)
nuclear@10 15410
nuclear@10 15411 #define GLEW_NV_instanced_arrays GLEW_GET_VAR(__GLEW_NV_instanced_arrays)
nuclear@10 15412
nuclear@10 15413 #endif /* GL_NV_instanced_arrays */
nuclear@10 15414
nuclear@10 15415 /* ------------------- GL_NV_internalformat_sample_query ------------------- */
nuclear@10 15416
nuclear@10 15417 #ifndef GL_NV_internalformat_sample_query
nuclear@10 15418 #define GL_NV_internalformat_sample_query 1
nuclear@10 15419
nuclear@10 15420 #define GL_MULTISAMPLES_NV 0x9371
nuclear@10 15421 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
nuclear@10 15422 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
nuclear@10 15423 #define GL_CONFORMANT_NV 0x9374
nuclear@10 15424
nuclear@10 15425 typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint* params);
nuclear@10 15426
nuclear@10 15427 #define glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV)
nuclear@10 15428
nuclear@10 15429 #define GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query)
nuclear@10 15430
nuclear@10 15431 #endif /* GL_NV_internalformat_sample_query */
nuclear@10 15432
nuclear@10 15433 /* ------------------------ GL_NV_light_max_exponent ----------------------- */
nuclear@10 15434
nuclear@10 15435 #ifndef GL_NV_light_max_exponent
nuclear@10 15436 #define GL_NV_light_max_exponent 1
nuclear@10 15437
nuclear@10 15438 #define GL_MAX_SHININESS_NV 0x8504
nuclear@10 15439 #define GL_MAX_SPOT_EXPONENT_NV 0x8505
nuclear@10 15440
nuclear@10 15441 #define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
nuclear@10 15442
nuclear@10 15443 #endif /* GL_NV_light_max_exponent */
nuclear@10 15444
nuclear@10 15445 /* ----------------------- GL_NV_multisample_coverage ---------------------- */
nuclear@10 15446
nuclear@10 15447 #ifndef GL_NV_multisample_coverage
nuclear@10 15448 #define GL_NV_multisample_coverage 1
nuclear@10 15449
nuclear@10 15450 #define GL_COLOR_SAMPLES_NV 0x8E20
nuclear@10 15451
nuclear@10 15452 #define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage)
nuclear@10 15453
nuclear@10 15454 #endif /* GL_NV_multisample_coverage */
nuclear@10 15455
nuclear@10 15456 /* --------------------- GL_NV_multisample_filter_hint --------------------- */
nuclear@10 15457
nuclear@10 15458 #ifndef GL_NV_multisample_filter_hint
nuclear@10 15459 #define GL_NV_multisample_filter_hint 1
nuclear@10 15460
nuclear@10 15461 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
nuclear@10 15462
nuclear@10 15463 #define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
nuclear@10 15464
nuclear@10 15465 #endif /* GL_NV_multisample_filter_hint */
nuclear@10 15466
nuclear@10 15467 /* ----------------------- GL_NV_non_square_matrices ----------------------- */
nuclear@10 15468
nuclear@10 15469 #ifndef GL_NV_non_square_matrices
nuclear@10 15470 #define GL_NV_non_square_matrices 1
nuclear@10 15471
nuclear@10 15472 #define GL_FLOAT_MAT2x3_NV 0x8B65
nuclear@10 15473 #define GL_FLOAT_MAT2x4_NV 0x8B66
nuclear@10 15474 #define GL_FLOAT_MAT3x2_NV 0x8B67
nuclear@10 15475 #define GL_FLOAT_MAT3x4_NV 0x8B68
nuclear@10 15476 #define GL_FLOAT_MAT4x2_NV 0x8B69
nuclear@10 15477 #define GL_FLOAT_MAT4x3_NV 0x8B6A
nuclear@10 15478
nuclear@10 15479 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 15480 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 15481 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 15482 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 15483 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 15484 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
nuclear@10 15485
nuclear@10 15486 #define glUniformMatrix2x3fvNV GLEW_GET_FUN(__glewUniformMatrix2x3fvNV)
nuclear@10 15487 #define glUniformMatrix2x4fvNV GLEW_GET_FUN(__glewUniformMatrix2x4fvNV)
nuclear@10 15488 #define glUniformMatrix3x2fvNV GLEW_GET_FUN(__glewUniformMatrix3x2fvNV)
nuclear@10 15489 #define glUniformMatrix3x4fvNV GLEW_GET_FUN(__glewUniformMatrix3x4fvNV)
nuclear@10 15490 #define glUniformMatrix4x2fvNV GLEW_GET_FUN(__glewUniformMatrix4x2fvNV)
nuclear@10 15491 #define glUniformMatrix4x3fvNV GLEW_GET_FUN(__glewUniformMatrix4x3fvNV)
nuclear@10 15492
nuclear@10 15493 #define GLEW_NV_non_square_matrices GLEW_GET_VAR(__GLEW_NV_non_square_matrices)
nuclear@10 15494
nuclear@10 15495 #endif /* GL_NV_non_square_matrices */
nuclear@10 15496
nuclear@10 15497 /* ------------------------- GL_NV_occlusion_query ------------------------- */
nuclear@10 15498
nuclear@10 15499 #ifndef GL_NV_occlusion_query
nuclear@10 15500 #define GL_NV_occlusion_query 1
nuclear@10 15501
nuclear@10 15502 #define GL_PIXEL_COUNTER_BITS_NV 0x8864
nuclear@10 15503 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
nuclear@10 15504 #define GL_PIXEL_COUNT_NV 0x8866
nuclear@10 15505 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
nuclear@10 15506
nuclear@10 15507 typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
nuclear@10 15508 typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids);
nuclear@10 15509 typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void);
nuclear@10 15510 typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids);
nuclear@10 15511 typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params);
nuclear@10 15512 typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params);
nuclear@10 15513 typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
nuclear@10 15514
nuclear@10 15515 #define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
nuclear@10 15516 #define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
nuclear@10 15517 #define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)
nuclear@10 15518 #define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
nuclear@10 15519 #define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
nuclear@10 15520 #define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
nuclear@10 15521 #define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)
nuclear@10 15522
nuclear@10 15523 #define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)
nuclear@10 15524
nuclear@10 15525 #endif /* GL_NV_occlusion_query */
nuclear@10 15526
nuclear@10 15527 /* -------------------------- GL_NV_pack_subimage -------------------------- */
nuclear@10 15528
nuclear@10 15529 #ifndef GL_NV_pack_subimage
nuclear@10 15530 #define GL_NV_pack_subimage 1
nuclear@10 15531
nuclear@10 15532 #define GL_PACK_ROW_LENGTH_NV 0x0D02
nuclear@10 15533 #define GL_PACK_SKIP_ROWS_NV 0x0D03
nuclear@10 15534 #define GL_PACK_SKIP_PIXELS_NV 0x0D04
nuclear@10 15535
nuclear@10 15536 #define GLEW_NV_pack_subimage GLEW_GET_VAR(__GLEW_NV_pack_subimage)
nuclear@10 15537
nuclear@10 15538 #endif /* GL_NV_pack_subimage */
nuclear@10 15539
nuclear@10 15540 /* ----------------------- GL_NV_packed_depth_stencil ---------------------- */
nuclear@10 15541
nuclear@10 15542 #ifndef GL_NV_packed_depth_stencil
nuclear@10 15543 #define GL_NV_packed_depth_stencil 1
nuclear@10 15544
nuclear@10 15545 #define GL_DEPTH_STENCIL_NV 0x84F9
nuclear@10 15546 #define GL_UNSIGNED_INT_24_8_NV 0x84FA
nuclear@10 15547
nuclear@10 15548 #define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
nuclear@10 15549
nuclear@10 15550 #endif /* GL_NV_packed_depth_stencil */
nuclear@10 15551
nuclear@10 15552 /* --------------------------- GL_NV_packed_float -------------------------- */
nuclear@10 15553
nuclear@10 15554 #ifndef GL_NV_packed_float
nuclear@10 15555 #define GL_NV_packed_float 1
nuclear@10 15556
nuclear@10 15557 #define GL_R11F_G11F_B10F_NV 0x8C3A
nuclear@10 15558 #define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B
nuclear@10 15559
nuclear@10 15560 #define GLEW_NV_packed_float GLEW_GET_VAR(__GLEW_NV_packed_float)
nuclear@10 15561
nuclear@10 15562 #endif /* GL_NV_packed_float */
nuclear@10 15563
nuclear@10 15564 /* ----------------------- GL_NV_packed_float_linear ----------------------- */
nuclear@10 15565
nuclear@10 15566 #ifndef GL_NV_packed_float_linear
nuclear@10 15567 #define GL_NV_packed_float_linear 1
nuclear@10 15568
nuclear@10 15569 #define GL_R11F_G11F_B10F_NV 0x8C3A
nuclear@10 15570 #define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B
nuclear@10 15571
nuclear@10 15572 #define GLEW_NV_packed_float_linear GLEW_GET_VAR(__GLEW_NV_packed_float_linear)
nuclear@10 15573
nuclear@10 15574 #endif /* GL_NV_packed_float_linear */
nuclear@10 15575
nuclear@10 15576 /* --------------------- GL_NV_parameter_buffer_object --------------------- */
nuclear@10 15577
nuclear@10 15578 #ifndef GL_NV_parameter_buffer_object
nuclear@10 15579 #define GL_NV_parameter_buffer_object 1
nuclear@10 15580
nuclear@10 15581 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
nuclear@10 15582 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
nuclear@10 15583 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
nuclear@10 15584 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
nuclear@10 15585 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
nuclear@10 15586
nuclear@10 15587 typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
nuclear@10 15588 typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
nuclear@10 15589 typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
nuclear@10 15590
nuclear@10 15591 #define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)
nuclear@10 15592 #define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
nuclear@10 15593 #define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
nuclear@10 15594
nuclear@10 15595 #define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)
nuclear@10 15596
nuclear@10 15597 #endif /* GL_NV_parameter_buffer_object */
nuclear@10 15598
nuclear@10 15599 /* --------------------- GL_NV_parameter_buffer_object2 -------------------- */
nuclear@10 15600
nuclear@10 15601 #ifndef GL_NV_parameter_buffer_object2
nuclear@10 15602 #define GL_NV_parameter_buffer_object2 1
nuclear@10 15603
nuclear@10 15604 #define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2)
nuclear@10 15605
nuclear@10 15606 #endif /* GL_NV_parameter_buffer_object2 */
nuclear@10 15607
nuclear@10 15608 /* -------------------------- GL_NV_path_rendering ------------------------- */
nuclear@10 15609
nuclear@10 15610 #ifndef GL_NV_path_rendering
nuclear@10 15611 #define GL_NV_path_rendering 1
nuclear@10 15612
nuclear@10 15613 #define GL_CLOSE_PATH_NV 0x00
nuclear@10 15614 #define GL_BOLD_BIT_NV 0x01
nuclear@10 15615 #define GL_GLYPH_WIDTH_BIT_NV 0x01
nuclear@10 15616 #define GL_GLYPH_HEIGHT_BIT_NV 0x02
nuclear@10 15617 #define GL_ITALIC_BIT_NV 0x02
nuclear@10 15618 #define GL_MOVE_TO_NV 0x02
nuclear@10 15619 #define GL_RELATIVE_MOVE_TO_NV 0x03
nuclear@10 15620 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
nuclear@10 15621 #define GL_LINE_TO_NV 0x04
nuclear@10 15622 #define GL_RELATIVE_LINE_TO_NV 0x05
nuclear@10 15623 #define GL_HORIZONTAL_LINE_TO_NV 0x06
nuclear@10 15624 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
nuclear@10 15625 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
nuclear@10 15626 #define GL_VERTICAL_LINE_TO_NV 0x08
nuclear@10 15627 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
nuclear@10 15628 #define GL_QUADRATIC_CURVE_TO_NV 0x0A
nuclear@10 15629 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
nuclear@10 15630 #define GL_CUBIC_CURVE_TO_NV 0x0C
nuclear@10 15631 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
nuclear@10 15632 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
nuclear@10 15633 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
nuclear@10 15634 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
nuclear@10 15635 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
nuclear@10 15636 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
nuclear@10 15637 #define GL_SMALL_CCW_ARC_TO_NV 0x12
nuclear@10 15638 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
nuclear@10 15639 #define GL_SMALL_CW_ARC_TO_NV 0x14
nuclear@10 15640 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
nuclear@10 15641 #define GL_LARGE_CCW_ARC_TO_NV 0x16
nuclear@10 15642 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
nuclear@10 15643 #define GL_LARGE_CW_ARC_TO_NV 0x18
nuclear@10 15644 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
nuclear@10 15645 #define GL_CONIC_CURVE_TO_NV 0x1A
nuclear@10 15646 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
nuclear@10 15647 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
nuclear@10 15648 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
nuclear@10 15649 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
nuclear@10 15650 #define GL_ROUNDED_RECT_NV 0xE8
nuclear@10 15651 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
nuclear@10 15652 #define GL_ROUNDED_RECT2_NV 0xEA
nuclear@10 15653 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
nuclear@10 15654 #define GL_ROUNDED_RECT4_NV 0xEC
nuclear@10 15655 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
nuclear@10 15656 #define GL_ROUNDED_RECT8_NV 0xEE
nuclear@10 15657 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
nuclear@10 15658 #define GL_RESTART_PATH_NV 0xF0
nuclear@10 15659 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
nuclear@10 15660 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
nuclear@10 15661 #define GL_RECT_NV 0xF6
nuclear@10 15662 #define GL_RELATIVE_RECT_NV 0xF7
nuclear@10 15663 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
nuclear@10 15664 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
nuclear@10 15665 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
nuclear@10 15666 #define GL_ARC_TO_NV 0xFE
nuclear@10 15667 #define GL_RELATIVE_ARC_TO_NV 0xFF
nuclear@10 15668 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
nuclear@10 15669 #define GL_PRIMARY_COLOR_NV 0x852C
nuclear@10 15670 #define GL_SECONDARY_COLOR_NV 0x852D
nuclear@10 15671 #define GL_PRIMARY_COLOR 0x8577
nuclear@10 15672 #define GL_PATH_FORMAT_SVG_NV 0x9070
nuclear@10 15673 #define GL_PATH_FORMAT_PS_NV 0x9071
nuclear@10 15674 #define GL_STANDARD_FONT_NAME_NV 0x9072
nuclear@10 15675 #define GL_SYSTEM_FONT_NAME_NV 0x9073
nuclear@10 15676 #define GL_FILE_NAME_NV 0x9074
nuclear@10 15677 #define GL_PATH_STROKE_WIDTH_NV 0x9075
nuclear@10 15678 #define GL_PATH_END_CAPS_NV 0x9076
nuclear@10 15679 #define GL_PATH_INITIAL_END_CAP_NV 0x9077
nuclear@10 15680 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078
nuclear@10 15681 #define GL_PATH_JOIN_STYLE_NV 0x9079
nuclear@10 15682 #define GL_PATH_MITER_LIMIT_NV 0x907A
nuclear@10 15683 #define GL_PATH_DASH_CAPS_NV 0x907B
nuclear@10 15684 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
nuclear@10 15685 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
nuclear@10 15686 #define GL_PATH_DASH_OFFSET_NV 0x907E
nuclear@10 15687 #define GL_PATH_CLIENT_LENGTH_NV 0x907F
nuclear@10 15688 #define GL_PATH_FILL_MODE_NV 0x9080
nuclear@10 15689 #define GL_PATH_FILL_MASK_NV 0x9081
nuclear@10 15690 #define GL_PATH_FILL_COVER_MODE_NV 0x9082
nuclear@10 15691 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083
nuclear@10 15692 #define GL_PATH_STROKE_MASK_NV 0x9084
nuclear@10 15693 #define GL_PATH_STROKE_BOUND_NV 0x9086
nuclear@10 15694 #define GL_COUNT_UP_NV 0x9088
nuclear@10 15695 #define GL_COUNT_DOWN_NV 0x9089
nuclear@10 15696 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
nuclear@10 15697 #define GL_CONVEX_HULL_NV 0x908B
nuclear@10 15698 #define GL_BOUNDING_BOX_NV 0x908D
nuclear@10 15699 #define GL_TRANSLATE_X_NV 0x908E
nuclear@10 15700 #define GL_TRANSLATE_Y_NV 0x908F
nuclear@10 15701 #define GL_TRANSLATE_2D_NV 0x9090
nuclear@10 15702 #define GL_TRANSLATE_3D_NV 0x9091
nuclear@10 15703 #define GL_AFFINE_2D_NV 0x9092
nuclear@10 15704 #define GL_AFFINE_3D_NV 0x9094
nuclear@10 15705 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
nuclear@10 15706 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
nuclear@10 15707 #define GL_UTF8_NV 0x909A
nuclear@10 15708 #define GL_UTF16_NV 0x909B
nuclear@10 15709 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
nuclear@10 15710 #define GL_PATH_COMMAND_COUNT_NV 0x909D
nuclear@10 15711 #define GL_PATH_COORD_COUNT_NV 0x909E
nuclear@10 15712 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
nuclear@10 15713 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
nuclear@10 15714 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
nuclear@10 15715 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
nuclear@10 15716 #define GL_SQUARE_NV 0x90A3
nuclear@10 15717 #define GL_ROUND_NV 0x90A4
nuclear@10 15718 #define GL_TRIANGULAR_NV 0x90A5
nuclear@10 15719 #define GL_BEVEL_NV 0x90A6
nuclear@10 15720 #define GL_MITER_REVERT_NV 0x90A7
nuclear@10 15721 #define GL_MITER_TRUNCATE_NV 0x90A8
nuclear@10 15722 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9
nuclear@10 15723 #define GL_USE_MISSING_GLYPH_NV 0x90AA
nuclear@10 15724 #define GL_PATH_ERROR_POSITION_NV 0x90AB
nuclear@10 15725 #define GL_PATH_FOG_GEN_MODE_NV 0x90AC
nuclear@10 15726 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
nuclear@10 15727 #define GL_ADJACENT_PAIRS_NV 0x90AE
nuclear@10 15728 #define GL_FIRST_TO_REST_NV 0x90AF
nuclear@10 15729 #define GL_PATH_GEN_MODE_NV 0x90B0
nuclear@10 15730 #define GL_PATH_GEN_COEFF_NV 0x90B1
nuclear@10 15731 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
nuclear@10 15732 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3
nuclear@10 15733 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
nuclear@10 15734 #define GL_MOVE_TO_RESETS_NV 0x90B5
nuclear@10 15735 #define GL_MOVE_TO_CONTINUES_NV 0x90B6
nuclear@10 15736 #define GL_PATH_STENCIL_FUNC_NV 0x90B7
nuclear@10 15737 #define GL_PATH_STENCIL_REF_NV 0x90B8
nuclear@10 15738 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
nuclear@10 15739 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
nuclear@10 15740 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
nuclear@10 15741 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
nuclear@10 15742 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
nuclear@10 15743 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
nuclear@10 15744 #define GL_FONT_UNAVAILABLE_NV 0x936A
nuclear@10 15745 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B
nuclear@10 15746 #define GL_STANDARD_FONT_FORMAT_NV 0x936C
nuclear@10 15747 #define GL_FRAGMENT_INPUT_NV 0x936D
nuclear@10 15748 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
nuclear@10 15749 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
nuclear@10 15750 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
nuclear@10 15751 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
nuclear@10 15752 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
nuclear@10 15753 #define GL_FONT_ASCENDER_BIT_NV 0x00200000
nuclear@10 15754 #define GL_FONT_DESCENDER_BIT_NV 0x00400000
nuclear@10 15755 #define GL_FONT_HEIGHT_BIT_NV 0x00800000
nuclear@10 15756 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
nuclear@10 15757 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
nuclear@10 15758 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
nuclear@10 15759 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
nuclear@10 15760 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
nuclear@10 15761 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
nuclear@10 15762
nuclear@10 15763 typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
nuclear@10 15764 typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
nuclear@10 15765 typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
nuclear@10 15766 typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
nuclear@10 15767 typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
nuclear@10 15768 typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
nuclear@10 15769 typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range);
nuclear@10 15770 typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value);
nuclear@10 15771 typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value);
nuclear@10 15772 typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands);
nuclear@10 15773 typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords);
nuclear@10 15774 typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray);
nuclear@10 15775 typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
nuclear@10 15776 typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics);
nuclear@10 15777 typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
nuclear@10 15778 typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value);
nuclear@10 15779 typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value);
nuclear@10 15780 typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
nuclear@10 15781 typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value);
nuclear@10 15782 typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value);
nuclear@10 15783 typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params);
nuclear@10 15784 typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
nuclear@10 15785 typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path);
nuclear@10 15786 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
nuclear@10 15787 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
nuclear@10 15788 typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 15789 typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 15790 typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 15791 typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 15792 typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 15793 typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m);
nuclear@10 15794 typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs);
nuclear@10 15795 typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords);
nuclear@10 15796 typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
nuclear@10 15797 typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc);
nuclear@10 15798 typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray);
nuclear@10 15799 typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode);
nuclear@10 15800 typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
nuclear@10 15801 typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
nuclear@10 15802 typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
nuclear@10 15803 typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
nuclear@10 15804 typedef GLenum (GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
nuclear@10 15805 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
nuclear@10 15806 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value);
nuclear@10 15807 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
nuclear@10 15808 typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value);
nuclear@10 15809 typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
nuclear@10 15810 typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
nuclear@10 15811 typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
nuclear@10 15812 typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords);
nuclear@10 15813 typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
nuclear@10 15814 typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs);
nuclear@10 15815 typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
nuclear@10 15816 typedef void (GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs);
nuclear@10 15817 typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
nuclear@10 15818 typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
nuclear@10 15819 typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
nuclear@10 15820 typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
nuclear@10 15821 typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
nuclear@10 15822 typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
nuclear@10 15823 typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
nuclear@10 15824 typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
nuclear@10 15825 typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues);
nuclear@10 15826 typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]);
nuclear@10 15827
nuclear@10 15828 #define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV)
nuclear@10 15829 #define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV)
nuclear@10 15830 #define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV)
nuclear@10 15831 #define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV)
nuclear@10 15832 #define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV)
nuclear@10 15833 #define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV)
nuclear@10 15834 #define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV)
nuclear@10 15835 #define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV)
nuclear@10 15836 #define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV)
nuclear@10 15837 #define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV)
nuclear@10 15838 #define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV)
nuclear@10 15839 #define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV)
nuclear@10 15840 #define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV)
nuclear@10 15841 #define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV)
nuclear@10 15842 #define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV)
nuclear@10 15843 #define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV)
nuclear@10 15844 #define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV)
nuclear@10 15845 #define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV)
nuclear@10 15846 #define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV)
nuclear@10 15847 #define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV)
nuclear@10 15848 #define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV)
nuclear@10 15849 #define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV)
nuclear@10 15850 #define glIsPathNV GLEW_GET_FUN(__glewIsPathNV)
nuclear@10 15851 #define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV)
nuclear@10 15852 #define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV)
nuclear@10 15853 #define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV)
nuclear@10 15854 #define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV)
nuclear@10 15855 #define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV)
nuclear@10 15856 #define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV)
nuclear@10 15857 #define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV)
nuclear@10 15858 #define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV)
nuclear@10 15859 #define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV)
nuclear@10 15860 #define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)
nuclear@10 15861 #define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV)
nuclear@10 15862 #define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV)
nuclear@10 15863 #define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)
nuclear@10 15864 #define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV)
nuclear@10 15865 #define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV)
nuclear@10 15866 #define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV)
nuclear@10 15867 #define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV)
nuclear@10 15868 #define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV)
nuclear@10 15869 #define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV)
nuclear@10 15870 #define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV)
nuclear@10 15871 #define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV)
nuclear@10 15872 #define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV)
nuclear@10 15873 #define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV)
nuclear@10 15874 #define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV)
nuclear@10 15875 #define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV)
nuclear@10 15876 #define glPathStringNV GLEW_GET_FUN(__glewPathStringNV)
nuclear@10 15877 #define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV)
nuclear@10 15878 #define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV)
nuclear@10 15879 #define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV)
nuclear@10 15880 #define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV)
nuclear@10 15881 #define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV)
nuclear@10 15882 #define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV)
nuclear@10 15883 #define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV)
nuclear@10 15884 #define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV)
nuclear@10 15885 #define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV)
nuclear@10 15886 #define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV)
nuclear@10 15887 #define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV)
nuclear@10 15888 #define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV)
nuclear@10 15889 #define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV)
nuclear@10 15890 #define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV)
nuclear@10 15891 #define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV)
nuclear@10 15892
nuclear@10 15893 #define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering)
nuclear@10 15894
nuclear@10 15895 #endif /* GL_NV_path_rendering */
nuclear@10 15896
nuclear@10 15897 /* -------------------- GL_NV_path_rendering_shared_edge ------------------- */
nuclear@10 15898
nuclear@10 15899 #ifndef GL_NV_path_rendering_shared_edge
nuclear@10 15900 #define GL_NV_path_rendering_shared_edge 1
nuclear@10 15901
nuclear@10 15902 #define GL_SHARED_EDGE_NV 0xC0
nuclear@10 15903
nuclear@10 15904 #define GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge)
nuclear@10 15905
nuclear@10 15906 #endif /* GL_NV_path_rendering_shared_edge */
nuclear@10 15907
nuclear@10 15908 /* ----------------------- GL_NV_pixel_buffer_object ----------------------- */
nuclear@10 15909
nuclear@10 15910 #ifndef GL_NV_pixel_buffer_object
nuclear@10 15911 #define GL_NV_pixel_buffer_object 1
nuclear@10 15912
nuclear@10 15913 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB
nuclear@10 15914 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
nuclear@10 15915 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
nuclear@10 15916 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
nuclear@10 15917
nuclear@10 15918 #define GLEW_NV_pixel_buffer_object GLEW_GET_VAR(__GLEW_NV_pixel_buffer_object)
nuclear@10 15919
nuclear@10 15920 #endif /* GL_NV_pixel_buffer_object */
nuclear@10 15921
nuclear@10 15922 /* ------------------------- GL_NV_pixel_data_range ------------------------ */
nuclear@10 15923
nuclear@10 15924 #ifndef GL_NV_pixel_data_range
nuclear@10 15925 #define GL_NV_pixel_data_range 1
nuclear@10 15926
nuclear@10 15927 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
nuclear@10 15928 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
nuclear@10 15929 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
nuclear@10 15930 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
nuclear@10 15931 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
nuclear@10 15932 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
nuclear@10 15933
nuclear@10 15934 typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
nuclear@10 15935 typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer);
nuclear@10 15936
nuclear@10 15937 #define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
nuclear@10 15938 #define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)
nuclear@10 15939
nuclear@10 15940 #define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
nuclear@10 15941
nuclear@10 15942 #endif /* GL_NV_pixel_data_range */
nuclear@10 15943
nuclear@10 15944 /* ------------------------- GL_NV_platform_binary ------------------------- */
nuclear@10 15945
nuclear@10 15946 #ifndef GL_NV_platform_binary
nuclear@10 15947 #define GL_NV_platform_binary 1
nuclear@10 15948
nuclear@10 15949 #define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B
nuclear@10 15950
nuclear@10 15951 #define GLEW_NV_platform_binary GLEW_GET_VAR(__GLEW_NV_platform_binary)
nuclear@10 15952
nuclear@10 15953 #endif /* GL_NV_platform_binary */
nuclear@10 15954
nuclear@10 15955 /* --------------------------- GL_NV_point_sprite -------------------------- */
nuclear@10 15956
nuclear@10 15957 #ifndef GL_NV_point_sprite
nuclear@10 15958 #define GL_NV_point_sprite 1
nuclear@10 15959
nuclear@10 15960 #define GL_POINT_SPRITE_NV 0x8861
nuclear@10 15961 #define GL_COORD_REPLACE_NV 0x8862
nuclear@10 15962 #define GL_POINT_SPRITE_R_MODE_NV 0x8863
nuclear@10 15963
nuclear@10 15964 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
nuclear@10 15965 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params);
nuclear@10 15966
nuclear@10 15967 #define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)
nuclear@10 15968 #define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)
nuclear@10 15969
nuclear@10 15970 #define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)
nuclear@10 15971
nuclear@10 15972 #endif /* GL_NV_point_sprite */
nuclear@10 15973
nuclear@10 15974 /* --------------------------- GL_NV_polygon_mode -------------------------- */
nuclear@10 15975
nuclear@10 15976 #ifndef GL_NV_polygon_mode
nuclear@10 15977 #define GL_NV_polygon_mode 1
nuclear@10 15978
nuclear@10 15979 #define GL_POLYGON_MODE_NV 0x0B40
nuclear@10 15980 #define GL_POINT_NV 0x1B00
nuclear@10 15981 #define GL_LINE_NV 0x1B01
nuclear@10 15982 #define GL_FILL_NV 0x1B02
nuclear@10 15983 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01
nuclear@10 15984 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02
nuclear@10 15985
nuclear@10 15986 typedef void (GLAPIENTRY * PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode);
nuclear@10 15987
nuclear@10 15988 #define glPolygonModeNV GLEW_GET_FUN(__glewPolygonModeNV)
nuclear@10 15989
nuclear@10 15990 #define GLEW_NV_polygon_mode GLEW_GET_VAR(__GLEW_NV_polygon_mode)
nuclear@10 15991
nuclear@10 15992 #endif /* GL_NV_polygon_mode */
nuclear@10 15993
nuclear@10 15994 /* -------------------------- GL_NV_present_video -------------------------- */
nuclear@10 15995
nuclear@10 15996 #ifndef GL_NV_present_video
nuclear@10 15997 #define GL_NV_present_video 1
nuclear@10 15998
nuclear@10 15999 #define GL_FRAME_NV 0x8E26
nuclear@10 16000 #define GL_FIELDS_NV 0x8E27
nuclear@10 16001 #define GL_CURRENT_TIME_NV 0x8E28
nuclear@10 16002 #define GL_NUM_FILL_STREAMS_NV 0x8E29
nuclear@10 16003 #define GL_PRESENT_TIME_NV 0x8E2A
nuclear@10 16004 #define GL_PRESENT_DURATION_NV 0x8E2B
nuclear@10 16005
nuclear@10 16006 typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params);
nuclear@10 16007 typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params);
nuclear@10 16008 typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params);
nuclear@10 16009 typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params);
nuclear@10 16010 typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
nuclear@10 16011 typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
nuclear@10 16012
nuclear@10 16013 #define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV)
nuclear@10 16014 #define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV)
nuclear@10 16015 #define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV)
nuclear@10 16016 #define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV)
nuclear@10 16017 #define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV)
nuclear@10 16018 #define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV)
nuclear@10 16019
nuclear@10 16020 #define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video)
nuclear@10 16021
nuclear@10 16022 #endif /* GL_NV_present_video */
nuclear@10 16023
nuclear@10 16024 /* ------------------------ GL_NV_primitive_restart ------------------------ */
nuclear@10 16025
nuclear@10 16026 #ifndef GL_NV_primitive_restart
nuclear@10 16027 #define GL_NV_primitive_restart 1
nuclear@10 16028
nuclear@10 16029 #define GL_PRIMITIVE_RESTART_NV 0x8558
nuclear@10 16030 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
nuclear@10 16031
nuclear@10 16032 typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
nuclear@10 16033 typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void);
nuclear@10 16034
nuclear@10 16035 #define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
nuclear@10 16036 #define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)
nuclear@10 16037
nuclear@10 16038 #define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)
nuclear@10 16039
nuclear@10 16040 #endif /* GL_NV_primitive_restart */
nuclear@10 16041
nuclear@10 16042 /* ---------------------------- GL_NV_read_depth --------------------------- */
nuclear@10 16043
nuclear@10 16044 #ifndef GL_NV_read_depth
nuclear@10 16045 #define GL_NV_read_depth 1
nuclear@10 16046
nuclear@10 16047 #define GLEW_NV_read_depth GLEW_GET_VAR(__GLEW_NV_read_depth)
nuclear@10 16048
nuclear@10 16049 #endif /* GL_NV_read_depth */
nuclear@10 16050
nuclear@10 16051 /* ------------------------ GL_NV_read_depth_stencil ----------------------- */
nuclear@10 16052
nuclear@10 16053 #ifndef GL_NV_read_depth_stencil
nuclear@10 16054 #define GL_NV_read_depth_stencil 1
nuclear@10 16055
nuclear@10 16056 #define GLEW_NV_read_depth_stencil GLEW_GET_VAR(__GLEW_NV_read_depth_stencil)
nuclear@10 16057
nuclear@10 16058 #endif /* GL_NV_read_depth_stencil */
nuclear@10 16059
nuclear@10 16060 /* --------------------------- GL_NV_read_stencil -------------------------- */
nuclear@10 16061
nuclear@10 16062 #ifndef GL_NV_read_stencil
nuclear@10 16063 #define GL_NV_read_stencil 1
nuclear@10 16064
nuclear@10 16065 #define GLEW_NV_read_stencil GLEW_GET_VAR(__GLEW_NV_read_stencil)
nuclear@10 16066
nuclear@10 16067 #endif /* GL_NV_read_stencil */
nuclear@10 16068
nuclear@10 16069 /* ------------------------ GL_NV_register_combiners ----------------------- */
nuclear@10 16070
nuclear@10 16071 #ifndef GL_NV_register_combiners
nuclear@10 16072 #define GL_NV_register_combiners 1
nuclear@10 16073
nuclear@10 16074 #define GL_REGISTER_COMBINERS_NV 0x8522
nuclear@10 16075 #define GL_VARIABLE_A_NV 0x8523
nuclear@10 16076 #define GL_VARIABLE_B_NV 0x8524
nuclear@10 16077 #define GL_VARIABLE_C_NV 0x8525
nuclear@10 16078 #define GL_VARIABLE_D_NV 0x8526
nuclear@10 16079 #define GL_VARIABLE_E_NV 0x8527
nuclear@10 16080 #define GL_VARIABLE_F_NV 0x8528
nuclear@10 16081 #define GL_VARIABLE_G_NV 0x8529
nuclear@10 16082 #define GL_CONSTANT_COLOR0_NV 0x852A
nuclear@10 16083 #define GL_CONSTANT_COLOR1_NV 0x852B
nuclear@10 16084 #define GL_PRIMARY_COLOR_NV 0x852C
nuclear@10 16085 #define GL_SECONDARY_COLOR_NV 0x852D
nuclear@10 16086 #define GL_SPARE0_NV 0x852E
nuclear@10 16087 #define GL_SPARE1_NV 0x852F
nuclear@10 16088 #define GL_DISCARD_NV 0x8530
nuclear@10 16089 #define GL_E_TIMES_F_NV 0x8531
nuclear@10 16090 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
nuclear@10 16091 #define GL_UNSIGNED_IDENTITY_NV 0x8536
nuclear@10 16092 #define GL_UNSIGNED_INVERT_NV 0x8537
nuclear@10 16093 #define GL_EXPAND_NORMAL_NV 0x8538
nuclear@10 16094 #define GL_EXPAND_NEGATE_NV 0x8539
nuclear@10 16095 #define GL_HALF_BIAS_NORMAL_NV 0x853A
nuclear@10 16096 #define GL_HALF_BIAS_NEGATE_NV 0x853B
nuclear@10 16097 #define GL_SIGNED_IDENTITY_NV 0x853C
nuclear@10 16098 #define GL_SIGNED_NEGATE_NV 0x853D
nuclear@10 16099 #define GL_SCALE_BY_TWO_NV 0x853E
nuclear@10 16100 #define GL_SCALE_BY_FOUR_NV 0x853F
nuclear@10 16101 #define GL_SCALE_BY_ONE_HALF_NV 0x8540
nuclear@10 16102 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
nuclear@10 16103 #define GL_COMBINER_INPUT_NV 0x8542
nuclear@10 16104 #define GL_COMBINER_MAPPING_NV 0x8543
nuclear@10 16105 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
nuclear@10 16106 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
nuclear@10 16107 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
nuclear@10 16108 #define GL_COMBINER_MUX_SUM_NV 0x8547
nuclear@10 16109 #define GL_COMBINER_SCALE_NV 0x8548
nuclear@10 16110 #define GL_COMBINER_BIAS_NV 0x8549
nuclear@10 16111 #define GL_COMBINER_AB_OUTPUT_NV 0x854A
nuclear@10 16112 #define GL_COMBINER_CD_OUTPUT_NV 0x854B
nuclear@10 16113 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C
nuclear@10 16114 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D
nuclear@10 16115 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E
nuclear@10 16116 #define GL_COLOR_SUM_CLAMP_NV 0x854F
nuclear@10 16117 #define GL_COMBINER0_NV 0x8550
nuclear@10 16118 #define GL_COMBINER1_NV 0x8551
nuclear@10 16119 #define GL_COMBINER2_NV 0x8552
nuclear@10 16120 #define GL_COMBINER3_NV 0x8553
nuclear@10 16121 #define GL_COMBINER4_NV 0x8554
nuclear@10 16122 #define GL_COMBINER5_NV 0x8555
nuclear@10 16123 #define GL_COMBINER6_NV 0x8556
nuclear@10 16124 #define GL_COMBINER7_NV 0x8557
nuclear@10 16125
nuclear@10 16126 typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
nuclear@10 16127 typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
nuclear@10 16128 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
nuclear@10 16129 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params);
nuclear@10 16130 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
nuclear@10 16131 typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params);
nuclear@10 16132 typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
nuclear@10 16133 typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params);
nuclear@10 16134 typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params);
nuclear@10 16135 typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params);
nuclear@10 16136 typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params);
nuclear@10 16137 typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params);
nuclear@10 16138 typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params);
nuclear@10 16139
nuclear@10 16140 #define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)
nuclear@10 16141 #define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)
nuclear@10 16142 #define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)
nuclear@10 16143 #define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)
nuclear@10 16144 #define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)
nuclear@10 16145 #define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)
nuclear@10 16146 #define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)
nuclear@10 16147 #define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
nuclear@10 16148 #define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
nuclear@10 16149 #define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
nuclear@10 16150 #define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
nuclear@10 16151 #define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
nuclear@10 16152 #define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
nuclear@10 16153
nuclear@10 16154 #define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)
nuclear@10 16155
nuclear@10 16156 #endif /* GL_NV_register_combiners */
nuclear@10 16157
nuclear@10 16158 /* ----------------------- GL_NV_register_combiners2 ----------------------- */
nuclear@10 16159
nuclear@10 16160 #ifndef GL_NV_register_combiners2
nuclear@10 16161 #define GL_NV_register_combiners2 1
nuclear@10 16162
nuclear@10 16163 #define GL_PER_STAGE_CONSTANTS_NV 0x8535
nuclear@10 16164
nuclear@10 16165 typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params);
nuclear@10 16166 typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params);
nuclear@10 16167
nuclear@10 16168 #define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
nuclear@10 16169 #define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
nuclear@10 16170
nuclear@10 16171 #define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)
nuclear@10 16172
nuclear@10 16173 #endif /* GL_NV_register_combiners2 */
nuclear@10 16174
nuclear@10 16175 /* ------------------ GL_NV_robustness_video_memory_purge ------------------ */
nuclear@10 16176
nuclear@10 16177 #ifndef GL_NV_robustness_video_memory_purge
nuclear@10 16178 #define GL_NV_robustness_video_memory_purge 1
nuclear@10 16179
nuclear@10 16180 #define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
nuclear@10 16181 #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
nuclear@10 16182
nuclear@10 16183 #define GLEW_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_NV_robustness_video_memory_purge)
nuclear@10 16184
nuclear@10 16185 #endif /* GL_NV_robustness_video_memory_purge */
nuclear@10 16186
nuclear@10 16187 /* --------------------------- GL_NV_sRGB_formats -------------------------- */
nuclear@10 16188
nuclear@10 16189 #ifndef GL_NV_sRGB_formats
nuclear@10 16190 #define GL_NV_sRGB_formats 1
nuclear@10 16191
nuclear@10 16192 #define GL_ETC1_SRGB8_NV 0x88EE
nuclear@10 16193 #define GL_SRGB8_NV 0x8C41
nuclear@10 16194 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
nuclear@10 16195 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
nuclear@10 16196 #define GL_SLUMINANCE_NV 0x8C46
nuclear@10 16197 #define GL_SLUMINANCE8_NV 0x8C47
nuclear@10 16198 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
nuclear@10 16199 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
nuclear@10 16200 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
nuclear@10 16201 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
nuclear@10 16202
nuclear@10 16203 #define GLEW_NV_sRGB_formats GLEW_GET_VAR(__GLEW_NV_sRGB_formats)
nuclear@10 16204
nuclear@10 16205 #endif /* GL_NV_sRGB_formats */
nuclear@10 16206
nuclear@10 16207 /* ------------------------- GL_NV_sample_locations ------------------------ */
nuclear@10 16208
nuclear@10 16209 #ifndef GL_NV_sample_locations
nuclear@10 16210 #define GL_NV_sample_locations 1
nuclear@10 16211
nuclear@10 16212 #define GL_SAMPLE_LOCATION_NV 0x8E50
nuclear@10 16213 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
nuclear@10 16214 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
nuclear@10 16215 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
nuclear@10 16216 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
nuclear@10 16217 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
nuclear@10 16218 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
nuclear@10 16219 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
nuclear@10 16220
nuclear@10 16221 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat* v);
nuclear@10 16222 typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat* v);
nuclear@10 16223
nuclear@10 16224 #define glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV)
nuclear@10 16225 #define glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV)
nuclear@10 16226
nuclear@10 16227 #define GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations)
nuclear@10 16228
nuclear@10 16229 #endif /* GL_NV_sample_locations */
nuclear@10 16230
nuclear@10 16231 /* ------------------ GL_NV_sample_mask_override_coverage ------------------ */
nuclear@10 16232
nuclear@10 16233 #ifndef GL_NV_sample_mask_override_coverage
nuclear@10 16234 #define GL_NV_sample_mask_override_coverage 1
nuclear@10 16235
nuclear@10 16236 #define GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage)
nuclear@10 16237
nuclear@10 16238 #endif /* GL_NV_sample_mask_override_coverage */
nuclear@10 16239
nuclear@10 16240 /* ---------------------- GL_NV_shader_atomic_counters --------------------- */
nuclear@10 16241
nuclear@10 16242 #ifndef GL_NV_shader_atomic_counters
nuclear@10 16243 #define GL_NV_shader_atomic_counters 1
nuclear@10 16244
nuclear@10 16245 #define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters)
nuclear@10 16246
nuclear@10 16247 #endif /* GL_NV_shader_atomic_counters */
nuclear@10 16248
nuclear@10 16249 /* ----------------------- GL_NV_shader_atomic_float ----------------------- */
nuclear@10 16250
nuclear@10 16251 #ifndef GL_NV_shader_atomic_float
nuclear@10 16252 #define GL_NV_shader_atomic_float 1
nuclear@10 16253
nuclear@10 16254 #define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float)
nuclear@10 16255
nuclear@10 16256 #endif /* GL_NV_shader_atomic_float */
nuclear@10 16257
nuclear@10 16258 /* ---------------------- GL_NV_shader_atomic_float64 ---------------------- */
nuclear@10 16259
nuclear@10 16260 #ifndef GL_NV_shader_atomic_float64
nuclear@10 16261 #define GL_NV_shader_atomic_float64 1
nuclear@10 16262
nuclear@10 16263 #define GLEW_NV_shader_atomic_float64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_float64)
nuclear@10 16264
nuclear@10 16265 #endif /* GL_NV_shader_atomic_float64 */
nuclear@10 16266
nuclear@10 16267 /* -------------------- GL_NV_shader_atomic_fp16_vector -------------------- */
nuclear@10 16268
nuclear@10 16269 #ifndef GL_NV_shader_atomic_fp16_vector
nuclear@10 16270 #define GL_NV_shader_atomic_fp16_vector 1
nuclear@10 16271
nuclear@10 16272 #define GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector)
nuclear@10 16273
nuclear@10 16274 #endif /* GL_NV_shader_atomic_fp16_vector */
nuclear@10 16275
nuclear@10 16276 /* ----------------------- GL_NV_shader_atomic_int64 ----------------------- */
nuclear@10 16277
nuclear@10 16278 #ifndef GL_NV_shader_atomic_int64
nuclear@10 16279 #define GL_NV_shader_atomic_int64 1
nuclear@10 16280
nuclear@10 16281 #define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64)
nuclear@10 16282
nuclear@10 16283 #endif /* GL_NV_shader_atomic_int64 */
nuclear@10 16284
nuclear@10 16285 /* ------------------------ GL_NV_shader_buffer_load ----------------------- */
nuclear@10 16286
nuclear@10 16287 #ifndef GL_NV_shader_buffer_load
nuclear@10 16288 #define GL_NV_shader_buffer_load 1
nuclear@10 16289
nuclear@10 16290 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
nuclear@10 16291 #define GL_GPU_ADDRESS_NV 0x8F34
nuclear@10 16292 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
nuclear@10 16293
nuclear@10 16294 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params);
nuclear@10 16295 typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result);
nuclear@10 16296 typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params);
nuclear@10 16297 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
nuclear@10 16298 typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
nuclear@10 16299 typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
nuclear@10 16300 typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
nuclear@10 16301 typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
nuclear@10 16302 typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
nuclear@10 16303 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
nuclear@10 16304 typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 16305 typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
nuclear@10 16306 typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value);
nuclear@10 16307
nuclear@10 16308 #define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV)
nuclear@10 16309 #define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV)
nuclear@10 16310 #define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV)
nuclear@10 16311 #define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV)
nuclear@10 16312 #define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV)
nuclear@10 16313 #define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV)
nuclear@10 16314 #define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV)
nuclear@10 16315 #define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV)
nuclear@10 16316 #define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV)
nuclear@10 16317 #define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV)
nuclear@10 16318 #define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV)
nuclear@10 16319 #define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV)
nuclear@10 16320 #define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV)
nuclear@10 16321
nuclear@10 16322 #define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load)
nuclear@10 16323
nuclear@10 16324 #endif /* GL_NV_shader_buffer_load */
nuclear@10 16325
nuclear@10 16326 /* ---------------- GL_NV_shader_noperspective_interpolation --------------- */
nuclear@10 16327
nuclear@10 16328 #ifndef GL_NV_shader_noperspective_interpolation
nuclear@10 16329 #define GL_NV_shader_noperspective_interpolation 1
nuclear@10 16330
nuclear@10 16331 #define GLEW_NV_shader_noperspective_interpolation GLEW_GET_VAR(__GLEW_NV_shader_noperspective_interpolation)
nuclear@10 16332
nuclear@10 16333 #endif /* GL_NV_shader_noperspective_interpolation */
nuclear@10 16334
nuclear@10 16335 /* ------------------- GL_NV_shader_storage_buffer_object ------------------ */
nuclear@10 16336
nuclear@10 16337 #ifndef GL_NV_shader_storage_buffer_object
nuclear@10 16338 #define GL_NV_shader_storage_buffer_object 1
nuclear@10 16339
nuclear@10 16340 #define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object)
nuclear@10 16341
nuclear@10 16342 #endif /* GL_NV_shader_storage_buffer_object */
nuclear@10 16343
nuclear@10 16344 /* ----------------------- GL_NV_shader_thread_group ----------------------- */
nuclear@10 16345
nuclear@10 16346 #ifndef GL_NV_shader_thread_group
nuclear@10 16347 #define GL_NV_shader_thread_group 1
nuclear@10 16348
nuclear@10 16349 #define GL_WARP_SIZE_NV 0x9339
nuclear@10 16350 #define GL_WARPS_PER_SM_NV 0x933A
nuclear@10 16351 #define GL_SM_COUNT_NV 0x933B
nuclear@10 16352
nuclear@10 16353 #define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group)
nuclear@10 16354
nuclear@10 16355 #endif /* GL_NV_shader_thread_group */
nuclear@10 16356
nuclear@10 16357 /* ---------------------- GL_NV_shader_thread_shuffle ---------------------- */
nuclear@10 16358
nuclear@10 16359 #ifndef GL_NV_shader_thread_shuffle
nuclear@10 16360 #define GL_NV_shader_thread_shuffle 1
nuclear@10 16361
nuclear@10 16362 #define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle)
nuclear@10 16363
nuclear@10 16364 #endif /* GL_NV_shader_thread_shuffle */
nuclear@10 16365
nuclear@10 16366 /* ---------------------- GL_NV_shadow_samplers_array ---------------------- */
nuclear@10 16367
nuclear@10 16368 #ifndef GL_NV_shadow_samplers_array
nuclear@10 16369 #define GL_NV_shadow_samplers_array 1
nuclear@10 16370
nuclear@10 16371 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
nuclear@10 16372
nuclear@10 16373 #define GLEW_NV_shadow_samplers_array GLEW_GET_VAR(__GLEW_NV_shadow_samplers_array)
nuclear@10 16374
nuclear@10 16375 #endif /* GL_NV_shadow_samplers_array */
nuclear@10 16376
nuclear@10 16377 /* ----------------------- GL_NV_shadow_samplers_cube ---------------------- */
nuclear@10 16378
nuclear@10 16379 #ifndef GL_NV_shadow_samplers_cube
nuclear@10 16380 #define GL_NV_shadow_samplers_cube 1
nuclear@10 16381
nuclear@10 16382 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
nuclear@10 16383
nuclear@10 16384 #define GLEW_NV_shadow_samplers_cube GLEW_GET_VAR(__GLEW_NV_shadow_samplers_cube)
nuclear@10 16385
nuclear@10 16386 #endif /* GL_NV_shadow_samplers_cube */
nuclear@10 16387
nuclear@10 16388 /* ---------------------- GL_NV_stereo_view_rendering ---------------------- */
nuclear@10 16389
nuclear@10 16390 #ifndef GL_NV_stereo_view_rendering
nuclear@10 16391 #define GL_NV_stereo_view_rendering 1
nuclear@10 16392
nuclear@10 16393 #define GLEW_NV_stereo_view_rendering GLEW_GET_VAR(__GLEW_NV_stereo_view_rendering)
nuclear@10 16394
nuclear@10 16395 #endif /* GL_NV_stereo_view_rendering */
nuclear@10 16396
nuclear@10 16397 /* ---------------------- GL_NV_tessellation_program5 ---------------------- */
nuclear@10 16398
nuclear@10 16399 #ifndef GL_NV_tessellation_program5
nuclear@10 16400 #define GL_NV_tessellation_program5 1
nuclear@10 16401
nuclear@10 16402 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
nuclear@10 16403 #define GL_TESS_CONTROL_PROGRAM_NV 0x891E
nuclear@10 16404 #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F
nuclear@10 16405 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
nuclear@10 16406 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
nuclear@10 16407
nuclear@10 16408 #define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5)
nuclear@10 16409
nuclear@10 16410 #endif /* GL_NV_tessellation_program5 */
nuclear@10 16411
nuclear@10 16412 /* -------------------------- GL_NV_texgen_emboss -------------------------- */
nuclear@10 16413
nuclear@10 16414 #ifndef GL_NV_texgen_emboss
nuclear@10 16415 #define GL_NV_texgen_emboss 1
nuclear@10 16416
nuclear@10 16417 #define GL_EMBOSS_LIGHT_NV 0x855D
nuclear@10 16418 #define GL_EMBOSS_CONSTANT_NV 0x855E
nuclear@10 16419 #define GL_EMBOSS_MAP_NV 0x855F
nuclear@10 16420
nuclear@10 16421 #define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
nuclear@10 16422
nuclear@10 16423 #endif /* GL_NV_texgen_emboss */
nuclear@10 16424
nuclear@10 16425 /* ------------------------ GL_NV_texgen_reflection ------------------------ */
nuclear@10 16426
nuclear@10 16427 #ifndef GL_NV_texgen_reflection
nuclear@10 16428 #define GL_NV_texgen_reflection 1
nuclear@10 16429
nuclear@10 16430 #define GL_NORMAL_MAP_NV 0x8511
nuclear@10 16431 #define GL_REFLECTION_MAP_NV 0x8512
nuclear@10 16432
nuclear@10 16433 #define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
nuclear@10 16434
nuclear@10 16435 #endif /* GL_NV_texgen_reflection */
nuclear@10 16436
nuclear@10 16437 /* -------------------------- GL_NV_texture_array -------------------------- */
nuclear@10 16438
nuclear@10 16439 #ifndef GL_NV_texture_array
nuclear@10 16440 #define GL_NV_texture_array 1
nuclear@10 16441
nuclear@10 16442 #define GL_UNPACK_SKIP_IMAGES_NV 0x806D
nuclear@10 16443 #define GL_UNPACK_IMAGE_HEIGHT_NV 0x806E
nuclear@10 16444 #define GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF
nuclear@10 16445 #define GL_TEXTURE_2D_ARRAY_NV 0x8C1A
nuclear@10 16446 #define GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D
nuclear@10 16447 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4
nuclear@10 16448 #define GL_SAMPLER_2D_ARRAY_NV 0x8DC1
nuclear@10 16449
nuclear@10 16450 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
nuclear@10 16451 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
nuclear@10 16452 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 16453 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
nuclear@10 16454 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 16455 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
nuclear@10 16456
nuclear@10 16457 #define glCompressedTexImage3DNV GLEW_GET_FUN(__glewCompressedTexImage3DNV)
nuclear@10 16458 #define glCompressedTexSubImage3DNV GLEW_GET_FUN(__glewCompressedTexSubImage3DNV)
nuclear@10 16459 #define glCopyTexSubImage3DNV GLEW_GET_FUN(__glewCopyTexSubImage3DNV)
nuclear@10 16460 #define glFramebufferTextureLayerNV GLEW_GET_FUN(__glewFramebufferTextureLayerNV)
nuclear@10 16461 #define glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV)
nuclear@10 16462 #define glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV)
nuclear@10 16463
nuclear@10 16464 #define GLEW_NV_texture_array GLEW_GET_VAR(__GLEW_NV_texture_array)
nuclear@10 16465
nuclear@10 16466 #endif /* GL_NV_texture_array */
nuclear@10 16467
nuclear@10 16468 /* ------------------------- GL_NV_texture_barrier ------------------------- */
nuclear@10 16469
nuclear@10 16470 #ifndef GL_NV_texture_barrier
nuclear@10 16471 #define GL_NV_texture_barrier 1
nuclear@10 16472
nuclear@10 16473 typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void);
nuclear@10 16474
nuclear@10 16475 #define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV)
nuclear@10 16476
nuclear@10 16477 #define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier)
nuclear@10 16478
nuclear@10 16479 #endif /* GL_NV_texture_barrier */
nuclear@10 16480
nuclear@10 16481 /* ----------------------- GL_NV_texture_border_clamp ---------------------- */
nuclear@10 16482
nuclear@10 16483 #ifndef GL_NV_texture_border_clamp
nuclear@10 16484 #define GL_NV_texture_border_clamp 1
nuclear@10 16485
nuclear@10 16486 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
nuclear@10 16487 #define GL_CLAMP_TO_BORDER_NV 0x812D
nuclear@10 16488
nuclear@10 16489 #define GLEW_NV_texture_border_clamp GLEW_GET_VAR(__GLEW_NV_texture_border_clamp)
nuclear@10 16490
nuclear@10 16491 #endif /* GL_NV_texture_border_clamp */
nuclear@10 16492
nuclear@10 16493 /* --------------------- GL_NV_texture_compression_latc -------------------- */
nuclear@10 16494
nuclear@10 16495 #ifndef GL_NV_texture_compression_latc
nuclear@10 16496 #define GL_NV_texture_compression_latc 1
nuclear@10 16497
nuclear@10 16498 #define GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70
nuclear@10 16499 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71
nuclear@10 16500 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72
nuclear@10 16501 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73
nuclear@10 16502
nuclear@10 16503 #define GLEW_NV_texture_compression_latc GLEW_GET_VAR(__GLEW_NV_texture_compression_latc)
nuclear@10 16504
nuclear@10 16505 #endif /* GL_NV_texture_compression_latc */
nuclear@10 16506
nuclear@10 16507 /* --------------------- GL_NV_texture_compression_s3tc -------------------- */
nuclear@10 16508
nuclear@10 16509 #ifndef GL_NV_texture_compression_s3tc
nuclear@10 16510 #define GL_NV_texture_compression_s3tc 1
nuclear@10 16511
nuclear@10 16512 #define GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0
nuclear@10 16513 #define GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1
nuclear@10 16514 #define GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2
nuclear@10 16515 #define GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3
nuclear@10 16516
nuclear@10 16517 #define GLEW_NV_texture_compression_s3tc GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc)
nuclear@10 16518
nuclear@10 16519 #endif /* GL_NV_texture_compression_s3tc */
nuclear@10 16520
nuclear@10 16521 /* ----------------- GL_NV_texture_compression_s3tc_update ----------------- */
nuclear@10 16522
nuclear@10 16523 #ifndef GL_NV_texture_compression_s3tc_update
nuclear@10 16524 #define GL_NV_texture_compression_s3tc_update 1
nuclear@10 16525
nuclear@10 16526 #define GLEW_NV_texture_compression_s3tc_update GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc_update)
nuclear@10 16527
nuclear@10 16528 #endif /* GL_NV_texture_compression_s3tc_update */
nuclear@10 16529
nuclear@10 16530 /* --------------------- GL_NV_texture_compression_vtc --------------------- */
nuclear@10 16531
nuclear@10 16532 #ifndef GL_NV_texture_compression_vtc
nuclear@10 16533 #define GL_NV_texture_compression_vtc 1
nuclear@10 16534
nuclear@10 16535 #define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
nuclear@10 16536
nuclear@10 16537 #endif /* GL_NV_texture_compression_vtc */
nuclear@10 16538
nuclear@10 16539 /* ----------------------- GL_NV_texture_env_combine4 ---------------------- */
nuclear@10 16540
nuclear@10 16541 #ifndef GL_NV_texture_env_combine4
nuclear@10 16542 #define GL_NV_texture_env_combine4 1
nuclear@10 16543
nuclear@10 16544 #define GL_COMBINE4_NV 0x8503
nuclear@10 16545 #define GL_SOURCE3_RGB_NV 0x8583
nuclear@10 16546 #define GL_SOURCE3_ALPHA_NV 0x858B
nuclear@10 16547 #define GL_OPERAND3_RGB_NV 0x8593
nuclear@10 16548 #define GL_OPERAND3_ALPHA_NV 0x859B
nuclear@10 16549
nuclear@10 16550 #define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
nuclear@10 16551
nuclear@10 16552 #endif /* GL_NV_texture_env_combine4 */
nuclear@10 16553
nuclear@10 16554 /* ---------------------- GL_NV_texture_expand_normal ---------------------- */
nuclear@10 16555
nuclear@10 16556 #ifndef GL_NV_texture_expand_normal
nuclear@10 16557 #define GL_NV_texture_expand_normal 1
nuclear@10 16558
nuclear@10 16559 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
nuclear@10 16560
nuclear@10 16561 #define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
nuclear@10 16562
nuclear@10 16563 #endif /* GL_NV_texture_expand_normal */
nuclear@10 16564
nuclear@10 16565 /* ----------------------- GL_NV_texture_multisample ----------------------- */
nuclear@10 16566
nuclear@10 16567 #ifndef GL_NV_texture_multisample
nuclear@10 16568 #define GL_NV_texture_multisample 1
nuclear@10 16569
nuclear@10 16570 #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
nuclear@10 16571 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
nuclear@10 16572
nuclear@10 16573 typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
nuclear@10 16574 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
nuclear@10 16575 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
nuclear@10 16576 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
nuclear@10 16577 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
nuclear@10 16578 typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
nuclear@10 16579
nuclear@10 16580 #define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV)
nuclear@10 16581 #define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV)
nuclear@10 16582 #define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV)
nuclear@10 16583 #define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV)
nuclear@10 16584 #define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV)
nuclear@10 16585 #define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV)
nuclear@10 16586
nuclear@10 16587 #define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample)
nuclear@10 16588
nuclear@10 16589 #endif /* GL_NV_texture_multisample */
nuclear@10 16590
nuclear@10 16591 /* ---------------------- GL_NV_texture_npot_2D_mipmap --------------------- */
nuclear@10 16592
nuclear@10 16593 #ifndef GL_NV_texture_npot_2D_mipmap
nuclear@10 16594 #define GL_NV_texture_npot_2D_mipmap 1
nuclear@10 16595
nuclear@10 16596 #define GLEW_NV_texture_npot_2D_mipmap GLEW_GET_VAR(__GLEW_NV_texture_npot_2D_mipmap)
nuclear@10 16597
nuclear@10 16598 #endif /* GL_NV_texture_npot_2D_mipmap */
nuclear@10 16599
nuclear@10 16600 /* ------------------------ GL_NV_texture_rectangle ------------------------ */
nuclear@10 16601
nuclear@10 16602 #ifndef GL_NV_texture_rectangle
nuclear@10 16603 #define GL_NV_texture_rectangle 1
nuclear@10 16604
nuclear@10 16605 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
nuclear@10 16606 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
nuclear@10 16607 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
nuclear@10 16608 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
nuclear@10 16609
nuclear@10 16610 #define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
nuclear@10 16611
nuclear@10 16612 #endif /* GL_NV_texture_rectangle */
nuclear@10 16613
nuclear@10 16614 /* ------------------- GL_NV_texture_rectangle_compressed ------------------ */
nuclear@10 16615
nuclear@10 16616 #ifndef GL_NV_texture_rectangle_compressed
nuclear@10 16617 #define GL_NV_texture_rectangle_compressed 1
nuclear@10 16618
nuclear@10 16619 #define GLEW_NV_texture_rectangle_compressed GLEW_GET_VAR(__GLEW_NV_texture_rectangle_compressed)
nuclear@10 16620
nuclear@10 16621 #endif /* GL_NV_texture_rectangle_compressed */
nuclear@10 16622
nuclear@10 16623 /* -------------------------- GL_NV_texture_shader ------------------------- */
nuclear@10 16624
nuclear@10 16625 #ifndef GL_NV_texture_shader
nuclear@10 16626 #define GL_NV_texture_shader 1
nuclear@10 16627
nuclear@10 16628 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
nuclear@10 16629 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
nuclear@10 16630 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
nuclear@10 16631 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
nuclear@10 16632 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
nuclear@10 16633 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
nuclear@10 16634 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
nuclear@10 16635 #define GL_SHADER_CONSISTENT_NV 0x86DD
nuclear@10 16636 #define GL_TEXTURE_SHADER_NV 0x86DE
nuclear@10 16637 #define GL_SHADER_OPERATION_NV 0x86DF
nuclear@10 16638 #define GL_CULL_MODES_NV 0x86E0
nuclear@10 16639 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
nuclear@10 16640 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
nuclear@10 16641 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
nuclear@10 16642 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
nuclear@10 16643 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
nuclear@10 16644 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
nuclear@10 16645 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
nuclear@10 16646 #define GL_CONST_EYE_NV 0x86E5
nuclear@10 16647 #define GL_PASS_THROUGH_NV 0x86E6
nuclear@10 16648 #define GL_CULL_FRAGMENT_NV 0x86E7
nuclear@10 16649 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8
nuclear@10 16650 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
nuclear@10 16651 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
nuclear@10 16652 #define GL_DOT_PRODUCT_NV 0x86EC
nuclear@10 16653 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
nuclear@10 16654 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
nuclear@10 16655 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
nuclear@10 16656 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
nuclear@10 16657 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
nuclear@10 16658 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
nuclear@10 16659 #define GL_HILO_NV 0x86F4
nuclear@10 16660 #define GL_DSDT_NV 0x86F5
nuclear@10 16661 #define GL_DSDT_MAG_NV 0x86F6
nuclear@10 16662 #define GL_DSDT_MAG_VIB_NV 0x86F7
nuclear@10 16663 #define GL_HILO16_NV 0x86F8
nuclear@10 16664 #define GL_SIGNED_HILO_NV 0x86F9
nuclear@10 16665 #define GL_SIGNED_HILO16_NV 0x86FA
nuclear@10 16666 #define GL_SIGNED_RGBA_NV 0x86FB
nuclear@10 16667 #define GL_SIGNED_RGBA8_NV 0x86FC
nuclear@10 16668 #define GL_SIGNED_RGB_NV 0x86FE
nuclear@10 16669 #define GL_SIGNED_RGB8_NV 0x86FF
nuclear@10 16670 #define GL_SIGNED_LUMINANCE_NV 0x8701
nuclear@10 16671 #define GL_SIGNED_LUMINANCE8_NV 0x8702
nuclear@10 16672 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
nuclear@10 16673 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
nuclear@10 16674 #define GL_SIGNED_ALPHA_NV 0x8705
nuclear@10 16675 #define GL_SIGNED_ALPHA8_NV 0x8706
nuclear@10 16676 #define GL_SIGNED_INTENSITY_NV 0x8707
nuclear@10 16677 #define GL_SIGNED_INTENSITY8_NV 0x8708
nuclear@10 16678 #define GL_DSDT8_NV 0x8709
nuclear@10 16679 #define GL_DSDT8_MAG8_NV 0x870A
nuclear@10 16680 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
nuclear@10 16681 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
nuclear@10 16682 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
nuclear@10 16683 #define GL_HI_SCALE_NV 0x870E
nuclear@10 16684 #define GL_LO_SCALE_NV 0x870F
nuclear@10 16685 #define GL_DS_SCALE_NV 0x8710
nuclear@10 16686 #define GL_DT_SCALE_NV 0x8711
nuclear@10 16687 #define GL_MAGNITUDE_SCALE_NV 0x8712
nuclear@10 16688 #define GL_VIBRANCE_SCALE_NV 0x8713
nuclear@10 16689 #define GL_HI_BIAS_NV 0x8714
nuclear@10 16690 #define GL_LO_BIAS_NV 0x8715
nuclear@10 16691 #define GL_DS_BIAS_NV 0x8716
nuclear@10 16692 #define GL_DT_BIAS_NV 0x8717
nuclear@10 16693 #define GL_MAGNITUDE_BIAS_NV 0x8718
nuclear@10 16694 #define GL_VIBRANCE_BIAS_NV 0x8719
nuclear@10 16695 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A
nuclear@10 16696 #define GL_TEXTURE_HI_SIZE_NV 0x871B
nuclear@10 16697 #define GL_TEXTURE_LO_SIZE_NV 0x871C
nuclear@10 16698 #define GL_TEXTURE_DS_SIZE_NV 0x871D
nuclear@10 16699 #define GL_TEXTURE_DT_SIZE_NV 0x871E
nuclear@10 16700 #define GL_TEXTURE_MAG_SIZE_NV 0x871F
nuclear@10 16701
nuclear@10 16702 #define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)
nuclear@10 16703
nuclear@10 16704 #endif /* GL_NV_texture_shader */
nuclear@10 16705
nuclear@10 16706 /* ------------------------- GL_NV_texture_shader2 ------------------------- */
nuclear@10 16707
nuclear@10 16708 #ifndef GL_NV_texture_shader2
nuclear@10 16709 #define GL_NV_texture_shader2 1
nuclear@10 16710
nuclear@10 16711 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
nuclear@10 16712 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
nuclear@10 16713 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC
nuclear@10 16714 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
nuclear@10 16715 #define GL_HILO_NV 0x86F4
nuclear@10 16716 #define GL_DSDT_NV 0x86F5
nuclear@10 16717 #define GL_DSDT_MAG_NV 0x86F6
nuclear@10 16718 #define GL_DSDT_MAG_VIB_NV 0x86F7
nuclear@10 16719 #define GL_HILO16_NV 0x86F8
nuclear@10 16720 #define GL_SIGNED_HILO_NV 0x86F9
nuclear@10 16721 #define GL_SIGNED_HILO16_NV 0x86FA
nuclear@10 16722 #define GL_SIGNED_RGBA_NV 0x86FB
nuclear@10 16723 #define GL_SIGNED_RGBA8_NV 0x86FC
nuclear@10 16724 #define GL_SIGNED_RGB_NV 0x86FE
nuclear@10 16725 #define GL_SIGNED_RGB8_NV 0x86FF
nuclear@10 16726 #define GL_SIGNED_LUMINANCE_NV 0x8701
nuclear@10 16727 #define GL_SIGNED_LUMINANCE8_NV 0x8702
nuclear@10 16728 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
nuclear@10 16729 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
nuclear@10 16730 #define GL_SIGNED_ALPHA_NV 0x8705
nuclear@10 16731 #define GL_SIGNED_ALPHA8_NV 0x8706
nuclear@10 16732 #define GL_SIGNED_INTENSITY_NV 0x8707
nuclear@10 16733 #define GL_SIGNED_INTENSITY8_NV 0x8708
nuclear@10 16734 #define GL_DSDT8_NV 0x8709
nuclear@10 16735 #define GL_DSDT8_MAG8_NV 0x870A
nuclear@10 16736 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
nuclear@10 16737 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
nuclear@10 16738 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
nuclear@10 16739
nuclear@10 16740 #define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)
nuclear@10 16741
nuclear@10 16742 #endif /* GL_NV_texture_shader2 */
nuclear@10 16743
nuclear@10 16744 /* ------------------------- GL_NV_texture_shader3 ------------------------- */
nuclear@10 16745
nuclear@10 16746 #ifndef GL_NV_texture_shader3
nuclear@10 16747 #define GL_NV_texture_shader3 1
nuclear@10 16748
nuclear@10 16749 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
nuclear@10 16750 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
nuclear@10 16751 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
nuclear@10 16752 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
nuclear@10 16753 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
nuclear@10 16754 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
nuclear@10 16755 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
nuclear@10 16756 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
nuclear@10 16757 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
nuclear@10 16758 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
nuclear@10 16759 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
nuclear@10 16760 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
nuclear@10 16761 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
nuclear@10 16762 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
nuclear@10 16763 #define GL_HILO8_NV 0x885E
nuclear@10 16764 #define GL_SIGNED_HILO8_NV 0x885F
nuclear@10 16765 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860
nuclear@10 16766
nuclear@10 16767 #define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)
nuclear@10 16768
nuclear@10 16769 #endif /* GL_NV_texture_shader3 */
nuclear@10 16770
nuclear@10 16771 /* ------------------------ GL_NV_transform_feedback ----------------------- */
nuclear@10 16772
nuclear@10 16773 #ifndef GL_NV_transform_feedback
nuclear@10 16774 #define GL_NV_transform_feedback 1
nuclear@10 16775
nuclear@10 16776 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77
nuclear@10 16777 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78
nuclear@10 16778 #define GL_TEXTURE_COORD_NV 0x8C79
nuclear@10 16779 #define GL_CLIP_DISTANCE_NV 0x8C7A
nuclear@10 16780 #define GL_VERTEX_ID_NV 0x8C7B
nuclear@10 16781 #define GL_PRIMITIVE_ID_NV 0x8C7C
nuclear@10 16782 #define GL_GENERIC_ATTRIB_NV 0x8C7D
nuclear@10 16783 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
nuclear@10 16784 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
nuclear@10 16785 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
nuclear@10 16786 #define GL_ACTIVE_VARYINGS_NV 0x8C81
nuclear@10 16787 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
nuclear@10 16788 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
nuclear@10 16789 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
nuclear@10 16790 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
nuclear@10 16791 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
nuclear@10 16792 #define GL_PRIMITIVES_GENERATED_NV 0x8C87
nuclear@10 16793 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
nuclear@10 16794 #define GL_RASTERIZER_DISCARD_NV 0x8C89
nuclear@10 16795 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
nuclear@10 16796 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
nuclear@10 16797 #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
nuclear@10 16798 #define GL_SEPARATE_ATTRIBS_NV 0x8C8D
nuclear@10 16799 #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
nuclear@10 16800 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
nuclear@10 16801
nuclear@10 16802 typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
nuclear@10 16803 typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
nuclear@10 16804 typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
nuclear@10 16805 typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
nuclear@10 16806 typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
nuclear@10 16807 typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
nuclear@10 16808 typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
nuclear@10 16809 typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
nuclear@10 16810 typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
nuclear@10 16811 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
nuclear@10 16812 typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
nuclear@10 16813
nuclear@10 16814 #define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)
nuclear@10 16815 #define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
nuclear@10 16816 #define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)
nuclear@10 16817 #define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)
nuclear@10 16818 #define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)
nuclear@10 16819 #define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)
nuclear@10 16820 #define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)
nuclear@10 16821 #define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)
nuclear@10 16822 #define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)
nuclear@10 16823 #define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)
nuclear@10 16824 #define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)
nuclear@10 16825
nuclear@10 16826 #define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)
nuclear@10 16827
nuclear@10 16828 #endif /* GL_NV_transform_feedback */
nuclear@10 16829
nuclear@10 16830 /* ----------------------- GL_NV_transform_feedback2 ----------------------- */
nuclear@10 16831
nuclear@10 16832 #ifndef GL_NV_transform_feedback2
nuclear@10 16833 #define GL_NV_transform_feedback2 1
nuclear@10 16834
nuclear@10 16835 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22
nuclear@10 16836 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
nuclear@10 16837 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
nuclear@10 16838 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
nuclear@10 16839
nuclear@10 16840 typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id);
nuclear@10 16841 typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids);
nuclear@10 16842 typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id);
nuclear@10 16843 typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids);
nuclear@10 16844 typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id);
nuclear@10 16845 typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void);
nuclear@10 16846 typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void);
nuclear@10 16847
nuclear@10 16848 #define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV)
nuclear@10 16849 #define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV)
nuclear@10 16850 #define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV)
nuclear@10 16851 #define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV)
nuclear@10 16852 #define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV)
nuclear@10 16853 #define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV)
nuclear@10 16854 #define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV)
nuclear@10 16855
nuclear@10 16856 #define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2)
nuclear@10 16857
nuclear@10 16858 #endif /* GL_NV_transform_feedback2 */
nuclear@10 16859
nuclear@10 16860 /* ------------------ GL_NV_uniform_buffer_unified_memory ------------------ */
nuclear@10 16861
nuclear@10 16862 #ifndef GL_NV_uniform_buffer_unified_memory
nuclear@10 16863 #define GL_NV_uniform_buffer_unified_memory 1
nuclear@10 16864
nuclear@10 16865 #define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
nuclear@10 16866 #define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
nuclear@10 16867 #define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
nuclear@10 16868
nuclear@10 16869 #define GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory)
nuclear@10 16870
nuclear@10 16871 #endif /* GL_NV_uniform_buffer_unified_memory */
nuclear@10 16872
nuclear@10 16873 /* -------------------------- GL_NV_vdpau_interop -------------------------- */
nuclear@10 16874
nuclear@10 16875 #ifndef GL_NV_vdpau_interop
nuclear@10 16876 #define GL_NV_vdpau_interop 1
nuclear@10 16877
nuclear@10 16878 #define GL_SURFACE_STATE_NV 0x86EB
nuclear@10 16879 #define GL_SURFACE_REGISTERED_NV 0x86FD
nuclear@10 16880 #define GL_SURFACE_MAPPED_NV 0x8700
nuclear@10 16881 #define GL_WRITE_DISCARD_NV 0x88BE
nuclear@10 16882
nuclear@10 16883 typedef GLintptr GLvdpauSurfaceNV;
nuclear@10 16884
nuclear@10 16885 typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void);
nuclear@10 16886 typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values);
nuclear@10 16887 typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void*getProcAddress);
nuclear@10 16888 typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
nuclear@10 16889 typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces);
nuclear@10 16890 typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
nuclear@10 16891 typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
nuclear@10 16892 typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access);
nuclear@10 16893 typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces);
nuclear@10 16894 typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
nuclear@10 16895
nuclear@10 16896 #define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV)
nuclear@10 16897 #define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV)
nuclear@10 16898 #define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV)
nuclear@10 16899 #define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV)
nuclear@10 16900 #define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV)
nuclear@10 16901 #define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV)
nuclear@10 16902 #define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV)
nuclear@10 16903 #define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV)
nuclear@10 16904 #define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV)
nuclear@10 16905 #define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV)
nuclear@10 16906
nuclear@10 16907 #define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop)
nuclear@10 16908
nuclear@10 16909 #endif /* GL_NV_vdpau_interop */
nuclear@10 16910
nuclear@10 16911 /* ------------------------ GL_NV_vertex_array_range ----------------------- */
nuclear@10 16912
nuclear@10 16913 #ifndef GL_NV_vertex_array_range
nuclear@10 16914 #define GL_NV_vertex_array_range 1
nuclear@10 16915
nuclear@10 16916 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D
nuclear@10 16917 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
nuclear@10 16918 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
nuclear@10 16919 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
nuclear@10 16920 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
nuclear@10 16921
nuclear@10 16922 typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
nuclear@10 16923 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer);
nuclear@10 16924
nuclear@10 16925 #define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
nuclear@10 16926 #define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)
nuclear@10 16927
nuclear@10 16928 #define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
nuclear@10 16929
nuclear@10 16930 #endif /* GL_NV_vertex_array_range */
nuclear@10 16931
nuclear@10 16932 /* ----------------------- GL_NV_vertex_array_range2 ----------------------- */
nuclear@10 16933
nuclear@10 16934 #ifndef GL_NV_vertex_array_range2
nuclear@10 16935 #define GL_NV_vertex_array_range2 1
nuclear@10 16936
nuclear@10 16937 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
nuclear@10 16938
nuclear@10 16939 #define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
nuclear@10 16940
nuclear@10 16941 #endif /* GL_NV_vertex_array_range2 */
nuclear@10 16942
nuclear@10 16943 /* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */
nuclear@10 16944
nuclear@10 16945 #ifndef GL_NV_vertex_attrib_integer_64bit
nuclear@10 16946 #define GL_NV_vertex_attrib_integer_64bit 1
nuclear@10 16947
nuclear@10 16948 #define GL_INT64_NV 0x140E
nuclear@10 16949 #define GL_UNSIGNED_INT64_NV 0x140F
nuclear@10 16950
nuclear@10 16951 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params);
nuclear@10 16952 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params);
nuclear@10 16953 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
nuclear@10 16954 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v);
nuclear@10 16955 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
nuclear@10 16956 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
nuclear@10 16957 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
nuclear@10 16958 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v);
nuclear@10 16959 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
nuclear@10 16960 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
nuclear@10 16961 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
nuclear@10 16962 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v);
nuclear@10 16963 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
nuclear@10 16964 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
nuclear@10 16965 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
nuclear@10 16966 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v);
nuclear@10 16967 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
nuclear@10 16968 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v);
nuclear@10 16969 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
nuclear@10 16970
nuclear@10 16971 #define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV)
nuclear@10 16972 #define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV)
nuclear@10 16973 #define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV)
nuclear@10 16974 #define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV)
nuclear@10 16975 #define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV)
nuclear@10 16976 #define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV)
nuclear@10 16977 #define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV)
nuclear@10 16978 #define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV)
nuclear@10 16979 #define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV)
nuclear@10 16980 #define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV)
nuclear@10 16981 #define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV)
nuclear@10 16982 #define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV)
nuclear@10 16983 #define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV)
nuclear@10 16984 #define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV)
nuclear@10 16985 #define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV)
nuclear@10 16986 #define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV)
nuclear@10 16987 #define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV)
nuclear@10 16988 #define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV)
nuclear@10 16989 #define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV)
nuclear@10 16990
nuclear@10 16991 #define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit)
nuclear@10 16992
nuclear@10 16993 #endif /* GL_NV_vertex_attrib_integer_64bit */
nuclear@10 16994
nuclear@10 16995 /* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */
nuclear@10 16996
nuclear@10 16997 #ifndef GL_NV_vertex_buffer_unified_memory
nuclear@10 16998 #define GL_NV_vertex_buffer_unified_memory 1
nuclear@10 16999
nuclear@10 17000 #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
nuclear@10 17001 #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
nuclear@10 17002 #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
nuclear@10 17003 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
nuclear@10 17004 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
nuclear@10 17005 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
nuclear@10 17006 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
nuclear@10 17007 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
nuclear@10 17008 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
nuclear@10 17009 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
nuclear@10 17010 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
nuclear@10 17011 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
nuclear@10 17012 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
nuclear@10 17013 #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
nuclear@10 17014 #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
nuclear@10 17015 #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
nuclear@10 17016 #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
nuclear@10 17017 #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
nuclear@10 17018 #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
nuclear@10 17019 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
nuclear@10 17020 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
nuclear@10 17021 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
nuclear@10 17022 #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
nuclear@10 17023 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
nuclear@10 17024 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
nuclear@10 17025
nuclear@10 17026 typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
nuclear@10 17027 typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
nuclear@10 17028 typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
nuclear@10 17029 typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
nuclear@10 17030 typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]);
nuclear@10 17031 typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
nuclear@10 17032 typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
nuclear@10 17033 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
nuclear@10 17034 typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
nuclear@10 17035 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
nuclear@10 17036 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
nuclear@10 17037 typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
nuclear@10 17038
nuclear@10 17039 #define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV)
nuclear@10 17040 #define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV)
nuclear@10 17041 #define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV)
nuclear@10 17042 #define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV)
nuclear@10 17043 #define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV)
nuclear@10 17044 #define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV)
nuclear@10 17045 #define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV)
nuclear@10 17046 #define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV)
nuclear@10 17047 #define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV)
nuclear@10 17048 #define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV)
nuclear@10 17049 #define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV)
nuclear@10 17050 #define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV)
nuclear@10 17051
nuclear@10 17052 #define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory)
nuclear@10 17053
nuclear@10 17054 #endif /* GL_NV_vertex_buffer_unified_memory */
nuclear@10 17055
nuclear@10 17056 /* -------------------------- GL_NV_vertex_program ------------------------- */
nuclear@10 17057
nuclear@10 17058 #ifndef GL_NV_vertex_program
nuclear@10 17059 #define GL_NV_vertex_program 1
nuclear@10 17060
nuclear@10 17061 #define GL_VERTEX_PROGRAM_NV 0x8620
nuclear@10 17062 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621
nuclear@10 17063 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
nuclear@10 17064 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
nuclear@10 17065 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
nuclear@10 17066 #define GL_CURRENT_ATTRIB_NV 0x8626
nuclear@10 17067 #define GL_PROGRAM_LENGTH_NV 0x8627
nuclear@10 17068 #define GL_PROGRAM_STRING_NV 0x8628
nuclear@10 17069 #define GL_MODELVIEW_PROJECTION_NV 0x8629
nuclear@10 17070 #define GL_IDENTITY_NV 0x862A
nuclear@10 17071 #define GL_INVERSE_NV 0x862B
nuclear@10 17072 #define GL_TRANSPOSE_NV 0x862C
nuclear@10 17073 #define GL_INVERSE_TRANSPOSE_NV 0x862D
nuclear@10 17074 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
nuclear@10 17075 #define GL_MAX_TRACK_MATRICES_NV 0x862F
nuclear@10 17076 #define GL_MATRIX0_NV 0x8630
nuclear@10 17077 #define GL_MATRIX1_NV 0x8631
nuclear@10 17078 #define GL_MATRIX2_NV 0x8632
nuclear@10 17079 #define GL_MATRIX3_NV 0x8633
nuclear@10 17080 #define GL_MATRIX4_NV 0x8634
nuclear@10 17081 #define GL_MATRIX5_NV 0x8635
nuclear@10 17082 #define GL_MATRIX6_NV 0x8636
nuclear@10 17083 #define GL_MATRIX7_NV 0x8637
nuclear@10 17084 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
nuclear@10 17085 #define GL_CURRENT_MATRIX_NV 0x8641
nuclear@10 17086 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
nuclear@10 17087 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
nuclear@10 17088 #define GL_PROGRAM_PARAMETER_NV 0x8644
nuclear@10 17089 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
nuclear@10 17090 #define GL_PROGRAM_TARGET_NV 0x8646
nuclear@10 17091 #define GL_PROGRAM_RESIDENT_NV 0x8647
nuclear@10 17092 #define GL_TRACK_MATRIX_NV 0x8648
nuclear@10 17093 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
nuclear@10 17094 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
nuclear@10 17095 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B
nuclear@10 17096 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
nuclear@10 17097 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
nuclear@10 17098 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
nuclear@10 17099 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
nuclear@10 17100 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
nuclear@10 17101 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
nuclear@10 17102 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
nuclear@10 17103 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
nuclear@10 17104 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
nuclear@10 17105 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
nuclear@10 17106 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
nuclear@10 17107 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
nuclear@10 17108 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
nuclear@10 17109 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
nuclear@10 17110 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
nuclear@10 17111 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
nuclear@10 17112 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
nuclear@10 17113 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
nuclear@10 17114 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
nuclear@10 17115 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
nuclear@10 17116 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
nuclear@10 17117 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
nuclear@10 17118 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
nuclear@10 17119 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
nuclear@10 17120 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
nuclear@10 17121 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
nuclear@10 17122 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
nuclear@10 17123 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
nuclear@10 17124 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
nuclear@10 17125 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
nuclear@10 17126 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
nuclear@10 17127 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
nuclear@10 17128 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
nuclear@10 17129 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
nuclear@10 17130 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
nuclear@10 17131 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
nuclear@10 17132 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
nuclear@10 17133 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
nuclear@10 17134 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
nuclear@10 17135 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
nuclear@10 17136 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
nuclear@10 17137 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
nuclear@10 17138 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
nuclear@10 17139 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
nuclear@10 17140 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
nuclear@10 17141 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
nuclear@10 17142 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
nuclear@10 17143 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
nuclear@10 17144
nuclear@10 17145 typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences);
nuclear@10 17146 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
nuclear@10 17147 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids);
nuclear@10 17148 typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params);
nuclear@10 17149 typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids);
nuclear@10 17150 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params);
nuclear@10 17151 typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
nuclear@10 17152 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program);
nuclear@10 17153 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params);
nuclear@10 17154 typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params);
nuclear@10 17155 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer);
nuclear@10 17156 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params);
nuclear@10 17157 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params);
nuclear@10 17158 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params);
nuclear@10 17159 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id);
nuclear@10 17160 typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program);
nuclear@10 17161 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 17162 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params);
nuclear@10 17163 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 17164 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params);
nuclear@10 17165 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params);
nuclear@10 17166 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params);
nuclear@10 17167 typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids);
nuclear@10 17168 typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
nuclear@10 17169 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
nuclear@10 17170 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v);
nuclear@10 17171 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
nuclear@10 17172 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v);
nuclear@10 17173 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
nuclear@10 17174 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v);
nuclear@10 17175 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
nuclear@10 17176 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v);
nuclear@10 17177 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
nuclear@10 17178 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v);
nuclear@10 17179 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
nuclear@10 17180 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v);
nuclear@10 17181 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
nuclear@10 17182 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v);
nuclear@10 17183 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 17184 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v);
nuclear@10 17185 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
nuclear@10 17186 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v);
nuclear@10 17187 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
nuclear@10 17188 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v);
nuclear@10 17189 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 17190 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v);
nuclear@10 17191 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
nuclear@10 17192 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v);
nuclear@10 17193 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
nuclear@10 17194 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v);
nuclear@10 17195 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
nuclear@10 17196 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
nuclear@10 17197 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
nuclear@10 17198 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
nuclear@10 17199 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
nuclear@10 17200 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
nuclear@10 17201 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
nuclear@10 17202 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
nuclear@10 17203 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
nuclear@10 17204 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
nuclear@10 17205 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
nuclear@10 17206 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
nuclear@10 17207 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
nuclear@10 17208 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v);
nuclear@10 17209
nuclear@10 17210 #define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)
nuclear@10 17211 #define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)
nuclear@10 17212 #define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)
nuclear@10 17213 #define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
nuclear@10 17214 #define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)
nuclear@10 17215 #define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)
nuclear@10 17216 #define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)
nuclear@10 17217 #define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)
nuclear@10 17218 #define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)
nuclear@10 17219 #define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)
nuclear@10 17220 #define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
nuclear@10 17221 #define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)
nuclear@10 17222 #define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)
nuclear@10 17223 #define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)
nuclear@10 17224 #define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)
nuclear@10 17225 #define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)
nuclear@10 17226 #define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)
nuclear@10 17227 #define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)
nuclear@10 17228 #define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)
nuclear@10 17229 #define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)
nuclear@10 17230 #define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)
nuclear@10 17231 #define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)
nuclear@10 17232 #define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)
nuclear@10 17233 #define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)
nuclear@10 17234 #define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)
nuclear@10 17235 #define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)
nuclear@10 17236 #define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)
nuclear@10 17237 #define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)
nuclear@10 17238 #define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)
nuclear@10 17239 #define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)
nuclear@10 17240 #define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)
nuclear@10 17241 #define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)
nuclear@10 17242 #define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)
nuclear@10 17243 #define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)
nuclear@10 17244 #define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)
nuclear@10 17245 #define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)
nuclear@10 17246 #define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)
nuclear@10 17247 #define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)
nuclear@10 17248 #define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)
nuclear@10 17249 #define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)
nuclear@10 17250 #define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)
nuclear@10 17251 #define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)
nuclear@10 17252 #define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)
nuclear@10 17253 #define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)
nuclear@10 17254 #define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)
nuclear@10 17255 #define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)
nuclear@10 17256 #define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)
nuclear@10 17257 #define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)
nuclear@10 17258 #define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)
nuclear@10 17259 #define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
nuclear@10 17260 #define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)
nuclear@10 17261 #define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)
nuclear@10 17262 #define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)
nuclear@10 17263 #define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)
nuclear@10 17264 #define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)
nuclear@10 17265 #define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)
nuclear@10 17266 #define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)
nuclear@10 17267 #define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)
nuclear@10 17268 #define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)
nuclear@10 17269 #define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)
nuclear@10 17270 #define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)
nuclear@10 17271 #define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)
nuclear@10 17272 #define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)
nuclear@10 17273 #define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
nuclear@10 17274
nuclear@10 17275 #define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)
nuclear@10 17276
nuclear@10 17277 #endif /* GL_NV_vertex_program */
nuclear@10 17278
nuclear@10 17279 /* ------------------------ GL_NV_vertex_program1_1 ------------------------ */
nuclear@10 17280
nuclear@10 17281 #ifndef GL_NV_vertex_program1_1
nuclear@10 17282 #define GL_NV_vertex_program1_1 1
nuclear@10 17283
nuclear@10 17284 #define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
nuclear@10 17285
nuclear@10 17286 #endif /* GL_NV_vertex_program1_1 */
nuclear@10 17287
nuclear@10 17288 /* ------------------------- GL_NV_vertex_program2 ------------------------- */
nuclear@10 17289
nuclear@10 17290 #ifndef GL_NV_vertex_program2
nuclear@10 17291 #define GL_NV_vertex_program2 1
nuclear@10 17292
nuclear@10 17293 #define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)
nuclear@10 17294
nuclear@10 17295 #endif /* GL_NV_vertex_program2 */
nuclear@10 17296
nuclear@10 17297 /* ---------------------- GL_NV_vertex_program2_option --------------------- */
nuclear@10 17298
nuclear@10 17299 #ifndef GL_NV_vertex_program2_option
nuclear@10 17300 #define GL_NV_vertex_program2_option 1
nuclear@10 17301
nuclear@10 17302 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
nuclear@10 17303 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
nuclear@10 17304
nuclear@10 17305 #define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
nuclear@10 17306
nuclear@10 17307 #endif /* GL_NV_vertex_program2_option */
nuclear@10 17308
nuclear@10 17309 /* ------------------------- GL_NV_vertex_program3 ------------------------- */
nuclear@10 17310
nuclear@10 17311 #ifndef GL_NV_vertex_program3
nuclear@10 17312 #define GL_NV_vertex_program3 1
nuclear@10 17313
nuclear@10 17314 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
nuclear@10 17315
nuclear@10 17316 #define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)
nuclear@10 17317
nuclear@10 17318 #endif /* GL_NV_vertex_program3 */
nuclear@10 17319
nuclear@10 17320 /* ------------------------- GL_NV_vertex_program4 ------------------------- */
nuclear@10 17321
nuclear@10 17322 #ifndef GL_NV_vertex_program4
nuclear@10 17323 #define GL_NV_vertex_program4 1
nuclear@10 17324
nuclear@10 17325 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
nuclear@10 17326
nuclear@10 17327 #define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
nuclear@10 17328
nuclear@10 17329 #endif /* GL_NV_vertex_program4 */
nuclear@10 17330
nuclear@10 17331 /* -------------------------- GL_NV_video_capture -------------------------- */
nuclear@10 17332
nuclear@10 17333 #ifndef GL_NV_video_capture
nuclear@10 17334 #define GL_NV_video_capture 1
nuclear@10 17335
nuclear@10 17336 #define GL_VIDEO_BUFFER_NV 0x9020
nuclear@10 17337 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021
nuclear@10 17338 #define GL_FIELD_UPPER_NV 0x9022
nuclear@10 17339 #define GL_FIELD_LOWER_NV 0x9023
nuclear@10 17340 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
nuclear@10 17341 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
nuclear@10 17342 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
nuclear@10 17343 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
nuclear@10 17344 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028
nuclear@10 17345 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
nuclear@10 17346 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
nuclear@10 17347 #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
nuclear@10 17348 #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
nuclear@10 17349 #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
nuclear@10 17350 #define GL_PARTIAL_SUCCESS_NV 0x902E
nuclear@10 17351 #define GL_SUCCESS_NV 0x902F
nuclear@10 17352 #define GL_FAILURE_NV 0x9030
nuclear@10 17353 #define GL_YCBYCR8_422_NV 0x9031
nuclear@10 17354 #define GL_YCBAYCR8A_4224_NV 0x9032
nuclear@10 17355 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
nuclear@10 17356 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
nuclear@10 17357 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
nuclear@10 17358 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
nuclear@10 17359 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
nuclear@10 17360 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
nuclear@10 17361 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
nuclear@10 17362 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
nuclear@10 17363 #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
nuclear@10 17364 #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
nuclear@10 17365
nuclear@10 17366 typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
nuclear@10 17367 typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset);
nuclear@10 17368 typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture);
nuclear@10 17369 typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot);
nuclear@10 17370 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params);
nuclear@10 17371 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params);
nuclear@10 17372 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params);
nuclear@10 17373 typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params);
nuclear@10 17374 typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time);
nuclear@10 17375 typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params);
nuclear@10 17376 typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params);
nuclear@10 17377 typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params);
nuclear@10 17378
nuclear@10 17379 #define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV)
nuclear@10 17380 #define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV)
nuclear@10 17381 #define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV)
nuclear@10 17382 #define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV)
nuclear@10 17383 #define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV)
nuclear@10 17384 #define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV)
nuclear@10 17385 #define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV)
nuclear@10 17386 #define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV)
nuclear@10 17387 #define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV)
nuclear@10 17388 #define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV)
nuclear@10 17389 #define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV)
nuclear@10 17390 #define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV)
nuclear@10 17391
nuclear@10 17392 #define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture)
nuclear@10 17393
nuclear@10 17394 #endif /* GL_NV_video_capture */
nuclear@10 17395
nuclear@10 17396 /* -------------------------- GL_NV_viewport_array ------------------------- */
nuclear@10 17397
nuclear@10 17398 #ifndef GL_NV_viewport_array
nuclear@10 17399 #define GL_NV_viewport_array 1
nuclear@10 17400
nuclear@10 17401 #define GL_DEPTH_RANGE 0x0B70
nuclear@10 17402 #define GL_VIEWPORT 0x0BA2
nuclear@10 17403 #define GL_SCISSOR_BOX 0x0C10
nuclear@10 17404 #define GL_SCISSOR_TEST 0x0C11
nuclear@10 17405 #define GL_MAX_VIEWPORTS_NV 0x825B
nuclear@10 17406 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
nuclear@10 17407 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
nuclear@10 17408 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
nuclear@10 17409
nuclear@10 17410 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat * v);
nuclear@10 17411 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f);
nuclear@10 17412 typedef void (GLAPIENTRY * PFNGLDISABLEINVPROC) (GLenum target, GLuint index);
nuclear@10 17413 typedef void (GLAPIENTRY * PFNGLENABLEINVPROC) (GLenum target, GLuint index);
nuclear@10 17414 typedef void (GLAPIENTRY * PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat* data);
nuclear@10 17415 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINVPROC) (GLenum target, GLuint index);
nuclear@10 17416 typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint * v);
nuclear@10 17417 typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
nuclear@10 17418 typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint * v);
nuclear@10 17419 typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat * v);
nuclear@10 17420 typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
nuclear@10 17421 typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat * v);
nuclear@10 17422
nuclear@10 17423 #define glDepthRangeArrayfvNV GLEW_GET_FUN(__glewDepthRangeArrayfvNV)
nuclear@10 17424 #define glDepthRangeIndexedfNV GLEW_GET_FUN(__glewDepthRangeIndexedfNV)
nuclear@10 17425 #define glDisableiNV GLEW_GET_FUN(__glewDisableiNV)
nuclear@10 17426 #define glEnableiNV GLEW_GET_FUN(__glewEnableiNV)
nuclear@10 17427 #define glGetFloati_vNV GLEW_GET_FUN(__glewGetFloati_vNV)
nuclear@10 17428 #define glIsEnablediNV GLEW_GET_FUN(__glewIsEnablediNV)
nuclear@10 17429 #define glScissorArrayvNV GLEW_GET_FUN(__glewScissorArrayvNV)
nuclear@10 17430 #define glScissorIndexedNV GLEW_GET_FUN(__glewScissorIndexedNV)
nuclear@10 17431 #define glScissorIndexedvNV GLEW_GET_FUN(__glewScissorIndexedvNV)
nuclear@10 17432 #define glViewportArrayvNV GLEW_GET_FUN(__glewViewportArrayvNV)
nuclear@10 17433 #define glViewportIndexedfNV GLEW_GET_FUN(__glewViewportIndexedfNV)
nuclear@10 17434 #define glViewportIndexedfvNV GLEW_GET_FUN(__glewViewportIndexedfvNV)
nuclear@10 17435
nuclear@10 17436 #define GLEW_NV_viewport_array GLEW_GET_VAR(__GLEW_NV_viewport_array)
nuclear@10 17437
nuclear@10 17438 #endif /* GL_NV_viewport_array */
nuclear@10 17439
nuclear@10 17440 /* ------------------------- GL_NV_viewport_array2 ------------------------- */
nuclear@10 17441
nuclear@10 17442 #ifndef GL_NV_viewport_array2
nuclear@10 17443 #define GL_NV_viewport_array2 1
nuclear@10 17444
nuclear@10 17445 #define GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2)
nuclear@10 17446
nuclear@10 17447 #endif /* GL_NV_viewport_array2 */
nuclear@10 17448
nuclear@10 17449 /* ------------------------- GL_NV_viewport_swizzle ------------------------ */
nuclear@10 17450
nuclear@10 17451 #ifndef GL_NV_viewport_swizzle
nuclear@10 17452 #define GL_NV_viewport_swizzle 1
nuclear@10 17453
nuclear@10 17454 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
nuclear@10 17455 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
nuclear@10 17456 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
nuclear@10 17457 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
nuclear@10 17458 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
nuclear@10 17459 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
nuclear@10 17460 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
nuclear@10 17461 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
nuclear@10 17462 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
nuclear@10 17463 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
nuclear@10 17464 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
nuclear@10 17465 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
nuclear@10 17466
nuclear@10 17467 typedef void (GLAPIENTRY * PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
nuclear@10 17468
nuclear@10 17469 #define glViewportSwizzleNV GLEW_GET_FUN(__glewViewportSwizzleNV)
nuclear@10 17470
nuclear@10 17471 #define GLEW_NV_viewport_swizzle GLEW_GET_VAR(__GLEW_NV_viewport_swizzle)
nuclear@10 17472
nuclear@10 17473 #endif /* GL_NV_viewport_swizzle */
nuclear@10 17474
nuclear@10 17475 /* ------------------------ GL_OES_byte_coordinates ------------------------ */
nuclear@10 17476
nuclear@10 17477 #ifndef GL_OES_byte_coordinates
nuclear@10 17478 #define GL_OES_byte_coordinates 1
nuclear@10 17479
nuclear@10 17480 #define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)
nuclear@10 17481
nuclear@10 17482 #endif /* GL_OES_byte_coordinates */
nuclear@10 17483
nuclear@10 17484 /* ---------------------------- GL_OML_interlace --------------------------- */
nuclear@10 17485
nuclear@10 17486 #ifndef GL_OML_interlace
nuclear@10 17487 #define GL_OML_interlace 1
nuclear@10 17488
nuclear@10 17489 #define GL_INTERLACE_OML 0x8980
nuclear@10 17490 #define GL_INTERLACE_READ_OML 0x8981
nuclear@10 17491
nuclear@10 17492 #define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)
nuclear@10 17493
nuclear@10 17494 #endif /* GL_OML_interlace */
nuclear@10 17495
nuclear@10 17496 /* ---------------------------- GL_OML_resample ---------------------------- */
nuclear@10 17497
nuclear@10 17498 #ifndef GL_OML_resample
nuclear@10 17499 #define GL_OML_resample 1
nuclear@10 17500
nuclear@10 17501 #define GL_PACK_RESAMPLE_OML 0x8984
nuclear@10 17502 #define GL_UNPACK_RESAMPLE_OML 0x8985
nuclear@10 17503 #define GL_RESAMPLE_REPLICATE_OML 0x8986
nuclear@10 17504 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987
nuclear@10 17505 #define GL_RESAMPLE_AVERAGE_OML 0x8988
nuclear@10 17506 #define GL_RESAMPLE_DECIMATE_OML 0x8989
nuclear@10 17507
nuclear@10 17508 #define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)
nuclear@10 17509
nuclear@10 17510 #endif /* GL_OML_resample */
nuclear@10 17511
nuclear@10 17512 /* ---------------------------- GL_OML_subsample --------------------------- */
nuclear@10 17513
nuclear@10 17514 #ifndef GL_OML_subsample
nuclear@10 17515 #define GL_OML_subsample 1
nuclear@10 17516
nuclear@10 17517 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
nuclear@10 17518 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
nuclear@10 17519
nuclear@10 17520 #define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)
nuclear@10 17521
nuclear@10 17522 #endif /* GL_OML_subsample */
nuclear@10 17523
nuclear@10 17524 /* ---------------------------- GL_OVR_multiview --------------------------- */
nuclear@10 17525
nuclear@10 17526 #ifndef GL_OVR_multiview
nuclear@10 17527 #define GL_OVR_multiview 1
nuclear@10 17528
nuclear@10 17529 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
nuclear@10 17530 #define GL_MAX_VIEWS_OVR 0x9631
nuclear@10 17531 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
nuclear@10 17532 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
nuclear@10 17533
nuclear@10 17534 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
nuclear@10 17535
nuclear@10 17536 #define glFramebufferTextureMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultiviewOVR)
nuclear@10 17537
nuclear@10 17538 #define GLEW_OVR_multiview GLEW_GET_VAR(__GLEW_OVR_multiview)
nuclear@10 17539
nuclear@10 17540 #endif /* GL_OVR_multiview */
nuclear@10 17541
nuclear@10 17542 /* --------------------------- GL_OVR_multiview2 --------------------------- */
nuclear@10 17543
nuclear@10 17544 #ifndef GL_OVR_multiview2
nuclear@10 17545 #define GL_OVR_multiview2 1
nuclear@10 17546
nuclear@10 17547 #define GLEW_OVR_multiview2 GLEW_GET_VAR(__GLEW_OVR_multiview2)
nuclear@10 17548
nuclear@10 17549 #endif /* GL_OVR_multiview2 */
nuclear@10 17550
nuclear@10 17551 /* ------------ GL_OVR_multiview_multisampled_render_to_texture ------------ */
nuclear@10 17552
nuclear@10 17553 #ifndef GL_OVR_multiview_multisampled_render_to_texture
nuclear@10 17554 #define GL_OVR_multiview_multisampled_render_to_texture 1
nuclear@10 17555
nuclear@10 17556 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
nuclear@10 17557
nuclear@10 17558 #define glFramebufferTextureMultisampleMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultisampleMultiviewOVR)
nuclear@10 17559
nuclear@10 17560 #define GLEW_OVR_multiview_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_OVR_multiview_multisampled_render_to_texture)
nuclear@10 17561
nuclear@10 17562 #endif /* GL_OVR_multiview_multisampled_render_to_texture */
nuclear@10 17563
nuclear@10 17564 /* --------------------------- GL_PGI_misc_hints --------------------------- */
nuclear@10 17565
nuclear@10 17566 #ifndef GL_PGI_misc_hints
nuclear@10 17567 #define GL_PGI_misc_hints 1
nuclear@10 17568
nuclear@10 17569 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
nuclear@10 17570 #define GL_CONSERVE_MEMORY_HINT_PGI 107005
nuclear@10 17571 #define GL_RECLAIM_MEMORY_HINT_PGI 107006
nuclear@10 17572 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
nuclear@10 17573 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
nuclear@10 17574 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
nuclear@10 17575 #define GL_ALWAYS_FAST_HINT_PGI 107020
nuclear@10 17576 #define GL_ALWAYS_SOFT_HINT_PGI 107021
nuclear@10 17577 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
nuclear@10 17578 #define GL_ALLOW_DRAW_WIN_HINT_PGI 107023
nuclear@10 17579 #define GL_ALLOW_DRAW_FRG_HINT_PGI 107024
nuclear@10 17580 #define GL_ALLOW_DRAW_MEM_HINT_PGI 107025
nuclear@10 17581 #define GL_STRICT_DEPTHFUNC_HINT_PGI 107030
nuclear@10 17582 #define GL_STRICT_LIGHTING_HINT_PGI 107031
nuclear@10 17583 #define GL_STRICT_SCISSOR_HINT_PGI 107032
nuclear@10 17584 #define GL_FULL_STIPPLE_HINT_PGI 107033
nuclear@10 17585 #define GL_CLIP_NEAR_HINT_PGI 107040
nuclear@10 17586 #define GL_CLIP_FAR_HINT_PGI 107041
nuclear@10 17587 #define GL_WIDE_LINE_HINT_PGI 107042
nuclear@10 17588 #define GL_BACK_NORMALS_HINT_PGI 107043
nuclear@10 17589
nuclear@10 17590 #define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)
nuclear@10 17591
nuclear@10 17592 #endif /* GL_PGI_misc_hints */
nuclear@10 17593
nuclear@10 17594 /* -------------------------- GL_PGI_vertex_hints -------------------------- */
nuclear@10 17595
nuclear@10 17596 #ifndef GL_PGI_vertex_hints
nuclear@10 17597 #define GL_PGI_vertex_hints 1
nuclear@10 17598
nuclear@10 17599 #define GL_VERTEX23_BIT_PGI 0x00000004
nuclear@10 17600 #define GL_VERTEX4_BIT_PGI 0x00000008
nuclear@10 17601 #define GL_COLOR3_BIT_PGI 0x00010000
nuclear@10 17602 #define GL_COLOR4_BIT_PGI 0x00020000
nuclear@10 17603 #define GL_EDGEFLAG_BIT_PGI 0x00040000
nuclear@10 17604 #define GL_INDEX_BIT_PGI 0x00080000
nuclear@10 17605 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000
nuclear@10 17606 #define GL_VERTEX_DATA_HINT_PGI 107050
nuclear@10 17607 #define GL_VERTEX_CONSISTENT_HINT_PGI 107051
nuclear@10 17608 #define GL_MATERIAL_SIDE_HINT_PGI 107052
nuclear@10 17609 #define GL_MAX_VERTEX_HINT_PGI 107053
nuclear@10 17610 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
nuclear@10 17611 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
nuclear@10 17612 #define GL_MAT_EMISSION_BIT_PGI 0x00800000
nuclear@10 17613 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
nuclear@10 17614 #define GL_MAT_SHININESS_BIT_PGI 0x02000000
nuclear@10 17615 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000
nuclear@10 17616 #define GL_NORMAL_BIT_PGI 0x08000000
nuclear@10 17617 #define GL_TEXCOORD1_BIT_PGI 0x10000000
nuclear@10 17618 #define GL_TEXCOORD2_BIT_PGI 0x20000000
nuclear@10 17619 #define GL_TEXCOORD3_BIT_PGI 0x40000000
nuclear@10 17620 #define GL_TEXCOORD4_BIT_PGI 0x80000000
nuclear@10 17621
nuclear@10 17622 #define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
nuclear@10 17623
nuclear@10 17624 #endif /* GL_PGI_vertex_hints */
nuclear@10 17625
nuclear@10 17626 /* --------------------------- GL_QCOM_alpha_test -------------------------- */
nuclear@10 17627
nuclear@10 17628 #ifndef GL_QCOM_alpha_test
nuclear@10 17629 #define GL_QCOM_alpha_test 1
nuclear@10 17630
nuclear@10 17631 #define GL_ALPHA_TEST_QCOM 0x0BC0
nuclear@10 17632 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
nuclear@10 17633 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
nuclear@10 17634
nuclear@10 17635 typedef void (GLAPIENTRY * PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
nuclear@10 17636
nuclear@10 17637 #define glAlphaFuncQCOM GLEW_GET_FUN(__glewAlphaFuncQCOM)
nuclear@10 17638
nuclear@10 17639 #define GLEW_QCOM_alpha_test GLEW_GET_VAR(__GLEW_QCOM_alpha_test)
nuclear@10 17640
nuclear@10 17641 #endif /* GL_QCOM_alpha_test */
nuclear@10 17642
nuclear@10 17643 /* ------------------------ GL_QCOM_binning_control ------------------------ */
nuclear@10 17644
nuclear@10 17645 #ifndef GL_QCOM_binning_control
nuclear@10 17646 #define GL_QCOM_binning_control 1
nuclear@10 17647
nuclear@10 17648 #define GL_DONT_CARE 0x1100
nuclear@10 17649 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
nuclear@10 17650 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
nuclear@10 17651 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
nuclear@10 17652 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
nuclear@10 17653
nuclear@10 17654 #define GLEW_QCOM_binning_control GLEW_GET_VAR(__GLEW_QCOM_binning_control)
nuclear@10 17655
nuclear@10 17656 #endif /* GL_QCOM_binning_control */
nuclear@10 17657
nuclear@10 17658 /* ------------------------- GL_QCOM_driver_control ------------------------ */
nuclear@10 17659
nuclear@10 17660 #ifndef GL_QCOM_driver_control
nuclear@10 17661 #define GL_QCOM_driver_control 1
nuclear@10 17662
nuclear@10 17663 typedef void (GLAPIENTRY * PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
nuclear@10 17664 typedef void (GLAPIENTRY * PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
nuclear@10 17665 typedef void (GLAPIENTRY * PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar *driverControlString);
nuclear@10 17666 typedef void (GLAPIENTRY * PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint* num, GLsizei size, GLuint *driverControls);
nuclear@10 17667
nuclear@10 17668 #define glDisableDriverControlQCOM GLEW_GET_FUN(__glewDisableDriverControlQCOM)
nuclear@10 17669 #define glEnableDriverControlQCOM GLEW_GET_FUN(__glewEnableDriverControlQCOM)
nuclear@10 17670 #define glGetDriverControlStringQCOM GLEW_GET_FUN(__glewGetDriverControlStringQCOM)
nuclear@10 17671 #define glGetDriverControlsQCOM GLEW_GET_FUN(__glewGetDriverControlsQCOM)
nuclear@10 17672
nuclear@10 17673 #define GLEW_QCOM_driver_control GLEW_GET_VAR(__GLEW_QCOM_driver_control)
nuclear@10 17674
nuclear@10 17675 #endif /* GL_QCOM_driver_control */
nuclear@10 17676
nuclear@10 17677 /* -------------------------- GL_QCOM_extended_get ------------------------- */
nuclear@10 17678
nuclear@10 17679 #ifndef GL_QCOM_extended_get
nuclear@10 17680 #define GL_QCOM_extended_get 1
nuclear@10 17681
nuclear@10 17682 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
nuclear@10 17683 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
nuclear@10 17684 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
nuclear@10 17685 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
nuclear@10 17686 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
nuclear@10 17687 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
nuclear@10 17688 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
nuclear@10 17689 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
nuclear@10 17690 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
nuclear@10 17691 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
nuclear@10 17692 #define GL_STATE_RESTORE 0x8BDC
nuclear@10 17693
nuclear@10 17694 typedef void (GLAPIENTRY * PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void** params);
nuclear@10 17695 typedef void (GLAPIENTRY * PFNGLEXTGETBUFFERSQCOMPROC) (GLuint* buffers, GLint maxBuffers, GLint* numBuffers);
nuclear@10 17696 typedef void (GLAPIENTRY * PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers);
nuclear@10 17697 typedef void (GLAPIENTRY * PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers);
nuclear@10 17698 typedef void (GLAPIENTRY * PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params);
nuclear@10 17699 typedef void (GLAPIENTRY * PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
nuclear@10 17700 typedef void (GLAPIENTRY * PFNGLEXTGETTEXTURESQCOMPROC) (GLuint* textures, GLint maxTextures, GLint* numTextures);
nuclear@10 17701 typedef void (GLAPIENTRY * PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
nuclear@10 17702
nuclear@10 17703 #define glExtGetBufferPointervQCOM GLEW_GET_FUN(__glewExtGetBufferPointervQCOM)
nuclear@10 17704 #define glExtGetBuffersQCOM GLEW_GET_FUN(__glewExtGetBuffersQCOM)
nuclear@10 17705 #define glExtGetFramebuffersQCOM GLEW_GET_FUN(__glewExtGetFramebuffersQCOM)
nuclear@10 17706 #define glExtGetRenderbuffersQCOM GLEW_GET_FUN(__glewExtGetRenderbuffersQCOM)
nuclear@10 17707 #define glExtGetTexLevelParameterivQCOM GLEW_GET_FUN(__glewExtGetTexLevelParameterivQCOM)
nuclear@10 17708 #define glExtGetTexSubImageQCOM GLEW_GET_FUN(__glewExtGetTexSubImageQCOM)
nuclear@10 17709 #define glExtGetTexturesQCOM GLEW_GET_FUN(__glewExtGetTexturesQCOM)
nuclear@10 17710 #define glExtTexObjectStateOverrideiQCOM GLEW_GET_FUN(__glewExtTexObjectStateOverrideiQCOM)
nuclear@10 17711
nuclear@10 17712 #define GLEW_QCOM_extended_get GLEW_GET_VAR(__GLEW_QCOM_extended_get)
nuclear@10 17713
nuclear@10 17714 #endif /* GL_QCOM_extended_get */
nuclear@10 17715
nuclear@10 17716 /* ------------------------- GL_QCOM_extended_get2 ------------------------- */
nuclear@10 17717
nuclear@10 17718 #ifndef GL_QCOM_extended_get2
nuclear@10 17719 #define GL_QCOM_extended_get2 1
nuclear@10 17720
nuclear@10 17721 typedef void (GLAPIENTRY * PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar* source, GLint* length);
nuclear@10 17722 typedef void (GLAPIENTRY * PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint* programs, GLint maxPrograms, GLint* numPrograms);
nuclear@10 17723 typedef void (GLAPIENTRY * PFNGLEXTGETSHADERSQCOMPROC) (GLuint* shaders, GLint maxShaders, GLint* numShaders);
nuclear@10 17724 typedef GLboolean (GLAPIENTRY * PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
nuclear@10 17725
nuclear@10 17726 #define glExtGetProgramBinarySourceQCOM GLEW_GET_FUN(__glewExtGetProgramBinarySourceQCOM)
nuclear@10 17727 #define glExtGetProgramsQCOM GLEW_GET_FUN(__glewExtGetProgramsQCOM)
nuclear@10 17728 #define glExtGetShadersQCOM GLEW_GET_FUN(__glewExtGetShadersQCOM)
nuclear@10 17729 #define glExtIsProgramBinaryQCOM GLEW_GET_FUN(__glewExtIsProgramBinaryQCOM)
nuclear@10 17730
nuclear@10 17731 #define GLEW_QCOM_extended_get2 GLEW_GET_VAR(__GLEW_QCOM_extended_get2)
nuclear@10 17732
nuclear@10 17733 #endif /* GL_QCOM_extended_get2 */
nuclear@10 17734
nuclear@10 17735 /* ---------------------- GL_QCOM_framebuffer_foveated --------------------- */
nuclear@10 17736
nuclear@10 17737 #ifndef GL_QCOM_framebuffer_foveated
nuclear@10 17738 #define GL_QCOM_framebuffer_foveated 1
nuclear@10 17739
nuclear@10 17740 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x1
nuclear@10 17741 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x2
nuclear@10 17742
nuclear@10 17743 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint fbo, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint* providedFeatures);
nuclear@10 17744 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint fbo, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
nuclear@10 17745
nuclear@10 17746 #define glFramebufferFoveationConfigQCOM GLEW_GET_FUN(__glewFramebufferFoveationConfigQCOM)
nuclear@10 17747 #define glFramebufferFoveationParametersQCOM GLEW_GET_FUN(__glewFramebufferFoveationParametersQCOM)
nuclear@10 17748
nuclear@10 17749 #define GLEW_QCOM_framebuffer_foveated GLEW_GET_VAR(__GLEW_QCOM_framebuffer_foveated)
nuclear@10 17750
nuclear@10 17751 #endif /* GL_QCOM_framebuffer_foveated */
nuclear@10 17752
nuclear@10 17753 /* ---------------------- GL_QCOM_perfmon_global_mode ---------------------- */
nuclear@10 17754
nuclear@10 17755 #ifndef GL_QCOM_perfmon_global_mode
nuclear@10 17756 #define GL_QCOM_perfmon_global_mode 1
nuclear@10 17757
nuclear@10 17758 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
nuclear@10 17759
nuclear@10 17760 #define GLEW_QCOM_perfmon_global_mode GLEW_GET_VAR(__GLEW_QCOM_perfmon_global_mode)
nuclear@10 17761
nuclear@10 17762 #endif /* GL_QCOM_perfmon_global_mode */
nuclear@10 17763
nuclear@10 17764 /* -------------- GL_QCOM_shader_framebuffer_fetch_noncoherent ------------- */
nuclear@10 17765
nuclear@10 17766 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
nuclear@10 17767 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
nuclear@10 17768
nuclear@10 17769 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
nuclear@10 17770
nuclear@10 17771 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
nuclear@10 17772
nuclear@10 17773 #define glFramebufferFetchBarrierQCOM GLEW_GET_FUN(__glewFramebufferFetchBarrierQCOM)
nuclear@10 17774
nuclear@10 17775 #define GLEW_QCOM_shader_framebuffer_fetch_noncoherent GLEW_GET_VAR(__GLEW_QCOM_shader_framebuffer_fetch_noncoherent)
nuclear@10 17776
nuclear@10 17777 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
nuclear@10 17778
nuclear@10 17779 /* ------------------------ GL_QCOM_tiled_rendering ------------------------ */
nuclear@10 17780
nuclear@10 17781 #ifndef GL_QCOM_tiled_rendering
nuclear@10 17782 #define GL_QCOM_tiled_rendering 1
nuclear@10 17783
nuclear@10 17784 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
nuclear@10 17785 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
nuclear@10 17786 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
nuclear@10 17787 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
nuclear@10 17788 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
nuclear@10 17789 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
nuclear@10 17790 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
nuclear@10 17791 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
nuclear@10 17792 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
nuclear@10 17793 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
nuclear@10 17794 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
nuclear@10 17795 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
nuclear@10 17796 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
nuclear@10 17797 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
nuclear@10 17798 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
nuclear@10 17799 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
nuclear@10 17800 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
nuclear@10 17801 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
nuclear@10 17802 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
nuclear@10 17803 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
nuclear@10 17804 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
nuclear@10 17805 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
nuclear@10 17806 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
nuclear@10 17807 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
nuclear@10 17808 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
nuclear@10 17809 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
nuclear@10 17810 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
nuclear@10 17811 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
nuclear@10 17812 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
nuclear@10 17813 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
nuclear@10 17814 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
nuclear@10 17815 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
nuclear@10 17816
nuclear@10 17817 typedef void (GLAPIENTRY * PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
nuclear@10 17818 typedef void (GLAPIENTRY * PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
nuclear@10 17819
nuclear@10 17820 #define glEndTilingQCOM GLEW_GET_FUN(__glewEndTilingQCOM)
nuclear@10 17821 #define glStartTilingQCOM GLEW_GET_FUN(__glewStartTilingQCOM)
nuclear@10 17822
nuclear@10 17823 #define GLEW_QCOM_tiled_rendering GLEW_GET_VAR(__GLEW_QCOM_tiled_rendering)
nuclear@10 17824
nuclear@10 17825 #endif /* GL_QCOM_tiled_rendering */
nuclear@10 17826
nuclear@10 17827 /* ---------------------- GL_QCOM_writeonly_rendering ---------------------- */
nuclear@10 17828
nuclear@10 17829 #ifndef GL_QCOM_writeonly_rendering
nuclear@10 17830 #define GL_QCOM_writeonly_rendering 1
nuclear@10 17831
nuclear@10 17832 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
nuclear@10 17833
nuclear@10 17834 #define GLEW_QCOM_writeonly_rendering GLEW_GET_VAR(__GLEW_QCOM_writeonly_rendering)
nuclear@10 17835
nuclear@10 17836 #endif /* GL_QCOM_writeonly_rendering */
nuclear@10 17837
nuclear@10 17838 /* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */
nuclear@10 17839
nuclear@10 17840 #ifndef GL_REGAL_ES1_0_compatibility
nuclear@10 17841 #define GL_REGAL_ES1_0_compatibility 1
nuclear@10 17842
nuclear@10 17843 typedef int GLclampx;
nuclear@10 17844
nuclear@10 17845 typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref);
nuclear@10 17846 typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
nuclear@10 17847 typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth);
nuclear@10 17848 typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
nuclear@10 17849 typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar);
nuclear@10 17850 typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param);
nuclear@10 17851 typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params);
nuclear@10 17852 typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
nuclear@10 17853 typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
nuclear@10 17854 typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param);
nuclear@10 17855 typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params);
nuclear@10 17856 typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param);
nuclear@10 17857 typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params);
nuclear@10 17858 typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width);
nuclear@10 17859 typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m);
nuclear@10 17860 typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param);
nuclear@10 17861 typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params);
nuclear@10 17862 typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m);
nuclear@10 17863 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
nuclear@10 17864 typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
nuclear@10 17865 typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
nuclear@10 17866 typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
nuclear@10 17867 typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size);
nuclear@10 17868 typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units);
nuclear@10 17869 typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
nuclear@10 17870 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert);
nuclear@10 17871 typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z);
nuclear@10 17872 typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param);
nuclear@10 17873 typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params);
nuclear@10 17874 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param);
nuclear@10 17875 typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z);
nuclear@10 17876
nuclear@10 17877 #define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx)
nuclear@10 17878 #define glClearColorx GLEW_GET_FUN(__glewClearColorx)
nuclear@10 17879 #define glClearDepthx GLEW_GET_FUN(__glewClearDepthx)
nuclear@10 17880 #define glColor4x GLEW_GET_FUN(__glewColor4x)
nuclear@10 17881 #define glDepthRangex GLEW_GET_FUN(__glewDepthRangex)
nuclear@10 17882 #define glFogx GLEW_GET_FUN(__glewFogx)
nuclear@10 17883 #define glFogxv GLEW_GET_FUN(__glewFogxv)
nuclear@10 17884 #define glFrustumf GLEW_GET_FUN(__glewFrustumf)
nuclear@10 17885 #define glFrustumx GLEW_GET_FUN(__glewFrustumx)
nuclear@10 17886 #define glLightModelx GLEW_GET_FUN(__glewLightModelx)
nuclear@10 17887 #define glLightModelxv GLEW_GET_FUN(__glewLightModelxv)
nuclear@10 17888 #define glLightx GLEW_GET_FUN(__glewLightx)
nuclear@10 17889 #define glLightxv GLEW_GET_FUN(__glewLightxv)
nuclear@10 17890 #define glLineWidthx GLEW_GET_FUN(__glewLineWidthx)
nuclear@10 17891 #define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx)
nuclear@10 17892 #define glMaterialx GLEW_GET_FUN(__glewMaterialx)
nuclear@10 17893 #define glMaterialxv GLEW_GET_FUN(__glewMaterialxv)
nuclear@10 17894 #define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx)
nuclear@10 17895 #define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x)
nuclear@10 17896 #define glNormal3x GLEW_GET_FUN(__glewNormal3x)
nuclear@10 17897 #define glOrthof GLEW_GET_FUN(__glewOrthof)
nuclear@10 17898 #define glOrthox GLEW_GET_FUN(__glewOrthox)
nuclear@10 17899 #define glPointSizex GLEW_GET_FUN(__glewPointSizex)
nuclear@10 17900 #define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx)
nuclear@10 17901 #define glRotatex GLEW_GET_FUN(__glewRotatex)
nuclear@10 17902 #define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex)
nuclear@10 17903 #define glScalex GLEW_GET_FUN(__glewScalex)
nuclear@10 17904 #define glTexEnvx GLEW_GET_FUN(__glewTexEnvx)
nuclear@10 17905 #define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv)
nuclear@10 17906 #define glTexParameterx GLEW_GET_FUN(__glewTexParameterx)
nuclear@10 17907 #define glTranslatex GLEW_GET_FUN(__glewTranslatex)
nuclear@10 17908
nuclear@10 17909 #define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility)
nuclear@10 17910
nuclear@10 17911 #endif /* GL_REGAL_ES1_0_compatibility */
nuclear@10 17912
nuclear@10 17913 /* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */
nuclear@10 17914
nuclear@10 17915 #ifndef GL_REGAL_ES1_1_compatibility
nuclear@10 17916 #define GL_REGAL_ES1_1_compatibility 1
nuclear@10 17917
nuclear@10 17918 typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation);
nuclear@10 17919 typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation);
nuclear@10 17920 typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]);
nuclear@10 17921 typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]);
nuclear@10 17922 typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params);
nuclear@10 17923 typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params);
nuclear@10 17924 typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params);
nuclear@10 17925 typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params);
nuclear@10 17926 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params);
nuclear@10 17927 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param);
nuclear@10 17928 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params);
nuclear@10 17929 typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer);
nuclear@10 17930 typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params);
nuclear@10 17931
nuclear@10 17932 #define glClipPlanef GLEW_GET_FUN(__glewClipPlanef)
nuclear@10 17933 #define glClipPlanex GLEW_GET_FUN(__glewClipPlanex)
nuclear@10 17934 #define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef)
nuclear@10 17935 #define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex)
nuclear@10 17936 #define glGetFixedv GLEW_GET_FUN(__glewGetFixedv)
nuclear@10 17937 #define glGetLightxv GLEW_GET_FUN(__glewGetLightxv)
nuclear@10 17938 #define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv)
nuclear@10 17939 #define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv)
nuclear@10 17940 #define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv)
nuclear@10 17941 #define glPointParameterx GLEW_GET_FUN(__glewPointParameterx)
nuclear@10 17942 #define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv)
nuclear@10 17943 #define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES)
nuclear@10 17944 #define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv)
nuclear@10 17945
nuclear@10 17946 #define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility)
nuclear@10 17947
nuclear@10 17948 #endif /* GL_REGAL_ES1_1_compatibility */
nuclear@10 17949
nuclear@10 17950 /* ---------------------------- GL_REGAL_enable ---------------------------- */
nuclear@10 17951
nuclear@10 17952 #ifndef GL_REGAL_enable
nuclear@10 17953 #define GL_REGAL_enable 1
nuclear@10 17954
nuclear@10 17955 #define GL_ERROR_REGAL 0x9322
nuclear@10 17956 #define GL_DEBUG_REGAL 0x9323
nuclear@10 17957 #define GL_LOG_REGAL 0x9324
nuclear@10 17958 #define GL_EMULATION_REGAL 0x9325
nuclear@10 17959 #define GL_DRIVER_REGAL 0x9326
nuclear@10 17960 #define GL_MISSING_REGAL 0x9360
nuclear@10 17961 #define GL_TRACE_REGAL 0x9361
nuclear@10 17962 #define GL_CACHE_REGAL 0x9362
nuclear@10 17963 #define GL_CODE_REGAL 0x9363
nuclear@10 17964 #define GL_STATISTICS_REGAL 0x9364
nuclear@10 17965
nuclear@10 17966 #define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable)
nuclear@10 17967
nuclear@10 17968 #endif /* GL_REGAL_enable */
nuclear@10 17969
nuclear@10 17970 /* ------------------------- GL_REGAL_error_string ------------------------- */
nuclear@10 17971
nuclear@10 17972 #ifndef GL_REGAL_error_string
nuclear@10 17973 #define GL_REGAL_error_string 1
nuclear@10 17974
nuclear@10 17975 typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error);
nuclear@10 17976
nuclear@10 17977 #define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL)
nuclear@10 17978
nuclear@10 17979 #define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string)
nuclear@10 17980
nuclear@10 17981 #endif /* GL_REGAL_error_string */
nuclear@10 17982
nuclear@10 17983 /* ------------------------ GL_REGAL_extension_query ----------------------- */
nuclear@10 17984
nuclear@10 17985 #ifndef GL_REGAL_extension_query
nuclear@10 17986 #define GL_REGAL_extension_query 1
nuclear@10 17987
nuclear@10 17988 typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext);
nuclear@10 17989 typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext);
nuclear@10 17990
nuclear@10 17991 #define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL)
nuclear@10 17992 #define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL)
nuclear@10 17993
nuclear@10 17994 #define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query)
nuclear@10 17995
nuclear@10 17996 #endif /* GL_REGAL_extension_query */
nuclear@10 17997
nuclear@10 17998 /* ------------------------------ GL_REGAL_log ----------------------------- */
nuclear@10 17999
nuclear@10 18000 #ifndef GL_REGAL_log
nuclear@10 18001 #define GL_REGAL_log 1
nuclear@10 18002
nuclear@10 18003 #define GL_LOG_ERROR_REGAL 0x9319
nuclear@10 18004 #define GL_LOG_WARNING_REGAL 0x931A
nuclear@10 18005 #define GL_LOG_INFO_REGAL 0x931B
nuclear@10 18006 #define GL_LOG_APP_REGAL 0x931C
nuclear@10 18007 #define GL_LOG_DRIVER_REGAL 0x931D
nuclear@10 18008 #define GL_LOG_INTERNAL_REGAL 0x931E
nuclear@10 18009 #define GL_LOG_DEBUG_REGAL 0x931F
nuclear@10 18010 #define GL_LOG_STATUS_REGAL 0x9320
nuclear@10 18011 #define GL_LOG_HTTP_REGAL 0x9321
nuclear@10 18012
nuclear@10 18013 typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context);
nuclear@10 18014
nuclear@10 18015 typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback);
nuclear@10 18016
nuclear@10 18017 #define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL)
nuclear@10 18018
nuclear@10 18019 #define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log)
nuclear@10 18020
nuclear@10 18021 #endif /* GL_REGAL_log */
nuclear@10 18022
nuclear@10 18023 /* ------------------------- GL_REGAL_proc_address ------------------------- */
nuclear@10 18024
nuclear@10 18025 #ifndef GL_REGAL_proc_address
nuclear@10 18026 #define GL_REGAL_proc_address 1
nuclear@10 18027
nuclear@10 18028 typedef void * (GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name);
nuclear@10 18029
nuclear@10 18030 #define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
nuclear@10 18031
nuclear@10 18032 #define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address)
nuclear@10 18033
nuclear@10 18034 #endif /* GL_REGAL_proc_address */
nuclear@10 18035
nuclear@10 18036 /* ----------------------- GL_REND_screen_coordinates ---------------------- */
nuclear@10 18037
nuclear@10 18038 #ifndef GL_REND_screen_coordinates
nuclear@10 18039 #define GL_REND_screen_coordinates 1
nuclear@10 18040
nuclear@10 18041 #define GL_SCREEN_COORDINATES_REND 0x8490
nuclear@10 18042 #define GL_INVERTED_SCREEN_W_REND 0x8491
nuclear@10 18043
nuclear@10 18044 #define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
nuclear@10 18045
nuclear@10 18046 #endif /* GL_REND_screen_coordinates */
nuclear@10 18047
nuclear@10 18048 /* ------------------------------- GL_S3_s3tc ------------------------------ */
nuclear@10 18049
nuclear@10 18050 #ifndef GL_S3_s3tc
nuclear@10 18051 #define GL_S3_s3tc 1
nuclear@10 18052
nuclear@10 18053 #define GL_RGB_S3TC 0x83A0
nuclear@10 18054 #define GL_RGB4_S3TC 0x83A1
nuclear@10 18055 #define GL_RGBA_S3TC 0x83A2
nuclear@10 18056 #define GL_RGBA4_S3TC 0x83A3
nuclear@10 18057 #define GL_RGBA_DXT5_S3TC 0x83A4
nuclear@10 18058 #define GL_RGBA4_DXT5_S3TC 0x83A5
nuclear@10 18059
nuclear@10 18060 #define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)
nuclear@10 18061
nuclear@10 18062 #endif /* GL_S3_s3tc */
nuclear@10 18063
nuclear@10 18064 /* ------------------------- GL_SGIS_clip_band_hint ------------------------ */
nuclear@10 18065
nuclear@10 18066 #ifndef GL_SGIS_clip_band_hint
nuclear@10 18067 #define GL_SGIS_clip_band_hint 1
nuclear@10 18068
nuclear@10 18069 #define GLEW_SGIS_clip_band_hint GLEW_GET_VAR(__GLEW_SGIS_clip_band_hint)
nuclear@10 18070
nuclear@10 18071 #endif /* GL_SGIS_clip_band_hint */
nuclear@10 18072
nuclear@10 18073 /* -------------------------- GL_SGIS_color_range -------------------------- */
nuclear@10 18074
nuclear@10 18075 #ifndef GL_SGIS_color_range
nuclear@10 18076 #define GL_SGIS_color_range 1
nuclear@10 18077
nuclear@10 18078 #define GL_EXTENDED_RANGE_SGIS 0x85A5
nuclear@10 18079 #define GL_MIN_RED_SGIS 0x85A6
nuclear@10 18080 #define GL_MAX_RED_SGIS 0x85A7
nuclear@10 18081 #define GL_MIN_GREEN_SGIS 0x85A8
nuclear@10 18082 #define GL_MAX_GREEN_SGIS 0x85A9
nuclear@10 18083 #define GL_MIN_BLUE_SGIS 0x85AA
nuclear@10 18084 #define GL_MAX_BLUE_SGIS 0x85AB
nuclear@10 18085 #define GL_MIN_ALPHA_SGIS 0x85AC
nuclear@10 18086 #define GL_MAX_ALPHA_SGIS 0x85AD
nuclear@10 18087
nuclear@10 18088 #define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)
nuclear@10 18089
nuclear@10 18090 #endif /* GL_SGIS_color_range */
nuclear@10 18091
nuclear@10 18092 /* ------------------------- GL_SGIS_detail_texture ------------------------ */
nuclear@10 18093
nuclear@10 18094 #ifndef GL_SGIS_detail_texture
nuclear@10 18095 #define GL_SGIS_detail_texture 1
nuclear@10 18096
nuclear@10 18097 typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points);
nuclear@10 18098 typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points);
nuclear@10 18099
nuclear@10 18100 #define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)
nuclear@10 18101 #define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
nuclear@10 18102
nuclear@10 18103 #define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
nuclear@10 18104
nuclear@10 18105 #endif /* GL_SGIS_detail_texture */
nuclear@10 18106
nuclear@10 18107 /* -------------------------- GL_SGIS_fog_function ------------------------- */
nuclear@10 18108
nuclear@10 18109 #ifndef GL_SGIS_fog_function
nuclear@10 18110 #define GL_SGIS_fog_function 1
nuclear@10 18111
nuclear@10 18112 typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points);
nuclear@10 18113 typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points);
nuclear@10 18114
nuclear@10 18115 #define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)
nuclear@10 18116 #define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)
nuclear@10 18117
nuclear@10 18118 #define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)
nuclear@10 18119
nuclear@10 18120 #endif /* GL_SGIS_fog_function */
nuclear@10 18121
nuclear@10 18122 /* ------------------------ GL_SGIS_generate_mipmap ------------------------ */
nuclear@10 18123
nuclear@10 18124 #ifndef GL_SGIS_generate_mipmap
nuclear@10 18125 #define GL_SGIS_generate_mipmap 1
nuclear@10 18126
nuclear@10 18127 #define GL_GENERATE_MIPMAP_SGIS 0x8191
nuclear@10 18128 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
nuclear@10 18129
nuclear@10 18130 #define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
nuclear@10 18131
nuclear@10 18132 #endif /* GL_SGIS_generate_mipmap */
nuclear@10 18133
nuclear@10 18134 /* -------------------------- GL_SGIS_line_texgen -------------------------- */
nuclear@10 18135
nuclear@10 18136 #ifndef GL_SGIS_line_texgen
nuclear@10 18137 #define GL_SGIS_line_texgen 1
nuclear@10 18138
nuclear@10 18139 #define GLEW_SGIS_line_texgen GLEW_GET_VAR(__GLEW_SGIS_line_texgen)
nuclear@10 18140
nuclear@10 18141 #endif /* GL_SGIS_line_texgen */
nuclear@10 18142
nuclear@10 18143 /* -------------------------- GL_SGIS_multisample -------------------------- */
nuclear@10 18144
nuclear@10 18145 #ifndef GL_SGIS_multisample
nuclear@10 18146 #define GL_SGIS_multisample 1
nuclear@10 18147
nuclear@10 18148 #define GL_MULTISAMPLE_SGIS 0x809D
nuclear@10 18149 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
nuclear@10 18150 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
nuclear@10 18151 #define GL_SAMPLE_MASK_SGIS 0x80A0
nuclear@10 18152 #define GL_1PASS_SGIS 0x80A1
nuclear@10 18153 #define GL_2PASS_0_SGIS 0x80A2
nuclear@10 18154 #define GL_2PASS_1_SGIS 0x80A3
nuclear@10 18155 #define GL_4PASS_0_SGIS 0x80A4
nuclear@10 18156 #define GL_4PASS_1_SGIS 0x80A5
nuclear@10 18157 #define GL_4PASS_2_SGIS 0x80A6
nuclear@10 18158 #define GL_4PASS_3_SGIS 0x80A7
nuclear@10 18159 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8
nuclear@10 18160 #define GL_SAMPLES_SGIS 0x80A9
nuclear@10 18161 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
nuclear@10 18162 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
nuclear@10 18163 #define GL_SAMPLE_PATTERN_SGIS 0x80AC
nuclear@10 18164
nuclear@10 18165 typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
nuclear@10 18166 typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
nuclear@10 18167
nuclear@10 18168 #define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)
nuclear@10 18169 #define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)
nuclear@10 18170
nuclear@10 18171 #define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)
nuclear@10 18172
nuclear@10 18173 #endif /* GL_SGIS_multisample */
nuclear@10 18174
nuclear@10 18175 /* -------------------------- GL_SGIS_multitexture ------------------------- */
nuclear@10 18176
nuclear@10 18177 #ifndef GL_SGIS_multitexture
nuclear@10 18178 #define GL_SGIS_multitexture 1
nuclear@10 18179
nuclear@10 18180 #define GL_SELECTED_TEXTURE_SGIS 0x83C0
nuclear@10 18181 #define GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83C1
nuclear@10 18182 #define GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83C2
nuclear@10 18183 #define GL_MAX_TEXTURES_SGIS 0x83C3
nuclear@10 18184 #define GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83C4
nuclear@10 18185 #define GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS 0x83C5
nuclear@10 18186 #define GL_TEXTURE_ENV_COORD_SET_SGIS 0x83C6
nuclear@10 18187 #define GL_TEXTURE0_SGIS 0x83C7
nuclear@10 18188 #define GL_TEXTURE1_SGIS 0x83C8
nuclear@10 18189 #define GL_TEXTURE2_SGIS 0x83C9
nuclear@10 18190 #define GL_TEXTURE3_SGIS 0x83CA
nuclear@10 18191
nuclear@10 18192 typedef void (GLAPIENTRY * PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC) (GLint factor);
nuclear@10 18193 typedef void (GLAPIENTRY * PFNGLSELECTTEXTURECOORDSETSGISPROC) (GLenum target);
nuclear@10 18194 typedef void (GLAPIENTRY * PFNGLSELECTTEXTURESGISPROC) (GLenum target);
nuclear@10 18195 typedef void (GLAPIENTRY * PFNGLSELECTTEXTURETRANSFORMSGISPROC) (GLenum target);
nuclear@10 18196
nuclear@10 18197 #define glInterleavedTextureCoordSetsSGIS GLEW_GET_FUN(__glewInterleavedTextureCoordSetsSGIS)
nuclear@10 18198 #define glSelectTextureCoordSetSGIS GLEW_GET_FUN(__glewSelectTextureCoordSetSGIS)
nuclear@10 18199 #define glSelectTextureSGIS GLEW_GET_FUN(__glewSelectTextureSGIS)
nuclear@10 18200 #define glSelectTextureTransformSGIS GLEW_GET_FUN(__glewSelectTextureTransformSGIS)
nuclear@10 18201
nuclear@10 18202 #define GLEW_SGIS_multitexture GLEW_GET_VAR(__GLEW_SGIS_multitexture)
nuclear@10 18203
nuclear@10 18204 #endif /* GL_SGIS_multitexture */
nuclear@10 18205
nuclear@10 18206 /* ------------------------- GL_SGIS_pixel_texture ------------------------- */
nuclear@10 18207
nuclear@10 18208 #ifndef GL_SGIS_pixel_texture
nuclear@10 18209 #define GL_SGIS_pixel_texture 1
nuclear@10 18210
nuclear@10 18211 #define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
nuclear@10 18212
nuclear@10 18213 #endif /* GL_SGIS_pixel_texture */
nuclear@10 18214
nuclear@10 18215 /* ----------------------- GL_SGIS_point_line_texgen ----------------------- */
nuclear@10 18216
nuclear@10 18217 #ifndef GL_SGIS_point_line_texgen
nuclear@10 18218 #define GL_SGIS_point_line_texgen 1
nuclear@10 18219
nuclear@10 18220 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
nuclear@10 18221 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
nuclear@10 18222 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
nuclear@10 18223 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
nuclear@10 18224 #define GL_EYE_POINT_SGIS 0x81F4
nuclear@10 18225 #define GL_OBJECT_POINT_SGIS 0x81F5
nuclear@10 18226 #define GL_EYE_LINE_SGIS 0x81F6
nuclear@10 18227 #define GL_OBJECT_LINE_SGIS 0x81F7
nuclear@10 18228
nuclear@10 18229 #define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen)
nuclear@10 18230
nuclear@10 18231 #endif /* GL_SGIS_point_line_texgen */
nuclear@10 18232
nuclear@10 18233 /* ----------------------- GL_SGIS_shared_multisample ---------------------- */
nuclear@10 18234
nuclear@10 18235 #ifndef GL_SGIS_shared_multisample
nuclear@10 18236 #define GL_SGIS_shared_multisample 1
nuclear@10 18237
nuclear@10 18238 typedef void (GLAPIENTRY * PFNGLMULTISAMPLESUBRECTPOSSGISPROC) (GLint x, GLint y);
nuclear@10 18239
nuclear@10 18240 #define glMultisampleSubRectPosSGIS GLEW_GET_FUN(__glewMultisampleSubRectPosSGIS)
nuclear@10 18241
nuclear@10 18242 #define GLEW_SGIS_shared_multisample GLEW_GET_VAR(__GLEW_SGIS_shared_multisample)
nuclear@10 18243
nuclear@10 18244 #endif /* GL_SGIS_shared_multisample */
nuclear@10 18245
nuclear@10 18246 /* ------------------------ GL_SGIS_sharpen_texture ------------------------ */
nuclear@10 18247
nuclear@10 18248 #ifndef GL_SGIS_sharpen_texture
nuclear@10 18249 #define GL_SGIS_sharpen_texture 1
nuclear@10 18250
nuclear@10 18251 typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points);
nuclear@10 18252 typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points);
nuclear@10 18253
nuclear@10 18254 #define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
nuclear@10 18255 #define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
nuclear@10 18256
nuclear@10 18257 #define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
nuclear@10 18258
nuclear@10 18259 #endif /* GL_SGIS_sharpen_texture */
nuclear@10 18260
nuclear@10 18261 /* --------------------------- GL_SGIS_texture4D --------------------------- */
nuclear@10 18262
nuclear@10 18263 #ifndef GL_SGIS_texture4D
nuclear@10 18264 #define GL_SGIS_texture4D 1
nuclear@10 18265
nuclear@10 18266 typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels);
nuclear@10 18267 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels);
nuclear@10 18268
nuclear@10 18269 #define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)
nuclear@10 18270 #define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)
nuclear@10 18271
nuclear@10 18272 #define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)
nuclear@10 18273
nuclear@10 18274 #endif /* GL_SGIS_texture4D */
nuclear@10 18275
nuclear@10 18276 /* ---------------------- GL_SGIS_texture_border_clamp --------------------- */
nuclear@10 18277
nuclear@10 18278 #ifndef GL_SGIS_texture_border_clamp
nuclear@10 18279 #define GL_SGIS_texture_border_clamp 1
nuclear@10 18280
nuclear@10 18281 #define GL_CLAMP_TO_BORDER_SGIS 0x812D
nuclear@10 18282
nuclear@10 18283 #define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
nuclear@10 18284
nuclear@10 18285 #endif /* GL_SGIS_texture_border_clamp */
nuclear@10 18286
nuclear@10 18287 /* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */
nuclear@10 18288
nuclear@10 18289 #ifndef GL_SGIS_texture_edge_clamp
nuclear@10 18290 #define GL_SGIS_texture_edge_clamp 1
nuclear@10 18291
nuclear@10 18292 #define GL_CLAMP_TO_EDGE_SGIS 0x812F
nuclear@10 18293
nuclear@10 18294 #define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
nuclear@10 18295
nuclear@10 18296 #endif /* GL_SGIS_texture_edge_clamp */
nuclear@10 18297
nuclear@10 18298 /* ------------------------ GL_SGIS_texture_filter4 ------------------------ */
nuclear@10 18299
nuclear@10 18300 #ifndef GL_SGIS_texture_filter4
nuclear@10 18301 #define GL_SGIS_texture_filter4 1
nuclear@10 18302
nuclear@10 18303 typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights);
nuclear@10 18304 typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights);
nuclear@10 18305
nuclear@10 18306 #define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
nuclear@10 18307 #define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)
nuclear@10 18308
nuclear@10 18309 #define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
nuclear@10 18310
nuclear@10 18311 #endif /* GL_SGIS_texture_filter4 */
nuclear@10 18312
nuclear@10 18313 /* -------------------------- GL_SGIS_texture_lod -------------------------- */
nuclear@10 18314
nuclear@10 18315 #ifndef GL_SGIS_texture_lod
nuclear@10 18316 #define GL_SGIS_texture_lod 1
nuclear@10 18317
nuclear@10 18318 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
nuclear@10 18319 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
nuclear@10 18320 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
nuclear@10 18321 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
nuclear@10 18322
nuclear@10 18323 #define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
nuclear@10 18324
nuclear@10 18325 #endif /* GL_SGIS_texture_lod */
nuclear@10 18326
nuclear@10 18327 /* ------------------------- GL_SGIS_texture_select ------------------------ */
nuclear@10 18328
nuclear@10 18329 #ifndef GL_SGIS_texture_select
nuclear@10 18330 #define GL_SGIS_texture_select 1
nuclear@10 18331
nuclear@10 18332 #define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)
nuclear@10 18333
nuclear@10 18334 #endif /* GL_SGIS_texture_select */
nuclear@10 18335
nuclear@10 18336 /* ----------------------------- GL_SGIX_async ----------------------------- */
nuclear@10 18337
nuclear@10 18338 #ifndef GL_SGIX_async
nuclear@10 18339 #define GL_SGIX_async 1
nuclear@10 18340
nuclear@10 18341 #define GL_ASYNC_MARKER_SGIX 0x8329
nuclear@10 18342
nuclear@10 18343 typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
nuclear@10 18344 typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
nuclear@10 18345 typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp);
nuclear@10 18346 typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
nuclear@10 18347 typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
nuclear@10 18348 typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp);
nuclear@10 18349
nuclear@10 18350 #define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)
nuclear@10 18351 #define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
nuclear@10 18352 #define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)
nuclear@10 18353 #define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
nuclear@10 18354 #define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
nuclear@10 18355 #define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)
nuclear@10 18356
nuclear@10 18357 #define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)
nuclear@10 18358
nuclear@10 18359 #endif /* GL_SGIX_async */
nuclear@10 18360
nuclear@10 18361 /* ------------------------ GL_SGIX_async_histogram ------------------------ */
nuclear@10 18362
nuclear@10 18363 #ifndef GL_SGIX_async_histogram
nuclear@10 18364 #define GL_SGIX_async_histogram 1
nuclear@10 18365
nuclear@10 18366 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C
nuclear@10 18367 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
nuclear@10 18368
nuclear@10 18369 #define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
nuclear@10 18370
nuclear@10 18371 #endif /* GL_SGIX_async_histogram */
nuclear@10 18372
nuclear@10 18373 /* -------------------------- GL_SGIX_async_pixel -------------------------- */
nuclear@10 18374
nuclear@10 18375 #ifndef GL_SGIX_async_pixel
nuclear@10 18376 #define GL_SGIX_async_pixel 1
nuclear@10 18377
nuclear@10 18378 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
nuclear@10 18379 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
nuclear@10 18380 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E
nuclear@10 18381 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
nuclear@10 18382 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
nuclear@10 18383 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
nuclear@10 18384
nuclear@10 18385 #define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
nuclear@10 18386
nuclear@10 18387 #endif /* GL_SGIX_async_pixel */
nuclear@10 18388
nuclear@10 18389 /* ----------------------- GL_SGIX_bali_g_instruments ---------------------- */
nuclear@10 18390
nuclear@10 18391 #ifndef GL_SGIX_bali_g_instruments
nuclear@10 18392 #define GL_SGIX_bali_g_instruments 1
nuclear@10 18393
nuclear@10 18394 #define GL_BALI_NUM_TRIS_CULLED_INSTRUMENT 0x6080
nuclear@10 18395 #define GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT 0x6081
nuclear@10 18396 #define GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT 0x6082
nuclear@10 18397 #define GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT 0x6083
nuclear@10 18398
nuclear@10 18399 #define GLEW_SGIX_bali_g_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_g_instruments)
nuclear@10 18400
nuclear@10 18401 #endif /* GL_SGIX_bali_g_instruments */
nuclear@10 18402
nuclear@10 18403 /* ----------------------- GL_SGIX_bali_r_instruments ---------------------- */
nuclear@10 18404
nuclear@10 18405 #ifndef GL_SGIX_bali_r_instruments
nuclear@10 18406 #define GL_SGIX_bali_r_instruments 1
nuclear@10 18407
nuclear@10 18408 #define GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT 0x6090
nuclear@10 18409 #define GL_BALI_DEPTH_PASS_INSTRUMENT 0x6091
nuclear@10 18410 #define GL_BALI_R_CHIP_COUNT 0x6092
nuclear@10 18411
nuclear@10 18412 #define GLEW_SGIX_bali_r_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_r_instruments)
nuclear@10 18413
nuclear@10 18414 #endif /* GL_SGIX_bali_r_instruments */
nuclear@10 18415
nuclear@10 18416 /* --------------------- GL_SGIX_bali_timer_instruments -------------------- */
nuclear@10 18417
nuclear@10 18418 #ifndef GL_SGIX_bali_timer_instruments
nuclear@10 18419 #define GL_SGIX_bali_timer_instruments 1
nuclear@10 18420
nuclear@10 18421 #define GLEW_SGIX_bali_timer_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_timer_instruments)
nuclear@10 18422
nuclear@10 18423 #endif /* GL_SGIX_bali_timer_instruments */
nuclear@10 18424
nuclear@10 18425 /* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */
nuclear@10 18426
nuclear@10 18427 #ifndef GL_SGIX_blend_alpha_minmax
nuclear@10 18428 #define GL_SGIX_blend_alpha_minmax 1
nuclear@10 18429
nuclear@10 18430 #define GL_ALPHA_MIN_SGIX 0x8320
nuclear@10 18431 #define GL_ALPHA_MAX_SGIX 0x8321
nuclear@10 18432
nuclear@10 18433 #define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
nuclear@10 18434
nuclear@10 18435 #endif /* GL_SGIX_blend_alpha_minmax */
nuclear@10 18436
nuclear@10 18437 /* --------------------------- GL_SGIX_blend_cadd -------------------------- */
nuclear@10 18438
nuclear@10 18439 #ifndef GL_SGIX_blend_cadd
nuclear@10 18440 #define GL_SGIX_blend_cadd 1
nuclear@10 18441
nuclear@10 18442 #define GL_FUNC_COMPLEX_ADD_EXT 0x601C
nuclear@10 18443
nuclear@10 18444 #define GLEW_SGIX_blend_cadd GLEW_GET_VAR(__GLEW_SGIX_blend_cadd)
nuclear@10 18445
nuclear@10 18446 #endif /* GL_SGIX_blend_cadd */
nuclear@10 18447
nuclear@10 18448 /* ------------------------ GL_SGIX_blend_cmultiply ------------------------ */
nuclear@10 18449
nuclear@10 18450 #ifndef GL_SGIX_blend_cmultiply
nuclear@10 18451 #define GL_SGIX_blend_cmultiply 1
nuclear@10 18452
nuclear@10 18453 #define GL_FUNC_COMPLEX_MULTIPLY_EXT 0x601B
nuclear@10 18454
nuclear@10 18455 #define GLEW_SGIX_blend_cmultiply GLEW_GET_VAR(__GLEW_SGIX_blend_cmultiply)
nuclear@10 18456
nuclear@10 18457 #endif /* GL_SGIX_blend_cmultiply */
nuclear@10 18458
nuclear@10 18459 /* --------------------- GL_SGIX_calligraphic_fragment --------------------- */
nuclear@10 18460
nuclear@10 18461 #ifndef GL_SGIX_calligraphic_fragment
nuclear@10 18462 #define GL_SGIX_calligraphic_fragment 1
nuclear@10 18463
nuclear@10 18464 #define GLEW_SGIX_calligraphic_fragment GLEW_GET_VAR(__GLEW_SGIX_calligraphic_fragment)
nuclear@10 18465
nuclear@10 18466 #endif /* GL_SGIX_calligraphic_fragment */
nuclear@10 18467
nuclear@10 18468 /* ---------------------------- GL_SGIX_clipmap ---------------------------- */
nuclear@10 18469
nuclear@10 18470 #ifndef GL_SGIX_clipmap
nuclear@10 18471 #define GL_SGIX_clipmap 1
nuclear@10 18472
nuclear@10 18473 #define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)
nuclear@10 18474
nuclear@10 18475 #endif /* GL_SGIX_clipmap */
nuclear@10 18476
nuclear@10 18477 /* --------------------- GL_SGIX_color_matrix_accuracy --------------------- */
nuclear@10 18478
nuclear@10 18479 #ifndef GL_SGIX_color_matrix_accuracy
nuclear@10 18480 #define GL_SGIX_color_matrix_accuracy 1
nuclear@10 18481
nuclear@10 18482 #define GL_COLOR_MATRIX_HINT 0x8317
nuclear@10 18483
nuclear@10 18484 #define GLEW_SGIX_color_matrix_accuracy GLEW_GET_VAR(__GLEW_SGIX_color_matrix_accuracy)
nuclear@10 18485
nuclear@10 18486 #endif /* GL_SGIX_color_matrix_accuracy */
nuclear@10 18487
nuclear@10 18488 /* --------------------- GL_SGIX_color_table_index_mode -------------------- */
nuclear@10 18489
nuclear@10 18490 #ifndef GL_SGIX_color_table_index_mode
nuclear@10 18491 #define GL_SGIX_color_table_index_mode 1
nuclear@10 18492
nuclear@10 18493 #define GLEW_SGIX_color_table_index_mode GLEW_GET_VAR(__GLEW_SGIX_color_table_index_mode)
nuclear@10 18494
nuclear@10 18495 #endif /* GL_SGIX_color_table_index_mode */
nuclear@10 18496
nuclear@10 18497 /* ------------------------- GL_SGIX_complex_polar ------------------------- */
nuclear@10 18498
nuclear@10 18499 #ifndef GL_SGIX_complex_polar
nuclear@10 18500 #define GL_SGIX_complex_polar 1
nuclear@10 18501
nuclear@10 18502 #define GLEW_SGIX_complex_polar GLEW_GET_VAR(__GLEW_SGIX_complex_polar)
nuclear@10 18503
nuclear@10 18504 #endif /* GL_SGIX_complex_polar */
nuclear@10 18505
nuclear@10 18506 /* ---------------------- GL_SGIX_convolution_accuracy --------------------- */
nuclear@10 18507
nuclear@10 18508 #ifndef GL_SGIX_convolution_accuracy
nuclear@10 18509 #define GL_SGIX_convolution_accuracy 1
nuclear@10 18510
nuclear@10 18511 #define GL_CONVOLUTION_HINT_SGIX 0x8316
nuclear@10 18512
nuclear@10 18513 #define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy)
nuclear@10 18514
nuclear@10 18515 #endif /* GL_SGIX_convolution_accuracy */
nuclear@10 18516
nuclear@10 18517 /* ---------------------------- GL_SGIX_cube_map --------------------------- */
nuclear@10 18518
nuclear@10 18519 #ifndef GL_SGIX_cube_map
nuclear@10 18520 #define GL_SGIX_cube_map 1
nuclear@10 18521
nuclear@10 18522 #define GL_ENV_MAP_SGIX 0x8340
nuclear@10 18523 #define GL_CUBE_MAP_SGIX 0x8341
nuclear@10 18524 #define GL_CUBE_MAP_ZP_SGIX 0x8342
nuclear@10 18525 #define GL_CUBE_MAP_ZN_SGIX 0x8343
nuclear@10 18526 #define GL_CUBE_MAP_XN_SGIX 0x8344
nuclear@10 18527 #define GL_CUBE_MAP_XP_SGIX 0x8345
nuclear@10 18528 #define GL_CUBE_MAP_YN_SGIX 0x8346
nuclear@10 18529 #define GL_CUBE_MAP_YP_SGIX 0x8347
nuclear@10 18530 #define GL_CUBE_MAP_BINDING_SGIX 0x8348
nuclear@10 18531
nuclear@10 18532 #define GLEW_SGIX_cube_map GLEW_GET_VAR(__GLEW_SGIX_cube_map)
nuclear@10 18533
nuclear@10 18534 #endif /* GL_SGIX_cube_map */
nuclear@10 18535
nuclear@10 18536 /* ------------------------ GL_SGIX_cylinder_texgen ------------------------ */
nuclear@10 18537
nuclear@10 18538 #ifndef GL_SGIX_cylinder_texgen
nuclear@10 18539 #define GL_SGIX_cylinder_texgen 1
nuclear@10 18540
nuclear@10 18541 #define GLEW_SGIX_cylinder_texgen GLEW_GET_VAR(__GLEW_SGIX_cylinder_texgen)
nuclear@10 18542
nuclear@10 18543 #endif /* GL_SGIX_cylinder_texgen */
nuclear@10 18544
nuclear@10 18545 /* ---------------------------- GL_SGIX_datapipe --------------------------- */
nuclear@10 18546
nuclear@10 18547 #ifndef GL_SGIX_datapipe
nuclear@10 18548 #define GL_SGIX_datapipe 1
nuclear@10 18549
nuclear@10 18550 #define GL_GEOMETRY_BIT 0x1
nuclear@10 18551 #define GL_IMAGE_BIT 0x2
nuclear@10 18552
nuclear@10 18553 typedef void (GLAPIENTRY * PFNGLADDRESSSPACEPROC) (GLenum space, GLbitfield mask);
nuclear@10 18554 typedef GLint (GLAPIENTRY * PFNGLDATAPIPEPROC) (GLenum space);
nuclear@10 18555
nuclear@10 18556 #define glAddressSpace GLEW_GET_FUN(__glewAddressSpace)
nuclear@10 18557 #define glDataPipe GLEW_GET_FUN(__glewDataPipe)
nuclear@10 18558
nuclear@10 18559 #define GLEW_SGIX_datapipe GLEW_GET_VAR(__GLEW_SGIX_datapipe)
nuclear@10 18560
nuclear@10 18561 #endif /* GL_SGIX_datapipe */
nuclear@10 18562
nuclear@10 18563 /* --------------------------- GL_SGIX_decimation -------------------------- */
nuclear@10 18564
nuclear@10 18565 #ifndef GL_SGIX_decimation
nuclear@10 18566 #define GL_SGIX_decimation 1
nuclear@10 18567
nuclear@10 18568 #define GLEW_SGIX_decimation GLEW_GET_VAR(__GLEW_SGIX_decimation)
nuclear@10 18569
nuclear@10 18570 #endif /* GL_SGIX_decimation */
nuclear@10 18571
nuclear@10 18572 /* --------------------- GL_SGIX_depth_pass_instrument --------------------- */
nuclear@10 18573
nuclear@10 18574 #ifndef GL_SGIX_depth_pass_instrument
nuclear@10 18575 #define GL_SGIX_depth_pass_instrument 1
nuclear@10 18576
nuclear@10 18577 #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
nuclear@10 18578 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
nuclear@10 18579 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
nuclear@10 18580
nuclear@10 18581 #define GLEW_SGIX_depth_pass_instrument GLEW_GET_VAR(__GLEW_SGIX_depth_pass_instrument)
nuclear@10 18582
nuclear@10 18583 #endif /* GL_SGIX_depth_pass_instrument */
nuclear@10 18584
nuclear@10 18585 /* ------------------------- GL_SGIX_depth_texture ------------------------- */
nuclear@10 18586
nuclear@10 18587 #ifndef GL_SGIX_depth_texture
nuclear@10 18588 #define GL_SGIX_depth_texture 1
nuclear@10 18589
nuclear@10 18590 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
nuclear@10 18591 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
nuclear@10 18592 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
nuclear@10 18593
nuclear@10 18594 #define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
nuclear@10 18595
nuclear@10 18596 #endif /* GL_SGIX_depth_texture */
nuclear@10 18597
nuclear@10 18598 /* ------------------------------ GL_SGIX_dvc ------------------------------ */
nuclear@10 18599
nuclear@10 18600 #ifndef GL_SGIX_dvc
nuclear@10 18601 #define GL_SGIX_dvc 1
nuclear@10 18602
nuclear@10 18603 #define GLEW_SGIX_dvc GLEW_GET_VAR(__GLEW_SGIX_dvc)
nuclear@10 18604
nuclear@10 18605 #endif /* GL_SGIX_dvc */
nuclear@10 18606
nuclear@10 18607 /* -------------------------- GL_SGIX_flush_raster ------------------------- */
nuclear@10 18608
nuclear@10 18609 #ifndef GL_SGIX_flush_raster
nuclear@10 18610 #define GL_SGIX_flush_raster 1
nuclear@10 18611
nuclear@10 18612 typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void);
nuclear@10 18613
nuclear@10 18614 #define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)
nuclear@10 18615
nuclear@10 18616 #define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
nuclear@10 18617
nuclear@10 18618 #endif /* GL_SGIX_flush_raster */
nuclear@10 18619
nuclear@10 18620 /* --------------------------- GL_SGIX_fog_blend --------------------------- */
nuclear@10 18621
nuclear@10 18622 #ifndef GL_SGIX_fog_blend
nuclear@10 18623 #define GL_SGIX_fog_blend 1
nuclear@10 18624
nuclear@10 18625 #define GL_FOG_BLEND_ALPHA_SGIX 0x81FE
nuclear@10 18626 #define GL_FOG_BLEND_COLOR_SGIX 0x81FF
nuclear@10 18627
nuclear@10 18628 #define GLEW_SGIX_fog_blend GLEW_GET_VAR(__GLEW_SGIX_fog_blend)
nuclear@10 18629
nuclear@10 18630 #endif /* GL_SGIX_fog_blend */
nuclear@10 18631
nuclear@10 18632 /* ---------------------- GL_SGIX_fog_factor_to_alpha ---------------------- */
nuclear@10 18633
nuclear@10 18634 #ifndef GL_SGIX_fog_factor_to_alpha
nuclear@10 18635 #define GL_SGIX_fog_factor_to_alpha 1
nuclear@10 18636
nuclear@10 18637 #define GLEW_SGIX_fog_factor_to_alpha GLEW_GET_VAR(__GLEW_SGIX_fog_factor_to_alpha)
nuclear@10 18638
nuclear@10 18639 #endif /* GL_SGIX_fog_factor_to_alpha */
nuclear@10 18640
nuclear@10 18641 /* --------------------------- GL_SGIX_fog_layers -------------------------- */
nuclear@10 18642
nuclear@10 18643 #ifndef GL_SGIX_fog_layers
nuclear@10 18644 #define GL_SGIX_fog_layers 1
nuclear@10 18645
nuclear@10 18646 #define GL_FOG_TYPE_SGIX 0x8323
nuclear@10 18647 #define GL_UNIFORM_SGIX 0x8324
nuclear@10 18648 #define GL_LAYERED_SGIX 0x8325
nuclear@10 18649 #define GL_FOG_GROUND_PLANE_SGIX 0x8326
nuclear@10 18650 #define GL_FOG_LAYERS_POINTS_SGIX 0x8327
nuclear@10 18651 #define GL_MAX_FOG_LAYERS_POINTS_SGIX 0x8328
nuclear@10 18652
nuclear@10 18653 typedef void (GLAPIENTRY * PFNGLFOGLAYERSSGIXPROC) (GLsizei n, const GLfloat* points);
nuclear@10 18654 typedef void (GLAPIENTRY * PFNGLGETFOGLAYERSSGIXPROC) (GLfloat* points);
nuclear@10 18655
nuclear@10 18656 #define glFogLayersSGIX GLEW_GET_FUN(__glewFogLayersSGIX)
nuclear@10 18657 #define glGetFogLayersSGIX GLEW_GET_FUN(__glewGetFogLayersSGIX)
nuclear@10 18658
nuclear@10 18659 #define GLEW_SGIX_fog_layers GLEW_GET_VAR(__GLEW_SGIX_fog_layers)
nuclear@10 18660
nuclear@10 18661 #endif /* GL_SGIX_fog_layers */
nuclear@10 18662
nuclear@10 18663 /* --------------------------- GL_SGIX_fog_offset -------------------------- */
nuclear@10 18664
nuclear@10 18665 #ifndef GL_SGIX_fog_offset
nuclear@10 18666 #define GL_SGIX_fog_offset 1
nuclear@10 18667
nuclear@10 18668 #define GL_FOG_OFFSET_SGIX 0x8198
nuclear@10 18669 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199
nuclear@10 18670
nuclear@10 18671 #define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
nuclear@10 18672
nuclear@10 18673 #endif /* GL_SGIX_fog_offset */
nuclear@10 18674
nuclear@10 18675 /* --------------------------- GL_SGIX_fog_patchy -------------------------- */
nuclear@10 18676
nuclear@10 18677 #ifndef GL_SGIX_fog_patchy
nuclear@10 18678 #define GL_SGIX_fog_patchy 1
nuclear@10 18679
nuclear@10 18680 #define GLEW_SGIX_fog_patchy GLEW_GET_VAR(__GLEW_SGIX_fog_patchy)
nuclear@10 18681
nuclear@10 18682 #endif /* GL_SGIX_fog_patchy */
nuclear@10 18683
nuclear@10 18684 /* --------------------------- GL_SGIX_fog_scale --------------------------- */
nuclear@10 18685
nuclear@10 18686 #ifndef GL_SGIX_fog_scale
nuclear@10 18687 #define GL_SGIX_fog_scale 1
nuclear@10 18688
nuclear@10 18689 #define GL_FOG_SCALE_SGIX 0x81FC
nuclear@10 18690 #define GL_FOG_SCALE_VALUE_SGIX 0x81FD
nuclear@10 18691
nuclear@10 18692 #define GLEW_SGIX_fog_scale GLEW_GET_VAR(__GLEW_SGIX_fog_scale)
nuclear@10 18693
nuclear@10 18694 #endif /* GL_SGIX_fog_scale */
nuclear@10 18695
nuclear@10 18696 /* -------------------------- GL_SGIX_fog_texture -------------------------- */
nuclear@10 18697
nuclear@10 18698 #ifndef GL_SGIX_fog_texture
nuclear@10 18699 #define GL_SGIX_fog_texture 1
nuclear@10 18700
nuclear@10 18701 typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname);
nuclear@10 18702
nuclear@10 18703 #define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)
nuclear@10 18704
nuclear@10 18705 #define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
nuclear@10 18706
nuclear@10 18707 #endif /* GL_SGIX_fog_texture */
nuclear@10 18708
nuclear@10 18709 /* -------------------- GL_SGIX_fragment_lighting_space -------------------- */
nuclear@10 18710
nuclear@10 18711 #ifndef GL_SGIX_fragment_lighting_space
nuclear@10 18712 #define GL_SGIX_fragment_lighting_space 1
nuclear@10 18713
nuclear@10 18714 #define GL_EYE_SPACE_SGIX 0x8436
nuclear@10 18715 #define GL_TANGENT_SPACE_SGIX 0x8437
nuclear@10 18716 #define GL_OBJECT_SPACE_SGIX 0x8438
nuclear@10 18717 #define GL_FRAGMENT_LIGHT_SPACE_SGIX 0x843D
nuclear@10 18718
nuclear@10 18719 #define GLEW_SGIX_fragment_lighting_space GLEW_GET_VAR(__GLEW_SGIX_fragment_lighting_space)
nuclear@10 18720
nuclear@10 18721 #endif /* GL_SGIX_fragment_lighting_space */
nuclear@10 18722
nuclear@10 18723 /* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */
nuclear@10 18724
nuclear@10 18725 #ifndef GL_SGIX_fragment_specular_lighting
nuclear@10 18726 #define GL_SGIX_fragment_specular_lighting 1
nuclear@10 18727
nuclear@10 18728 typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
nuclear@10 18729 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
nuclear@10 18730 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params);
nuclear@10 18731 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
nuclear@10 18732 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params);
nuclear@10 18733 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
nuclear@10 18734 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params);
nuclear@10 18735 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
nuclear@10 18736 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params);
nuclear@10 18737 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param);
nuclear@10 18738 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params);
nuclear@10 18739 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param);
nuclear@10 18740 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params);
nuclear@10 18741 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data);
nuclear@10 18742 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data);
nuclear@10 18743 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data);
nuclear@10 18744 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data);
nuclear@10 18745
nuclear@10 18746 #define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
nuclear@10 18747 #define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
nuclear@10 18748 #define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
nuclear@10 18749 #define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
nuclear@10 18750 #define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
nuclear@10 18751 #define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)
nuclear@10 18752 #define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)
nuclear@10 18753 #define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)
nuclear@10 18754 #define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)
nuclear@10 18755 #define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
nuclear@10 18756 #define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
nuclear@10 18757 #define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
nuclear@10 18758 #define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
nuclear@10 18759 #define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
nuclear@10 18760 #define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
nuclear@10 18761 #define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
nuclear@10 18762 #define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
nuclear@10 18763
nuclear@10 18764 #define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
nuclear@10 18765
nuclear@10 18766 #endif /* GL_SGIX_fragment_specular_lighting */
nuclear@10 18767
nuclear@10 18768 /* ---------------------- GL_SGIX_fragments_instrument --------------------- */
nuclear@10 18769
nuclear@10 18770 #ifndef GL_SGIX_fragments_instrument
nuclear@10 18771 #define GL_SGIX_fragments_instrument 1
nuclear@10 18772
nuclear@10 18773 #define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313
nuclear@10 18774 #define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314
nuclear@10 18775 #define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315
nuclear@10 18776
nuclear@10 18777 #define GLEW_SGIX_fragments_instrument GLEW_GET_VAR(__GLEW_SGIX_fragments_instrument)
nuclear@10 18778
nuclear@10 18779 #endif /* GL_SGIX_fragments_instrument */
nuclear@10 18780
nuclear@10 18781 /* --------------------------- GL_SGIX_framezoom --------------------------- */
nuclear@10 18782
nuclear@10 18783 #ifndef GL_SGIX_framezoom
nuclear@10 18784 #define GL_SGIX_framezoom 1
nuclear@10 18785
nuclear@10 18786 typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
nuclear@10 18787
nuclear@10 18788 #define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)
nuclear@10 18789
nuclear@10 18790 #define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)
nuclear@10 18791
nuclear@10 18792 #endif /* GL_SGIX_framezoom */
nuclear@10 18793
nuclear@10 18794 /* -------------------------- GL_SGIX_icc_texture -------------------------- */
nuclear@10 18795
nuclear@10 18796 #ifndef GL_SGIX_icc_texture
nuclear@10 18797 #define GL_SGIX_icc_texture 1
nuclear@10 18798
nuclear@10 18799 #define GL_RGB_ICC_SGIX 0x8460
nuclear@10 18800 #define GL_RGBA_ICC_SGIX 0x8461
nuclear@10 18801 #define GL_ALPHA_ICC_SGIX 0x8462
nuclear@10 18802 #define GL_LUMINANCE_ICC_SGIX 0x8463
nuclear@10 18803 #define GL_INTENSITY_ICC_SGIX 0x8464
nuclear@10 18804 #define GL_LUMINANCE_ALPHA_ICC_SGIX 0x8465
nuclear@10 18805 #define GL_R5_G6_B5_ICC_SGIX 0x8466
nuclear@10 18806 #define GL_R5_G6_B5_A8_ICC_SGIX 0x8467
nuclear@10 18807 #define GL_ALPHA16_ICC_SGIX 0x8468
nuclear@10 18808 #define GL_LUMINANCE16_ICC_SGIX 0x8469
nuclear@10 18809 #define GL_INTENSITY16_ICC_SGIX 0x846A
nuclear@10 18810 #define GL_LUMINANCE16_ALPHA8_ICC_SGIX 0x846B
nuclear@10 18811
nuclear@10 18812 #define GLEW_SGIX_icc_texture GLEW_GET_VAR(__GLEW_SGIX_icc_texture)
nuclear@10 18813
nuclear@10 18814 #endif /* GL_SGIX_icc_texture */
nuclear@10 18815
nuclear@10 18816 /* ------------------------ GL_SGIX_igloo_interface ------------------------ */
nuclear@10 18817
nuclear@10 18818 #ifndef GL_SGIX_igloo_interface
nuclear@10 18819 #define GL_SGIX_igloo_interface 1
nuclear@10 18820
nuclear@10 18821 #define GL_IGLOO_FULLSCREEN_SGIX 0x819E
nuclear@10 18822 #define GL_IGLOO_VIEWPORT_OFFSET_SGIX 0x819F
nuclear@10 18823 #define GL_IGLOO_SWAPTMESH_SGIX 0x81A0
nuclear@10 18824 #define GL_IGLOO_COLORNORMAL_SGIX 0x81A1
nuclear@10 18825 #define GL_IGLOO_IRISGL_MODE_SGIX 0x81A2
nuclear@10 18826 #define GL_IGLOO_LMC_COLOR_SGIX 0x81A3
nuclear@10 18827 #define GL_IGLOO_TMESHMODE_SGIX 0x81A4
nuclear@10 18828 #define GL_LIGHT31 0xBEAD
nuclear@10 18829
nuclear@10 18830 typedef void (GLAPIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, void *param);
nuclear@10 18831
nuclear@10 18832 #define glIglooInterfaceSGIX GLEW_GET_FUN(__glewIglooInterfaceSGIX)
nuclear@10 18833
nuclear@10 18834 #define GLEW_SGIX_igloo_interface GLEW_GET_VAR(__GLEW_SGIX_igloo_interface)
nuclear@10 18835
nuclear@10 18836 #endif /* GL_SGIX_igloo_interface */
nuclear@10 18837
nuclear@10 18838 /* ----------------------- GL_SGIX_image_compression ----------------------- */
nuclear@10 18839
nuclear@10 18840 #ifndef GL_SGIX_image_compression
nuclear@10 18841 #define GL_SGIX_image_compression 1
nuclear@10 18842
nuclear@10 18843 #define GLEW_SGIX_image_compression GLEW_GET_VAR(__GLEW_SGIX_image_compression)
nuclear@10 18844
nuclear@10 18845 #endif /* GL_SGIX_image_compression */
nuclear@10 18846
nuclear@10 18847 /* ---------------------- GL_SGIX_impact_pixel_texture --------------------- */
nuclear@10 18848
nuclear@10 18849 #ifndef GL_SGIX_impact_pixel_texture
nuclear@10 18850 #define GL_SGIX_impact_pixel_texture 1
nuclear@10 18851
nuclear@10 18852 #define GLEW_SGIX_impact_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_impact_pixel_texture)
nuclear@10 18853
nuclear@10 18854 #endif /* GL_SGIX_impact_pixel_texture */
nuclear@10 18855
nuclear@10 18856 /* ------------------------ GL_SGIX_instrument_error ----------------------- */
nuclear@10 18857
nuclear@10 18858 #ifndef GL_SGIX_instrument_error
nuclear@10 18859 #define GL_SGIX_instrument_error 1
nuclear@10 18860
nuclear@10 18861 #define GLEW_SGIX_instrument_error GLEW_GET_VAR(__GLEW_SGIX_instrument_error)
nuclear@10 18862
nuclear@10 18863 #endif /* GL_SGIX_instrument_error */
nuclear@10 18864
nuclear@10 18865 /* --------------------------- GL_SGIX_interlace --------------------------- */
nuclear@10 18866
nuclear@10 18867 #ifndef GL_SGIX_interlace
nuclear@10 18868 #define GL_SGIX_interlace 1
nuclear@10 18869
nuclear@10 18870 #define GL_INTERLACE_SGIX 0x8094
nuclear@10 18871
nuclear@10 18872 #define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)
nuclear@10 18873
nuclear@10 18874 #endif /* GL_SGIX_interlace */
nuclear@10 18875
nuclear@10 18876 /* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */
nuclear@10 18877
nuclear@10 18878 #ifndef GL_SGIX_ir_instrument1
nuclear@10 18879 #define GL_SGIX_ir_instrument1 1
nuclear@10 18880
nuclear@10 18881 #define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
nuclear@10 18882
nuclear@10 18883 #endif /* GL_SGIX_ir_instrument1 */
nuclear@10 18884
nuclear@10 18885 /* ----------------------- GL_SGIX_line_quality_hint ----------------------- */
nuclear@10 18886
nuclear@10 18887 #ifndef GL_SGIX_line_quality_hint
nuclear@10 18888 #define GL_SGIX_line_quality_hint 1
nuclear@10 18889
nuclear@10 18890 #define GL_LINE_QUALITY_HINT_SGIX 0x835B
nuclear@10 18891
nuclear@10 18892 #define GLEW_SGIX_line_quality_hint GLEW_GET_VAR(__GLEW_SGIX_line_quality_hint)
nuclear@10 18893
nuclear@10 18894 #endif /* GL_SGIX_line_quality_hint */
nuclear@10 18895
nuclear@10 18896 /* ------------------------- GL_SGIX_list_priority ------------------------- */
nuclear@10 18897
nuclear@10 18898 #ifndef GL_SGIX_list_priority
nuclear@10 18899 #define GL_SGIX_list_priority 1
nuclear@10 18900
nuclear@10 18901 #define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)
nuclear@10 18902
nuclear@10 18903 #endif /* GL_SGIX_list_priority */
nuclear@10 18904
nuclear@10 18905 /* ----------------------------- GL_SGIX_mpeg1 ----------------------------- */
nuclear@10 18906
nuclear@10 18907 #ifndef GL_SGIX_mpeg1
nuclear@10 18908 #define GL_SGIX_mpeg1 1
nuclear@10 18909
nuclear@10 18910 typedef void (GLAPIENTRY * PFNGLALLOCMPEGPREDICTORSSGIXPROC) (GLsizei width, GLsizei height, GLsizei n, GLuint* predictors);
nuclear@10 18911 typedef void (GLAPIENTRY * PFNGLDELETEMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint* predictors);
nuclear@10 18912 typedef void (GLAPIENTRY * PFNGLGENMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint* predictors);
nuclear@10 18913 typedef void (GLAPIENTRY * PFNGLGETMPEGPARAMETERFVSGIXPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 18914 typedef void (GLAPIENTRY * PFNGLGETMPEGPARAMETERIVSGIXPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 18915 typedef void (GLAPIENTRY * PFNGLGETMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels);
nuclear@10 18916 typedef void (GLAPIENTRY * PFNGLGETMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte* values);
nuclear@10 18917 typedef GLboolean (GLAPIENTRY * PFNGLISMPEGPREDICTORSGIXPROC) (GLuint predictor);
nuclear@10 18918 typedef void (GLAPIENTRY * PFNGLMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels);
nuclear@10 18919 typedef void (GLAPIENTRY * PFNGLMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte* values);
nuclear@10 18920 typedef void (GLAPIENTRY * PFNGLSWAPMPEGPREDICTORSSGIXPROC) (GLenum target0, GLenum target1);
nuclear@10 18921
nuclear@10 18922 #define glAllocMPEGPredictorsSGIX GLEW_GET_FUN(__glewAllocMPEGPredictorsSGIX)
nuclear@10 18923 #define glDeleteMPEGPredictorsSGIX GLEW_GET_FUN(__glewDeleteMPEGPredictorsSGIX)
nuclear@10 18924 #define glGenMPEGPredictorsSGIX GLEW_GET_FUN(__glewGenMPEGPredictorsSGIX)
nuclear@10 18925 #define glGetMPEGParameterfvSGIX GLEW_GET_FUN(__glewGetMPEGParameterfvSGIX)
nuclear@10 18926 #define glGetMPEGParameterivSGIX GLEW_GET_FUN(__glewGetMPEGParameterivSGIX)
nuclear@10 18927 #define glGetMPEGPredictorSGIX GLEW_GET_FUN(__glewGetMPEGPredictorSGIX)
nuclear@10 18928 #define glGetMPEGQuantTableubv GLEW_GET_FUN(__glewGetMPEGQuantTableubv)
nuclear@10 18929 #define glIsMPEGPredictorSGIX GLEW_GET_FUN(__glewIsMPEGPredictorSGIX)
nuclear@10 18930 #define glMPEGPredictorSGIX GLEW_GET_FUN(__glewMPEGPredictorSGIX)
nuclear@10 18931 #define glMPEGQuantTableubv GLEW_GET_FUN(__glewMPEGQuantTableubv)
nuclear@10 18932 #define glSwapMPEGPredictorsSGIX GLEW_GET_FUN(__glewSwapMPEGPredictorsSGIX)
nuclear@10 18933
nuclear@10 18934 #define GLEW_SGIX_mpeg1 GLEW_GET_VAR(__GLEW_SGIX_mpeg1)
nuclear@10 18935
nuclear@10 18936 #endif /* GL_SGIX_mpeg1 */
nuclear@10 18937
nuclear@10 18938 /* ----------------------------- GL_SGIX_mpeg2 ----------------------------- */
nuclear@10 18939
nuclear@10 18940 #ifndef GL_SGIX_mpeg2
nuclear@10 18941 #define GL_SGIX_mpeg2 1
nuclear@10 18942
nuclear@10 18943 #define GLEW_SGIX_mpeg2 GLEW_GET_VAR(__GLEW_SGIX_mpeg2)
nuclear@10 18944
nuclear@10 18945 #endif /* GL_SGIX_mpeg2 */
nuclear@10 18946
nuclear@10 18947 /* ------------------ GL_SGIX_nonlinear_lighting_pervertex ----------------- */
nuclear@10 18948
nuclear@10 18949 #ifndef GL_SGIX_nonlinear_lighting_pervertex
nuclear@10 18950 #define GL_SGIX_nonlinear_lighting_pervertex 1
nuclear@10 18951
nuclear@10 18952 typedef void (GLAPIENTRY * PFNGLGETNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint* terms, GLfloat *data);
nuclear@10 18953 typedef void (GLAPIENTRY * PFNGLGETNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint* terms, const GLfloat *data);
nuclear@10 18954 typedef void (GLAPIENTRY * PFNGLNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint terms, GLfloat* params);
nuclear@10 18955 typedef void (GLAPIENTRY * PFNGLNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint terms, const GLfloat* params);
nuclear@10 18956
nuclear@10 18957 #define glGetNonlinLightfvSGIX GLEW_GET_FUN(__glewGetNonlinLightfvSGIX)
nuclear@10 18958 #define glGetNonlinMaterialfvSGIX GLEW_GET_FUN(__glewGetNonlinMaterialfvSGIX)
nuclear@10 18959 #define glNonlinLightfvSGIX GLEW_GET_FUN(__glewNonlinLightfvSGIX)
nuclear@10 18960 #define glNonlinMaterialfvSGIX GLEW_GET_FUN(__glewNonlinMaterialfvSGIX)
nuclear@10 18961
nuclear@10 18962 #define GLEW_SGIX_nonlinear_lighting_pervertex GLEW_GET_VAR(__GLEW_SGIX_nonlinear_lighting_pervertex)
nuclear@10 18963
nuclear@10 18964 #endif /* GL_SGIX_nonlinear_lighting_pervertex */
nuclear@10 18965
nuclear@10 18966 /* --------------------------- GL_SGIX_nurbs_eval -------------------------- */
nuclear@10 18967
nuclear@10 18968 #ifndef GL_SGIX_nurbs_eval
nuclear@10 18969 #define GL_SGIX_nurbs_eval 1
nuclear@10 18970
nuclear@10 18971 #define GL_MAP1_VERTEX_3_NURBS_SGIX 0x81CB
nuclear@10 18972 #define GL_MAP1_VERTEX_4_NURBS_SGIX 0x81CC
nuclear@10 18973 #define GL_MAP1_INDEX_NURBS_SGIX 0x81CD
nuclear@10 18974 #define GL_MAP1_COLOR_4_NURBS_SGIX 0x81CE
nuclear@10 18975 #define GL_MAP1_NORMAL_NURBS_SGIX 0x81CF
nuclear@10 18976 #define GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX 0x81E0
nuclear@10 18977 #define GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX 0x81E1
nuclear@10 18978 #define GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX 0x81E2
nuclear@10 18979 #define GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX 0x81E3
nuclear@10 18980 #define GL_MAP2_VERTEX_3_NURBS_SGIX 0x81E4
nuclear@10 18981 #define GL_MAP2_VERTEX_4_NURBS_SGIX 0x81E5
nuclear@10 18982 #define GL_MAP2_INDEX_NURBS_SGIX 0x81E6
nuclear@10 18983 #define GL_MAP2_COLOR_4_NURBS_SGIX 0x81E7
nuclear@10 18984 #define GL_MAP2_NORMAL_NURBS_SGIX 0x81E8
nuclear@10 18985 #define GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX 0x81E9
nuclear@10 18986 #define GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX 0x81EA
nuclear@10 18987 #define GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX 0x81EB
nuclear@10 18988 #define GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX 0x81EC
nuclear@10 18989 #define GL_NURBS_KNOT_COUNT_SGIX 0x81ED
nuclear@10 18990 #define GL_NURBS_KNOT_VECTOR_SGIX 0x81EE
nuclear@10 18991
nuclear@10 18992 #define GLEW_SGIX_nurbs_eval GLEW_GET_VAR(__GLEW_SGIX_nurbs_eval)
nuclear@10 18993
nuclear@10 18994 #endif /* GL_SGIX_nurbs_eval */
nuclear@10 18995
nuclear@10 18996 /* ---------------------- GL_SGIX_occlusion_instrument --------------------- */
nuclear@10 18997
nuclear@10 18998 #ifndef GL_SGIX_occlusion_instrument
nuclear@10 18999 #define GL_SGIX_occlusion_instrument 1
nuclear@10 19000
nuclear@10 19001 #define GL_OCCLUSION_INSTRUMENT_SGIX 0x6060
nuclear@10 19002
nuclear@10 19003 #define GLEW_SGIX_occlusion_instrument GLEW_GET_VAR(__GLEW_SGIX_occlusion_instrument)
nuclear@10 19004
nuclear@10 19005 #endif /* GL_SGIX_occlusion_instrument */
nuclear@10 19006
nuclear@10 19007 /* ------------------------- GL_SGIX_packed_6bytes ------------------------- */
nuclear@10 19008
nuclear@10 19009 #ifndef GL_SGIX_packed_6bytes
nuclear@10 19010 #define GL_SGIX_packed_6bytes 1
nuclear@10 19011
nuclear@10 19012 #define GLEW_SGIX_packed_6bytes GLEW_GET_VAR(__GLEW_SGIX_packed_6bytes)
nuclear@10 19013
nuclear@10 19014 #endif /* GL_SGIX_packed_6bytes */
nuclear@10 19015
nuclear@10 19016 /* ------------------------- GL_SGIX_pixel_texture ------------------------- */
nuclear@10 19017
nuclear@10 19018 #ifndef GL_SGIX_pixel_texture
nuclear@10 19019 #define GL_SGIX_pixel_texture 1
nuclear@10 19020
nuclear@10 19021 typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
nuclear@10 19022
nuclear@10 19023 #define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)
nuclear@10 19024
nuclear@10 19025 #define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
nuclear@10 19026
nuclear@10 19027 #endif /* GL_SGIX_pixel_texture */
nuclear@10 19028
nuclear@10 19029 /* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */
nuclear@10 19030
nuclear@10 19031 #ifndef GL_SGIX_pixel_texture_bits
nuclear@10 19032 #define GL_SGIX_pixel_texture_bits 1
nuclear@10 19033
nuclear@10 19034 #define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
nuclear@10 19035
nuclear@10 19036 #endif /* GL_SGIX_pixel_texture_bits */
nuclear@10 19037
nuclear@10 19038 /* ----------------------- GL_SGIX_pixel_texture_lod ----------------------- */
nuclear@10 19039
nuclear@10 19040 #ifndef GL_SGIX_pixel_texture_lod
nuclear@10 19041 #define GL_SGIX_pixel_texture_lod 1
nuclear@10 19042
nuclear@10 19043 #define GLEW_SGIX_pixel_texture_lod GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_lod)
nuclear@10 19044
nuclear@10 19045 #endif /* GL_SGIX_pixel_texture_lod */
nuclear@10 19046
nuclear@10 19047 /* -------------------------- GL_SGIX_pixel_tiles -------------------------- */
nuclear@10 19048
nuclear@10 19049 #ifndef GL_SGIX_pixel_tiles
nuclear@10 19050 #define GL_SGIX_pixel_tiles 1
nuclear@10 19051
nuclear@10 19052 #define GLEW_SGIX_pixel_tiles GLEW_GET_VAR(__GLEW_SGIX_pixel_tiles)
nuclear@10 19053
nuclear@10 19054 #endif /* GL_SGIX_pixel_tiles */
nuclear@10 19055
nuclear@10 19056 /* ------------------------- GL_SGIX_polynomial_ffd ------------------------ */
nuclear@10 19057
nuclear@10 19058 #ifndef GL_SGIX_polynomial_ffd
nuclear@10 19059 #define GL_SGIX_polynomial_ffd 1
nuclear@10 19060
nuclear@10 19061 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x1
nuclear@10 19062 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x2
nuclear@10 19063
nuclear@10 19064 typedef void (GLAPIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask);
nuclear@10 19065 typedef void (GLAPIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
nuclear@10 19066
nuclear@10 19067 #define glDeformSGIX GLEW_GET_FUN(__glewDeformSGIX)
nuclear@10 19068 #define glLoadIdentityDeformationMapSGIX GLEW_GET_FUN(__glewLoadIdentityDeformationMapSGIX)
nuclear@10 19069
nuclear@10 19070 #define GLEW_SGIX_polynomial_ffd GLEW_GET_VAR(__GLEW_SGIX_polynomial_ffd)
nuclear@10 19071
nuclear@10 19072 #endif /* GL_SGIX_polynomial_ffd */
nuclear@10 19073
nuclear@10 19074 /* --------------------------- GL_SGIX_quad_mesh --------------------------- */
nuclear@10 19075
nuclear@10 19076 #ifndef GL_SGIX_quad_mesh
nuclear@10 19077 #define GL_SGIX_quad_mesh 1
nuclear@10 19078
nuclear@10 19079 typedef void (GLAPIENTRY * PFNGLMESHBREADTHSGIXPROC) (GLint breadth);
nuclear@10 19080 typedef void (GLAPIENTRY * PFNGLMESHSTRIDESGIXPROC) (GLint stride);
nuclear@10 19081
nuclear@10 19082 #define glMeshBreadthSGIX GLEW_GET_FUN(__glewMeshBreadthSGIX)
nuclear@10 19083 #define glMeshStrideSGIX GLEW_GET_FUN(__glewMeshStrideSGIX)
nuclear@10 19084
nuclear@10 19085 #define GLEW_SGIX_quad_mesh GLEW_GET_VAR(__GLEW_SGIX_quad_mesh)
nuclear@10 19086
nuclear@10 19087 #endif /* GL_SGIX_quad_mesh */
nuclear@10 19088
nuclear@10 19089 /* ------------------------ GL_SGIX_reference_plane ------------------------ */
nuclear@10 19090
nuclear@10 19091 #ifndef GL_SGIX_reference_plane
nuclear@10 19092 #define GL_SGIX_reference_plane 1
nuclear@10 19093
nuclear@10 19094 typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation);
nuclear@10 19095
nuclear@10 19096 #define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)
nuclear@10 19097
nuclear@10 19098 #define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
nuclear@10 19099
nuclear@10 19100 #endif /* GL_SGIX_reference_plane */
nuclear@10 19101
nuclear@10 19102 /* ---------------------------- GL_SGIX_resample --------------------------- */
nuclear@10 19103
nuclear@10 19104 #ifndef GL_SGIX_resample
nuclear@10 19105 #define GL_SGIX_resample 1
nuclear@10 19106
nuclear@10 19107 #define GL_PACK_RESAMPLE_SGIX 0x842E
nuclear@10 19108 #define GL_UNPACK_RESAMPLE_SGIX 0x842F
nuclear@10 19109 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430
nuclear@10 19110 #define GL_RESAMPLE_REPLICATE_SGIX 0x8433
nuclear@10 19111 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
nuclear@10 19112
nuclear@10 19113 #define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)
nuclear@10 19114
nuclear@10 19115 #endif /* GL_SGIX_resample */
nuclear@10 19116
nuclear@10 19117 /* ------------------------- GL_SGIX_scalebias_hint ------------------------ */
nuclear@10 19118
nuclear@10 19119 #ifndef GL_SGIX_scalebias_hint
nuclear@10 19120 #define GL_SGIX_scalebias_hint 1
nuclear@10 19121
nuclear@10 19122 #define GL_SCALEBIAS_HINT_SGIX 0x8322
nuclear@10 19123
nuclear@10 19124 #define GLEW_SGIX_scalebias_hint GLEW_GET_VAR(__GLEW_SGIX_scalebias_hint)
nuclear@10 19125
nuclear@10 19126 #endif /* GL_SGIX_scalebias_hint */
nuclear@10 19127
nuclear@10 19128 /* ----------------------------- GL_SGIX_shadow ---------------------------- */
nuclear@10 19129
nuclear@10 19130 #ifndef GL_SGIX_shadow
nuclear@10 19131 #define GL_SGIX_shadow 1
nuclear@10 19132
nuclear@10 19133 #define GL_TEXTURE_COMPARE_SGIX 0x819A
nuclear@10 19134 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
nuclear@10 19135 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
nuclear@10 19136 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
nuclear@10 19137
nuclear@10 19138 #define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)
nuclear@10 19139
nuclear@10 19140 #endif /* GL_SGIX_shadow */
nuclear@10 19141
nuclear@10 19142 /* ------------------------- GL_SGIX_shadow_ambient ------------------------ */
nuclear@10 19143
nuclear@10 19144 #ifndef GL_SGIX_shadow_ambient
nuclear@10 19145 #define GL_SGIX_shadow_ambient 1
nuclear@10 19146
nuclear@10 19147 #define GL_SHADOW_AMBIENT_SGIX 0x80BF
nuclear@10 19148
nuclear@10 19149 #define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
nuclear@10 19150
nuclear@10 19151 #endif /* GL_SGIX_shadow_ambient */
nuclear@10 19152
nuclear@10 19153 /* ------------------------------ GL_SGIX_slim ----------------------------- */
nuclear@10 19154
nuclear@10 19155 #ifndef GL_SGIX_slim
nuclear@10 19156 #define GL_SGIX_slim 1
nuclear@10 19157
nuclear@10 19158 #define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B
nuclear@10 19159 #define GL_SLIM8U_SGIX 0x831D
nuclear@10 19160 #define GL_SLIM10U_SGIX 0x831E
nuclear@10 19161 #define GL_SLIM12S_SGIX 0x831F
nuclear@10 19162
nuclear@10 19163 #define GLEW_SGIX_slim GLEW_GET_VAR(__GLEW_SGIX_slim)
nuclear@10 19164
nuclear@10 19165 #endif /* GL_SGIX_slim */
nuclear@10 19166
nuclear@10 19167 /* ------------------------ GL_SGIX_spotlight_cutoff ----------------------- */
nuclear@10 19168
nuclear@10 19169 #ifndef GL_SGIX_spotlight_cutoff
nuclear@10 19170 #define GL_SGIX_spotlight_cutoff 1
nuclear@10 19171
nuclear@10 19172 #define GL_SPOT_CUTOFF_DELTA_SGIX 0x8193
nuclear@10 19173
nuclear@10 19174 #define GLEW_SGIX_spotlight_cutoff GLEW_GET_VAR(__GLEW_SGIX_spotlight_cutoff)
nuclear@10 19175
nuclear@10 19176 #endif /* GL_SGIX_spotlight_cutoff */
nuclear@10 19177
nuclear@10 19178 /* ----------------------------- GL_SGIX_sprite ---------------------------- */
nuclear@10 19179
nuclear@10 19180 #ifndef GL_SGIX_sprite
nuclear@10 19181 #define GL_SGIX_sprite 1
nuclear@10 19182
nuclear@10 19183 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
nuclear@10 19184 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params);
nuclear@10 19185 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
nuclear@10 19186 typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params);
nuclear@10 19187
nuclear@10 19188 #define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)
nuclear@10 19189 #define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
nuclear@10 19190 #define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)
nuclear@10 19191 #define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)
nuclear@10 19192
nuclear@10 19193 #define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)
nuclear@10 19194
nuclear@10 19195 #endif /* GL_SGIX_sprite */
nuclear@10 19196
nuclear@10 19197 /* -------------------------- GL_SGIX_subdiv_patch ------------------------- */
nuclear@10 19198
nuclear@10 19199 #ifndef GL_SGIX_subdiv_patch
nuclear@10 19200 #define GL_SGIX_subdiv_patch 1
nuclear@10 19201
nuclear@10 19202 #define GLEW_SGIX_subdiv_patch GLEW_GET_VAR(__GLEW_SGIX_subdiv_patch)
nuclear@10 19203
nuclear@10 19204 #endif /* GL_SGIX_subdiv_patch */
nuclear@10 19205
nuclear@10 19206 /* --------------------------- GL_SGIX_subsample --------------------------- */
nuclear@10 19207
nuclear@10 19208 #ifndef GL_SGIX_subsample
nuclear@10 19209 #define GL_SGIX_subsample 1
nuclear@10 19210
nuclear@10 19211 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
nuclear@10 19212 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
nuclear@10 19213 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
nuclear@10 19214 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
nuclear@10 19215 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
nuclear@10 19216
nuclear@10 19217 #define GLEW_SGIX_subsample GLEW_GET_VAR(__GLEW_SGIX_subsample)
nuclear@10 19218
nuclear@10 19219 #endif /* GL_SGIX_subsample */
nuclear@10 19220
nuclear@10 19221 /* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */
nuclear@10 19222
nuclear@10 19223 #ifndef GL_SGIX_tag_sample_buffer
nuclear@10 19224 #define GL_SGIX_tag_sample_buffer 1
nuclear@10 19225
nuclear@10 19226 typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
nuclear@10 19227
nuclear@10 19228 #define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)
nuclear@10 19229
nuclear@10 19230 #define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
nuclear@10 19231
nuclear@10 19232 #endif /* GL_SGIX_tag_sample_buffer */
nuclear@10 19233
nuclear@10 19234 /* ------------------------ GL_SGIX_texture_add_env ------------------------ */
nuclear@10 19235
nuclear@10 19236 #ifndef GL_SGIX_texture_add_env
nuclear@10 19237 #define GL_SGIX_texture_add_env 1
nuclear@10 19238
nuclear@10 19239 #define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
nuclear@10 19240
nuclear@10 19241 #endif /* GL_SGIX_texture_add_env */
nuclear@10 19242
nuclear@10 19243 /* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */
nuclear@10 19244
nuclear@10 19245 #ifndef GL_SGIX_texture_coordinate_clamp
nuclear@10 19246 #define GL_SGIX_texture_coordinate_clamp 1
nuclear@10 19247
nuclear@10 19248 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
nuclear@10 19249 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
nuclear@10 19250 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
nuclear@10 19251
nuclear@10 19252 #define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
nuclear@10 19253
nuclear@10 19254 #endif /* GL_SGIX_texture_coordinate_clamp */
nuclear@10 19255
nuclear@10 19256 /* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */
nuclear@10 19257
nuclear@10 19258 #ifndef GL_SGIX_texture_lod_bias
nuclear@10 19259 #define GL_SGIX_texture_lod_bias 1
nuclear@10 19260
nuclear@10 19261 #define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
nuclear@10 19262
nuclear@10 19263 #endif /* GL_SGIX_texture_lod_bias */
nuclear@10 19264
nuclear@10 19265 /* ------------------- GL_SGIX_texture_mipmap_anisotropic ------------------ */
nuclear@10 19266
nuclear@10 19267 #ifndef GL_SGIX_texture_mipmap_anisotropic
nuclear@10 19268 #define GL_SGIX_texture_mipmap_anisotropic 1
nuclear@10 19269
nuclear@10 19270 #define GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX 0x832E
nuclear@10 19271 #define GL_MAX_MIPMAP_ANISOTROPY_SGIX 0x832F
nuclear@10 19272
nuclear@10 19273 #define GLEW_SGIX_texture_mipmap_anisotropic GLEW_GET_VAR(__GLEW_SGIX_texture_mipmap_anisotropic)
nuclear@10 19274
nuclear@10 19275 #endif /* GL_SGIX_texture_mipmap_anisotropic */
nuclear@10 19276
nuclear@10 19277 /* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */
nuclear@10 19278
nuclear@10 19279 #ifndef GL_SGIX_texture_multi_buffer
nuclear@10 19280 #define GL_SGIX_texture_multi_buffer 1
nuclear@10 19281
nuclear@10 19282 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
nuclear@10 19283
nuclear@10 19284 #define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
nuclear@10 19285
nuclear@10 19286 #endif /* GL_SGIX_texture_multi_buffer */
nuclear@10 19287
nuclear@10 19288 /* ------------------------- GL_SGIX_texture_phase ------------------------- */
nuclear@10 19289
nuclear@10 19290 #ifndef GL_SGIX_texture_phase
nuclear@10 19291 #define GL_SGIX_texture_phase 1
nuclear@10 19292
nuclear@10 19293 #define GL_PHASE_SGIX 0x832A
nuclear@10 19294
nuclear@10 19295 #define GLEW_SGIX_texture_phase GLEW_GET_VAR(__GLEW_SGIX_texture_phase)
nuclear@10 19296
nuclear@10 19297 #endif /* GL_SGIX_texture_phase */
nuclear@10 19298
nuclear@10 19299 /* ------------------------- GL_SGIX_texture_range ------------------------- */
nuclear@10 19300
nuclear@10 19301 #ifndef GL_SGIX_texture_range
nuclear@10 19302 #define GL_SGIX_texture_range 1
nuclear@10 19303
nuclear@10 19304 #define GL_RGB_SIGNED_SGIX 0x85E0
nuclear@10 19305 #define GL_RGBA_SIGNED_SGIX 0x85E1
nuclear@10 19306 #define GL_ALPHA_SIGNED_SGIX 0x85E2
nuclear@10 19307 #define GL_LUMINANCE_SIGNED_SGIX 0x85E3
nuclear@10 19308 #define GL_INTENSITY_SIGNED_SGIX 0x85E4
nuclear@10 19309 #define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5
nuclear@10 19310 #define GL_RGB16_SIGNED_SGIX 0x85E6
nuclear@10 19311 #define GL_RGBA16_SIGNED_SGIX 0x85E7
nuclear@10 19312 #define GL_ALPHA16_SIGNED_SGIX 0x85E8
nuclear@10 19313 #define GL_LUMINANCE16_SIGNED_SGIX 0x85E9
nuclear@10 19314 #define GL_INTENSITY16_SIGNED_SGIX 0x85EA
nuclear@10 19315 #define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB
nuclear@10 19316 #define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC
nuclear@10 19317 #define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED
nuclear@10 19318 #define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE
nuclear@10 19319 #define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF
nuclear@10 19320 #define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0
nuclear@10 19321 #define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1
nuclear@10 19322 #define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2
nuclear@10 19323 #define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3
nuclear@10 19324 #define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4
nuclear@10 19325 #define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5
nuclear@10 19326 #define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6
nuclear@10 19327 #define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7
nuclear@10 19328 #define GL_MIN_LUMINANCE_SGIS 0x85F8
nuclear@10 19329 #define GL_MAX_LUMINANCE_SGIS 0x85F9
nuclear@10 19330 #define GL_MIN_INTENSITY_SGIS 0x85FA
nuclear@10 19331 #define GL_MAX_INTENSITY_SGIS 0x85FB
nuclear@10 19332
nuclear@10 19333 #define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)
nuclear@10 19334
nuclear@10 19335 #endif /* GL_SGIX_texture_range */
nuclear@10 19336
nuclear@10 19337 /* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */
nuclear@10 19338
nuclear@10 19339 #ifndef GL_SGIX_texture_scale_bias
nuclear@10 19340 #define GL_SGIX_texture_scale_bias 1
nuclear@10 19341
nuclear@10 19342 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
nuclear@10 19343 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
nuclear@10 19344 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
nuclear@10 19345 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
nuclear@10 19346
nuclear@10 19347 #define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
nuclear@10 19348
nuclear@10 19349 #endif /* GL_SGIX_texture_scale_bias */
nuclear@10 19350
nuclear@10 19351 /* ---------------------- GL_SGIX_texture_supersample ---------------------- */
nuclear@10 19352
nuclear@10 19353 #ifndef GL_SGIX_texture_supersample
nuclear@10 19354 #define GL_SGIX_texture_supersample 1
nuclear@10 19355
nuclear@10 19356 #define GLEW_SGIX_texture_supersample GLEW_GET_VAR(__GLEW_SGIX_texture_supersample)
nuclear@10 19357
nuclear@10 19358 #endif /* GL_SGIX_texture_supersample */
nuclear@10 19359
nuclear@10 19360 /* --------------------------- GL_SGIX_vector_ops -------------------------- */
nuclear@10 19361
nuclear@10 19362 #ifndef GL_SGIX_vector_ops
nuclear@10 19363 #define GL_SGIX_vector_ops 1
nuclear@10 19364
nuclear@10 19365 typedef void (GLAPIENTRY * PFNGLGETVECTOROPERATIONSGIXPROC) (GLenum operation);
nuclear@10 19366 typedef void (GLAPIENTRY * PFNGLVECTOROPERATIONSGIXPROC) (GLenum operation);
nuclear@10 19367
nuclear@10 19368 #define glGetVectorOperationSGIX GLEW_GET_FUN(__glewGetVectorOperationSGIX)
nuclear@10 19369 #define glVectorOperationSGIX GLEW_GET_FUN(__glewVectorOperationSGIX)
nuclear@10 19370
nuclear@10 19371 #define GLEW_SGIX_vector_ops GLEW_GET_VAR(__GLEW_SGIX_vector_ops)
nuclear@10 19372
nuclear@10 19373 #endif /* GL_SGIX_vector_ops */
nuclear@10 19374
nuclear@10 19375 /* ---------------------- GL_SGIX_vertex_array_object ---------------------- */
nuclear@10 19376
nuclear@10 19377 #ifndef GL_SGIX_vertex_array_object
nuclear@10 19378 #define GL_SGIX_vertex_array_object 1
nuclear@10 19379
nuclear@10 19380 typedef GLboolean (GLAPIENTRY * PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC) (GLsizei n, const GLuint* arrays, GLboolean* residences);
nuclear@10 19381 typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYSGIXPROC) (GLuint array);
nuclear@10 19382 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint* arrays);
nuclear@10 19383 typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSSGIXPROC) (GLsizei n, GLuint* arrays);
nuclear@10 19384 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYSGIXPROC) (GLuint array);
nuclear@10 19385 typedef void (GLAPIENTRY * PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint* arrays, const GLclampf* priorities);
nuclear@10 19386
nuclear@10 19387 #define glAreVertexArraysResidentSGIX GLEW_GET_FUN(__glewAreVertexArraysResidentSGIX)
nuclear@10 19388 #define glBindVertexArraySGIX GLEW_GET_FUN(__glewBindVertexArraySGIX)
nuclear@10 19389 #define glDeleteVertexArraysSGIX GLEW_GET_FUN(__glewDeleteVertexArraysSGIX)
nuclear@10 19390 #define glGenVertexArraysSGIX GLEW_GET_FUN(__glewGenVertexArraysSGIX)
nuclear@10 19391 #define glIsVertexArraySGIX GLEW_GET_FUN(__glewIsVertexArraySGIX)
nuclear@10 19392 #define glPrioritizeVertexArraysSGIX GLEW_GET_FUN(__glewPrioritizeVertexArraysSGIX)
nuclear@10 19393
nuclear@10 19394 #define GLEW_SGIX_vertex_array_object GLEW_GET_VAR(__GLEW_SGIX_vertex_array_object)
nuclear@10 19395
nuclear@10 19396 #endif /* GL_SGIX_vertex_array_object */
nuclear@10 19397
nuclear@10 19398 /* ------------------------- GL_SGIX_vertex_preclip ------------------------ */
nuclear@10 19399
nuclear@10 19400 #ifndef GL_SGIX_vertex_preclip
nuclear@10 19401 #define GL_SGIX_vertex_preclip 1
nuclear@10 19402
nuclear@10 19403 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
nuclear@10 19404 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
nuclear@10 19405
nuclear@10 19406 #define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
nuclear@10 19407
nuclear@10 19408 #endif /* GL_SGIX_vertex_preclip */
nuclear@10 19409
nuclear@10 19410 /* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */
nuclear@10 19411
nuclear@10 19412 #ifndef GL_SGIX_vertex_preclip_hint
nuclear@10 19413 #define GL_SGIX_vertex_preclip_hint 1
nuclear@10 19414
nuclear@10 19415 #define GL_VERTEX_PRECLIP_SGIX 0x83EE
nuclear@10 19416 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
nuclear@10 19417
nuclear@10 19418 #define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
nuclear@10 19419
nuclear@10 19420 #endif /* GL_SGIX_vertex_preclip_hint */
nuclear@10 19421
nuclear@10 19422 /* ----------------------------- GL_SGIX_ycrcb ----------------------------- */
nuclear@10 19423
nuclear@10 19424 #ifndef GL_SGIX_ycrcb
nuclear@10 19425 #define GL_SGIX_ycrcb 1
nuclear@10 19426
nuclear@10 19427 #define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
nuclear@10 19428
nuclear@10 19429 #endif /* GL_SGIX_ycrcb */
nuclear@10 19430
nuclear@10 19431 /* ------------------------ GL_SGIX_ycrcb_subsample ------------------------ */
nuclear@10 19432
nuclear@10 19433 #ifndef GL_SGIX_ycrcb_subsample
nuclear@10 19434 #define GL_SGIX_ycrcb_subsample 1
nuclear@10 19435
nuclear@10 19436 #define GLEW_SGIX_ycrcb_subsample GLEW_GET_VAR(__GLEW_SGIX_ycrcb_subsample)
nuclear@10 19437
nuclear@10 19438 #endif /* GL_SGIX_ycrcb_subsample */
nuclear@10 19439
nuclear@10 19440 /* ----------------------------- GL_SGIX_ycrcba ---------------------------- */
nuclear@10 19441
nuclear@10 19442 #ifndef GL_SGIX_ycrcba
nuclear@10 19443 #define GL_SGIX_ycrcba 1
nuclear@10 19444
nuclear@10 19445 #define GL_YCRCB_SGIX 0x8318
nuclear@10 19446 #define GL_YCRCBA_SGIX 0x8319
nuclear@10 19447
nuclear@10 19448 #define GLEW_SGIX_ycrcba GLEW_GET_VAR(__GLEW_SGIX_ycrcba)
nuclear@10 19449
nuclear@10 19450 #endif /* GL_SGIX_ycrcba */
nuclear@10 19451
nuclear@10 19452 /* -------------------------- GL_SGI_color_matrix -------------------------- */
nuclear@10 19453
nuclear@10 19454 #ifndef GL_SGI_color_matrix
nuclear@10 19455 #define GL_SGI_color_matrix 1
nuclear@10 19456
nuclear@10 19457 #define GL_COLOR_MATRIX_SGI 0x80B1
nuclear@10 19458 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
nuclear@10 19459 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
nuclear@10 19460 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
nuclear@10 19461 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
nuclear@10 19462 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
nuclear@10 19463 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
nuclear@10 19464 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
nuclear@10 19465 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
nuclear@10 19466 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
nuclear@10 19467 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
nuclear@10 19468
nuclear@10 19469 #define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)
nuclear@10 19470
nuclear@10 19471 #endif /* GL_SGI_color_matrix */
nuclear@10 19472
nuclear@10 19473 /* --------------------------- GL_SGI_color_table -------------------------- */
nuclear@10 19474
nuclear@10 19475 #ifndef GL_SGI_color_table
nuclear@10 19476 #define GL_SGI_color_table 1
nuclear@10 19477
nuclear@10 19478 #define GL_COLOR_TABLE_SGI 0x80D0
nuclear@10 19479 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
nuclear@10 19480 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
nuclear@10 19481 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3
nuclear@10 19482 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
nuclear@10 19483 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
nuclear@10 19484 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6
nuclear@10 19485 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7
nuclear@10 19486 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
nuclear@10 19487 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
nuclear@10 19488 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
nuclear@10 19489 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
nuclear@10 19490 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
nuclear@10 19491 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
nuclear@10 19492 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
nuclear@10 19493 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
nuclear@10 19494
nuclear@10 19495 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 19496 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 19497 typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table);
nuclear@10 19498 typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
nuclear@10 19499 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 19500 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 19501 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table);
nuclear@10 19502
nuclear@10 19503 #define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)
nuclear@10 19504 #define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)
nuclear@10 19505 #define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)
nuclear@10 19506 #define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)
nuclear@10 19507 #define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
nuclear@10 19508 #define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
nuclear@10 19509 #define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)
nuclear@10 19510
nuclear@10 19511 #define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)
nuclear@10 19512
nuclear@10 19513 #endif /* GL_SGI_color_table */
nuclear@10 19514
nuclear@10 19515 /* ----------------------------- GL_SGI_complex ---------------------------- */
nuclear@10 19516
nuclear@10 19517 #ifndef GL_SGI_complex
nuclear@10 19518 #define GL_SGI_complex 1
nuclear@10 19519
nuclear@10 19520 #define GLEW_SGI_complex GLEW_GET_VAR(__GLEW_SGI_complex)
nuclear@10 19521
nuclear@10 19522 #endif /* GL_SGI_complex */
nuclear@10 19523
nuclear@10 19524 /* -------------------------- GL_SGI_complex_type -------------------------- */
nuclear@10 19525
nuclear@10 19526 #ifndef GL_SGI_complex_type
nuclear@10 19527 #define GL_SGI_complex_type 1
nuclear@10 19528
nuclear@10 19529 #define GL_COMPLEX_UNSIGNED_BYTE_SGI 0x81BD
nuclear@10 19530 #define GL_COMPLEX_BYTE_SGI 0x81BE
nuclear@10 19531 #define GL_COMPLEX_UNSIGNED_SHORT_SGI 0x81BF
nuclear@10 19532 #define GL_COMPLEX_SHORT_SGI 0x81C0
nuclear@10 19533 #define GL_COMPLEX_UNSIGNED_INT_SGI 0x81C1
nuclear@10 19534 #define GL_COMPLEX_INT_SGI 0x81C2
nuclear@10 19535 #define GL_COMPLEX_FLOAT_SGI 0x81C3
nuclear@10 19536
nuclear@10 19537 #define GLEW_SGI_complex_type GLEW_GET_VAR(__GLEW_SGI_complex_type)
nuclear@10 19538
nuclear@10 19539 #endif /* GL_SGI_complex_type */
nuclear@10 19540
nuclear@10 19541 /* ------------------------------- GL_SGI_fft ------------------------------ */
nuclear@10 19542
nuclear@10 19543 #ifndef GL_SGI_fft
nuclear@10 19544 #define GL_SGI_fft 1
nuclear@10 19545
nuclear@10 19546 #define GL_PIXEL_TRANSFORM_OPERATOR_SGI 0x81C4
nuclear@10 19547 #define GL_CONVOLUTION_SGI 0x81C5
nuclear@10 19548 #define GL_FFT_1D_SGI 0x81C6
nuclear@10 19549 #define GL_PIXEL_TRANSFORM_SGI 0x81C7
nuclear@10 19550 #define GL_MAX_FFT_WIDTH_SGI 0x81C8
nuclear@10 19551
nuclear@10 19552 typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params);
nuclear@10 19553 typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params);
nuclear@10 19554 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFSGIPROC) (GLenum target, GLenum pname, GLfloat param);
nuclear@10 19555 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params);
nuclear@10 19556 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERISGIPROC) (GLenum target, GLenum pname, GLint param);
nuclear@10 19557 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params);
nuclear@10 19558 typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMSGIPROC) (GLenum target);
nuclear@10 19559
nuclear@10 19560 #define glGetPixelTransformParameterfvSGI GLEW_GET_FUN(__glewGetPixelTransformParameterfvSGI)
nuclear@10 19561 #define glGetPixelTransformParameterivSGI GLEW_GET_FUN(__glewGetPixelTransformParameterivSGI)
nuclear@10 19562 #define glPixelTransformParameterfSGI GLEW_GET_FUN(__glewPixelTransformParameterfSGI)
nuclear@10 19563 #define glPixelTransformParameterfvSGI GLEW_GET_FUN(__glewPixelTransformParameterfvSGI)
nuclear@10 19564 #define glPixelTransformParameteriSGI GLEW_GET_FUN(__glewPixelTransformParameteriSGI)
nuclear@10 19565 #define glPixelTransformParameterivSGI GLEW_GET_FUN(__glewPixelTransformParameterivSGI)
nuclear@10 19566 #define glPixelTransformSGI GLEW_GET_FUN(__glewPixelTransformSGI)
nuclear@10 19567
nuclear@10 19568 #define GLEW_SGI_fft GLEW_GET_VAR(__GLEW_SGI_fft)
nuclear@10 19569
nuclear@10 19570 #endif /* GL_SGI_fft */
nuclear@10 19571
nuclear@10 19572 /* ----------------------- GL_SGI_texture_color_table ---------------------- */
nuclear@10 19573
nuclear@10 19574 #ifndef GL_SGI_texture_color_table
nuclear@10 19575 #define GL_SGI_texture_color_table 1
nuclear@10 19576
nuclear@10 19577 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
nuclear@10 19578 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
nuclear@10 19579
nuclear@10 19580 #define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
nuclear@10 19581
nuclear@10 19582 #endif /* GL_SGI_texture_color_table */
nuclear@10 19583
nuclear@10 19584 /* ------------------------- GL_SUNX_constant_data ------------------------- */
nuclear@10 19585
nuclear@10 19586 #ifndef GL_SUNX_constant_data
nuclear@10 19587 #define GL_SUNX_constant_data 1
nuclear@10 19588
nuclear@10 19589 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
nuclear@10 19590 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
nuclear@10 19591
nuclear@10 19592 typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void);
nuclear@10 19593
nuclear@10 19594 #define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)
nuclear@10 19595
nuclear@10 19596 #define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)
nuclear@10 19597
nuclear@10 19598 #endif /* GL_SUNX_constant_data */
nuclear@10 19599
nuclear@10 19600 /* -------------------- GL_SUN_convolution_border_modes -------------------- */
nuclear@10 19601
nuclear@10 19602 #ifndef GL_SUN_convolution_border_modes
nuclear@10 19603 #define GL_SUN_convolution_border_modes 1
nuclear@10 19604
nuclear@10 19605 #define GL_WRAP_BORDER_SUN 0x81D4
nuclear@10 19606
nuclear@10 19607 #define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
nuclear@10 19608
nuclear@10 19609 #endif /* GL_SUN_convolution_border_modes */
nuclear@10 19610
nuclear@10 19611 /* -------------------------- GL_SUN_global_alpha -------------------------- */
nuclear@10 19612
nuclear@10 19613 #ifndef GL_SUN_global_alpha
nuclear@10 19614 #define GL_SUN_global_alpha 1
nuclear@10 19615
nuclear@10 19616 #define GL_GLOBAL_ALPHA_SUN 0x81D9
nuclear@10 19617 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
nuclear@10 19618
nuclear@10 19619 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
nuclear@10 19620 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
nuclear@10 19621 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
nuclear@10 19622 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
nuclear@10 19623 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
nuclear@10 19624 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
nuclear@10 19625 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
nuclear@10 19626 typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
nuclear@10 19627
nuclear@10 19628 #define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
nuclear@10 19629 #define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
nuclear@10 19630 #define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
nuclear@10 19631 #define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
nuclear@10 19632 #define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
nuclear@10 19633 #define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
nuclear@10 19634 #define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
nuclear@10 19635 #define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
nuclear@10 19636
nuclear@10 19637 #define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)
nuclear@10 19638
nuclear@10 19639 #endif /* GL_SUN_global_alpha */
nuclear@10 19640
nuclear@10 19641 /* --------------------------- GL_SUN_mesh_array --------------------------- */
nuclear@10 19642
nuclear@10 19643 #ifndef GL_SUN_mesh_array
nuclear@10 19644 #define GL_SUN_mesh_array 1
nuclear@10 19645
nuclear@10 19646 #define GL_QUAD_MESH_SUN 0x8614
nuclear@10 19647 #define GL_TRIANGLE_MESH_SUN 0x8615
nuclear@10 19648
nuclear@10 19649 #define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)
nuclear@10 19650
nuclear@10 19651 #endif /* GL_SUN_mesh_array */
nuclear@10 19652
nuclear@10 19653 /* ------------------------ GL_SUN_read_video_pixels ----------------------- */
nuclear@10 19654
nuclear@10 19655 #ifndef GL_SUN_read_video_pixels
nuclear@10 19656 #define GL_SUN_read_video_pixels 1
nuclear@10 19657
nuclear@10 19658 typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
nuclear@10 19659
nuclear@10 19660 #define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)
nuclear@10 19661
nuclear@10 19662 #define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
nuclear@10 19663
nuclear@10 19664 #endif /* GL_SUN_read_video_pixels */
nuclear@10 19665
nuclear@10 19666 /* --------------------------- GL_SUN_slice_accum -------------------------- */
nuclear@10 19667
nuclear@10 19668 #ifndef GL_SUN_slice_accum
nuclear@10 19669 #define GL_SUN_slice_accum 1
nuclear@10 19670
nuclear@10 19671 #define GL_SLICE_ACCUM_SUN 0x85CC
nuclear@10 19672
nuclear@10 19673 #define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)
nuclear@10 19674
nuclear@10 19675 #endif /* GL_SUN_slice_accum */
nuclear@10 19676
nuclear@10 19677 /* -------------------------- GL_SUN_triangle_list ------------------------- */
nuclear@10 19678
nuclear@10 19679 #ifndef GL_SUN_triangle_list
nuclear@10 19680 #define GL_SUN_triangle_list 1
nuclear@10 19681
nuclear@10 19682 #define GL_RESTART_SUN 0x01
nuclear@10 19683 #define GL_REPLACE_MIDDLE_SUN 0x02
nuclear@10 19684 #define GL_REPLACE_OLDEST_SUN 0x03
nuclear@10 19685 #define GL_TRIANGLE_LIST_SUN 0x81D7
nuclear@10 19686 #define GL_REPLACEMENT_CODE_SUN 0x81D8
nuclear@10 19687 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
nuclear@10 19688 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
nuclear@10 19689 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
nuclear@10 19690 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
nuclear@10 19691 #define GL_R1UI_V3F_SUN 0x85C4
nuclear@10 19692 #define GL_R1UI_C4UB_V3F_SUN 0x85C5
nuclear@10 19693 #define GL_R1UI_C3F_V3F_SUN 0x85C6
nuclear@10 19694 #define GL_R1UI_N3F_V3F_SUN 0x85C7
nuclear@10 19695 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
nuclear@10 19696 #define GL_R1UI_T2F_V3F_SUN 0x85C9
nuclear@10 19697 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
nuclear@10 19698 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
nuclear@10 19699
nuclear@10 19700 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer);
nuclear@10 19701 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
nuclear@10 19702 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code);
nuclear@10 19703 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
nuclear@10 19704 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code);
nuclear@10 19705 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
nuclear@10 19706 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code);
nuclear@10 19707
nuclear@10 19708 #define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)
nuclear@10 19709 #define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)
nuclear@10 19710 #define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)
nuclear@10 19711 #define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)
nuclear@10 19712 #define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)
nuclear@10 19713 #define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)
nuclear@10 19714 #define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)
nuclear@10 19715
nuclear@10 19716 #define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)
nuclear@10 19717
nuclear@10 19718 #endif /* GL_SUN_triangle_list */
nuclear@10 19719
nuclear@10 19720 /* ----------------------------- GL_SUN_vertex ----------------------------- */
nuclear@10 19721
nuclear@10 19722 #ifndef GL_SUN_vertex
nuclear@10 19723 #define GL_SUN_vertex 1
nuclear@10 19724
nuclear@10 19725 typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19726 typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v);
nuclear@10 19727 typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19728 typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v);
nuclear@10 19729 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
nuclear@10 19730 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v);
nuclear@10 19731 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19732 typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v);
nuclear@10 19733 typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19734 typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v);
nuclear@10 19735 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19736 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v);
nuclear@10 19737 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19738 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
nuclear@10 19739 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19740 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v);
nuclear@10 19741 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19742 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v);
nuclear@10 19743 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19744 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
nuclear@10 19745 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19746 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
nuclear@10 19747 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19748 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v);
nuclear@10 19749 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19750 typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v);
nuclear@10 19751 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19752 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v);
nuclear@10 19753 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19754 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
nuclear@10 19755 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19756 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v);
nuclear@10 19757 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19758 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v);
nuclear@10 19759 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
nuclear@10 19760 typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v);
nuclear@10 19761 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 19762 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
nuclear@10 19763 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
nuclear@10 19764 typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v);
nuclear@10 19765
nuclear@10 19766 #define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)
nuclear@10 19767 #define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
nuclear@10 19768 #define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
nuclear@10 19769 #define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
nuclear@10 19770 #define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
nuclear@10 19771 #define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
nuclear@10 19772 #define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
nuclear@10 19773 #define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
nuclear@10 19774 #define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
nuclear@10 19775 #define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
nuclear@10 19776 #define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
nuclear@10 19777 #define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
nuclear@10 19778 #define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
nuclear@10 19779 #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
nuclear@10 19780 #define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
nuclear@10 19781 #define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
nuclear@10 19782 #define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
nuclear@10 19783 #define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
nuclear@10 19784 #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
nuclear@10 19785 #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
nuclear@10 19786 #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
nuclear@10 19787 #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
nuclear@10 19788 #define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
nuclear@10 19789 #define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
nuclear@10 19790 #define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
nuclear@10 19791 #define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
nuclear@10 19792 #define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
nuclear@10 19793 #define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
nuclear@10 19794 #define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
nuclear@10 19795 #define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
nuclear@10 19796 #define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
nuclear@10 19797 #define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
nuclear@10 19798 #define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
nuclear@10 19799 #define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
nuclear@10 19800 #define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
nuclear@10 19801 #define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
nuclear@10 19802 #define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
nuclear@10 19803 #define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
nuclear@10 19804 #define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
nuclear@10 19805 #define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
nuclear@10 19806
nuclear@10 19807 #define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)
nuclear@10 19808
nuclear@10 19809 #endif /* GL_SUN_vertex */
nuclear@10 19810
nuclear@10 19811 /* -------------------------- GL_WIN_phong_shading ------------------------- */
nuclear@10 19812
nuclear@10 19813 #ifndef GL_WIN_phong_shading
nuclear@10 19814 #define GL_WIN_phong_shading 1
nuclear@10 19815
nuclear@10 19816 #define GL_PHONG_WIN 0x80EA
nuclear@10 19817 #define GL_PHONG_HINT_WIN 0x80EB
nuclear@10 19818
nuclear@10 19819 #define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)
nuclear@10 19820
nuclear@10 19821 #endif /* GL_WIN_phong_shading */
nuclear@10 19822
nuclear@10 19823 /* ------------------------- GL_WIN_scene_markerXXX ------------------------ */
nuclear@10 19824
nuclear@10 19825 #ifndef GL_WIN_scene_markerXXX
nuclear@10 19826 #define GL_WIN_scene_markerXXX 1
nuclear@10 19827
nuclear@10 19828 #define GLEW_WIN_scene_markerXXX GLEW_GET_VAR(__GLEW_WIN_scene_markerXXX)
nuclear@10 19829
nuclear@10 19830 #endif /* GL_WIN_scene_markerXXX */
nuclear@10 19831
nuclear@10 19832 /* -------------------------- GL_WIN_specular_fog -------------------------- */
nuclear@10 19833
nuclear@10 19834 #ifndef GL_WIN_specular_fog
nuclear@10 19835 #define GL_WIN_specular_fog 1
nuclear@10 19836
nuclear@10 19837 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
nuclear@10 19838
nuclear@10 19839 #define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)
nuclear@10 19840
nuclear@10 19841 #endif /* GL_WIN_specular_fog */
nuclear@10 19842
nuclear@10 19843 /* ---------------------------- GL_WIN_swap_hint --------------------------- */
nuclear@10 19844
nuclear@10 19845 #ifndef GL_WIN_swap_hint
nuclear@10 19846 #define GL_WIN_swap_hint 1
nuclear@10 19847
nuclear@10 19848 typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
nuclear@10 19849
nuclear@10 19850 #define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)
nuclear@10 19851
nuclear@10 19852 #define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)
nuclear@10 19853
nuclear@10 19854 #endif /* GL_WIN_swap_hint */
nuclear@10 19855
nuclear@10 19856 /* ------------------------------------------------------------------------- */
nuclear@10 19857
nuclear@10 19858
nuclear@10 19859
nuclear@10 19860 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D;
nuclear@10 19861 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements;
nuclear@10 19862 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D;
nuclear@10 19863 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D;
nuclear@10 19864
nuclear@10 19865 GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture;
nuclear@10 19866 GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture;
nuclear@10 19867 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D;
nuclear@10 19868 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D;
nuclear@10 19869 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D;
nuclear@10 19870 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D;
nuclear@10 19871 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D;
nuclear@10 19872 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D;
nuclear@10 19873 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage;
nuclear@10 19874 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd;
nuclear@10 19875 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf;
nuclear@10 19876 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd;
nuclear@10 19877 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf;
nuclear@10 19878 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d;
nuclear@10 19879 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv;
nuclear@10 19880 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f;
nuclear@10 19881 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv;
nuclear@10 19882 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i;
nuclear@10 19883 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv;
nuclear@10 19884 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s;
nuclear@10 19885 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv;
nuclear@10 19886 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d;
nuclear@10 19887 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv;
nuclear@10 19888 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f;
nuclear@10 19889 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv;
nuclear@10 19890 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i;
nuclear@10 19891 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv;
nuclear@10 19892 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s;
nuclear@10 19893 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv;
nuclear@10 19894 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d;
nuclear@10 19895 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv;
nuclear@10 19896 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f;
nuclear@10 19897 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv;
nuclear@10 19898 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i;
nuclear@10 19899 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv;
nuclear@10 19900 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s;
nuclear@10 19901 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv;
nuclear@10 19902 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d;
nuclear@10 19903 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv;
nuclear@10 19904 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f;
nuclear@10 19905 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv;
nuclear@10 19906 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i;
nuclear@10 19907 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv;
nuclear@10 19908 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s;
nuclear@10 19909 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv;
nuclear@10 19910 GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage;
nuclear@10 19911
nuclear@10 19912 GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor;
nuclear@10 19913 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation;
nuclear@10 19914 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate;
nuclear@10 19915 GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer;
nuclear@10 19916 GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd;
nuclear@10 19917 GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv;
nuclear@10 19918 GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf;
nuclear@10 19919 GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv;
nuclear@10 19920 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays;
nuclear@10 19921 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements;
nuclear@10 19922 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf;
nuclear@10 19923 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv;
nuclear@10 19924 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri;
nuclear@10 19925 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv;
nuclear@10 19926 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b;
nuclear@10 19927 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv;
nuclear@10 19928 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d;
nuclear@10 19929 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv;
nuclear@10 19930 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f;
nuclear@10 19931 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv;
nuclear@10 19932 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i;
nuclear@10 19933 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv;
nuclear@10 19934 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s;
nuclear@10 19935 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv;
nuclear@10 19936 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub;
nuclear@10 19937 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv;
nuclear@10 19938 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui;
nuclear@10 19939 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv;
nuclear@10 19940 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us;
nuclear@10 19941 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv;
nuclear@10 19942 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer;
nuclear@10 19943 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d;
nuclear@10 19944 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv;
nuclear@10 19945 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f;
nuclear@10 19946 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv;
nuclear@10 19947 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i;
nuclear@10 19948 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv;
nuclear@10 19949 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s;
nuclear@10 19950 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv;
nuclear@10 19951 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d;
nuclear@10 19952 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv;
nuclear@10 19953 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f;
nuclear@10 19954 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv;
nuclear@10 19955 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i;
nuclear@10 19956 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv;
nuclear@10 19957 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s;
nuclear@10 19958 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv;
nuclear@10 19959
nuclear@10 19960 GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery;
nuclear@10 19961 GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer;
nuclear@10 19962 GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData;
nuclear@10 19963 GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData;
nuclear@10 19964 GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers;
nuclear@10 19965 GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries;
nuclear@10 19966 GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery;
nuclear@10 19967 GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers;
nuclear@10 19968 GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries;
nuclear@10 19969 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv;
nuclear@10 19970 GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv;
nuclear@10 19971 GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData;
nuclear@10 19972 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv;
nuclear@10 19973 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv;
nuclear@10 19974 GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv;
nuclear@10 19975 GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer;
nuclear@10 19976 GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery;
nuclear@10 19977 GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer;
nuclear@10 19978 GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer;
nuclear@10 19979
nuclear@10 19980 GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader;
nuclear@10 19981 GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation;
nuclear@10 19982 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate;
nuclear@10 19983 GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader;
nuclear@10 19984 GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram;
nuclear@10 19985 GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader;
nuclear@10 19986 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram;
nuclear@10 19987 GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader;
nuclear@10 19988 GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader;
nuclear@10 19989 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray;
nuclear@10 19990 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers;
nuclear@10 19991 GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray;
nuclear@10 19992 GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib;
nuclear@10 19993 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform;
nuclear@10 19994 GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders;
nuclear@10 19995 GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation;
nuclear@10 19996 GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog;
nuclear@10 19997 GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv;
nuclear@10 19998 GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog;
nuclear@10 19999 GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource;
nuclear@10 20000 GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv;
nuclear@10 20001 GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation;
nuclear@10 20002 GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv;
nuclear@10 20003 GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv;
nuclear@10 20004 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv;
nuclear@10 20005 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv;
nuclear@10 20006 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv;
nuclear@10 20007 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv;
nuclear@10 20008 GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram;
nuclear@10 20009 GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader;
nuclear@10 20010 GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram;
nuclear@10 20011 GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource;
nuclear@10 20012 GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate;
nuclear@10 20013 GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate;
nuclear@10 20014 GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate;
nuclear@10 20015 GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f;
nuclear@10 20016 GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv;
nuclear@10 20017 GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i;
nuclear@10 20018 GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv;
nuclear@10 20019 GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f;
nuclear@10 20020 GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv;
nuclear@10 20021 GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i;
nuclear@10 20022 GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv;
nuclear@10 20023 GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f;
nuclear@10 20024 GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv;
nuclear@10 20025 GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i;
nuclear@10 20026 GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv;
nuclear@10 20027 GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f;
nuclear@10 20028 GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv;
nuclear@10 20029 GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i;
nuclear@10 20030 GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv;
nuclear@10 20031 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv;
nuclear@10 20032 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv;
nuclear@10 20033 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv;
nuclear@10 20034 GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram;
nuclear@10 20035 GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram;
nuclear@10 20036 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d;
nuclear@10 20037 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv;
nuclear@10 20038 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f;
nuclear@10 20039 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv;
nuclear@10 20040 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s;
nuclear@10 20041 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv;
nuclear@10 20042 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d;
nuclear@10 20043 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv;
nuclear@10 20044 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f;
nuclear@10 20045 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv;
nuclear@10 20046 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s;
nuclear@10 20047 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv;
nuclear@10 20048 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d;
nuclear@10 20049 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv;
nuclear@10 20050 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f;
nuclear@10 20051 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv;
nuclear@10 20052 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s;
nuclear@10 20053 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv;
nuclear@10 20054 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv;
nuclear@10 20055 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv;
nuclear@10 20056 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv;
nuclear@10 20057 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub;
nuclear@10 20058 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv;
nuclear@10 20059 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv;
nuclear@10 20060 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv;
nuclear@10 20061 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv;
nuclear@10 20062 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d;
nuclear@10 20063 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv;
nuclear@10 20064 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f;
nuclear@10 20065 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv;
nuclear@10 20066 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv;
nuclear@10 20067 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s;
nuclear@10 20068 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv;
nuclear@10 20069 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv;
nuclear@10 20070 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv;
nuclear@10 20071 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv;
nuclear@10 20072 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer;
nuclear@10 20073
nuclear@10 20074 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv;
nuclear@10 20075 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv;
nuclear@10 20076 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv;
nuclear@10 20077 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv;
nuclear@10 20078 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv;
nuclear@10 20079 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv;
nuclear@10 20080
nuclear@10 20081 GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender;
nuclear@10 20082 GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback;
nuclear@10 20083 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation;
nuclear@10 20084 GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor;
nuclear@10 20085 GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi;
nuclear@10 20086 GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv;
nuclear@10 20087 GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv;
nuclear@10 20088 GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv;
nuclear@10 20089 GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski;
nuclear@10 20090 GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei;
nuclear@10 20091 GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei;
nuclear@10 20092 GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender;
nuclear@10 20093 GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback;
nuclear@10 20094 GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v;
nuclear@10 20095 GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation;
nuclear@10 20096 GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi;
nuclear@10 20097 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv;
nuclear@10 20098 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv;
nuclear@10 20099 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying;
nuclear@10 20100 GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv;
nuclear@10 20101 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv;
nuclear@10 20102 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv;
nuclear@10 20103 GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi;
nuclear@10 20104 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv;
nuclear@10 20105 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv;
nuclear@10 20106 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings;
nuclear@10 20107 GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui;
nuclear@10 20108 GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv;
nuclear@10 20109 GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui;
nuclear@10 20110 GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv;
nuclear@10 20111 GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui;
nuclear@10 20112 GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv;
nuclear@10 20113 GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui;
nuclear@10 20114 GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv;
nuclear@10 20115 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i;
nuclear@10 20116 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv;
nuclear@10 20117 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui;
nuclear@10 20118 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv;
nuclear@10 20119 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i;
nuclear@10 20120 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv;
nuclear@10 20121 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui;
nuclear@10 20122 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv;
nuclear@10 20123 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i;
nuclear@10 20124 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv;
nuclear@10 20125 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui;
nuclear@10 20126 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv;
nuclear@10 20127 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv;
nuclear@10 20128 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i;
nuclear@10 20129 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv;
nuclear@10 20130 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv;
nuclear@10 20131 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv;
nuclear@10 20132 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui;
nuclear@10 20133 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv;
nuclear@10 20134 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv;
nuclear@10 20135 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer;
nuclear@10 20136
nuclear@10 20137 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced;
nuclear@10 20138 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced;
nuclear@10 20139 GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex;
nuclear@10 20140 GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer;
nuclear@10 20141
nuclear@10 20142 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture;
nuclear@10 20143 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v;
nuclear@10 20144 GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v;
nuclear@10 20145
nuclear@10 20146 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor;
nuclear@10 20147
nuclear@10 20148 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei;
nuclear@10 20149 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi;
nuclear@10 20150 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei;
nuclear@10 20151 GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci;
nuclear@10 20152 GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading;
nuclear@10 20153
nuclear@10 20154 GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus;
nuclear@10 20155 GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage;
nuclear@10 20156 GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC __glewGetnTexImage;
nuclear@10 20157 GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv;
nuclear@10 20158
nuclear@10 20159 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC __glewMultiDrawArraysIndirectCount;
nuclear@10 20160 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC __glewMultiDrawElementsIndirectCount;
nuclear@10 20161 GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERPROC __glewSpecializeShader;
nuclear@10 20162
nuclear@10 20163 GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX;
nuclear@10 20164
nuclear@10 20165 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD;
nuclear@10 20166 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD;
nuclear@10 20167 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD;
nuclear@10 20168 GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD;
nuclear@10 20169
nuclear@10 20170 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD;
nuclear@10 20171 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD;
nuclear@10 20172 GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD;
nuclear@10 20173 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD;
nuclear@10 20174
nuclear@10 20175 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewFramebufferSamplePositionsfvAMD;
nuclear@10 20176 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC __glewGetFramebufferParameterfvAMD;
nuclear@10 20177 GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC __glewGetNamedFramebufferParameterfvAMD;
nuclear@10 20178 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewNamedFramebufferSamplePositionsfvAMD;
nuclear@10 20179
nuclear@10 20180 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD;
nuclear@10 20181
nuclear@10 20182 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD;
nuclear@10 20183 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD;
nuclear@10 20184
nuclear@10 20185 GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD;
nuclear@10 20186 GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD;
nuclear@10 20187 GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD;
nuclear@10 20188
nuclear@10 20189 GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD;
nuclear@10 20190
nuclear@10 20191 GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD;
nuclear@10 20192 GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD;
nuclear@10 20193 GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD;
nuclear@10 20194 GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD;
nuclear@10 20195 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD;
nuclear@10 20196 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD;
nuclear@10 20197 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD;
nuclear@10 20198 GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD;
nuclear@10 20199 GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD;
nuclear@10 20200 GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD;
nuclear@10 20201 GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD;
nuclear@10 20202
nuclear@10 20203 GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD;
nuclear@10 20204
nuclear@10 20205 GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD;
nuclear@10 20206 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD;
nuclear@10 20207
nuclear@10 20208 GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD;
nuclear@10 20209
nuclear@10 20210 GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD;
nuclear@10 20211 GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD;
nuclear@10 20212
nuclear@10 20213 GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE;
nuclear@10 20214
nuclear@10 20215 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE;
nuclear@10 20216
nuclear@10 20217 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE;
nuclear@10 20218 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE;
nuclear@10 20219 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE;
nuclear@10 20220
nuclear@10 20221 GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE;
nuclear@10 20222 GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE;
nuclear@10 20223 GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE;
nuclear@10 20224 GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE;
nuclear@10 20225 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE;
nuclear@10 20226 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE;
nuclear@10 20227 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE;
nuclear@10 20228 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE;
nuclear@10 20229 GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE;
nuclear@10 20230 GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE;
nuclear@10 20231 GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE;
nuclear@10 20232
nuclear@10 20233 GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE;
nuclear@10 20234
nuclear@10 20235 GLEW_FUN_EXPORT PFNGLCOPYTEXTURELEVELSAPPLEPROC __glewCopyTextureLevelsAPPLE;
nuclear@10 20236
nuclear@10 20237 GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE;
nuclear@10 20238 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE;
nuclear@10 20239 GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE;
nuclear@10 20240 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE;
nuclear@10 20241 GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE;
nuclear@10 20242
nuclear@10 20243 GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE;
nuclear@10 20244 GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE;
nuclear@10 20245 GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE;
nuclear@10 20246 GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE;
nuclear@10 20247 GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE;
nuclear@10 20248 GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE;
nuclear@10 20249 GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE;
nuclear@10 20250 GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE;
nuclear@10 20251
nuclear@10 20252 GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE;
nuclear@10 20253 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE;
nuclear@10 20254
nuclear@10 20255 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC __glewRenderbufferStorageMultisampleAPPLE;
nuclear@10 20256 GLEW_FUN_EXPORT PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC __glewResolveMultisampleFramebufferAPPLE;
nuclear@10 20257
nuclear@10 20258 GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE;
nuclear@10 20259 GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE;
nuclear@10 20260 GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE;
nuclear@10 20261
nuclear@10 20262 GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCAPPLEPROC __glewClientWaitSyncAPPLE;
nuclear@10 20263 GLEW_FUN_EXPORT PFNGLDELETESYNCAPPLEPROC __glewDeleteSyncAPPLE;
nuclear@10 20264 GLEW_FUN_EXPORT PFNGLFENCESYNCAPPLEPROC __glewFenceSyncAPPLE;
nuclear@10 20265 GLEW_FUN_EXPORT PFNGLGETINTEGER64VAPPLEPROC __glewGetInteger64vAPPLE;
nuclear@10 20266 GLEW_FUN_EXPORT PFNGLGETSYNCIVAPPLEPROC __glewGetSyncivAPPLE;
nuclear@10 20267 GLEW_FUN_EXPORT PFNGLISSYNCAPPLEPROC __glewIsSyncAPPLE;
nuclear@10 20268 GLEW_FUN_EXPORT PFNGLWAITSYNCAPPLEPROC __glewWaitSyncAPPLE;
nuclear@10 20269
nuclear@10 20270 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE;
nuclear@10 20271 GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE;
nuclear@10 20272
nuclear@10 20273 GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE;
nuclear@10 20274 GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE;
nuclear@10 20275 GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE;
nuclear@10 20276 GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE;
nuclear@10 20277
nuclear@10 20278 GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE;
nuclear@10 20279 GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE;
nuclear@10 20280 GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE;
nuclear@10 20281
nuclear@10 20282 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE;
nuclear@10 20283 GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE;
nuclear@10 20284 GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE;
nuclear@10 20285 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE;
nuclear@10 20286 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE;
nuclear@10 20287 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE;
nuclear@10 20288 GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE;
nuclear@10 20289
nuclear@10 20290 GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf;
nuclear@10 20291 GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef;
nuclear@10 20292 GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat;
nuclear@10 20293 GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler;
nuclear@10 20294 GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary;
nuclear@10 20295
nuclear@10 20296 GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion;
nuclear@10 20297
nuclear@10 20298 GLEW_FUN_EXPORT PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB;
nuclear@10 20299
nuclear@10 20300 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance;
nuclear@10 20301 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance;
nuclear@10 20302 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance;
nuclear@10 20303
nuclear@10 20304 GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB;
nuclear@10 20305 GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB;
nuclear@10 20306 GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB;
nuclear@10 20307 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB;
nuclear@10 20308 GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB;
nuclear@10 20309 GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB;
nuclear@10 20310 GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB;
nuclear@10 20311 GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB;
nuclear@10 20312 GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB;
nuclear@10 20313 GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB;
nuclear@10 20314 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB;
nuclear@10 20315 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB;
nuclear@10 20316 GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB;
nuclear@10 20317 GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB;
nuclear@10 20318 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB;
nuclear@10 20319 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB;
nuclear@10 20320
nuclear@10 20321 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed;
nuclear@10 20322 GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex;
nuclear@10 20323
nuclear@10 20324 GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage;
nuclear@10 20325
nuclear@10 20326 GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB;
nuclear@10 20327
nuclear@10 20328 GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData;
nuclear@10 20329 GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData;
nuclear@10 20330 GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT;
nuclear@10 20331 GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT;
nuclear@10 20332
nuclear@10 20333 GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage;
nuclear@10 20334 GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage;
nuclear@10 20335
nuclear@10 20336 GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl;
nuclear@10 20337
nuclear@10 20338 GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB;
nuclear@10 20339
nuclear@10 20340 GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute;
nuclear@10 20341 GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect;
nuclear@10 20342
nuclear@10 20343 GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB;
nuclear@10 20344
nuclear@10 20345 GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData;
nuclear@10 20346
nuclear@10 20347 GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData;
nuclear@10 20348
nuclear@10 20349 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB;
nuclear@10 20350 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB;
nuclear@10 20351 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB;
nuclear@10 20352 GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB;
nuclear@10 20353
nuclear@10 20354 GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit;
nuclear@10 20355 GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer;
nuclear@10 20356 GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus;
nuclear@10 20357 GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData;
nuclear@10 20358 GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData;
nuclear@10 20359 GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi;
nuclear@10 20360 GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv;
nuclear@10 20361 GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv;
nuclear@10 20362 GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv;
nuclear@10 20363 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D;
nuclear@10 20364 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D;
nuclear@10 20365 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D;
nuclear@10 20366 GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData;
nuclear@10 20367 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D;
nuclear@10 20368 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D;
nuclear@10 20369 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D;
nuclear@10 20370 GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers;
nuclear@10 20371 GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers;
nuclear@10 20372 GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines;
nuclear@10 20373 GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries;
nuclear@10 20374 GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers;
nuclear@10 20375 GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers;
nuclear@10 20376 GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures;
nuclear@10 20377 GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks;
nuclear@10 20378 GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays;
nuclear@10 20379 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib;
nuclear@10 20380 GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib;
nuclear@10 20381 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange;
nuclear@10 20382 GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap;
nuclear@10 20383 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage;
nuclear@10 20384 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v;
nuclear@10 20385 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv;
nuclear@10 20386 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv;
nuclear@10 20387 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData;
nuclear@10 20388 GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv;
nuclear@10 20389 GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv;
nuclear@10 20390 GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv;
nuclear@10 20391 GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v;
nuclear@10 20392 GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv;
nuclear@10 20393 GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v;
nuclear@10 20394 GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv;
nuclear@10 20395 GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage;
nuclear@10 20396 GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv;
nuclear@10 20397 GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv;
nuclear@10 20398 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv;
nuclear@10 20399 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv;
nuclear@10 20400 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv;
nuclear@10 20401 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv;
nuclear@10 20402 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v;
nuclear@10 20403 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v;
nuclear@10 20404 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv;
nuclear@10 20405 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv;
nuclear@10 20406 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv;
nuclear@10 20407 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv;
nuclear@10 20408 GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData;
nuclear@10 20409 GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData;
nuclear@10 20410 GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer;
nuclear@10 20411 GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange;
nuclear@10 20412 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData;
nuclear@10 20413 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage;
nuclear@10 20414 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData;
nuclear@10 20415 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer;
nuclear@10 20416 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers;
nuclear@10 20417 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri;
nuclear@10 20418 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer;
nuclear@10 20419 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer;
nuclear@10 20420 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture;
nuclear@10 20421 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer;
nuclear@10 20422 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage;
nuclear@10 20423 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample;
nuclear@10 20424 GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer;
nuclear@10 20425 GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange;
nuclear@10 20426 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv;
nuclear@10 20427 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv;
nuclear@10 20428 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf;
nuclear@10 20429 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv;
nuclear@10 20430 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri;
nuclear@10 20431 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv;
nuclear@10 20432 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D;
nuclear@10 20433 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D;
nuclear@10 20434 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample;
nuclear@10 20435 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D;
nuclear@10 20436 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample;
nuclear@10 20437 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D;
nuclear@10 20438 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D;
nuclear@10 20439 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D;
nuclear@10 20440 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase;
nuclear@10 20441 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange;
nuclear@10 20442 GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer;
nuclear@10 20443 GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding;
nuclear@10 20444 GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat;
nuclear@10 20445 GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat;
nuclear@10 20446 GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat;
nuclear@10 20447 GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor;
nuclear@10 20448 GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer;
nuclear@10 20449 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer;
nuclear@10 20450 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers;
nuclear@10 20451
nuclear@10 20452 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB;
nuclear@10 20453
nuclear@10 20454 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB;
nuclear@10 20455 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB;
nuclear@10 20456 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB;
nuclear@10 20457 GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB;
nuclear@10 20458
nuclear@10 20459 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex;
nuclear@10 20460 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex;
nuclear@10 20461 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex;
nuclear@10 20462 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex;
nuclear@10 20463
nuclear@10 20464 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect;
nuclear@10 20465 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect;
nuclear@10 20466
nuclear@10 20467 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri;
nuclear@10 20468 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv;
nuclear@10 20469 GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT;
nuclear@10 20470 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT;
nuclear@10 20471
nuclear@10 20472 GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer;
nuclear@10 20473 GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer;
nuclear@10 20474 GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer;
nuclear@10 20475 GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus;
nuclear@10 20476 GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers;
nuclear@10 20477 GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers;
nuclear@10 20478 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer;
nuclear@10 20479 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D;
nuclear@10 20480 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D;
nuclear@10 20481 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D;
nuclear@10 20482 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer;
nuclear@10 20483 GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers;
nuclear@10 20484 GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers;
nuclear@10 20485 GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap;
nuclear@10 20486 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv;
nuclear@10 20487 GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv;
nuclear@10 20488 GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer;
nuclear@10 20489 GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer;
nuclear@10 20490 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage;
nuclear@10 20491 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample;
nuclear@10 20492
nuclear@10 20493 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB;
nuclear@10 20494 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB;
nuclear@10 20495 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB;
nuclear@10 20496 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB;
nuclear@10 20497
nuclear@10 20498 GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary;
nuclear@10 20499 GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary;
nuclear@10 20500 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri;
nuclear@10 20501
nuclear@10 20502 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage;
nuclear@10 20503 GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage;
nuclear@10 20504
nuclear@10 20505 GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERARBPROC __glewSpecializeShaderARB;
nuclear@10 20506
nuclear@10 20507 GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv;
nuclear@10 20508 GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d;
nuclear@10 20509 GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv;
nuclear@10 20510 GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d;
nuclear@10 20511 GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv;
nuclear@10 20512 GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d;
nuclear@10 20513 GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv;
nuclear@10 20514 GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d;
nuclear@10 20515 GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv;
nuclear@10 20516 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv;
nuclear@10 20517 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv;
nuclear@10 20518 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv;
nuclear@10 20519 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv;
nuclear@10 20520 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv;
nuclear@10 20521 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv;
nuclear@10 20522 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv;
nuclear@10 20523 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv;
nuclear@10 20524 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv;
nuclear@10 20525
nuclear@10 20526 GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB;
nuclear@10 20527 GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB;
nuclear@10 20528 GLEW_FUN_EXPORT PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB;
nuclear@10 20529 GLEW_FUN_EXPORT PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB;
nuclear@10 20530 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB;
nuclear@10 20531 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB;
nuclear@10 20532 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB;
nuclear@10 20533 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB;
nuclear@10 20534 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB;
nuclear@10 20535 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB;
nuclear@10 20536 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB;
nuclear@10 20537 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB;
nuclear@10 20538 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB;
nuclear@10 20539 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB;
nuclear@10 20540 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB;
nuclear@10 20541 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB;
nuclear@10 20542 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB;
nuclear@10 20543 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB;
nuclear@10 20544 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB;
nuclear@10 20545 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB;
nuclear@10 20546 GLEW_FUN_EXPORT PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB;
nuclear@10 20547 GLEW_FUN_EXPORT PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB;
nuclear@10 20548 GLEW_FUN_EXPORT PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB;
nuclear@10 20549 GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB;
nuclear@10 20550 GLEW_FUN_EXPORT PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB;
nuclear@10 20551 GLEW_FUN_EXPORT PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB;
nuclear@10 20552 GLEW_FUN_EXPORT PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB;
nuclear@10 20553 GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB;
nuclear@10 20554 GLEW_FUN_EXPORT PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB;
nuclear@10 20555 GLEW_FUN_EXPORT PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB;
nuclear@10 20556 GLEW_FUN_EXPORT PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB;
nuclear@10 20557 GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB;
nuclear@10 20558 GLEW_FUN_EXPORT PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB;
nuclear@10 20559 GLEW_FUN_EXPORT PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB;
nuclear@10 20560 GLEW_FUN_EXPORT PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB;
nuclear@10 20561 GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB;
nuclear@10 20562
nuclear@10 20563 GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable;
nuclear@10 20564 GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable;
nuclear@10 20565 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv;
nuclear@10 20566 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv;
nuclear@10 20567 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D;
nuclear@10 20568 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D;
nuclear@10 20569 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf;
nuclear@10 20570 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv;
nuclear@10 20571 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri;
nuclear@10 20572 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv;
nuclear@10 20573 GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable;
nuclear@10 20574 GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable;
nuclear@10 20575 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D;
nuclear@10 20576 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D;
nuclear@10 20577 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable;
nuclear@10 20578 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv;
nuclear@10 20579 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv;
nuclear@10 20580 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter;
nuclear@10 20581 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv;
nuclear@10 20582 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv;
nuclear@10 20583 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram;
nuclear@10 20584 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv;
nuclear@10 20585 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv;
nuclear@10 20586 GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax;
nuclear@10 20587 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv;
nuclear@10 20588 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv;
nuclear@10 20589 GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter;
nuclear@10 20590 GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram;
nuclear@10 20591 GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax;
nuclear@10 20592 GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram;
nuclear@10 20593 GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax;
nuclear@10 20594 GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D;
nuclear@10 20595
nuclear@10 20596 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB;
nuclear@10 20597 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB;
nuclear@10 20598
nuclear@10 20599 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB;
nuclear@10 20600 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB;
nuclear@10 20601 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB;
nuclear@10 20602
nuclear@10 20603 GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ;
nuclear@10 20604
nuclear@10 20605 GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v;
nuclear@10 20606
nuclear@10 20607 GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData;
nuclear@10 20608 GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData;
nuclear@10 20609 GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer;
nuclear@10 20610 GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer;
nuclear@10 20611 GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage;
nuclear@10 20612 GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage;
nuclear@10 20613
nuclear@10 20614 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange;
nuclear@10 20615 GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange;
nuclear@10 20616
nuclear@10 20617 GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB;
nuclear@10 20618 GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB;
nuclear@10 20619 GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB;
nuclear@10 20620 GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB;
nuclear@10 20621 GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB;
nuclear@10 20622
nuclear@10 20623 GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase;
nuclear@10 20624 GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange;
nuclear@10 20625 GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures;
nuclear@10 20626 GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers;
nuclear@10 20627 GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures;
nuclear@10 20628 GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers;
nuclear@10 20629
nuclear@10 20630 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect;
nuclear@10 20631 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect;
nuclear@10 20632
nuclear@10 20633 GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB;
nuclear@10 20634
nuclear@10 20635 GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB;
nuclear@10 20636 GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB;
nuclear@10 20637 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB;
nuclear@10 20638 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB;
nuclear@10 20639 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB;
nuclear@10 20640 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB;
nuclear@10 20641 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB;
nuclear@10 20642 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB;
nuclear@10 20643 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB;
nuclear@10 20644 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB;
nuclear@10 20645 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB;
nuclear@10 20646 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB;
nuclear@10 20647 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB;
nuclear@10 20648 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB;
nuclear@10 20649 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB;
nuclear@10 20650 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB;
nuclear@10 20651 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB;
nuclear@10 20652 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB;
nuclear@10 20653 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB;
nuclear@10 20654 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB;
nuclear@10 20655 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB;
nuclear@10 20656 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB;
nuclear@10 20657 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB;
nuclear@10 20658 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB;
nuclear@10 20659 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB;
nuclear@10 20660 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB;
nuclear@10 20661 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB;
nuclear@10 20662 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB;
nuclear@10 20663 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB;
nuclear@10 20664 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB;
nuclear@10 20665 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB;
nuclear@10 20666 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB;
nuclear@10 20667 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB;
nuclear@10 20668 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB;
nuclear@10 20669
nuclear@10 20670 GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB;
nuclear@10 20671 GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB;
nuclear@10 20672 GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB;
nuclear@10 20673 GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB;
nuclear@10 20674 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB;
nuclear@10 20675 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB;
nuclear@10 20676 GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB;
nuclear@10 20677 GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB;
nuclear@10 20678
nuclear@10 20679 GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB;
nuclear@10 20680
nuclear@10 20681 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB;
nuclear@10 20682 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB;
nuclear@10 20683
nuclear@10 20684 GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPPROC __glewPolygonOffsetClamp;
nuclear@10 20685
nuclear@10 20686 GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv;
nuclear@10 20687 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex;
nuclear@10 20688 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation;
nuclear@10 20689 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex;
nuclear@10 20690 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName;
nuclear@10 20691 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv;
nuclear@10 20692
nuclear@10 20693 GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex;
nuclear@10 20694
nuclear@10 20695 GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB;
nuclear@10 20696 GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB;
nuclear@10 20697 GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB;
nuclear@10 20698 GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB;
nuclear@10 20699 GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB;
nuclear@10 20700 GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB;
nuclear@10 20701 GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB;
nuclear@10 20702 GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB;
nuclear@10 20703 GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB;
nuclear@10 20704 GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB;
nuclear@10 20705 GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB;
nuclear@10 20706 GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB;
nuclear@10 20707 GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB;
nuclear@10 20708 GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB;
nuclear@10 20709 GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB;
nuclear@10 20710 GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB;
nuclear@10 20711 GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB;
nuclear@10 20712 GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB;
nuclear@10 20713 GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB;
nuclear@10 20714 GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB;
nuclear@10 20715
nuclear@10 20716 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB;
nuclear@10 20717 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB;
nuclear@10 20718
nuclear@10 20719 GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB;
nuclear@10 20720
nuclear@10 20721 GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler;
nuclear@10 20722 GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers;
nuclear@10 20723 GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers;
nuclear@10 20724 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv;
nuclear@10 20725 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv;
nuclear@10 20726 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv;
nuclear@10 20727 GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv;
nuclear@10 20728 GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler;
nuclear@10 20729 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv;
nuclear@10 20730 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv;
nuclear@10 20731 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf;
nuclear@10 20732 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv;
nuclear@10 20733 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri;
nuclear@10 20734 GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv;
nuclear@10 20735
nuclear@10 20736 GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram;
nuclear@10 20737 GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline;
nuclear@10 20738 GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv;
nuclear@10 20739 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines;
nuclear@10 20740 GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines;
nuclear@10 20741 GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog;
nuclear@10 20742 GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv;
nuclear@10 20743 GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline;
nuclear@10 20744 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d;
nuclear@10 20745 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv;
nuclear@10 20746 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f;
nuclear@10 20747 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv;
nuclear@10 20748 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i;
nuclear@10 20749 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv;
nuclear@10 20750 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui;
nuclear@10 20751 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv;
nuclear@10 20752 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d;
nuclear@10 20753 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv;
nuclear@10 20754 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f;
nuclear@10 20755 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv;
nuclear@10 20756 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i;
nuclear@10 20757 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv;
nuclear@10 20758 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui;
nuclear@10 20759 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv;
nuclear@10 20760 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d;
nuclear@10 20761 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv;
nuclear@10 20762 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f;
nuclear@10 20763 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv;
nuclear@10 20764 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i;
nuclear@10 20765 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv;
nuclear@10 20766 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui;
nuclear@10 20767 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv;
nuclear@10 20768 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d;
nuclear@10 20769 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv;
nuclear@10 20770 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f;
nuclear@10 20771 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv;
nuclear@10 20772 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i;
nuclear@10 20773 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv;
nuclear@10 20774 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui;
nuclear@10 20775 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv;
nuclear@10 20776 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv;
nuclear@10 20777 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv;
nuclear@10 20778 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv;
nuclear@10 20779 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv;
nuclear@10 20780 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv;
nuclear@10 20781 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv;
nuclear@10 20782 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv;
nuclear@10 20783 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv;
nuclear@10 20784 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv;
nuclear@10 20785 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv;
nuclear@10 20786 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv;
nuclear@10 20787 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv;
nuclear@10 20788 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv;
nuclear@10 20789 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv;
nuclear@10 20790 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv;
nuclear@10 20791 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv;
nuclear@10 20792 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv;
nuclear@10 20793 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv;
nuclear@10 20794 GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages;
nuclear@10 20795 GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline;
nuclear@10 20796
nuclear@10 20797 GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv;
nuclear@10 20798
nuclear@10 20799 GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture;
nuclear@10 20800 GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier;
nuclear@10 20801
nuclear@10 20802 GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB;
nuclear@10 20803 GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB;
nuclear@10 20804 GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB;
nuclear@10 20805 GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB;
nuclear@10 20806 GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB;
nuclear@10 20807 GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB;
nuclear@10 20808 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB;
nuclear@10 20809 GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB;
nuclear@10 20810 GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB;
nuclear@10 20811 GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB;
nuclear@10 20812 GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB;
nuclear@10 20813 GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB;
nuclear@10 20814 GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB;
nuclear@10 20815 GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB;
nuclear@10 20816 GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB;
nuclear@10 20817 GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB;
nuclear@10 20818 GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB;
nuclear@10 20819 GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB;
nuclear@10 20820 GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB;
nuclear@10 20821 GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB;
nuclear@10 20822 GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB;
nuclear@10 20823 GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB;
nuclear@10 20824 GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB;
nuclear@10 20825 GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB;
nuclear@10 20826 GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB;
nuclear@10 20827 GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB;
nuclear@10 20828 GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB;
nuclear@10 20829 GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB;
nuclear@10 20830 GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB;
nuclear@10 20831 GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB;
nuclear@10 20832 GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB;
nuclear@10 20833 GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB;
nuclear@10 20834 GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB;
nuclear@10 20835 GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB;
nuclear@10 20836 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB;
nuclear@10 20837 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB;
nuclear@10 20838 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB;
nuclear@10 20839 GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB;
nuclear@10 20840 GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB;
nuclear@10 20841
nuclear@10 20842 GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding;
nuclear@10 20843
nuclear@10 20844 GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName;
nuclear@10 20845 GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName;
nuclear@10 20846 GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv;
nuclear@10 20847 GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv;
nuclear@10 20848 GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex;
nuclear@10 20849 GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation;
nuclear@10 20850 GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv;
nuclear@10 20851 GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv;
nuclear@10 20852
nuclear@10 20853 GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB;
nuclear@10 20854 GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB;
nuclear@10 20855 GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB;
nuclear@10 20856 GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB;
nuclear@10 20857 GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB;
nuclear@10 20858 GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB;
nuclear@10 20859
nuclear@10 20860 GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB;
nuclear@10 20861
nuclear@10 20862 GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB;
nuclear@10 20863
nuclear@10 20864 GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync;
nuclear@10 20865 GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync;
nuclear@10 20866 GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync;
nuclear@10 20867 GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v;
nuclear@10 20868 GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv;
nuclear@10 20869 GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync;
nuclear@10 20870 GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync;
nuclear@10 20871
nuclear@10 20872 GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv;
nuclear@10 20873 GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri;
nuclear@10 20874
nuclear@10 20875 GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier;
nuclear@10 20876
nuclear@10 20877 GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB;
nuclear@10 20878
nuclear@10 20879 GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange;
nuclear@10 20880 GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT;
nuclear@10 20881
nuclear@10 20882 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB;
nuclear@10 20883 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB;
nuclear@10 20884 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB;
nuclear@10 20885 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB;
nuclear@10 20886 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB;
nuclear@10 20887 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB;
nuclear@10 20888 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB;
nuclear@10 20889
nuclear@10 20890 GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv;
nuclear@10 20891 GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski;
nuclear@10 20892 GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample;
nuclear@10 20893 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample;
nuclear@10 20894
nuclear@10 20895 GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D;
nuclear@10 20896 GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D;
nuclear@10 20897 GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D;
nuclear@10 20898
nuclear@10 20899 GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample;
nuclear@10 20900 GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample;
nuclear@10 20901 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT;
nuclear@10 20902 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT;
nuclear@10 20903
nuclear@10 20904 GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView;
nuclear@10 20905
nuclear@10 20906 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v;
nuclear@10 20907 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v;
nuclear@10 20908 GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter;
nuclear@10 20909
nuclear@10 20910 GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback;
nuclear@10 20911 GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks;
nuclear@10 20912 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback;
nuclear@10 20913 GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks;
nuclear@10 20914 GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback;
nuclear@10 20915 GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback;
nuclear@10 20916 GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback;
nuclear@10 20917
nuclear@10 20918 GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed;
nuclear@10 20919 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream;
nuclear@10 20920 GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed;
nuclear@10 20921 GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv;
nuclear@10 20922
nuclear@10 20923 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced;
nuclear@10 20924 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced;
nuclear@10 20925
nuclear@10 20926 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB;
nuclear@10 20927 GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB;
nuclear@10 20928 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB;
nuclear@10 20929 GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB;
nuclear@10 20930
nuclear@10 20931 GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase;
nuclear@10 20932 GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange;
nuclear@10 20933 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName;
nuclear@10 20934 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv;
nuclear@10 20935 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName;
nuclear@10 20936 GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv;
nuclear@10 20937 GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v;
nuclear@10 20938 GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex;
nuclear@10 20939 GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices;
nuclear@10 20940 GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding;
nuclear@10 20941
nuclear@10 20942 GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray;
nuclear@10 20943 GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays;
nuclear@10 20944 GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays;
nuclear@10 20945 GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray;
nuclear@10 20946
nuclear@10 20947 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv;
nuclear@10 20948 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d;
nuclear@10 20949 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv;
nuclear@10 20950 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d;
nuclear@10 20951 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv;
nuclear@10 20952 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d;
nuclear@10 20953 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv;
nuclear@10 20954 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d;
nuclear@10 20955 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv;
nuclear@10 20956 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer;
nuclear@10 20957
nuclear@10 20958 GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer;
nuclear@10 20959 GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT;
nuclear@10 20960 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT;
nuclear@10 20961 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT;
nuclear@10 20962 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT;
nuclear@10 20963 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT;
nuclear@10 20964 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT;
nuclear@10 20965 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding;
nuclear@10 20966 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat;
nuclear@10 20967 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat;
nuclear@10 20968 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat;
nuclear@10 20969 GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor;
nuclear@10 20970
nuclear@10 20971 GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB;
nuclear@10 20972 GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB;
nuclear@10 20973 GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB;
nuclear@10 20974 GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB;
nuclear@10 20975 GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB;
nuclear@10 20976 GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB;
nuclear@10 20977 GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB;
nuclear@10 20978 GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB;
nuclear@10 20979 GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB;
nuclear@10 20980 GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB;
nuclear@10 20981
nuclear@10 20982 GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB;
nuclear@10 20983 GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB;
nuclear@10 20984 GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB;
nuclear@10 20985 GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB;
nuclear@10 20986 GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB;
nuclear@10 20987 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB;
nuclear@10 20988 GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB;
nuclear@10 20989 GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB;
nuclear@10 20990 GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB;
nuclear@10 20991 GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB;
nuclear@10 20992 GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB;
nuclear@10 20993
nuclear@10 20994 GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB;
nuclear@10 20995 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB;
nuclear@10 20996 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB;
nuclear@10 20997 GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB;
nuclear@10 20998 GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB;
nuclear@10 20999 GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB;
nuclear@10 21000 GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB;
nuclear@10 21001 GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB;
nuclear@10 21002 GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB;
nuclear@10 21003 GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB;
nuclear@10 21004 GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB;
nuclear@10 21005 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB;
nuclear@10 21006 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB;
nuclear@10 21007 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB;
nuclear@10 21008 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB;
nuclear@10 21009 GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB;
nuclear@10 21010 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB;
nuclear@10 21011 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB;
nuclear@10 21012 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB;
nuclear@10 21013 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB;
nuclear@10 21014 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB;
nuclear@10 21015 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB;
nuclear@10 21016 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB;
nuclear@10 21017 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB;
nuclear@10 21018 GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB;
nuclear@10 21019 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB;
nuclear@10 21020 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB;
nuclear@10 21021 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB;
nuclear@10 21022 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB;
nuclear@10 21023 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB;
nuclear@10 21024 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB;
nuclear@10 21025 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB;
nuclear@10 21026 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB;
nuclear@10 21027 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB;
nuclear@10 21028 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB;
nuclear@10 21029 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB;
nuclear@10 21030 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB;
nuclear@10 21031 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB;
nuclear@10 21032 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB;
nuclear@10 21033 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB;
nuclear@10 21034 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB;
nuclear@10 21035 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB;
nuclear@10 21036 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB;
nuclear@10 21037 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB;
nuclear@10 21038 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB;
nuclear@10 21039 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB;
nuclear@10 21040 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB;
nuclear@10 21041 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB;
nuclear@10 21042 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB;
nuclear@10 21043 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB;
nuclear@10 21044 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB;
nuclear@10 21045 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB;
nuclear@10 21046 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB;
nuclear@10 21047 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB;
nuclear@10 21048 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB;
nuclear@10 21049 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB;
nuclear@10 21050 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB;
nuclear@10 21051 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB;
nuclear@10 21052 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB;
nuclear@10 21053 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB;
nuclear@10 21054 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB;
nuclear@10 21055 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB;
nuclear@10 21056
nuclear@10 21057 GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB;
nuclear@10 21058 GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB;
nuclear@10 21059 GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB;
nuclear@10 21060
nuclear@10 21061 GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui;
nuclear@10 21062 GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv;
nuclear@10 21063 GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui;
nuclear@10 21064 GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv;
nuclear@10 21065 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui;
nuclear@10 21066 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv;
nuclear@10 21067 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui;
nuclear@10 21068 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv;
nuclear@10 21069 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui;
nuclear@10 21070 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv;
nuclear@10 21071 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui;
nuclear@10 21072 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv;
nuclear@10 21073 GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui;
nuclear@10 21074 GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv;
nuclear@10 21075 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui;
nuclear@10 21076 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv;
nuclear@10 21077 GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui;
nuclear@10 21078 GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv;
nuclear@10 21079 GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui;
nuclear@10 21080 GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv;
nuclear@10 21081 GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui;
nuclear@10 21082 GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv;
nuclear@10 21083 GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui;
nuclear@10 21084 GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv;
nuclear@10 21085 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui;
nuclear@10 21086 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv;
nuclear@10 21087 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui;
nuclear@10 21088 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv;
nuclear@10 21089 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui;
nuclear@10 21090 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv;
nuclear@10 21091 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui;
nuclear@10 21092 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv;
nuclear@10 21093 GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui;
nuclear@10 21094 GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv;
nuclear@10 21095 GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui;
nuclear@10 21096 GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv;
nuclear@10 21097 GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui;
nuclear@10 21098 GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv;
nuclear@10 21099
nuclear@10 21100 GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv;
nuclear@10 21101 GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed;
nuclear@10 21102 GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v;
nuclear@10 21103 GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v;
nuclear@10 21104 GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv;
nuclear@10 21105 GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed;
nuclear@10 21106 GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv;
nuclear@10 21107 GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv;
nuclear@10 21108 GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf;
nuclear@10 21109 GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv;
nuclear@10 21110
nuclear@10 21111 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB;
nuclear@10 21112 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB;
nuclear@10 21113 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB;
nuclear@10 21114 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB;
nuclear@10 21115 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB;
nuclear@10 21116 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB;
nuclear@10 21117 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB;
nuclear@10 21118 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB;
nuclear@10 21119 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB;
nuclear@10 21120 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB;
nuclear@10 21121 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB;
nuclear@10 21122 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB;
nuclear@10 21123 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB;
nuclear@10 21124 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB;
nuclear@10 21125 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB;
nuclear@10 21126 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB;
nuclear@10 21127
nuclear@10 21128 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI;
nuclear@10 21129
nuclear@10 21130 GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI;
nuclear@10 21131 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI;
nuclear@10 21132 GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI;
nuclear@10 21133
nuclear@10 21134 GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI;
nuclear@10 21135 GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI;
nuclear@10 21136 GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI;
nuclear@10 21137 GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI;
nuclear@10 21138
nuclear@10 21139 GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI;
nuclear@10 21140 GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI;
nuclear@10 21141 GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI;
nuclear@10 21142 GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI;
nuclear@10 21143 GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI;
nuclear@10 21144 GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI;
nuclear@10 21145 GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI;
nuclear@10 21146 GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI;
nuclear@10 21147 GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI;
nuclear@10 21148 GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI;
nuclear@10 21149 GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI;
nuclear@10 21150 GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI;
nuclear@10 21151 GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI;
nuclear@10 21152 GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI;
nuclear@10 21153
nuclear@10 21154 GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI;
nuclear@10 21155 GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI;
nuclear@10 21156
nuclear@10 21157 GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI;
nuclear@10 21158 GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI;
nuclear@10 21159
nuclear@10 21160 GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI;
nuclear@10 21161 GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI;
nuclear@10 21162
nuclear@10 21163 GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI;
nuclear@10 21164 GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI;
nuclear@10 21165 GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI;
nuclear@10 21166 GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI;
nuclear@10 21167 GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI;
nuclear@10 21168 GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI;
nuclear@10 21169 GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI;
nuclear@10 21170 GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI;
nuclear@10 21171 GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI;
nuclear@10 21172 GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI;
nuclear@10 21173 GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI;
nuclear@10 21174 GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI;
nuclear@10 21175
nuclear@10 21176 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI;
nuclear@10 21177 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI;
nuclear@10 21178 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI;
nuclear@10 21179
nuclear@10 21180 GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI;
nuclear@10 21181 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI;
nuclear@10 21182 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI;
nuclear@10 21183 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI;
nuclear@10 21184 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI;
nuclear@10 21185 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI;
nuclear@10 21186 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI;
nuclear@10 21187 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI;
nuclear@10 21188 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI;
nuclear@10 21189 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI;
nuclear@10 21190 GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI;
nuclear@10 21191 GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI;
nuclear@10 21192 GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI;
nuclear@10 21193 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI;
nuclear@10 21194 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI;
nuclear@10 21195 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI;
nuclear@10 21196 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI;
nuclear@10 21197 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI;
nuclear@10 21198 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI;
nuclear@10 21199 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI;
nuclear@10 21200 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI;
nuclear@10 21201 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI;
nuclear@10 21202 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI;
nuclear@10 21203 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI;
nuclear@10 21204 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI;
nuclear@10 21205 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI;
nuclear@10 21206 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI;
nuclear@10 21207 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI;
nuclear@10 21208 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI;
nuclear@10 21209 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI;
nuclear@10 21210 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI;
nuclear@10 21211 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI;
nuclear@10 21212 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI;
nuclear@10 21213 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI;
nuclear@10 21214 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI;
nuclear@10 21215 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI;
nuclear@10 21216 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI;
nuclear@10 21217 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI;
nuclear@10 21218 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI;
nuclear@10 21219 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI;
nuclear@10 21220 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI;
nuclear@10 21221 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI;
nuclear@10 21222 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI;
nuclear@10 21223 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI;
nuclear@10 21224 GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI;
nuclear@10 21225
nuclear@10 21226 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __glewDrawArraysInstancedBaseInstanceEXT;
nuclear@10 21227 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseInstanceEXT;
nuclear@10 21228 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseVertexBaseInstanceEXT;
nuclear@10 21229
nuclear@10 21230 GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT;
nuclear@10 21231 GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT;
nuclear@10 21232 GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT;
nuclear@10 21233
nuclear@10 21234 GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT;
nuclear@10 21235
nuclear@10 21236 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT;
nuclear@10 21237
nuclear@10 21238 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __glewBindFragDataLocationIndexedEXT;
nuclear@10 21239 GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC __glewGetFragDataIndexEXT;
nuclear@10 21240 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __glewGetProgramResourceLocationIndexEXT;
nuclear@10 21241
nuclear@10 21242 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT;
nuclear@10 21243
nuclear@10 21244 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT;
nuclear@10 21245
nuclear@10 21246 GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT;
nuclear@10 21247 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT;
nuclear@10 21248
nuclear@10 21249 GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT;
nuclear@10 21250 GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT;
nuclear@10 21251
nuclear@10 21252 GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT;
nuclear@10 21253 GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT;
nuclear@10 21254
nuclear@10 21255 GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT;
nuclear@10 21256 GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT;
nuclear@10 21257
nuclear@10 21258 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT;
nuclear@10 21259 GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT;
nuclear@10 21260 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT;
nuclear@10 21261 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT;
nuclear@10 21262 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT;
nuclear@10 21263 GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT;
nuclear@10 21264 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT;
nuclear@10 21265 GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT;
nuclear@10 21266 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT;
nuclear@10 21267 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT;
nuclear@10 21268 GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT;
nuclear@10 21269 GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT;
nuclear@10 21270 GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT;
nuclear@10 21271
nuclear@10 21272 GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT;
nuclear@10 21273 GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT;
nuclear@10 21274
nuclear@10 21275 GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC __glewCopyImageSubDataEXT;
nuclear@10 21276
nuclear@10 21277 GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT;
nuclear@10 21278 GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT;
nuclear@10 21279 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT;
nuclear@10 21280 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT;
nuclear@10 21281 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT;
nuclear@10 21282
nuclear@10 21283 GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT;
nuclear@10 21284 GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT;
nuclear@10 21285
nuclear@10 21286 GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT;
nuclear@10 21287 GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT;
nuclear@10 21288
nuclear@10 21289 GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT;
nuclear@10 21290 GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT;
nuclear@10 21291 GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT;
nuclear@10 21292
nuclear@10 21293 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT;
nuclear@10 21294
nuclear@10 21295 GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT;
nuclear@10 21296 GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT;
nuclear@10 21297 GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT;
nuclear@10 21298 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT;
nuclear@10 21299 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT;
nuclear@10 21300 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT;
nuclear@10 21301 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT;
nuclear@10 21302 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT;
nuclear@10 21303 GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT;
nuclear@10 21304 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT;
nuclear@10 21305 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT;
nuclear@10 21306 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT;
nuclear@10 21307 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT;
nuclear@10 21308 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT;
nuclear@10 21309 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT;
nuclear@10 21310 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT;
nuclear@10 21311 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT;
nuclear@10 21312 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT;
nuclear@10 21313 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT;
nuclear@10 21314 GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT;
nuclear@10 21315 GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT;
nuclear@10 21316 GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT;
nuclear@10 21317 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT;
nuclear@10 21318 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT;
nuclear@10 21319 GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT;
nuclear@10 21320 GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT;
nuclear@10 21321 GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT;
nuclear@10 21322 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT;
nuclear@10 21323 GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT;
nuclear@10 21324 GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT;
nuclear@10 21325 GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT;
nuclear@10 21326 GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT;
nuclear@10 21327 GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT;
nuclear@10 21328 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT;
nuclear@10 21329 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT;
nuclear@10 21330 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT;
nuclear@10 21331 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT;
nuclear@10 21332 GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT;
nuclear@10 21333 GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT;
nuclear@10 21334 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT;
nuclear@10 21335 GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT;
nuclear@10 21336 GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT;
nuclear@10 21337 GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT;
nuclear@10 21338 GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT;
nuclear@10 21339 GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT;
nuclear@10 21340 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT;
nuclear@10 21341 GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT;
nuclear@10 21342 GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT;
nuclear@10 21343 GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT;
nuclear@10 21344 GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT;
nuclear@10 21345 GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT;
nuclear@10 21346 GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT;
nuclear@10 21347 GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT;
nuclear@10 21348 GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT;
nuclear@10 21349 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT;
nuclear@10 21350 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT;
nuclear@10 21351 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT;
nuclear@10 21352 GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT;
nuclear@10 21353 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT;
nuclear@10 21354 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT;
nuclear@10 21355 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT;
nuclear@10 21356 GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT;
nuclear@10 21357 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT;
nuclear@10 21358 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT;
nuclear@10 21359 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT;
nuclear@10 21360 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT;
nuclear@10 21361 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT;
nuclear@10 21362 GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT;
nuclear@10 21363 GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT;
nuclear@10 21364 GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT;
nuclear@10 21365 GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT;
nuclear@10 21366 GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT;
nuclear@10 21367 GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT;
nuclear@10 21368 GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT;
nuclear@10 21369 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT;
nuclear@10 21370 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT;
nuclear@10 21371 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT;
nuclear@10 21372 GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT;
nuclear@10 21373 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT;
nuclear@10 21374 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT;
nuclear@10 21375 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT;
nuclear@10 21376 GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT;
nuclear@10 21377 GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT;
nuclear@10 21378 GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT;
nuclear@10 21379 GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT;
nuclear@10 21380 GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT;
nuclear@10 21381 GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT;
nuclear@10 21382 GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT;
nuclear@10 21383 GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT;
nuclear@10 21384 GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT;
nuclear@10 21385 GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT;
nuclear@10 21386 GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT;
nuclear@10 21387 GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT;
nuclear@10 21388 GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT;
nuclear@10 21389 GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT;
nuclear@10 21390 GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT;
nuclear@10 21391 GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT;
nuclear@10 21392 GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT;
nuclear@10 21393 GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT;
nuclear@10 21394 GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT;
nuclear@10 21395 GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT;
nuclear@10 21396 GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT;
nuclear@10 21397 GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT;
nuclear@10 21398 GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT;
nuclear@10 21399 GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT;
nuclear@10 21400 GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT;
nuclear@10 21401 GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT;
nuclear@10 21402 GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT;
nuclear@10 21403 GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT;
nuclear@10 21404 GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT;
nuclear@10 21405 GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT;
nuclear@10 21406 GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT;
nuclear@10 21407 GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT;
nuclear@10 21408 GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT;
nuclear@10 21409 GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT;
nuclear@10 21410 GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT;
nuclear@10 21411 GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT;
nuclear@10 21412 GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT;
nuclear@10 21413 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT;
nuclear@10 21414 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT;
nuclear@10 21415 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT;
nuclear@10 21416 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT;
nuclear@10 21417 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT;
nuclear@10 21418 GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT;
nuclear@10 21419 GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT;
nuclear@10 21420 GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT;
nuclear@10 21421 GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT;
nuclear@10 21422 GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT;
nuclear@10 21423 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT;
nuclear@10 21424 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT;
nuclear@10 21425 GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT;
nuclear@10 21426 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT;
nuclear@10 21427 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT;
nuclear@10 21428 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT;
nuclear@10 21429 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT;
nuclear@10 21430 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT;
nuclear@10 21431 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT;
nuclear@10 21432 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT;
nuclear@10 21433 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT;
nuclear@10 21434 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT;
nuclear@10 21435 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT;
nuclear@10 21436 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT;
nuclear@10 21437 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT;
nuclear@10 21438 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT;
nuclear@10 21439 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT;
nuclear@10 21440 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT;
nuclear@10 21441 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT;
nuclear@10 21442 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT;
nuclear@10 21443 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT;
nuclear@10 21444 GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT;
nuclear@10 21445 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT;
nuclear@10 21446 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT;
nuclear@10 21447 GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT;
nuclear@10 21448 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT;
nuclear@10 21449 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT;
nuclear@10 21450 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT;
nuclear@10 21451 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT;
nuclear@10 21452 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT;
nuclear@10 21453 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT;
nuclear@10 21454 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT;
nuclear@10 21455 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT;
nuclear@10 21456 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT;
nuclear@10 21457 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT;
nuclear@10 21458 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT;
nuclear@10 21459 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT;
nuclear@10 21460 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT;
nuclear@10 21461 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT;
nuclear@10 21462 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT;
nuclear@10 21463 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT;
nuclear@10 21464 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT;
nuclear@10 21465 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT;
nuclear@10 21466 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT;
nuclear@10 21467 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT;
nuclear@10 21468 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT;
nuclear@10 21469 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT;
nuclear@10 21470 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT;
nuclear@10 21471 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT;
nuclear@10 21472 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT;
nuclear@10 21473 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT;
nuclear@10 21474 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT;
nuclear@10 21475 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT;
nuclear@10 21476 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT;
nuclear@10 21477 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT;
nuclear@10 21478 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT;
nuclear@10 21479 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT;
nuclear@10 21480 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT;
nuclear@10 21481 GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT;
nuclear@10 21482 GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT;
nuclear@10 21483 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT;
nuclear@10 21484 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT;
nuclear@10 21485 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT;
nuclear@10 21486 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT;
nuclear@10 21487 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT;
nuclear@10 21488 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT;
nuclear@10 21489 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT;
nuclear@10 21490 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT;
nuclear@10 21491 GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT;
nuclear@10 21492 GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT;
nuclear@10 21493 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT;
nuclear@10 21494 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT;
nuclear@10 21495 GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT;
nuclear@10 21496 GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT;
nuclear@10 21497 GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT;
nuclear@10 21498 GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT;
nuclear@10 21499 GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT;
nuclear@10 21500 GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT;
nuclear@10 21501 GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT;
nuclear@10 21502 GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT;
nuclear@10 21503 GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT;
nuclear@10 21504 GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT;
nuclear@10 21505 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT;
nuclear@10 21506 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT;
nuclear@10 21507 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT;
nuclear@10 21508 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT;
nuclear@10 21509
nuclear@10 21510 GLEW_FUN_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC __glewDiscardFramebufferEXT;
nuclear@10 21511
nuclear@10 21512 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSEXTPROC __glewDrawBuffersEXT;
nuclear@10 21513
nuclear@10 21514 GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT;
nuclear@10 21515 GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT;
nuclear@10 21516 GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT;
nuclear@10 21517 GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT;
nuclear@10 21518 GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT;
nuclear@10 21519 GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT;
nuclear@10 21520
nuclear@10 21521 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC __glewBlendEquationSeparateiEXT;
nuclear@10 21522 GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIEXTPROC __glewBlendEquationiEXT;
nuclear@10 21523 GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC __glewBlendFuncSeparateiEXT;
nuclear@10 21524 GLEW_FUN_EXPORT PFNGLBLENDFUNCIEXTPROC __glewBlendFunciEXT;
nuclear@10 21525 GLEW_FUN_EXPORT PFNGLCOLORMASKIEXTPROC __glewColorMaskiEXT;
nuclear@10 21526 GLEW_FUN_EXPORT PFNGLDISABLEIEXTPROC __glewDisableiEXT;
nuclear@10 21527 GLEW_FUN_EXPORT PFNGLENABLEIEXTPROC __glewEnableiEXT;
nuclear@10 21528 GLEW_FUN_EXPORT PFNGLISENABLEDIEXTPROC __glewIsEnablediEXT;
nuclear@10 21529
nuclear@10 21530 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC __glewDrawElementsBaseVertexEXT;
nuclear@10 21531 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __glewDrawElementsInstancedBaseVertexEXT;
nuclear@10 21532 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __glewDrawRangeElementsBaseVertexEXT;
nuclear@10 21533 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __glewMultiDrawElementsBaseVertexEXT;
nuclear@10 21534
nuclear@10 21535 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT;
nuclear@10 21536 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT;
nuclear@10 21537
nuclear@10 21538 GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT;
nuclear@10 21539
nuclear@10 21540 GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC __glewBufferStorageExternalEXT;
nuclear@10 21541 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC __glewNamedBufferStorageExternalEXT;
nuclear@10 21542
nuclear@10 21543 GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT;
nuclear@10 21544 GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT;
nuclear@10 21545 GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT;
nuclear@10 21546 GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT;
nuclear@10 21547 GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT;
nuclear@10 21548
nuclear@10 21549 GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT;
nuclear@10 21550 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT;
nuclear@10 21551 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT;
nuclear@10 21552 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT;
nuclear@10 21553 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT;
nuclear@10 21554 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT;
nuclear@10 21555 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT;
nuclear@10 21556 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT;
nuclear@10 21557 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT;
nuclear@10 21558 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT;
nuclear@10 21559 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT;
nuclear@10 21560 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT;
nuclear@10 21561 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT;
nuclear@10 21562 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT;
nuclear@10 21563 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT;
nuclear@10 21564 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT;
nuclear@10 21565 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT;
nuclear@10 21566 GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT;
nuclear@10 21567
nuclear@10 21568 GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT;
nuclear@10 21569
nuclear@10 21570 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT;
nuclear@10 21571
nuclear@10 21572 GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT;
nuclear@10 21573 GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT;
nuclear@10 21574 GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT;
nuclear@10 21575 GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT;
nuclear@10 21576 GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT;
nuclear@10 21577 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT;
nuclear@10 21578 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT;
nuclear@10 21579 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT;
nuclear@10 21580 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT;
nuclear@10 21581 GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT;
nuclear@10 21582 GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT;
nuclear@10 21583 GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT;
nuclear@10 21584 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT;
nuclear@10 21585 GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT;
nuclear@10 21586 GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT;
nuclear@10 21587 GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT;
nuclear@10 21588 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT;
nuclear@10 21589
nuclear@10 21590 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT;
nuclear@10 21591 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT;
nuclear@10 21592 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT;
nuclear@10 21593
nuclear@10 21594 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT;
nuclear@10 21595 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT;
nuclear@10 21596
nuclear@10 21597 GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT;
nuclear@10 21598 GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT;
nuclear@10 21599 GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT;
nuclear@10 21600 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT;
nuclear@10 21601 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT;
nuclear@10 21602 GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT;
nuclear@10 21603 GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT;
nuclear@10 21604 GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT;
nuclear@10 21605 GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT;
nuclear@10 21606 GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT;
nuclear@10 21607 GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT;
nuclear@10 21608 GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT;
nuclear@10 21609 GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT;
nuclear@10 21610 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT;
nuclear@10 21611 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT;
nuclear@10 21612 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT;
nuclear@10 21613 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT;
nuclear@10 21614 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT;
nuclear@10 21615 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT;
nuclear@10 21616 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT;
nuclear@10 21617 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT;
nuclear@10 21618 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT;
nuclear@10 21619 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT;
nuclear@10 21620 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT;
nuclear@10 21621 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT;
nuclear@10 21622 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT;
nuclear@10 21623 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT;
nuclear@10 21624 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT;
nuclear@10 21625 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT;
nuclear@10 21626 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT;
nuclear@10 21627 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT;
nuclear@10 21628 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT;
nuclear@10 21629 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT;
nuclear@10 21630 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT;
nuclear@10 21631
nuclear@10 21632 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT;
nuclear@10 21633 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT;
nuclear@10 21634 GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT;
nuclear@10 21635 GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT;
nuclear@10 21636 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT;
nuclear@10 21637 GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT;
nuclear@10 21638 GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT;
nuclear@10 21639 GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT;
nuclear@10 21640 GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT;
nuclear@10 21641 GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT;
nuclear@10 21642
nuclear@10 21643 GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT;
nuclear@10 21644
nuclear@10 21645 GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT;
nuclear@10 21646
nuclear@10 21647 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC __glewVertexAttribDivisorEXT;
nuclear@10 21648
nuclear@10 21649 GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT;
nuclear@10 21650 GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT;
nuclear@10 21651 GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT;
nuclear@10 21652
nuclear@10 21653 GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC __glewFlushMappedBufferRangeEXT;
nuclear@10 21654 GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEEXTPROC __glewMapBufferRangeEXT;
nuclear@10 21655
nuclear@10 21656 GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC __glewBufferStorageMemEXT;
nuclear@10 21657 GLEW_FUN_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC __glewCreateMemoryObjectsEXT;
nuclear@10 21658 GLEW_FUN_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC __glewDeleteMemoryObjectsEXT;
nuclear@10 21659 GLEW_FUN_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC __glewGetMemoryObjectParameterivEXT;
nuclear@10 21660 GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC __glewGetUnsignedBytei_vEXT;
nuclear@10 21661 GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC __glewGetUnsignedBytevEXT;
nuclear@10 21662 GLEW_FUN_EXPORT PFNGLISMEMORYOBJECTEXTPROC __glewIsMemoryObjectEXT;
nuclear@10 21663 GLEW_FUN_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC __glewMemoryObjectParameterivEXT;
nuclear@10 21664 GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC __glewNamedBufferStorageMemEXT;
nuclear@10 21665 GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM1DEXTPROC __glewTexStorageMem1DEXT;
nuclear@10 21666 GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC __glewTexStorageMem2DEXT;
nuclear@10 21667 GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC __glewTexStorageMem2DMultisampleEXT;
nuclear@10 21668 GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC __glewTexStorageMem3DEXT;
nuclear@10 21669 GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC __glewTexStorageMem3DMultisampleEXT;
nuclear@10 21670 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM1DEXTPROC __glewTextureStorageMem1DEXT;
nuclear@10 21671 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DEXTPROC __glewTextureStorageMem2DEXT;
nuclear@10 21672 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC __glewTextureStorageMem2DMultisampleEXT;
nuclear@10 21673 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DEXTPROC __glewTextureStorageMem3DEXT;
nuclear@10 21674 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC __glewTextureStorageMem3DMultisampleEXT;
nuclear@10 21675
nuclear@10 21676 GLEW_FUN_EXPORT PFNGLIMPORTMEMORYFDEXTPROC __glewImportMemoryFdEXT;
nuclear@10 21677
nuclear@10 21678 GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC __glewImportMemoryWin32HandleEXT;
nuclear@10 21679 GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32NAMEEXTPROC __glewImportMemoryWin32NameEXT;
nuclear@10 21680
nuclear@10 21681 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT;
nuclear@10 21682 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT;
nuclear@10 21683
nuclear@10 21684 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC __glewMultiDrawArraysIndirectEXT;
nuclear@10 21685 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC __glewMultiDrawElementsIndirectEXT;
nuclear@10 21686
nuclear@10 21687 GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT;
nuclear@10 21688 GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT;
nuclear@10 21689
nuclear@10 21690 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __glewFramebufferTexture2DMultisampleEXT;
nuclear@10 21691
nuclear@10 21692 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSINDEXEDEXTPROC __glewDrawBuffersIndexedEXT;
nuclear@10 21693 GLEW_FUN_EXPORT PFNGLGETINTEGERI_VEXTPROC __glewGetIntegeri_vEXT;
nuclear@10 21694 GLEW_FUN_EXPORT PFNGLREADBUFFERINDEXEDEXTPROC __glewReadBufferIndexedEXT;
nuclear@10 21695
nuclear@10 21696 GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT;
nuclear@10 21697 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT;
nuclear@10 21698 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT;
nuclear@10 21699 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT;
nuclear@10 21700
nuclear@10 21701 GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT;
nuclear@10 21702 GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT;
nuclear@10 21703 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT;
nuclear@10 21704 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT;
nuclear@10 21705 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT;
nuclear@10 21706 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT;
nuclear@10 21707
nuclear@10 21708 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT;
nuclear@10 21709 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT;
nuclear@10 21710
nuclear@10 21711 GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT;
nuclear@10 21712
nuclear@10 21713 GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT;
nuclear@10 21714
nuclear@10 21715 GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT;
nuclear@10 21716
nuclear@10 21717 GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV;
nuclear@10 21718 GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV;
nuclear@10 21719 GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV;
nuclear@10 21720 GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT;
nuclear@10 21721
nuclear@10 21722 GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT;
nuclear@10 21723 GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT;
nuclear@10 21724
nuclear@10 21725 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT;
nuclear@10 21726 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT;
nuclear@10 21727 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT;
nuclear@10 21728 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT;
nuclear@10 21729 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT;
nuclear@10 21730 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT;
nuclear@10 21731 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT;
nuclear@10 21732 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT;
nuclear@10 21733 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT;
nuclear@10 21734 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT;
nuclear@10 21735 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT;
nuclear@10 21736 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT;
nuclear@10 21737 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT;
nuclear@10 21738 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT;
nuclear@10 21739 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT;
nuclear@10 21740 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT;
nuclear@10 21741 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT;
nuclear@10 21742
nuclear@10 21743 GLEW_FUN_EXPORT PFNGLDELETESEMAPHORESEXTPROC __glewDeleteSemaphoresEXT;
nuclear@10 21744 GLEW_FUN_EXPORT PFNGLGENSEMAPHORESEXTPROC __glewGenSemaphoresEXT;
nuclear@10 21745 GLEW_FUN_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC __glewGetSemaphoreParameterui64vEXT;
nuclear@10 21746 GLEW_FUN_EXPORT PFNGLISSEMAPHOREEXTPROC __glewIsSemaphoreEXT;
nuclear@10 21747 GLEW_FUN_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC __glewSemaphoreParameterui64vEXT;
nuclear@10 21748 GLEW_FUN_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC __glewSignalSemaphoreEXT;
nuclear@10 21749 GLEW_FUN_EXPORT PFNGLWAITSEMAPHOREEXTPROC __glewWaitSemaphoreEXT;
nuclear@10 21750
nuclear@10 21751 GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC __glewImportSemaphoreFdEXT;
nuclear@10 21752
nuclear@10 21753 GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC __glewImportSemaphoreWin32HandleEXT;
nuclear@10 21754 GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC __glewImportSemaphoreWin32NameEXT;
nuclear@10 21755
nuclear@10 21756 GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT;
nuclear@10 21757 GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT;
nuclear@10 21758 GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT;
nuclear@10 21759
nuclear@10 21760 GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT;
nuclear@10 21761 GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT;
nuclear@10 21762
nuclear@10 21763 GLEW_FUN_EXPORT PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC __glewClearPixelLocalStorageuiEXT;
nuclear@10 21764 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPixelLocalStorageSizeEXT;
nuclear@10 21765 GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT;
nuclear@10 21766
nuclear@10 21767 GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT;
nuclear@10 21768 GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT;
nuclear@10 21769
nuclear@10 21770 GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT;
nuclear@10 21771
nuclear@10 21772 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT;
nuclear@10 21773 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT;
nuclear@10 21774 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT;
nuclear@10 21775
nuclear@10 21776 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT;
nuclear@10 21777
nuclear@10 21778 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT;
nuclear@10 21779
nuclear@10 21780 GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT;
nuclear@10 21781
nuclear@10 21782 GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT;
nuclear@10 21783 GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT;
nuclear@10 21784 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT;
nuclear@10 21785 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT;
nuclear@10 21786 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT;
nuclear@10 21787 GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT;
nuclear@10 21788
nuclear@10 21789 GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT;
nuclear@10 21790 GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT;
nuclear@10 21791 GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT;
nuclear@10 21792 GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT;
nuclear@10 21793 GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT;
nuclear@10 21794 GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT;
nuclear@10 21795
nuclear@10 21796 GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT;
nuclear@10 21797
nuclear@10 21798 GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DEXTPROC __glewTexStorage1DEXT;
nuclear@10 21799 GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DEXTPROC __glewTexStorage2DEXT;
nuclear@10 21800 GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DEXTPROC __glewTexStorage3DEXT;
nuclear@10 21801 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT;
nuclear@10 21802 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT;
nuclear@10 21803 GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT;
nuclear@10 21804
nuclear@10 21805 GLEW_FUN_EXPORT PFNGLTEXTUREVIEWEXTPROC __glewTextureViewEXT;
nuclear@10 21806
nuclear@10 21807 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT;
nuclear@10 21808 GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT;
nuclear@10 21809
nuclear@10 21810 GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT;
nuclear@10 21811 GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT;
nuclear@10 21812 GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT;
nuclear@10 21813 GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT;
nuclear@10 21814 GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT;
nuclear@10 21815 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT;
nuclear@10 21816 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT;
nuclear@10 21817
nuclear@10 21818 GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT;
nuclear@10 21819 GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT;
nuclear@10 21820 GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT;
nuclear@10 21821 GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT;
nuclear@10 21822 GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT;
nuclear@10 21823 GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT;
nuclear@10 21824 GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT;
nuclear@10 21825 GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT;
nuclear@10 21826
nuclear@10 21827 GLEW_FUN_EXPORT PFNGLBINDARRAYSETEXTPROC __glewBindArraySetEXT;
nuclear@10 21828 GLEW_FUN_EXPORT PFNGLCREATEARRAYSETEXTPROC __glewCreateArraySetExt;
nuclear@10 21829 GLEW_FUN_EXPORT PFNGLDELETEARRAYSETSEXTPROC __glewDeleteArraySetsEXT;
nuclear@10 21830
nuclear@10 21831 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT;
nuclear@10 21832 GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT;
nuclear@10 21833 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT;
nuclear@10 21834 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT;
nuclear@10 21835 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT;
nuclear@10 21836 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT;
nuclear@10 21837 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT;
nuclear@10 21838 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT;
nuclear@10 21839 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT;
nuclear@10 21840 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT;
nuclear@10 21841 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT;
nuclear@10 21842
nuclear@10 21843 GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT;
nuclear@10 21844 GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT;
nuclear@10 21845 GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT;
nuclear@10 21846 GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT;
nuclear@10 21847 GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT;
nuclear@10 21848 GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT;
nuclear@10 21849 GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT;
nuclear@10 21850 GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT;
nuclear@10 21851 GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT;
nuclear@10 21852 GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT;
nuclear@10 21853 GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT;
nuclear@10 21854 GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT;
nuclear@10 21855 GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT;
nuclear@10 21856 GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT;
nuclear@10 21857 GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT;
nuclear@10 21858 GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT;
nuclear@10 21859 GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT;
nuclear@10 21860 GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT;
nuclear@10 21861 GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT;
nuclear@10 21862 GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT;
nuclear@10 21863 GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT;
nuclear@10 21864 GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT;
nuclear@10 21865 GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT;
nuclear@10 21866 GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT;
nuclear@10 21867 GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT;
nuclear@10 21868 GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT;
nuclear@10 21869 GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT;
nuclear@10 21870 GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT;
nuclear@10 21871 GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT;
nuclear@10 21872 GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT;
nuclear@10 21873 GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT;
nuclear@10 21874 GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT;
nuclear@10 21875 GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT;
nuclear@10 21876 GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT;
nuclear@10 21877 GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT;
nuclear@10 21878 GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT;
nuclear@10 21879 GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT;
nuclear@10 21880 GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT;
nuclear@10 21881 GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT;
nuclear@10 21882 GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT;
nuclear@10 21883 GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT;
nuclear@10 21884 GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT;
nuclear@10 21885
nuclear@10 21886 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT;
nuclear@10 21887 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT;
nuclear@10 21888 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT;
nuclear@10 21889
nuclear@10 21890 GLEW_FUN_EXPORT PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC __glewAcquireKeyedMutexWin32EXT;
nuclear@10 21891 GLEW_FUN_EXPORT PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC __glewReleaseKeyedMutexWin32EXT;
nuclear@10 21892
nuclear@10 21893 GLEW_FUN_EXPORT PFNGLWINDOWRECTANGLESEXTPROC __glewWindowRectanglesEXT;
nuclear@10 21894
nuclear@10 21895 GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT;
nuclear@10 21896
nuclear@10 21897 GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY;
nuclear@10 21898
nuclear@10 21899 GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY;
nuclear@10 21900
nuclear@10 21901 GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP;
nuclear@10 21902 GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP;
nuclear@10 21903 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP;
nuclear@10 21904 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP;
nuclear@10 21905 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP;
nuclear@10 21906 GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP;
nuclear@10 21907
nuclear@10 21908 GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM;
nuclear@10 21909 GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM;
nuclear@10 21910
nuclear@10 21911 GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM;
nuclear@10 21912 GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM;
nuclear@10 21913 GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM;
nuclear@10 21914 GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM;
nuclear@10 21915 GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM;
nuclear@10 21916 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM;
nuclear@10 21917 GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM;
nuclear@10 21918 GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM;
nuclear@10 21919
nuclear@10 21920 GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL;
nuclear@10 21921 GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL;
nuclear@10 21922 GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL;
nuclear@10 21923
nuclear@10 21924 GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL;
nuclear@10 21925 GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL;
nuclear@10 21926 GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL;
nuclear@10 21927 GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL;
nuclear@10 21928
nuclear@10 21929 GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL;
nuclear@10 21930 GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL;
nuclear@10 21931 GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL;
nuclear@10 21932 GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL;
nuclear@10 21933 GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL;
nuclear@10 21934 GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL;
nuclear@10 21935 GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL;
nuclear@10 21936 GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL;
nuclear@10 21937 GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL;
nuclear@10 21938 GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL;
nuclear@10 21939
nuclear@10 21940 GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL;
nuclear@10 21941 GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL;
nuclear@10 21942
nuclear@10 21943 GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR;
nuclear@10 21944
nuclear@10 21945 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback;
nuclear@10 21946 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl;
nuclear@10 21947 GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert;
nuclear@10 21948 GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog;
nuclear@10 21949 GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel;
nuclear@10 21950 GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel;
nuclear@10 21951 GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel;
nuclear@10 21952 GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel;
nuclear@10 21953 GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup;
nuclear@10 21954 GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup;
nuclear@10 21955
nuclear@10 21956 GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR;
nuclear@10 21957
nuclear@10 21958 GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv;
nuclear@10 21959 GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv;
nuclear@10 21960 GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv;
nuclear@10 21961 GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels;
nuclear@10 21962
nuclear@10 21963 GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled;
nuclear@10 21964 GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion;
nuclear@10 21965 GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion;
nuclear@10 21966 GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion;
nuclear@10 21967 GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion;
nuclear@10 21968
nuclear@10 21969 GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA;
nuclear@10 21970
nuclear@10 21971 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA;
nuclear@10 21972 GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA;
nuclear@10 21973 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA;
nuclear@10 21974 GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA;
nuclear@10 21975 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA;
nuclear@10 21976 GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA;
nuclear@10 21977 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA;
nuclear@10 21978 GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA;
nuclear@10 21979 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA;
nuclear@10 21980 GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA;
nuclear@10 21981 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA;
nuclear@10 21982 GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA;
nuclear@10 21983 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA;
nuclear@10 21984 GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA;
nuclear@10 21985 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA;
nuclear@10 21986 GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA;
nuclear@10 21987 GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA;
nuclear@10 21988 GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA;
nuclear@10 21989 GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA;
nuclear@10 21990 GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA;
nuclear@10 21991 GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA;
nuclear@10 21992 GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA;
nuclear@10 21993 GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA;
nuclear@10 21994 GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA;
nuclear@10 21995
nuclear@10 21996 GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX;
nuclear@10 21997 GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX;
nuclear@10 21998
nuclear@10 21999 GLEW_FUN_EXPORT PFNGLLGPUCOPYIMAGESUBDATANVXPROC __glewLGPUCopyImageSubDataNVX;
nuclear@10 22000 GLEW_FUN_EXPORT PFNGLLGPUINTERLOCKNVXPROC __glewLGPUInterlockNVX;
nuclear@10 22001 GLEW_FUN_EXPORT PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC __glewLGPUNamedBufferSubDataNVX;
nuclear@10 22002
nuclear@10 22003 GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERFNVPROC __glewStereoParameterfNV;
nuclear@10 22004 GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERINVPROC __glewStereoParameteriNV;
nuclear@10 22005
nuclear@10 22006 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV;
nuclear@10 22007 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV;
nuclear@10 22008
nuclear@10 22009 GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV;
nuclear@10 22010 GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV;
nuclear@10 22011
nuclear@10 22012 GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV;
nuclear@10 22013 GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV;
nuclear@10 22014 GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV;
nuclear@10 22015 GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV;
nuclear@10 22016 GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV;
nuclear@10 22017 GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV;
nuclear@10 22018 GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV;
nuclear@10 22019 GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV;
nuclear@10 22020 GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV;
nuclear@10 22021 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV;
nuclear@10 22022 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV;
nuclear@10 22023 GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV;
nuclear@10 22024 GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV;
nuclear@10 22025
nuclear@10 22026 GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV;
nuclear@10 22027 GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV;
nuclear@10 22028
nuclear@10 22029 GLEW_FUN_EXPORT PFNGLVIEWPORTPOSITIONWSCALENVPROC __glewViewportPositionWScaleNV;
nuclear@10 22030
nuclear@10 22031 GLEW_FUN_EXPORT PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV;
nuclear@10 22032 GLEW_FUN_EXPORT PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV;
nuclear@10 22033 GLEW_FUN_EXPORT PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV;
nuclear@10 22034 GLEW_FUN_EXPORT PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV;
nuclear@10 22035 GLEW_FUN_EXPORT PFNGLCREATESTATESNVPROC __glewCreateStatesNV;
nuclear@10 22036 GLEW_FUN_EXPORT PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV;
nuclear@10 22037 GLEW_FUN_EXPORT PFNGLDELETESTATESNVPROC __glewDeleteStatesNV;
nuclear@10 22038 GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV;
nuclear@10 22039 GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV;
nuclear@10 22040 GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV;
nuclear@10 22041 GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV;
nuclear@10 22042 GLEW_FUN_EXPORT PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV;
nuclear@10 22043 GLEW_FUN_EXPORT PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV;
nuclear@10 22044 GLEW_FUN_EXPORT PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV;
nuclear@10 22045 GLEW_FUN_EXPORT PFNGLISSTATENVPROC __glewIsStateNV;
nuclear@10 22046 GLEW_FUN_EXPORT PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV;
nuclear@10 22047 GLEW_FUN_EXPORT PFNGLSTATECAPTURENVPROC __glewStateCaptureNV;
nuclear@10 22048
nuclear@10 22049 GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV;
nuclear@10 22050 GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV;
nuclear@10 22051
nuclear@10 22052 GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV;
nuclear@10 22053
nuclear@10 22054 GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV;
nuclear@10 22055
nuclear@10 22056 GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERINVPROC __glewConservativeRasterParameteriNV;
nuclear@10 22057
nuclear@10 22058 GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATANVPROC __glewCopyBufferSubDataNV;
nuclear@10 22059
nuclear@10 22060 GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV;
nuclear@10 22061
nuclear@10 22062 GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV;
nuclear@10 22063 GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
nuclear@10 22064 GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV;
nuclear@10 22065
nuclear@10 22066 GLEW_FUN_EXPORT PFNGLDRAWBUFFERSNVPROC __glewDrawBuffersNV;
nuclear@10 22067
nuclear@10 22068 GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDNVPROC __glewDrawArraysInstancedNV;
nuclear@10 22069 GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDNVPROC __glewDrawElementsInstancedNV;
nuclear@10 22070
nuclear@10 22071 GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV;
nuclear@10 22072
nuclear@10 22073 GLEW_FUN_EXPORT PFNGLDRAWVKIMAGENVPROC __glewDrawVkImageNV;
nuclear@10 22074 GLEW_FUN_EXPORT PFNGLGETVKPROCADDRNVPROC __glewGetVkProcAddrNV;
nuclear@10 22075 GLEW_FUN_EXPORT PFNGLSIGNALVKFENCENVPROC __glewSignalVkFenceNV;
nuclear@10 22076 GLEW_FUN_EXPORT PFNGLSIGNALVKSEMAPHORENVPROC __glewSignalVkSemaphoreNV;
nuclear@10 22077 GLEW_FUN_EXPORT PFNGLWAITVKSEMAPHORENVPROC __glewWaitVkSemaphoreNV;
nuclear@10 22078
nuclear@10 22079 GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV;
nuclear@10 22080 GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV;
nuclear@10 22081 GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV;
nuclear@10 22082 GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV;
nuclear@10 22083 GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV;
nuclear@10 22084 GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV;
nuclear@10 22085 GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV;
nuclear@10 22086 GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV;
nuclear@10 22087 GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV;
nuclear@10 22088
nuclear@10 22089 GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV;
nuclear@10 22090 GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV;
nuclear@10 22091 GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV;
nuclear@10 22092
nuclear@10 22093 GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV;
nuclear@10 22094 GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV;
nuclear@10 22095 GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV;
nuclear@10 22096 GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV;
nuclear@10 22097 GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV;
nuclear@10 22098 GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV;
nuclear@10 22099 GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV;
nuclear@10 22100
nuclear@10 22101 GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV;
nuclear@10 22102
nuclear@10 22103 GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV;
nuclear@10 22104 GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV;
nuclear@10 22105 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV;
nuclear@10 22106 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV;
nuclear@10 22107 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV;
nuclear@10 22108 GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV;
nuclear@10 22109
nuclear@10 22110 GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERNVPROC __glewBlitFramebufferNV;
nuclear@10 22111
nuclear@10 22112 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC __glewRenderbufferStorageMultisampleNV;
nuclear@10 22113
nuclear@10 22114 GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV;
nuclear@10 22115
nuclear@10 22116 GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV;
nuclear@10 22117
nuclear@10 22118 GLEW_FUN_EXPORT PFNGLMULTICASTBARRIERNVPROC __glewMulticastBarrierNV;
nuclear@10 22119 GLEW_FUN_EXPORT PFNGLMULTICASTBLITFRAMEBUFFERNVPROC __glewMulticastBlitFramebufferNV;
nuclear@10 22120 GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV;
nuclear@10 22121 GLEW_FUN_EXPORT PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC __glewMulticastCopyBufferSubDataNV;
nuclear@10 22122 GLEW_FUN_EXPORT PFNGLMULTICASTCOPYIMAGESUBDATANVPROC __glewMulticastCopyImageSubDataNV;
nuclear@10 22123 GLEW_FUN_EXPORT PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewMulticastFramebufferSampleLocationsfvNV;
nuclear@10 22124 GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC __glewMulticastGetQueryObjecti64vNV;
nuclear@10 22125 GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTIVNVPROC __glewMulticastGetQueryObjectivNV;
nuclear@10 22126 GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC __glewMulticastGetQueryObjectui64vNV;
nuclear@10 22127 GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV;
nuclear@10 22128 GLEW_FUN_EXPORT PFNGLMULTICASTWAITSYNCNVPROC __glewMulticastWaitSyncNV;
nuclear@10 22129 GLEW_FUN_EXPORT PFNGLRENDERGPUMASKNVPROC __glewRenderGpuMaskNV;
nuclear@10 22130
nuclear@10 22131 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV;
nuclear@10 22132 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV;
nuclear@10 22133 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV;
nuclear@10 22134 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV;
nuclear@10 22135 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV;
nuclear@10 22136 GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV;
nuclear@10 22137 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV;
nuclear@10 22138 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV;
nuclear@10 22139 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV;
nuclear@10 22140 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV;
nuclear@10 22141 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV;
nuclear@10 22142 GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV;
nuclear@10 22143
nuclear@10 22144 GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV;
nuclear@10 22145 GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV;
nuclear@10 22146 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV;
nuclear@10 22147 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV;
nuclear@10 22148 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV;
nuclear@10 22149 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV;
nuclear@10 22150 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV;
nuclear@10 22151 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV;
nuclear@10 22152 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV;
nuclear@10 22153 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV;
nuclear@10 22154 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV;
nuclear@10 22155 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV;
nuclear@10 22156 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV;
nuclear@10 22157 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV;
nuclear@10 22158 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV;
nuclear@10 22159 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV;
nuclear@10 22160 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV;
nuclear@10 22161 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV;
nuclear@10 22162 GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV;
nuclear@10 22163 GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV;
nuclear@10 22164 GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV;
nuclear@10 22165 GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV;
nuclear@10 22166 GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV;
nuclear@10 22167 GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV;
nuclear@10 22168 GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV;
nuclear@10 22169 GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV;
nuclear@10 22170 GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV;
nuclear@10 22171 GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV;
nuclear@10 22172 GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV;
nuclear@10 22173 GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV;
nuclear@10 22174 GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV;
nuclear@10 22175 GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV;
nuclear@10 22176 GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV;
nuclear@10 22177 GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV;
nuclear@10 22178
nuclear@10 22179 GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV;
nuclear@10 22180 GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV;
nuclear@10 22181 GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV;
nuclear@10 22182 GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV;
nuclear@10 22183 GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV;
nuclear@10 22184 GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV;
nuclear@10 22185 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV;
nuclear@10 22186 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV;
nuclear@10 22187 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV;
nuclear@10 22188 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV;
nuclear@10 22189 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV;
nuclear@10 22190 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV;
nuclear@10 22191 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV;
nuclear@10 22192 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV;
nuclear@10 22193 GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV;
nuclear@10 22194 GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV;
nuclear@10 22195 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV;
nuclear@10 22196 GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV;
nuclear@10 22197 GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV;
nuclear@10 22198 GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV;
nuclear@10 22199 GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV;
nuclear@10 22200 GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV;
nuclear@10 22201 GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV;
nuclear@10 22202 GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV;
nuclear@10 22203 GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV;
nuclear@10 22204 GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV;
nuclear@10 22205 GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV;
nuclear@10 22206 GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV;
nuclear@10 22207 GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV;
nuclear@10 22208 GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV;
nuclear@10 22209 GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV;
nuclear@10 22210 GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV;
nuclear@10 22211 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV;
nuclear@10 22212 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV;
nuclear@10 22213 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV;
nuclear@10 22214 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV;
nuclear@10 22215 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV;
nuclear@10 22216 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV;
nuclear@10 22217 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV;
nuclear@10 22218 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV;
nuclear@10 22219 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV;
nuclear@10 22220 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV;
nuclear@10 22221 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV;
nuclear@10 22222 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV;
nuclear@10 22223 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV;
nuclear@10 22224 GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV;
nuclear@10 22225
nuclear@10 22226 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORNVPROC __glewVertexAttribDivisorNV;
nuclear@10 22227
nuclear@10 22228 GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV;
nuclear@10 22229
nuclear@10 22230 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVNVPROC __glewUniformMatrix2x3fvNV;
nuclear@10 22231 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVNVPROC __glewUniformMatrix2x4fvNV;
nuclear@10 22232 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVNVPROC __glewUniformMatrix3x2fvNV;
nuclear@10 22233 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVNVPROC __glewUniformMatrix3x4fvNV;
nuclear@10 22234 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVNVPROC __glewUniformMatrix4x2fvNV;
nuclear@10 22235 GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVNVPROC __glewUniformMatrix4x3fvNV;
nuclear@10 22236
nuclear@10 22237 GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV;
nuclear@10 22238 GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV;
nuclear@10 22239 GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV;
nuclear@10 22240 GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV;
nuclear@10 22241 GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV;
nuclear@10 22242 GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV;
nuclear@10 22243 GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV;
nuclear@10 22244
nuclear@10 22245 GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV;
nuclear@10 22246 GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV;
nuclear@10 22247 GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV;
nuclear@10 22248
nuclear@10 22249 GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV;
nuclear@10 22250 GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV;
nuclear@10 22251 GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV;
nuclear@10 22252 GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV;
nuclear@10 22253 GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV;
nuclear@10 22254 GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV;
nuclear@10 22255 GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV;
nuclear@10 22256 GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV;
nuclear@10 22257 GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV;
nuclear@10 22258 GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV;
nuclear@10 22259 GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV;
nuclear@10 22260 GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV;
nuclear@10 22261 GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV;
nuclear@10 22262 GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV;
nuclear@10 22263 GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV;
nuclear@10 22264 GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV;
nuclear@10 22265 GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV;
nuclear@10 22266 GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV;
nuclear@10 22267 GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV;
nuclear@10 22268 GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV;
nuclear@10 22269 GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV;
nuclear@10 22270 GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV;
nuclear@10 22271 GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV;
nuclear@10 22272 GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV;
nuclear@10 22273 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
nuclear@10 22274 GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV;
nuclear@10 22275 GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV;
nuclear@10 22276 GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV;
nuclear@10 22277 GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV;
nuclear@10 22278 GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV;
nuclear@10 22279 GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV;
nuclear@10 22280 GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV;
nuclear@10 22281 GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV;
nuclear@10 22282 GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV;
nuclear@10 22283 GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV;
nuclear@10 22284 GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV;
nuclear@10 22285 GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV;
nuclear@10 22286 GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV;
nuclear@10 22287 GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV;
nuclear@10 22288 GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV;
nuclear@10 22289 GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV;
nuclear@10 22290 GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV;
nuclear@10 22291 GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV;
nuclear@10 22292 GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV;
nuclear@10 22293 GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV;
nuclear@10 22294 GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV;
nuclear@10 22295 GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV;
nuclear@10 22296 GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV;
nuclear@10 22297 GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV;
nuclear@10 22298 GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV;
nuclear@10 22299 GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV;
nuclear@10 22300 GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV;
nuclear@10 22301 GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV;
nuclear@10 22302 GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV;
nuclear@10 22303 GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV;
nuclear@10 22304 GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV;
nuclear@10 22305 GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV;
nuclear@10 22306 GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV;
nuclear@10 22307 GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV;
nuclear@10 22308 GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV;
nuclear@10 22309 GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV;
nuclear@10 22310 GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV;
nuclear@10 22311 GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV;
nuclear@10 22312 GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV;
nuclear@10 22313
nuclear@10 22314 GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV;
nuclear@10 22315 GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV;
nuclear@10 22316
nuclear@10 22317 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV;
nuclear@10 22318 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV;
nuclear@10 22319
nuclear@10 22320 GLEW_FUN_EXPORT PFNGLPOLYGONMODENVPROC __glewPolygonModeNV;
nuclear@10 22321
nuclear@10 22322 GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV;
nuclear@10 22323 GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV;
nuclear@10 22324 GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV;
nuclear@10 22325 GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV;
nuclear@10 22326 GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV;
nuclear@10 22327 GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV;
nuclear@10 22328
nuclear@10 22329 GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV;
nuclear@10 22330 GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV;
nuclear@10 22331
nuclear@10 22332 GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV;
nuclear@10 22333 GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV;
nuclear@10 22334 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV;
nuclear@10 22335 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV;
nuclear@10 22336 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV;
nuclear@10 22337 GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV;
nuclear@10 22338 GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV;
nuclear@10 22339 GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV;
nuclear@10 22340 GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV;
nuclear@10 22341 GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV;
nuclear@10 22342 GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV;
nuclear@10 22343 GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV;
nuclear@10 22344 GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV;
nuclear@10 22345
nuclear@10 22346 GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV;
nuclear@10 22347 GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV;
nuclear@10 22348
nuclear@10 22349 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV;
nuclear@10 22350 GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV;
nuclear@10 22351
nuclear@10 22352 GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV;
nuclear@10 22353 GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV;
nuclear@10 22354 GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV;
nuclear@10 22355 GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV;
nuclear@10 22356 GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV;
nuclear@10 22357 GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV;
nuclear@10 22358 GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV;
nuclear@10 22359 GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV;
nuclear@10 22360 GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV;
nuclear@10 22361 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV;
nuclear@10 22362 GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV;
nuclear@10 22363 GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV;
nuclear@10 22364 GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV;
nuclear@10 22365
nuclear@10 22366 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DNVPROC __glewCompressedTexImage3DNV;
nuclear@10 22367 GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC __glewCompressedTexSubImage3DNV;
nuclear@10 22368 GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DNVPROC __glewCopyTexSubImage3DNV;
nuclear@10 22369 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERNVPROC __glewFramebufferTextureLayerNV;
nuclear@10 22370 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV;
nuclear@10 22371 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV;
nuclear@10 22372
nuclear@10 22373 GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV;
nuclear@10 22374
nuclear@10 22375 GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV;
nuclear@10 22376 GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV;
nuclear@10 22377 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV;
nuclear@10 22378 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV;
nuclear@10 22379 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV;
nuclear@10 22380 GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV;
nuclear@10 22381
nuclear@10 22382 GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV;
nuclear@10 22383 GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV;
nuclear@10 22384 GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV;
nuclear@10 22385 GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV;
nuclear@10 22386 GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV;
nuclear@10 22387 GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV;
nuclear@10 22388 GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV;
nuclear@10 22389 GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV;
nuclear@10 22390 GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV;
nuclear@10 22391 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV;
nuclear@10 22392 GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV;
nuclear@10 22393
nuclear@10 22394 GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV;
nuclear@10 22395 GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV;
nuclear@10 22396 GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV;
nuclear@10 22397 GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV;
nuclear@10 22398 GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV;
nuclear@10 22399 GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV;
nuclear@10 22400 GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV;
nuclear@10 22401
nuclear@10 22402 GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV;
nuclear@10 22403 GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV;
nuclear@10 22404 GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV;
nuclear@10 22405 GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV;
nuclear@10 22406 GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV;
nuclear@10 22407 GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV;
nuclear@10 22408 GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV;
nuclear@10 22409 GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV;
nuclear@10 22410 GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV;
nuclear@10 22411 GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV;
nuclear@10 22412
nuclear@10 22413 GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV;
nuclear@10 22414 GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV;
nuclear@10 22415
nuclear@10 22416 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV;
nuclear@10 22417 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV;
nuclear@10 22418 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV;
nuclear@10 22419 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV;
nuclear@10 22420 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV;
nuclear@10 22421 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV;
nuclear@10 22422 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV;
nuclear@10 22423 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV;
nuclear@10 22424 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV;
nuclear@10 22425 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV;
nuclear@10 22426 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV;
nuclear@10 22427 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV;
nuclear@10 22428 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV;
nuclear@10 22429 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV;
nuclear@10 22430 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV;
nuclear@10 22431 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV;
nuclear@10 22432 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV;
nuclear@10 22433 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV;
nuclear@10 22434 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV;
nuclear@10 22435
nuclear@10 22436 GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV;
nuclear@10 22437 GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV;
nuclear@10 22438 GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV;
nuclear@10 22439 GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV;
nuclear@10 22440 GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV;
nuclear@10 22441 GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV;
nuclear@10 22442 GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV;
nuclear@10 22443 GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV;
nuclear@10 22444 GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV;
nuclear@10 22445 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV;
nuclear@10 22446 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV;
nuclear@10 22447 GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV;
nuclear@10 22448
nuclear@10 22449 GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV;
nuclear@10 22450 GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV;
nuclear@10 22451 GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV;
nuclear@10 22452 GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV;
nuclear@10 22453 GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV;
nuclear@10 22454 GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV;
nuclear@10 22455 GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV;
nuclear@10 22456 GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV;
nuclear@10 22457 GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV;
nuclear@10 22458 GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV;
nuclear@10 22459 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV;
nuclear@10 22460 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV;
nuclear@10 22461 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV;
nuclear@10 22462 GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV;
nuclear@10 22463 GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV;
nuclear@10 22464 GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV;
nuclear@10 22465 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV;
nuclear@10 22466 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV;
nuclear@10 22467 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV;
nuclear@10 22468 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV;
nuclear@10 22469 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV;
nuclear@10 22470 GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV;
nuclear@10 22471 GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV;
nuclear@10 22472 GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV;
nuclear@10 22473 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV;
nuclear@10 22474 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV;
nuclear@10 22475 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV;
nuclear@10 22476 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV;
nuclear@10 22477 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV;
nuclear@10 22478 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV;
nuclear@10 22479 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV;
nuclear@10 22480 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV;
nuclear@10 22481 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV;
nuclear@10 22482 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV;
nuclear@10 22483 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV;
nuclear@10 22484 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV;
nuclear@10 22485 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV;
nuclear@10 22486 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV;
nuclear@10 22487 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV;
nuclear@10 22488 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV;
nuclear@10 22489 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV;
nuclear@10 22490 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV;
nuclear@10 22491 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV;
nuclear@10 22492 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV;
nuclear@10 22493 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV;
nuclear@10 22494 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV;
nuclear@10 22495 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV;
nuclear@10 22496 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV;
nuclear@10 22497 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV;
nuclear@10 22498 GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV;
nuclear@10 22499 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV;
nuclear@10 22500 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV;
nuclear@10 22501 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV;
nuclear@10 22502 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV;
nuclear@10 22503 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV;
nuclear@10 22504 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV;
nuclear@10 22505 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV;
nuclear@10 22506 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV;
nuclear@10 22507 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV;
nuclear@10 22508 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV;
nuclear@10 22509 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV;
nuclear@10 22510 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV;
nuclear@10 22511 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV;
nuclear@10 22512 GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV;
nuclear@10 22513
nuclear@10 22514 GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV;
nuclear@10 22515 GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV;
nuclear@10 22516 GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV;
nuclear@10 22517 GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV;
nuclear@10 22518 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV;
nuclear@10 22519 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV;
nuclear@10 22520 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV;
nuclear@10 22521 GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV;
nuclear@10 22522 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV;
nuclear@10 22523 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV;
nuclear@10 22524 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV;
nuclear@10 22525 GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV;
nuclear@10 22526
nuclear@10 22527 GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYFVNVPROC __glewDepthRangeArrayfvNV;
nuclear@10 22528 GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDFNVPROC __glewDepthRangeIndexedfNV;
nuclear@10 22529 GLEW_FUN_EXPORT PFNGLDISABLEINVPROC __glewDisableiNV;
nuclear@10 22530 GLEW_FUN_EXPORT PFNGLENABLEINVPROC __glewEnableiNV;
nuclear@10 22531 GLEW_FUN_EXPORT PFNGLGETFLOATI_VNVPROC __glewGetFloati_vNV;
nuclear@10 22532 GLEW_FUN_EXPORT PFNGLISENABLEDINVPROC __glewIsEnablediNV;
nuclear@10 22533 GLEW_FUN_EXPORT PFNGLSCISSORARRAYVNVPROC __glewScissorArrayvNV;
nuclear@10 22534 GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDNVPROC __glewScissorIndexedNV;
nuclear@10 22535 GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVNVPROC __glewScissorIndexedvNV;
nuclear@10 22536 GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVNVPROC __glewViewportArrayvNV;
nuclear@10 22537 GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFNVPROC __glewViewportIndexedfNV;
nuclear@10 22538 GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVNVPROC __glewViewportIndexedfvNV;
nuclear@10 22539
nuclear@10 22540 GLEW_FUN_EXPORT PFNGLVIEWPORTSWIZZLENVPROC __glewViewportSwizzleNV;
nuclear@10 22541
nuclear@10 22542 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR;
nuclear@10 22543
nuclear@10 22544 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __glewFramebufferTextureMultisampleMultiviewOVR;
nuclear@10 22545
nuclear@10 22546 GLEW_FUN_EXPORT PFNGLALPHAFUNCQCOMPROC __glewAlphaFuncQCOM;
nuclear@10 22547
nuclear@10 22548 GLEW_FUN_EXPORT PFNGLDISABLEDRIVERCONTROLQCOMPROC __glewDisableDriverControlQCOM;
nuclear@10 22549 GLEW_FUN_EXPORT PFNGLENABLEDRIVERCONTROLQCOMPROC __glewEnableDriverControlQCOM;
nuclear@10 22550 GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSTRINGQCOMPROC __glewGetDriverControlStringQCOM;
nuclear@10 22551 GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSQCOMPROC __glewGetDriverControlsQCOM;
nuclear@10 22552
nuclear@10 22553 GLEW_FUN_EXPORT PFNGLEXTGETBUFFERPOINTERVQCOMPROC __glewExtGetBufferPointervQCOM;
nuclear@10 22554 GLEW_FUN_EXPORT PFNGLEXTGETBUFFERSQCOMPROC __glewExtGetBuffersQCOM;
nuclear@10 22555 GLEW_FUN_EXPORT PFNGLEXTGETFRAMEBUFFERSQCOMPROC __glewExtGetFramebuffersQCOM;
nuclear@10 22556 GLEW_FUN_EXPORT PFNGLEXTGETRENDERBUFFERSQCOMPROC __glewExtGetRenderbuffersQCOM;
nuclear@10 22557 GLEW_FUN_EXPORT PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC __glewExtGetTexLevelParameterivQCOM;
nuclear@10 22558 GLEW_FUN_EXPORT PFNGLEXTGETTEXSUBIMAGEQCOMPROC __glewExtGetTexSubImageQCOM;
nuclear@10 22559 GLEW_FUN_EXPORT PFNGLEXTGETTEXTURESQCOMPROC __glewExtGetTexturesQCOM;
nuclear@10 22560 GLEW_FUN_EXPORT PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC __glewExtTexObjectStateOverrideiQCOM;
nuclear@10 22561
nuclear@10 22562 GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC __glewExtGetProgramBinarySourceQCOM;
nuclear@10 22563 GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMSQCOMPROC __glewExtGetProgramsQCOM;
nuclear@10 22564 GLEW_FUN_EXPORT PFNGLEXTGETSHADERSQCOMPROC __glewExtGetShadersQCOM;
nuclear@10 22565 GLEW_FUN_EXPORT PFNGLEXTISPROGRAMBINARYQCOMPROC __glewExtIsProgramBinaryQCOM;
nuclear@10 22566
nuclear@10 22567 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC __glewFramebufferFoveationConfigQCOM;
nuclear@10 22568 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC __glewFramebufferFoveationParametersQCOM;
nuclear@10 22569
nuclear@10 22570 GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC __glewFramebufferFetchBarrierQCOM;
nuclear@10 22571
nuclear@10 22572 GLEW_FUN_EXPORT PFNGLENDTILINGQCOMPROC __glewEndTilingQCOM;
nuclear@10 22573 GLEW_FUN_EXPORT PFNGLSTARTTILINGQCOMPROC __glewStartTilingQCOM;
nuclear@10 22574
nuclear@10 22575 GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx;
nuclear@10 22576 GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx;
nuclear@10 22577 GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx;
nuclear@10 22578 GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x;
nuclear@10 22579 GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex;
nuclear@10 22580 GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx;
nuclear@10 22581 GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv;
nuclear@10 22582 GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf;
nuclear@10 22583 GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx;
nuclear@10 22584 GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx;
nuclear@10 22585 GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv;
nuclear@10 22586 GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx;
nuclear@10 22587 GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv;
nuclear@10 22588 GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx;
nuclear@10 22589 GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx;
nuclear@10 22590 GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx;
nuclear@10 22591 GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv;
nuclear@10 22592 GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx;
nuclear@10 22593 GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x;
nuclear@10 22594 GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x;
nuclear@10 22595 GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof;
nuclear@10 22596 GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox;
nuclear@10 22597 GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex;
nuclear@10 22598 GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx;
nuclear@10 22599 GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex;
nuclear@10 22600 GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex;
nuclear@10 22601 GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex;
nuclear@10 22602 GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx;
nuclear@10 22603 GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv;
nuclear@10 22604 GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx;
nuclear@10 22605 GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex;
nuclear@10 22606
nuclear@10 22607 GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef;
nuclear@10 22608 GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex;
nuclear@10 22609 GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef;
nuclear@10 22610 GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex;
nuclear@10 22611 GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv;
nuclear@10 22612 GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv;
nuclear@10 22613 GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv;
nuclear@10 22614 GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv;
nuclear@10 22615 GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv;
nuclear@10 22616 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx;
nuclear@10 22617 GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv;
nuclear@10 22618 GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES;
nuclear@10 22619 GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv;
nuclear@10 22620
nuclear@10 22621 GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL;
nuclear@10 22622
nuclear@10 22623 GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL;
nuclear@10 22624 GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL;
nuclear@10 22625
nuclear@10 22626 GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL;
nuclear@10 22627
nuclear@10 22628 GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL;
nuclear@10 22629
nuclear@10 22630 GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS;
nuclear@10 22631 GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS;
nuclear@10 22632
nuclear@10 22633 GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS;
nuclear@10 22634 GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS;
nuclear@10 22635
nuclear@10 22636 GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS;
nuclear@10 22637 GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS;
nuclear@10 22638
nuclear@10 22639 GLEW_FUN_EXPORT PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC __glewInterleavedTextureCoordSetsSGIS;
nuclear@10 22640 GLEW_FUN_EXPORT PFNGLSELECTTEXTURECOORDSETSGISPROC __glewSelectTextureCoordSetSGIS;
nuclear@10 22641 GLEW_FUN_EXPORT PFNGLSELECTTEXTURESGISPROC __glewSelectTextureSGIS;
nuclear@10 22642 GLEW_FUN_EXPORT PFNGLSELECTTEXTURETRANSFORMSGISPROC __glewSelectTextureTransformSGIS;
nuclear@10 22643
nuclear@10 22644 GLEW_FUN_EXPORT PFNGLMULTISAMPLESUBRECTPOSSGISPROC __glewMultisampleSubRectPosSGIS;
nuclear@10 22645
nuclear@10 22646 GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS;
nuclear@10 22647 GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS;
nuclear@10 22648
nuclear@10 22649 GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS;
nuclear@10 22650 GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS;
nuclear@10 22651
nuclear@10 22652 GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS;
nuclear@10 22653 GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS;
nuclear@10 22654
nuclear@10 22655 GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX;
nuclear@10 22656 GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX;
nuclear@10 22657 GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX;
nuclear@10 22658 GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX;
nuclear@10 22659 GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX;
nuclear@10 22660 GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX;
nuclear@10 22661
nuclear@10 22662 GLEW_FUN_EXPORT PFNGLADDRESSSPACEPROC __glewAddressSpace;
nuclear@10 22663 GLEW_FUN_EXPORT PFNGLDATAPIPEPROC __glewDataPipe;
nuclear@10 22664
nuclear@10 22665 GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX;
nuclear@10 22666
nuclear@10 22667 GLEW_FUN_EXPORT PFNGLFOGLAYERSSGIXPROC __glewFogLayersSGIX;
nuclear@10 22668 GLEW_FUN_EXPORT PFNGLGETFOGLAYERSSGIXPROC __glewGetFogLayersSGIX;
nuclear@10 22669
nuclear@10 22670 GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX;
nuclear@10 22671
nuclear@10 22672 GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX;
nuclear@10 22673 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX;
nuclear@10 22674 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX;
nuclear@10 22675 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX;
nuclear@10 22676 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX;
nuclear@10 22677 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX;
nuclear@10 22678 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX;
nuclear@10 22679 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX;
nuclear@10 22680 GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX;
nuclear@10 22681 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX;
nuclear@10 22682 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX;
nuclear@10 22683 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX;
nuclear@10 22684 GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX;
nuclear@10 22685 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX;
nuclear@10 22686 GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX;
nuclear@10 22687 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX;
nuclear@10 22688 GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX;
nuclear@10 22689
nuclear@10 22690 GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX;
nuclear@10 22691
nuclear@10 22692 GLEW_FUN_EXPORT PFNGLIGLOOINTERFACESGIXPROC __glewIglooInterfaceSGIX;
nuclear@10 22693
nuclear@10 22694 GLEW_FUN_EXPORT PFNGLALLOCMPEGPREDICTORSSGIXPROC __glewAllocMPEGPredictorsSGIX;
nuclear@10 22695 GLEW_FUN_EXPORT PFNGLDELETEMPEGPREDICTORSSGIXPROC __glewDeleteMPEGPredictorsSGIX;
nuclear@10 22696 GLEW_FUN_EXPORT PFNGLGENMPEGPREDICTORSSGIXPROC __glewGenMPEGPredictorsSGIX;
nuclear@10 22697 GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERFVSGIXPROC __glewGetMPEGParameterfvSGIX;
nuclear@10 22698 GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERIVSGIXPROC __glewGetMPEGParameterivSGIX;
nuclear@10 22699 GLEW_FUN_EXPORT PFNGLGETMPEGPREDICTORSGIXPROC __glewGetMPEGPredictorSGIX;
nuclear@10 22700 GLEW_FUN_EXPORT PFNGLGETMPEGQUANTTABLEUBVPROC __glewGetMPEGQuantTableubv;
nuclear@10 22701 GLEW_FUN_EXPORT PFNGLISMPEGPREDICTORSGIXPROC __glewIsMPEGPredictorSGIX;
nuclear@10 22702 GLEW_FUN_EXPORT PFNGLMPEGPREDICTORSGIXPROC __glewMPEGPredictorSGIX;
nuclear@10 22703 GLEW_FUN_EXPORT PFNGLMPEGQUANTTABLEUBVPROC __glewMPEGQuantTableubv;
nuclear@10 22704 GLEW_FUN_EXPORT PFNGLSWAPMPEGPREDICTORSSGIXPROC __glewSwapMPEGPredictorsSGIX;
nuclear@10 22705
nuclear@10 22706 GLEW_FUN_EXPORT PFNGLGETNONLINLIGHTFVSGIXPROC __glewGetNonlinLightfvSGIX;
nuclear@10 22707 GLEW_FUN_EXPORT PFNGLGETNONLINMATERIALFVSGIXPROC __glewGetNonlinMaterialfvSGIX;
nuclear@10 22708 GLEW_FUN_EXPORT PFNGLNONLINLIGHTFVSGIXPROC __glewNonlinLightfvSGIX;
nuclear@10 22709 GLEW_FUN_EXPORT PFNGLNONLINMATERIALFVSGIXPROC __glewNonlinMaterialfvSGIX;
nuclear@10 22710
nuclear@10 22711 GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX;
nuclear@10 22712
nuclear@10 22713 GLEW_FUN_EXPORT PFNGLDEFORMSGIXPROC __glewDeformSGIX;
nuclear@10 22714 GLEW_FUN_EXPORT PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC __glewLoadIdentityDeformationMapSGIX;
nuclear@10 22715
nuclear@10 22716 GLEW_FUN_EXPORT PFNGLMESHBREADTHSGIXPROC __glewMeshBreadthSGIX;
nuclear@10 22717 GLEW_FUN_EXPORT PFNGLMESHSTRIDESGIXPROC __glewMeshStrideSGIX;
nuclear@10 22718
nuclear@10 22719 GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX;
nuclear@10 22720
nuclear@10 22721 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX;
nuclear@10 22722 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX;
nuclear@10 22723 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX;
nuclear@10 22724 GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX;
nuclear@10 22725
nuclear@10 22726 GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX;
nuclear@10 22727
nuclear@10 22728 GLEW_FUN_EXPORT PFNGLGETVECTOROPERATIONSGIXPROC __glewGetVectorOperationSGIX;
nuclear@10 22729 GLEW_FUN_EXPORT PFNGLVECTOROPERATIONSGIXPROC __glewVectorOperationSGIX;
nuclear@10 22730
nuclear@10 22731 GLEW_FUN_EXPORT PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC __glewAreVertexArraysResidentSGIX;
nuclear@10 22732 GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYSGIXPROC __glewBindVertexArraySGIX;
nuclear@10 22733 GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSSGIXPROC __glewDeleteVertexArraysSGIX;
nuclear@10 22734 GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSSGIXPROC __glewGenVertexArraysSGIX;
nuclear@10 22735 GLEW_FUN_EXPORT PFNGLISVERTEXARRAYSGIXPROC __glewIsVertexArraySGIX;
nuclear@10 22736 GLEW_FUN_EXPORT PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC __glewPrioritizeVertexArraysSGIX;
nuclear@10 22737
nuclear@10 22738 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI;
nuclear@10 22739 GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI;
nuclear@10 22740 GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI;
nuclear@10 22741 GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI;
nuclear@10 22742 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI;
nuclear@10 22743 GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI;
nuclear@10 22744 GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI;
nuclear@10 22745
nuclear@10 22746 GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC __glewGetPixelTransformParameterfvSGI;
nuclear@10 22747 GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC __glewGetPixelTransformParameterivSGI;
nuclear@10 22748 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFSGIPROC __glewPixelTransformParameterfSGI;
nuclear@10 22749 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC __glewPixelTransformParameterfvSGI;
nuclear@10 22750 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERISGIPROC __glewPixelTransformParameteriSGI;
nuclear@10 22751 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC __glewPixelTransformParameterivSGI;
nuclear@10 22752 GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMSGIPROC __glewPixelTransformSGI;
nuclear@10 22753
nuclear@10 22754 GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX;
nuclear@10 22755
nuclear@10 22756 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN;
nuclear@10 22757 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN;
nuclear@10 22758 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN;
nuclear@10 22759 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN;
nuclear@10 22760 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN;
nuclear@10 22761 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN;
nuclear@10 22762 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN;
nuclear@10 22763 GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN;
nuclear@10 22764
nuclear@10 22765 GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN;
nuclear@10 22766
nuclear@10 22767 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN;
nuclear@10 22768 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN;
nuclear@10 22769 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN;
nuclear@10 22770 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN;
nuclear@10 22771 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN;
nuclear@10 22772 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN;
nuclear@10 22773 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN;
nuclear@10 22774
nuclear@10 22775 GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN;
nuclear@10 22776 GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN;
nuclear@10 22777 GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN;
nuclear@10 22778 GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN;
nuclear@10 22779 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN;
nuclear@10 22780 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN;
nuclear@10 22781 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN;
nuclear@10 22782 GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN;
nuclear@10 22783 GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN;
nuclear@10 22784 GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN;
nuclear@10 22785 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN;
nuclear@10 22786 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN;
nuclear@10 22787 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN;
nuclear@10 22788 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN;
nuclear@10 22789 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN;
nuclear@10 22790 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN;
nuclear@10 22791 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN;
nuclear@10 22792 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN;
nuclear@10 22793 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
nuclear@10 22794 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
nuclear@10 22795 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
nuclear@10 22796 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
nuclear@10 22797 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN;
nuclear@10 22798 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN;
nuclear@10 22799 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN;
nuclear@10 22800 GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN;
nuclear@10 22801 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN;
nuclear@10 22802 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN;
nuclear@10 22803 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN;
nuclear@10 22804 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN;
nuclear@10 22805 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN;
nuclear@10 22806 GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN;
nuclear@10 22807 GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN;
nuclear@10 22808 GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN;
nuclear@10 22809 GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN;
nuclear@10 22810 GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN;
nuclear@10 22811 GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN;
nuclear@10 22812 GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN;
nuclear@10 22813 GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN;
nuclear@10 22814 GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN;
nuclear@10 22815
nuclear@10 22816 GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN;
nuclear@10 22817 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1;
nuclear@10 22818 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;
nuclear@10 22819 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1;
nuclear@10 22820 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3;
nuclear@10 22821 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4;
nuclear@10 22822 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5;
nuclear@10 22823 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0;
nuclear@10 22824 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1;
nuclear@10 22825 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0;
nuclear@10 22826 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1;
nuclear@10 22827 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2;
nuclear@10 22828 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3;
nuclear@10 22829 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0;
nuclear@10 22830 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1;
nuclear@10 22831 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2;
nuclear@10 22832 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_3;
nuclear@10 22833 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_4;
nuclear@10 22834 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_5;
nuclear@10 22835 GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_6;
nuclear@10 22836 GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
nuclear@10 22837 GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
nuclear@10 22838 GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
nuclear@10 22839 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor;
nuclear@10 22840 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_3DC_texture;
nuclear@10 22841 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_ATC_texture;
nuclear@10 22842 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth;
nuclear@10 22843 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output;
nuclear@10 22844 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate;
nuclear@10 22845 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend;
nuclear@10 22846 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_framebuffer_sample_positions;
nuclear@10 22847 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gcn_shader;
nuclear@10 22848 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_half_float;
nuclear@10 22849 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int16;
nuclear@10 22850 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int64;
nuclear@10 22851 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_interleaved_elements;
nuclear@10 22852 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect;
nuclear@10 22853 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete;
nuclear@10 22854 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_occlusion_query_event;
nuclear@10 22855 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor;
nuclear@10 22856 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory;
nuclear@10 22857 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_program_binary_Z400;
nuclear@10 22858 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object;
nuclear@10 22859 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions;
nuclear@10 22860 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture;
nuclear@10 22861 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_atomic_counter_ops;
nuclear@10 22862 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_ballot;
nuclear@10 22863 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_explicit_vertex_parameter;
nuclear@10 22864 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export;
nuclear@10 22865 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_value_export;
nuclear@10 22866 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_trinary_minmax;
nuclear@10 22867 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sparse_texture;
nuclear@10 22868 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended;
nuclear@10 22869 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_gather_bias_lod;
nuclear@10 22870 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4;
nuclear@10 22871 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles;
nuclear@10 22872 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback4;
nuclear@10 22873 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer;
nuclear@10 22874 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator;
nuclear@10 22875 GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index;
nuclear@10 22876 GLEW_VAR_EXPORT GLboolean __GLEW_ANDROID_extension_pack_es31a;
nuclear@10 22877 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_depth_texture;
nuclear@10 22878 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_blit;
nuclear@10 22879 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_multisample;
nuclear@10 22880 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_instanced_arrays;
nuclear@10 22881 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_pack_reverse_row_order;
nuclear@10 22882 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_program_binary;
nuclear@10 22883 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt1;
nuclear@10 22884 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt3;
nuclear@10 22885 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt5;
nuclear@10 22886 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_usage;
nuclear@10 22887 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_timer_query;
nuclear@10 22888 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source;
nuclear@10 22889 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil;
nuclear@10 22890 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage;
nuclear@10 22891 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_clip_distance;
nuclear@10 22892 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_color_buffer_packed_float;
nuclear@10 22893 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_copy_texture_levels;
nuclear@10 22894 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array;
nuclear@10 22895 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence;
nuclear@10 22896 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels;
nuclear@10 22897 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range;
nuclear@10 22898 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_framebuffer_multisample;
nuclear@10 22899 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable;
nuclear@10 22900 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer;
nuclear@10 22901 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422;
nuclear@10 22902 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes;
nuclear@10 22903 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector;
nuclear@10 22904 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_sync;
nuclear@10 22905 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_2D_limited_npot;
nuclear@10 22906 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_format_BGRA8888;
nuclear@10 22907 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_max_level;
nuclear@10 22908 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_packed_float;
nuclear@10 22909 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range;
nuclear@10 22910 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint;
nuclear@10 22911 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object;
nuclear@10 22912 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
nuclear@10 22913 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators;
nuclear@10 22914 GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
nuclear@10 22915 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility;
nuclear@10 22916 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_1_compatibility;
nuclear@10 22917 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_2_compatibility;
nuclear@10 22918 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_compatibility;
nuclear@10 22919 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_arrays_of_arrays;
nuclear@10 22920 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance;
nuclear@10 22921 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_bindless_texture;
nuclear@10 22922 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended;
nuclear@10 22923 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_buffer_storage;
nuclear@10 22924 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event;
nuclear@10 22925 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_buffer_object;
nuclear@10 22926 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_texture;
nuclear@10 22927 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clip_control;
nuclear@10 22928 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
nuclear@10 22929 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility;
nuclear@10 22930 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage;
nuclear@10 22931 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_shader;
nuclear@10 22932 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_variable_group_size;
nuclear@10 22933 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conditional_render_inverted;
nuclear@10 22934 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth;
nuclear@10 22935 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer;
nuclear@10 22936 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_image;
nuclear@10 22937 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cull_distance;
nuclear@10 22938 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output;
nuclear@10 22939 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float;
nuclear@10 22940 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp;
nuclear@10 22941 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture;
nuclear@10 22942 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_derivative_control;
nuclear@10 22943 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_direct_state_access;
nuclear@10 22944 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers;
nuclear@10 22945 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend;
nuclear@10 22946 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex;
nuclear@10 22947 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect;
nuclear@10 22948 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced;
nuclear@10 22949 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_enhanced_layouts;
nuclear@10 22950 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location;
nuclear@10 22951 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_uniform_location;
nuclear@10 22952 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions;
nuclear@10 22953 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_layer_viewport;
nuclear@10 22954 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program;
nuclear@10 22955 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow;
nuclear@10 22956 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader;
nuclear@10 22957 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader_interlock;
nuclear@10 22958 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_no_attachments;
nuclear@10 22959 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object;
nuclear@10 22960 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB;
nuclear@10 22961 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4;
nuclear@10 22962 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary;
nuclear@10 22963 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_texture_sub_image;
nuclear@10 22964 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gl_spirv;
nuclear@10 22965 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5;
nuclear@10 22966 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64;
nuclear@10 22967 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_int64;
nuclear@10 22968 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
nuclear@10 22969 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex;
nuclear@10 22970 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging;
nuclear@10 22971 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_indirect_parameters;
nuclear@10 22972 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays;
nuclear@10 22973 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query;
nuclear@10 22974 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query2;
nuclear@10 22975 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_invalidate_subdata;
nuclear@10 22976 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment;
nuclear@10 22977 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range;
nuclear@10 22978 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette;
nuclear@10 22979 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_bind;
nuclear@10 22980 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_draw_indirect;
nuclear@10 22981 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample;
nuclear@10 22982 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture;
nuclear@10 22983 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query;
nuclear@10 22984 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2;
nuclear@10 22985 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_parallel_shader_compile;
nuclear@10 22986 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pipeline_statistics_query;
nuclear@10 22987 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object;
nuclear@10 22988 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters;
nuclear@10 22989 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite;
nuclear@10 22990 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_polygon_offset_clamp;
nuclear@10 22991 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_post_depth_coverage;
nuclear@10 22992 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_program_interface_query;
nuclear@10 22993 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex;
nuclear@10 22994 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_query_buffer_object;
nuclear@10 22995 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robust_buffer_access_behavior;
nuclear@10 22996 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness;
nuclear@10 22997 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_application_isolation;
nuclear@10 22998 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_share_group_isolation;
nuclear@10 22999 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_locations;
nuclear@10 23000 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading;
nuclear@10 23001 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects;
nuclear@10 23002 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map;
nuclear@10 23003 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cubemap_per_texture;
nuclear@10 23004 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects;
nuclear@10 23005 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counter_ops;
nuclear@10 23006 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters;
nuclear@10 23007 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_ballot;
nuclear@10 23008 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding;
nuclear@10 23009 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_clock;
nuclear@10 23010 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_draw_parameters;
nuclear@10 23011 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_group_vote;
nuclear@10 23012 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store;
nuclear@10 23013 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_size;
nuclear@10 23014 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects;
nuclear@10 23015 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision;
nuclear@10 23016 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export;
nuclear@10 23017 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_storage_buffer_object;
nuclear@10 23018 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine;
nuclear@10 23019 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_image_samples;
nuclear@10 23020 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod;
nuclear@10 23021 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_viewport_layer_array;
nuclear@10 23022 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
nuclear@10 23023 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack;
nuclear@10 23024 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include;
nuclear@10 23025 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing;
nuclear@10 23026 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow;
nuclear@10 23027 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient;
nuclear@10 23028 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_buffer;
nuclear@10 23029 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture;
nuclear@10 23030 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture2;
nuclear@10 23031 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture_clamp;
nuclear@10 23032 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_spirv_extensions;
nuclear@10 23033 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_stencil_texturing;
nuclear@10 23034 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync;
nuclear@10 23035 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader;
nuclear@10 23036 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_barrier;
nuclear@10 23037 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp;
nuclear@10 23038 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object;
nuclear@10 23039 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32;
nuclear@10 23040 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_range;
nuclear@10 23041 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression;
nuclear@10 23042 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc;
nuclear@10 23043 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc;
nuclear@10 23044 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map;
nuclear@10 23045 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array;
nuclear@10 23046 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add;
nuclear@10 23047 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine;
nuclear@10 23048 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar;
nuclear@10 23049 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3;
nuclear@10 23050 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_anisotropic;
nuclear@10 23051 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_minmax;
nuclear@10 23052 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float;
nuclear@10 23053 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather;
nuclear@10 23054 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge;
nuclear@10 23055 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat;
nuclear@10 23056 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample;
nuclear@10 23057 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two;
nuclear@10 23058 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_levels;
nuclear@10 23059 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod;
nuclear@10 23060 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle;
nuclear@10 23061 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg;
nuclear@10 23062 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui;
nuclear@10 23063 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_stencil8;
nuclear@10 23064 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage;
nuclear@10 23065 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage_multisample;
nuclear@10 23066 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle;
nuclear@10 23067 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_view;
nuclear@10 23068 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query;
nuclear@10 23069 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2;
nuclear@10 23070 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3;
nuclear@10 23071 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced;
nuclear@10 23072 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_overflow_query;
nuclear@10 23073 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
nuclear@10 23074 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object;
nuclear@10 23075 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra;
nuclear@10 23076 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object;
nuclear@10 23077 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit;
nuclear@10 23078 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_binding;
nuclear@10 23079 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend;
nuclear@10 23080 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object;
nuclear@10 23081 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program;
nuclear@10 23082 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader;
nuclear@10 23083 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev;
nuclear@10 23084 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev;
nuclear@10 23085 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array;
nuclear@10 23086 GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos;
nuclear@10 23087 GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_program_binary;
nuclear@10 23088 GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_shader_binary;
nuclear@10 23089 GLEW_VAR_EXPORT GLboolean __GLEW_ARM_rgba8;
nuclear@10 23090 GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch;
nuclear@10 23091 GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch_depth_stencil;
nuclear@10 23092 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites;
nuclear@10 23093 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3;
nuclear@10 23094 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route;
nuclear@10 23095 GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size;
nuclear@10 23096 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers;
nuclear@10 23097 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array;
nuclear@10 23098 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap;
nuclear@10 23099 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader;
nuclear@10 23100 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer;
nuclear@10 23101 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo;
nuclear@10 23102 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles;
nuclear@10 23103 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil;
nuclear@10 23104 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod;
nuclear@10 23105 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader;
nuclear@10 23106 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc;
nuclear@10 23107 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3;
nuclear@10 23108 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float;
nuclear@10 23109 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once;
nuclear@10 23110 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object;
nuclear@10 23111 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object;
nuclear@10 23112 GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams;
nuclear@10 23113 GLEW_VAR_EXPORT GLboolean __GLEW_EGL_KHR_context_flush_control;
nuclear@10 23114 GLEW_VAR_EXPORT GLboolean __GLEW_EGL_NV_robustness_video_memory_purge;
nuclear@10 23115 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels;
nuclear@10 23116 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader;
nuclear@10 23117 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_EGL_image_array;
nuclear@10 23118 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_YUV_target;
nuclear@10 23119 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr;
nuclear@10 23120 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_base_instance;
nuclear@10 23121 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra;
nuclear@10 23122 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform;
nuclear@10 23123 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color;
nuclear@10 23124 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate;
nuclear@10 23125 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_extended;
nuclear@10 23126 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate;
nuclear@10 23127 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op;
nuclear@10 23128 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax;
nuclear@10 23129 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract;
nuclear@10 23130 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_buffer_storage;
nuclear@10 23131 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clear_texture;
nuclear@10 23132 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_cull_distance;
nuclear@10 23133 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint;
nuclear@10 23134 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka;
nuclear@10 23135 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_float;
nuclear@10 23136 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_half_float;
nuclear@10 23137 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable;
nuclear@10 23138 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array;
nuclear@10 23139 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compressed_ETC1_RGB8_sub_texture;
nuclear@10 23140 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_conservative_depth;
nuclear@10 23141 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution;
nuclear@10 23142 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame;
nuclear@10 23143 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_image;
nuclear@10 23144 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture;
nuclear@10 23145 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex;
nuclear@10 23146 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_label;
nuclear@10 23147 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_marker;
nuclear@10 23148 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test;
nuclear@10 23149 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access;
nuclear@10 23150 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_discard_framebuffer;
nuclear@10 23151 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers;
nuclear@10 23152 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2;
nuclear@10 23153 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers_indexed;
nuclear@10 23154 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_elements_base_vertex;
nuclear@10 23155 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced;
nuclear@10 23156 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements;
nuclear@10 23157 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_external_buffer;
nuclear@10 23158 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_float_blend;
nuclear@10 23159 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord;
nuclear@10 23160 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_frag_depth;
nuclear@10 23161 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting;
nuclear@10 23162 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit;
nuclear@10 23163 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample;
nuclear@10 23164 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled;
nuclear@10 23165 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object;
nuclear@10 23166 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB;
nuclear@10 23167 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_point_size;
nuclear@10 23168 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader;
nuclear@10 23169 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4;
nuclear@10 23170 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters;
nuclear@10 23171 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4;
nuclear@10 23172 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader5;
nuclear@10 23173 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram;
nuclear@10 23174 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats;
nuclear@10 23175 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func;
nuclear@10 23176 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material;
nuclear@10 23177 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture;
nuclear@10 23178 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_instanced_arrays;
nuclear@10 23179 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture;
nuclear@10 23180 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_map_buffer_range;
nuclear@10 23181 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object;
nuclear@10 23182 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_fd;
nuclear@10 23183 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_win32;
nuclear@10 23184 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute;
nuclear@10 23185 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays;
nuclear@10 23186 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_indirect;
nuclear@10 23187 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiple_textures;
nuclear@10 23188 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample;
nuclear@10 23189 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample_compatibility;
nuclear@10 23190 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture;
nuclear@10 23191 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture2;
nuclear@10 23192 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiview_draw_buffers;
nuclear@10 23193 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil;
nuclear@10 23194 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float;
nuclear@10 23195 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels;
nuclear@10 23196 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture;
nuclear@10 23197 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object;
nuclear@10 23198 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform;
nuclear@10 23199 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table;
nuclear@10 23200 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters;
nuclear@10 23201 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset;
nuclear@10 23202 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset_clamp;
nuclear@10 23203 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_post_depth_coverage;
nuclear@10 23204 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex;
nuclear@10 23205 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pvrtc_sRGB;
nuclear@10 23206 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_raster_multisample;
nuclear@10 23207 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_read_format_bgra;
nuclear@10 23208 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_render_snorm;
nuclear@10 23209 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal;
nuclear@10 23210 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB;
nuclear@10 23211 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB_write_control;
nuclear@10 23212 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker;
nuclear@10 23213 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color;
nuclear@10 23214 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore;
nuclear@10 23215 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_fd;
nuclear@10 23216 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_win32;
nuclear@10 23217 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects;
nuclear@10 23218 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color;
nuclear@10 23219 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_framebuffer_fetch;
nuclear@10 23220 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_group_vote;
nuclear@10 23221 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_formatted;
nuclear@10 23222 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store;
nuclear@10 23223 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_implicit_conversions;
nuclear@10 23224 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_integer_mix;
nuclear@10 23225 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_io_blocks;
nuclear@10 23226 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_non_constant_global_initializers;
nuclear@10 23227 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage;
nuclear@10 23228 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage2;
nuclear@10 23229 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_texture_lod;
nuclear@10 23230 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs;
nuclear@10 23231 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_samplers;
nuclear@10 23232 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette;
nuclear@10 23233 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture;
nuclear@10 23234 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture2;
nuclear@10 23235 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag;
nuclear@10 23236 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side;
nuclear@10 23237 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap;
nuclear@10 23238 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture;
nuclear@10 23239 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture;
nuclear@10 23240 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D;
nuclear@10 23241 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array;
nuclear@10 23242 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object;
nuclear@10 23243 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode;
nuclear@10 23244 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5;
nuclear@10 23245 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_bptc;
nuclear@10 23246 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1;
nuclear@10 23247 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc;
nuclear@10 23248 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc;
nuclear@10 23249 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc;
nuclear@10 23250 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map;
nuclear@10 23251 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map_array;
nuclear@10 23252 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp;
nuclear@10 23253 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env;
nuclear@10 23254 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add;
nuclear@10 23255 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine;
nuclear@10 23256 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3;
nuclear@10 23257 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic;
nuclear@10 23258 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_minmax;
nuclear@10 23259 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_format_BGRA8888;
nuclear@10 23260 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer;
nuclear@10 23261 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias;
nuclear@10 23262 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp;
nuclear@10 23263 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_norm16;
nuclear@10 23264 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object;
nuclear@10 23265 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal;
nuclear@10 23266 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle;
nuclear@10 23267 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rg;
nuclear@10 23268 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB;
nuclear@10 23269 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_R8;
nuclear@10 23270 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_RG8;
nuclear@10 23271 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode;
nuclear@10 23272 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent;
nuclear@10 23273 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm;
nuclear@10 23274 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_storage;
nuclear@10 23275 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle;
nuclear@10 23276 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_type_2_10_10_10_REV;
nuclear@10 23277 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_view;
nuclear@10 23278 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query;
nuclear@10 23279 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback;
nuclear@10 23280 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_unpack_subimage;
nuclear@10 23281 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array;
nuclear@10 23282 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra;
nuclear@10 23283 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_setXXX;
nuclear@10 23284 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit;
nuclear@10 23285 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader;
nuclear@10 23286 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting;
nuclear@10 23287 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_win32_keyed_mutex;
nuclear@10 23288 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_window_rectangles;
nuclear@10 23289 GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object;
nuclear@10 23290 GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator;
nuclear@10 23291 GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker;
nuclear@10 23292 GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes;
nuclear@10 23293 GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform;
nuclear@10 23294 GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test;
nuclear@10 23295 GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting;
nuclear@10 23296 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex;
nuclear@10 23297 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays;
nuclear@10 23298 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip;
nuclear@10 23299 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data;
nuclear@10 23300 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat;
nuclear@10 23301 GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists;
nuclear@10 23302 GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp;
nuclear@10 23303 GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read;
nuclear@10 23304 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_conservative_rasterization;
nuclear@10 23305 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_fragment_shader_ordering;
nuclear@10 23306 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_framebuffer_CMAA;
nuclear@10 23307 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_map_texture;
nuclear@10 23308 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays;
nuclear@10 23309 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_performance_query;
nuclear@10 23310 GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor;
nuclear@10 23311 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced;
nuclear@10 23312 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced_coherent;
nuclear@10 23313 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_context_flush_control;
nuclear@10 23314 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_debug;
nuclear@10 23315 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_no_error;
nuclear@10 23316 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_parallel_shader_compile;
nuclear@10 23317 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robust_buffer_access_behavior;
nuclear@10 23318 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robustness;
nuclear@10 23319 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_hdr;
nuclear@10 23320 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_ldr;
nuclear@10 23321 GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_sliced_3d;
nuclear@10 23322 GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region;
nuclear@10 23323 GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack;
nuclear@10 23324 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert;
nuclear@10 23325 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers;
nuclear@10 23326 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_shader_integer_functions;
nuclear@10 23327 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos;
nuclear@10 23328 GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture;
nuclear@10 23329 GLEW_VAR_EXPORT GLboolean __GLEW_NVX_blend_equation_advanced_multi_draw_buffers;
nuclear@10 23330 GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render;
nuclear@10 23331 GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info;
nuclear@10 23332 GLEW_VAR_EXPORT GLboolean __GLEW_NVX_linked_gpu_multicast;
nuclear@10 23333 GLEW_VAR_EXPORT GLboolean __GLEW_NV_3dvision_settings;
nuclear@10 23334 GLEW_VAR_EXPORT GLboolean __GLEW_NV_EGL_stream_consumer_external;
nuclear@10 23335 GLEW_VAR_EXPORT GLboolean __GLEW_NV_alpha_to_coverage_dither_control;
nuclear@10 23336 GLEW_VAR_EXPORT GLboolean __GLEW_NV_bgr;
nuclear@10 23337 GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect;
nuclear@10 23338 GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect_count;
nuclear@10 23339 GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture;
nuclear@10 23340 GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced;
nuclear@10 23341 GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent;
nuclear@10 23342 GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_minmax_factor;
nuclear@10 23343 GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square;
nuclear@10 23344 GLEW_VAR_EXPORT GLboolean __GLEW_NV_clip_space_w_scaling;
nuclear@10 23345 GLEW_VAR_EXPORT GLboolean __GLEW_NV_command_list;
nuclear@10 23346 GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5;
nuclear@10 23347 GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render;
nuclear@10 23348 GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster;
nuclear@10 23349 GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_dilate;
nuclear@10 23350 GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_pre_snap_triangles;
nuclear@10 23351 GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_buffer;
nuclear@10 23352 GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color;
nuclear@10 23353 GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image;
nuclear@10 23354 GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D;
nuclear@10 23355 GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float;
nuclear@10 23356 GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp;
nuclear@10 23357 GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped;
nuclear@10 23358 GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_buffers;
nuclear@10 23359 GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_instanced;
nuclear@10 23360 GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_texture;
nuclear@10 23361 GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_vulkan_image;
nuclear@10 23362 GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators;
nuclear@10 23363 GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_attrib_location;
nuclear@10 23364 GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample;
nuclear@10 23365 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fbo_color_attachments;
nuclear@10 23366 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence;
nuclear@10 23367 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fill_rectangle;
nuclear@10 23368 GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer;
nuclear@10 23369 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance;
nuclear@10 23370 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_coverage_to_color;
nuclear@10 23371 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program;
nuclear@10 23372 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2;
nuclear@10 23373 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4;
nuclear@10 23374 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option;
nuclear@10 23375 GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_shader_interlock;
nuclear@10 23376 GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_blit;
nuclear@10 23377 GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_mixed_samples;
nuclear@10 23378 GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample;
nuclear@10 23379 GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage;
nuclear@10 23380 GLEW_VAR_EXPORT GLboolean __GLEW_NV_generate_mipmap_sRGB;
nuclear@10 23381 GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4;
nuclear@10 23382 GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4;
nuclear@10 23383 GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader_passthrough;
nuclear@10 23384 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_multicast;
nuclear@10 23385 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4;
nuclear@10 23386 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5;
nuclear@10 23387 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5_mem_extended;
nuclear@10 23388 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64;
nuclear@10 23389 GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5;
nuclear@10 23390 GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float;
nuclear@10 23391 GLEW_VAR_EXPORT GLboolean __GLEW_NV_image_formats;
nuclear@10 23392 GLEW_VAR_EXPORT GLboolean __GLEW_NV_instanced_arrays;
nuclear@10 23393 GLEW_VAR_EXPORT GLboolean __GLEW_NV_internalformat_sample_query;
nuclear@10 23394 GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent;
nuclear@10 23395 GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage;
nuclear@10 23396 GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint;
nuclear@10 23397 GLEW_VAR_EXPORT GLboolean __GLEW_NV_non_square_matrices;
nuclear@10 23398 GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query;
nuclear@10 23399 GLEW_VAR_EXPORT GLboolean __GLEW_NV_pack_subimage;
nuclear@10 23400 GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil;
nuclear@10 23401 GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float;
nuclear@10 23402 GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float_linear;
nuclear@10 23403 GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object;
nuclear@10 23404 GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2;
nuclear@10 23405 GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering;
nuclear@10 23406 GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering_shared_edge;
nuclear@10 23407 GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_buffer_object;
nuclear@10 23408 GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range;
nuclear@10 23409 GLEW_VAR_EXPORT GLboolean __GLEW_NV_platform_binary;
nuclear@10 23410 GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite;
nuclear@10 23411 GLEW_VAR_EXPORT GLboolean __GLEW_NV_polygon_mode;
nuclear@10 23412 GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video;
nuclear@10 23413 GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart;
nuclear@10 23414 GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth;
nuclear@10 23415 GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth_stencil;
nuclear@10 23416 GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_stencil;
nuclear@10 23417 GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners;
nuclear@10 23418 GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2;
nuclear@10 23419 GLEW_VAR_EXPORT GLboolean __GLEW_NV_robustness_video_memory_purge;
nuclear@10 23420 GLEW_VAR_EXPORT GLboolean __GLEW_NV_sRGB_formats;
nuclear@10 23421 GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_locations;
nuclear@10 23422 GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_mask_override_coverage;
nuclear@10 23423 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters;
nuclear@10 23424 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float;
nuclear@10 23425 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float64;
nuclear@10 23426 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_fp16_vector;
nuclear@10 23427 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_int64;
nuclear@10 23428 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load;
nuclear@10 23429 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_noperspective_interpolation;
nuclear@10 23430 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object;
nuclear@10 23431 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_group;
nuclear@10 23432 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle;
nuclear@10 23433 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_array;
nuclear@10 23434 GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_cube;
nuclear@10 23435 GLEW_VAR_EXPORT GLboolean __GLEW_NV_stereo_view_rendering;
nuclear@10 23436 GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5;
nuclear@10 23437 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss;
nuclear@10 23438 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection;
nuclear@10 23439 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_array;
nuclear@10 23440 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier;
nuclear@10 23441 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_border_clamp;
nuclear@10 23442 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_latc;
nuclear@10 23443 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc;
nuclear@10 23444 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc_update;
nuclear@10 23445 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc;
nuclear@10 23446 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4;
nuclear@10 23447 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal;
nuclear@10 23448 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample;
nuclear@10 23449 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_npot_2D_mipmap;
nuclear@10 23450 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle;
nuclear@10 23451 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle_compressed;
nuclear@10 23452 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader;
nuclear@10 23453 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2;
nuclear@10 23454 GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3;
nuclear@10 23455 GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback;
nuclear@10 23456 GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2;
nuclear@10 23457 GLEW_VAR_EXPORT GLboolean __GLEW_NV_uniform_buffer_unified_memory;
nuclear@10 23458 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop;
nuclear@10 23459 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range;
nuclear@10 23460 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2;
nuclear@10 23461 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit;
nuclear@10 23462 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory;
nuclear@10 23463 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program;
nuclear@10 23464 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1;
nuclear@10 23465 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2;
nuclear@10 23466 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option;
nuclear@10 23467 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3;
nuclear@10 23468 GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4;
nuclear@10 23469 GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture;
nuclear@10 23470 GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array;
nuclear@10 23471 GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array2;
nuclear@10 23472 GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_swizzle;
nuclear@10 23473 GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates;
nuclear@10 23474 GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace;
nuclear@10 23475 GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample;
nuclear@10 23476 GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample;
nuclear@10 23477 GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview;
nuclear@10 23478 GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview2;
nuclear@10 23479 GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview_multisampled_render_to_texture;
nuclear@10 23480 GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints;
nuclear@10 23481 GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints;
nuclear@10 23482 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_alpha_test;
nuclear@10 23483 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_binning_control;
nuclear@10 23484 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_driver_control;
nuclear@10 23485 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get;
nuclear@10 23486 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get2;
nuclear@10 23487 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_framebuffer_foveated;
nuclear@10 23488 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_perfmon_global_mode;
nuclear@10 23489 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_shader_framebuffer_fetch_noncoherent;
nuclear@10 23490 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_tiled_rendering;
nuclear@10 23491 GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_writeonly_rendering;
nuclear@10 23492 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility;
nuclear@10 23493 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility;
nuclear@10 23494 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable;
nuclear@10 23495 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string;
nuclear@10 23496 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query;
nuclear@10 23497 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log;
nuclear@10 23498 GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_proc_address;
nuclear@10 23499 GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates;
nuclear@10 23500 GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc;
nuclear@10 23501 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_clip_band_hint;
nuclear@10 23502 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range;
nuclear@10 23503 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture;
nuclear@10 23504 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function;
nuclear@10 23505 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap;
nuclear@10 23506 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_line_texgen;
nuclear@10 23507 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample;
nuclear@10 23508 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multitexture;
nuclear@10 23509 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture;
nuclear@10 23510 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen;
nuclear@10 23511 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_shared_multisample;
nuclear@10 23512 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture;
nuclear@10 23513 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D;
nuclear@10 23514 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp;
nuclear@10 23515 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp;
nuclear@10 23516 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4;
nuclear@10 23517 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod;
nuclear@10 23518 GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select;
nuclear@10 23519 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async;
nuclear@10 23520 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram;
nuclear@10 23521 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel;
nuclear@10 23522 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_g_instruments;
nuclear@10 23523 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_r_instruments;
nuclear@10 23524 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_timer_instruments;
nuclear@10 23525 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax;
nuclear@10 23526 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cadd;
nuclear@10 23527 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cmultiply;
nuclear@10 23528 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_calligraphic_fragment;
nuclear@10 23529 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap;
nuclear@10 23530 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_matrix_accuracy;
nuclear@10 23531 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_table_index_mode;
nuclear@10 23532 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_complex_polar;
nuclear@10 23533 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy;
nuclear@10 23534 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cube_map;
nuclear@10 23535 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cylinder_texgen;
nuclear@10 23536 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_datapipe;
nuclear@10 23537 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_decimation;
nuclear@10 23538 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_pass_instrument;
nuclear@10 23539 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture;
nuclear@10 23540 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_dvc;
nuclear@10 23541 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster;
nuclear@10 23542 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_blend;
nuclear@10 23543 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_factor_to_alpha;
nuclear@10 23544 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_layers;
nuclear@10 23545 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset;
nuclear@10 23546 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_patchy;
nuclear@10 23547 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_scale;
nuclear@10 23548 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture;
nuclear@10 23549 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_lighting_space;
nuclear@10 23550 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting;
nuclear@10 23551 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragments_instrument;
nuclear@10 23552 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom;
nuclear@10 23553 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_icc_texture;
nuclear@10 23554 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_igloo_interface;
nuclear@10 23555 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_image_compression;
nuclear@10 23556 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_impact_pixel_texture;
nuclear@10 23557 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_instrument_error;
nuclear@10 23558 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace;
nuclear@10 23559 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1;
nuclear@10 23560 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_line_quality_hint;
nuclear@10 23561 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority;
nuclear@10 23562 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg1;
nuclear@10 23563 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg2;
nuclear@10 23564 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nonlinear_lighting_pervertex;
nuclear@10 23565 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nurbs_eval;
nuclear@10 23566 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_occlusion_instrument;
nuclear@10 23567 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_packed_6bytes;
nuclear@10 23568 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture;
nuclear@10 23569 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits;
nuclear@10 23570 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_lod;
nuclear@10 23571 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_tiles;
nuclear@10 23572 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_polynomial_ffd;
nuclear@10 23573 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_quad_mesh;
nuclear@10 23574 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane;
nuclear@10 23575 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample;
nuclear@10 23576 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_scalebias_hint;
nuclear@10 23577 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow;
nuclear@10 23578 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient;
nuclear@10 23579 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_slim;
nuclear@10 23580 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_spotlight_cutoff;
nuclear@10 23581 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite;
nuclear@10 23582 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subdiv_patch;
nuclear@10 23583 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subsample;
nuclear@10 23584 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer;
nuclear@10 23585 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env;
nuclear@10 23586 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp;
nuclear@10 23587 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias;
nuclear@10 23588 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_mipmap_anisotropic;
nuclear@10 23589 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer;
nuclear@10 23590 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_phase;
nuclear@10 23591 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range;
nuclear@10 23592 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias;
nuclear@10 23593 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_supersample;
nuclear@10 23594 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vector_ops;
nuclear@10 23595 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_array_object;
nuclear@10 23596 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip;
nuclear@10 23597 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint;
nuclear@10 23598 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb;
nuclear@10 23599 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb_subsample;
nuclear@10 23600 GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcba;
nuclear@10 23601 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix;
nuclear@10 23602 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table;
nuclear@10 23603 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex;
nuclear@10 23604 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex_type;
nuclear@10 23605 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_fft;
nuclear@10 23606 GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table;
nuclear@10 23607 GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data;
nuclear@10 23608 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes;
nuclear@10 23609 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha;
nuclear@10 23610 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array;
nuclear@10 23611 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels;
nuclear@10 23612 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum;
nuclear@10 23613 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list;
nuclear@10 23614 GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex;
nuclear@10 23615 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading;
nuclear@10 23616 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_scene_markerXXX;
nuclear@10 23617 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog;
nuclear@10 23618 GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint;
nuclear@10 23619 /* ------------------------------------------------------------------------- */
nuclear@10 23620
nuclear@10 23621 /* error codes */
nuclear@10 23622 #define GLEW_OK 0
nuclear@10 23623 #define GLEW_NO_ERROR 0
nuclear@10 23624 #define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */
nuclear@10 23625 #define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */
nuclear@10 23626 #define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */
nuclear@10 23627 #define GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */
nuclear@10 23628
nuclear@10 23629 /* string codes */
nuclear@10 23630 #define GLEW_VERSION 1
nuclear@10 23631 #define GLEW_VERSION_MAJOR 2
nuclear@10 23632 #define GLEW_VERSION_MINOR 3
nuclear@10 23633 #define GLEW_VERSION_MICRO 4
nuclear@10 23634
nuclear@10 23635 /* ------------------------------------------------------------------------- */
nuclear@10 23636
nuclear@10 23637 /* GLEW version info */
nuclear@10 23638
nuclear@10 23639 /*
nuclear@10 23640 VERSION 2.1.0
nuclear@10 23641 VERSION_MAJOR 2
nuclear@10 23642 VERSION_MINOR 1
nuclear@10 23643 VERSION_MICRO 0
nuclear@10 23644 */
nuclear@10 23645
nuclear@10 23646 /* API */
nuclear@10 23647 GLEWAPI GLenum GLEWAPIENTRY glewInit (void);
nuclear@10 23648 GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name);
nuclear@10 23649 #define glewIsExtensionSupported(x) glewIsSupported(x)
nuclear@10 23650
nuclear@10 23651 #ifndef GLEW_GET_VAR
nuclear@10 23652 #define GLEW_GET_VAR(x) (*(const GLboolean*)&x)
nuclear@10 23653 #endif
nuclear@10 23654
nuclear@10 23655 #ifndef GLEW_GET_FUN
nuclear@10 23656 #define GLEW_GET_FUN(x) x
nuclear@10 23657 #endif
nuclear@10 23658
nuclear@10 23659 GLEWAPI GLboolean glewExperimental;
nuclear@10 23660 GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name);
nuclear@10 23661 GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error);
nuclear@10 23662 GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name);
nuclear@10 23663
nuclear@10 23664 #ifdef __cplusplus
nuclear@10 23665 }
nuclear@10 23666 #endif
nuclear@10 23667
nuclear@10 23668 #ifdef GLEW_APIENTRY_DEFINED
nuclear@10 23669 #undef GLEW_APIENTRY_DEFINED
nuclear@10 23670 #undef APIENTRY
nuclear@10 23671 #endif
nuclear@10 23672
nuclear@10 23673 #ifdef GLEW_CALLBACK_DEFINED
nuclear@10 23674 #undef GLEW_CALLBACK_DEFINED
nuclear@10 23675 #undef CALLBACK
nuclear@10 23676 #endif
nuclear@10 23677
nuclear@10 23678 #ifdef GLEW_WINGDIAPI_DEFINED
nuclear@10 23679 #undef GLEW_WINGDIAPI_DEFINED
nuclear@10 23680 #undef WINGDIAPI
nuclear@10 23681 #endif
nuclear@10 23682
nuclear@10 23683 #undef GLAPI
nuclear@10 23684 /* #undef GLEWAPI */
nuclear@10 23685
nuclear@10 23686 #endif /* __glew_h__ */