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view src/ui_sliceview.h @ 37:450d4c50470f

- 16bit floating point textures halve gpu texture memory usage - slower transfer function change
author John Tsiombikas <nuclear@member.fsf.org>
date Wed, 01 Jan 2014 00:23:57 +0200
parents aeef3c2ae472
children
line source
1 #ifndef UI_SLICEVIEW_H_
2 #define UI_SLICEVIEW_H_
4 #include <QGLWidget>
6 class SliceGLView : public QGLWidget {
7 private:
8 Q_OBJECT
10 void initializeGL();
11 void resizeGL(int xsz, int ysz);
12 void paintGL();
14 public:
15 SliceGLView(QGLWidget *share_widget = 0);
17 QSize minimumSizeHint() const;
18 };
20 #endif // UI_SLICEVIEW_H_